Japan:
Kwangtung: +0.68 swing
Sea zone 37: +0.88 swing
Sea zone 35: +0.07 swing
Hunan: +0.69 swing
Yunnan: +0.07 swing
Philippines: -0.36 swing
Total for round 1: +1.69 in favor of the Allies
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8
Combat Move - Yamamoto
1 Elite and 4 Infantrys moved from N.French Indochina to Yunnan
3 Infantrys moved from Hunan to Hupeh
1 Infantry moved from Szechwan to Hupeh
1 Infantry moved from Szechwan to Hupeh
1 Tank moved from Hunan to Yunnan
1 Destroyer, 1 Fighter and 1 Submarine moved from 86 Sea Zone to 87 Sea Zone
1 Infantry moved from Saipan to 86 Sea Zone
1 Infantry moved from Iwo Jima to 86 Sea Zone
1 B.Transport and 2 Infantrys moved from 86 Sea Zone to 87 Sea Zone
2 Infantrys moved from 87 Sea Zone to Wake
1 Submarine moved from 86 Sea Zone to 87 Sea Zone
1 Fighter moved from 87 Sea Zone to Wake
1 Adv.Fighter and 7 Fighters moved from 86 Sea Zone to Wake
2 Bombers moved from Tokyo to Wake
1 Fighter moved from Tokyo to 87 Sea Zone
2 ArmoredCars moved from Tokyo to 84 Sea Zone
1 ArmoredCar moved from Formosa to 84 Sea Zone
3 ArmoredCars, 3 Cruisers, 1 Destroyer and 1 Submarine moved from 84 Sea Zone to 86 Sea Zone
3 ArmoredCars moved from 86 Sea Zone to Minamitori
1 T.Boat moved from 106 Sea Zone to 92 Sea Zone
1 Infantry moved from Manila to 92 Sea Zone
1 Infantry moved from 92 Sea Zone to N.French Indochina
3 Infantrys moved from Kwangsi to N.French Indochina
5 Infantrys moved from Kwangtung to Hunan
3 Infantrys moved from Shanghai to Anhwei
3 Infantrys moved from Hong Kong to Kwangtung
3 Infantrys moved from Hong Kong to Kiangsi
Purchase Units - Yamamoto
Yamamoto buy 1 B.Transport, 1 Destroyer, 9 Infantrys, 3 Marines, 1 S.Bomber, 1 S.Submarine and 1 Submarine; Remaining resources: 0 PUs;
Combat - Yamamoto
Battle in Minamitori
Yamamoto attack with 3 ArmoredCars
Americans defend with 1 Elite and 1 Factory
Yamamoto roll dice for 3 Cruisers in Minamitori, round 2 : 1/3 hits, 1.50 expected hits
1 Elite owned by the Americans lost in Minamitori
Yamamoto win, taking Minamitori from Americans with 3 ArmoredCars remaining. Battle score for attacker is 3
Casualties for Americans: 1 Elite
Battle in Hupeh
Yamamoto attack with 5 Infantrys
Chinese defend with 1 Infantry and 1 Tank
Yamamoto roll dice for 5 Infantrys in Hupeh, round 2 : 0/5 hits, 0.83 expected hits
Chinese roll dice for 1 Infantry and 1 Tank in Hupeh, round 2 : 0/2 hits, 0.83 expected hits
Yamamoto roll dice for 5 Infantrys in Hupeh, round 3 : 1/5 hits, 0.83 expected hits
Chinese roll dice for 1 Infantry and 1 Tank in Hupeh, round 3 : 1/2 hits, 0.83 expected hits
1 Infantry owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Hupeh
Yamamoto roll dice for 4 Infantrys in Hupeh, round 4 : 0/4 hits, 0.67 expected hits
Chinese roll dice for 1 Tank in Hupeh, round 4 : 0/1 hits, 0.50 expected hits
Yamamoto roll dice for 4 Infantrys in Hupeh, round 5 : 1/4 hits, 0.67 expected hits
Chinese roll dice for 1 Tank in Hupeh, round 5 : 1/1 hits, 0.50 expected hits
1 Tank owned by the Chinese and 1 Infantry owned by the Yamamoto lost in Hupeh
Yamamoto win, taking Hupeh from Chinese with 3 Infantrys remaining. Battle score for attacker is 3
Casualties for Yamamoto: 2 Infantrys
