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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 33 Sea Zone to 44 Sea Zone
Combat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
ANZAC win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 marine moved from New South Wales to 62 Sea Zone
1 marine and 1 transport moved from 62 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
1 infantry, 1 marine and 1 transport moved from 46 Sea Zone to 33 Sea Zone
1 marine moved from 33 Sea Zone to Caroline Islands
1 infantry moved from 33 Sea Zone to Caroline Islands
1 infantry moved from Queensland to New South Wales
1 aaGun moved from Queensland to New South Wales
1 artillery moved from Queensland to New South Wales
2 infantry moved from South Australia to New South Wales
1 submarine moved from 62 Sea Zone to 33 Sea Zone
1 infantry moved from Trans-Jordan to Iraq
Place Units - ANZAC
1 armour, 1 fighter and 1 mech_infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 77 Sea Zone to 39 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 1 destroyer, 1 fighter, 2 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Eastern Poland to Ukraine
Germans take Ukraine from Russians
3 armour, 5 artilleries, 17 infantry and 1 mech_infantry moved from Baltic States to Belarus
1 mech_infantry moved from Baltic States to Novgorod
Germans take Novgorod from Russians
2 armour and 2 mech_infantrys moved from Eastern Poland to Belarus
2 mech_infantrys moved from Eastern Poland to Belarus
2 artilleries moved from Eastern Poland to Belarus
1 artillery moved from Western Germany to 112 Sea Zone
1 infantry moved from Norway to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
1 artillery and 1 infantry moved from 127 Sea Zone to Karelia
3 infantry moved from Finland to Karelia
1 bomber moved from Western Germany to Karelia
1 bomber moved from Western Germany to United Kingdom
Combat - Germans
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Bombing raid in United Kingdom causes 0 damage total.
Battle in Karelia
Germans attack with 1 artillery, 1 bomber and 4 infantry
Russians defend with 1 aaGun, 1 artillery and 1 infantry
AA fire in Karelia : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 artillery, 1 bomber and 4 infantry in Karelia, round 2 : 4/6 hits, 1.83 expected hits
Russians roll dice for 1 aaGun, 1 artillery and 1 infantry in Karelia, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Russians, 1 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Karelia
Germans win, taking Karelia from Russians with 1 artillery, 1 bomber and 3 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 1 infantry
Casualties for Russians: 1 aaGun, 1 artillery and 1 infantry
Battle in Belarus
Germans attack with 5 armour, 7 artilleries, 17 infantry and 5 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 5 armour, 7 artilleries, 17 infantry and 5 mech_infantrys in Belarus, round 2 : 9/34 hits, 9.67 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 5 armour, 7 artilleries, 17 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 infantry moved from Vyborg to Novgorod
1 bomber moved from Karelia to Eastern Poland
2 infantry moved from Baltic States to Belarus
1 aaGun moved from Baltic States to Novgorod
1 aaGun, 5 armour, 11 infantry and 5 mech_infantrys moved from Eastern Poland to Belarus
1 aaGun moved from Eastern Poland to Bessarabia
1 infantry moved from Poland to Eastern Poland
2 mech_infantrys moved from Poland to Belarus
9 mech_infantrys moved from Germany to Eastern Poland
1 fighter moved from Yugoslavia to 127 Sea Zone
1 carrier moved from 112 Sea Zone to 127 Sea Zone
1 submarine moved from 124 Sea Zone to 112 Sea Zone
2 fighters and 1 tactical_bomber moved from Southern Italy to 97 Sea Zone
1 tactical_bomber moved from Western Germany to Yugoslavia
1 aaGun moved from Baltic States to Belarus
1 mech_infantry moved from Baltic States to Belarus
1 infantry moved from Northern Italy to France
1 mech_infantry moved from Yugoslavia to Eastern Poland
1 mech_infantry moved from Northern Italy to Yugoslavia
1 tactical_bomber moved from Western Germany to 127 Sea Zone
1 aaGun moved from Northern Italy to Western Germany
Place Units - Germans
1 artillery and 2 infantry placed in France
1 destroyer placed in 112 Sea Zone
1 armour, 1 fighter and 4 mech_infantrys placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,3
Germans collect 46 PUs (3 lost to blockades); end with 46 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Belarus: 5 armour and 8 mech_infantrys
