Schroeder vs. Surfer Round 2 (electric boogaloo)


  • Scramble the tac bomber?

  • 2024 2023 '22 '21 '20

    ugh. Good move, I didn’t think about a Russian CV…I guess I have no choice but to scramble. I have a 5% chance to live…


  • Haha I also had to put it in the calculator, this game is really bizarre though!


  • preference on OOL?


  • TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 2 armour, 1 carrier and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Italians
                Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
    
        Combat Move - Russians
            1 infantry moved from Eastern Poland to Poland
                  Russians take Poland from Germans
            1 artillery and 3 infantry moved from Karelia to Finland
            3 infantry moved from Manchuria to Jehol
                  Chinese take Jehol from Japanese
            1 destroyer moved from 115 Sea Zone to 113 Sea Zone
            1 cruiser moved from 115 Sea Zone to 113 Sea Zone
            2 bombers, 1 fighter and 1 tactical_bomber moved from Novgorod to 113 Sea Zone
            1 armour moved from Eastern Poland to Yugoslavia
                  Russians take Romania from Germans
                  Russians take Yugoslavia from Italians
            1 fighter moved from Novgorod to Finland
            2 mech_infantrys moved from Novgorod to Finland
    
        Combat - Russians
            Germans scrambles 1 units out of Western Germany to defend against the attack in 113 Sea Zone
            Battle in 113 Sea Zone
                Russians attack with 2 bombers, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
                Germans defend with 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 8 transports
                    Russians roll dice for 2 bombers, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 113 Sea Zone, round 2 : 2/6 hits, 3.33 expected hits
                Units damaged: 1 carrier owned by the Germans
                    Germans roll dice for 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 8 transports in 113 Sea Zone, round 2 : 0/4 hits, 1.83 expected hits
                    1 destroyer owned by the Germans lost in 113 Sea Zone
                    Russians roll dice for 2 bombers, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 113 Sea Zone, round 3 : 1/6 hits, 3.33 expected hits
                    Germans roll dice for 1 carrier, 1 fighter, 1 tactical_bomber and 8 transports in 113 Sea Zone, round 3 : 1/3 hits, 1.50 expected hits
                    1 carrier owned by the Germans and 1 destroyer owned by the Russians lost in 113 Sea Zone
                    Russians roll dice for 2 bombers, 1 cruiser, 1 fighter and 1 tactical_bomber in 113 Sea Zone, round 4 : 2/5 hits, 3.00 expected hits
                    Germans roll dice for 1 fighter, 1 tactical_bomber and 8 transports in 113 Sea Zone, round 4 : 0/2 hits, 1.17 expected hits
                    1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans lost in 113 Sea Zone
                    8 transports owned by the Germans lost in 113 Sea Zone
                Russians win with 2 bombers, 1 cruiser, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 93
                Casualties for Germans: 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 8 transports
                Casualties for Russians: 1 destroyer
            Battle in Finland
                Russians attack with 1 artillery, 1 fighter, 3 infantry and 2 mech_infantrys
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery, 1 fighter, 3 infantry and 2 mech_infantrys in Finland, round 2 : 2/7 hits, 1.83 expected hits
                    Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Finland
                Russians win, taking Finland from Germans with 1 artillery, 1 fighter, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Finland to Novgorod
            1 fighter moved from 113 Sea Zone to 115 Sea Zone
            1 tactical_bomber moved from 113 Sea Zone to 115 Sea Zone
            2 bombers moved from 113 Sea Zone to Novgorod
            1 armour moved from Belarus to Eastern Poland
            1 infantry moved from Bessarabia to Romania
            4 infantry moved from Bessarabia to Eastern Poland
            6 infantry moved from Western Ukraine to Eastern Poland
            3 infantry moved from Ukraine to Bessarabia
            6 infantry moved from Amur to Manchuria
            4 infantry moved from Manchuria to Korea
            1 aaGun moved from Manchuria to Korea
            2 infantry moved from Manchuria to Korea
            1 infantry moved from Manchuria to Korea
            1 infantry moved from Manchuria to Jehol
            1 submarine moved from 110 Sea Zone to 112 Sea Zone
            2 aaGuns moved from Novgorod to Baltic States
    
        Place Units - Russians
            1 carrier placed in 115 Sea Zone
            1 armour and 2 mech_infantrys placed in Volgograd
            1 armour and 1 mech_infantry placed in Novgorod
            Russians undo move 3.
            1 armour and 1 mech_infantry placed in Ukraine
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,3,1,4,2
            Russians collect 46 PUs (3 lost to blockades); end with 46 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 49 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 51 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 53 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 62 PUs
    

    Combat Hit Differential Summary :

    Germans : -3.83
    Russians : -4.50
    

    Savegame


  • On second thought it was pretty obvious, I finished the battle.