Casualties for Chinese: 1 Infantry and 1 Tank
Battle in Yunnan
Yamamoto attack with 1 Elite, 4 Infantrys and 1 Tank
British defend with 1 ArmoredCar, 1 Artillery and 1 Tank
Yamamoto roll dice for 1 Elite, 4 Infantrys and 1 Tank in Yunnan, round 2 : 1/6 hits, 1.50 expected hits
Chinese roll dice for 1 ArmoredCar, 1 Artillery and 1 Tank in Yunnan, round 2 : 2/3 hits, 1.00 expected hits
1 ArmoredCar owned by the British and 2 Infantrys owned by the Yamamoto lost in Yunnan
Yamamoto roll dice for 1 Elite, 2 Infantrys and 1 Tank in Yunnan, round 3 : 1/4 hits, 1.17 expected hits
Chinese roll dice for 1 Artillery and 1 Tank in Yunnan, round 3 : 1/2 hits, 0.83 expected hits
1 Infantry owned by the Yamamoto and 1 Artillery owned by the British lost in Yunnan
Yamamoto roll dice for 1 Elite, 1 Infantry and 1 Tank in Yunnan, round 4 : 0/3 hits, 1.00 expected hits
Chinese roll dice for 1 Tank in Yunnan, round 4 : 0/1 hits, 0.50 expected hits
Yamamoto roll dice for 1 Elite, 1 Infantry and 1 Tank in Yunnan, round 5 : 0/3 hits, 1.00 expected hits
Chinese roll dice for 1 Tank in Yunnan, round 5 : 0/1 hits, 0.50 expected hits
Yamamoto roll dice for 1 Elite, 1 Infantry and 1 Tank in Yunnan, round 6 : 2/3 hits, 1.00 expected hits
Chinese roll dice for 1 Tank in Yunnan, round 6 : 1/1 hits, 0.50 expected hits
1 Tank owned by the British and 1 Infantry owned by the Yamamoto lost in Yunnan
Yamamoto win, taking Yunnan from Chinese with 1 Elite and 1 Tank remaining. Battle score for attacker is 5
Casualties for Yamamoto: 4 Infantrys
Casualties for British: 1 ArmoredCar, 1 Artillery and 1 Tank
Battle in 87 Sea Zone
Yamamoto attack with 1 B.Transport, 1 Destroyer, 1 Fighter and 2 Submarines
Americans defend with 1 Destroyer
Yamamoto roll dice for 2 Submarines in 87 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Yamamoto roll dice for 1 B.Transport, 1 Destroyer and 1 Fighter in 87 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Americans roll dice for 1 Destroyer in 87 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 Destroyer owned by the Americans and 1 Submarine owned by the Yamamoto lost in 87 Sea Zone
Yamamoto win with 1 B.Transport, 1 Destroyer, 1 Fighter and 1 Submarine remaining. Battle score for attacker is 1
Casualties for Yamamoto: 1 Submarine
Casualties for Americans: 1 Destroyer
Battle in Wake
Yamamoto attack with 1 Adv.Fighter, 2 Bombers, 8 Fighters and 2 Infantrys
Americans defend with 1 AAGun, 1 Bomber, 1 Bunker, 1 Factory, 1 L.Fighter and 2 S.Bombers
AA fire in Wake : 3/11 hits, 1.83 expected hits
3 Fighters owned by the Yamamoto lost in Wake
Yamamoto roll dice for 1 Adv.Fighter, 2 Bombers, 5 Fighters and 2 Infantrys in Wake, round 2 : 3/10 hits, 3.83 expected hits
Units damaged: 1 Bunker owned by the Americans
Americans roll dice for 1 Bomber, 1 Bunker, 1 L.Fighter and 2 S.Bombers in Wake, round 2 : 0/5 hits, 2.00 expected hits
1 Bomber owned by the Americans and 1 S.Bomber owned by the Americans lost in Wake
Yamamoto roll dice for 1 Adv.Fighter, 2 Bombers, 5 Fighters and 2 Infantrys in Wake, round 3 : 5/10 hits, 3.83 expected hits
Americans roll dice for 1 Bunker, 1 L.Fighter and 1 S.Bomber in Wake, round 3 : 1/3 hits, 1.50 expected hits
