Weddingsinger (Axis) vs Odonis (Allies) G40 BM3 Game #3

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: French round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 fighters moved from New Zealand to 62 Sea Zone
            1 fighter moved from Queensland to 62 Sea Zone
    
        Combat - ANZAC
            Battle in 62 Sea Zone
                ANZAC attack with 3 fighters
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 3 fighters in 62 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 destroyer in 62 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the ANZAC and 1 destroyer owned by the Japanese lost in 62 Sea Zone
                ANZAC win with 2 fighters remaining. Battle score for attacker is -2
                Casualties for ANZAC: 1 fighter
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            2 fighters moved from 62 Sea Zone to Queensland
            2 aaGuns and 2 infantry moved from New South Wales to Queensland
            1 cruiser moved from 63 Sea Zone to 55 Sea Zone
    
        Place Units - ANZAC
            1 artillery and 2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Politics - French
            Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 93 Sea Zone
            Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia
            Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 93 Sea Zone
            Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France
            Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France
            Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco
            Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria
            Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa
            Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3
            Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia
            Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3
            Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa
            Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3
            Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa
            Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3
            Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3
            Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria
            Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3
            Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco
            Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove
            Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 93 Sea Zone
            Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove
            Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia
            Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove
            Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 93 Sea Zone
            Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove
            Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France
            Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove
            Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France
            Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove
            Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco
            Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3
            Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar
            Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove
            Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria
            Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3
            Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France
            Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3
            Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3
            Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana
            Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove
            Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 72 Sea Zone to 81 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : -0.50
    Japanese : 0.67
    

    Savegame


  • TripleA Turn Summary: Germans round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 armour, 2 bombers, 1 destroyer, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Germans To War With Chinese
                Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
            Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
            Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to Allied
    
        Combat Move - Germans
            1 infantry moved from Poland to Baltic States
                  Germans take Baltic States from Russians
            2 artilleries and 13 infantry moved from Poland to Eastern Poland
                  Germans take Eastern Poland from Russians
            2 artilleries and 3 infantry moved from Slovakia Hungary to Eastern Poland
            5 armour moved from Germany to Eastern Poland
            3 armour moved from Yugoslavia to Eastern Poland
            1 infantry moved from Finland to Karelia
                  Germans take Karelia from Russians
            1 infantry moved from Finland to Vyborg
                  Germans take Vyborg from Russians
            1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 112 Sea Zone to 113 Sea Zone
    
        Combat - Germans
    
        Non Combat Move - Germans
            5 infantry moved from Bulgaria to Romania
            5 infantry moved from Yugoslavia to Romania
            3 aaGuns moved from Poland to Eastern Poland
            2 armour moved from Normandy Bordeaux to Western Germany
            4 armour and 3 mech_infantrys moved from France to Germany
            2 infantry moved from Normandy Bordeaux to France
            1 fighter and 2 tactical_bombers moved from Holland Belgium to Western Germany
            3 aaGuns moved from Holland Belgium to Western Germany
            1 fighter and 2 tactical_bombers moved from Western Germany to Southern Italy
    
        Place Units - Germans
            1 destroyer and 1 submarine placed in 113 Sea Zone
            4 armour and 2 mech_infantrys placed in Germany
            2 bombers placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 44 PUs; end with 44 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Russians round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Russians
            Russians buy 3 artilleries, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Italians
                Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
    
        Combat Move - Russians
            2 infantry moved from Belarus to Baltic States
            1 tactical_bomber moved from Novgorod to Baltic States
            1 artillery and 1 infantry moved from Novgorod to Karelia
            1 infantry moved from Novgorod to Karelia
            3 infantry moved from Novgorod to Vyborg
            1 fighter moved from Novgorod to Vyborg
            1 fighter moved from Russia to Baltic States
            1 fighter moved from Novgorod to Karelia
    
        Combat - Russians
            Battle in Karelia
                Russians attack with 1 artillery, 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Karelia, round 2 : 0/4 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Karelia, round 3 : 2/4 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Karelia, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia
                Russians win, taking Karelia from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Baltic States
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Baltic States, round 2 : 1/4 hits, 1.50 expected hits
                    Germans roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
                Russians win, taking Baltic States from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Vyborg
                Russians attack with 1 fighter and 3 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 3 infantry in Vyborg, round 2 : 3/4 hits, 1.00 expected hits
                    Germans roll dice for 1 infantry in Vyborg, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vyborg
                Russians win, taking Vyborg from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Vyborg to Bryansk
            1 fighter and 1 tactical_bomber moved from Baltic States to Bryansk
            1 fighter moved from Karelia to Russia
            2 infantry moved from Novgorod to Karelia
            1 infantry moved from Novgorod to Karelia
            1 aaGun moved from Novgorod to Archangel
            6 infantry moved from Novgorod to Archangel
            1 aaGun, 1 armour, 4 infantry and 1 mech_infantry moved from Belarus to Bryansk
            1 armour and 1 infantry moved from Russia to Bryansk
            1 artillery and 5 infantry moved from Western Ukraine to Bryansk
            1 infantry moved from Ukraine to Bessarabia
            2 infantry moved from Ukraine to Bryansk
            2 infantry moved from Rostov to Bryansk
            1 cruiser moved from 115 Sea Zone to 114 Sea Zone
            2 aaGuns and 18 infantry moved from Buryatia to Amur
            1 submarine moved from 112 Sea Zone to 105 Sea Zone
    
