Game 2, Andrew(Axis) vs Nathan(Allies+$46)

  • '20 '16

    TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 harbour, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
            1 infantry moved from 37 Sea Zone to Siam
            1 artillery moved from Malaya to 37 Sea Zone
            1 artillery and 1 transport moved from 37 Sea Zone to 42 Sea Zone
            1 infantry moved from Java to 42 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
            2 fighters moved from 37 Sea Zone to Sumatra
    
        Combat - ANZAC
            Battle in Siam
            Battle in Sumatra
                ANZAC attack with 1 artillery, 2 fighters and 1 infantry
                Japanese defend with 1 infantry and 1 mech_infantry
                    ANZAC roll dice for 1 artillery, 2 fighters and 1 infantry in Sumatra, round 2 : 1/1 hits, 1.67 expected hits
                    Japanese roll dice for 1 infantry and 1 mech_infantry in Sumatra, round 2 : 0/1 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Sumatra
                    ANZAC roll dice for 1 artillery, 2 fighters and 1 infantry in Sumatra, round 3 : 2/1 hits, 1.67 expected hits
                    Japanese roll dice for 1 mech_infantry in Sumatra, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Sumatra
                ANZAC win, taking Siam from Japanese, taking Sumatra from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 infantry and 1 mech_infantry
    
        Non Combat Move - ANZAC
            2 fighters moved from Sumatra to 42 Sea Zone
            1 carrier, 1 cruiser and 2 destroyers moved from 37 Sea Zone to 42 Sea Zone
            1 fighter moved from Yunnan to Kwangsi
            1 infantry moved from New South Wales to Queensland
            2 destroyers moved from 54 Sea Zone to 42 Sea Zone
    
        Place Units - ANZAC
            1 harbour placed in Java
            1 artillery placed in Queensland
            1 infantry placed in New South Wales
            1 submarine and 1 transport placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 25 PUs; end with 25 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 35 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            2 infantry moved from Tobruk to Alexandria
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : -0.33
    Japanese : -1.00
    

    Savegame

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 6x factory_minor; Remaining resources: 80 PUs; 
            Germans buy 4 armour, 2 bombers and 8 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 bomber moved from Western Germany to 104 Sea Zone
            1 bomber moved from Normandy Bordeaux to 104 Sea Zone
            1 submarine moved from 109 Sea Zone to 104 Sea Zone
            1 mech_infantry moved from Novgorod to Nenetsia
                  Germans take Nenetsia from Russians
    
        Combat - Germans
            Battle in 104 Sea Zone
                Germans attack with 2 bombers and 1 submarine
                Americans defend with 1 destroyer
                    Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 bombers in 104 Sea Zone, round 2 : 1/1 hits, 1.33 expected hits
                    Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 104 Sea Zone
                Germans win with 2 bombers and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
    
        Non Combat Move - Germans
            2 bombers moved from 104 Sea Zone to Western Germany
            3 infantry moved from Russia to Samara
            1 bomber moved from Northwest Persia to Southern Italy
            1 aaGun, 1 armour and 1 mech_infantry moved from Northwest Persia to Persia
            6 mech_infantrys moved from Caucasus to Persia
            3 mech_infantrys moved from Ukraine to Caucasus
            6 mech_infantrys moved from Volgograd to Caucasus
            3 mech_infantrys moved from Bryansk to Caucasus
            4 mech_infantrys moved from Western Ukraine to Rostov
            1 aaGun moved from Tambov to Volgograd
            2 mech_infantrys moved from Novgorod to Bryansk
            2 bombers moved from Southern Italy to Western Germany
    
        Place Units - Germans
            2 bombers placed in Western Germany
            1 armour and 2 mech_infantrys placed in Volgograd
            1 armour and 2 mech_infantrys placed in Ukraine
            1 armour and 2 mech_infantrys placed in Russia
            2 mech_infantrys placed in Novgorod
            1 armour placed in Novgorod
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,3
            Germans collect 55 PUs (3 lost to blockades); end with 55 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 80 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.67
    Americans : -0.33
    

    Savegame

  • '20 '16

    TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 9
    
        Combat Move - Russians
            3 infantry moved from Yakut S.S.R. to Yenisey
                  Russians take Yenisey from Italians
    