1 Bunker owned by the Americans, 1 S.Bomber owned by the Americans, 1 Infantry owned by the Yamamoto and 1 L.Fighter owned by the Americans lost in Wake
Yamamoto win, taking Wake from Americans with 1 Adv.Fighter, 2 Bombers, 5 Fighters and 1 Infantry remaining. Battle score for attacker is 42
Casualties for Yamamoto: 3 Fighters and 1 Infantry
Casualties for Americans: 1 Bomber, 1 Bunker, 1 L.Fighter and 2 S.Bombers
Non Combat Move - Yamamoto
5 Fighters moved from Wake to 86 Sea Zone
1 Adv.Fighter moved from Wake to 86 Sea Zone
2 Bombers moved from Wake to Eniwetok
1 Fighter moved from 87 Sea Zone to 86 Sea Zone
1 ArmoredCar moved from Mindanao to Mindoro
2 Infantrys moved from Kyushu to Chubu
Place Units - Yamamoto
6 Infantrys placed in Hong Kong
3 Infantrys placed in Kwangsi
3 Marines and 1 S.Bomber placed in Tokyo
1 B.Transport, 1 Destroyer, 1 S.Submarine and 1 Submarine placed in 85 Sea Zone
Turn Complete - Yamamoto
Yamamoto collect 79 PUs; end with 79 PUs
Combat Hit Differential Summary :
Yamamoto : -3.17
Americans : -1.83
Chinese : -0.00
AA fire in Wake : : 1.17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8
Combat Move - Chinese
5 Infantrys and 3 Tanks moved from Suiyuan to Chahar
6 Tanks moved from Shensi to Chahar
6 Infantrys moved from Lanchow to Szechwan
Purchase Units - Chinese
Chinese buy 8 Infantrys and 2 Tanks; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Chahar
Chinese attack with 5 Infantrys and 9 Tanks
Hisaichi defend with 1 Infantry
Chinese roll dice for 5 Infantrys and 9 Tanks in Chahar, round 2 : 6/14 hits, 5.33 expected hits
Hisaichi roll dice for 1 Infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Chahar
Chinese win, taking Chahar from Hisaichi with 4 Infantrys and 9 Tanks remaining. Battle score for attacker is 0
Casualties for Chinese: 1 Infantry
Casualties for Hisaichi: 1 Infantry
Battle in Szechwan
Chinese attack with 6 Infantrys
Yamamoto defend with 1 Infantry
Chinese roll dice for 6 Infantrys in Szechwan, round 2 : 1/6 hits, 1.00 expected hits
Yamamoto roll dice for 1 Infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto lost in Szechwan
Chinese win, taking Szechwan from Yamamoto with 6 Infantrys remaining. Battle score for attacker is 2
Casualties for Yamamoto: 1 Infantry
Non Combat Move - Chinese
1 Infantry moved from Ningsia to Suiyuan
2 Elites and 4 Infantrys moved from E.Qinghai to Lanchow
1 Infantry moved from Gobi Altai to Ningsia
6 Infantrys moved from Hsining to E.Qinghai
4 Infantrys moved from E.Sinkiang to Gobi Altai
1 Infantry moved from Urumqi to E.Sinkiang
1 Fighter moved from Urumqi to Lanchow
Place Units - Chinese
6 Infantrys placed in Hsining
2 Infantrys and 2 Tanks placed in Urumqi
Turn Complete - Chinese
Chinese collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
Hisaichi : 0.67
Yamamoto : -0.33
Chinese : 0.67
Production/PUs Summary :
Germans : 128 / 133
Russians : 98 / 98
Italians : 89 / 89
French : 14 / 14
Yamamoto : 77 / 79
Chinese : 25 / 25
Hisaichi : 76 / 82
British : 77 / 80
Anzac : 23 / 23
Dutch : 12 / 12
Finns : 9 / 12
Romanians : 13 / 15
Thai : 7 / 0
Americans : 107 / 111
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8
Combat Move - Hisaichi