        Place Units - Russians
            3 artilleries placed in Ukraine
            3 infantry placed in Novgorod
            4 infantry and 1 mech_infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 36 PUs; end with 36 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.67
    Russians : 0.83
    

    Savegame


  • TripleA Turn Summary: Japanese round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 1 carrier, 1 factory_minor and 1 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 unit repaired.
            1 infantry moved from Chahar to Hopei
                  Japanese take Hopei from Chinese
            1 infantry moved from Anhwe to Kweichow
                  Japanese take Kweichow from Chinese
            1 infantry moved from Borneo to 43 Sea Zone
            1 armour and 1 artillery moved from Philippines to 35 Sea Zone
            1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
            1 infantry moved from Paulau Island to 34 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 armour and 1 transport moved from 35 Sea Zone to 44 Sea Zone
            1 armour moved from 44 Sea Zone to Celebes
            1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
            1 infantry moved from 41 Sea Zone to Sumatra
            2 artilleries and 5 infantry moved from Anhwe to Hunan
                  Japanese take Hunan from Chinese
            1 mech_infantry moved from Chahar to Hunan
            1 infantry moved from Chahar to Anhwe
            2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
            2 bombers moved from Kwangsi to India
            2 fighters moved from 43 Sea Zone to 39 Sea Zone
            1 submarine moved from 35 Sea Zone to 55 Sea Zone
            1 submarine moved from 35 Sea Zone to 46 Sea Zone
            1 carrier moved from 43 Sea Zone to 41 Sea Zone
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
            1 artillery and 1 infantry moved from 21 Sea Zone to Guam
            1 fighter moved from Kwangsi to 6 Sea Zone
    
        Combat - Japanese
            Strategic bombing raid in India
                    AA fire in India : 1/2 hits, 0.33 expected hits
                1 bomber killed by AA
                Bombing raid in India rolls: 3 and causes: 3 damage to unit: factory_major
                Bombing raid in India causes 3 damage total. 
            Battle in Java
            Battle in Sumatra
            Battle in Guam
            Battle in Celebes
            Battle in 55 Sea Zone
                Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                ANZAC defend with 1 cruiser
                    Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 cruiser owned by the ANZAC lost in 55 Sea Zone
                Japanese win, taking Java from Dutch, taking Sumatra from Dutch, taking Guam from Americans, taking Celebes from Dutch with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
                Casualties for ANZAC: 1 cruiser
            Battle in 39 Sea Zone
                Japanese attack with 2 fighters
                British defend with 1 destroyer
                    Japanese roll dice for 2 fighters in 39 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    British roll dice for 1 destroyer in 39 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Japanese and 1 destroyer owned by the British lost in 39 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 fighter
                Casualties for British: 1 destroyer
            Battle in 46 Sea Zone
                Japanese attack with 1 submarine
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 46 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 46 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Japanese lost in 46 Sea Zone
                Americans win with 1 destroyer remaining. Battle score for attacker is -6
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 42 Sea Zone
            1 carrier moved from 35 Sea Zone to 42 Sea Zone
            1 battleship moved from 35 Sea Zone to 42 Sea Zone
            1 fighter moved from 39 Sea Zone to 41 Sea Zone
            1 bomber moved from India to French Indo China
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
            1 artillery and 1 infantry moved from Kwangtung to Kwangsi
            5 fighters and 5 tactical_bombers moved from Kwangsi to French Indo China
            1 tactical_bomber moved from French Indo China to 41 Sea Zone
            1 aaGun and 6 infantry moved from Jehol to Manchuria
            1 tactical_bomber moved from Japan to 6 Sea Zone
            1 destroyer moved from 35 Sea Zone to 42 Sea Zone
            1 cruiser moved from 35 Sea Zone to 42 Sea Zone
    
