Wizmark (X +3) vs AetV (L) BM G3

  • '20 '19

    TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 1 aaGun, 1 armour, 4 artilleries, 1 destroyer, 4 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 fighter moved from 36 Sea Zone to 45 Sea Zone
            1 submarine moved from 36 Sea Zone to 37 Sea Zone
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 armour and 2 mech_infantrys moved from Shantung to Hunan
            1 fighter and 1 tactical_bomber moved from French Indo China to Hunan
            2 armour, 1 artillery and 1 infantry moved from Sikang to Shensi
            2 armour and 1 mech_infantry moved from Kweichow to Shensi
            1 artillery and 1 infantry moved from French Indo China to Yunnan
            1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
            2 armour moved from French Indo China to Malaya
            1 fighter and 1 tactical_bomber moved from French Indo China to Malaya
            1 bomber moved from French Indo China to Java
            1 fighter and 1 tactical_bomber moved from French Indo China to Malaya
            1 tactical_bomber moved from French Indo China to Hunan
            1 bomber moved from French Indo China to Shensi
            2 tactical_bombers moved from 36 Sea Zone to 37 Sea Zone
            3 fighters moved from 36 Sea Zone to 37 Sea Zone
    
        Combat - Japanese
            Battle in 45 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 45 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Java
                Japanese attack with 1 artillery, 1 bomber and 1 infantry
                ANZAC defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Java, round 2 : 2/3 hits, 1.33 expected hits
                    Americans roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Java
                Japanese win, taking Java from Americans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in Malaya
                Japanese attack with 2 armour, 2 fighters and 2 tactical_bombers
                ANZAC defend with 1 marine; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 2 armour, 2 fighters and 2 tactical_bombers in Malaya, round 2 : 3/6 hits, 3.33 expected hits
                    UK_Pacific roll dice for 1 marine in Malaya, round 2 : 0/1 hits, 0.33 expected hits
                    1 marine owned by the ANZAC lost in Malaya
                Japanese win, taking Malaya from UK_Pacific with 2 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 5
                Casualties for ANZAC: 1 marine
            Battle in 37 Sea Zone
                Japanese attack with 4 fighters, 1 submarine and 3 tactical_bombers
                ANZAC defend with 1 cruiser
                    Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 4 fighters and 3 tactical_bombers in 37 Sea Zone, round 2 : 2/7 hits, 4.00 expected hits
                    ANZAC roll dice for 1 cruiser in 37 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    1 cruiser owned by the ANZAC lost in 37 Sea Zone
                Japanese win, taking 37 Sea Zone from Neutral with 4 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 12
                Casualties for ANZAC: 1 cruiser
            Battle in Shensi
                Japanese attack with 4 armour, 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry
                Chinese defend with 2 infantry
                    Japanese roll dice for 4 armour, 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry in Shensi, round 2 : 4/8 hits, 3.50 expected hits
                    Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Chinese lost in Shensi
                Japanese win, taking Shensi from Chinese with 4 armour, 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
            Battle in Hunan
                Japanese attack with 1 armour, 1 fighter, 2 mech_infantrys and 2 tactical_bombers
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 armour, 1 fighter, 2 mech_infantrys and 2 tactical_bombers in Hunan, round 2 : 4/6 hits, 2.67 expected hits
                    Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hunan
                Japanese win, taking Hunan from Chinese with 1 armour, 1 fighter, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Yunnan
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/4 hits, 1.83 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            4 fighters moved from 37 Sea Zone to 36 Sea Zone
            3 tactical_bombers moved from 37 Sea Zone to 36 Sea Zone
            1 fighter moved from 45 Sea Zone to 36 Sea Zone
            1 submarine moved from 25 Sea Zone to 6 Sea Zone
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            1 destroyer and 1 submarine moved from 6 Sea Zone to 36 Sea Zone
            1 bomber moved from Shensi to French Indo China
            1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
            1 fighter and 2 tactical_bombers moved from Hunan to French Indo China
            2 tactical_bombers moved from Malaya to French Indo China
            2 fighters moved from Malaya to French Indo China
            4 artilleries and 4 infantry moved from French Indo China to Yunnan
            3 aaGuns moved from French Indo China to Yunnan
            1 aaGun moved from Kweichow to Yunnan
            1 bomber moved from Java to Borneo
            3 transports moved from 6 Sea Zone to 19 Sea Zone
            1 submarine moved from 36 Sea Zone to 35 Sea Zone
    
        Place Units - Japanese
            1 destroyer placed in 6 Sea Zone
            1 aaGun, 1 artillery and 1 infantry placed in French Indo China
            1 armour, 1 infantry and 1 mech_infantry placed in Shantung
            3 mech_infantrys placed in Kwangtung
            3 artilleries and 2 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 63 PUs; end with 63 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
    

    Combat Hit Differential Summary :

    Americans : -0.33
    ANZAC : -0.50
    Chinese : -0.33
    UK_Pacific : -0.33
    Japanese : 1.00
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers, 2 fighters, 1 marine, 2 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            4 bombers moved from India to Malaya
            2 bombers moved from India to Malaya
            1 bomber moved from India to 42 Sea Zone
    
        Combat - Americans
            Americans creates battle in territory 106 Sea Zone
            Battle in 42 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 42 Sea Zone
                Americans win, taking 106 Sea Zone from Germans with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Malaya
                Americans attack with 6 bombers
                Japanese defend with 2 armour and 1 harbour
                    Americans roll dice for 6 bombers in Malaya, round 2 : 1/6 hits, 4,00 expected hits
                    Japanese roll dice for 2 armour in Malaya, round 2 : 2/2 hits, 1,00 expected hits
                    1 armour owned by the Japanese and 2 bombers owned by the Americans lost in Malaya
                    Americans roll dice for 4 bombers in Malaya, round 3 : 3/4 hits, 2,67 expected hits
                    Japanese roll dice for 1 armour in Malaya, round 3 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Japanese lost in Malaya
                Americans win with 4 bombers remaining. Battle score for attacker is -12
                Casualties for Americans: 2 bombers
                Casualties for Japanese: 2 armour
    
        Non Combat Move - Americans
            4 bombers moved from Malaya to India
            1 bomber moved from Persia to India
            1 bomber moved from 42 Sea Zone to Queensland
            1 mech_infantry moved from Queensland to 54 Sea Zone
            1 armour moved from Queensland to 54 Sea Zone
            1 artillery moved from Queensland to 54 Sea Zone
            4 infantry moved from Queensland to 54 Sea Zone
            1 armour, 1 artillery, 4 infantry, 1 mech_infantry and 4 transports moved from 54 Sea Zone to 33 Sea Zone
            1 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
            1 battleship, 4 carriers, 3 cruisers, 1 destroyer, 7 fighters, 1 submarine and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone
            1 carrier, 1 destroyer and 8 submarines moved from 26 Sea Zone to 33 Sea Zone
            1 fighter moved from Hawaiian Islands to 33 Sea Zone
            5 destroyers moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Eastern United States to 106 Sea Zone
            1 destroyer moved from 106 Sea Zone to 102 Sea Zone
            2 submarines moved from 101 Sea Zone to 102 Sea Zone
            1 mech_infantry moved from Western United States to Central United States
    
