@GeneralDisarray said in OOB: GeneralDisarray (X) vs GovZ (L+42):
@GovZ Submerge and scramble request? tJ1 scramble and submerge request.tsvg
Submerge the sub. No scramble in 35.
2 carriers
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 21
Purchase Units - Japanese
Japanese buy 2 armour, 2 carriers, 8 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
6 carriers, 2 destroyers, 12 fighters and 4 submarines moved from 37 Sea Zone to 54 Sea Zone
2 submarines moved from 34 Sea Zone to 54 Sea Zone
2 bombers moved from India to 54 Sea Zone
1 fighter moved from India to 43 Sea Zone
1 fighter moved from Japan to 35 Sea Zone
1 fighter moved from India to 42 Sea Zone
2 transports moved from 79 Sea Zone to 39 Sea Zone
2 mech_infantrys moved from India to 39 Sea Zone
2 mech_infantrys and 2 transports moved from 39 Sea Zone to 41 Sea Zone
2 mech_infantrys moved from 41 Sea Zone to Sumatra
4 fighters moved from 79 Sea Zone to Sumatra
2 carriers, 1 cruiser, 1 destroyer and 4 submarines moved from 79 Sea Zone to 41 Sea Zone
1 artillery moved from Malaya to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 artillery moved from 35 Sea Zone to Philippines
1 artillery moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 artillery moved from 17 Sea Zone to Iwo Jima
1 infantry moved from 17 Sea Zone to Iwo Jima
1 fighter moved from 6 Sea Zone to 17 Sea Zone
2 fighters moved from Japan to Iwo Jima
Combat - Japanese
Americans scrambles 3 units out of Queensland to defend against the attack in 54 Sea Zone
Battle in 43 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 43 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 17 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 17 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 35 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 35 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 41 Sea Zone
Japanese attack with 2 carriers, 1 cruiser, 1 destroyer, 4 submarines and 2 transports
Americans defend with 1 transport
1 transport owned by the Americans lost in 41 Sea Zone
Japanese roll dice for 4 submarines in 41 Sea Zone, round 2 : 1/4 hits, 1.33 expected hits
Japanese win with 2 carriers, 1 cruiser, 1 destroyer, 4 submarines and 2 transports remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Sumatra
Japanese attack with 4 fighters and 2 mech_infantrys
Americans defend with 1 infantry
Japanese roll dice for 4 fighters and 2 mech_infantrys in Sumatra, round 2 : 2/6 hits, 2.33 expected hits
Americans roll dice for 1 infantry in Sumatra, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Americans lost in Sumatra
Japanese win, taking Sumatra from Americans with 4 fighters and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Americans: 1 infantry
Battle in Philippines
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Philippines
Americans win with 1 artillery and 1 infantry remaining. Battle score for attacker is -7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Iwo Jima
Japanese attack with 1 artillery, 2 fighters and 1 infantry
Americans defend with 1 infantry
Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Iwo Jima, round 2 : 0/4 hits, 1.67 expected hits
Americans roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Iwo Jima, round 3 : 1/4 hits, 1.67 expected hits
Americans roll dice for 1 infantry in Iwo Jima, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Iwo Jima
Japanese win, taking Iwo Jima from Americans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in 54 Sea Zone
Japanese attack with 2 bombers, 6 carriers, 2 destroyers, 12 fighters and 6 submarines
Americans defend with 3 battleships, 4 carriers, 1 cruiser, 1 destroyer and 11 fighters; ANZAC defend with 2 transports
Japanese roll dice for 6 submarines in 54 Sea Zone, round 2 : 1/6 hits, 2.00 expected hits
Units damaged: 1 battleship owned by the Americans
Japanese roll dice for 2 bombers, 6 carriers, 2 destroyers and 12 fighters in 54 Sea Zone, round 2 : 6/16 hits, 8.00 expected hits
Units damaged: 4 carriers owned by the Americans and 2 battleships owned by the Americans
Americans roll dice for 3 battleships, 4 carriers, 1 cruiser, 1 destroyer, 11 fighters and 2 transports in 54 Sea Zone, round 2 : 12/20 hits, 11.50 expected hits
6 carriers owned by the Japanese lost in 54 Sea Zone
Japanese roll dice for 6 submarines in 54 Sea Zone, round 3 : 2/6 hits, 2.00 expected hits
Japanese roll dice for 2 bombers, 2 destroyers and 12 fighters in 54 Sea Zone, round 3 : 5/16 hits, 8.00 expected hits
Combat Hit Differential Summary :
Americans : 1.83
Japanese : -9.67
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 21
Purchase Units - Japanese
Japanese buy 2 armour, 2 carriers, 8 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
6 carriers, 2 destroyers, 12 fighters and 4 submarines moved from 37 Sea Zone to 54 Sea Zone
2 submarines moved from 34 Sea Zone to 54 Sea Zone
2 bombers moved from India to 54 Sea Zone
1 fighter moved from India to 43 Sea Zone
1 fighter moved from Japan to 35 Sea Zone
1 fighter moved from India to 42 Sea Zone
2 transports moved from 79 Sea Zone to 39 Sea Zone
2 mech_infantrys moved from India to 39 Sea Zone
2 mech_infantrys and 2 transports moved from 39 Sea Zone to 41 Sea Zone
2 mech_infantrys moved from 41 Sea Zone to Sumatra
4 fighters moved from 79 Sea Zone to Sumatra
2 carriers, 1 cruiser, 1 destroyer and 4 submarines moved from 79 Sea Zone to 41 Sea Zone
1 artillery moved from Malaya to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 artillery moved from 35 Sea Zone to Philippines
1 artillery moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 artillery moved from 17 Sea Zone to Iwo Jima
