Desert Admiral (Axis) vs FMRommel (Allies+16)

  • '19 '17

    Testing Forum poster

    Test summary from TripleA, engine version: 1.9, time: 7:29:25 AM
    Savegame

  • '19 '17

    TripleA Turn Summary: Italians round 11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 11
    
        Purchase Units - Italians
            Italians repair damage of 6x factory_minor; Remaining resources: 6 PUs; 
            Italians buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 mech_infantrys moved from Bulgaria to Bessarabia
            1 fighter moved from Rostov to Southern Italy
            1 mech_infantry moved from Southern Italy to Yugoslavia
    
        Combat - Italians
            Italians creates battle in territory 97 Sea Zone
    
        Non Combat Move - Italians
    
        Place Units - Italians
            2 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 9
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,4
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,4,6,6,6,2,3
            Italians collect 9 PUs (9 lost to blockades); end with 9 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 2023 '22 '21 '20 '19

    TripleA Move Summary: ANZAC round 11

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 11
    
        Purchase Units - ANZAC
            ANZAC buy 1 bomber, 1 destroyer and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 bomber moved from Kansu to Shantung
            3 fighters moved from Kweichow to Shantung
            1 bomber and 2 fighters moved from Hunan to Kiangsu
            1 fighter moved from Kweichow to Kiangsu
    

    Savegame

  • 2024 2023 '22 '21 '20 '19

    Intercept? ANZ bombing Japan I.C.'s in Shant & Kiang with 1 bomber & 3 fighters each. You can intercept with 3 fighters in Shant and 2 in Kiang.

  • 2024 2023 '22 '21 '20 '19

    Testing Forum poster

    Test summary from TripleA, engine version: 1.9, time: 6:45:39 PM
    Savegame

  • 2024 2023 '22 '21 '20 '19

    TripleA Turn Summary: ANZAC round 11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 11
    
        Purchase Units - ANZAC
            ANZAC buy 1 bomber, 1 destroyer and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 bomber moved from Kansu to Shantung
            3 fighters moved from Kweichow to Shantung
            1 bomber and 2 fighters moved from Hunan to Kiangsu
            1 fighter moved from Kweichow to Kiangsu
    
        Combat - ANZAC
            Air Battle in Kiangsu
                ANZAC attacks with 4 units heading to Kiangsu
                Air Battle is over, the remaining bombers go on to their targets
            Air Battle in Shantung
                ANZAC attacks with 4 units heading to Shantung
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Kiangsu
                    AA fire in Kiangsu : 0/1 hits, 0.17 expected hits
                Bombing raid in Kiangsu rolls: 4 and causes: 4 damage to unit: factory_minor
                Bombing raid in Kiangsu causes 4 damage total. 
            Strategic bombing raid in Shantung
                    AA fire in Shantung : 1/1 hits, 0.17 expected hits
                1 bomber killed by AA
                Bombing raid in Shantung causes 0 damage total. 
            Cleaning up after air battles
    
        Non Combat Move - ANZAC
            1 fighter moved from Queensland to 35 Sea Zone
            1 fighter moved from Philippines to 35 Sea Zone
            1 bomber moved from Queensland to Hunan
            1 bomber moved from Kiangsu to Kweichow
            2 infantry moved from 37 Sea Zone to Shan State
            1 aaGun and 1 infantry moved from Shan State to Yunnan
            1 transport moved from 37 Sea Zone to 42 Sea Zone
            2 infantry moved from Java to 42 Sea Zone
            2 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
            2 infantry moved from 37 Sea Zone to Shan State
            3 fighters moved from Shantung to Kweichow
            2 fighters moved from Kiangsu to Hunan
            1 fighter moved from Kiangsu to Kweichow
    
        Place Units - ANZAC
            1 destroyer and 2 submarines placed in 54 Sea Zone
            1 bomber placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 17 PUs; end with 17 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    AA fire in Shantung : : 0.83
    AA fire in Kiangsu : : -0.17
    

    Savegame

  • 2024 2023 '22 '21 '20 '19

    Well now you can say you shot down another bomber. Again, 50% casualty rate and low dice damage. But I built replacements.