        Combat - Russians
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from 92 Sea Zone to Gibraltar
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 1 carrier and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 unit repaired.
            1 fighter moved from 39 Sea Zone to 41 Sea Zone
            1 fighter moved from 39 Sea Zone to 37 Sea Zone
            1 infantry moved from French Indo China to Shan State
                  Japanese take Shan State from Americans
            1 mech_infantry moved from French Indo China to Siam
            2 bombers moved from India to Siam
            2 bombers moved from India to Malaya
            1 mech_infantry moved from French Indo China to Siam
    
        Combat - Japanese
            Battle in 37 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 37 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 41 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 41 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Malaya
                Japanese attack with 2 bombers
                ANZAC defend with 1 harbour and 1 infantry
                    Japanese roll dice for 2 bombers in Malaya, round 2 : 1/1 hits, 1.33 expected hits
                    ANZAC roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Malaya
                Japanese win with 2 bombers remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in Siam
                Japanese attack with 2 bombers and 2 mech_infantrys
                ANZAC defend with 1 infantry
                    Japanese roll dice for 2 bombers and 2 mech_infantrys in Siam, round 2 : 1/1 hits, 1.67 expected hits
                    ANZAC roll dice for 1 infantry in Siam, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Siam
                Japanese win, taking Siam from ANZAC with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 mech_infantry
                Casualties for ANZAC: 1 infantry
    
        Non Combat Move - Japanese
            2 bombers moved from Malaya to India
            2 bombers moved from Siam to India
            2 battleships, 5 carriers, 1 destroyer, 1 submarine and 5 transports moved from 39 Sea Zone to 36 Sea Zone
            1 fighter moved from 37 Sea Zone to 36 Sea Zone
            1 fighter moved from 41 Sea Zone to 36 Sea Zone
            5 fighters moved from 39 Sea Zone to 36 Sea Zone
            1 fighter moved from French Indo China to 36 Sea Zone
            3 tactical_bombers moved from 39 Sea Zone to 36 Sea Zone
            1 tactical_bomber moved from French Indo China to 36 Sea Zone
    
        Place Units - Japanese
            1 carrier placed in 36 Sea Zone
            2 infantry placed in French Indo China
            3 infantry placed in India
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,5,1,6,6,1
            Japanese collect 23 PUs (1 lost to blockades); end with 23 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 0.33
    Japanese : -1.00
    

    Savegame

  • '20 '16

    TripleA Turn Summary: UK_Pacific round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 3 armour, 4 artilleries, 1 carrier, 2 fighters, 4 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 fighters moved from Eastern United States to 101 Sea Zone
            1 destroyer and 2 fighters moved from 101 Sea Zone to 104 Sea Zone
            1 bomber moved from Tsinghai to Volgograd
    
        Combat - Americans
            Strategic bombing raid in Volgograd
                    AA fire in Volgograd : 0/1 hits, 0.17 expected hits
                Bombing raid in Volgograd rolls: 4 and causes: 4 damage to unit: factory_minor
                Bombing raid in Volgograd causes 4 damage total. 
            Battle in 104 Sea Zone
                Americans attack with 1 destroyer and 2 fighters
                Germans defend with 1 submarine
                    Americans roll dice for 1 destroyer and 2 fighters in 104 Sea Zone, round 2 : 1/1 hits, 1.33 expected hits
                    Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 104 Sea Zone
                Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
    
        Non Combat Move - Americans
            2 aaGuns, 4 artilleries and 6 infantry moved from Gibraltar to 92 Sea Zone
            2 aaGuns, 4 artilleries, 2 carriers, 6 infantry and 6 transports moved from 92 Sea Zone to 109 Sea Zone
            2 aaGuns, 4 artilleries and 6 infantry moved from 109 Sea Zone to United Kingdom
            2 carriers moved from 91 Sea Zone to 109 Sea Zone
            1 cruiser, 3 destroyers and 4 fighters moved from 92 Sea Zone to 91 Sea Zone
            8 fighters moved from 91 Sea Zone to United Kingdom
            2 fighters moved from Gibraltar to United Kingdom
            2 fighters moved from 104 Sea Zone to 91 Sea Zone
            2 infantry moved from Alexandria to Egypt
            5 artilleries and 5 infantry moved from Trans-Jordan to Egypt
            2 fighters moved from Trans-Jordan to 92 Sea Zone
            3 transports moved from 91 Sea Zone to 101 Sea Zone
            3 artilleries and 3 infantry moved from Central United States to 101 Sea Zone
            3 artilleries, 1 carrier, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            3 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar
            1 bomber moved from Volgograd to Tsinghai
            1 artillery and 2 infantry moved from Kwangsi to Yunnan
            1 submarine moved from 20 Sea Zone to 6 Sea Zone
            1 submarine moved from 20 Sea Zone to 19 Sea Zone
            1 submarine moved from 42 Sea Zone to 39 Sea Zone
            1 submarine moved from 42 Sea Zone to 37 Sea Zone
            1 submarine moved from 42 Sea Zone to 41 Sea Zone
            1 submarine moved from 42 Sea Zone to 43 Sea Zone
            1 submarine moved from 42 Sea Zone to 44 Sea Zone
            1 submarine moved from 42 Sea Zone to 35 Sea Zone
            1 artillery, 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 5 fighters, 1 tactical_bomber and 2 transports moved from 42 Sea Zone to 33 Sea Zone
            1 bomber moved from Tsinghai to Kansu
    