1 infantry moved from 17 Sea Zone to Iwo Jima
1 fighter moved from 6 Sea Zone to 17 Sea Zone
2 fighters moved from Japan to Iwo Jima
Combat - Japanese
Americans scrambles 3 units out of Queensland to defend against the attack in 54 Sea Zone
Battle in 43 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 43 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 17 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 17 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 35 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 35 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 41 Sea Zone
Japanese attack with 2 carriers, 1 cruiser, 1 destroyer, 4 submarines and 2 transports
Americans defend with 1 transport
1 transport owned by the Americans lost in 41 Sea Zone
Japanese roll dice for 4 submarines in 41 Sea Zone, round 2 : 1/4 hits, 1,33 expected hits
Japanese win with 2 carriers, 1 cruiser, 1 destroyer, 4 submarines and 2 transports remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Sumatra
Japanese attack with 4 fighters and 2 mech_infantrys
Americans defend with 1 infantry
Japanese roll dice for 4 fighters and 2 mech_infantrys in Sumatra, round 2 : 2/6 hits, 2,33 expected hits
Americans roll dice for 1 infantry in Sumatra, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Americans lost in Sumatra
Japanese win, taking Sumatra from Americans with 4 fighters and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Americans: 1 infantry
Battle in Philippines
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 0/2 hits, 0,67 expected hits
Americans roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 2/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Philippines
Americans win with 1 artillery and 1 infantry remaining. Battle score for attacker is -7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Iwo Jima
Japanese attack with 1 artillery, 2 fighters and 1 infantry
Americans defend with 1 infantry
Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Iwo Jima, round 2 : 0/4 hits, 1,67 expected hits
Americans roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Iwo Jima, round 3 : 1/4 hits, 1,67 expected hits
Americans roll dice for 1 infantry in Iwo Jima, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Iwo Jima
Japanese win, taking Iwo Jima from Americans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in 54 Sea Zone
Japanese attack with 2 bombers, 6 carriers, 2 destroyers, 12 fighters and 6 submarines
Americans defend with 3 battleships, 4 carriers, 1 cruiser, 1 destroyer and 11 fighters; ANZAC defend with 2 transports
Japanese roll dice for 6 submarines in 54 Sea Zone, round 2 : 1/6 hits, 2,00 expected hits
Units damaged: 1 battleship owned by the Americans
Japanese roll dice for 2 bombers, 6 carriers, 2 destroyers and 12 fighters in 54 Sea Zone, round 2 : 6/16 hits, 8,00 expected hits
Units damaged: 4 carriers owned by the Americans and 2 battleships owned by the Americans
Americans roll dice for 3 battleships, 4 carriers, 1 cruiser, 1 destroyer, 11 fighters and 2 transports in 54 Sea Zone, round 2 : 12/20 hits, 11,50 expected hits
6 carriers owned by the Japanese lost in 54 Sea Zone
Japanese roll dice for 6 submarines in 54 Sea Zone, round 3 : 2/6 hits, 2,00 expected hits
Japanese roll dice for 2 bombers, 2 destroyers and 12 fighters in 54 Sea Zone, round 3 : 5/16 hits, 8,00 expected hits
Americans roll dice for 3 battleships, 4 carriers, 1 cruiser, 1 destroyer, 11 fighters and 2 transports in 54 Sea Zone, round 3 : 12/20 hits, 11,50 expected hits
Combat Hit Differential Summary :
Americans : 2,33
Japanese : -9,67
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 21
Purchase Units - Japanese
Japanese buy 2 armour, 2 carriers, 8 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
6 carriers, 2 destroyers, 12 fighters and 4 submarines moved from 37 Sea Zone to 54 Sea Zone
2 submarines moved from 34 Sea Zone to 54 Sea Zone
2 bombers moved from India to 54 Sea Zone
1 fighter moved from India to 43 Sea Zone
1 fighter moved from Japan to 35 Sea Zone
1 fighter moved from India to 42 Sea Zone
2 transports moved from 79 Sea Zone to 39 Sea Zone
2 mech_infantrys moved from India to 39 Sea Zone
2 mech_infantrys and 2 transports moved from 39 Sea Zone to 41 Sea Zone
2 mech_infantrys moved from 41 Sea Zone to Sumatra
4 fighters moved from 79 Sea Zone to Sumatra
2 carriers, 1 cruiser, 1 destroyer and 4 submarines moved from 79 Sea Zone to 41 Sea Zone
1 artillery moved from Malaya to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 artillery moved from 35 Sea Zone to Philippines
1 artillery moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 artillery moved from 17 Sea Zone to Iwo Jima
1 infantry moved from 17 Sea Zone to Iwo Jima
1 fighter moved from 6 Sea Zone to 17 Sea Zone
2 fighters moved from Japan to Iwo Jima
Combat - Japanese
Americans scrambles 3 units out of Queensland to defend against the attack in 54 Sea Zone
Battle in 43 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 43 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 17 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 17 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 35 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 35 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 41 Sea Zone
Japanese attack with 2 carriers, 1 cruiser, 1 destroyer, 4 submarines and 2 transports
Americans defend with 1 transport
1 transport owned by the Americans lost in 41 Sea Zone
Japanese roll dice for 4 submarines in 41 Sea Zone, round 2 : 1/4 hits, 1.33 expected hits