  • 2024 2023 '22 '21 '20 '19

    TripleA Turn Summary: French round 11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 11
    
        Purchase Units - ANZAC
            ANZAC buy 1 bomber, 1 destroyer and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 bomber moved from Kansu to Shantung
            3 fighters moved from Kweichow to Shantung
            1 bomber and 2 fighters moved from Hunan to Kiangsu
            1 fighter moved from Kweichow to Kiangsu
    
        Combat - ANZAC
            Air Battle in Kiangsu
                ANZAC attacks with 4 units heading to Kiangsu
                Air Battle is over, the remaining bombers go on to their targets
            Air Battle in Shantung
                ANZAC attacks with 4 units heading to Shantung
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Kiangsu
                    AA fire in Kiangsu : 0/1 hits, 0.17 expected hits
                Bombing raid in Kiangsu rolls: 4 and causes: 4 damage to unit: factory_minor
                Bombing raid in Kiangsu causes 4 damage total. 
            Strategic bombing raid in Shantung
                    AA fire in Shantung : 1/1 hits, 0.17 expected hits
                1 bomber killed by AA
                Bombing raid in Shantung causes 0 damage total. 
            Cleaning up after air battles
    
        Non Combat Move - ANZAC
            1 fighter moved from Queensland to 35 Sea Zone
            1 fighter moved from Philippines to 35 Sea Zone
            1 bomber moved from Queensland to Hunan
            1 bomber moved from Kiangsu to Kweichow
            2 infantry moved from 37 Sea Zone to Shan State
            1 aaGun and 1 infantry moved from Shan State to Yunnan
            1 transport moved from 37 Sea Zone to 42 Sea Zone
            2 infantry moved from Java to 42 Sea Zone
            2 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
            2 infantry moved from 37 Sea Zone to Shan State
            3 fighters moved from Shantung to Kweichow
            2 fighters moved from Kiangsu to Hunan
            1 fighter moved from Kiangsu to Kweichow
    
        Place Units - ANZAC
            1 destroyer and 2 submarines placed in 54 Sea Zone
            1 bomber placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 17 PUs; end with 17 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
    
        Combat Move - French
            2 infantry moved from Iraq to Northwest Persia
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    AA fire in Shantung : : 0.83
    AA fire in Kiangsu : : -0.17
    

    Savegame

  • '19 '17

    TripleA Turn Summary: Germans round 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 12
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 6 armour, 3 artilleries, 3 fighters, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            3 infantry moved from Rostov to Caucasus
            4 bombers moved from Western Germany to Caucasus
            1 infantry moved from Yakut S.S.R. to Dzavhan
                  Germans take Dzavhan from Russians
            1 infantry moved from Olgiy to Tsagaan Olom
                  Germans take Tsagaan Olom from Russians
            1 infantry moved from Timguska to Olgiy
            1 infantry moved from Novosibirsk to Timguska
            1 mech_infantry moved from Russia to Novosibirsk
            1 mech_infantry moved from Volgograd to Kazakhstan
            5 tactical_bombers moved from Volgograd to Turkmenistan
            1 mech_infantry moved from Sikang to Turkmenistan
            1 submarine moved from 113 Sea Zone to 115 Sea Zone
            4 destroyers moved from 113 Sea Zone to 115 Sea Zone
            1 tactical_bomber moved from 113 Sea Zone to 115 Sea Zone
            2 carriers moved from 113 Sea Zone to 115 Sea Zone
    