        Place Units - Americans
            1 marine placed in Central United States
            2 fighters placed in Eastern United States
            1 carrier, 2 destroyers, 2 submarines and 1 transport placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Szechwan to Shensi
            1 artillery, 1 fighter and 5 infantry moved from Tsinghai to Shensi
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 1 artillery, 1 fighter and 6 infantry
                Japanese defend with 4 armour, 1 artillery, 1 infantry and 1 mech_infantry
                    Chinese roll dice for 1 artillery, 1 fighter and 6 infantry in Shensi, round 2 : 2/8 hits, 2,00 expected hits
                    Japanese roll dice for 4 armour, 1 artillery, 1 infantry and 1 mech_infantry in Shensi, round 2 : 2/7 hits, 3,00 expected hits
                    1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Shensi
                    Chinese roll dice for 1 artillery, 1 fighter and 4 infantry in Shensi, round 3 : 1/6 hits, 1,67 expected hits
                    Japanese roll dice for 4 armour and 1 artillery in Shensi, round 3 : 1/5 hits, 2,33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                    Chinese roll dice for 1 artillery, 1 fighter and 3 infantry in Shensi, round 4 : 0/5 hits, 1,50 expected hits
                    Japanese roll dice for 4 armour in Shensi, round 4 : 1/4 hits, 2,00 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                    Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Shensi, round 5 : 1/4 hits, 1,33 expected hits
                    Japanese roll dice for 4 armour in Shensi, round 5 : 2/4 hits, 2,00 expected hits
                    1 armour owned by the Japanese and 2 infantry owned by the Chinese lost in Shensi
                1 artillery owned by the Chinese retreated to Tsinghai
                Japanese win with 3 armour remaining. Battle score for attacker is -1
                Casualties for Chinese: 6 infantry
                Casualties for Japanese: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Tsinghai
    
        Place Units - Chinese
            2 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 2 PUs; end with 3 PUs
    
        Purchase Units - British
            British buy 1 artillery, 1 destroyer, 1 harbour and 2 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs; 
    
        Combat Move - British
            3 infantry moved from Northwest Persia to Caucasus
            1 fighter moved from 98 Sea Zone to Caucasus
            1 bomber moved from Egypt to Caucasus
            1 fighter moved from 98 Sea Zone to Caucasus
            3 fighters moved from Russia to Nenetsia
            1 infantry moved from India to Burma
            2 fighters and 1 tactical_bomber moved from India to Burma
    
        Combat - British
            Battle in Burma
                British attack with 2 fighters, 1 infantry and 1 tactical_bomber
                Japanese defend with 1 mech_infantry
                    British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Burma, round 2 : 1/4 hits, 1,83 expected hits
                    Japanese roll dice for 1 mech_infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
            Battle in Nenetsia
                British attack with 3 fighters
                Germans defend with 1 armour and 1 mech_infantry
                    British roll dice for 3 fighters in Nenetsia, round 2 : 1/3 hits, 1,50 expected hits
                    Germans roll dice for 1 armour and 1 mech_infantry in Nenetsia, round 2 : 2/2 hits, 0,83 expected hits
                    1 mech_infantry owned by the Germans and 2 fighters owned by the British lost in Nenetsia
                    British roll dice for 1 fighter in Nenetsia, round 3 : 0/1 hits, 0,50 expected hits
                    Germans roll dice for 1 armour in Nenetsia, round 3 : 0/1 hits, 0,50 expected hits
                    British roll dice for 1 fighter in Nenetsia, round 4 : 0/1 hits, 0,50 expected hits
                    Germans roll dice for 1 armour in Nenetsia, round 4 : 1/1 hits, 0,50 expected hits
                    1 fighter owned by the British lost in Nenetsia
                Germans win with 1 armour remaining. Battle score for attacker is -26
                Casualties for British: 3 fighters
                Casualties for Germans: 1 mech_infantry
            Battle in Caucasus
                British attack with 1 bomber, 2 fighters and 3 infantry
                Italians defend with 3 armour and 1 mech_infantry
                    British roll dice for 1 bomber, 2 fighters and 3 infantry in Caucasus, round 2 : 3/6 hits, 2,17 expected hits
                    Italians roll dice for 3 armour and 1 mech_infantry in Caucasus, round 2 : 3/4 hits, 1,83 expected hits
                    1 mech_infantry owned by the Italians, 3 infantry owned by the British and 2 armour owned by the Italians lost in Caucasus
                    British roll dice for 1 bomber and 2 fighters in Caucasus, round 3 : 1/3 hits, 1,67 expected hits
                    Italians roll dice for 1 armour in Caucasus, round 3 : 1/1 hits, 0,50 expected hits
                    1 fighter owned by the British and 1 armour owned by the Italians lost in Caucasus
                British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 3
                Casualties for British: 1 fighter and 3 infantry
                Casualties for Italians: 3 armour and 1 mech_infantry
    
        Non Combat Move - British
            1 fighter moved from Caucasus to Northwest Persia
            2 infantry moved from Persia to Northwest Persia
            2 carriers, 2 cruisers, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport moved from 98 Sea Zone to 80 Sea Zone
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 armour and 1 mech_infantry moved from Egypt to Iraq
            1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
            1 carrier and 1 fighter moved from 106 Sea Zone to 102 Sea Zone
            1 fighter moved from United Kingdom to 102 Sea Zone
            2 fighters and 1 tactical_bomber moved from Burma to India
            1 bomber moved from Caucasus to Persia
    
        Place Units - British
            1 harbour placed in Persia
            1 artillery and 2 infantry placed in Persia
            British undo move 2.
            1 artillery and 2 infantry placed in Persia
            1 destroyer placed in 106 Sea Zone
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 7
                Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 2,3
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,2
            British collect 28 PUs (7 lost to blockades); end with 28 PUs
    
        Place Units - UK_Pacific
            2 artilleries placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 2 artilleries
    

    Combat Hit Differential Summary :

    Germans : 1,17
    British : -2,17
    Italians : 1,67
    Americans : -2,67
    Chinese : -2,50
    Japanese : -3,17
    