        Place Units - Japanese
            Turning on Edit Mode
            EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 transport
            EDIT: Adding units owned by Japanese to French Indo China: 1 artillery and 1 infantry
            EDIT: Removing units owned by Japanese from Guam: 1 artillery and 1 infantry
            EDIT: Removing units owned by Japanese from 21 Sea Zone: 1 transport
            EDIT: Changing ownership of Guam from Japanese to Americans
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 battleship
            EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 battleship
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
            1 carrier placed in 6 Sea Zone
            1 factory_minor placed in French Indo China
            2 armour and 1 infantry placed in Shantung
    
        Turn Complete - Japanese
            Japanese collect 53 PUs; end with 53 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 56 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
    

    Combat Hit Differential Summary :

    British : 0.67
    Americans : 0.33
    AA fire in India : : 0.67
    Japanese : 0.00
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Americans round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 bomber, 1 carrier, 2 destroyers, 2 fighters, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by British from Ontario: 1 artillery and 1 infantry
            EDIT: Adding units owned by British to Quebec: 1 artillery and 1 infantry
            EDIT: Turning off Edit Mode
            1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 armour and 1 infantry moved from 91 Sea Zone to Morocco
            1 fighter moved from Gibraltar to Morocco
            1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 83 Sea Zone
            1 artillery and 1 infantry moved from 83 Sea Zone to French West Africa
            1 destroyer moved from 46 Sea Zone to 55 Sea Zone
            2 fighters moved from Queensland to 55 Sea Zone
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
            1 submarine moved from 54 Sea Zone to 44 Sea Zone
    
        Combat - Americans
            Battle in Philippines
            Battle in 44 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 44 Sea Zone
                    Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Americans win, taking Philippines from Japanese, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 55 Sea Zone
                Americans attack with 1 destroyer and 2 fighters
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer and 2 fighters in 55 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 55 Sea Zone
                Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in Morocco
                Americans attack with 1 armour, 1 fighter and 1 infantry
                Neutral_Axis defend with 1 infantry
                    Americans roll dice for 1 cruiser in Morocco, round 2 : 1/1 hits, 0.50 expected hits
                    Neutral_Axis roll dice for 1 infantry in Morocco, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_Axis and 1 infantry owned by the Americans lost in Morocco
                Americans win, taking Morocco from Neutral_Axis with 1 armour and 1 fighter remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Neutral_Axis: 1 infantry
            Battle in French West Africa
                Americans attack with 1 artillery and 1 infantry
                Neutral_Axis defend with 1 infantry
                    Americans roll dice for 1 artillery and 1 infantry in French West Africa, round 2 : 1/2 hits, 0.67 expected hits
                    Neutral_Axis roll dice for 1 infantry in French West Africa, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_Axis and 1 infantry owned by the Americans lost in French West Africa
                Americans win, taking French West Africa from Neutral_Axis with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Neutral_Axis: 1 infantry
    
        Non Combat Move - Americans
            1 carrier moved from 101 Sea Zone to 91 Sea Zone
            2 fighters moved from Eastern United States to 91 Sea Zone
            1 fighter moved from Morocco to Gibraltar
            2 infantry moved from Brazil to British Guiana
            1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
            2 fighters moved from 55 Sea Zone to Queensland
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
            1 carrier moved from 10 Sea Zone to 30 Sea Zone
            1 infantry and 2 mech_infantrys moved from British Columbia to Western United States
            1 aaGun moved from British Columbia to Western United States
    
        Place Units - Americans
            1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
            1 destroyer and 1 transport placed in 101 Sea Zone
            1 bomber and 2 fighters placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 56 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 86 PUs
    

    Combat Hit Differential Summary :

    Americans : 0.17
    Neutral_Axis : 1.33
    Japanese : -0.17
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Chinese round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 fighter moved from Shensi to Kweichow
            2 infantry moved from Yunnan to Kweichow
            3 infantry moved from Shensi to Hopei
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                    Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                    Chinese roll dice for 1 fighter in Kweichow, round 4 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 fighter owned by the Chinese lost in Kweichow
                Japanese win with no units remaining. Battle score for attacker is -13
                Casualties for Chinese: 1 fighter and 2 infantry
                Casualties for Japanese: 1 infantry
            Battle in Hopei
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Hopei, round 2 : 1/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            11 infantry moved from Yunnan to Szechwan
    
        Place Units - Chinese
            1 artillery and 1 infantry placed in Szechwan
            2 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 8 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Chinese : -0.50
    Japanese : 1.67
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: UK_Pacific round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 bomber, 1 carrier, 2 destroyers, 2 fighters, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by British from Ontario: 1 artillery and 1 infantry
            EDIT: Adding units owned by British to Quebec: 1 artillery and 1 infantry
            EDIT: Turning off Edit Mode
            1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 armour and 1 infantry moved from 91 Sea Zone to Morocco
            1 fighter moved from Gibraltar to Morocco
            1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 83 Sea Zone
            1 artillery and 1 infantry moved from 83 Sea Zone to French West Africa
            1 destroyer moved from 46 Sea Zone to 55 Sea Zone
            2 fighters moved from Queensland to 55 Sea Zone
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
            1 submarine moved from 54 Sea Zone to 44 Sea Zone
    