        Place Units - Americans
            3 armour placed in Kwangtung
            1 carrier and 1 transport placed in 101 Sea Zone
            2 fighters placed in Eastern United States
            4 artilleries and 4 infantry placed in Central United States
    
        Turn Complete - Americans
            Americans collect 63 PUs; end with 63 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 88 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 8 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
    
        Non Combat Move - Chinese
            18 infantry moved from Kwangsi to Kwangtung
            3 artilleries, 1 fighter and 12 infantry moved from Kwangsi to Yunnan
            12 infantry moved from Tsinghai to Kansu
    
        Place Units - Chinese
            8 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 24 PUs; end with 25 PUs
    
        Purchase Units - British
            British buy 4 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - British
    
        Combat - British
    
        Non Combat Move - British
            1 submarine moved from 109 Sea Zone to 91 Sea Zone
            2 destroyers moved from 92 Sea Zone to 91 Sea Zone
            1 battleship, 1 carrier, 3 cruisers, 2 fighters and 1 transport moved from 92 Sea Zone to 109 Sea Zone
            3 armour, 2 artilleries, 1 fighter, 5 infantry and 5 mech_infantrys moved from Trans-Jordan to Egypt
            1 mech_infantry moved from Belgian Congo to Egypt
            1 submarine moved from 76 Sea Zone to 80 Sea Zone
            1 submarine moved from 76 Sea Zone to 98 Sea Zone
            3 mech_infantrys moved from Union of South Africa to Belgian Congo
            1 infantry moved from Union of South Africa to Rhodesia
    
        Place Units - British
            3 infantry placed in Egypt
            1 infantry and 2 mech_infantrys placed in Union of South Africa
            2 transports placed in 109 Sea Zone
    
        Turn Complete - British
            British collect 29 PUs; end with 29 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 34 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Germans : -0.17
    AA fire in Volgograd : : -0.17
    Americans : -0.33
    

    Savegame

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: Italians round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 9
    
        Purchase Units - Italians
            Italians buy 1 aaGun, 3 destroyers and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 mech_infantry moved from Persia to Trans-Jordan
                  Italians take Trans-Jordan from British
            1 armour moved from Iraq to Syria
                  Italians take Syria from French
            1 armour moved from Syria to Iraq
    
        Combat - Italians
    
        Non Combat Move - Italians
            2 armour and 1 mech_infantry moved from Greater Southern Germany to Western Germany
            3 fighters moved from Southern Italy to Normandy Bordeaux
            2 armour moved from Persia to Iraq
            1 mech_infantry moved from Persia to Iraq
            1 fighter moved from Persia to Greece
            1 bomber moved from Southern Italy to Iraq
            1 submarine moved from 95 Sea Zone to 98 Sea Zone
    
        Place Units - Italians
            1 aaGun and 2 infantry placed in Normandy Bordeaux
            3 destroyers placed in 80 Sea Zone
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,1
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,3
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,3
            Italians collect 27 PUs (5 lost to blockades); end with 27 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 38 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '16

    TripleA Turn Summary: French round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 destroyer, 1 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 carrier, 1 cruiser, 4 destroyers and 2 fighters moved from 42 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 submarine moved from 54 Sea Zone to 42 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
            1 infantry moved from New South Wales to Queensland
            1 fighter moved from Kwangsi to Yunnan
    