5 Infantrys moved from Kirin to Vladivostok
2 ArmoredCars and 2 Tanks moved from Liaoning to Chahar
4 Infantrys moved from Peking to Chahar
3 Infantrys moved from Shantung to Chahar
3 Infantrys moved from Shansi to Chahar
2 Mech.Infs moved from Chita to Peking
2 Mech.Infs moved from Peking to Chahar
1 Tank moved from Anhwei to Suiyuan
1 Infantry moved from Shansi to Suiyuan
5 Destroyers and 3 Submarines moved from 113 Sea Zone to 114 Sea Zone
1 Infantry moved from Western Australia to Perth
Hisaichi take Perth from Anzac
1 Adv.Fighter moved from Davao to Tanimbar
1 Adv.Fighter moved from Mindanao to Tanimbar
1 Infantry moved from Western Australia to 67 Sea Zone
1 Infantry and 1 Transport moved from 67 Sea Zone to 113 Sea Zone
1 Infantry moved from Northern Territory to 113 Sea Zone
1 Infantry moved from Northern Territory to 113 Sea Zone
1 Infantry moved from Townsville to 113 Sea Zone
1 Infantry moved from Townsville to 113 Sea Zone
5 Infantrys moved from 113 Sea Zone to Tanimbar
1 B.Transport moved from 67 Sea Zone to 113 Sea Zone
3 Infantrys moved from Townsville to 113 Sea Zone
3 Infantrys moved from 113 Sea Zone to Timor
1 Battleship, 1 Destroyer and 1 Submarine moved from 67 Sea Zone to 122 Sea Zone
1 Bomber moved from Broome to 122 Sea Zone
1 Carrier moved from 67 Sea Zone to 113 Sea Zone
1 Fighter moved from Broome to 122 Sea Zone
7 Infantrys moved from Heilungchiang to Chita
7 Infantrys moved from Changchun to Kirin
Purchase Units - Hisaichi
Hisaichi buy 4 ArmoredCars, 1 Bunker, 1 Destroyer, 1 Fighter, 11 Infantrys, 2 Marines, 1 Mech.Inf and 2 Tanks; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in Tanimbar
Hisaichi attack with 2 Adv.Fighters and 5 Infantrys
Dutch defend with 2 Bunkers and 1 Infantry
Hisaichi roll dice for 2 Adv.Fighters and 5 Infantrys in Tanimbar, round 2 : 2/7 hits, 1.83 expected hits
Units damaged: 2 Bunkers owned by the Dutch
Dutch roll dice for 2 Bunkers and 1 Infantry in Tanimbar, round 2 : 1/3 hits, 1.33 expected hits
1 Infantry owned by the Hisaichi lost in Tanimbar
Hisaichi roll dice for 2 Adv.Fighters and 4 Infantrys in Tanimbar, round 3 : 2/6 hits, 1.67 expected hits
Dutch roll dice for 2 Bunkers and 1 Infantry in Tanimbar, round 3 : 1/3 hits, 1.33 expected hits
1 Bunker owned by the Dutch, 1 Infantry owned by the Dutch and 1 Infantry owned by the Hisaichi lost in Tanimbar
Hisaichi roll dice for 2 Adv.Fighters and 3 Infantrys in Tanimbar, round 4 : 3/5 hits, 1.50 expected hits
Dutch roll dice for 1 Bunker in Tanimbar, round 4 : 1/1 hits, 0.50 expected hits
1 Bunker owned by the Dutch and 1 Infantry owned by the Hisaichi lost in Tanimbar
Hisaichi win, taking Tanimbar from Dutch with 2 Adv.Fighters and 2 Infantrys remaining. Battle score for attacker is 8
Casualties for Hisaichi: 3 Infantrys
Casualties for Dutch: 2 Bunkers and 1 Infantry
Battle in 122 Sea Zone
Hisaichi attack with 1 Battleship, 1 Bomber, 1 Destroyer, 1 Fighter and 1 Submarine
Anzac defend with 2 Destroyers and 1 Transport
Hisaichi roll dice for 1 Submarine in 122 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Battleship, 1 Bomber, 1 Destroyer and 1 Fighter in 122 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
