@crockett36 Alright thanks for the help really appreciate the hospitality. I will take my turn tomorrow. Adios!
Desert Admiral (Axis) vs FMRommel (Allies+16)
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I re-posted to edit my losses in Caucasus. Restored a TB and removed a fighter instead.
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TripleA Turn Summary: Italians round 13
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 13 Purchase Units - Italians Italians buy 1 factory_minor; Remaining resources: 6 PUs; Combat Move - Italians Combat - Italians Italians creates battle in territory 97 Sea Zone Non Combat Move - Italians 2 fighters moved from Southern Italy to Caucasus 2 mech_infantrys moved from Rostov to Caucasus 1 artillery and 1 infantry moved from France to Northern Italy 1 mech_infantry moved from Romania to Ukraine Place Units - Italians 1 factory_minor placed in Western Ukraine Turn Complete - Italians Total Cost from Convoy Blockades: 9 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,4,4,6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,1,6,4,1,5,6,5,5,1,3,6,2 Italians collect 9 PUs (9 lost to blockades); end with 15 PUs
Combat Hit Differential Summary :
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TripleA Move Summary: ANZAC round 13
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 13 Purchase Units - ANZAC ANZAC buy 2 armour, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 bomber and 6 fighters moved from Anhwe to Shantung
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Intercept with 6 fighters in Shantung? Bombing with 1 bomber and 6 escort fighters. Assume no intercept if no response by this evening, based on prior your decisions.
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TripleA Turn Summary: French round 13
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 13 Purchase Units - ANZAC ANZAC buy 2 armour, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 bomber and 6 fighters moved from Anhwe to Shantung Combat - ANZAC ANZAC creates battle in territory 19 Sea Zone Air Battle in Shantung ANZAC attacks with 7 units heading to Shantung Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Shantung AA fire in Shantung : 0/1 hits, 0.17 expected hits Bombing raid in Shantung rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in Shantung causes 6 damage total. Cleaning up after air battles Non Combat Move - ANZAC 1 bomber and 6 fighters moved from Shantung to Anhwe 1 infantry moved from Yunnan to Kwangsi 1 transport moved from 42 Sea Zone to 54 Sea Zone 1 submarine moved from 35 Sea Zone to 20 Sea Zone 2 bombers moved from Queensland to India 1 bomber moved from Philippines to Yunnan Place Units - ANZAC 1 transport placed in 54 Sea Zone 2 armour placed in Queensland 1 tactical_bomber placed in New South Wales Turn Complete - ANZAC ANZAC collect 17 PUs; end with 17 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs Combat Move - French 1 infantry moved from Alexandria to Egypt Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
AA fire in Shantung : : -0.17
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I didn’t have Japan intercept the bombing raid. If you wanted to intercept, recreate the battle and edit for any fighter losses.
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TripleA Turn Summary: Germans round 14
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 14 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 1 factory_minor, 3 fighters, 6 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Sikang to Kazakhstan 1 infantry moved from Novosibirsk to Kazakhstan 1 artillery moved from Volgograd to Kazakhstan 1 armour moved from Russia to Kazakhstan 1 bomber moved from Volgograd to Persia 3 bombers, 3 fighters and 5 tactical_bombers moved from Volgograd to Kazakhstan Combat - Germans Strategic bombing raid in Persia AA fire in Persia : 0/1 hits, 0.17 expected hits Bombing raid in Persia rolls: 6 and causes: 6 damage to unit: factory_minor Bombing raid in Persia causes 6 damage total. Battle in Kazakhstan Germans attack with 1 armour, 1 artillery, 3 bombers, 3 fighters, 1 infantry, 1 mech_infantry and 5 tactical_bombers British defend with 1 mech_infantry Germans roll dice for 1 armour, 1 artillery, 3 bombers, 3 fighters, 1 infantry, 1 mech_infantry and 5 tactical_bombers in Kazakhstan, round 2 : 7/15 hits, 8.00 expected hits British roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Kazakhstan Germans win, taking Kazakhstan from British with 1 armour, 1 artillery, 3 bombers, 3 fighters, 1 infantry, 1 mech_infantry and 5 tactical_bombers remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Non Combat Move - Germans 3 bombers, 3 fighters and 5 tactical_bombers moved from Kazakhstan to Caucasus 3 armour moved from Volgograd to Caucasus 2 artilleries moved from Volgograd to Caucasus 3 mech_infantrys moved from Ukraine to Caucasus 1 tactical_bomber moved from Ukraine to Caucasus 1 infantry moved from Timguska to Novosibirsk 1 infantry moved from Olgiy to Timguska 1 infantry moved from Tsagaan Olom to Olgiy 3 fighters moved from Southern Italy to Caucasus 1 mech_infantry moved from Slovakia Hungary to Bessarabia 1 bomber moved from Persia to Caucasus 2 armour moved from Russia to Volgograd 3 armour moved from Novgorod to Bryansk 1 fighter moved from Western Germany to Caucasus Place Units - Germans 3 infantry placed in Volgograd 3 infantry placed in Rostov 1 armour and 2 mech_infantrys placed in Ukraine 3 mech_infantrys placed in Russia 1 factory_minor placed in Caucasus 3 fighters placed in Novgorod Turn Complete - Germans Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,5,5,5,2,1,2,5,3,4,4,3,2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,4 Germans collect 61 PUs (7 lost to blockades); end with 61 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 86 PUs
Combat Hit Differential Summary :
Germans : -1.00 AA fire in Persia : : -0.17 British : -0.33
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TripleA Turn Summary: Russians round 14
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 14 Combat Move - Russians Turn Complete - Russians
Combat Hit Differential Summary :
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The Brits not taking Caucasus from Germ was a blow to my plans. Altho Italy would have taken it back anyway, thus allowing Germ to land planes on its turn, the Italian planes wouldn’t have been able to land. And there would have been 3 fewer Germ tanks. Massing your planes in Cauc, allows you to fly over the Caspian Sea, and be a bigger threat than being based further north. You do a great job of generating masses of troops, both in this game and in our team game.
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I took my turn 8 days ago. Your turn as Germany.
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TripleA Turn Summary: Japanese round 14
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 14 Purchase Units - Japanese Japanese buy 1 destroyer and 7 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Central Mongolia to Chahar 3 bombers moved from Shantung to Chahar 1 destroyer moved from 6 Sea Zone to 19 Sea Zone 3 tactical_bombers moved from 6 Sea Zone to 19 Sea Zone 2 fighters moved from 6 Sea Zone to 19 Sea Zone 6 fighters moved from Shantung to 19 Sea Zone 2 tactical_bombers moved from Shantung to 19 Sea Zone Combat - Japanese Battle in Chahar Japanese attack with 3 bombers and 1 infantry Chinese defend with 1 artillery Japanese roll dice for 3 bombers and 1 infantry in Chahar, round 2 : 2/4 hits, 2.17 expected hits Chinese roll dice for 1 artillery in Chahar, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Chinese lost in Chahar Japanese win with 3 bombers remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 artillery Battle in 19 Sea Zone Japanese attack with 1 destroyer, 8 fighters and 5 tactical_bombers ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer, 8 fighters and 5 tactical_bombers in 19 Sea Zone, round 2 : 8/14 hits, 7.67 expected hits ANZAC roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 19 Sea Zone Japanese win, taking 19 Sea Zone from ANZAC with 1 destroyer, 8 fighters and 5 tactical_bombers remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Non Combat Move - Japanese 4 artilleries and 11 infantry moved from Shantung to Jehol 3 bombers moved from Chahar to Jehol 3 fighters moved from 19 Sea Zone to 6 Sea Zone 3 tactical_bombers moved from 19 Sea Zone to 6 Sea Zone 5 fighters and 2 tactical_bombers moved from 19 Sea Zone to Jehol 1 fighter and 3 tactical_bombers moved from Korea to Jehol 5 infantry moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 6 infantry moved from 6 Sea Zone to Korea 1 aaGun and 1 infantry moved from Central Mongolia to Buyant-Uhaa Place Units - Japanese 7 infantry placed in Japan 1 destroyer placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,3 Japanese collect 25 PUs (1 lost to blockades); end with 25 PUs