        Place Units - ANZAC
            1 submarine and 1 transport placed in 54 Sea Zone
            1 artillery placed in Queensland
            1 infantry placed in New South Wales
            1 destroyer and 1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 24 PUs; end with 25 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 35 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            2 infantry moved from Alexandria to Egypt
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: Germans round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 infantry and 17 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
    
        Non Combat Move - Germans
            3 infantry moved from Samara to Novosibirsk
            1 mech_infantry moved from Nenetsia to Novosibirsk
            1 aaGun, 1 armour and 7 mech_infantrys moved from Persia to Iraq
            12 mech_infantrys moved from Caucasus to Iraq
            1 armour and 2 mech_infantrys moved from Ukraine to Caucasus
            4 mech_infantrys moved from Rostov to Northwest Persia
            1 armour and 2 mech_infantrys moved from Volgograd to Northwest Persia
            1 aaGun moved from Volgograd to Caucasus
            2 mech_infantrys moved from Bryansk to Caucasus
            1 armour and 2 mech_infantrys moved from Russia to Bryansk
            1 armour and 2 mech_infantrys moved from Novgorod to Bryansk
            2 bombers moved from Western Germany to Novgorod
            4 fighters and 4 tactical_bombers moved from Southern Italy to Normandy Bordeaux
            1 aaGun, 1 artillery and 2 infantry moved from Southern Italy to Northern Italy
            4 bombers, 2 fighters and 2 tactical_bombers moved from Southern Italy to Western Germany
    
        Place Units - Germans
            2 infantry placed in Germany
            6 mech_infantrys placed in Germany
            2 infantry and 8 mech_infantrys placed in Western Germany
            3 mech_infantrys placed in Ukraine
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,1
            Germans collect 57 PUs (1 lost to blockades); end with 57 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 82 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '16

    TripleA Turn Summary: Russians round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 10
    
        Combat Move - Russians
            3 infantry moved from Yenisey to Evenkiyskiy
                  Russians take Evenkiyskiy from Italians
    
        Combat - Russians
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Gibraltar to Egypt
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: Japanese round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Japanese buy 2 destroyers, 2 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour and 1 infantry moved from French Indo China to 36 Sea Zone
            1 armour, 1 infantry, 1 submarine and 1 transport moved from 36 Sea Zone to 43 Sea Zone
            1 armour and 1 infantry moved from 43 Sea Zone to Borneo
            1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
            1 artillery, 2 battleships, 6 carriers, 1 destroyer, 8 fighters, 1 infantry and 4 transports moved from 36 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
            8 fighters moved from 35 Sea Zone to Philippines
            1 infantry moved from Shan State to Malaya
                  Japanese take Malaya from ANZAC
            1 mech_infantry moved from Siam to Malaya
    
        Combat - Japanese
            Battle in Borneo
            Battle in 35 Sea Zone
                Japanese attack with 2 battleships, 6 carriers, 1 destroyer and 4 transports
                Americans defend with 1 submarine
                    Japanese roll dice for 2 battleships, 6 carriers, 1 destroyer and 4 transports in 35 Sea Zone, round 2 : 2/1 hits, 1.67 expected hits
                    Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 35 Sea Zone
                Japanese win, taking Borneo from Americans, taking 35 Sea Zone from Americans with 2 battleships, 6 carriers, 1 destroyer and 4 transports remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in Philippines
                Japanese attack with 1 artillery, 8 fighters and 1 infantry
                Americans defend with 1 airfield and 1 harbour; ANZAC defend with 2 infantry
                    Japanese roll dice for 1 artillery, 8 fighters and 1 infantry in Philippines, round 2 : 5/1 hits, 4.67 expected hits
                    Americans roll dice for 2 infantry in Philippines, round 2 : 0/1 hits, 0.67 expected hits
                    2 infantry owned by the ANZAC lost in Philippines
                Japanese win, taking Philippines from Americans with 1 artillery, 8 fighters and 1 infantry remaining. Battle score for attacker is 6
                Casualties for ANZAC: 2 infantry
    
        Non Combat Move - Japanese
            8 fighters moved from Philippines to 35 Sea Zone
            3 tactical_bombers moved from India to French Indo China
            1 fighter moved from French Indo China to India
            4 bombers moved from India to French Indo China
            4 tactical_bombers moved from 36 Sea Zone to 35 Sea Zone
    
        Place Units - Japanese
            2 infantry placed in French Indo China
            1 submarine placed in 36 Sea Zone
            2 destroyers placed in 39 Sea Zone
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 9
                Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,1
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,4
                Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,6
                Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,6
            Japanese collect 24 PUs (9 lost to blockades); end with 24 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Americans : -0.83
    Japanese : 0.67
    

    Savegame


  • @AndrewAAGamer
    Please request OOL if you go for the IJN off of the Philippines.