Japanese win with 2 carriers, 1 cruiser, 1 destroyer, 4 submarines and 2 transports remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Sumatra
Japanese attack with 4 fighters and 2 mech_infantrys
Americans defend with 1 infantry
Japanese roll dice for 4 fighters and 2 mech_infantrys in Sumatra, round 2 : 2/6 hits, 2.33 expected hits
Americans roll dice for 1 infantry in Sumatra, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Americans lost in Sumatra
Japanese win, taking Sumatra from Americans with 4 fighters and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Americans: 1 infantry
Battle in Philippines
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Philippines
Americans win with 1 artillery and 1 infantry remaining. Battle score for attacker is -7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Iwo Jima
Japanese attack with 1 artillery, 2 fighters and 1 infantry
Americans defend with 1 infantry
Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Iwo Jima, round 2 : 0/4 hits, 1.67 expected hits
Americans roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Iwo Jima, round 3 : 1/4 hits, 1.67 expected hits
Americans roll dice for 1 infantry in Iwo Jima, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Iwo Jima
Japanese win, taking Iwo Jima from Americans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in 54 Sea Zone
Japanese attack with 2 bombers, 6 carriers, 2 destroyers, 12 fighters and 6 submarines
Americans defend with 3 battleships, 4 carriers, 1 cruiser, 1 destroyer and 11 fighters; ANZAC defend with 2 transports
Japanese roll dice for 6 submarines in 54 Sea Zone, round 2 : 1/6 hits, 2.00 expected hits
Units damaged: 1 battleship owned by the Americans
Japanese roll dice for 2 bombers, 6 carriers, 2 destroyers and 12 fighters in 54 Sea Zone, round 2 : 6/16 hits, 8.00 expected hits
Units damaged: 4 carriers owned by the Americans and 2 battleships owned by the Americans
Americans roll dice for 3 battleships, 4 carriers, 1 cruiser, 1 destroyer, 11 fighters and 2 transports in 54 Sea Zone, round 2 : 12/20 hits, 11.50 expected hits
6 carriers owned by the Japanese lost in 54 Sea Zone
Japanese roll dice for 6 submarines in 54 Sea Zone, round 3 : 2/6 hits, 2.00 expected hits
Japanese roll dice for 2 bombers, 2 destroyers and 12 fighters in 54 Sea Zone, round 3 : 5/16 hits, 8.00 expected hits
Americans roll dice for 3 battleships, 4 carriers, 1 cruiser, 1 destroyer, 11 fighters and 2 transports in 54 Sea Zone, round 3 : 12/20 hits, 11.50 expected hits
4 fighters owned by the Japanese, 1 cruiser owned by the Americans, 1 destroyer owned by the Americans, 2 destroyers owned by the Japanese, 4 carriers owned by the Americans, 6 submarines owned by the Japanese and 1 fighter owned by the Americans lost in 54 Sea Zone
Japanese roll dice for 2 bombers and 8 fighters in 54 Sea Zone, round 4 : 6/10 hits, 5.33 expected hits
Combat Hit Differential Summary :
Americans : 2.33
Japanese : -9.00
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 21
Purchase Units - Japanese
Japanese buy 2 armour, 2 carriers, 8 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
6 carriers, 2 destroyers, 12 fighters and 4 submarines moved from 37 Sea Zone to 54 Sea Zone
2 submarines moved from 34 Sea Zone to 54 Sea Zone
2 bombers moved from India to 54 Sea Zone
1 fighter moved from India to 43 Sea Zone
1 fighter moved from Japan to 35 Sea Zone
1 fighter moved from India to 42 Sea Zone
2 transports moved from 79 Sea Zone to 39 Sea Zone
2 mech_infantrys moved from India to 39 Sea Zone
2 mech_infantrys and 2 transports moved from 39 Sea Zone to 41 Sea Zone
2 mech_infantrys moved from 41 Sea Zone to Sumatra
4 fighters moved from 79 Sea Zone to Sumatra
2 carriers, 1 cruiser, 1 destroyer and 4 submarines moved from 79 Sea Zone to 41 Sea Zone
1 artillery moved from Malaya to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 artillery moved from 35 Sea Zone to Philippines
1 artillery moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 artillery moved from 17 Sea Zone to Iwo Jima
1 infantry moved from 17 Sea Zone to Iwo Jima
1 fighter moved from 6 Sea Zone to 17 Sea Zone
2 fighters moved from Japan to Iwo Jima
Combat - Japanese
Americans scrambles 3 units out of Queensland to defend against the attack in 54 Sea Zone
Battle in 43 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 43 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 17 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 17 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 35 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 35 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 41 Sea Zone
Japanese attack with 2 carriers, 1 cruiser, 1 destroyer, 4 submarines and 2 transports
Americans defend with 1 transport
1 transport owned by the Americans lost in 41 Sea Zone
Japanese roll dice for 4 submarines in 41 Sea Zone, round 2 : 1/4 hits, 1,33 expected hits
Japanese win with 2 carriers, 1 cruiser, 1 destroyer, 4 submarines and 2 transports remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Sumatra
Japanese attack with 4 fighters and 2 mech_infantrys
Americans defend with 1 infantry
Japanese roll dice for 4 fighters and 2 mech_infantrys in Sumatra, round 2 : 2/6 hits, 2,33 expected hits
Americans roll dice for 1 infantry in Sumatra, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Americans lost in Sumatra
Japanese win, taking Sumatra from Americans with 4 fighters and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Americans: 1 infantry
Battle in Philippines
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 0/2 hits, 0,67 expected hits
