Adjust G purchase and unit placement on board.
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AANA_RLP_playetest3_I3.AAM
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 bomber, 8 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - Germans
2 infantry moved from Baltic States to Belarus
1 submarine moved from 109 Sea Zone to 110 Sea Zone
1 cruiser moved from 113 Sea Zone to 110 Sea Zone
2 bombers moved from Southern France to 110 Sea Zone
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 infantry moved from Novgorod to Vyborg
Germans take Vyborg from Russians
1 infantry moved from Norway to 113 Sea Zone
1 infantry moved from Germany to 113 Sea Zone
2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Finland
4 artilleries and 10 infantry moved from Norway to Finland
Germans take Finland from Russians
1 mech_infantry moved from Western Ukraine to Smolensk
Germans take Smolensk from Russians
1 mech_infantry moved from Western Ukraine to Tambov
Germans take Tambov from Russians
2 armour, 2 artilleries and 2 infantry moved from Baltic States to Belarus
2 mech_infantrys moved from Eastern Poland to Belarus
1 bomber moved from Southern France to 110 Sea Zone
1 bomber moved from Western Germany to 110 Sea Zone
2 fighters moved from Western Germany to 110 Sea Zone
1 tactical_bomber moved from 115 Sea Zone to Belarus
1 fighter and 1 tactical_bomber moved from Eastern Poland to Belarus
Combat - Germans
Battle in Finland
Battle in 110 Sea Zone
Germans attack with 4 bombers, 1 cruiser, 2 fighters and 1 submarine
British defend with 1 destroyer
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 4 bombers, 1 cruiser and 2 fighters in 110 Sea Zone, round 2 : 5/7 hits, 4,17 expected hits
British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the British lost in 110 Sea Zone
Germans win with 4 bombers, 1 cruiser, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Belarus
Germans attack with 2 armour, 2 artilleries, 1 fighter, 4 infantry, 2 mech_infantrys and 2 tactical_bombers
Russians defend with 2 infantry
Germans roll dice for 2 armour, 2 artilleries, 1 fighter, 4 infantry, 2 mech_infantrys and 2 tactical_bombers in Belarus, round 2 : 5/13 hits, 4,83 expected hits
Russians roll dice for 2 infantry in Belarus, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 2 armour, 2 artilleries, 1 fighter, 4 infantry, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Non Combat Move - Germans
1 mech_infantry moved from Romania to Ukraine
10 armour and 4 mech_infantrys moved from Western Ukraine to Rostov
1 infantry moved from Western Ukraine to Bryansk
4 aaGuns, 5 artilleries and 20 infantry moved from Western Ukraine to Ukraine
1 artillery and 1 infantry moved from Germany to 113 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Baltic States
1 transport moved from 115 Sea Zone to 114 Sea Zone
2 infantry moved from Germany to 114 Sea Zone
2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Baltic States
1 bomber moved from 110 Sea Zone to Eastern Poland
1 bomber moved from 110 Sea Zone to Poland
1 bomber moved from 110 Sea Zone to Poland
1 bomber moved from 110 Sea Zone to Poland
1 fighter and 2 tactical_bombers moved from Belarus to Rostov
2 fighters moved from 110 Sea Zone to Western Germany
1 battleship and 1 carrier moved from 115 Sea Zone to 113 Sea Zone
Place Units - Germans
8 infantry placed in Germany
1 bomber placed in Western Germany
3 artilleries placed in Ukraine
1 transport placed in 113 Sea Zone
Turn Complete - Germans
Germans collect 51 PUs; end with 52 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 2 fighters
EDIT: Removing units owned by British from United Kingdom: 1 fighter
EDIT: Removing units owned by Americans from United Kingdom: 2 fighters
EDIT: Removing units owned by Germans from 110 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Germans to Baltic States: 1 aaGun
EDIT: Removing units owned by Germans from Eastern Poland: 1 aaGun
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0,67
British : -0,33
Russians : -0,67
First post is the battle in sz 110 remade.