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 3 armour, 1 artillery, 1 destroyer, 4 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 destroyer moved from 6 Sea Zone to 22 Sea Zone
            1 bomber moved from Japan to 22 Sea Zone
            1 transport moved from 6 Sea Zone to 17 Sea Zone
            1 infantry moved from Iwo Jima to 17 Sea Zone
            1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            2 infantry moved from 19 Sea Zone to Jehol
            2 infantry moved from Anhwe to Jehol
            2 fighters moved from Japan to Jehol
            1 mech_infantry moved from Kansu to Timguska
                  Japanese take Timguska from Russians
            1 infantry moved from Shensi to Szechwan
                  Japanese take Szechwan from Chinese
            1 artillery moved from Kweichow to Shensi
            1 infantry moved from Suiyuyan to Kansu
            1 infantry moved from Hopei to Suiyuyan
            1 infantry moved from Anhwe to Hopei
            1 infantry moved from Hunan to Kweichow
            1 armour moved from Western Australia to Northern Territory
                  Japanese take Northern Territory from ANZAC
            1 armour moved from Northern Territory to Western Australia
            1 bomber moved from Philippines to 22 Sea Zone
    
        Combat - Japanese
            Battle in 22 Sea Zone
                Japanese attack with 2 bombers and 1 destroyer
                Americans defend with 1 submarine
                    Japanese roll dice for 2 bombers and 1 destroyer in 22 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits
                    Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 22 Sea Zone
                Japanese win with 2 bombers and 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in Jehol
                Japanese attack with 2 fighters and 4 infantry
                Russians defend with 4 infantry
                    Japanese roll dice for 2 fighters and 4 infantry in Jehol, round 2 : 2/6 hits, 1.67 expected hits
                    Chinese roll dice for 4 infantry in Jehol, round 2 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Jehol
                    Japanese roll dice for 2 fighters and 3 infantry in Jehol, round 3 : 1/5 hits, 1.50 expected hits
                    Chinese roll dice for 2 infantry in Jehol, round 3 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Jehol
                    Japanese roll dice for 2 fighters and 3 infantry in Jehol, round 4 : 2/5 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Jehol, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Jehol
                Japanese win, taking Jehol from Chinese with 2 fighters and 3 infantry remaining. Battle score for attacker is 9
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 4 infantry
    
        Non Combat Move - Japanese
            1 artillery and 2 infantry moved from Hunan to Anhwe
            2 artilleries and 1 infantry moved from Kwangsi to French Indo China
            2 fighters moved from Jehol to Anhwe
            2 bombers moved from 22 Sea Zone to Java
            1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 56 Sea Zone
            1 artillery moved from 56 Sea Zone to Western Australia
            1 infantry moved from 56 Sea Zone to Western Australia
            1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 56 Sea Zone
            1 artillery and 1 infantry moved from 56 Sea Zone to Western Australia
            1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Western Australia
            1 fighter and 1 tactical_bomber moved from 62 Sea Zone to Western Australia
            1 fighter and 1 tactical_bomber moved from 54 Sea Zone to Western Australia
            1 carrier moved from 62 Sea Zone to 56 Sea Zone
            1 carrier moved from 54 Sea Zone to 56 Sea Zone
            1 carrier moved from 41 Sea Zone to 56 Sea Zone
            3 tactical_bombers moved from French Indo China to 56 Sea Zone
            1 tactical_bomber moved from French Indo China to 56 Sea Zone
            2 fighters moved from French Indo China to 56 Sea Zone
            1 battleship moved from 41 Sea Zone to 56 Sea Zone
            1 cruiser moved from 35 Sea Zone to 6 Sea Zone
            1 fighter moved from Japan to Kwangtung
    
        Place Units - Japanese
            3 armour placed in French Indo China
            1 infantry and 2 mech_infantrys placed in Kwangtung
            1 artillery and 3 infantry placed in Japan
            1 destroyer and 2 transports placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 54 PUs; end with 54 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 57 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
    

    Combat Hit Differential Summary :

    Americans : -0.17
    Chinese : -1.33
    Japanese : 1.67
    

    Savegame


  • TripleA Turn Summary: Americans round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 5 artilleries, 5 infantry and 5 transports; Remaining resources: 2 PUs; 
    
        Combat Move - Americans
            1 armour, 3 artilleries, 8 infantry and 4 mech_infantrys moved from Southeast Mexico to 89 Sea Zone
            1 armour, 3 artilleries, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 8 infantry, 4 mech_infantrys and 8 transports moved from 89 Sea Zone to 91 Sea Zone
            3 artilleries, 8 infantry and 4 mech_infantrys moved from 91 Sea Zone to Morocco
            1 armour moved from 91 Sea Zone to Morocco
            3 artilleries moved from Eastern United States to 101 Sea Zone
            5 infantry moved from Eastern United States to 101 Sea Zone
            3 artilleries, 5 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
            5 infantry moved from 91 Sea Zone to Morocco
            3 artilleries moved from 91 Sea Zone to Morocco
    