Americans roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 2/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Philippines
Americans win with 1 artillery and 1 infantry remaining. Battle score for attacker is -7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Iwo Jima
Japanese attack with 1 artillery, 2 fighters and 1 infantry
Americans defend with 1 infantry
Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Iwo Jima, round 2 : 0/4 hits, 1,67 expected hits
Americans roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Iwo Jima, round 3 : 1/4 hits, 1,67 expected hits
Americans roll dice for 1 infantry in Iwo Jima, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Iwo Jima
Japanese win, taking Iwo Jima from Americans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in 54 Sea Zone
Japanese attack with 2 bombers, 6 carriers, 2 destroyers, 12 fighters and 6 submarines
Americans defend with 3 battleships, 4 carriers, 1 cruiser, 1 destroyer and 11 fighters; ANZAC defend with 2 transports
Japanese roll dice for 6 submarines in 54 Sea Zone, round 2 : 1/6 hits, 2,00 expected hits
Units damaged: 1 battleship owned by the Americans
Japanese roll dice for 2 bombers, 6 carriers, 2 destroyers and 12 fighters in 54 Sea Zone, round 2 : 6/16 hits, 8,00 expected hits
Units damaged: 4 carriers owned by the Americans and 2 battleships owned by the Americans
Americans roll dice for 3 battleships, 4 carriers, 1 cruiser, 1 destroyer, 11 fighters and 2 transports in 54 Sea Zone, round 2 : 12/20 hits, 11,50 expected hits
6 carriers owned by the Japanese lost in 54 Sea Zone
Japanese roll dice for 6 submarines in 54 Sea Zone, round 3 : 2/6 hits, 2,00 expected hits
Japanese roll dice for 2 bombers, 2 destroyers and 12 fighters in 54 Sea Zone, round 3 : 5/16 hits, 8,00 expected hits
Americans roll dice for 3 battleships, 4 carriers, 1 cruiser, 1 destroyer, 11 fighters and 2 transports in 54 Sea Zone, round 3 : 12/20 hits, 11,50 expected hits
4 fighters owned by the Japanese, 1 cruiser owned by the Americans, 1 destroyer owned by the Americans, 2 destroyers owned by the Japanese, 4 carriers owned by the Americans, 6 submarines owned by the Japanese and 1 fighter owned by the Americans lost in 54 Sea Zone
Japanese roll dice for 2 bombers and 8 fighters in 54 Sea Zone, round 4 : 6/10 hits, 5,33 expected hits
Americans roll dice for 3 battleships, 10 fighters and 2 transports in 54 Sea Zone, round 4 : 10/13 hits, 8,67 expected hits
8 fighters owned by the Japanese, 2 bombers owned by the Japanese and 6 fighters owned by the Americans lost in 54 Sea Zone
Americans win with 3 battleships, 4 fighters and 2 transports remaining. Battle score for attacker is -138
Casualties for Japanese: 2 bombers, 6 carriers, 2 destroyers, 12 fighters and 6 submarines
Casualties for Americans: 4 carriers, 1 cruiser, 1 destroyer and 7 fighters
Moving scrambled unit from 54 Sea Zone back to originating territory: Queensland
Moving scrambled unit from 54 Sea Zone back to originating territory: Queensland
Moving scrambled unit from 54 Sea Zone back to originating territory: Queensland
1 fighter owned by the Americans forced to land in Queensland
Non Combat Move - Japanese
Combat Hit Differential Summary :
Americans : 3,67
Japanese : -9,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 21
Purchase Units - Japanese
Japanese buy 2 armour, 2 carriers, 8 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
6 carriers, 2 destroyers, 12 fighters and 4 submarines moved from 37 Sea Zone to 54 Sea Zone
2 submarines moved from 34 Sea Zone to 54 Sea Zone
2 bombers moved from India to 54 Sea Zone
1 fighter moved from India to 43 Sea Zone
1 fighter moved from Japan to 35 Sea Zone
1 fighter moved from India to 42 Sea Zone
2 transports moved from 79 Sea Zone to 39 Sea Zone
2 mech_infantrys moved from India to 39 Sea Zone
2 mech_infantrys and 2 transports moved from 39 Sea Zone to 41 Sea Zone
2 mech_infantrys moved from 41 Sea Zone to Sumatra
4 fighters moved from 79 Sea Zone to Sumatra
2 carriers, 1 cruiser, 1 destroyer and 4 submarines moved from 79 Sea Zone to 41 Sea Zone
1 artillery moved from Malaya to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 artillery moved from 35 Sea Zone to Philippines
1 artillery moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 artillery moved from 17 Sea Zone to Iwo Jima
1 infantry moved from 17 Sea Zone to Iwo Jima
1 fighter moved from 6 Sea Zone to 17 Sea Zone
2 fighters moved from Japan to Iwo Jima
Combat - Japanese
Americans scrambles 3 units out of Queensland to defend against the attack in 54 Sea Zone
Battle in 43 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 43 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 17 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 17 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 35 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 35 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 41 Sea Zone
Japanese attack with 2 carriers, 1 cruiser, 1 destroyer, 4 submarines and 2 transports
Americans defend with 1 transport
1 transport owned by the Americans lost in 41 Sea Zone
Japanese roll dice for 4 submarines in 41 Sea Zone, round 2 : 1/4 hits, 1.33 expected hits
Japanese win with 2 carriers, 1 cruiser, 1 destroyer, 4 submarines and 2 transports remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Sumatra
Japanese attack with 4 fighters and 2 mech_infantrys
Americans defend with 1 infantry
Japanese roll dice for 4 fighters and 2 mech_infantrys in Sumatra, round 2 : 2/6 hits, 2.33 expected hits
Americans roll dice for 1 infantry in Sumatra, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Americans lost in Sumatra