        Combat - Americans
            Battle in Philippines
            Battle in 44 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 44 Sea Zone
                    Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Americans win, taking Philippines from Japanese, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 55 Sea Zone
                Americans attack with 1 destroyer and 2 fighters
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer and 2 fighters in 55 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 55 Sea Zone
                Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in Morocco
                Americans attack with 1 armour, 1 fighter and 1 infantry
                Neutral_Axis defend with 1 infantry
                    Americans roll dice for 1 cruiser in Morocco, round 2 : 1/1 hits, 0.50 expected hits
                    Neutral_Axis roll dice for 1 infantry in Morocco, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_Axis and 1 infantry owned by the Americans lost in Morocco
                Americans win, taking Morocco from Neutral_Axis with 1 armour and 1 fighter remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Neutral_Axis: 1 infantry
            Battle in French West Africa
                Americans attack with 1 artillery and 1 infantry
                Neutral_Axis defend with 1 infantry
                    Americans roll dice for 1 artillery and 1 infantry in French West Africa, round 2 : 1/2 hits, 0.67 expected hits
                    Neutral_Axis roll dice for 1 infantry in French West Africa, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_Axis and 1 infantry owned by the Americans lost in French West Africa
                Americans win, taking French West Africa from Neutral_Axis with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Neutral_Axis: 1 infantry
    
        Non Combat Move - Americans
            1 carrier moved from 101 Sea Zone to 91 Sea Zone
            2 fighters moved from Eastern United States to 91 Sea Zone
            1 fighter moved from Morocco to Gibraltar
            2 infantry moved from Brazil to British Guiana
            1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
            2 fighters moved from 55 Sea Zone to Queensland
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
            1 carrier moved from 10 Sea Zone to 30 Sea Zone
            1 infantry and 2 mech_infantrys moved from British Columbia to Western United States
            1 aaGun moved from British Columbia to Western United States
    
        Place Units - Americans
            1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
            1 destroyer and 1 transport placed in 101 Sea Zone
            1 bomber and 2 fighters placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 56 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 86 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 fighter moved from Shensi to Kweichow
            2 infantry moved from Yunnan to Kweichow
            3 infantry moved from Shensi to Hopei
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                    Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                    Chinese roll dice for 1 fighter in Kweichow, round 4 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 fighter owned by the Chinese lost in Kweichow
                Japanese win with no units remaining. Battle score for attacker is -13
                Casualties for Chinese: 1 fighter and 2 infantry
                Casualties for Japanese: 1 infantry
            Battle in Hopei
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Hopei, round 2 : 1/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            11 infantry moved from Yunnan to Szechwan
    
        Place Units - Chinese
            1 artillery and 1 infantry placed in Szechwan
            2 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 8 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs
    
        Purchase Units - British
            British buy 1 armour, 1 artillery, 1 factory_minor, 1 fighter and 2 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific repair damage of 3x factory_major; Remaining resources: 10 PUs; 
            UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 bomber moved from Gibraltar to Algeria
            1 fighter moved from Gibraltar to Algeria
            1 transport moved from 91 Sea Zone to 92 Sea Zone
            1 armour and 1 infantry moved from Gibraltar to 92 Sea Zone
            1 armour and 1 infantry moved from 92 Sea Zone to Algeria
            1 cruiser moved from 91 Sea Zone to 92 Sea Zone
            1 fighter moved from Gibraltar to 94 Sea Zone
            1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Egypt to Alexandria
            2 artilleries moved from Ethiopia to 76 Sea Zone
            2 artilleries and 2 transports moved from 76 Sea Zone to 98 Sea Zone
            2 artilleries moved from 98 Sea Zone to Alexandria
            1 cruiser moved from 76 Sea Zone to 98 Sea Zone
            1 infantry moved from Yunnan to Kweichow
                  Chinese take Kweichow from Japanese
    