    My subs off Borneo and FIC will dive if attacked. If a lone ANZAC transport comes it will fight off Borneo.

  • '20 '16

    TripleA Turn Summary: UK_Pacific round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 bomber, 1 fighter, 5 infantry, 2 mech_infantrys and 5 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            3 artilleries and 3 infantry moved from Gibraltar to 91 Sea Zone
            3 artilleries, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 3 infantry and 3 transports moved from 91 Sea Zone to 112 Sea Zone
            4 carriers moved from 109 Sea Zone to 112 Sea Zone
            8 fighters moved from United Kingdom to 112 Sea Zone
            3 artilleries and 3 infantry moved from 112 Sea Zone to Norway
            11 artilleries and 10 infantry moved from Egypt to Trans-Jordan
            1 infantry moved from Yunnan to Shan State
                  Americans take Shan State from Japanese
            1 submarine moved from 43 Sea Zone to 45 Sea Zone
            1 submarine moved from 39 Sea Zone to 41 Sea Zone
            1 bomber moved from Kansu to Russia
            1 submarine moved from 41 Sea Zone to 43 Sea Zone
    
        Combat - Americans
            Americans creates battle in territory 6 Sea Zone
            Strategic bombing raid in Russia
                    AA fire in Russia : 0/1 hits, 0.17 expected hits
                Bombing raid in Russia rolls: 6 and causes: 6 damage to unit: factory_minor
                Bombing raid in Russia causes 6 damage total. 
            Battle in Norway
            Battle in 43 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 submarine and 1 transport
                1 submarine owned by the Japanese Submerged
                    1 transport owned by the Japanese lost in 43 Sea Zone
                    Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Americans win, taking 6 Sea Zone from Japanese, taking Norway from Germans, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Trans-Jordan
                Americans attack with 11 artilleries and 10 infantry
                Italians defend with 1 mech_infantry
                    Americans roll dice for 11 artilleries and 10 infantry in Trans-Jordan, round 2 : 7/0 hits, 7.00 expected hits
                    Italians roll dice for 1 mech_infantry in Trans-Jordan, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Italians and 1 infantry owned by the Americans lost in Trans-Jordan
                Americans win, taking Trans-Jordan from Italians with 11 artilleries and 9 infantry remaining. Battle score for attacker is 1
                Casualties for Americans: 1 infantry
                Casualties for Italians: 1 mech_infantry
    
        Non Combat Move - Americans
            1 submarine moved from 37 Sea Zone to 20 Sea Zone
            1 submarine moved from 20 Sea Zone to 33 Sea Zone
            1 submarine moved from 19 Sea Zone to 34 Sea Zone
            1 transport moved from 33 Sea Zone to 26 Sea Zone
            1 artillery, 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 5 fighters, 1 tactical_bomber and 1 transport moved from 33 Sea Zone to 54 Sea Zone
            1 artillery moved from 54 Sea Zone to Queensland
            1 bomber moved from Russia to Tsinghai
            1 destroyer moved from 104 Sea Zone to 92 Sea Zone
            2 aaGuns, 4 artilleries and 6 infantry moved from United Kingdom to 109 Sea Zone
            2 aaGuns, 4 artilleries, 6 infantry and 6 transports moved from 109 Sea Zone to 112 Sea Zone
            2 aaGuns, 4 artilleries and 6 infantry moved from 112 Sea Zone to Norway
            2 fighters moved from United Kingdom to Scotland
            1 aaGun, 3 artilleries and 4 infantry moved from Central United States to 101 Sea Zone
            1 aaGun, 3 artilleries, 1 carrier, 4 infantry and 4 transports moved from 101 Sea Zone to 123 Sea Zone
            1 aaGun, 3 artilleries and 4 infantry moved from 123 Sea Zone to Iceland
            2 fighters moved from Eastern United States to Gibraltar
            3 armour moved from Kwangtung to Yunnan
    
        Place Units - Americans
            1 bomber and 2 mech_infantrys placed in Kwangtung
            5 transports placed in 101 Sea Zone
            1 fighter placed in Eastern United States
            2 artilleries and 5 infantry placed in Central United States
    