        Combat - Germans
            Battle in 115 Sea Zone
                Germans attack with 2 carriers, 4 destroyers, 1 submarine and 1 tactical_bomber
                Russians defend with 1 submarine
                    Germans roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 carriers, 4 destroyers and 1 tactical_bomber in 115 Sea Zone, round 2 : 3/5 hits, 1.83 expected hits
                    Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Russians lost in 115 Sea Zone
                Germans win with 2 carriers, 4 destroyers, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Russians: 1 submarine
            Battle in Turkmenistan
                Germans attack with 1 mech_infantry and 5 tactical_bombers
                British defend with 1 mech_infantry
                    Germans roll dice for 1 mech_infantry and 5 tactical_bombers in Turkmenistan, round 2 : 3/6 hits, 2.67 expected hits
                    British roll dice for 1 mech_infantry in Turkmenistan, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Turkmenistan
                Germans win, taking Turkmenistan from British with 1 mech_infantry and 5 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
            Battle in Caucasus
                Germans attack with 4 bombers and 3 infantry
                British defend with 1 mech_infantry
                    Germans roll dice for 4 bombers and 3 infantry in Caucasus, round 2 : 4/7 hits, 3.17 expected hits
                    British roll dice for 1 mech_infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Caucasus
                Germans win, taking Caucasus from British with 4 bombers and 2 infantry remaining. Battle score for attacker is 1
                Casualties for Germans: 1 infantry
                Casualties for British: 1 mech_infantry
    
        Non Combat Move - Germans
            1 infantry moved from Volgograd to Caucasus
            8 transports moved from 113 Sea Zone to 115 Sea Zone
            1 fighter moved from Holland Belgium to Western Germany
            2 fighters moved from 113 Sea Zone to Southern Italy
            1 fighter moved from Western Germany to Southern Italy
            3 artilleries and 2 infantry moved from Holland Belgium to Western Germany
            4 bombers moved from Caucasus to Volgograd
            2 armour and 4 mech_infantrys moved from Novosibirsk to Volgograd
            1 infantry moved from Volgograd to Caucasus
            5 tactical_bombers moved from Turkmenistan to Volgograd
    
        Place Units - Germans
            3 artilleries placed in Volgograd
            3 armour placed in Ukraine
            3 armour placed in Russia
            3 fighters placed in Novgorod
            1 infantry and 1 mech_infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,5
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,3,5,4,2,4,3
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,4
            Germans collect 64 PUs (4 lost to blockades); end with 64 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 89 PUs
    

    Combat Hit Differential Summary :

    Germans : 2.00
    British : 0.33
    Russians : -0.17
    

    Savegame

  • 2024 2023 '22 '21 '20 '19

    TripleA Turn Summary: Russians round 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 12
    
        Combat Move - Russians
    
        Non Combat Move - Russians
            1 armour moved from Anglo Egyptian Sudan to Trans-Jordan
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 2023 '22 '21 '20 '19

    I couldn’t figure what to do with the Russian army. It has no offense and the Germans are spread out. The British Expeditionary force in Siberia has retreated to the protection of the Russian army. The Chinese can’t move outside their borders.

  • '19 '17

    TripleA Turn Summary: Japanese round 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 12
    
        Purchase Units - Japanese
            Japanese repair damage of 4x factory_minor; Remaining resources: 31 PUs; 6 SuicideAttackTokens; 
            Japanese buy 1 fighter and 6 infantry; Remaining resources: 3 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 infantry moved from Kiangsu to Kiangsi
            1 infantry moved from Central Mongolia to Chahar
            1 artillery and 2 infantry moved from Shantung to Anhwe
            1 fighter and 1 tactical_bomber moved from Kiangsu to Kiangsi
            1 fighter and 1 tactical_bomber moved from Shantung to Anhwe
            1 fighter moved from Shantung to Kiangsi
            1 bomber moved from Shantung to Chahar
            1 bomber moved from Shantung to Anhwe
            1 bomber and 1 fighter moved from Shantung to Chahar
            1 fighter moved from 6 Sea Zone to 20 Sea Zone
            1 fighter moved from Kiangsu to Anhwe
    