EDIT: Adding units owned by Germans to Novgorod: 1 armour and 1 mech_infantry
EDIT: Adding units owned by Germans to Eastern Poland: 4 armour and 7 mech_infantrys
EDIT: Turning off Edit Mode
Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 1.50
AA fire in Karelia : : -0.17
Russians : 0.00
AA fire in United Kingdom : : 0.83
Territory Summary for Germans :
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 aaGun, 1 airfield, 3 artilleries, 1 factory_minor and 3 infantry
Western Germany : 1 aaGun, 1 airfield, 1 armour, 1 factory_major, 1 fighter, 1 harbour and 4 mech_infantrys
Germany : 1 factory_major
Belarus : 1 flag, 2 aaGuns, 5 armour, 7 artilleries, 30 infantry and 5 mech_infantrys
Karelia : 1 flag, 1 artillery and 3 infantry
Baltic States : 1 flag
Vyborg : 1 flag
Eastern Poland : 4 armour, 1 bomber, 1 infantry and 17 mech_infantrys
Bessarabia : 1 flag, 1 aaGun
Ukraine : 1 flag, 1 factory_minor and 1 mech_infantry
Novgorod : 1 flag, 1 aaGun, 1 airfield, 1 armour, 1 factory_minor, 1 harbour, 1 infantry and 2 mech_infantrys
112 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 1 submarine
Bulgaria : 1 flag
97 Sea Zone : 2 fighters and 1 tactical_bomber
127 Sea Zone : 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
Yugoslavia : 1 flag, 1 airfield, 2 mech_infantrys and 3 tactical_bombers
Finland : 1 flag
Production/PUs Summary :
Germans : 49 / 56
Russians : 27 / 44
Japanese : 61 / 74
Americans : 54 / 79
Chinese : 2 / 2
British : 37 / 45
UK_Pacific : 6 / 9
Italians : 17 / 17
ANZAC : 10 / 16
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 1 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Russians
Russians buy 2 artilleries, 8 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Italians
1 armour moved from Western Ukraine to Bryansk
1 infantry moved from Bryansk to Ukraine
1 tactical_bomber moved from Bryansk to Ukraine
1 fighter moved from Bryansk to Ukraine
1 fighter moved from Russia to Ukraine
Combat - Russians
Battle in Ukraine
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/4 hits, 1,83 expected hits
Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Ukraine to Russia
10 infantry moved from Russia to Bryansk
1 armour moved from Vologda to Russia
2 mech_infantrys moved from Volgograd to Bryansk
1 aaGun moved from Bryansk to Russia
5 infantry moved from Timguska to Novosibirsk
2 aaGuns and 13 infantry moved from Buryatia to Amur
1 submarine moved from 125 Sea Zone to 110 Sea Zone
Place Units - Russians
3 mech_infantrys placed in Volgograd
2 artilleries and 8 infantry placed in Russia
Turn Complete - Russians
Russians collect 31 PUs; end with 31 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Combat Hit Differential Summary :
Germans : -0,33
Russians : -0,83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 carrier, 1 fighter, 1 harbour and 7 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 bombers, 4 fighters and 6 tactical_bombers moved from French Indo China to Tsinghai
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Kansu to Tsinghai
1 armour moved from Shensi to Tsinghai
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 destroyer moved from 42 Sea Zone to 44 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 44 Sea Zone
2 fighters moved from 42 Sea Zone to 44 Sea Zone
1 tactical_bomber moved from Anhwe to Tsinghai
Combat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 44 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 44 Sea Zone
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 submarine
Battle in Tsinghai
Japanese attack with 1 armour, 2 bombers, 4 fighters, 1 infantry and 7 tactical_bombers
Chinese defend with 1 fighter and 11 infantry
Japanese roll dice for 1 armour, 2 bombers, 4 fighters, 1 infantry and 7 tactical_bombers in Tsinghai, round 2 : 8/15 hits, 8.33 expected hits
Chinese roll dice for 1 fighter and 11 infantry in Tsinghai, round 2 : 6/12 hits, 4.33 expected hits
1 tactical_bomber owned by the Japanese, 4 fighters owned by the Japanese, 1 infantry owned by the Japanese and 8 infantry owned by the Chinese lost in Tsinghai
Japanese roll dice for 1 armour, 2 bombers and 6 tactical_bombers in Tsinghai, round 3 : 5/9 hits, 5.00 expected hits
Chinese roll dice for 1 fighter and 3 infantry in Tsinghai, round 3 : 1/4 hits, 1.67 expected hits
1 tactical_bomber owned by the Japanese, 3 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 1 armour, 2 bombers and 5 tactical_bombers remaining. Battle score for attacker is -22