        Combat - British
            Battle in 94 Sea Zone
                British attack with 1 fighter
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 94 Sea Zone
                British win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in Algeria
                British attack with 1 armour, 1 bomber, 1 fighter and 1 infantry
                Italians defend with 1 artillery and 1 infantry
                    British roll dice for 1 cruiser in Algeria, round 2 : 0/1 hits, 0.50 expected hits
                    British roll dice for 1 armour, 1 bomber, 1 fighter and 1 infantry in Algeria, round 2 : 2/4 hits, 1.83 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Algeria, round 2 : 1/2 hits, 0.67 expected hits
                    1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Algeria
                British win, taking Algeria from Italians with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 4
                Casualties for British: 1 infantry
                Casualties for Italians: 1 artillery and 1 infantry
            Battle in Alexandria
                British attack with 1 armour, 3 artilleries, 2 infantry and 1 mech_infantry
                Italians defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                    British roll dice for 1 cruiser in Alexandria, round 2 : 0/1 hits, 0.50 expected hits
                    British roll dice for 1 armour, 3 artilleries, 2 infantry and 1 mech_infantry in Alexandria, round 2 : 0/7 hits, 2.50 expected hits
                    Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Alexandria, round 2 : 3/6 hits, 2.17 expected hits
                    1 artillery owned by the British and 2 infantry owned by the British lost in Alexandria
                    British roll dice for 1 armour, 2 artilleries and 1 mech_infantry in Alexandria, round 3 : 1/4 hits, 1.50 expected hits
                    Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Alexandria, round 3 : 3/6 hits, 2.17 expected hits
                    1 mech_infantry owned by the British, 2 artilleries owned by the British and 1 infantry owned by the Italians lost in Alexandria
                1 armour retreated to Egypt
                Italians win with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is -19
                Casualties for British: 3 artilleries, 2 infantry and 1 mech_infantry
                Casualties for Italians: 1 infantry
    
        Non Combat Move - British
            1 destroyer moved from 76 Sea Zone to 98 Sea Zone
            1 fighter moved from 94 Sea Zone to Egypt
            1 fighter moved from Gibraltar to Egypt
            1 infantry moved from Rhodesia to Tanganyika Territory
            1 infantry moved from Rhodesia to Belgian Congo
            1 infantry moved from Eastern Persia to Persia
                  British take Persia from Neutral_Allies
            2 fighters moved from Yunnan to India
            3 infantry moved from Shan State to Burma
            1 fighter moved from United Kingdom to Gibraltar
            1 fighter moved from United Kingdom to Gibraltar
            1 fighter moved from Algeria to Gibraltar
            1 bomber moved from Algeria to Gibraltar
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
    
        Place Units - British
            1 fighter placed in United Kingdom
            1 factory_minor placed in Egypt
            1 armour, 1 artillery and 1 infantry placed in Union of South Africa
            1 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 31 PUs; end with 31 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
    
        Place Units - UK_Pacific
            1 artillery and 2 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 10 PUs; end with 10 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
            Some Units in India change ownership: 1 artillery and 2 infantry
    

    Combat Hit Differential Summary :

    British : -3.83
    Italians : 2.00
    Americans : 0.17
    Chinese : -0.50
    Neutral_Axis : 1.33
    Japanese : 1.50
    

    Savegame

  • '20 '19 '18 '15 '13

    @Odonis @weddingsinger

    Pls excuse the one small edit I did during the US turn - forgot to advance the Ontario troops into Quebec.

    Anyway, you roasted me in Alexandria and I may have lost Egypt now… :(


  • TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 3 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Alexandria to Egypt
            2 fighters moved from Southern Italy to Egypt
            1 armour and 1 infantry moved from Greece to 97 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
            1 infantry moved from Kenya to Anglo Egyptian Sudan
                  Italians take Anglo Egyptian Sudan from British
    
        Combat - Italians
            Battle in Egypt
                Italians attack with 1 armour, 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry
                British defend with 1 armour, 1 factory_minor, 2 fighters and 1 harbour; ANZAC defend with 2 infantry
                    Italians roll dice for 1 armour, 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry in Egypt, round 2 : 1/7 hits, 2.50 expected hits
                    British roll dice for 1 armour, 2 fighters and 2 infantry in Egypt, round 2 : 3/5 hits, 2.50 expected hits
                    1 infantry owned by the ANZAC, 1 mech_infantry owned by the Italians and 2 infantry owned by the Italians lost in Egypt
                    Italians roll dice for 1 armour, 1 artillery and 2 fighters in Egypt, round 3 : 3/4 hits, 1.83 expected hits
                    British roll dice for 1 armour, 2 fighters and 1 infantry in Egypt, round 3 : 2/4 hits, 2.17 expected hits
                    1 infantry owned by the ANZAC, 1 fighter owned by the Italians, 1 artillery owned by the Italians, 1 fighter owned by the British and 1 armour owned by the British lost in Egypt
                    Italians roll dice for 1 armour and 1 fighter in Egypt, round 4 : 0/2 hits, 1.00 expected hits
                    British roll dice for 1 fighter in Egypt, round 4 : 0/1 hits, 0.67 expected hits
                    Italians roll dice for 1 armour and 1 fighter in Egypt, round 5 : 0/2 hits, 1.00 expected hits
                    British roll dice for 1 fighter in Egypt, round 5 : 1/1 hits, 0.67 expected hits
                    1 fighter owned by the Italians lost in Egypt
                    Italians roll dice for 1 armour in Egypt, round 6 : 0/1 hits, 0.50 expected hits
                    British roll dice for 1 fighter in Egypt, round 6 : 1/1 hits, 0.67 expected hits
                    1 armour owned by the Italians lost in Egypt
                British win with 1 fighter remaining. Battle score for attacker is -18
                Casualties for Italians: 1 armour, 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry
                Casualties for ANZAC: 2 infantry
                Casualties for British: 1 armour and 1 fighter
    