Anzac roll dice for 2 Destroyers and 1 Transport in 122 Sea Zone, round 2 : 0/3 hits, 0.83 expected hits
1 Transport owned by the Anzac and 2 Destroyers owned by the Anzac lost in 122 Sea Zone
Hisaichi win with 1 Battleship, 1 Bomber, 1 Destroyer, 1 Fighter and 1 Submarine remaining. Battle score for attacker is 22
Casualties for Anzac: 2 Destroyers and 1 Transport
Battle in 114 Sea Zone
Hisaichi attack with 5 Destroyers and 3 Submarines
Americans defend with 1 Carrier and 2 Fighters; Anzac defend with 1 Carrier, 1 Fighter and 1 Transport
Hisaichi roll dice for 3 Submarines in 114 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
Hisaichi roll dice for 5 Destroyers in 114 Sea Zone, round 2 : 3/5 hits, 1.67 expected hits
Americans roll dice for 2 Carriers, 3 Fighters and 1 Transport in 114 Sea Zone, round 2 : 3/6 hits, 2.67 expected hits
1 Fighter owned by the Americans, 1 Transport owned by the Anzac, 1 Fighter owned by the Anzac and 3 Submarines owned by the Hisaichi lost in 114 Sea Zone
Hisaichi roll dice for 5 Destroyers in 114 Sea Zone, round 3 : 2/5 hits, 1.67 expected hits
Americans roll dice for 2 Carriers and 1 Fighter in 114 Sea Zone, round 3 : 1/3 hits, 1.50 expected hits
1 Fighter owned by the Americans, 1 Carrier owned by the Americans and 1 Destroyer owned by the Hisaichi lost in 114 Sea Zone
Hisaichi roll dice for 4 Destroyers in 114 Sea Zone, round 4 : 1/4 hits, 1.33 expected hits
Americans roll dice for 1 Carrier in 114 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits
1 Carrier owned by the Anzac lost in 114 Sea Zone
Hisaichi win with 4 Destroyers remaining. Battle score for attacker is 29
Casualties for Hisaichi: 1 Destroyer and 3 Submarines
Casualties for Americans: 1 Carrier and 2 Fighters
Casualties for Anzac: 1 Carrier, 1 Fighter and 1 Transport
Battle in Timor
Hisaichi attack with 3 Infantrys
Dutch defend with 1 Infantry
Hisaichi roll dice for 3 Infantrys in Timor, round 2 : 1/3 hits, 0.50 expected hits
Dutch roll dice for 1 Infantry in Timor, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Dutch lost in Timor
Hisaichi win, taking Timor from Dutch with 3 Infantrys remaining. Battle score for attacker is 2
Casualties for Dutch: 1 Infantry
Battle in Suiyuan
Hisaichi attack with 1 Infantry and 1 Tank
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 Infantry and 1 Tank in Suiyuan, round 2 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 Infantry in Suiyuan, round 2 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Infantry and 1 Tank in Suiyuan, round 3 : 1/2 hits, 0.67 expected hits
Chinese roll dice for 1 Infantry in Suiyuan, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Suiyuan
Hisaichi win, taking Suiyuan from Chinese with 1 Tank remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 1 Infantry
Battle in Chahar
Hisaichi attack with 2 ArmoredCars, 10 Infantrys, 2 Mech.Infs and 2 Tanks
Chinese defend with 4 Infantrys and 9 Tanks
Hisaichi roll dice for 2 ArmoredCars, 10 Infantrys, 2 Mech.Infs and 2 Tanks in Chahar, round 2 : 6/16 hits, 4.33 expected hits
Chinese roll dice for 4 Infantrys and 9 Tanks in Chahar, round 2 : 9/13 hits, 5.83 expected hits