Second post are edits accordingly, including moving the AAgun from E Poland to Baltic in NCM.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - Russians
Russians buy 2 armour, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Russia to Tambov
1 mech_infantry moved from Russia to Archangel
1 fighter moved from Russia to Archangel
1 tactical_bomber moved from Russia to Archangel
1 mech_infantry moved from Russia to Archangel
1 artillery, 16 infantry and 1 mech_infantry moved from Karelia to Novgorod
Russians take Novgorod from Germans
1 mech_infantry moved from Trans-Jordan to Alexandria
1 infantry moved from Russia to Bryansk
1 fighter moved from Russia to Bryansk
1 infantry moved from Russia to Tambov
1 infantry moved from Russia to Tambov
1 infantry moved from Dzavhan to Yenisey
1 infantry moved from Kansu to Timguska
1 infantry moved from Russia to Bryansk
Combat - Russians
Battle in Archangel
Russians attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Archangel, round 2 : 2/4 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Russians: 1 mech_infantry
Casualties for Germans: 1 infantry
Battle in Tambov
Russians attack with 3 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 3 infantry in Tambov, round 2 : 0/3 hits, 0.50 expected hits
Germans roll dice for 1 mech_infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 3 infantry in Tambov, round 3 : 0/3 hits, 0.50 expected hits
Germans roll dice for 1 mech_infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 3 infantry in Tambov, round 4 : 0/3 hits, 0.50 expected hits
Germans roll dice for 1 mech_infantry in Tambov, round 4 : 0/1 hits, 0.33 expected hits
Russians roll dice for 3 infantry in Tambov, round 5 : 1/3 hits, 0.50 expected hits
Germans roll dice for 1 mech_infantry in Tambov, round 5 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 3 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Bryansk
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Bryansk, round 2 : 1/3 hits, 0.83 expected hits
Italians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Bryansk to Russia
1 fighter and 1 tactical_bomber moved from Archangel to Russia
2 aaGuns moved from Karelia to Novgorod
Place Units - Russians
3 infantry placed in Volgograd
2 armour, 4 infantry and 1 mech_infantry placed in Russia
Russians undo move 1.
3 infantry placed in Russia
Turn Complete - Russians
Russians collect 21 PUs; end with 21 PUs
Combat Hit Differential Summary :
Germans : -0.67
Italians : -0.33
Russians : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 armour, 1 bomber, 1 carrier, 2 factory_minors and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from French Indo China to Yunnan
1 infantry moved from Kwangsi to Yunnan
1 infantry moved from Kwangsi to Hunan
1 mech_infantry moved from Kiangsu to Hunan
1 infantry moved from Malaya to Shan State
Japanese take Shan State from UK_Pacific
1 destroyer and 1 submarine moved from 56 Sea Zone to 62 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 62 Sea Zone
2 infantry moved from Celebes to 44 Sea Zone
2 infantry and 1 transport moved from 44 Sea Zone to 46 Sea Zone
2 infantry moved from 46 Sea Zone to New Guinea
1 infantry moved from Java to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
1 infantry moved from 39 Sea Zone to Ceylon
1 carrier moved from 42 Sea Zone to 39 Sea Zone
1 battleship moved from 37 Sea Zone to 39 Sea Zone
1 mech_infantry moved from Kweichow to Shensi
2 bombers moved from Suiyuyan to Shensi
1 fighter and 1 tactical_bomber moved from Suiyuyan to Shensi
1 infantry moved from Suiyuyan to Shensi
1 fighter and 1 tactical_bomber moved from Kweichow to Hunan
1 fighter and 1 tactical_bomber moved from Kweichow to Yunnan
1 fighter and 1 tactical_bomber moved from Kweichow to Hunan
1 armour moved from Yakut S.S.R. to Dzavhan
Japanese take Dzavhan from Russians
1 armour moved from Dzavhan to Tsagaan Olom
Japanese take Tsagaan Olom from Russians