        Combat - Japanese
            Battle in 20 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 20 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Chahar
                Japanese attack with 2 bombers, 1 fighter and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 bombers, 1 fighter and 1 infantry in Chahar, round 2 : 1/4 hits, 2.00 expected hits
                    Chinese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
                Japanese win with 2 bombers and 1 fighter remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Kiangsi
                Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Chinese defend with 1 artillery
                    Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Kiangsi, round 2 : 2/5 hits, 2.00 expected hits
                    Chinese roll dice for 1 artillery in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the Chinese lost in Kiangsi
                Japanese win, taking Kiangsi from Chinese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 artillery
            Battle in Anhwe
                Japanese attack with 1 artillery, 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber
                British defend with 1 artillery and 1 infantry
                    Japanese roll dice for 1 artillery, 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber in Anhwe, round 2 : 3/7 hits, 3.17 expected hits
                    Chinese roll dice for 1 artillery and 1 infantry in Anhwe, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in Anhwe
                Japanese win, taking Anhwe from Chinese with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 artillery and 1 infantry
    
        Non Combat Move - Japanese
            2 infantry moved from Shantung to Jehol
            2 bombers and 1 fighter moved from Chahar to Shantung
            1 bomber moved from Anhwe to Kiangsu
            2 fighters and 1 tactical_bomber moved from Anhwe to Shantung
            2 fighters moved from Kiangsi to Kiangsu
            1 tactical_bomber moved from Kiangsi to Kiangsu
            1 fighter moved from 20 Sea Zone to Kiangsu
            1 aaGun and 2 infantry moved from Ulaanbaatar to Buyant-Uhaa
            1 fighter and 3 tactical_bombers moved from Volgograd to Yenisey
    
        Place Units - Japanese
            1 fighter placed in 6 Sea Zone
            3 infantry placed in Shantung
            3 infantry placed in Kiangsu
    
        Turn Complete - Japanese
            Japanese collect 31 PUs; end with 34 PUs
    

    Combat Hit Differential Summary :

    Chinese : 1.67
    Japanese : -1.17
    

    Savegame

  • 2024 2023 '22 '21 '20 '19

    TripleA Turn Summary: Americans round 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 12
    
        Purchase Units - Americans
            Americans buy 1 armour, 4 bombers, 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from United Kingdom to Normandy Bordeaux
            1 infantry moved from Kwangtung to Kiangsi
            6 fighters moved from 35 Sea Zone to Kiangsi
    
        Combat - Americans
            Americans creates battle in territory 97 Sea Zone
            Strategic bombing raid in Normandy Bordeaux
                    AA fire in Normandy Bordeaux : 0/1 hits, 0.17 expected hits
                Bombing raid in Normandy Bordeaux rolls: 6 and causes: 6 damage to unit: factory_minor
                Bombing raid in Normandy Bordeaux causes 6 damage total. 
            Battle in Kiangsi
                Americans attack with 6 fighters and 1 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 6 fighters and 1 infantry in Kiangsi, round 2 : 3/7 hits, 3.17 expected hits
                    Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kiangsi
                Americans win, taking Kiangsi from Japanese with 6 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            1 bomber moved from Normandy Bordeaux to United Kingdom
            6 fighters moved from Kiangsi to 35 Sea Zone
            1 submarine moved from 33 Sea Zone to 35 Sea Zone
            1 fighter moved from Caroline Islands to Philippines
            1 submarine moved from 10 Sea Zone to 25 Sea Zone
            1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 destroyer moved from 10 Sea Zone to 30 Sea Zone
            1 fighter moved from Hawaiian Islands to Caroline Islands
            1 fighter moved from Western United States to Hawaiian Islands
            1 submarine moved from 91 Sea Zone to 93 Sea Zone
            3 submarines moved from 91 Sea Zone to 95 Sea Zone
            2 mech_infantrys moved from French Equatorial Africa to Egypt
            2 fighters moved from Tobruk to Iraq
            1 mech_infantry moved from Iraq to Northwest Persia
            1 tactical_bomber moved from Iraq to Northwest Persia
            1 carrier, 2 destroyers and 2 transports moved from 91 Sea Zone to 92 Sea Zone
            1 fighter and 1 tactical_bomber moved from 92 Sea Zone to Trans-Jordan
            1 bomber moved from Tobruk to Northwest Persia
            2 fighters moved from 91 Sea Zone to French Equatorial Africa
            1 transport moved from 89 Sea Zone to 106 Sea Zone
            1 transport moved from 89 Sea Zone to 101 Sea Zone
            4 fighters moved from Eastern United States to 92 Sea Zone
            2 transports moved from 37 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from Eastern United States to Quebec
    