        Non Combat Move - Italians
            1 armour and 1 infantry moved from 99 Sea Zone to Syria
                  Italians take Syria from Neutral_Axis
            1 armour moved from Greece to Romania
            1 armour and 1 mech_infantry moved from Northern Italy to Romania
            1 artillery and 1 infantry moved from Yugoslavia to Romania
            3 infantry moved from Northern Italy to Southern Italy
            2 aaGuns, 1 artillery and 1 infantry moved from Yugoslavia to Northern Italy
            1 aaGun moved from Northern Italy to Southern Italy
    
        Place Units - Italians
            3 mech_infantrys placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,1
            Italians collect 13 PUs (1 lost to blockades); end with 14 PUs
    

    Combat Hit Differential Summary :

    Italians : -2.83
    British : 0.33
    

    Savegame


  • @Odonis Nope! Italy’s attack failed miserably with the 3’s hitting 27% of the time, 3 out of 11.


  • @Odonis

    shoot… Italy forgot to attack S. France!

    Just a moment.


  • TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 3 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Alexandria to Egypt
            2 fighters moved from Southern Italy to Egypt
            1 armour and 1 infantry moved from Greece to 97 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
            1 infantry moved from Kenya to Anglo Egyptian Sudan
                  Italians take Anglo Egyptian Sudan from British
    
        Combat - Italians
            Battle in Egypt
                Italians attack with 1 armour, 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry
                British defend with 1 armour, 1 factory_minor, 2 fighters and 1 harbour; ANZAC defend with 2 infantry
                    Italians roll dice for 1 armour, 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry in Egypt, round 2 : 1/7 hits, 2.50 expected hits
                    British roll dice for 1 armour, 2 fighters and 2 infantry in Egypt, round 2 : 3/5 hits, 2.50 expected hits
                    1 infantry owned by the ANZAC, 1 mech_infantry owned by the Italians and 2 infantry owned by the Italians lost in Egypt
                    Italians roll dice for 1 armour, 1 artillery and 2 fighters in Egypt, round 3 : 3/4 hits, 1.83 expected hits
                    British roll dice for 1 armour, 2 fighters and 1 infantry in Egypt, round 3 : 2/4 hits, 2.17 expected hits
                    1 infantry owned by the ANZAC, 1 fighter owned by the Italians, 1 artillery owned by the Italians, 1 fighter owned by the British and 1 armour owned by the British lost in Egypt
                    Italians roll dice for 1 armour and 1 fighter in Egypt, round 4 : 0/2 hits, 1.00 expected hits
                    British roll dice for 1 fighter in Egypt, round 4 : 0/1 hits, 0.67 expected hits
                    Italians roll dice for 1 armour and 1 fighter in Egypt, round 5 : 0/2 hits, 1.00 expected hits
                    British roll dice for 1 fighter in Egypt, round 5 : 1/1 hits, 0.67 expected hits
                    1 fighter owned by the Italians lost in Egypt
                    Italians roll dice for 1 armour in Egypt, round 6 : 0/1 hits, 0.50 expected hits
                    British roll dice for 1 fighter in Egypt, round 6 : 1/1 hits, 0.67 expected hits
                    1 armour owned by the Italians lost in Egypt
                British win with 1 fighter remaining. Battle score for attacker is -18
                Casualties for Italians: 1 armour, 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry
                Casualties for ANZAC: 2 infantry
                Casualties for British: 1 armour and 1 fighter
    
        Non Combat Move - Italians
            1 armour and 1 infantry moved from 99 Sea Zone to Syria
                  Italians take Syria from Neutral_Axis
            1 armour moved from Greece to Romania
            1 armour and 1 mech_infantry moved from Northern Italy to Romania
            1 artillery and 1 infantry moved from Yugoslavia to Romania
            3 infantry moved from Northern Italy to Southern Italy
            2 aaGuns, 1 artillery and 1 infantry moved from Yugoslavia to Northern Italy
            1 aaGun moved from Northern Italy to Southern Italy
    