        Combat - Americans
            Battle in Morocco
                Americans attack with 1 armour, 6 artilleries, 13 infantry and 4 mech_infantrys
                Italians defend with 1 mech_infantry
                    Americans roll dice for 1 cruiser in Morocco, round 2 : 1/1 hits, 0.50 expected hits
                    Italians roll dice for 1 mech_infantry in Morocco, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Italians and 1 infantry owned by the Americans lost in Morocco
                Americans win, taking Morocco from Italians with 1 armour, 6 artilleries, 12 infantry and 4 mech_infantrys remaining. Battle score for attacker is 1
                Casualties for Americans: 1 infantry
                Casualties for Italians: 1 mech_infantry
    
        Non Combat Move - Americans
            1 bomber moved from Eastern United States to United Kingdom
            2 aaGuns moved from Southeast Mexico to Central United States
            1 destroyer and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
            1 submarine moved from 15 Sea Zone to 13 Sea Zone
    
        Place Units - Americans
            5 transports placed in 101 Sea Zone
            5 artilleries and 5 infantry placed in Eastern United States
            Americans undo move 2.
            Americans undo move 1.
            5 transports placed in 10 Sea Zone
            Americans undo move 1.
            2 transports placed in 101 Sea Zone
            2 artilleries and 2 infantry placed in Eastern United States
            3 artilleries and 3 infantry placed in Western United States
            3 transports placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 55 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.67
    Americans : 0.50
    

    Savegame


  • TripleA Turn Summary: Chinese round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Yunnan to Szechwan
            2 infantry moved from Yunnan to Kweichow
            1 artillery moved from Yunnan to Szechwan
            1 infantry moved from Yunnan to Kwangsi
                  Chinese take Kwangsi from Japanese
            1 infantry moved from Yunnan to Hunan
            1 artillery moved from Yunnan to Hunan
            1 artillery moved from Yunnan to Kweichow
            1 fighter moved from Yunnan to Hunan
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 artillery and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 2 infantry in Kweichow, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Hunan
                Chinese attack with 1 artillery, 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Hunan, round 2 : 1/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hunan
                Chinese win, taking Hunan from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Szechwan
                Chinese attack with 1 artillery and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 2 infantry in Szechwan, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hunan to Yunnan
    
        Place Units - Chinese
            3 infantry placed in Yunnan
            Chinese undo move 1.
            3 infantry placed in Tsinghai
            Chinese undo move 1.
            1 infantry placed in Sikang
            2 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 10 PUs; end with 12 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0.17
    Japanese : 0.00
    

    Savegame


  • TripleA Manual Gamesave Post: British round 4

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4
    
        Combat Move - British
            1 armour moved from Egypt to 81 Sea Zone
            2 artilleries moved from Egypt to 81 Sea Zone
            3 infantry moved from Egypt to 81 Sea Zone
            1 armour, 2 artilleries, 3 infantry and 3 transports moved from 81 Sea Zone to 97 Sea Zone
            1 armour moved from 97 Sea Zone to Northern Italy
            3 infantry moved from 97 Sea Zone to Northern Italy
            2 artilleries moved from 97 Sea Zone to Northern Italy
            1 bomber moved from Egypt to Northern Italy
            1 cruiser and 1 destroyer moved from 81 Sea Zone to 97 Sea Zone
            1 fighter moved from Malta to 97 Sea Zone
    

    Combat Hit Differential Summary :

    Savegame


  • scramble? it would be pretty desperate but I wanted to give you the option to.

  • 2024 2023 '22 '21 '20

    Nah. Not gonna do it


  • TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 5 artilleries, 5 infantry and 5 transports; Remaining resources: 2 PUs; 
    
        Combat Move - Americans
            1 armour, 3 artilleries, 8 infantry and 4 mech_infantrys moved from Southeast Mexico to 89 Sea Zone
            1 armour, 3 artilleries, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 8 infantry, 4 mech_infantrys and 8 transports moved from 89 Sea Zone to 91 Sea Zone
            3 artilleries, 8 infantry and 4 mech_infantrys moved from 91 Sea Zone to Morocco
            1 armour moved from 91 Sea Zone to Morocco
            3 artilleries moved from Eastern United States to 101 Sea Zone
            5 infantry moved from Eastern United States to 101 Sea Zone
            3 artilleries, 5 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
            5 infantry moved from 91 Sea Zone to Morocco
            3 artilleries moved from 91 Sea Zone to Morocco
    
        Combat - Americans
            Battle in Morocco
                Americans attack with 1 armour, 6 artilleries, 13 infantry and 4 mech_infantrys
                Italians defend with 1 mech_infantry
                    Americans roll dice for 1 cruiser in Morocco, round 2 : 1/1 hits, 0.50 expected hits
                    Italians roll dice for 1 mech_infantry in Morocco, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Italians and 1 infantry owned by the Americans lost in Morocco
                Americans win, taking Morocco from Italians with 1 armour, 6 artilleries, 12 infantry and 4 mech_infantrys remaining. Battle score for attacker is 1
                Casualties for Americans: 1 infantry
                Casualties for Italians: 1 mech_infantry
    
        Non Combat Move - Americans
            1 bomber moved from Eastern United States to United Kingdom
            2 aaGuns moved from Southeast Mexico to Central United States
            1 destroyer and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
            1 submarine moved from 15 Sea Zone to 13 Sea Zone
    