        Place Units - Americans
            1 armour and 4 bombers placed in Eastern United States
            1 fighter placed in Western United States
            1 destroyer and 1 submarine placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    Americans : -0.17
    AA fire in Normandy Bordeaux : : -0.17
    Japanese : -0.33
    

    Savegame

  • 2024 2023 '22 '21 '20 '19

    I ended combat turn before moving from Szech > Sikang. WIll edit the unopposed move.

  • 2024 2023 '22 '21 '20 '19

    TripleA Turn Summary: Chinese round 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 12
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 artilleries and 3 infantry moved from Hunan to Anhwe
            1 artillery, 1 fighter and 1 infantry moved from Kweichow to Anhwe
            1 infantry moved from Hopei to Anhwe
    
        Combat - Chinese
            Battle in Anhwe
                Chinese attack with 3 artilleries, 1 fighter and 5 infantry
                Japanese defend with 1 artillery and 1 infantry
                    Chinese roll dice for 3 artilleries, 1 fighter and 5 infantry in Anhwe, round 2 : 1/9 hits, 2.83 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Anhwe, round 2 : 2/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Anhwe
                    Chinese roll dice for 3 artilleries, 1 fighter and 3 infantry in Anhwe, round 3 : 3/7 hits, 2.50 expected hits
                    Japanese roll dice for 1 artillery in Anhwe, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 3 artilleries, 1 fighter and 3 infantry remaining. Battle score for attacker is 1
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - Chinese
            Turning on Edit Mode
            EDIT: Changing ownership of Sikang from Germans to Chinese
            EDIT: Removing units owned by Chinese from Szechwan: 1 infantry
            EDIT: Adding units owned by Chinese to Sikang: 1 infantry
            EDIT: Turning off Edit Mode
            1 infantry moved from Suiyuyan to Chahar
            1 infantry moved from Shensi to Hopei
            1 infantry moved from Kansu to Suiyuyan
            1 infantry moved from Kansu to Shensi
            1 fighter moved from Anhwe to Kansu
    
        Place Units - Chinese
            6 infantry placed in Anhwe
    
        Turn Complete - Chinese
            Chinese collect 14 PUs; end with 14 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Chinese : -1.33
    Japanese : 1.00
    

    Savegame

  • 2024 2023 '22 '21 '20 '19

    TripleA Turn Summary: UK_Pacific round 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 12
    
        Purchase Units - Americans
            Americans buy 1 armour, 4 bombers, 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from United Kingdom to Normandy Bordeaux
            1 infantry moved from Kwangtung to Kiangsi
            6 fighters moved from 35 Sea Zone to Kiangsi
    
        Combat - Americans
            Americans creates battle in territory 97 Sea Zone
            Strategic bombing raid in Normandy Bordeaux
                    AA fire in Normandy Bordeaux : 0/1 hits, 0.17 expected hits
                Bombing raid in Normandy Bordeaux rolls: 6 and causes: 6 damage to unit: factory_minor
                Bombing raid in Normandy Bordeaux causes 6 damage total. 
            Battle in Kiangsi
                Americans attack with 6 fighters and 1 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 6 fighters and 1 infantry in Kiangsi, round 2 : 3/7 hits, 3.17 expected hits
                    Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kiangsi
                Americans win, taking Kiangsi from Japanese with 6 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            1 bomber moved from Normandy Bordeaux to United Kingdom
            6 fighters moved from Kiangsi to 35 Sea Zone
            1 submarine moved from 33 Sea Zone to 35 Sea Zone
            1 fighter moved from Caroline Islands to Philippines
            1 submarine moved from 10 Sea Zone to 25 Sea Zone
            1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 destroyer moved from 10 Sea Zone to 30 Sea Zone
            1 fighter moved from Hawaiian Islands to Caroline Islands
            1 fighter moved from Western United States to Hawaiian Islands
            1 submarine moved from 91 Sea Zone to 93 Sea Zone
            3 submarines moved from 91 Sea Zone to 95 Sea Zone
            2 mech_infantrys moved from French Equatorial Africa to Egypt
            2 fighters moved from Tobruk to Iraq
            1 mech_infantry moved from Iraq to Northwest Persia
            1 tactical_bomber moved from Iraq to Northwest Persia
            1 carrier, 2 destroyers and 2 transports moved from 91 Sea Zone to 92 Sea Zone
            1 fighter and 1 tactical_bomber moved from 92 Sea Zone to Trans-Jordan
            1 bomber moved from Tobruk to Northwest Persia
            2 fighters moved from 91 Sea Zone to French Equatorial Africa
            1 transport moved from 89 Sea Zone to 106 Sea Zone
            1 transport moved from 89 Sea Zone to 101 Sea Zone
            4 fighters moved from Eastern United States to 92 Sea Zone
            2 transports moved from 37 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from Eastern United States to Quebec
    