    Savegame

  • '20 '19

    TripleA Move Summary: Italians round 7

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 1 artillery, 1 infantry, 1 marine and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 artillery and 2 infantry moved from Libya to Tobruk
                  Italians take Tobruk from British
            1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
            1 destroyer moved from 96 Sea Zone to 98 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
            1 artillery and 1 infantry moved from 98 Sea Zone to Alexandria
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 1 artillery, 1 infantry, 1 marine and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 artillery and 2 infantry moved from Libya to Tobruk
                  Italians take Tobruk from British
            1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
            1 destroyer moved from 96 Sea Zone to 98 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
            1 artillery and 1 infantry moved from 98 Sea Zone to Alexandria
    
        Combat - Italians
            Battle in Alexandria
    
        Non Combat Move - Italians
            1 tactical_bomber moved from 97 Sea Zone to Southern Italy
            1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 2 submarines moved from 97 Sea Zone to 98 Sea Zone
            1 fighter moved from Southern Italy to 98 Sea Zone
            1 armour and 1 mech_infantry moved from Romania to Ukraine
            1 armour and 1 mech_infantry moved from Northern Italy to Romania
    
        Place Units - Italians
            2 transports placed in 97 Sea Zone
            1 artillery, 1 infantry and 1 marine placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 21 PUs; end with 21 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
            Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 31 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 submarine moved from 62 Sea Zone to 54 Sea Zone
            2 submarines moved from 54 Sea Zone to 33 Sea Zone
            1 artillery moved from Dutch New Guinea to New Guinea
            2 infantry moved from Northern Territory to South Australia
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
            2 infantry moved from 33 Sea Zone to Caroline Islands
            1 fighter moved from Queensland to Caroline Islands
            1 submarine moved from 39 Sea Zone to 80 Sea Zone
    
        Place Units - ANZAC
            1 fighter placed in New South Wales
            1 destroyer placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19

    TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 5 armour, 2 bombers, 1 destroyer, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour moved from Nenetsia to Evenkiyskiy
                  Germans take Urals from Russians
                  Germans take Evenkiyskiy from Russians
            1 mech_infantry moved from Bryansk to Samara
                  Germans take Samara from Russians
            1 infantry moved from Tambov to Volgograd
            2 armour moved from Ukraine to Volgograd
            2 tactical_bombers moved from Bryansk to Volgograd
            2 fighters moved from Bryansk to Volgograd
            1 submarine moved from 91 Sea Zone to 106 Sea Zone
            1 destroyer moved from 91 Sea Zone to 106 Sea Zone
            2 fighters moved from Bryansk to Volgograd
    
        Combat - Germans
            Battle in Volgograd
                Germans attack with 2 armour, 4 fighters, 1 infantry and 2 tactical_bombers
                Russians defend with 1 factory_minor and 2 mech_infantrys
                    Germans roll dice for 2 armour, 4 fighters, 1 infantry and 2 tactical_bombers in Volgograd, round 2 : 3/9 hits, 4.50 expected hits
                    Russians roll dice for 2 mech_infantrys in Volgograd, round 2 : 1/2 hits, 0.67 expected hits
                    2 mech_infantrys owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
                Germans win, taking Volgograd from Russians with 2 armour, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 5
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 mech_infantrys
            Battle in 106 Sea Zone
                Germans attack with 1 destroyer and 1 submarine
                British defend with 1 destroyer and 1 transport
                    Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 destroyer in 106 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 106 Sea Zone
                    1 transport owned by the British lost in 106 Sea Zone
                    Germans roll dice for 1 submarine in 106 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                Germans win, taking 106 Sea Zone from Americans with 1 destroyer and 1 submarine remaining. Battle score for attacker is 15
                Casualties for British: 1 destroyer and 1 transport
    
        Non Combat Move - Germans
            1 submarine moved from 97 Sea Zone to 98 Sea Zone
            1 destroyer and 2 submarines moved from 93 Sea Zone to 98 Sea Zone
            2 fighters and 1 tactical_bomber moved from Southern Italy to Bryansk
            4 fighters and 2 tactical_bombers moved from Volgograd to Bryansk
            1 infantry moved from Smolensk to Vologda
            1 mech_infantry moved from Novgorod to Smolensk
            2 mech_infantrys moved from Novgorod to Bryansk
            1 armour moved from Ukraine to Bryansk
            1 infantry moved from Bryansk to Tambov
            2 fighters moved from Western Germany to Bryansk
            2 artilleries moved from France to Western Germany
            1 infantry moved from Germany to Western Germany
    
        Place Units - Germans
            1 destroyer and 2 submarines placed in 93 Sea Zone
            2 bombers placed in Western Germany
            3 armour placed in Ukraine
            2 armour and 1 mech_infantry placed in Novgorod
    
        Turn Complete - Germans
            Germans collect 61 PUs; end with 61 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.50
    British : -0.33
    Russians : 0.33
    

    Savegame


  • TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Japanese
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
    
        Combat Move - Russians
            Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Russians
            1 infantry moved from Russia to Samara
            1 infantry moved from Russia to Tambov
            2 fighters moved from Russia to Tambov
            2 fighters and 1 tactical_bomber moved from Russia to Samara
            1 infantry moved from Amur to Korea
                  Russians take Korea from Japanese
            1 infantry moved from Amur to Manchuria
                  Chinese take Manchuria from Japanese
    
        Combat - Russians
            Battle in Tambov
                Russians attack with 2 fighters and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters and 1 infantry in Tambov, round 2 : 1/3 hits, 1,17 expected hits
                    Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Samara
                Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
                Germans defend with 1 mech_infantry
                    Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Samara, round 2 : 2/4 hits, 1,83 expected hits
                    Germans roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Samara
                Russians win, taking Samara from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
    
        Non Combat Move - Russians
            2 fighters moved from Samara to Russia
            1 tactical_bomber moved from Samara to Russia
            2 fighters moved from Tambov to Russia
            2 aaGuns and 13 infantry moved from Amur to Korea
    
        Place Units - Russians
            1 artillery and 6 infantry placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,1,4,3,3
            Russians collect 15 PUs (3 lost to blockades); end with 15 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 18 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Germans : -0,67
    Russians : 0,00
    