        Place Units - Americans
            5 transports placed in 101 Sea Zone
            5 artilleries and 5 infantry placed in Eastern United States
            Americans undo move 2.
            Americans undo move 1.
            5 transports placed in 10 Sea Zone
            Americans undo move 1.
            2 transports placed in 101 Sea Zone
            2 artilleries and 2 infantry placed in Eastern United States
            3 artilleries and 3 infantry placed in Western United States
            3 transports placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 55 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Yunnan to Szechwan
            2 infantry moved from Yunnan to Kweichow
            1 artillery moved from Yunnan to Szechwan
            1 infantry moved from Yunnan to Kwangsi
                  Chinese take Kwangsi from Japanese
            1 infantry moved from Yunnan to Hunan
            1 artillery moved from Yunnan to Hunan
            1 artillery moved from Yunnan to Kweichow
            1 fighter moved from Yunnan to Hunan
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 artillery and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 2 infantry in Kweichow, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Hunan
                Chinese attack with 1 artillery, 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Hunan, round 2 : 1/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hunan
                Chinese win, taking Hunan from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Szechwan
                Chinese attack with 1 artillery and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 2 infantry in Szechwan, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hunan to Yunnan
    
        Place Units - Chinese
            3 infantry placed in Yunnan
            Chinese undo move 1.
            3 infantry placed in Tsinghai
            Chinese undo move 1.
            1 infantry placed in Sikang
            2 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 10 PUs; end with 12 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUs
    
        Purchase Units - British
            British repair damage of 1x airfield; Remaining resources: 37 PUs; 
            British buy 2 destroyers and 3 transports; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 armour moved from Egypt to 81 Sea Zone
            2 artilleries moved from Egypt to 81 Sea Zone
            3 infantry moved from Egypt to 81 Sea Zone
            1 armour, 2 artilleries, 3 infantry and 3 transports moved from 81 Sea Zone to 97 Sea Zone
            1 armour moved from 97 Sea Zone to Northern Italy
            3 infantry moved from 97 Sea Zone to Northern Italy
            2 artilleries moved from 97 Sea Zone to Northern Italy
            1 bomber moved from Egypt to Northern Italy
            1 cruiser and 1 destroyer moved from 81 Sea Zone to 97 Sea Zone
            1 fighter moved from Malta to 97 Sea Zone
    
        Combat - British
            Battle in Northern Italy
                British attack with 1 armour, 2 artilleries, 1 bomber and 3 infantry
                Italians defend with 1 aaGun, 1 factory_major, 2 infantry and 1 mech_infantry
                    AA fire in Northern Italy : 0/1 hits, 0.17 expected hits
                    British roll dice for 1 cruiser in Northern Italy, round 2 : 0/1 hits, 0.50 expected hits
                    British roll dice for 1 armour, 2 artilleries, 1 bomber and 3 infantry in Northern Italy, round 2 : 5/7 hits, 2.67 expected hits
                    Italians roll dice for 1 aaGun, 2 infantry and 1 mech_infantry in Northern Italy, round 2 : 0/3 hits, 1.00 expected hits
                    1 mech_infantry owned by the Italians, 1 aaGun owned by the Italians and 2 infantry owned by the Italians lost in Northern Italy
                British converts factory_major into different units
                British win, taking Northern Italy from Italians with 1 armour, 2 artilleries, 1 bomber and 3 infantry remaining. Battle score for attacker is 15
                Casualties for Italians: 1 aaGun, 2 infantry and 1 mech_infantry
    
        Non Combat Move - British
            1 fighter moved from 97 Sea Zone to Malta
            2 infantry moved from Persia to Iraq
            1 artillery moved from Persia to Iraq
            1 bomber moved from Northern Italy to Yugoslavia
            2 mech_infantrys moved from India to Yunnan
            1 infantry moved from Burma to Yunnan
            1 infantry moved from India to Burma
            1 infantry moved from India to Burma
            1 submarine moved from 95 Sea Zone to 97 Sea Zone
    
        Place Units - British
            1 transport placed in 81 Sea Zone
            1 destroyer and 2 transports placed in 106 Sea Zone
            1 destroyer placed in 81 Sea Zone
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,4
            British collect 35 PUs (2 lost to blockades); end with 35 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 41 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,2
            UK_Pacific collect 8 PUs (2 lost to blockades); end with 9 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Italians : -0.33
    British : 1.83
    Americans : 0.50
    Chinese : 0.17
    AA fire in Northern Italy : : -0.17
    Japanese : 0.00
    

    Savegame

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 1 armour, 1 artillery and 1 fighter; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
            1 bomber and 1 fighter moved from Southern Italy to 97 Sea Zone
            1 artillery and 2 infantry moved from Bulgaria to Yugoslavia
            1 armour moved from Bulgaria to Yugoslavia
            1 artillery and 1 infantry moved from Bulgaria to Romania
    