Casualties for Japanese: 4 fighters, 1 infantry and 2 tactical_bombers
Casualties for Chinese: 1 fighter and 11 infantry
Non Combat Move - Japanese
1 tactical_bomber moved from French Indo China to Manchuria
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Chahar to Suiyuyan
1 mech_infantry moved from Hunan to Szechwan
1 artillery moved from Kweichow to Hunan
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Jehol to Chahar
1 infantry moved from Jehol to Anhwe
1 infantry moved from Jehol to Manchuria
1 carrier moved from 42 Sea Zone to 38 Sea Zone
1 destroyer moved from 41 Sea Zone to 38 Sea Zone
1 carrier moved from 42 Sea Zone to 37 Sea Zone
1 carrier moved from 42 Sea Zone to 36 Sea Zone
1 submarine moved from 42 Sea Zone to 38 Sea Zone
2 fighters moved from 42 Sea Zone to 38 Sea Zone
1 cruiser moved from 41 Sea Zone to 36 Sea Zone
2 artilleries, 2 infantry and 1 marine moved from Java to 42 Sea Zone
2 artilleries, 1 battleship, 1 cruiser, 2 destroyers, 2 infantry, 1 marine, 1 submarine and 2 transports moved from 42 Sea Zone to 36 Sea Zone
2 artilleries, 2 infantry and 1 marine moved from 36 Sea Zone to French Indo China
1 artillery and 3 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 3 infantry and 3 transports moved from 41 Sea Zone to 36 Sea Zone
1 artillery and 3 infantry moved from 36 Sea Zone to French Indo China
1 fighter moved from 42 Sea Zone to 37 Sea Zone
1 fighter moved from 44 Sea Zone to 37 Sea Zone
1 fighter moved from 44 Sea Zone to French Indo China
1 tactical_bomber moved from 44 Sea Zone to French Indo China
5 tactical_bombers moved from Tsinghai to Shensi
2 bombers moved from Tsinghai to Hopei
1 fighter moved from 37 Sea Zone to French Indo China
1 battleship moved from 41 Sea Zone to 36 Sea Zone
1 fighter moved from Japan to 36 Sea Zone
Place Units - Japanese
1 harbour placed in French Indo China
2 infantry placed in Malaya
2 infantry placed in French Indo China
1 carrier placed in 36 Sea Zone
3 artilleries placed in Manchuria
1 fighter and 3 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,4
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,3
Japanese collect 58 PUs (6 lost to blockades); end with 58 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
ANZAC : 0.83
Chinese : 1.00
Japanese : -1.33
Territory Summary for Japanese :
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 3 infantry
Jehol : 1 flag
Manchuria : 1 flag, 1 aaGun, 1 armour, 3 artilleries, 1 factory_minor, 4 infantry, 2 mech_infantrys and 1 tactical_bomber
Shensi : 1 flag, 5 tactical_bombers
Yunnan : 1 flag, 1 artillery
Suiyuyan : 1 flag, 1 infantry
Kweichow : 1 flag, 1 infantry
Hunan : 1 flag, 1 artillery
Kansu : 1 flag, 1 infantry
Hopei : 1 flag, 2 bombers and 1 infantry
Tsinghai : 1 flag, 1 armour
Szechwan : 1 flag, 1 mech_infantry
Chahar : 1 flag, 1 infantry
Sikang : 1 flag, 1 infantry
Anhwe : 1 flag, 1 infantry
Shan State : 1 flag
Burma : 1 flag, 1 infantry
Malaya : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
French Indo China : 1 flag, 1 airfield, 3 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 7 infantry, 1 marine and 1 tactical_bomber
Celebes : 1 flag, 1 infantry
Java : 1 flag
Sumatra : 1 flag
37 Sea Zone : 1 flag, 1 carrier and 1 fighter
36 Sea Zone : 2 battleships, 2 carriers, 2 cruisers, 2 destroyers, 1 fighter, 1 submarine and 5 transports
38 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 submarine
Production/PUs Summary :
Germans : 47 / 56
Russians : 31 / 40
Japanese : 64 / 63
Americans : 54 / 79
Chinese : 0 / 2
British : 37 / 45
UK_Pacific : 5 / 9
Italians : 15 / 17
ANZAC : 10 / 16
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 1 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 artillery, 2 bombers, 2 fighters, 2 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour moved from Morocco to Tunisia
1 mech_infantry moved from Morocco to Tunisia
1 artillery moved from Iwo Jima to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 34 Sea Zone
1 infantry moved from 34 Sea Zone to Paulau Island
1 artillery moved from 34 Sea Zone to Paulau Island
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 22 Sea Zone
1 infantry moved from 22 Sea Zone to Marianas
1 bomber moved from India to Malaya
Combat - Americans
Americans creates battle in territory 20 Sea Zone
Americans creates battle in territory 19 Sea Zone
Strategic bombing raid in Malaya
AA fire in Malaya : 1/1 hits, 0,17 expected hits
1 bomber killed by AA
Bombing raid in Malaya causes 0 damage total.