2 Tanks owned by the Chinese, 9 Infantrys owned by the Hisaichi and 4 Infantrys owned by the Chinese lost in Chahar
Hisaichi roll dice for 2 ArmoredCars, 1 Infantry, 2 Mech.Infs and 2 Tanks in Chahar, round 3 : 3/7 hits, 2.67 expected hits
Chinese roll dice for 7 Tanks in Chahar, round 3 : 2/7 hits, 3.50 expected hits
1 ArmoredCar owned by the Hisaichi, 3 Tanks owned by the Chinese and 1 Infantry owned by the Hisaichi lost in Chahar
Hisaichi roll dice for 1 ArmoredCar, 2 Mech.Infs and 2 Tanks in Chahar, round 4 : 1/5 hits, 2.00 expected hits
Chinese roll dice for 4 Tanks in Chahar, round 4 : 1/4 hits, 2.00 expected hits
1 ArmoredCar owned by the Hisaichi and 1 Tank owned by the Chinese lost in Chahar
Hisaichi roll dice for 2 Mech.Infs and 2 Tanks in Chahar, round 5 : 1/4 hits, 1.67 expected hits
Chinese roll dice for 3 Tanks in Chahar, round 5 : 1/3 hits, 1.50 expected hits
1 Tank owned by the Chinese and 1 Mech.Inf owned by the Hisaichi lost in Chahar
Hisaichi roll dice for 1 Mech.Inf and 2 Tanks in Chahar, round 6 : 3/3 hits, 1.33 expected hits
Chinese roll dice for 2 Tanks in Chahar, round 6 : 1/2 hits, 1.00 expected hits
2 Tanks owned by the Chinese and 1 Mech.Inf owned by the Hisaichi lost in Chahar
Hisaichi win, taking Chahar from Chinese with 2 Tanks remaining. Battle score for attacker is 13
Casualties for Hisaichi: 2 ArmoredCars, 10 Infantrys and 2 Mech.Infs
Casualties for Chinese: 4 Infantrys and 9 Tanks
Battle in Vladivostok
Hisaichi attack with 5 Infantrys
British defend with 2 Infantrys
Hisaichi roll dice for 5 Infantrys in Vladivostok, round 2 : 1/5 hits, 0.83 expected hits
Russians roll dice for 2 Infantrys in Vladivostok, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the British and 1 Infantry owned by the Hisaichi lost in Vladivostok
Hisaichi roll dice for 4 Infantrys in Vladivostok, round 3 : 1/4 hits, 0.67 expected hits
Russians roll dice for 1 Infantry in Vladivostok, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the British and 1 Infantry owned by the Hisaichi lost in Vladivostok
Hisaichi win, taking Vladivostok from Russians with 3 Infantrys remaining. Battle score for attacker is 0
Casualties for Hisaichi: 2 Infantrys
Casualties for British: 2 Infantrys
Non Combat Move - Hisaichi
1 Transport moved from 67 Sea Zone to 122 Sea Zone
1 Bomber and 1 Fighter moved from 122 Sea Zone to Wellington
2 Adv.Fighters moved from Tanimbar to 113 Sea Zone
1 AAGun moved from Shansi to Chahar
Place Units - Hisaichi
1 Bunker placed in Chita
2 ArmoredCars and 2 Tanks placed in Liaoning
2 ArmoredCars, 1 Fighter, 4 Infantrys and 1 Mech.Inf placed in Changchun
2 Marines placed in Wellington
1 Destroyer placed in 113 Sea Zone
2 Infantrys placed in Townsville
3 Infantrys placed in Broome
2 Infantrys placed in Davao
Turn Complete - Hisaichi
Hisaichi collect 85 PUs; end with 85 PUs
Combat Hit Differential Summary :
Hisaichi : 5.67
Americans : -0.67
Anzac : -0.83
Chinese : 0.50
Russians : 1.00
Dutch : -0.50
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8
Combat Move - British
2 ArmoredCars, 1 Artillery, 1 Infantry, 2 Mech.Infs and 2 Tanks moved from Baluchistan to E.Iran
1 Artillery and 1 Infantry moved from S.Thailand to N.Thailand
1 ArmoredCar and 1 Artillery moved from Burma to Yunnan