Japanese win, taking Sumatra from Americans with 4 fighters and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Americans: 1 infantry
Battle in Philippines
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Philippines
Americans win with 1 artillery and 1 infantry remaining. Battle score for attacker is -7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Iwo Jima
Japanese attack with 1 artillery, 2 fighters and 1 infantry
Americans defend with 1 infantry
Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Iwo Jima, round 2 : 0/4 hits, 1.67 expected hits
Americans roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Iwo Jima, round 3 : 1/4 hits, 1.67 expected hits
Americans roll dice for 1 infantry in Iwo Jima, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Iwo Jima
Japanese win, taking Iwo Jima from Americans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in 54 Sea Zone
Japanese attack with 2 bombers, 6 carriers, 2 destroyers, 12 fighters and 6 submarines
Americans defend with 3 battleships, 4 carriers, 1 cruiser, 1 destroyer and 11 fighters; ANZAC defend with 2 transports
Japanese roll dice for 6 submarines in 54 Sea Zone, round 2 : 1/6 hits, 2.00 expected hits
Units damaged: 1 battleship owned by the Americans
Japanese roll dice for 2 bombers, 6 carriers, 2 destroyers and 12 fighters in 54 Sea Zone, round 2 : 6/16 hits, 8.00 expected hits
Units damaged: 4 carriers owned by the Americans and 2 battleships owned by the Americans
Americans roll dice for 3 battleships, 4 carriers, 1 cruiser, 1 destroyer, 11 fighters and 2 transports in 54 Sea Zone, round 2 : 12/20 hits, 11.50 expected hits
6 carriers owned by the Japanese lost in 54 Sea Zone
Japanese roll dice for 6 submarines in 54 Sea Zone, round 3 : 2/6 hits, 2.00 expected hits
Japanese roll dice for 2 bombers, 2 destroyers and 12 fighters in 54 Sea Zone, round 3 : 5/16 hits, 8.00 expected hits
Americans roll dice for 3 battleships, 4 carriers, 1 cruiser, 1 destroyer, 11 fighters and 2 transports in 54 Sea Zone, round 3 : 12/20 hits, 11.50 expected hits
4 fighters owned by the Japanese, 1 cruiser owned by the Americans, 1 destroyer owned by the Americans, 2 destroyers owned by the Japanese, 4 carriers owned by the Americans, 6 submarines owned by the Japanese and 1 fighter owned by the Americans lost in 54 Sea Zone
Japanese roll dice for 2 bombers and 8 fighters in 54 Sea Zone, round 4 : 6/10 hits, 5.33 expected hits
Americans roll dice for 3 battleships, 10 fighters and 2 transports in 54 Sea Zone, round 4 : 10/13 hits, 8.67 expected hits
8 fighters owned by the Japanese, 2 bombers owned by the Japanese and 6 fighters owned by the Americans lost in 54 Sea Zone
Americans win with 3 battleships, 4 fighters and 2 transports remaining. Battle score for attacker is -138
Casualties for Japanese: 2 bombers, 6 carriers, 2 destroyers, 12 fighters and 6 submarines
Casualties for Americans: 4 carriers, 1 cruiser, 1 destroyer and 7 fighters
Moving scrambled unit from 54 Sea Zone back to originating territory: Queensland
Moving scrambled unit from 54 Sea Zone back to originating territory: Queensland
Moving scrambled unit from 54 Sea Zone back to originating territory: Queensland
1 fighter owned by the Americans forced to land in Queensland
Non Combat Move - Japanese
4 fighters could not land in Sumatra and were removed
1 fighter moved from 42 Sea Zone to 37 Sea Zone
1 fighter moved from 43 Sea Zone to 37 Sea Zone
1 fighter moved from 35 Sea Zone to 36 Sea Zone
2 fighters moved from Iwo Jima to 6 Sea Zone
1 fighter moved from 17 Sea Zone to Japan
2 armour and 4 mech_infantrys moved from Burma to West India
1 mech_infantry moved from India to West India
3 mech_infantrys moved from Malaya to Burma
3 mech_infantrys moved from French Indo China to Burma
1 infantry moved from Yunnan to French Indo China
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Anhwe to Kweichow
1 mech_infantry moved from Suiyuyan to Jehol
1 armour moved from Suiyuyan to Jehol
1 mech_infantry moved from Hopei to Jehol
1 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Hunan
1 mech_infantry moved from Hunan to Jehol
3 infantry moved from Shantung to Anhwe
Place Units - Japanese
1 carrier placed in 36 Sea Zone
1 carrier placed in 37 Sea Zone
Turning on Edit Mode
EDIT: Adding units owned by Japanese to 41 Sea Zone: 4 fighters
EDIT: Turning off Edit Mode
1 submarine and 1 transport placed in 6 Sea Zone
1 transport placed in 36 Sea Zone
2 armour and 1 infantry placed in Shantung
2 infantry placed in Japan
3 infantry placed in India
1 infantry placed in French Indo China
1 infantry placed in Malaya
Japanese undo move 8.
1 infantry placed in Malaya
Turn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Americans : 3.67
Japanese : -9.00
That might be the most wild dice swing I’ve seen in a long time.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 21
Purchase Units - Americans
Americans buy 1 aaGun, 5 carriers and 2 infantry; Remaining resources: 4 PUs;
Combat Move - Americans
3 units repaired.
1 armour moved from Soviet Far East to Sakha
Russians take Siberia from Japanese
Russians take Sakha from Japanese
1 fighter moved from Caroline Islands to 17 Sea Zone
1 transport moved from 3 Sea Zone to 9 Sea Zone
1 fighter moved from Queensland to 35 Sea Zone
1 bomber moved from Norway to Germany
1 bomber moved from Norway to Western Germany
Combat - Americans
Strategic bombing raid in Western Germany
AA fire in Western Germany : 1/1 hits, 0,17 expected hits
1 bomber killed by AA
Bombing raid in Western Germany causes 0 damage total.