Battle in Paulau Island
Battle in Marianas
Battle in Tunisia
Americans attack with 1 armour and 1 mech_infantry
Italians defend with 1 mech_infantry
Americans roll dice for 1 armour and 1 mech_infantry in Tunisia, round 2 : 0/2 hits, 0,67 expected hits
Italians roll dice for 1 mech_infantry in Tunisia, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 armour and 1 mech_infantry in Tunisia, round 3 : 1/2 hits, 0,67 expected hits
Italians roll dice for 1 mech_infantry in Tunisia, round 3 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Tunisia
Americans win, taking 20 Sea Zone from Japanese, taking 19 Sea Zone from Japanese, taking Paulau Island from Japanese, taking Marianas from Japanese, taking Tunisia from Italians with 1 armour remaining. Battle score for attacker is 0
Casualties for Americans: 1 mech_infantry
Casualties for Italians: 1 mech_infantry
Non Combat Move - Americans
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 infantry moved from Morocco to Algeria
1 aaGun moved from Central United States to 101 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 aaGun, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 88 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
2 infantry moved from Suriname to 88 Sea Zone
1 aaGun, 2 infantry, 1 mech_infantry and 2 transports moved from 88 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 mech_infantry moved from 91 Sea Zone to Morocco
1 aaGun moved from 91 Sea Zone to Morocco
1 fighter moved from Gibraltar to Egypt
1 fighter moved from Eastern United States to Gibraltar
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 91 Sea Zone to 105 Sea Zone
1 infantry moved from Marshall Islands to 32 Sea Zone
1 artillery moved from Marshall Islands to 32 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 33 Sea Zone
1 artillery moved from 33 Sea Zone to Caroline Islands
1 infantry moved from 33 Sea Zone to Caroline Islands
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 infantry moved from 33 Sea Zone to Caroline Islands
1 fighter moved from Hawaiian Islands to 33 Sea Zone
1 marine moved from Western United States to 10 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
1 marine, 1 mech_infantry, 5 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 marine moved from 26 Sea Zone to Hawaiian Islands
1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from Western United States to Caroline Islands
1 submarine moved from 19 Sea Zone to 21 Sea Zone
1 submarine moved from 20 Sea Zone to 45 Sea Zone
1 fighter moved from 17 Sea Zone to Amur
1 battleship, 1 carrier, 1 destroyer and 1 fighter moved from 17 Sea Zone to 33 Sea Zone
Place Units - Americans
1 artillery and 1 infantry placed in Central United States
1 fighter placed in Eastern United States
1 submarine placed in 101 Sea Zone
2 submarines and 1 transport placed in 10 Sea Zone
2 bombers, 1 fighter and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Combat Hit Differential Summary :
Italians : 0,33
AA fire in Malaya : : 0,83
Americans : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Trigger Chinese Guerilla Shensi: Chinese has 1 infantry placed in Shensi
Combat - Chinese
Chinese creates battle in territory Shensi
Battle in Shensi
Chinese attack with 1 infantry
Japanese defend with 5 tactical_bombers
Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,17 expected hits
Japanese roll dice for 5 tactical_bombers in Shensi, round 2 : 1/5 hits, 2,50 expected hits
1 tactical_bomber owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Japanese win with 4 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 tactical_bomber
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUs
Combat Hit Differential Summary :
Chinese : 0,83
Japanese : -1,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 artillery, 2 bombers, 2 fighters, 2 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour moved from Morocco to Tunisia
1 mech_infantry moved from Morocco to Tunisia
1 artillery moved from Iwo Jima to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 34 Sea Zone
1 infantry moved from 34 Sea Zone to Paulau Island
1 artillery moved from 34 Sea Zone to Paulau Island
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 22 Sea Zone
1 infantry moved from 22 Sea Zone to Marianas
1 bomber moved from India to Malaya
Combat - Americans
Americans creates battle in territory 20 Sea Zone
Americans creates battle in territory 19 Sea Zone
Strategic bombing raid in Malaya
AA fire in Malaya : 1/1 hits, 0,17 expected hits
1 bomber killed by AA
Bombing raid in Malaya causes 0 damage total.