        Place Units - Italians
            3 mech_infantrys placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,1
            Italians collect 13 PUs (1 lost to blockades); end with 14 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Neutral_Axis from Tunisia: 1 infantry
            EDIT: Removing units owned by Neutral_Axis from 93 Sea Zone: 1 cruiser and 1 destroyer
            EDIT: Removing units owned by Neutral_Axis from Southern France: 1 artillery and 1 infantry
            EDIT: Changing ownership of Southern France from Neutral_Axis to Italians
            EDIT: Adding units owned by Italians to Southern France: 1 artillery and 2 infantry
            EDIT: Removing units owned by Italians from Northern Italy: 1 infantry
            EDIT: Changing PUs for Italians from 14 to 17
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Italians : -2.83
    British : 0.33
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: ANZAC round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 artillery and 1 infantry moved from New South Wales to South Australia
            1 artillery moved from Queensland to New South Wales
            1 infantry moved from Queensland to South Australia
            1 infantry moved from Queensland to New South Wales
            1 aaGun moved from Queensland to South Australia
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • @weddingsinger
    We’re not going to have one of these games again are we?

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: French round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 artillery and 1 infantry moved from New South Wales to South Australia
            1 artillery moved from Queensland to New South Wales
            1 infantry moved from Queensland to South Australia
            1 infantry moved from Queensland to New South Wales
            1 aaGun moved from Queensland to South Australia
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    
        Combat Move - French
            1 destroyer moved from 81 Sea Zone to 99 Sea Zone
    
        Combat - French
            Battle in 99 Sea Zone
                French attack with 1 destroyer
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 99 Sea Zone
                French win, taking 99 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • @Odonis

    lol

    Might be.


  • TripleA Move Summary: Germans round 3

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 destroyer and 10 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            10 infantry moved from Romania to Bessarabia
            1 submarine moved from 113 Sea Zone to 125 Sea Zone
            1 cruiser and 1 destroyer moved from 113 Sea Zone to 114 Sea Zone
            1 fighter and 1 tactical_bomber moved from Southern Italy to 92 Sea Zone
            1 fighter and 1 tactical_bomber moved from Southern Italy to 98 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western Germany to 98 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western Germany to 99 Sea Zone
            2 infantry moved from Eastern Poland to Belarus
            8 armour, 4 artilleries and 14 infantry moved from Eastern Poland to Western Ukraine
            3 bombers moved from Western Germany to 92 Sea Zone
            1 armour and 1 mech_infantry moved from Germany to Baltic States
            1 bomber moved from Western Germany to 92 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western Germany to Belarus
            5 infantry moved from Finland to Vyborg
    

    Savegame


  • @Odonis

    Scramble at Gibraltor?


  • @weddingsinger
    Oh Yeah! Fully and Completely!


  • TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 destroyer and 10 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            10 infantry moved from Romania to Bessarabia
            1 submarine moved from 113 Sea Zone to 125 Sea Zone
            1 cruiser and 1 destroyer moved from 113 Sea Zone to 114 Sea Zone
            1 fighter and 1 tactical_bomber moved from Southern Italy to 92 Sea Zone
            1 fighter and 1 tactical_bomber moved from Southern Italy to 98 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western Germany to 98 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western Germany to 99 Sea Zone
            2 infantry moved from Eastern Poland to Belarus
            8 armour, 4 artilleries and 14 infantry moved from Eastern Poland to Western Ukraine
            3 bombers moved from Western Germany to 92 Sea Zone
            1 armour and 1 mech_infantry moved from Germany to Baltic States
            1 bomber moved from Western Germany to 92 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western Germany to Belarus
            5 infantry moved from Finland to Vyborg
    