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery moved from Manchuria to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
1 destroyer moved from 6 Sea Zone to 4 Sea Zone
2 fighters moved from Japan to 4 Sea Zone
Combat - Japanese
Battle in New Guinea
Battle in Ceylon
Battle in Guam
Battle in 4 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer and 2 fighters in 4 Sea Zone, round 2 : 0/3 hits, 1,33 expected hits
Americans roll dice for 1 submarine in 4 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 destroyer and 2 fighters in 4 Sea Zone, round 3 : 2/3 hits, 1,33 expected hits
Americans roll dice for 1 submarine in 4 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Americans lost in 4 Sea Zone
Japanese win, taking New Guinea from ANZAC, taking Ceylon from UK_Pacific, taking Guam from Americans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 62 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 3 submarines
Japanese roll dice for 1 submarine in 62 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the ANZAC lost in 62 Sea Zone
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 62 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
ANZAC roll dice for 2 submarines in 62 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits
1 submarine owned by the ANZAC lost in 62 Sea Zone
Japanese roll dice for 1 submarine in 62 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 62 Sea Zone, round 3 : 2/3 hits, 1,50 expected hits
ANZAC roll dice for 1 submarine in 62 Sea Zone, round 3 : 1/1 hits, 0,17 expected hits
1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 62 Sea Zone
Japanese win, taking 62 Sea Zone from Neutral with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for ANZAC: 3 submarines
Casualties for Japanese: 1 destroyer
Battle in Shensi
Japanese attack with 2 bombers, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Shensi, round 2 : 3/6 hits, 2,83 expected hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 2 bombers, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Hunan
Japanese attack with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Hunan, round 2 : 2/6 hits, 2,67 expected hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Yunnan, round 2 : 4/6 hits, 2,67 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 battleship and 1 cruiser moved from 60 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 62 Sea Zone to 54 Sea Zone
1 carrier moved from 35 Sea Zone to 54 Sea Zone
1 carrier moved from 44 Sea Zone to 35 Sea Zone
1 destroyer moved from 44 Sea Zone to 35 Sea Zone
1 cruiser and 1 destroyer moved from 35 Sea Zone to 54 Sea Zone
1 transport moved from 37 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Caroline Islands
2 fighters moved from 4 Sea Zone to 6 Sea Zone
1 fighter moved from Japan to Caroline Islands
2 fighters and 2 tactical_bombers moved from Hunan to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 33 Sea Zone
1 carrier moved from 6 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
1 carrier moved from 6 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to 35 Sea Zone
2 bombers moved from Shensi to Kweichow
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
4 infantry moved from Japan to 6 Sea Zone
4 infantry and 2 transports moved from 6 Sea Zone to 33 Sea Zone
4 infantry moved from 33 Sea Zone to Caroline Islands
1 infantry moved from Sakha to Buryatia
1 infantry moved from Siberia to Amur
2 mech_infantrys moved from Kiangsu to Kweichow
1 aaGun moved from Kwangsi to Yunnan
1 aaGun moved from Kweichow to Shensi
1 fighter and 1 tactical_bomber moved from Shensi to Kweichow
Place Units - Japanese
1 carrier placed in 6 Sea Zone
1 bomber placed in Japan
2 armour, 1 factory_minor and 1 mech_infantry placed in Kiangsu
1 factory_minor placed in French Indo China
Turn Complete - Japanese
Japanese collect 66 PUs; end with 66 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Americans : -0,33
ANZAC : 0,50
Chinese : -1,00
Japanese : 0,50
Just checking.