        Place Units - Americans
            1 armour and 4 bombers placed in Eastern United States
            1 fighter placed in Western United States
            1 destroyer and 1 submarine placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 artilleries and 3 infantry moved from Hunan to Anhwe
            1 artillery, 1 fighter and 1 infantry moved from Kweichow to Anhwe
            1 infantry moved from Hopei to Anhwe
    
        Combat - Chinese
            Battle in Anhwe
                Chinese attack with 3 artilleries, 1 fighter and 5 infantry
                Japanese defend with 1 artillery and 1 infantry
                    Chinese roll dice for 3 artilleries, 1 fighter and 5 infantry in Anhwe, round 2 : 1/9 hits, 2.83 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Anhwe, round 2 : 2/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Anhwe
                    Chinese roll dice for 3 artilleries, 1 fighter and 3 infantry in Anhwe, round 3 : 3/7 hits, 2.50 expected hits
                    Japanese roll dice for 1 artillery in Anhwe, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 3 artilleries, 1 fighter and 3 infantry remaining. Battle score for attacker is 1
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - Chinese
            Turning on Edit Mode
            EDIT: Changing ownership of Sikang from Germans to Chinese
            EDIT: Removing units owned by Chinese from Szechwan: 1 infantry
            EDIT: Adding units owned by Chinese to Sikang: 1 infantry
            EDIT: Turning off Edit Mode
            1 infantry moved from Suiyuyan to Chahar
            1 infantry moved from Shensi to Hopei
            1 infantry moved from Kansu to Suiyuyan
            1 infantry moved from Kansu to Shensi
            1 fighter moved from Anhwe to Kansu
    
        Place Units - Chinese
            6 infantry placed in Anhwe
    
        Turn Complete - Chinese
            Chinese collect 14 PUs; end with 14 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 20 PUs
    
        Purchase Units - British
            British buy 3 aaGuns, 1 armour, 1 artillery, 4 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 armour and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 artillery, 5 fighters, 2 infantry and 1 tactical_bomber moved from Northwest Persia to Caucasus
            1 mech_infantry moved from Persia to Turkmenistan
            1 fighter moved from Northwest Persia to Turkmenistan
    