        Combat - Germans
            British scrambles 3 units out of Gibraltar to defend against the attack in 92 Sea Zone
            Battle in Bessarabia
                Germans attack with 10 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 10 infantry in Bessarabia, round 2 : 2/10 hits, 1.67 expected hits
                    Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
                Germans win, taking Bessarabia from Russians with 9 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Western Ukraine
                Germans attack with 8 armour, 4 artilleries and 14 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 8 armour, 4 artilleries and 14 infantry in Western Ukraine, round 2 : 6/26 hits, 8.33 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 8 armour, 4 artilleries and 14 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Baltic States
                Germans attack with 1 armour and 1 mech_infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 armour and 1 mech_infantry in Baltic States, round 2 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Baltic States
                    Germans roll dice for 1 armour in Baltic States, round 3 : 1/1 hits, 0.50 expected hits
                    Russians roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Baltic States
                Germans win, taking Baltic States from Russians with 1 armour remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 infantry
            Battle in Belarus
                Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 2/4 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Belarus
                Germans win, taking Belarus from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Vyborg
                Germans attack with 5 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 5 infantry in Vyborg, round 2 : 0/5 hits, 0.83 expected hits
                    Russians roll dice for 2 infantry in Vyborg, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 5 infantry in Vyborg, round 3 : 1/5 hits, 0.83 expected hits
                    Russians roll dice for 2 infantry in Vyborg, round 3 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Vyborg
                5 infantry owned by the Germans retreated to Finland
                Russians win with 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in 114 Sea Zone
                Germans attack with 1 cruiser and 1 destroyer
                Russians defend with 1 cruiser
                    Germans roll dice for 1 cruiser and 1 destroyer in 114 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    1 destroyer owned by the Germans and 1 cruiser owned by the Russians lost in 114 Sea Zone
                Germans win with 1 cruiser remaining. Battle score for attacker is 4
                Casualties for Germans: 1 destroyer
                Casualties for Russians: 1 cruiser
            Battle in 99 Sea Zone
                Germans attack with 1 fighter and 1 tactical_bomber
                French defend with 1 destroyer
                    Germans roll dice for 1 fighter and 1 tactical_bomber in 99 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                    French roll dice for 1 destroyer in 99 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the French lost in 99 Sea Zone
                Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for French: 1 destroyer
            Battle in 98 Sea Zone
                Germans attack with 2 fighters and 2 tactical_bombers
                British defend with 1 cruiser, 1 destroyer and 2 transports
                    Germans roll dice for 2 fighters and 2 tactical_bombers in 98 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
                    British roll dice for 1 cruiser, 1 destroyer and 2 transports in 98 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    1 destroyer owned by the British, 1 transport owned by the British, 1 cruiser owned by the British and 1 fighter owned by the Germans lost in 98 Sea Zone
                    1 transport owned by the British lost in 98 Sea Zone
                Germans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 24
                Casualties for Germans: 1 fighter
                Casualties for British: 1 cruiser, 1 destroyer and 2 transports
            Battle in 92 Sea Zone
                Germans attack with 4 bombers, 1 fighter and 1 tactical_bomber
                British defend with 1 cruiser, 1 destroyer, 2 fighters and 1 transport; Americans defend with 1 fighter
                    Germans roll dice for 4 bombers, 1 fighter and 1 tactical_bomber in 92 Sea Zone, round 2 : 4/6 hits, 3.83 expected hits
                    British roll dice for 1 cruiser, 1 destroyer, 3 fighters and 1 transport in 92 Sea Zone, round 2 : 2/5 hits, 2.83 expected hits
                    1 destroyer owned by the British, 1 cruiser owned by the British, 1 fighter owned by the Germans, 1 fighter owned by the Americans, 1 tactical_bomber owned by the Germans and 1 fighter owned by the British lost in 92 Sea Zone
                    Germans roll dice for 4 bombers in 92 Sea Zone, round 3 : 2/4 hits, 2.67 expected hits
                    British roll dice for 1 fighter and 1 transport in 92 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
                    1 transport owned by the British and 1 fighter owned by the British lost in 92 Sea Zone
                Germans win with 4 bombers remaining. Battle score for attacker is 36
                Casualties for Germans: 1 fighter and 1 tactical_bomber
                Casualties for Americans: 1 fighter
                Casualties for British: 1 cruiser, 1 destroyer, 2 fighters and 1 transport
    
        Non Combat Move - Germans
            1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Greece
            1 fighter and 1 tactical_bomber moved from 99 Sea Zone to Southern Italy
            1 tactical_bomber moved from 98 Sea Zone to Syria
            4 bombers moved from 92 Sea Zone to Southern Italy
            1 artillery and 1 infantry moved from 113 Sea Zone to Norway
            1 fighter moved from Belarus to Eastern Poland
            3 aaGuns moved from Eastern Poland to Western Ukraine
            7 armour and 4 mech_infantrys moved from Germany to Eastern Poland
            1 tactical_bomber moved from Belarus to Eastern Poland
    
        Place Units - Germans
            1 destroyer placed in 114 Sea Zone
            9 mech_infantrys placed in Germany
            1 mech_infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,2
            Germans collect 44 PUs (2 lost to blockades); end with 45 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 113 Sea Zone: 1 transport
            EDIT: Adding units owned by Germans to 126 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : -2.17
    British : -1.33
    French : -0.33
    Russians : -0.50
    

    Savegame

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