Combat Hit Differential Summary :
ANZAC : -0.17 Chinese : 0.67 Japanese : 0.17
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TripleA Turn Summary: Americans round 14
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 14 Purchase Units - Americans Americans buy 6 bombers; Remaining resources: 10 PUs; Combat Move - Americans 4 fighters, 1 submarine and 2 tactical_bombers moved from 35 Sea Zone to 19 Sea Zone 3 fighters and 2 tactical_bombers moved from Northwest Persia to Rostov 1 bomber moved from United Kingdom to Western Germany Combat - Americans Americans creates battle in territory 97 Sea Zone Strategic bombing raid in Western Germany AA fire in Western Germany : 0/1 hits, 0.17 expected hits Bombing raid in Western Germany rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in Western Germany causes 4 damage total. Battle in Rostov Americans attack with 3 fighters and 2 tactical_bombers Germans defend with 1 factory_minor and 3 infantry Americans roll dice for 3 fighters and 2 tactical_bombers in Rostov, round 2 : 1/5 hits, 2.83 expected hits Germans roll dice for 3 infantry in Rostov, round 2 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Germans lost in Rostov Americans roll dice for 3 fighters and 2 tactical_bombers in Rostov, round 3 : 3/5 hits, 2.83 expected hits Germans roll dice for 2 infantry in Rostov, round 3 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Rostov Americans win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Germans: 3 infantry Battle in 19 Sea Zone Americans attack with 4 fighters, 1 submarine and 2 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 4 fighters and 2 tactical_bombers in 19 Sea Zone, round 2 : 4/6 hits, 3.33 expected hits Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 19 Sea Zone Americans win, taking 19 Sea Zone from Japanese with 4 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 4 fighters and 2 tactical_bombers moved from 19 Sea Zone to 35 Sea Zone 1 fighter moved from Anhwe to Tsinghai 3 fighters and 2 tactical_bombers moved from Rostov to Northwest Persia 2 fighters and 2 mech_infantrys moved from Iraq to Northwest Persia 4 fighters moved from 98 Sea Zone to Northwest Persia 3 bombers moved from French Equatorial Africa to Northwest Persia 2 carriers, 1 cruiser, 5 destroyers and 2 transports moved from 98 Sea Zone to 92 Sea Zone 1 submarine moved from 92 Sea Zone to 97 Sea Zone 1 bomber moved from Eastern United States to United Kingdom 1 bomber moved from Western Germany to United Kingdom 1 artillery and 1 infantry moved from Iceland to 123 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 123 Sea Zone to 109 Sea Zone 1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom 1 transport moved from 109 Sea Zone to 123 Sea Zone 1 armour moved from Eastern United States to Western United States 1 submarine moved from 33 Sea Zone to 35 Sea Zone 1 fighter moved from Caroline Islands to Philippines 1 destroyer moved from 54 Sea Zone to 35 Sea Zone 1 infantry moved from Johnston Island to 30 Sea Zone 1 artillery moved from Johnston Island to 30 Sea Zone 1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland 1 submarine moved from 25 Sea Zone to 26 Sea Zone 1 submarine moved from 26 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 battleship, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone 1 bomber moved from Western United States to Queensland Place Units - Americans 6 bombers placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Combat Hit Differential Summary :
Germans : -1.67 AA fire in Western Germany : : -0.17 Americans : -1.33 Japanese : -0.33
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TripleA Turn Summary: Chinese round 14
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 14 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 6 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Anhwe to Shantung Chinese take Shantung from Japanese 1 infantry moved from Szechwan to Sikang Chinese take Sikang from Germans Combat - Chinese Trigger Chinese Destroy Factories Shantung Chinese: has removed 1 factory_minor owned by Chinese in Shantung Non Combat Move - Chinese 1 infantry moved from Suiyuyan to Chahar 1 infantry moved from Shensi to Tsinghai 1 infantry moved from Hopei to Anhwe Place Units - Chinese 1 artillery and 6 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 19 PUs; end with 19 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 25 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 14