        Combat - Italians
            Battle in Yugoslavia
                Italians attack with 1 armour, 1 artillery and 2 infantry
                British defend with 1 bomber; Russians defend with 1 armour
                    Italians roll dice for 1 armour, 1 artillery and 2 infantry in Yugoslavia, round 2 : 1/4 hits, 1.33 expected hits
                    Russians roll dice for 1 armour and 1 bomber in Yugoslavia, round 2 : 0/2 hits, 0.67 expected hits
                    1 bomber owned by the British lost in Yugoslavia
                    Italians roll dice for 1 armour, 1 artillery and 2 infantry in Yugoslavia, round 3 : 0/4 hits, 1.33 expected hits
                    Russians roll dice for 1 armour in Yugoslavia, round 3 : 0/1 hits, 0.50 expected hits
                    Italians roll dice for 1 armour, 1 artillery and 2 infantry in Yugoslavia, round 4 : 2/4 hits, 1.33 expected hits
                    Russians roll dice for 1 armour in Yugoslavia, round 4 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the Russians and 1 infantry owned by the Italians lost in Yugoslavia
                Italians win, taking Yugoslavia from Russians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 15
                Casualties for British: 1 bomber
                Casualties for Italians: 1 infantry
                Casualties for Russians: 1 armour
            Battle in Romania
                Italians attack with 1 artillery and 1 infantry
                Russians defend with 1 infantry
                    Italians roll dice for 1 artillery and 1 infantry in Romania, round 2 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Romania
                Italians win, taking Romania from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in 97 Sea Zone
                Italians attack with 1 bomber and 1 fighter
                British defend with 1 cruiser, 1 destroyer, 1 submarine and 3 transports
                1 submarine owned by the British Submerged
                    Italians roll dice for 1 bomber and 1 fighter in 97 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
                    British roll dice for 1 cruiser, 1 destroyer and 3 transports in 97 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    1 destroyer owned by the British, 1 cruiser owned by the British and 1 bomber owned by the Italians lost in 97 Sea Zone
                    3 transports owned by the British lost in 97 Sea Zone
                Italians win with 1 fighter remaining. Battle score for attacker is 29
                Casualties for Italians: 1 bomber
                Casualties for British: 1 cruiser, 1 destroyer and 3 transports
    
        Non Combat Move - Italians
            1 fighter moved from 97 Sea Zone to Southern Italy
            1 infantry moved from Libya to Tobruk
    
        Place Units - Italians
            1 armour, 1 artillery and 1 fighter placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6
            Italians collect 11 PUs; end with 13 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.17
    British : 0.17
    Russians : -1.00
    

    Savegame


  • TripleA Turn Summary: ANZAC round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour and 2 artilleries; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Combat - ANZAC
    
        Place Units - ANZAC
            1 armour and 2 artilleries placed in New South Wales
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 3,1
                Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 4
            ANZAC collect 6 PUs (2 lost to blockades); end with 6 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 9 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5
    
        Purchase Units - Germans
            Germans buy 12 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            3 armour, 7 artilleries, 8 infantry and 4 mech_infantrys moved from Slovakia Hungary to Eastern Poland
            4 infantry moved from Germany to Poland
            1 infantry moved from Germany to Poland
            1 armour moved from Slovakia Hungary to Northern Italy
            1 armour moved from Greater Southern Germany to Northern Italy
            6 infantry moved from Western Germany to Northern Italy
    