    Savegame

  • '20 '19

    TripleA Move Summary: Japanese round 8

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 1 aaGun, 1 armour, 2 artilleries, 2 destroyers, 4 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 mech_infantry moved from Hunan to Szechwan
                  Japanese take Szechwan from Chinese
            2 infantry moved from Yunnan to Burma
            1 fighter and 1 tactical_bomber moved from French Indo China to Burma
            1 armour and 1 mech_infantry moved from Shantung to Manchuria
            1 bomber moved from Borneo to Manchuria
            3 armour moved from Shensi to Tsinghai
            1 infantry moved from Kansu to Tsinghai
            1 infantry moved from Suiyuyan to Kansu
            1 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Anhwe to Chahar
            1 infantry moved from Shantung to Anhwe
            1 armour moved from Hunan to Shensi
            1 bomber moved from French Indo China to Tsinghai
            1 tactical_bomber moved from French Indo China to Tsinghai
            1 bomber moved from Japan to Manchuria
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 1 aaGun, 1 armour, 2 artilleries, 2 destroyers, 4 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 mech_infantry moved from Hunan to Szechwan
                  Japanese take Szechwan from Chinese
            2 infantry moved from Yunnan to Burma
            1 fighter and 1 tactical_bomber moved from French Indo China to Burma
            1 armour and 1 mech_infantry moved from Shantung to Manchuria
            1 bomber moved from Borneo to Manchuria
            3 armour moved from Shensi to Tsinghai
            1 infantry moved from Kansu to Tsinghai
            1 infantry moved from Suiyuyan to Kansu
            1 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Anhwe to Chahar
            1 infantry moved from Shantung to Anhwe
            1 armour moved from Hunan to Shensi
            1 bomber moved from French Indo China to Tsinghai
            1 tactical_bomber moved from French Indo China to Tsinghai
            1 bomber moved from Japan to Manchuria
    
        Combat - Japanese
            Battle in Manchuria
                Japanese attack with 1 armour, 2 bombers and 1 mech_infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 armour, 2 bombers and 1 mech_infantry in Manchuria, round 2 : 2/4 hits, 2.00 expected hits
                    Chinese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Manchuria
                Japanese win, taking Manchuria from Chinese with 1 armour, 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Tsinghai
                Japanese attack with 3 armour, 1 bomber, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 artillery, 1 fighter and 2 infantry
                    Japanese roll dice for 3 armour, 1 bomber, 1 infantry and 1 tactical_bomber in Tsinghai, round 2 : 3/6 hits, 3.00 expected hits
                    Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Tsinghai, round 2 : 1/4 hits, 1.67 expected hits
                    1 infantry owned by the Japanese, 2 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Tsinghai
                    Japanese roll dice for 3 armour, 1 bomber and 1 tactical_bomber in Tsinghai, round 3 : 2/5 hits, 2.83 expected hits
                    Chinese roll dice for 1 fighter in Tsinghai, round 3 : 1/1 hits, 0.67 expected hits
                    1 armour owned by the Japanese and 1 fighter owned by the Chinese lost in Tsinghai
                Japanese win, taking Tsinghai from Chinese with 2 armour, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 11
                Casualties for Japanese: 1 armour and 1 infantry
                Casualties for Chinese: 1 artillery, 1 fighter and 2 infantry
            Battle in Burma
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 1/4 hits, 1.50 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            1 bomber moved from Tsinghai to Yunnan
            1 tactical_bomber moved from Tsinghai to Kansu
            1 submarine moved from 37 Sea Zone to 41 Sea Zone
            1 aaGun and 1 infantry moved from French Indo China to Yunnan
            1 marine moved from French Indo China to 36 Sea Zone
            1 destroyer moved from 36 Sea Zone to 34 Sea Zone
            1 destroyer moved from 6 Sea Zone to 22 Sea Zone
            1 destroyer moved from 36 Sea Zone to 45 Sea Zone
            1 destroyer moved from 45 Sea Zone to 46 Sea Zone
            1 artillery moved from French Indo China to 36 Sea Zone
            1 infantry moved from French Indo China to 36 Sea Zone
            1 infantry moved from French Indo China to 36 Sea Zone
            1 artillery, 2 infantry and 3 transports moved from 36 Sea Zone to 20 Sea Zone
            2 mech_infantrys moved from Kwangtung to 20 Sea Zone
            1 artillery, 2 infantry, 2 mech_infantrys and 3 transports moved from 20 Sea Zone to 6 Sea Zone
            1 artillery and 2 infantry moved from 6 Sea Zone to Japan
            2 mech_infantrys moved from 6 Sea Zone to Japan
            1 cruiser and 1 marine moved from 36 Sea Zone to 6 Sea Zone
            1 marine moved from 6 Sea Zone to Japan
            3 transports moved from 19 Sea Zone to 6 Sea Zone
            1 submarine moved from 35 Sea Zone to 6 Sea Zone
            2 battleships, 4 carriers, 5 fighters, 3 submarines and 3 tactical_bombers moved from 36 Sea Zone to 6 Sea Zone
            5 destroyers moved from 36 Sea Zone to 6 Sea Zone
            1 bomber moved from Manchuria to Japan
            1 bomber moved from Manchuria to Jehol
            1 mech_infantry moved from Kwangtung to Yunnan
            3 fighters moved from French Indo China to Japan
            3 tactical_bombers moved from French Indo China to Japan
            1 fighter and 1 tactical_bomber moved from Burma to French Indo China
    
        Place Units - Japanese
            1 aaGun, 1 artillery and 1 infantry placed in French Indo China
            1 armour and 2 mech_infantrys placed in Kwangtung
            1 artillery, 1 infantry and 1 mech_infantry placed in Shantung
            2 infantry placed in Japan
            2 destroyers and 2 submarines placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 62 PUs; end with 62 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    Chinese : -0.67
    UK_Pacific : -0.33
    Japanese : -1.33
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 4 bombers, 1 destroyer, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 fighters and 1 tactical_bomber moved from 33 Sea Zone to 46 Sea Zone
            2 fighters moved from 33 Sea Zone to 46 Sea Zone
            1 submarine moved from 33 Sea Zone to 46 Sea Zone
            1 bomber moved from Queensland to 46 Sea Zone
            2 bombers moved from India to Burma
            8 bombers moved from India to Volgograd
            1 destroyer moved from 101 Sea Zone to 106 Sea Zone
            2 fighters moved from Eastern United States to 106 Sea Zone
            1 artillery and 1 mech_infantry moved from Central United States to 101 Sea Zone
            1 infantry moved from Central United States to 101 Sea Zone
            3 marines moved from Central United States to 101 Sea Zone
            1 artillery, 1 carrier, 1 destroyer, 1 infantry, 3 marines, 1 mech_infantry, 2 submarines and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            1 artillery, 1 infantry, 3 marines and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
            1 fighter moved from 102 Sea Zone to Gibraltar
            1 bomber moved from Western United States to 106 Sea Zone
    