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 14 Purchase Units - Americans Americans buy 6 bombers; Remaining resources: 10 PUs; Combat Move - Americans 4 fighters, 1 submarine and 2 tactical_bombers moved from 35 Sea Zone to 19 Sea Zone 3 fighters and 2 tactical_bombers moved from Northwest Persia to Rostov 1 bomber moved from United Kingdom to Western Germany Combat - Americans Americans creates battle in territory 97 Sea Zone Strategic bombing raid in Western Germany AA fire in Western Germany : 0/1 hits, 0.17 expected hits Bombing raid in Western Germany rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in Western Germany causes 4 damage total. Battle in Rostov Americans attack with 3 fighters and 2 tactical_bombers Germans defend with 1 factory_minor and 3 infantry Americans roll dice for 3 fighters and 2 tactical_bombers in Rostov, round 2 : 1/5 hits, 2.83 expected hits Germans roll dice for 3 infantry in Rostov, round 2 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Germans lost in Rostov Americans roll dice for 3 fighters and 2 tactical_bombers in Rostov, round 3 : 3/5 hits, 2.83 expected hits Germans roll dice for 2 infantry in Rostov, round 3 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Rostov Americans win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Germans: 3 infantry Battle in 19 Sea Zone Americans attack with 4 fighters, 1 submarine and 2 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 4 fighters and 2 tactical_bombers in 19 Sea Zone, round 2 : 4/6 hits, 3.33 expected hits Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 19 Sea Zone Americans win, taking 19 Sea Zone from Japanese with 4 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 4 fighters and 2 tactical_bombers moved from 19 Sea Zone to 35 Sea Zone 1 fighter moved from Anhwe to Tsinghai 3 fighters and 2 tactical_bombers moved from Rostov to Northwest Persia 2 fighters and 2 mech_infantrys moved from Iraq to Northwest Persia 4 fighters moved from 98 Sea Zone to Northwest Persia 3 bombers moved from French Equatorial Africa to Northwest Persia 2 carriers, 1 cruiser, 5 destroyers and 2 transports moved from 98 Sea Zone to 92 Sea Zone 1 submarine moved from 92 Sea Zone to 97 Sea Zone 1 bomber moved from Eastern United States to United Kingdom 1 bomber moved from Western Germany to United Kingdom 1 artillery and 1 infantry moved from Iceland to 123 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 123 Sea Zone to 109 Sea Zone 1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom 1 transport moved from 109 Sea Zone to 123 Sea Zone 1 armour moved from Eastern United States to Western United States 1 submarine moved from 33 Sea Zone to 35 Sea Zone 1 fighter moved from Caroline Islands to Philippines 1 destroyer moved from 54 Sea Zone to 35 Sea Zone 1 infantry moved from Johnston Island to 30 Sea Zone 1 artillery moved from Johnston Island to 30 Sea Zone 1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland 1 submarine moved from 25 Sea Zone to 26 Sea Zone 1 submarine moved from 26 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 battleship, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone 1 bomber moved from Western United States to Queensland Place Units - Americans 6 bombers placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 87 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 6 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Anhwe to Shantung Chinese take Shantung from Japanese 1 infantry moved from Szechwan to Sikang Chinese take Sikang from Germans Combat - Chinese Trigger Chinese Destroy Factories Shantung Chinese: has removed 1 factory_minor owned by Chinese in Shantung Non Combat Move - Chinese 1 infantry moved from Suiyuyan to Chahar 1 infantry moved from Shensi to Tsinghai 1 infantry moved from Hopei to Anhwe Place Units - Chinese 1 artillery and 6 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 19 PUs; end with 19 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 25 PUs Purchase Units - British British buy 2 armour, 1 bomber, 1 mech_infantry and 2 transports; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 9 infantry; Remaining resources: 1 PUs; Combat Move - British 4 fighters and 1 tactical_bomber moved from