        Combat - British
            British creates battle in territory 97 Sea Zone
            Battle in Caucasus
                British attack with 1 artillery, 5 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 4 infantry
                    British roll dice for 1 artillery, 5 fighters, 2 infantry and 1 tactical_bomber in Caucasus, round 2 : 2/9 hits, 4.00 expected hits
                    Germans roll dice for 4 infantry in Caucasus, round 2 : 1/4 hits, 1.33 expected hits
                    2 infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus
                    British roll dice for 1 artillery, 5 fighters, 1 infantry and 1 tactical_bomber in Caucasus, round 3 : 1/8 hits, 3.83 expected hits
                    Germans roll dice for 2 infantry in Caucasus, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus
                    British roll dice for 1 artillery, 5 fighters and 1 tactical_bomber in Caucasus, round 4 : 5/7 hits, 3.50 expected hits
                    Germans roll dice for 1 infantry in Caucasus, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 artillery owned by the British lost in Caucasus
                British win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for British: 1 artillery and 2 infantry
                Casualties for Germans: 4 infantry
            Battle in Turkmenistan
                British attack with 1 fighter and 1 mech_infantry
                Germans defend with 1 mech_infantry
                    British roll dice for 1 fighter and 1 mech_infantry in Turkmenistan, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 mech_infantry in Turkmenistan, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 fighter and 1 mech_infantry in Turkmenistan, round 3 : 2/2 hits, 0.67 expected hits
                    Germans roll dice for 1 mech_infantry in Turkmenistan, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Turkmenistan
                British win, taking Turkmenistan from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - British
            5 fighters and 1 tactical_bomber moved from Caucasus to Northwest Persia
            1 fighter moved from Turkmenistan to Northwest Persia
            4 artilleries and 5 infantry moved from West India to Eastern Persia
            1 aaGun moved from Kweichow to Anhwe
            2 aaGuns, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber moved from Hunan to Anhwe
            1 armour and 1 mech_infantry moved from India to Yunnan
            1 battleship and 1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            1 artillery and 3 infantry moved from Tobruk to Alexandria
            1 aaGun, 1 armour, 3 artilleries and 3 mech_infantrys moved from Persia to Northwest Persia
            3 infantry moved from Iraq to Northwest Persia
            1 fighter moved from United Kingdom to Algeria
            3 armour moved from India to Eastern Persia
    
        Place Units - British
            1 transport placed in 81 Sea Zone
            1 aaGun and 1 armour placed in Egypt
            1 aaGun and 2 infantry placed in Persia
            1 aaGun and 2 infantry placed in Iraq
            1 artillery placed in United Kingdom
    
        Turn Complete - British
            British collect 37 PUs; end with 37 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs
    
        Place Units - UK_Pacific
            2 armour and 4 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 22 PUs; end with 22 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 27 PUs
            Some Units in India change ownership: 2 armour and 4 mech_infantrys
    

    Combat Hit Differential Summary :

    Germans : 0.00
    British : -2.67
    Americans : -0.17
    AA fire in Normandy Bordeaux : : -0.17
    Chinese : -1.33
    Japanese : 0.67
    

    Savegame

  • 2024 2023 '22 '21 '20 '19

    Extreme bad dice for China and UK. China went 1-9 round 1 in Anhwe and Japan 2-2. Then UK attacked Cauc and rolled 2-9 round 1 and 1-8 round 2. I killed the Germs but didn’t take Cauc. Low luck would have killed all the defenders on round 1.
    Battle calc said I would lose 1 1/2 units, but I lost twice that.

  • 2024 2023 '22 '21 '20 '19

    I’m finally consolidating the allied position in China from 2 stacks to one. Each could withstand attack from air. By combining, I will be able to advance to be within range of both Japanese bases and still withstand combined land and air attack. The allies are finally getting their production advantage to the front lines in a meaningful way.

  • '19 '17

    TripleA Turn Summary: Italians round 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 12
    
        Purchase Units - Italians
            Italians buy nothing; Remaining resources: 9 PUs; 
    
        Combat Move - Italians
    
        Combat - Italians
            Italians creates battle in territory 97 Sea Zone
    
        Non Combat Move - Italians
            2 mech_infantrys moved from Bessarabia to Rostov
            1 mech_infantry moved from Yugoslavia to Romania
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 9
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,4,3,3
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,4,2,2,1,1,6
            Italians collect 9 PUs (9 lost to blockades); end with 18 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 2023 '22 '21 '20 '19

    TripleA Move Summary: ANZAC round 12

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 12
    
        Purchase Units - ANZAC
            ANZAC buy 2 bombers; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
            1 bomber and 3 fighters moved from Kweichow to Shantung
            1 bomber and 2 fighters moved from Hunan to Kiangsu
            1 fighter moved from Kweichow to Kiangsu
    

    Savegame

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