Hey, sorry I’m a delivery driver and the weather has been kicking my butt. Then computer issues and birthday parties. Hopefully a turn tonight.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 fighters, 5 infantry, 2 tactical_bombers and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery moved from Morocco to 91 Sea Zone
4 mech_infantrys moved from Morocco to 91 Sea Zone
5 infantry moved from Morocco to 91 Sea Zone
1 artillery, 5 infantry, 4 mech_infantrys and 5 transports moved from 91 Sea Zone to 110 Sea Zone
1 artillery moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Holland Belgium
1 mech_infantry moved from 110 Sea Zone to Holland Belgium
3 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
4 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters and 4 tactical_bombers moved from 91 Sea Zone to 110 Sea Zone
1 battleship, 3 carriers and 3 cruisers moved from 91 Sea Zone to 110 Sea Zone
1 tactical_bomber moved from Southeast Mexico to Gibraltar
4 fighters moved from Eastern United States to 110 Sea Zone
4 infantry moved from Central United States to 101 Sea Zone
4 infantry and 2 transports moved from 101 Sea Zone to 106 Sea Zone
1 bomber moved from Eastern United States to New Zealand
5 fighters moved from Hawaiian Islands to New Zealand
1 transport moved from 26 Sea Zone to 64 Sea Zone
1 armour moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 armour moved from 3 Sea Zone to Soviet Far East
1 infantry moved from 3 Sea Zone to Soviet Far East
1 destroyer moved from 10 Sea Zone to 3 Sea Zone
1 infantry moved from British Columbia to Western United States
Combat - Americans
Battle in Soviet Far East
Battle in 110 Sea Zone
Americans attack with 1 battleship, 3 carriers, 3 cruisers, 6 fighters, 4 tactical_bombers and 5 transports
Germans defend with 1 cruiser
Americans roll dice for 1 battleship, 3 carriers, 3 cruisers, 6 fighters, 4 tactical_bombers and 5 transports in 110 Sea Zone, round 2 : 8/14 hits, 7.83 expected hits
Germans roll dice for 1 cruiser in 110 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the Germans lost in 110 Sea Zone
Americans win, taking Soviet Far East from Japanese with 1 battleship, 3 carriers, 3 cruisers, 6 fighters, 4 tactical_bombers and 5 transports remaining. Battle score for attacker is 12
Casualties for Germans: 1 cruiser
Battle in Holland Belgium
Battle in Normandy Bordeaux
Non Combat Move - Americans
4 tactical_bombers moved from 110 Sea Zone to United Kingdom
2 aaGuns moved from Eastern United States to New Brunswick Nova Scotia
Place Units - Americans
2 transports placed in 101 Sea Zone
4 infantry and 2 tactical_bombers placed in Eastern United States
2 fighters placed in Western United States
1 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
Germans : -0.50
Americans : 0.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Szechwan to Sikang
1 infantry moved from Tsinghai to Sikang
Non Combat Move - Chinese
Place Units - Chinese
4 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 fighters, 5 infantry, 2 tactical_bombers and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery moved from Morocco to 91 Sea Zone
4 mech_infantrys moved from Morocco to 91 Sea Zone
5 infantry moved from Morocco to 91 Sea Zone
1 artillery, 5 infantry, 4 mech_infantrys and 5 transports moved from 91 Sea Zone to 110 Sea Zone
1 artillery moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Holland Belgium
1 mech_infantry moved from 110 Sea Zone to Holland Belgium
3 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
4 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters and 4 tactical_bombers moved from 91 Sea Zone to 110 Sea Zone
1 battleship, 3 carriers and 3 cruisers moved from 91 Sea Zone to 110 Sea Zone
1 tactical_bomber moved from Southeast Mexico to Gibraltar