        Combat - Americans
            Battle in Gibraltar
                Americans attack with 1 artillery, 1 fighter, 1 infantry, 3 marines and 1 mech_infantry
                Italians defend with 1 harbour and 4 infantry
                    Americans roll dice for 1 artillery, 1 fighter, 1 infantry, 3 marines and 1 mech_infantry in Gibraltar, round 2 : 3/7 hits, 2,33 expected hits
                    Italians roll dice for 4 infantry in Gibraltar, round 2 : 1/4 hits, 1,33 expected hits
                    1 infantry owned by the Americans and 3 infantry owned by the Italians lost in Gibraltar
                    Americans roll dice for 1 artillery, 1 fighter, 3 marines and 1 mech_infantry in Gibraltar, round 3 : 2/6 hits, 2,17 expected hits
                    Italians roll dice for 1 infantry in Gibraltar, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Gibraltar
                Americans win, taking Gibraltar from Italians with 1 artillery, 1 fighter, 3 marines and 1 mech_infantry remaining. Battle score for attacker is 9
                Casualties for Americans: 1 infantry
                Casualties for Italians: 4 infantry
            Battle in Volgograd
                Americans attack with 8 bombers
                Germans defend with 2 armour and 1 factory_minor
                    Americans roll dice for 8 bombers in Volgograd, round 2 : 5/8 hits, 5,33 expected hits
                    Germans roll dice for 2 armour in Volgograd, round 2 : 1/2 hits, 1,00 expected hits
                    2 armour owned by the Germans and 1 bomber owned by the Americans lost in Volgograd
                Americans win with 7 bombers remaining. Battle score for attacker is 0
                Casualties for Americans: 1 bomber
                Casualties for Germans: 2 armour
            Battle in Burma
                Americans attack with 2 bombers
                Japanese defend with 2 infantry
                    Americans roll dice for 2 bombers in Burma, round 2 : 1/2 hits, 1,33 expected hits
                    Japanese roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese lost in Burma
                    Americans roll dice for 2 bombers in Burma, round 3 : 2/2 hits, 1,33 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Burma
                Americans win with 2 bombers remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
            Battle in 46 Sea Zone
                Americans attack with 1 bomber, 4 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 bomber, 4 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 4/6 hits, 3,33 expected hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone
                Americans win with 1 bomber, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in 106 Sea Zone
                Americans attack with 1 bomber, 1 destroyer and 2 fighters
                Germans defend with 1 destroyer and 1 submarine
                    Americans roll dice for 1 bomber, 1 destroyer and 2 fighters in 106 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits
                    Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Germans roll dice for 1 destroyer in 106 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Germans and 1 submarine owned by the Germans lost in 106 Sea Zone
                Americans win, taking 106 Sea Zone from Germans with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 14
                Casualties for Germans: 1 destroyer and 1 submarine
    
        Non Combat Move - Americans
            1 destroyer and 2 submarines moved from 102 Sea Zone to 91 Sea Zone
            1 fighter moved from 106 Sea Zone to 102 Sea Zone
            1 fighter moved from 106 Sea Zone to 91 Sea Zone
            1 fighter moved from Gibraltar to 91 Sea Zone
            1 bomber moved from 106 Sea Zone to Eastern United States
            2 bombers moved from Western United States to Queensland
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            4 destroyers moved from 26 Sea Zone to 54 Sea Zone
            4 fighters and 1 tactical_bomber moved from 46 Sea Zone to 42 Sea Zone
            1 battleship, 5 carriers, 3 cruisers, 2 destroyers, 4 fighters and 8 submarines moved from 33 Sea Zone to 42 Sea Zone
            1 armour, 1 artillery and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
            4 infantry moved from Caroline Islands to 33 Sea Zone
            1 armour, 1 artillery, 4 infantry, 1 mech_infantry and 4 transports moved from 33 Sea Zone to 42 Sea Zone
            1 bomber moved from 46 Sea Zone to Queensland
            2 bombers moved from Burma to Russia
            7 bombers moved from Volgograd to Russia
    
        Place Units - Americans
            1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
            1 infantry placed in Central United States
            4 bombers placed in Western United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 3 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 3 PUs
    
        Purchase Units - British
            British buy 2 fighters and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Northwest Persia to Caucasus
                  Russians take Caucasus from Italians
            1 infantry moved from Egypt to Alexandria
            1 bomber moved from Persia to Alexandria
            1 infantry moved from Persia to 80 Sea Zone
            1 infantry and 1 transport moved from 80 Sea Zone to 41 Sea Zone
            2 destroyers moved from 80 Sea Zone to 41 Sea Zone
            2 fighters moved from India to 41 Sea Zone
            1 tactical_bomber moved from India to 41 Sea Zone
            2 carriers moved from 80 Sea Zone to 41 Sea Zone
            2 cruisers and 1 submarine moved from 80 Sea Zone to 41 Sea Zone
            1 infantry moved from India to Burma
                  UK_Pacific take Burma from Japanese
            1 infantry moved from 41 Sea Zone to Sumatra
    
        Combat - British
            Battle in 41 Sea Zone
                British attack with 2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 1 submarine, 1 tactical_bomber and 1 transport
                Japanese defend with 1 submarine
                    British roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    British roll dice for 2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 1 tactical_bomber and 1 transport in 41 Sea Zone, round 2 : 4/7 hits, 3,33 expected hits
                    Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
                Units damaged: 1 carrier owned by the British
                    1 submarine owned by the Japanese lost in 41 Sea Zone
                British win, taking 41 Sea Zone from Neutral with 2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in Sumatra
            Battle in Alexandria
                British attack with 1 bomber and 1 infantry
                Italians defend with 1 artillery and 1 infantry
                    British roll dice for 1 bomber and 1 infantry in Alexandria, round 2 : 1/2 hits, 0,83 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Alexandria, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Italians lost in Alexandria
                    British roll dice for 1 bomber and 1 infantry in Alexandria, round 3 : 1/2 hits, 0,83 expected hits
                    Italians roll dice for 1 artillery in Alexandria, round 3 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Italians and 1 infantry owned by the British lost in Alexandria
                British win, taking Sumatra from Japanese with 1 bomber remaining. Battle score for attacker is 4
                Casualties for Italians: 1 artillery and 1 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - British
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 bomber moved from Alexandria to Egypt
            1 armour and 1 mech_infantry moved from Iraq to Egypt
            1 artillery and 1 infantry moved from Persia to Northwest Persia
            4 aaGuns, 6 artilleries and 16 infantry moved from India to Burma
            1 fighter and 1 tactical_bomber moved from 80 Sea Zone to Egypt
            1 fighter moved from 41 Sea Zone to India
            1 carrier and 2 fighters moved from 102 Sea Zone to 91 Sea Zone
            1 artillery moved from Eastern United States to 101 Sea Zone
            1 fighter moved from United Kingdom to Gibraltar
            1 fighter moved from Northwest Persia to Egypt
    