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits, 0,17 expected hits
Bombing raid in Germany rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in Germany causes 5 damage total.
Battle in 17 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 17 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 35 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 35 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - Americans
5 fighters and 5 tactical_bombers moved from Norway to Novgorod
1 bomber moved from Germany to Novgorod
2 armour moved from Urals to Kansu
1 fighter moved from 35 Sea Zone to Philippines
8 fighters moved from Queensland to Philippines
1 fighter moved from Queensland to Philippines
1 fighter moved from 17 Sea Zone to 31 Sea Zone
1 carrier moved from 26 Sea Zone to 31 Sea Zone
1 fighter moved from 26 Sea Zone to 31 Sea Zone
1 fighter moved from 26 Sea Zone to Wake Island
1 fighter moved from Queensland to Wake Island
1 fighter moved from Queensland to Wake Island
1 destroyer moved from 26 Sea Zone to 31 Sea Zone
3 fighters moved from Queensland to Caroline Islands
3 battleships moved from 54 Sea Zone to 31 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 31 Sea Zone
1 artillery and 1 infantry moved from 31 Sea Zone to Wake Island
7 submarines moved from 10 Sea Zone to 31 Sea Zone
1 fighter moved from Caroline Islands to Hawaiian Islands
1 bomber moved from Eastern United States to United Kingdom
3 fighters moved from Queensland to Philippines
2 fighters moved from Caroline Islands to Philippines
Place Units - Americans
5 carriers placed in 10 Sea Zone
1 aaGun and 2 infantry placed in Norway
Turn Complete - Americans
Americans collect 59 PUs; end with 63 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Combat Hit Differential Summary :
AA fire in Western Germany : : 0,83
AA fire in Germany : : -0,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 21
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 1 PU; end with 2 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 21
Purchase Units - British
British buy 2 armour, 1 mech_infantry and 3 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - British
3 artilleries, 4 fighters and 6 infantry moved from Persia to Eastern Persia
3 artilleries moved from Iraq to Persia
1 fighter and 1 tactical_bomber moved from Iraq to Eastern Persia
3 fighters and 1 tactical_bomber moved from Egypt to Eastern Persia
3 mech_infantrys moved from Egypt to Iraq
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 submarine moved from 98 Sea Zone to 92 Sea Zone
4 artilleries and 6 infantry moved from Karelia to Novgorod
Non Combat Move - British
Place Units - British
2 armour and 1 mech_infantry placed in Persia
3 tactical_bombers placed in Iraq
Turn Complete - British
British collect 38 PUs; end with 38 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
@Shin-Ji said in Giallo (Allies +2) vs Shin_Ji BM Round 2:
That might be the most wild dice swing I’ve seen in a long time.
An expensive one, couldn’t have hoped for this result
Gods of earth and air! I hadn’t even looked at the TUV of the battle. yikes!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 21
Purchase Units - Italians
Italians buy 1 destroyer and 1 fighter; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 2 infantry moved from Romania to Bessarabia
1 infantry moved from Yugoslavia to Romania
2 infantry moved from Bulgaria to Romania
1 armour moved from West India to India
Combat - Italians
Battle in Bessarabia
Italians attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Italians roll dice for 1 artillery and 2 infantry in Bessarabia, round 2 : 2/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bessarabia
Italians win, taking Bessarabia from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
Place Units - Italians
1 destroyer placed in 97 Sea Zone
1 fighter placed in Southern Italy
Turn Complete - Italians
Italians collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :
Italians : 1.17
Russians : -0.33
@Shin-Ji said in Giallo (Allies +2) vs Shin_Ji BM Round 2:
Gods of earth and air! I hadn’t even looked at the TUV of the battle. yikes!
Haha:)
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 21
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 transports; Remaining resources: 2 PUs;
Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Guam
2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
Combat - ANZAC
Battle in Guam
Battle in Celebes
Non Combat Move - ANZAC
1 infantry moved from Queensland to New South Wales
2 infantry moved from Queensland to New South Wales
Place Units - ANZAC
1 artillery placed in New South Wales
2 transports placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 19 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 21
Combat Move - French
1 fighter moved from Gibraltar to Norway
1 destroyer moved from 92 Sea Zone to 98 Sea Zone
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 22
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 3 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 armour and 2 infantry moved from Baltic States to 115 Sea Zone
2 armour, 2 infantry and 2 transports moved from 115 Sea Zone to 113 Sea Zone
2 armour and 2 infantry moved from 113 Sea Zone to Norway
4 fighters moved from 115 Sea Zone to Norway
1 battleship, 4 carriers, 1 cruiser and 1 destroyer moved from 115 Sea Zone to 113 Sea Zone
2 bombers moved from Western Germany to Norway
2 fighters moved from Southern Italy to Norway
1 infantry moved from Baltic States to Belarus
Germans take Belarus from Russians
1 mech_infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
2 mech_infantrys moved from Eastern Poland to Bessarabia
7 infantry moved from Yugoslavia to Romania
1 armour and 10 mech_infantrys moved from Greece to Romania
7 mech_infantrys moved from Eastern Poland to Baltic States
10 mech_infantrys moved from Western Germany to Poland
3 mech_infantrys moved from France to Germany
Combat - Germans
Battle in Norway