Northwest Persia to Kazakhstan 1 artillery moved from Turkmenistan to Kazakhstan 1 armour and 1 mech_infantry moved from Eastern Persia to Kazakhstan Combat - British British creates battle in territory 97 Sea Zone Battle in Kazakhstan British attack with 1 armour, 1 artillery, 4 fighters, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry British roll dice for 1 armour, 1 artillery, 4 fighters, 1 mech_infantry and 1 tactical_bomber in Kazakhstan, round 2 : 2/8 hits, 3.83 expected hits Germans roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Kazakhstan, round 2 : 0/4 hits, 1.50 expected hits 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Kazakhstan British roll dice for 1 armour, 1 artillery, 4 fighters, 1 mech_infantry and 1 tactical_bomber in Kazakhstan, round 3 : 2/8 hits, 3.83 expected hits Germans roll dice for 1 armour and 1 artillery in Kazakhstan, round 3 : 1/2 hits, 0.83 expected hits 1 mech_infantry owned by the British, 1 artillery owned by the Germans and 1 armour owned by the Germans lost in Kazakhstan British win, taking Kazakhstan from Germans with 1 armour, 1 artillery, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 13 Casualties for Germans: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry Casualties for British: 1 mech_infantry Non Combat Move - British 1 battleship moved from 98 Sea Zone to 92 Sea Zone 1 fighter moved from Trans-Jordan to Northwest Persia 1 artillery, 3 infantry and 3 mech_infantrys moved from Egypt to Trans-Jordan 1 aaGun, 1 armour and 3 mech_infantrys moved from Iraq to Northwest Persia 1 aaGun, 3 artilleries, 4 infantry and 2 mech_infantrys moved from Persia to Northwest Persia 3 mech_infantrys moved from Eastern Persia to Northwest Persia 1 armour moved from Yunnan to Szechwan 1 tactical_bomber moved from Anhwe to Tsinghai 2 fighters and 1 tactical_bomber moved from Kazakhstan to Tsinghai 2 fighters moved from Kazakhstan to Northwest Persia 1 aaGun, 2 armour and 1 mech_infantry moved from India to Burma 1 transport moved from 80 Sea Zone to 72 Sea Zone 2 fighters and 2 infantry moved from Scotland to United Kingdom Place Units - British 2 armour and 1 mech_infantry placed in Egypt 1 bomber placed in United Kingdom 2 transports placed in 109 Sea Zone Turn Complete - British British collect 38 PUs; end with 39 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 44 PUs Place Units - UK_Pacific 9 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 22 PUs; end with 23 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 28 PUs Some Units in India change ownership: 9 infantry
Combat Hit Differential Summary :
Germans : -3.00 British : -3.67 AA fire in Western Germany : : -0.17 Americans : -1.33 Japanese : -0.33
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TripleA Turn Summary: Italians round 14
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 14 Purchase Units - Italians Italians buy 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 2 fighters and 2 mech_infantrys moved from Caucasus to Kazakhstan Combat - Italians Italians creates battle in territory 97 Sea Zone Battle in Kazakhstan Italians attack with 2 fighters and 2 mech_infantrys British defend with 1 armour and 1 artillery Italians roll dice for 2 fighters and 2 mech_infantrys in Kazakhstan, round 2 : 2/4 hits, 1.33 expected hits British roll dice for 1 armour and 1 artillery in Kazakhstan, round 2 : 0/2 hits, 0.83 expected hits 1 artillery owned by the British and 1 armour owned by the British lost in Kazakhstan Italians win, taking Kazakhstan from British with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 10 Casualties for British: 1 armour and 1 artillery Non Combat Move - Italians 2 fighters moved from Kazakhstan to Caucasus 1 mech_infantry moved from Ukraine to Caucasus 1 artillery and 1 infantry moved from Northern Italy to Southern Italy Place Units - Italians 3 mech_infantrys placed in Western Ukraine 1 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 13 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,3,4,2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,2,5,1,1,4,4,5,6,2,5,1,2,3,6 Italians collect 6 PUs (13 lost to blockades); end with 6 PUs
Combat Hit Differential Summary :
Italians : 0.67 British : -0.83
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Just noticed that I didn’t move the 4 American troops from Trans Jordan > Iraq on my turn. Hope NW Persia can hold out until they arrive.