        Turn Complete - Americans
            Americans collect 61 PUs; end with 61 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 8 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
    
        Non Combat Move - Chinese
            1 infantry moved from Kwangsi to Kwangtung
            12 infantry moved from Kansu to Tsinghai
    
        Place Units - Chinese
            3 infantry placed in Kiangsi
            1 infantry placed in Kwangsi
            3 infantry placed in Manchuria
            1 infantry placed in Yunnan
            Chinese undo move 4.
            1 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 24 PUs; end with 25 PUs
    
        Purchase Units - British
            British buy 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 submarine moved from 80 Sea Zone to 81 Sea Zone
            1 submarine moved from 98 Sea Zone to 99 Sea Zone
    
        Non Combat Move - British
            3 armour, 2 artilleries, 2 fighters, 10 infantry and 7 mech_infantrys moved from Egypt to Trans-Jordan
            3 mech_infantrys moved from Belgian Congo to Egypt
            1 infantry moved from Rhodesia to Belgian Congo
            1 artillery and 1 infantry moved from Union of South Africa to Rhodesia
            2 mech_infantrys moved from Union of South Africa to Belgian Congo
            1 submarine moved from 91 Sea Zone to 93 Sea Zone
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            1 destroyer moved from 91 Sea Zone to 112 Sea Zone
            2 aaGuns, 2 infantry and 1 mech_infantry moved from United Kingdom to Scotland
            3 aaGuns and 3 infantry moved from United Kingdom to 109 Sea Zone
            3 aaGuns, 1 battleship, 1 carrier, 3 cruisers, 2 fighters, 3 infantry and 3 transports moved from 109 Sea Zone to 112 Sea Zone
            3 aaGuns and 3 infantry moved from 112 Sea Zone to Norway
    
        Place Units - British
            5 infantry placed in United Kingdom
            3 infantry placed in Egypt
            2 infantry and 1 mech_infantry placed in Union of South Africa
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,2
            British collect 27 PUs (2 lost to blockades); end with 27 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 32 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    AA fire in Russia : : -0.17
    Italians : 0.67
    Americans : -0.33
    

    Savegame

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: Italians round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 10
    
        Purchase Units - Italians
            Italians buy 6 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            3 destroyers moved from 80 Sea Zone to 81 Sea Zone
            1 bomber moved from Iraq to 81 Sea Zone
    
        Combat - Italians
            Battle in 81 Sea Zone
                Italians attack with 1 bomber and 3 destroyers
                British defend with 1 submarine
                    Italians roll dice for 1 bomber and 3 destroyers in 81 Sea Zone, round 2 : 2/1 hits, 1.67 expected hits
                    British roll dice for 1 submarine in 81 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the British lost in 81 Sea Zone
                Italians win with 1 bomber and 3 destroyers remaining. Battle score for attacker is 6
                Casualties for British: 1 submarine
    
        Non Combat Move - Italians
            1 bomber moved from 81 Sea Zone to Southern Italy
            1 fighter moved from Greece to Normandy Bordeaux
            2 armour and 1 mech_infantry moved from Western Germany to Normandy Bordeaux
            1 artillery moved from Greece to Bulgaria
            8 infantry moved from Southern Italy to Northern Italy
            1 aaGun moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            5 mech_infantrys placed in Northern Italy
            3 infantry placed in Persia
            3 infantry placed in Normandy Bordeaux
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,3
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,5
            Italians collect 27 PUs (3 lost to blockades); end with 27 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.33
    British : -0.17
    

    Savegame

  • '20 '16

    TripleA Turn Summary: French round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 destroyer, 1 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
            1 fighter moved from Yunnan to Malaya
    
        Combat - ANZAC
            Battle in Malaya
                ANZAC attack with 1 artillery, 1 fighter and 1 infantry
                Japanese defend with 1 harbour, 1 infantry and 1 mech_infantry
                    ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Malaya, round 2 : 1/1 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry and 1 mech_infantry in Malaya, round 2 : 0/1 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Malaya
                    ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Malaya, round 3 : 1/1 hits, 1.17 expected hits
                    Japanese roll dice for 1 mech_infantry in Malaya, round 3 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Malaya
                ANZAC win, taking Malaya from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 infantry and 1 mech_infantry
                Casualties for ANZAC: 1 infantry
    