Germans attack with 2 armour, 2 bombers, 6 fighters and 2 infantry
French defend with 1 fighter; Americans defend with 1 aaGun, 1 airfield, 1 factory_minor and 5 infantry
AA fire in Norway : 1/3 hits, 0.50 expected hits
1 fighter owned by the Germans lost in Norway
Germans roll dice for 1 battleship and 1 cruiser in Norway, round 2 : 1/2 hits, 1.17 expected hits
Germans roll dice for 2 armour, 2 bombers, 5 fighters and 2 infantry in Norway, round 2 : 8/11 hits, 5.17 expected hits
Americans roll dice for 1 aaGun, 1 fighter and 5 infantry in Norway, round 2 : 4/6 hits, 2.33 expected hits
1 aaGun owned by the Americans, 1 fighter owned by the Germans, 2 infantry owned by the Germans, 1 armour owned by the Germans, 5 infantry owned by the Americans and 1 fighter owned by the French lost in Norway
Germans win, taking Norway from Americans with 1 armour, 2 bombers and 4 fighters remaining. Battle score for attacker is -2
Casualties for Germans: 1 armour, 2 fighters and 2 infantry
Casualties for Americans: 1 aaGun and 5 infantry
Casualties for French: 1 fighter
Non Combat Move - Germans
1 fighter moved from Norway to Western Germany
1 fighter moved from Norway to Western Germany
1 fighter moved from Norway to Western Germany
1 fighter moved from Norway to 113 Sea Zone
1 bomber moved from Norway to Western Germany
1 bomber moved from Norway to Western Germany
Place Units - Germans
1 artillery, 3 infantry and 6 mech_infantrys placed in Western Germany
1 mech_infantry placed in Greece
Turn Complete - Germans
Germans collect 47 PUs; end with 47 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Combat Hit Differential Summary :
Germans : 2.67
AA fire in Norway : : 0.50
Americans : 1.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 22
Purchase Units - Russians
Russians buy 2 artilleries, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Yakut S.S.R. to Buryatia
Russians take Buryatia from Japanese
1 infantry moved from Novosibirsk to Tsinghai
1 mech_infantry moved from Volgograd to Tsinghai
4 artilleries and 8 infantry moved from Novgorod to Belarus
2 infantry moved from Ukraine to Western Ukraine
1 artillery moved from Bryansk to Western Ukraine
5 artilleries, 15 infantry and 4 mech_infantrys moved from Bryansk to Belarus
2 infantry moved from Russia to Bryansk
1 armour and 1 mech_infantry moved from Volgograd to Sikang
1 infantry moved from Archangel to Belarus
Combat - Russians
Battle in Tsinghai
Russians attack with 1 infantry and 1 mech_infantry
Japanese defend with 1 mech_infantry
Russians roll dice for 1 infantry and 1 mech_infantry in Tsinghai, round 2 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 mech_infantry in Tsinghai, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Tsinghai
Russians roll dice for 1 mech_infantry in Tsinghai, round 3 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 mech_infantry in Tsinghai, round 3 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Russians lost in Tsinghai
Japanese win with 1 mech_infantry remaining. Battle score for attacker is -7
Casualties for Russians: 1 infantry and 1 mech_infantry
Battle in Western Ukraine
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 : 0/3 hits, 0,83 expected hits
Germans roll dice for 1 mech_infantry in Western Ukraine, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 3 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 mech_infantry in Western Ukraine, round 3 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Battle in Belarus
Russians attack with 9 artilleries, 24 infantry and 4 mech_infantrys
Germans defend with 1 infantry
Russians roll dice for 9 artilleries, 24 infantry and 4 mech_infantrys in Belarus, round 2 : 7/37 hits, 9,17 expected hits
Germans roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 9 artilleries, 23 infantry and 4 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Sikang
Russians attack with 1 armour and 1 mech_infantry
Japanese defend with 1 mech_infantry
Russians roll dice for 1 armour and 1 mech_infantry in Sikang, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 mech_infantry in Sikang, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Sikang
Russians win, taking Sikang from Japanese with 1 armour remaining. Battle score for attacker is 0
Casualties for Russians: 1 mech_infantry
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Russians
1 artillery and 2 infantry moved from Samara to Kazakhstan
1 aaGun moved from Ukraine to Bryansk
2 aaGuns moved from Novgorod to Belarus
1 armour and 2 mech_infantrys moved from Novgorod to Finland
Place Units - Russians
2 artilleries, 5 infantry and 3 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 34 PUs; end with 34 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Combat Hit Differential Summary :
Germans : 1,00
Russians : -2,83
Japanese : 2,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 22
Purchase Units - Japanese
Japanese buy 5 artilleries, 3 fighters and 7 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 mech_infantry moved from Sumatra to 41 Sea Zone
1 mech_infantry and 2 transports moved from 41 Sea Zone to 37 Sea Zone
2 infantry moved from Malaya to 37 Sea Zone
2 infantry, 1 mech_infantry and 2 transports moved from 37 Sea Zone to 43 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
3 infantry and 1 mech_infantry moved from 43 Sea Zone to Borneo
1 submarine moved from 41 Sea Zone to 42 Sea Zone
1 submarine moved from 41 Sea Zone to 44 Sea Zone
4 fighters moved from 41 Sea Zone to Borneo
2 fighters moved from 37 Sea Zone to Borneo
1 fighter moved from 36 Sea Zone to Borneo
1 armour and 3 mech_infantrys moved from Jehol to Amur
2 armour moved from Shantung to Manchuria
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Hopei to Shensi
1 infantry moved from Shensi to Tsinghai
1 infantry moved from Kweichow to Shensi
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Anhwe to Chahar
1 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Shantung to Anhwe
1 mech_infantry moved from Burma to Yunnan