4 fighters moved from Eastern United States to 110 Sea Zone
4 infantry moved from Central United States to 101 Sea Zone
4 infantry and 2 transports moved from 101 Sea Zone to 106 Sea Zone
1 bomber moved from Eastern United States to New Zealand
5 fighters moved from Hawaiian Islands to New Zealand
1 transport moved from 26 Sea Zone to 64 Sea Zone
1 armour moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 armour moved from 3 Sea Zone to Soviet Far East
1 infantry moved from 3 Sea Zone to Soviet Far East
1 destroyer moved from 10 Sea Zone to 3 Sea Zone
1 infantry moved from British Columbia to Western United States
Combat - Americans
Battle in Soviet Far East
Battle in 110 Sea Zone
Americans attack with 1 battleship, 3 carriers, 3 cruisers, 6 fighters, 4 tactical_bombers and 5 transports
Germans defend with 1 cruiser
Americans roll dice for 1 battleship, 3 carriers, 3 cruisers, 6 fighters, 4 tactical_bombers and 5 transports in 110 Sea Zone, round 2 : 8/14 hits, 7.83 expected hits
Germans roll dice for 1 cruiser in 110 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the Germans lost in 110 Sea Zone
Americans win, taking Soviet Far East from Japanese with 1 battleship, 3 carriers, 3 cruisers, 6 fighters, 4 tactical_bombers and 5 transports remaining. Battle score for attacker is 12
Casualties for Germans: 1 cruiser
Battle in Holland Belgium
Battle in Normandy Bordeaux
Non Combat Move - Americans
4 tactical_bombers moved from 110 Sea Zone to United Kingdom
2 aaGuns moved from Eastern United States to New Brunswick Nova Scotia
Place Units - Americans
2 transports placed in 101 Sea Zone
4 infantry and 2 tactical_bombers placed in Eastern United States
2 fighters placed in Western United States
1 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Szechwan to Sikang
1 infantry moved from Tsinghai to Sikang
Non Combat Move - Chinese
Place Units - Chinese
4 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs
Purchase Units - British
British repair damage of 1x factory_major; Remaining resources: 34 PUs;
British buy 1 destroyer, 3 mech_infantrys and 2 transports; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
2 armour moved from Eastern Persia to Kazakhstan
4 mech_infantrys moved from Eastern Persia to Kazakhstan
3 mech_infantrys moved from Iraq to Eastern Persia
2 armour moved from Iraq to Eastern Persia
1 armour moved from India to Eastern Persia
2 mech_infantrys moved from Egypt to Iraq
3 artilleries moved from Trans-Jordan to Iraq
1 mech_infantry moved from Alexandria to Trans-Jordan
3 mech_infantrys moved from Belgian Congo to Egypt
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
3 mech_infantrys moved from Russia to Kazakhstan
Non Combat Move - British
2 infantry moved from 81 Sea Zone to Trans-Jordan
1 aaGun moved from India to West India
1 aaGun moved from India to West India
Place Units - British
3 mech_infantrys placed in Iraq
1 destroyer and 2 transports placed in 110 Sea Zone
Turn Complete - British
British collect 34 PUs; end with 34 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs
Place Units - UK_Pacific
1 mech_infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,5,4,5,2,5,6
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs
Some Units in India change ownership: 1 mech_infantry
Combat Hit Differential Summary :
Germans : -0.50
Americans : 0.17
No worries, take your time. Was just curious if you forgot about our game. :)
How could I? It’s quite a game!
you’re up I think!
oops, you’ll get some dice rolls for me playing Italy.
@crockett36 said in trulpen (Axis) vs crockett36 (Allies) OOB, no bid, #1:
you’re up I think!
How could I miss that it’s my turn? Think I only saw the US moves and didn’t note the second page. Sorry about that!