        Place Units - British
            2 fighters and 1 mech_infantry placed in Egypt
            1 mech_infantry placed in Persia
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 1,5
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,1
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,3,5,6,3,1,1,5,5,6,3,2,3,2,5,4,6,2,1
            British collect 29 PUs (6 lost to blockades); end with 29 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 10 PUs; end with 10 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Germans : -0,50
    Italians : -0,67
    British : 0,67
    Americans : 0,83
    Japanese : 0,50
    

    Savegame

  • '20 '19

    TripleA Move Summary: Italians round 8

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy 1 destroyer, 2 infantry, 1 mech_infantry and 3 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour and 1 mech_infantry moved from Ukraine to Caucasus
            1 bomber moved from Bryansk to Caucasus
            1 marine moved from Southern Italy to 97 Sea Zone
            1 cruiser and 1 marine moved from 97 Sea Zone to 99 Sea Zone
            1 marine moved from 99 Sea Zone to Crete
            1 artillery moved from Southern Italy to 97 Sea Zone
            1 artillery moved from Northern Italy to 97 Sea Zone
            1 infantry moved from Southern Italy to 97 Sea Zone
            1 infantry moved from Northern Italy to 97 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 97 Sea Zone to 99 Sea Zone
            1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus
            1 artillery and 1 infantry moved from 99 Sea Zone to Syria
            1 transport moved from 98 Sea Zone to 96 Sea Zone
            1 artillery and 1 infantry moved from Tobruk to 96 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
            1 artillery and 1 infantry moved from 99 Sea Zone to Syria
            1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 2 fighters moved from 98 Sea Zone to 99 Sea Zone
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy 1 destroyer, 2 infantry, 1 mech_infantry and 3 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour and 1 mech_infantry moved from Ukraine to Caucasus
            1 bomber moved from Bryansk to Caucasus
            1 marine moved from Southern Italy to 97 Sea Zone
            1 cruiser and 1 marine moved from 97 Sea Zone to 99 Sea Zone
            1 marine moved from 99 Sea Zone to Crete
            1 artillery moved from Southern Italy to 97 Sea Zone
            1 artillery moved from Northern Italy to 97 Sea Zone
            1 infantry moved from Southern Italy to 97 Sea Zone
            1 infantry moved from Northern Italy to 97 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 97 Sea Zone to 99 Sea Zone
            1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus
            1 artillery and 1 infantry moved from 99 Sea Zone to Syria
            1 transport moved from 98 Sea Zone to 96 Sea Zone
            1 artillery and 1 infantry moved from Tobruk to 96 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
            1 artillery and 1 infantry moved from 99 Sea Zone to Syria
            1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 2 fighters moved from 98 Sea Zone to 99 Sea Zone
    
        Combat - Italians
            Battle in Crete
            Battle in Cyprus
            Battle in Syria
            Battle in Caucasus
                Italians attack with 1 armour, 1 bomber and 1 mech_infantry
                British defend with 1 infantry
                    Italians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Caucasus, round 2 : 2/3 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Caucasus
                Italians win, taking Crete from Neutral_Allies, taking Cyprus from British, taking Syria from British, taking Caucasus from Russians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Caucasus to Bryansk
            1 armour and 1 mech_infantry moved from Romania to Ukraine
    
        Place Units - Italians
            3 submarines placed in 95 Sea Zone
            1 destroyer placed in 97 Sea Zone
            Italians undo move 1.
            Italians undo move 1.
            1 destroyer and 3 submarines placed in 95 Sea Zone
            1 mech_infantry placed in Northern Italy
            2 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 22 PUs; end with 22 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
            Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 32 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.67
    Russians : -0.33
    

    Savegame


  • TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 infantry and 1 transport moved from 33 Sea Zone to 46 Sea Zone
            1 artillery moved from New Guinea to 46 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 42 Sea Zone
            4 fighters moved from 42 Sea Zone to Java
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 submarine moved from 33 Sea Zone to 34 Sea Zone
            1 fighter moved from Caroline Islands to 34 Sea Zone
            1 submarine moved from 33 Sea Zone to 16 Sea Zone
                  ANZAC take 17 Sea Zone from Japanese
            1 infantry moved from Egypt to Alexandria
                  British take Alexandria from Italians
    
        Combat - ANZAC
            Battle in Java
                ANZAC attack with 1 artillery, 4 fighters and 1 infantry
                Japanese defend with 1 artillery and 1 infantry
                    ANZAC roll dice for 1 artillery, 4 fighters and 1 infantry in Java, round 2 : 3/6 hits, 2,67 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
                ANZAC win, taking Java from Japanese with 1 artillery and 4 fighters remaining. Battle score for attacker is 4
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 1 artillery and 1 infantry
            Battle in 16 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 submarine in 16 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 submarine in 16 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 16 Sea Zone
                Japanese win with no units remaining. Battle score for attacker is 2
                Casualties for ANZAC: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in 34 Sea Zone
                ANZAC attack with 1 fighter and 1 submarine
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 34 Sea Zone
                ANZAC win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            1 fighter moved from 34 Sea Zone to 42 Sea Zone
            1 destroyer moved from 62 Sea Zone to 42 Sea Zone
            1 infantry moved from South Australia to Western Australia
            2 infantry moved from Queensland to New South Wales
            1 aaGun moved from Queensland to New South Wales
            1 submarine moved from 80 Sea Zone to 41 Sea Zone
            1 fighter moved from New South Wales to 42 Sea Zone
            3 fighters moved from Java to 42 Sea Zone
            1 fighter moved from Java to Sumatra
            1 fighter moved from India to Burma
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 cruiser and 1 destroyer moved from 80 Sea Zone to 41 Sea Zone
            1 destroyer moved from 80 Sea Zone to 41 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : 1,00
    Japanese : 0,00
    

    Savegame

  • '20 '19

    TripleA Move Summary: Germans round 9

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 6 armour, 1 destroyer, 1 fighter, 3 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour moved from Evenkiyskiy to Timguska
                  Germans take Timguska from Russians
            1 armour moved from Timguska to Yenisey
                  Germans take Yenisey from Russians
            1 infantry moved from Vologda to Samara
            1 mech_infantry moved from Smolensk to Samara
            1 fighter and 1 tactical_bomber moved from Bryansk to Samara
            2 infantry moved from Bryansk to Tambov
            1 fighter and 1 tactical_bomber moved from Bryansk to Tambov
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 6 armour, 1 destroyer, 1 fighter, 3 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour moved from Evenkiyskiy to Timguska
                  Germans take Timguska from Russians
            1 armour moved from Timguska to Yenisey
                  Germans take Yenisey from Russians
            1 infantry moved from Vologda to Samara
            1 mech_infantry moved from Smolensk to Samara
            1 fighter and 1 tactical_bomber moved from Bryansk to Samara
            2 infantry moved from Bryansk to Tambov
            1 fighter and 1 tactical_bomber moved from Bryansk to Tambov
    