        Combat - Germans
            Battle in Northern Italy
                Germans attack with 2 armour and 6 infantry
                British defend with 1 armour, 2 artilleries, 1 factory_minor and 3 infantry
                    Germans roll dice for 2 armour and 6 infantry in Northern Italy, round 2 : 3/8 hits, 2.00 expected hits
                    British roll dice for 1 armour, 2 artilleries and 3 infantry in Northern Italy, round 2 : 2/6 hits, 2.17 expected hits
                    2 infantry owned by the Germans and 3 infantry owned by the British lost in Northern Italy
                    Germans roll dice for 2 armour and 4 infantry in Northern Italy, round 3 : 1/6 hits, 1.67 expected hits
                    British roll dice for 1 armour and 2 artilleries in Northern Italy, round 3 : 2/3 hits, 1.17 expected hits
                    2 infantry owned by the Germans and 1 artillery owned by the British lost in Northern Italy
                    Germans roll dice for 2 armour and 2 infantry in Northern Italy, round 4 : 1/4 hits, 1.33 expected hits
                    British roll dice for 1 armour and 1 artillery in Northern Italy, round 4 : 2/2 hits, 0.83 expected hits
                    2 infantry owned by the Germans and 1 artillery owned by the British lost in Northern Italy
                    Germans roll dice for 2 armour in Northern Italy, round 5 : 1/2 hits, 1.00 expected hits
                    British roll dice for 1 armour in Northern Italy, round 5 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the British lost in Northern Italy
                Germans win, taking Northern Italy from British with 2 armour remaining. Battle score for attacker is 5
                Casualties for Germans: 6 infantry
                Casualties for British: 1 armour, 2 artilleries and 3 infantry
            Battle in Poland
                Germans attack with 5 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 5 infantry in Poland, round 2 : 0/5 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Poland, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 5 infantry in Poland, round 3 : 0/5 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Poland, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 5 infantry in Poland, round 4 : 0/5 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Poland, round 4 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 5 infantry in Poland, round 5 : 0/5 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Poland, round 5 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 5 infantry in Poland, round 6 : 0/5 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Poland, round 6 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 5 infantry in Poland, round 7 : 0/5 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Poland, round 7 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Poland
                    Germans roll dice for 4 infantry in Poland, round 8 : 0/4 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Poland, round 8 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 4 infantry in Poland, round 9 : 2/4 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Poland, round 9 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Poland
                Germans win, taking Poland from Russians with 3 infantry remaining. Battle score for attacker is -3
                Casualties for Germans: 2 infantry
                Casualties for Russians: 1 infantry
            Battle in Eastern Poland
                Germans attack with 3 armour, 7 artilleries, 8 infantry and 4 mech_infantrys
                Russians defend with 2 armour, 2 artilleries, 12 infantry and 2 mech_infantrys
                    Germans roll dice for 3 armour, 7 artilleries, 8 infantry and 4 mech_infantrys in Eastern Poland, round 2 : 5/22 hits, 7.00 expected hits
                    Russians roll dice for 2 armour, 2 artilleries, 12 infantry and 2 mech_infantrys in Eastern Poland, round 2 : 6/18 hits, 6.33 expected hits
                    5 infantry owned by the Russians and 6 infantry owned by the Germans lost in Eastern Poland
                    Germans roll dice for 3 armour, 7 artilleries, 2 infantry and 4 mech_infantrys in Eastern Poland, round 3 : 7/16 hits, 5.83 expected hits
                    Russians roll dice for 2 armour, 2 artilleries, 7 infantry and 2 mech_infantrys in Eastern Poland, round 3 : 5/13 hits, 4.67 expected hits
                    7 infantry owned by the Russians, 3 artilleries owned by the Germans and 2 infantry owned by the Germans lost in Eastern Poland
                4 artilleries owned by the Germans, 3 armour owned by the Germans and 4 mech_infantrys owned by the Germans retreated to Slovakia Hungary
                Russians win with 2 armour, 2 artilleries and 2 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Germans: 3 artilleries and 8 infantry
                Casualties for Russians: 12 infantry
    
        Non Combat Move - Germans
            2 artilleries moved from Germany to Greater Southern Germany
            3 infantry moved from Germany to Slovakia Hungary
    
        Place Units - Germans
            9 infantry and 1 tactical_bomber placed in Germany
            3 infantry placed in France
    
        Turn Complete - Germans
            Germans collect 40 PUs; end with 40 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 45 PUs
    

    Combat Hit Differential Summary :

    Germans : -5.17
    British : 1.33
    Russians : -0.67
    

    Savegame

  • 2024 2023 '22 '21 '20

    I should have mentioned this before now, but I’m going on vacation (Spring Break) with my family tomorrow. After tonight, I won’t be able to play until Thursday.


  • TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 15 mech_infantrys; Remaining resources: 2 PUs; 
    
        Combat Move - Russians
            1 artillery, 3 infantry and 2 mech_infantrys moved from Finland to Norway
            1 fighter moved from 115 Sea Zone to Norway
            1 tactical_bomber moved from 115 Sea Zone to Norway
            2 bombers moved from Novgorod to Norway
            1 fighter moved from Novgorod to Norway
            3 infantry moved from Bessarabia to Romania
            1 armour moved from Ukraine to Romania
            1 mech_infantry moved from Ukraine to Romania
            2 armour moved from Eastern Poland to Poland
            2 artilleries moved from Eastern Poland to Poland
    