        Non Combat Move - ANZAC
            1 fighter moved from Malaya to Yunnan
            1 submarine moved from 42 Sea Zone to 54 Sea Zone
            1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 carrier, 1 cruiser, 4 destroyers, 2 fighters, 1 infantry and 1 transport moved from 33 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
            1 infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 destroyer and 2 submarines placed in 54 Sea Zone
            1 artillery and 1 infantry placed in New South Wales
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 24 PUs; end with 25 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 35 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Egypt to Trans-Jordan
            1 cruiser moved from 91 Sea Zone to 92 Sea Zone
            1 fighter moved from Gibraltar to Norway
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : -0.33
    Japanese : 0.00
    

    Savegame

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: Germans round 11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 11
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour and 16 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
    
        Non Combat Move - Germans
            1 armour and 6 mech_infantrys moved from Northwest Persia to Iraq
            1 armour and 4 mech_infantrys moved from Caucasus to Iraq
            3 mech_infantrys moved from Ukraine to Caucasus
            2 armour and 4 mech_infantrys moved from Bryansk to Novgorod
            3 infantry and 1 mech_infantry moved from Novosibirsk to Timguska
            6 mech_infantrys moved from Germany to Eastern Poland
            2 aaGuns and 8 mech_infantrys moved from Western Germany to Germany
            1 aaGun, 1 artillery and 2 infantry moved from Northern Italy to Western Germany
            4 fighters and 4 tactical_bombers moved from Normandy Bordeaux to Western Germany
            2 bombers moved from Western Germany to Novgorod
            5 infantry moved from Finland to Vyborg
    
        Place Units - Germans
            3 armour placed in Novgorod
            3 mech_infantrys placed in Ukraine
            6 mech_infantrys placed in Germany
            7 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,2
            Germans collect 53 PUs (2 lost to blockades); end with 53 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 73 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '16

    TripleA Turn Summary: Russians round 11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 11
    
        Combat Move - Russians
    
        Non Combat Move - Russians
            3 infantry moved from Evenkiyskiy to Yenisey
            1 submarine moved from 125 Sea Zone to 110 Sea Zone
            1 fighter and 1 tactical_bomber moved from Egypt to Algeria
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: Japanese round 11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 11
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 destroyer, 3 infantry and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery moved from Philippines to 35 Sea Zone
            1 destroyer moved from 39 Sea Zone to 44 Sea Zone
                  Japanese take 42 Sea Zone from ANZAC
            2 tactical_bombers moved from 35 Sea Zone to 44 Sea Zone
            1 artillery and 1 transport moved from 35 Sea Zone to 44 Sea Zone
            1 artillery moved from 44 Sea Zone to Celebes
            1 bomber moved from French Indo China to Celebes
            1 transport moved from 35 Sea Zone to 43 Sea Zone
            1 destroyer moved from 35 Sea Zone to 43 Sea Zone
            1 armour and 1 infantry moved from Borneo to 43 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
            1 destroyer moved from 43 Sea Zone to 41 Sea Zone
            3 fighters moved from India to Sumatra
            2 fighters moved from French Indo China to 41 Sea Zone
            1 armour and 1 infantry moved from 41 Sea Zone to Sumatra
            1 tactical_bomber moved from French Indo China to 37 Sea Zone
            1 infantry moved from French Indo China to Shan State
            1 transport moved from 35 Sea Zone to 36 Sea Zone
            1 artillery moved from French Indo China to 36 Sea Zone
            1 artillery and 1 transport moved from 36 Sea Zone to 42 Sea Zone
            1 artillery moved from 42 Sea Zone to Java
            1 bomber moved from French Indo China to Java
            1 submarine moved from 43 Sea Zone to 42 Sea Zone
            1 bomber moved from French Indo China to Shan State
            1 bomber moved from French Indo China to Malaya
            1 infantry moved from Philippines to 35 Sea Zone
            1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
            1 infantry moved from 37 Sea Zone to Malaya
            1 tactical_bomber moved from French Indo China to Malaya
            1 tactical_bomber moved from French Indo China to Shan State
            1 infantry moved from India to Burma
                  Japanese take Burma from Chinese
    