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Now I remember why, Germany has 17 planes within reach of Iraq.
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TripleA Turn Summary: French round 14
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 14 Purchase Units - ANZAC ANZAC buy 1 armour, 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - ANZAC 2 bombers moved from India to Kazakhstan 1 bomber moved from Yunnan to Kazakhstan Combat - ANZAC Battle in Kazakhstan ANZAC attack with 3 bombers Italians defend with 2 mech_infantrys ANZAC roll dice for 3 bombers in Kazakhstan, round 2 : 3/3 hits, 2.00 expected hits Italians roll dice for 2 mech_infantrys in Kazakhstan, round 2 : 1/2 hits, 0.67 expected hits 2 mech_infantrys owned by the Italians and 1 bomber owned by the ANZAC lost in Kazakhstan ANZAC win with 2 bombers remaining. Battle score for attacker is -4 Casualties for ANZAC: 1 bomber Casualties for Italians: 2 mech_infantrys Non Combat Move - ANZAC 1 bomber moved from Kazakhstan to Tsinghai 1 bomber moved from Kazakhstan to Northwest Persia 2 fighters moved from Anhwe to Tsinghai 2 fighters moved from 35 Sea Zone to Anhwe 1 tactical_bomber moved from New South Wales to Queensland 2 armour moved from Queensland to 54 Sea Zone 2 armour and 2 transports moved from 54 Sea Zone to 37 Sea Zone 2 armour moved from 37 Sea Zone to Shan State 1 submarine moved from 20 Sea Zone to 35 Sea Zone 1 aaGun and 4 infantry moved from Yunnan to Szechwan Place Units - ANZAC 1 armour, 1 fighter and 1 tactical_bomber placed in Queensland Turn Complete - ANZAC ANZAC collect 17 PUs; end with 17 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Italians : 0.33 ANZAC : 1.00
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TripleA Turn Summary: Germans round 15
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 15 Research Technology - Germans Purchase Units - Germans Germans buy 1 airfield, 1 destroyer and 21 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 bomber moved from Caucasus to Iraq Combat - Germans Strategic bombing raid in Iraq AA fire in Iraq : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in Iraq causes 0 damage total. Non Combat Move - Germans 2 armour and 3 infantry moved from Volgograd to Caucasus 1 armour and 2 mech_infantrys moved from Ukraine to Caucasus 3 armour moved from Bryansk to Caucasus 1 mech_infantry moved from Bessarabia to Ukraine 1 infantry moved from Novosibirsk to Kazakhstan 1 infantry moved from Timguska to Novosibirsk 1 infantry moved from Olgiy to Timguska 3 mech_infantrys moved from Russia to Volgograd 3 fighters moved from Novgorod to Caucasus 1 artillery and 1 infantry moved from Greater Southern Germany to Germany 2 infantry moved from France to Western Germany 4 infantry moved from Western Germany to Germany 1 aaGun moved from Western Germany to Germany 1 infantry moved from Western Germany to Germany Place Units - Germans 1 airfield placed in Caucasus 3 infantry placed in Caucasus 3 infantry placed in Volgograd 3 infantry placed in Rostov 3 infantry placed in Ukraine 3 infantry placed in Russia 6 infantry placed in Germany 1 destroyer placed in 115 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,1,4,3,2,3,6,1,6,1,2,4,2,3,6 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,1 Germans collect 60 PUs (6 lost to blockades); end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 85 PUs
Combat Hit Differential Summary :
AA fire in Iraq : : 0.83
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Yay I was planning on building in Iraq this turn, so glad that my AA shot down your bomber. It saved me damage and weakens your bomber threat.