Battle in Paulau Island
Battle in Marianas
Battle in Tunisia
Americans attack with 1 armour and 1 mech_infantry
Italians defend with 1 mech_infantry
Americans roll dice for 1 armour and 1 mech_infantry in Tunisia, round 2 : 0/2 hits, 0,67 expected hits
Italians roll dice for 1 mech_infantry in Tunisia, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 armour and 1 mech_infantry in Tunisia, round 3 : 1/2 hits, 0,67 expected hits
Italians roll dice for 1 mech_infantry in Tunisia, round 3 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Tunisia
Americans win, taking 20 Sea Zone from Japanese, taking 19 Sea Zone from Japanese, taking Paulau Island from Japanese, taking Marianas from Japanese, taking Tunisia from Italians with 1 armour remaining. Battle score for attacker is 0
Casualties for Americans: 1 mech_infantry
Casualties for Italians: 1 mech_infantry
Non Combat Move - Americans
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 infantry moved from Morocco to Algeria
1 aaGun moved from Central United States to 101 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 aaGun, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 88 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
2 infantry moved from Suriname to 88 Sea Zone
1 aaGun, 2 infantry, 1 mech_infantry and 2 transports moved from 88 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 mech_infantry moved from 91 Sea Zone to Morocco
1 aaGun moved from 91 Sea Zone to Morocco
1 fighter moved from Gibraltar to Egypt
1 fighter moved from Eastern United States to Gibraltar
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 91 Sea Zone to 105 Sea Zone
1 infantry moved from Marshall Islands to 32 Sea Zone
1 artillery moved from Marshall Islands to 32 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 33 Sea Zone
1 artillery moved from 33 Sea Zone to Caroline Islands
1 infantry moved from 33 Sea Zone to Caroline Islands
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 infantry moved from 33 Sea Zone to Caroline Islands
1 fighter moved from Hawaiian Islands to 33 Sea Zone
1 marine moved from Western United States to 10 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
1 marine, 1 mech_infantry, 5 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 marine moved from 26 Sea Zone to Hawaiian Islands
1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from Western United States to Caroline Islands
1 submarine moved from 19 Sea Zone to 21 Sea Zone
1 submarine moved from 20 Sea Zone to 45 Sea Zone
1 fighter moved from 17 Sea Zone to Amur
1 battleship, 1 carrier, 1 destroyer and 1 fighter moved from 17 Sea Zone to 33 Sea Zone
Place Units - Americans
1 artillery and 1 infantry placed in Central United States
1 fighter placed in Eastern United States
1 submarine placed in 101 Sea Zone
2 submarines and 1 transport placed in 10 Sea Zone
2 bombers, 1 fighter and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Trigger Chinese Guerilla Shensi: Chinese has 1 infantry placed in Shensi
Combat - Chinese
Chinese creates battle in territory Shensi
Battle in Shensi
Chinese attack with 1 infantry
Japanese defend with 5 tactical_bombers
Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,17 expected hits
Japanese roll dice for 5 tactical_bombers in Shensi, round 2 : 1/5 hits, 2,50 expected hits
1 tactical_bomber owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Japanese win with 4 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 tactical_bomber
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUs
Purchase Units - British
British buy 1 bomber, 2 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from India to Burma
1 fighter moved from India to Burma
1 tactical_bomber moved from India to Burma
2 infantry moved from Egypt to Alexandria
1 artillery moved from Egypt to Alexandria
1 bomber moved from Egypt to Alexandria
1 infantry moved from Kenya to Italian Somaliland
British take Italian Somaliland from Italians
1 infantry moved from Ethiopia to British Somaliland
1 armour and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 armour, 1 infantry and 1 transport moved from 71 Sea Zone to 76 Sea Zone