        Combat - Germans
            Battle in Tambov
                Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 2/4 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Tambov
                Germans win, taking Tambov from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Samara
                Germans attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Samara, round 2 : 1/4 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara
                Germans win, taking Samara from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 fighter and 1 tactical_bomber moved from Tambov to Bryansk
            1 fighter and 1 tactical_bomber moved from Samara to Bryansk
            1 bomber moved from Novgorod to Bryansk
            2 armour and 1 mech_infantry moved from Novgorod to Bryansk
            3 armour moved from Ukraine to Bryansk
            1 mech_infantry moved from Bryansk to Vologda
            1 infantry moved from Bryansk to Smolensk
            1 destroyer and 2 submarines moved from 93 Sea Zone to 95 Sea Zone
            1 destroyer and 2 submarines moved from 98 Sea Zone to 95 Sea Zone
            1 submarine moved from 119 Sea Zone to 124 Sea Zone
            1 submarine moved from 109 Sea Zone to 111 Sea Zone
    
        Place Units - Germans
            2 armour and 1 mech_infantry placed in Volgograd
            2 armour and 1 mech_infantry placed in Ukraine
            2 armour and 1 mech_infantry placed in Novgorod
            3 infantry placed in France
            1 fighter placed in Western Germany
            1 destroyer placed in 110 Sea Zone
            1 submarine placed in 112 Sea Zone
    
        Turn Complete - Germans
            Germans collect 63 PUs; end with 63 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 70 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 85 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.00
    Russians : 0.33
    

    Savegame


  • TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Russians
            Russians buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Russia to Vologda
            1 infantry moved from Russia to Samara
            2 fighters moved from Russia to Samara
            2 fighters moved from Russia to Vologda
            1 infantry moved from Russia to Smolensk
            1 tactical_bomber moved from Russia to Smolensk
            1 infantry moved from Korea to Manchuria
    
        Combat - Russians
            Battle in Manchuria
                Russians attack with 1 infantry
                Japanese defend with 1 armour and 1 mech_infantry
                    Russians roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 armour and 1 mech_infantry in Manchuria, round 2 : 1/2 hits, 0,83 expected hits
                    1 infantry owned by the Russians lost in Manchuria
                Japanese win with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -3
                Casualties for Russians: 1 infantry
            Battle in Smolensk
                Russians attack with 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/2 hits, 0,67 expected hits
                    Italians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                Russians win with 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Samara
                Russians attack with 2 fighters and 1 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 2 fighters and 1 infantry in Samara, round 2 : 0/3 hits, 1,17 expected hits
                    Germans roll dice for 1 mech_infantry in Samara, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Samara
                 retreated to Samara
                Germans win with 1 mech_infantry remaining. Battle score for attacker is -3
                Casualties for Russians: 1 infantry
            Battle in Vologda
                Russians attack with 2 fighters and 1 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 2 fighters and 1 infantry in Vologda, round 2 : 1/3 hits, 1,17 expected hits
                    Germans roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            2 fighters moved from Samara to Russia
            1 tactical_bomber moved from Smolensk to Russia
            2 fighters moved from Vologda to Russia
            2 aaGuns and 13 infantry moved from Korea to Amur
    
        Place Units - Russians
            2 artilleries and 4 infantry placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,4,2,5,5,2,2,5,1,4,6,4,5,4,5,5,4,5,2,2,5,5,5,6,3,1,5,6,3,5,1,5,6,5,2,5,6,1,5,5,2,4
            Russians collect 12 PUs (3 lost to blockades); end with 12 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Germans : 0,33
    Italians : 0,67
    Russians : -1,17
    Japanese : 0,17
    

    Savegame

  • '20 '19

    TripleA Move Summary: Japanese round 9

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 1 battleship, 1 destroyer, 5 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour and 1 mech_infantry moved from Manchuria to Korea
                  Japanese take Korea from Russians
            1 armour and 1 mech_infantry moved from Korea to Amur
            4 artilleries moved from Japan to 6 Sea Zone
            4 infantry moved from Japan to 6 Sea Zone
            4 artilleries, 4 infantry and 4 transports moved from 6 Sea Zone to 5 Sea Zone
            4 artilleries and 4 infantry moved from 5 Sea Zone to Amur
            1 marine moved from Japan to 6 Sea Zone
            1 bomber moved from Jehol to Amur
            1 bomber moved from Japan to Amur
            3 fighters and 3 tactical_bombers moved from Japan to Amur
            1 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
            1 marine moved from Japan to 6 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
            1 infantry and 1 mech_infantry moved from 2 Sea Zone to Alaska
            2 battleships, 4 carriers, 1 cruiser, 6 destroyers, 5 fighters, 2 marines, 7 submarines and 3 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
            2 marines moved from 25 Sea Zone to Midway
            1 mech_infantry moved from Japan to 6 Sea Zone
            1 destroyer moved from 22 Sea Zone to 34 Sea Zone
            1 destroyer moved from 6 Sea Zone to 34 Sea Zone
                  Japanese take 17 Sea Zone from ANZAC
            1 mech_infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
            1 infantry moved from Iwo Jima to 17 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 17 Sea Zone to 31 Sea Zone
            1 infantry and 1 mech_infantry moved from 31 Sea Zone to Wake Island
            2 armour moved from Tsinghai to Kazakhstan
                  Japanese take Kazakhstan from Russians
            2 armour moved from Kazakhstan to Volgograd
            1 armour moved from Shensi to Tsinghai
            1 infantry moved from Hopei to Shensi
            1 infantry moved from Anhwe to Hopei
            1 infantry moved from Shantung to Anhwe
            1 bomber moved from Yunnan to Amur
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 1 battleship, 1 destroyer, 5 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour and 1 mech_infantry moved from Manchuria to Korea
                  Japanese take Korea from Russians
            1 armour and 1 mech_infantry moved from Korea to Amur
            4 artilleries moved from Japan to 6 Sea Zone
            4 infantry moved from Japan to 6 Sea Zone
            4 artilleries, 4 infantry and 4 transports moved from 6 Sea Zone to 5 Sea Zone
            4 artilleries and 4 infantry moved from 5 Sea Zone to Amur
            1 marine moved from Japan to 6 Sea Zone
            1 bomber moved from Jehol to Amur
            1 bomber moved from Japan to Amur
            3 fighters and 3 tactical_bombers moved from Japan to Amur
            1 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
            1 marine moved from Japan to 6 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
            1 infantry and 1 mech_infantry moved from 2 Sea Zone to Alaska
            2 battleships, 4 carriers, 1 cruiser, 6 destroyers, 5 fighters, 2 marines, 7 submarines and 3 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
            2 marines moved from 25 Sea Zone to Midway
            1 mech_infantry moved from Japan to 6 Sea Zone
            1 destroyer moved from 22 Sea Zone to 34 Sea Zone
            1 destroyer moved from 6 Sea Zone to 34 Sea Zone
                  Japanese take 17 Sea Zone from ANZAC
            1 mech_infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
            1 infantry moved from Iwo Jima to 17 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 17 Sea Zone to 31 Sea Zone
            1 infantry and 1 mech_infantry moved from 31 Sea Zone to Wake Island
            2 armour moved from Tsinghai to Kazakhstan
                  Japanese take Kazakhstan from Russians
            2 armour moved from Kazakhstan to Volgograd
            1 armour moved from Shensi to Tsinghai
            1 infantry moved from Hopei to Shensi
            1 infantry moved from Anhwe to Hopei
            1 infantry moved from Shantung to Anhwe
            1 bomber moved from Yunnan to Amur
    