        Combat - Russians
            Battle in Romania
                Russians attack with 1 armour, 3 infantry and 1 mech_infantry
                Italians defend with 1 artillery and 1 infantry
                    Russians roll dice for 1 armour, 3 infantry and 1 mech_infantry in Romania, round 2 : 0/5 hits, 1.17 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Romania, round 2 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 armour, 3 infantry and 1 mech_infantry in Romania, round 3 : 2/5 hits, 1.17 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Romania, round 3 : 0/2 hits, 0.67 expected hits
                    1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Romania
                Russians win, taking Romania from Germans with 1 armour, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
                Casualties for Italians: 1 artillery and 1 infantry
            Battle in Norway
                Russians attack with 1 artillery, 2 bombers, 2 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber
                Germans defend with 2 aaGuns and 8 infantry
                    AA fire in Norway : 0/5 hits, 0.83 expected hits
                    Russians roll dice for 1 artillery, 2 bombers, 2 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber in Norway, round 2 : 2/11 hits, 4.33 expected hits
                    Germans roll dice for 2 aaGuns and 8 infantry in Norway, round 2 : 1/8 hits, 2.67 expected hits
                    1 infantry owned by the Russians and 2 aaGuns owned by the Germans lost in Norway
                    Russians roll dice for 1 artillery, 2 bombers, 2 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Norway, round 3 : 6/10 hits, 4.17 expected hits
                    Germans roll dice for 8 infantry in Norway, round 3 : 2/8 hits, 2.67 expected hits
                    2 infantry owned by the Russians and 6 infantry owned by the Germans lost in Norway
                    Russians roll dice for 1 artillery, 2 bombers, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Norway, round 4 : 4/8 hits, 3.83 expected hits
                    Germans roll dice for 2 infantry in Norway, round 4 : 2/2 hits, 0.67 expected hits
                    2 mech_infantrys owned by the Russians and 2 infantry owned by the Germans lost in Norway
                Russians win, taking Norway from Germans with 1 artillery, 2 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 17
                Casualties for Russians: 3 infantry and 2 mech_infantrys
                Casualties for Germans: 2 aaGuns and 8 infantry
            Battle in Poland
                Russians attack with 2 armour and 2 artilleries
                Germans defend with 3 infantry
                    Russians roll dice for 2 armour and 2 artilleries in Poland, round 2 : 2/4 hits, 1.67 expected hits
                    Germans roll dice for 3 infantry in Poland, round 2 : 1/3 hits, 1.00 expected hits
                    1 artillery owned by the Russians and 2 infantry owned by the Germans lost in Poland
                    Russians roll dice for 2 armour and 1 artillery in Poland, round 3 : 0/3 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Poland, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 2 armour and 1 artillery in Poland, round 4 : 1/3 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Poland, round 4 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Poland
                Russians win, taking Poland from Germans with 2 armour remaining. Battle score for attacker is 1
                Casualties for Russians: 2 artilleries
                Casualties for Germans: 3 infantry
    
        Non Combat Move - Russians
            1 mech_infantry moved from Eastern Poland to Bessarabia
            1 cruiser moved from 113 Sea Zone to 115 Sea Zone
            1 fighter moved from Norway to 115 Sea Zone
            1 fighter moved from Norway to Vyborg
            1 tactical_bomber moved from Norway to 115 Sea Zone
            2 bombers moved from Norway to Novgorod
            1 aaGun moved from Baltic States to Novgorod
            1 armour moved from Volgograd to Novosibirsk
            1 mech_infantry moved from Volgograd to Vologda
            1 mech_infantry moved from Volgograd to Tsinghai
            4 infantry moved from Korea to Manchuria
    
        Place Units - Russians
            3 mech_infantrys placed in Novgorod
            3 mech_infantrys placed in Ukraine
            3 mech_infantrys placed in Volgograd
            6 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,5,2,1,1,3
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,3
            Russians collect 43 PUs (6 lost to blockades); end with 45 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 48 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 50 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 52 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 64 PUs
    

    Combat Hit Differential Summary :

    Germans : -2.00
    AA fire in Norway : : -0.83
    Russians : -2.00
    

    Savegame


  • No problem, I couldn’t post earlier because I was at work this weekend, and I’ll be gone for a couple more days on Thursday, so we’ll get back to it when we get back to it.

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 4 armour, 2 artilleries, 1 carrier, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 battleship moved from 54 Sea Zone to 62 Sea Zone
            1 armour moved from Western Australia to South Australia
                  Japanese take South Australia from ANZAC
            1 armour moved from South Australia to New South Wales
            2 artilleries and 3 infantry moved from Western Australia to 56 Sea Zone
            2 artilleries, 3 infantry and 3 transports moved from 56 Sea Zone to 62 Sea Zone
            2 artilleries and 3 infantry moved from 62 Sea Zone to New South Wales
            1 battleship moved from 56 Sea Zone to 62 Sea Zone
            3 fighters and 3 tactical_bombers moved from Western Australia to New South Wales
            2 fighters and 4 tactical_bombers moved from 56 Sea Zone to New South Wales
            1 bomber moved from Java to Kwangsi
            1 armour moved from French Indo China to Shan State
                  Japanese take Shan State from UK_Pacific
            1 armour moved from Shan State to French Indo China
            1 bomber moved from Java to Kweichow
            2 infantry moved from Anhwe to Kweichow
            1 artillery moved from Anhwe to Kweichow
            1 transport moved from 19 Sea Zone to 6 Sea Zone
            5 infantry moved from Japan to 6 Sea Zone
            1 artillery moved from Japan to 6 Sea Zone
            1 artillery and 5 infantry moved from 6 Sea Zone to Korea
            2 fighters moved from Anhwe to Korea
            1 infantry moved from Kwangtung to Kwangsi
            1 mech_infantry moved from Kwangtung to Kwangsi
            1 fighter moved from Kwangtung to Kwangsi
    