2 armour and 5 mech_infantrys moved from West India to Burma
1 submarine moved from 6 Sea Zone to 9 Sea Zone
1 fighter moved from 6 Sea Zone to 21 Sea Zone
Combat - Japanese
Battle in 9 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 9 Sea Zone
Japanese roll dice for 1 submarine in 9 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 21 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 21 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Borneo
Japanese attack with 7 fighters, 3 infantry and 1 mech_infantry
Americans defend with 1 artillery and 1 infantry
Japanese roll dice for 7 fighters, 3 infantry and 1 mech_infantry in Borneo, round 2 : 5/11 hits, 4.17 expected hits
Americans roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Borneo
Japanese win, taking Borneo from Americans with 7 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Non Combat Move - Japanese
1 carrier moved from 37 Sea Zone to 43 Sea Zone
2 carriers, 1 cruiser, 1 destroyer and 2 submarines moved from 41 Sea Zone to 43 Sea Zone
1 carrier moved from 36 Sea Zone to 43 Sea Zone
7 fighters moved from Borneo to 43 Sea Zone
1 fighter moved from Japan to 6 Sea Zone
1 fighter moved from 21 Sea Zone to 6 Sea Zone
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 artillery moved from Iwo Jima to 17 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Japan
1 artillery moved from 6 Sea Zone to Japan
Place Units - Japanese
3 fighters placed in Japan
3 infantry placed in Shantung
1 artillery and 2 infantry placed in French Indo China
1 artillery and 2 infantry placed in Malaya
3 artilleries placed in India
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Burma: 5 mech_infantrys
EDIT: Adding units owned by Japanese to India: 5 mech_infantrys
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Americans : 0.33
Japanese : 1.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 22
Purchase Units - Americans
Americans buy 2 artilleries, 3 carriers, 1 destroyer, 2 infantry and 2 transports; Remaining resources: 9 PUs;
Combat Move - Americans
1 destroyer moved from 26 Sea Zone to 9 Sea Zone
3 fighters moved from Hawaiian Islands to 9 Sea Zone
1 fighter moved from Hawaiian Islands to Midway
3 battleships moved from 31 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from Wake Island to 31 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 31 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from 25 Sea Zone to Midway
2 fighters moved from 31 Sea Zone to Midway
1 fighter moved from Wake Island to Midway
1 armour moved from Sakha to Buryatia
1 armour moved from Buryatia to Yakut S.S.R.
2 armour moved from Kansu to Tsinghai
1 bomber moved from Novgorod to Tsinghai
1 bomber moved from United Kingdom to Norway
1 tactical_bomber moved from Novgorod to Norway
Combat - Americans
Battle in Norway
Americans attack with 1 bomber and 1 tactical_bomber
Germans defend with 1 airfield, 1 armour and 1 factory_minor
Americans roll dice for 1 bomber and 1 tactical_bomber in Norway, round 2 : 1/2 hits, 1,17 expected hits
Germans roll dice for 1 armour in Norway, round 2 : 1/1 hits, 0,50 expected hits
1 tactical_bomber owned by the Americans and 1 armour owned by the Germans lost in Norway
Americans win with 1 bomber remaining. Battle score for attacker is -5
Casualties for Americans: 1 tactical_bomber
Casualties for Germans: 1 armour
Battle in 9 Sea Zone
Americans attack with 1 destroyer and 3 fighters
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 3 fighters in 9 Sea Zone, round 2 : 3/4 hits, 1,83 expected hits
Japanese roll dice for 1 submarine in 9 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Japanese lost in 9 Sea Zone
Americans win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Tsinghai
Americans attack with 2 armour and 1 bomber
Japanese defend with 1 infantry and 1 mech_infantry
Americans roll dice for 2 armour and 1 bomber in Tsinghai, round 2 : 1/3 hits, 1,67 expected hits
Japanese roll dice for 1 infantry and 1 mech_infantry in Tsinghai, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Japanese lost in Tsinghai
Americans roll dice for 2 armour and 1 bomber in Tsinghai, round 3 : 1/3 hits, 1,67 expected hits
Japanese roll dice for 1 mech_infantry in Tsinghai, round 3 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in Tsinghai
Americans win, taking Tsinghai from Japanese with 2 armour and 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry and 1 mech_infantry
Battle in Midway
Americans attack with 1 artillery, 4 fighters and 1 infantry
Japanese defend with 1 airfield, 1 infantry and 1 mech_infantry
Americans roll dice for 2 battleships in Midway, round 2 : 2/2 hits, 1,33 expected hits
Japanese roll dice for 1 infantry and 1 mech_infantry in Midway, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Midway
Americans win, taking Midway from Japanese with 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry and 1 mech_infantry
Non Combat Move - Americans
3 fighters moved from Caroline Islands to Philippines
3 fighters moved from 9 Sea Zone to 25 Sea Zone
2 carriers moved from 10 Sea Zone to 25 Sea Zone
1 fighter moved from Midway to 25 Sea Zone
3 fighters moved from Midway to 26 Sea Zone
3 carriers moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
2 fighters moved from Wake Island to 25 Sea Zone
1 carrier moved from 31 Sea Zone to 25 Sea Zone
3 submarines moved from 31 Sea Zone to 26 Sea Zone
1 destroyer moved from 31 Sea Zone to 26 Sea Zone
1 submarine moved from 31 Sea Zone to 25 Sea Zone
3 submarines moved from 31 Sea Zone to 26 Sea Zone
1 bomber moved from Norway to Belarus
4 artilleries, 5 fighters, 3 infantry and 4 tactical_bombers moved from Novgorod to Belarus
1 bomber moved from Tsinghai to Eastern Persia
Place Units - Americans
3 carriers, 1 destroyer and 2 transports placed in 10 Sea Zone
2 artilleries and 2 infantry placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 61 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Combat Hit Differential Summary :
Germans : 0,50
Americans : 0,33
Japanese : -1,83