1 armour moved from 76 Sea Zone to British Somaliland
1 infantry moved from 76 Sea Zone to British Somaliland
1 cruiser moved from 79 Sea Zone to 76 Sea Zone
1 armour moved from Iraq to Syria
British take Syria from Neutral_Axis
1 armour moved from Syria to Iraq
Combat - British
Battle in British Somaliland
British attack with 1 armour and 2 infantry
Italians defend with 1 infantry
British roll dice for 1 cruiser in British Somaliland, round 2 : 0/1 hits, 0,50 expected hits
British roll dice for 1 armour and 2 infantry in British Somaliland, round 2 : 2/3 hits, 0,83 expected hits
Italians roll dice for 1 infantry in British Somaliland, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in British Somaliland
British win, taking British Somaliland from Italians with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Burma
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 2/4 hits, 1,50 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Alexandria
British attack with 1 artillery, 1 bomber and 2 infantry
Italians defend with 1 artillery and 1 infantry
British roll dice for 1 artillery, 1 bomber and 2 infantry in Alexandria, round 2 : 1/4 hits, 1,50 expected hits
Italians roll dice for 1 artillery and 1 infantry in Alexandria, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Alexandria
British roll dice for 1 artillery, 1 bomber and 1 infantry in Alexandria, round 3 : 1/3 hits, 1,33 expected hits
Italians roll dice for 1 artillery in Alexandria, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Italians lost in Alexandria
British win, taking Alexandria from Italians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 1 infantry
Non Combat Move - British
1 bomber moved from Persia to Russia
1 bomber moved from Alexandria to Bryansk
3 fighters moved from Egypt to Bryansk
1 tactical_bomber moved from Egypt to Bryansk
1 fighter moved from Persia to Bryansk
1 marine moved from West India to India
1 infantry moved from Eastern Persia to West India
1 mech_infantry moved from French Central Africa to Anglo Egyptian Sudan
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 mech_infantry moved from Belgian Congo to Egypt
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 artillery moved from Gibraltar to 92 Sea Zone
1 infantry moved from Gibraltar to 92 Sea Zone
1 fighter moved from 92 Sea Zone to Egypt
1 battleship moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from Burma to India
1 tactical_bomber moved from Burma to India
1 artillery moved from 92 Sea Zone to Algeria
1 infantry moved from 92 Sea Zone to Algeria
1 mech_infantry moved from United Kingdom to Eire
British take Eire from Neutral_Allies
Place Units - British
2 fighters and 1 infantry placed in Egypt
1 bomber and 1 infantry placed in Union of South Africa
1 transport placed in 71 Sea Zone
Turn Complete - British
British collect 38 PUs; end with 38 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Italians : 0,00
British : 0,33
AA fire in Malaya : : 0,83
Americans : -0,33
Chinese : 0,83
Japanese : -1,83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 airfield; Remaining resources: 2 PUs;
Combat Move - Italians
1 infantry moved from Albania to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Syria
1 artillery moved from Albania to 97 Sea Zone
1 artillery and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 artillery moved from 99 Sea Zone to Cyprus
1 marine moved from Southern Italy to 97 Sea Zone
1 cruiser and 1 marine moved from 97 Sea Zone to 99 Sea Zone
1 marine moved from 99 Sea Zone to Crete
1 infantry moved from Libya to Tunisia
1 bomber moved from Southern Italy to Tunisia
1 infantry moved from Bessarabia to Western Ukraine
Italians take Western Ukraine from Russians
Combat - Italians
Battle in Crete
Battle in Cyprus
Battle in Syria
Battle in Tunisia
Italians attack with 1 bomber and 1 infantry
Americans defend with 1 armour
Italians roll dice for 1 bomber and 1 infantry in Tunisia, round 2 : 1/2 hits, 0.83 expected hits
Americans roll dice for 1 armour in Tunisia, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Americans lost in Tunisia