        Combat - Japanese
            Battle in Kweichow
                Japanese attack with 1 artillery, 1 bomber and 2 infantry
                Chinese defend with 1 artillery and 1 infantry
                    Japanese roll dice for 1 artillery, 1 bomber and 2 infantry in Kweichow, round 2 : 1/4 hits, 1.50 expected hits
                    Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                    Japanese roll dice for 1 artillery, 1 bomber and 2 infantry in Kweichow, round 3 : 1/4 hits, 1.50 expected hits
                    Chinese roll dice for 1 artillery in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Chinese lost in Kweichow
                Japanese win, taking Kweichow from Chinese with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 7
                Casualties for Chinese: 1 artillery and 1 infantry
            Battle in New South Wales
                Japanese attack with 1 armour, 2 artilleries, 5 fighters, 3 infantry and 7 tactical_bombers
                ANZAC defend with 2 aaGuns, 4 armour, 3 artilleries, 1 factory_minor, 1 harbour and 5 infantry
                    AA fire in New South Wales : 2/6 hits, 1.00 expected hits
                    2 fighters owned by the Japanese lost in New South Wales
                    Japanese roll dice for 2 battleships and 1 cruiser in New South Wales, round 2 : 3/3 hits, 1.83 expected hits
                    Japanese roll dice for 1 armour, 2 artilleries, 3 fighters, 3 infantry and 7 tactical_bombers in New South Wales, round 2 : 9/16 hits, 7.67 expected hits
                    ANZAC roll dice for 2 aaGuns, 4 armour, 3 artilleries and 5 infantry in New South Wales, round 2 : 8/12 hits, 4.67 expected hits
                    3 tactical_bombers owned by the Japanese, 3 infantry owned by the Japanese, 2 armour owned by the ANZAC, 2 artilleries owned by the Japanese, 5 infantry owned by the ANZAC, 3 artilleries owned by the ANZAC and 2 aaGuns owned by the ANZAC lost in New South Wales
                    Japanese roll dice for 1 armour, 3 fighters and 4 tactical_bombers in New South Wales, round 3 : 5/8 hits, 4.67 expected hits
                    ANZAC roll dice for 2 armour in New South Wales, round 3 : 1/2 hits, 1.00 expected hits
                    1 tactical_bomber owned by the Japanese and 2 armour owned by the ANZAC lost in New South Wales
                Japanese captures 12PUs while taking ANZAC capital
                Japanese win, taking New South Wales from ANZAC with 1 armour, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is -20
                Casualties for Japanese: 2 artilleries, 2 fighters, 3 infantry and 4 tactical_bombers
                Casualties for ANZAC: 2 aaGuns, 4 armour, 3 artilleries and 5 infantry
            Battle in Kwangsi
                Japanese attack with 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry in Kwangsi, round 2 : 2/4 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
                Japanese win, taking Kwangsi from Chinese with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Korea
                Japanese attack with 1 artillery, 2 fighters and 5 infantry
                Russians defend with 1 aaGun and 4 infantry
                    AA fire in Korea : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 cruiser in Korea, round 2 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 artillery, 2 fighters and 5 infantry in Korea, round 2 : 2/8 hits, 2.33 expected hits
                    Russians roll dice for 1 aaGun and 4 infantry in Korea, round 2 : 4/4 hits, 1.33 expected hits
                    4 infantry owned by the Japanese, 2 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Korea
                    Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Korea, round 3 : 2/4 hits, 1.67 expected hits
                    Russians roll dice for 2 infantry in Korea, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Korea
                Japanese win, taking Korea from Russians with 1 artillery and 2 fighters remaining. Battle score for attacker is 2
                Casualties for Japanese: 5 infantry
                Casualties for Russians: 1 aaGun and 4 infantry
            triggerANZACDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to ANZAC
    
        Non Combat Move - Japanese
            2 fighters moved from Korea to 6 Sea Zone
            1 submarine moved from 6 Sea Zone to 26 Sea Zone
            1 destroyer moved from 22 Sea Zone to 33 Sea Zone
            2 tactical_bombers moved from New South Wales to Western Australia
            1 tactical_bomber moved from New South Wales to 62 Sea Zone
            1 carrier moved from 56 Sea Zone to 62 Sea Zone
            1 fighter moved from New South Wales to 62 Sea Zone
            2 fighters moved from New South Wales to Western Australia
            1 carrier moved from 56 Sea Zone to 43 Sea Zone
            1 carrier moved from 56 Sea Zone to 54 Sea Zone
            1 mech_infantry moved from Timguska to Suiyuyan
            1 artillery moved from Shensi to Hopei
            1 infantry moved from Suiyuyan to Shensi
            1 bomber moved from Kweichow to Anhwe
            1 mech_infantry moved from Kwangtung to Anhwe
            1 bomber moved from Kwangsi to Anhwe
            1 fighter moved from Kwangsi to Anhwe
            1 infantry moved from Hopei to Anhwe
            2 infantry moved from Jehol to Anhwe
            1 infantry moved from Jehol to Anhwe
            1 submarine moved from 6 Sea Zone to 5 Sea Zone
    
        Place Units - Japanese
            1 carrier placed in 6 Sea Zone
            2 armour and 1 infantry placed in French Indo China
            1 artillery, 1 infantry and 1 mech_infantry placed in Kwangtung
            2 armour, 1 artillery and 3 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 59 PUs; end with 71 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 74 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 89 PUs
    

    Combat Hit Differential Summary :

    AA fire in Korea : : -0.33
    ANZAC : 3.33
    Chinese : -0.33
    AA fire in New South Wales : : 1.00
    Russians : 3.00
    Japanese : 2.83
    

    Savegame

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