no problem. Hot weekend. Hope you got to the water!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 destroyer and 2 transports; Remaining resources: 2 PUs;
Combat Move - Italians
1 bomber moved from Southern Italy to 81 Sea Zone
Combat - Italians
Battle in 81 Sea Zone
Italians attack with 1 bomber
British defend with 1 transport
1 transport owned by the British lost in 81 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Non Combat Move - Italians
1 bomber moved from 81 Sea Zone to Greece
1 artillery and 3 infantry moved from Yugoslavia to Northern Italy
2 artilleries and 2 infantry moved from Southern Italy to Northern Italy
1 armour moved from Southern Italy to Northern Italy
Place Units - Italians
1 destroyer and 2 transports placed in 97 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,2
Italians collect 18 PUs (3 lost to blockades); end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 armour and 1 artillery; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 armour moved from New South Wales to South Australia
1 destroyer moved from 73 Sea Zone to 71 Sea Zone
Non Combat Move - ANZAC
Place Units - ANZAC
2 armour and 1 artillery placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 6,6,2,5,1,2
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 1,4
ANZAC collect 7 PUs (3 lost to blockades); end with 8 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 armour and 1 artillery; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 armour moved from New South Wales to South Australia
1 destroyer moved from 73 Sea Zone to 71 Sea Zone
Non Combat Move - ANZAC
Place Units - ANZAC
2 armour and 1 artillery placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 6,6,2,5,1,2
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 1,4
ANZAC collect 7 PUs (3 lost to blockades); end with 8 PUs
Combat Move - French
1 infantry moved from Egypt to Trans-Jordan
2 infantry moved from United Kingdom to 110 Sea Zone
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Oh man, I’m seeing now that my German round never got posted. All the results are in the dice mail. I’ll try to reconstruct by edit.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 2 fighters, 8 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by French from Caucasus: 1 infantry
EDIT: Removing units owned by Germans from Rostov: 1 mech_infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Novgorod: 2 aaGuns, 1 artillery, 16 infantry and 1 mech_infantry
EDIT: Changing ownership of Novgorod from Russians to Germans
EDIT: Removing units owned by Germans from Finland: 4 artilleries and 4 infantry
EDIT: Removing units owned by Germans from Vyborg: 1 infantry
EDIT: Removing units owned by Germans from Smolensk: 1 mech_infantry
EDIT: Removing units owned by Germans from Belarus: 2 armour, 2 artilleries, 4 infantry and 2 mech_infantrys
EDIT: Removing units owned by Germans from Baltic States: 1 aaGun, 1 artillery and 3 infantry
EDIT: Adding units owned by Germans to Novgorod: 1 aaGun, 2 armour, 5 artilleries and 2 mech_infantrys
EDIT: Removing units owned by Russians from Bryansk: 2 infantry
EDIT: Changing ownership of Bryansk from Russians to Germans
EDIT: Adding units owned by Germans to Bryansk: 3 infantry
EDIT: Removing units owned by Germans from Ukraine: 3 infantry
EDIT: Removing units owned by ANZAC from Volgograd: 3 fighters
EDIT: Changing ownership of Volgograd from Russians to Germans
EDIT: Removing units owned by Germans from Rostov: 1 armour and 3 mech_infantrys
EDIT: Adding units owned by Germans to Volgograd: 1 armour and 2 mech_infantrys
EDIT: Removing units owned by Germans from Ukraine: 1 mech_infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Novgorod: 1 aaGun
EDIT: Adding units owned by Germans to Baltic States: 1 aaGun
EDIT: Turning off Edit Mode
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Changing ownership of Karelia from Russians to Germans
EDIT: Turning off Edit Mode
1 bomber moved from Western Germany to Rostov
1 bomber moved from Eastern Poland to Rostov
3 bombers moved from Poland to Rostov
1 tactical_bomber moved from Rostov to Novgorod
4 aaGuns, 8 artilleries and 17 infantry moved from Ukraine to Rostov
1 aaGun moved from Baltic States to Novgorod
1 infantry moved from Finland to Karelia
7 infantry moved from Finland to Vyborg
8 infantry moved from Germany to Western Germany
1 transport moved from 113 Sea Zone to 115 Sea Zone
Place Units - Germans
3 infantry placed in Ukraine
3 artilleries, 2 fighters and 5 infantry placed in Western Germany
1 submarine placed in 113 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Germans from 113 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 112 Sea Zone: 1 destroyer
EDIT: Removing units owned by Germans from Western Germany: 2 artilleries
EDIT: Adding units owned by Germans to Western Germany: 2 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from 113 Sea Zone: 1 battleship and 1 carrier
EDIT: Adding units owned by Germans to 115 Sea Zone: 1 battleship and 1 carrier
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 48 PUs; end with 48 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 63 PUs
Combat Hit Differential Summary :