        Combat - Japanese
            Battle in 37 Sea Zone
                Japanese attack with 1 tactical_bomber and 1 transport
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 37 Sea Zone
                Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 44 Sea Zone
                Japanese attack with 1 destroyer, 2 tactical_bombers and 1 transport
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 2 tactical_bombers and 1 transport in 44 Sea Zone, round 2 : 1/1 hits, 1.33 expected hits
                    Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 44 Sea Zone
                Japanese win, taking 44 Sea Zone from Neutral with 1 destroyer, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in 41 Sea Zone
                Japanese attack with 1 destroyer, 2 fighters and 1 transport
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 2 fighters and 1 transport in 41 Sea Zone, round 2 : 2/1 hits, 1.33 expected hits
                    Americans roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 41 Sea Zone
                Japanese win, taking 41 Sea Zone from Neutral with 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in Malaya
                Japanese attack with 1 bomber, 1 infantry and 1 tactical_bomber
                ANZAC defend with 1 artillery and 1 harbour
                    Japanese roll dice for 1 bomber, 1 infantry and 1 tactical_bomber in Malaya, round 2 : 1/1 hits, 1.33 expected hits
                    ANZAC roll dice for 1 artillery in Malaya, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the ANZAC lost in Malaya
                Japanese win, taking Malaya from ANZAC with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for ANZAC: 1 artillery
            Battle in Celebes
                Japanese attack with 1 artillery and 1 bomber
                ANZAC defend with 1 infantry
                    Japanese roll dice for 1 artillery and 1 bomber in Celebes, round 2 : 1/0 hits, 1.00 expected hits
                    ANZAC roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Celebes
                Japanese win, taking Celebes from ANZAC with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in Sumatra
                Japanese attack with 1 armour, 3 fighters and 1 infantry
                ANZAC defend with 1 artillery and 1 infantry
                    Japanese roll dice for 1 armour, 3 fighters and 1 infantry in Sumatra, round 2 : 2/1 hits, 2.17 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/1 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Sumatra
                Japanese win, taking Sumatra from ANZAC with 1 armour and 3 fighters remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 artillery and 1 infantry
            Battle in Java
                Japanese attack with 1 artillery and 1 bomber
                ANZAC defend with 1 harbour and 1 infantry
                    Japanese roll dice for 1 artillery and 1 bomber in Java, round 2 : 1/0 hits, 1.00 expected hits
                    ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in Shan State
                Japanese attack with 1 bomber, 1 infantry and 1 tactical_bomber
                Americans defend with 1 airfield and 1 infantry
                    Japanese roll dice for 1 bomber, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 1/1 hits, 1.33 expected hits
                    Americans roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Shan State
                Japanese win, taking Shan State from Americans with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Japanese
            1 destroyer moved from 39 Sea Zone to 42 Sea Zone
            2 fighters moved from 41 Sea Zone to 42 Sea Zone
            3 fighters moved from Sumatra to 42 Sea Zone
            1 tactical_bomber moved from 35 Sea Zone to Philippines
            2 tactical_bombers moved from 44 Sea Zone to Philippines
            1 fighter moved from 35 Sea Zone to French Indo China
            1 bomber moved from Celebes to Philippines
            1 bomber moved from Shan State to Philippines
            1 bomber moved from Malaya to Philippines
            1 tactical_bomber moved from 35 Sea Zone to French Indo China
            1 tactical_bomber moved from 37 Sea Zone to French Indo China
            1 tactical_bomber moved from Malaya to French Indo China
            1 tactical_bomber moved from Shan State to French Indo China
            1 submarine moved from 36 Sea Zone to 42 Sea Zone
            2 battleships, 6 carriers and 7 fighters moved from 35 Sea Zone to 42 Sea Zone
            1 bomber moved from Java to Borneo
    
        Place Units - Japanese
            3 infantry placed in French Indo China
            1 artillery placed in India
            1 destroyer and 1 transport placed in 39 Sea Zone
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5,5
                Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,6
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,4
            Japanese collect 45 PUs; end with 46 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 51 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 56 PUs
    

    Combat Hit Differential Summary :

    Americans : -0.67
    ANZAC : -0.67
    Japanese : -0.50
    

    Savegame


  • @AndrewAAGamer
    That is just about as bad as you can roll in Low Luck. Not a single hit in 4 single unit ground
    battles and you missed all convoy disruption. I was expecting at least one and maybe two bomber losses plus 7-8 convoy disruption.


  • @AndrewAAGamer
    Please ask for OOL if you attack the IJN off of Java.


  • @AndrewAAGamer
    Yep! The dice are fucked. Good turn for you, though. Well played.

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