Italians win, taking Crete from Neutral_Allies, taking Cyprus from British, taking Syria from British, taking Tunisia from Americans with 1 bomber and 1 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 1 armour
Non Combat Move - Italians
1 bomber moved from Tunisia to Southern Italy
1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber moved from 97 Sea Zone to 99 Sea Zone
2 fighters moved from Southern Italy to Greece
1 armour moved from Romania to Belarus
1 armour moved from Eastern Poland to Belarus
1 infantry moved from Yugoslavia to Northern Italy
1 armour moved from Yugoslavia to Eastern Poland
Place Units - Italians
1 airfield placed in Greece
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,2
Italians collect 16 PUs (2 lost to blockades); end with 18 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Eastern Poland: 1 armour
EDIT: Adding units owned by Italians to Greece: 1 armour
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : 0.17
Americans : -0.50
Territory Summary for Italians :
Cyprus : 1 flag, 1 artillery
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Syria : 1 flag, 1 infantry
France : 1 aaGun and 4 infantry
Tunisia : 1 flag, 1 infantry
Northern Italy : 1 factory_major and 1 infantry
Southern Italy : 2 aaGuns, 1 airfield, 2 artilleries, 1 bomber, 1 factory_minor, 1 harbour, 2 infantry and 1 marine
Belarus : 2 armour
Eastern Poland : 1 flag
Bessarabia : 1 aaGun and 1 infantry
Western Ukraine : 1 flag, 1 infantry
Crete : 1 flag, 1 marine
Greece : 1 flag, 1 airfield, 1 armour and 2 fighters
99 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 1 submarine and 2 transports
Production/PUs Summary :
Germans : 47 / 56
Russians : 29 / 40
Japanese : 63 / 63
Americans : 54 / 90
Chinese : 0 / 2
British : 37 / 47
UK_Pacific : 6 / 9
Italians : 18 / 18
ANZAC : 10 / 16
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
Non Combat Move - ANZAC
1 infantry moved from Iraq to Persia
1 fighter moved from New South Wales to Queensland
1 armour moved from New South Wales to Queensland
1 mech_infantry moved from New South Wales to Queensland
1 aaGun moved from New South Wales to Queensland
1 infantry moved from New South Wales to South Australia
1 artillery moved from New South Wales to South Australia
2 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 artillery and 1 infantry placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 39 Sea Zone to 77 Sea Zone
1 fighter moved from Gibraltar to Egypt
Turn Complete - French
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 artillery, 1 fighter, 3 infantry and 5 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
1 armour moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Bryansk
1 mech_infantry moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Western Ukraine to Bryansk
4 armour, 1 bomber and 16 mech_infantrys moved from Eastern Poland to Bryansk
4 armour, 7 artilleries, 30 infantry and 5 mech_infantrys moved from Belarus to Bryansk
1 armour and 2 mech_infantrys moved from Novgorod to Bryansk
1 fighter and 1 tactical_bomber moved from 127 Sea Zone to Bryansk
3 tactical_bombers moved from Yugoslavia to Bryansk
2 fighters and 1 tactical_bomber moved from 99 Sea Zone to Bryansk
Combat - Germans
Battle in Bryansk
Germans attack with 10 armour, 7 artilleries, 1 bomber, 3 fighters, 30 infantry, 24 mech_infantrys and 5 tactical_bombers
British defend with 1 bomber, 4 fighters and 1 tactical_bomber; Russians defend with 2 aaGuns, 1 armour, 3 artilleries, 56 infantry and 3 mech_infantrys
AA fire in Bryansk : 1/6 hits, 1.00 expected hits
1 fighter owned by the Germans lost in Bryansk
Germans roll dice for 10 armour, 7 artilleries, 1 bomber, 2 fighters, 30 infantry, 24 mech_infantrys and 5 tactical_bombers in Bryansk, round 2 : 16/79 hits, 22.50 expected hits
Combat Hit Differential Summary :
Germans : -6.50
AA fire in Bryansk : : 0.00
16 hits. OOL?Ger 5 R1.tsvg
2 AA 14 inf
Round 2. 18 hits.Ger 5 R2.tsvg
take 18 inf off please.
R3 11 hitsGer 5 R3.tsvg
take 11 inf off please.
R4 - 16.Ger 5 R4.tsvg
max defense from here.
How about your choice loosing UK Tak or Rus tank?
tank first.
and please take off mech/arty in pairs.