        Combat - Japanese
            Battle in Alaska
            Battle in Wake Island
            Battle in 25 Sea Zone
                Japanese attack with 2 battleships, 4 carriers, 1 cruiser, 6 destroyers, 5 fighters, 7 submarines and 3 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 7 submarines in 25 Sea Zone, round 2 : 2/7 hits, 2.33 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    1 destroyer owned by the Americans lost in 25 Sea Zone
                Japanese win, taking Alaska from Americans, taking Wake Island from Americans with 2 battleships, 4 carriers, 1 cruiser, 6 destroyers, 5 fighters, 7 submarines and 3 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Midway
            Battle in Amur
                Japanese attack with 1 armour, 4 artilleries, 3 bombers, 3 fighters, 4 infantry, 1 mech_infantry and 3 tactical_bombers
                Russians defend with 2 aaGuns and 13 infantry
                    AA fire in Amur : 0/6 hits, 1.00 expected hits
                    Japanese roll dice for 1 armour, 4 artilleries, 3 bombers, 3 fighters, 4 infantry, 1 mech_infantry and 3 tactical_bombers in Amur, round 2 : 11/19 hits, 8.83 expected hits
                    Russians roll dice for 2 aaGuns and 13 infantry in Amur, round 2 : 6/13 hits, 4.33 expected hits
                    3 infantry owned by the Japanese, 9 infantry owned by the Russians, 3 artilleries owned by the Japanese and 2 aaGuns owned by the Russians lost in Amur
                    Japanese roll dice for 1 armour, 1 artillery, 3 bombers, 3 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers in Amur, round 3 : 7/13 hits, 6.83 expected hits
                    Russians roll dice for 4 infantry in Amur, round 3 : 0/4 hits, 1.33 expected hits
                    4 infantry owned by the Russians lost in Amur
                Japanese win, taking Midway from Americans, taking Amur from Russians with 1 armour, 1 artillery, 3 bombers, 3 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 28
                Casualties for Japanese: 3 artilleries and 3 infantry
                Casualties for Russians: 2 aaGuns and 13 infantry
            Battle in 34 Sea Zone
                Japanese attack with 2 destroyers
                ANZAC defend with 1 submarine
                    Japanese roll dice for 2 destroyers in 34 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    ANZAC roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the ANZAC lost in 34 Sea Zone
                Japanese win with 2 destroyers remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
    
        Non Combat Move - Japanese
            1 submarine moved from 6 Sea Zone to 35 Sea Zone
            1 artillery moved from Shantung to Anhwe
            1 mech_infantry moved from Shantung to Hunan
            1 mech_infantry moved from Hunan to Yunnan
            1 armour and 2 mech_infantrys moved from Kwangtung to Yunnan
            1 aaGun, 1 artillery and 1 infantry moved from French Indo China to Yunnan
            1 tactical_bomber moved from Kansu to Volgograd
            1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
            2 bombers moved from Amur to Japan
            1 bomber moved from Amur to Manchuria
            3 fighters and 3 tactical_bombers moved from Amur to Manchuria
            1 submarine moved from 5 Sea Zone to 6 Sea Zone
    
        Place Units - Japanese
            1 battleship, 1 destroyer and 1 submarine placed in 6 Sea Zone
            3 infantry placed in French Indo China
            2 armour and 1 mech_infantry placed in Kwangtung
            2 infantry and 1 mech_infantry placed in Shantung
    
        Turn Complete - Japanese
            Japanese collect 60 PUs; end with 61 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
            Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
    

    Combat Hit Differential Summary :

    AA fire in Amur : : -1.00
    Americans : 0.67
    ANZAC : -0.17
    Russians : 0.33
    Japanese : 2.33
    

    Savegame


  • TripleA Move Summary: Americans round 9

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 2 armour, 1 bomber, 3 fighters and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
            2 destroyers moved from 54 Sea Zone to 35 Sea Zone
            1 destroyer moved from 54 Sea Zone to 34 Sea Zone
            2 bombers moved from Queensland to 34 Sea Zone
            1 bomber moved from Queensland to 34 Sea Zone
            1 bomber moved from Western United States to 31 Sea Zone
            1 bomber moved from Western United States to 2 Sea Zone
            1 bomber moved from Western United States to 5 Sea Zone
            2 mech_infantrys moved from Western United States to Alaska
            1 bomber moved from Western United States to Alaska
            1 bomber moved from Eastern United States to Alaska
            1 transport moved from 91 Sea Zone to 88 Sea Zone
            2 infantry moved from French Guiana to 88 Sea Zone
            2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Morocco
            1 infantry moved from Central United States to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 infantry moved from 91 Sea Zone to Morocco
            3 fighters moved from 91 Sea Zone to Morocco
            2 destroyers moved from 42 Sea Zone to 35 Sea Zone
            1 destroyer moved from 54 Sea Zone to 35 Sea Zone
            4 fighters moved from 42 Sea Zone to 35 Sea Zone
            1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
            1 submarine moved from 42 Sea Zone to 34 Sea Zone
            7 submarines moved from 42 Sea Zone to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
            1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
            1 armour and 1 infantry moved from 37 Sea Zone to Malaya
            1 infantry, 1 mech_infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
            1 infantry and 1 mech_infantry moved from 37 Sea Zone to Malaya
            1 infantry moved from 35 Sea Zone to Philippines
            2 bombers moved from Russia to Ukraine
            7 bombers moved from Russia to Ukraine
    

    Savegame


  • @wizmark Rock and roll in sz 35.

    Any Kamis you want to use?

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