Purchase Units - British
British buy 2 ArmoredCars, 1 Bunker, 1 Carrier, 1 Destroyer, 4 Fighters, 3 Infantrys and 1 Transport; Remaining resources: 1 PUs;
Combat - British
Battle in N.Thailand
British attack with 1 Artillery and 1 Infantry
Yamamoto defend with 1 Elite
British roll dice for 1 Artillery and 1 Infantry in N.Thailand, round 2 : 0/2 hits, 0.67 expected hits
Yamamoto roll dice for 1 Elite in N.Thailand, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 Artillery and 1 Infantry in N.Thailand, round 3 : 0/2 hits, 0.67 expected hits
Yamamoto roll dice for 1 Elite in N.Thailand, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 Artillery and 1 Infantry in N.Thailand, round 4 : 1/2 hits, 0.67 expected hits
Yamamoto roll dice for 1 Elite in N.Thailand, round 4 : 1/1 hits, 0.33 expected hits
1 Elite owned by the Yamamoto and 1 Infantry owned by the British lost in N.Thailand
British win, taking N.Thailand from Yamamoto with 1 Artillery remaining. Battle score for attacker is 1
Casualties for British: 1 Infantry
Casualties for Yamamoto: 1 Elite
Battle in E.Iran
British attack with 2 ArmoredCars, 1 Artillery, 1 Infantry, 2 Mech.Infs and 2 Tanks
Neutral defend with 1 Bunker and 3 Infantrys
British roll dice for 2 ArmoredCars, 1 Artillery, 1 Infantry, 2 Mech.Infs and 2 Tanks in E.Iran, round 2 : 2/8 hits, 3.00 expected hits
Units damaged: 1 Bunker owned by the Neutral
Neutral roll dice for 1 Bunker and 3 Infantrys in E.Iran, round 2 : 1/4 hits, 1.50 expected hits
1 Infantry owned by the Neutral and 1 Infantry owned by the British lost in E.Iran
British roll dice for 2 ArmoredCars, 1 Artillery, 2 Mech.Infs and 2 Tanks in E.Iran, round 3 : 6/7 hits, 2.67 expected hits
Neutral roll dice for 1 Bunker and 2 Infantrys in E.Iran, round 3 : 2/3 hits, 1.17 expected hits
2 ArmoredCars owned by the British, 1 Bunker owned by the Neutral and 2 Infantrys owned by the Neutral lost in E.Iran
British loses 0 PUs for violating E.Irans neutrality.
British win, taking E.Iran from Neutral with 1 Artillery, 2 Mech.Infs and 2 Tanks remaining. Battle score for attacker is 2
Casualties for British: 2 ArmoredCars and 1 Infantry
Casualties for Neutral: 1 Bunker and 3 Infantrys
Battle in Yunnan
British attack with 1 ArmoredCar and 1 Artillery
Yamamoto defend with 1 Elite and 1 Tank
British roll dice for 1 ArmoredCar and 1 Artillery in Yunnan, round 2 : 2/2 hits, 0.67 expected hits
Yamamoto roll dice for 1 Elite and 1 Tank in Yunnan, round 2 : 0/2 hits, 0.83 expected hits
1 Elite owned by the Yamamoto and 1 Tank owned by the Yamamoto lost in Yunnan
British win, taking Yunnan from Yamamoto with 1 ArmoredCar and 1 Artillery remaining. Battle score for attacker is 8
Casualties for Yamamoto: 1 Elite and 1 Tank
Non Combat Move - British
4 Infantrys moved from Bangkok to S.Thailand
2 Artillerys moved from Bangkok to S.Thailand
Place Units - British
1 Carrier, 1 Destroyer and 1 Transport placed in 105 Sea Zone
2 Fighters placed in 105 Sea Zone
1 Bunker and 2 Infantrys placed in Bombay
2 ArmoredCars, 2 Fighters and 1 Infantry placed in Delhi
Turn Complete - British
British collect 82 PUs; end with 83 PUs
Combat Hit Differential Summary :
Neutral : 0.33
British : 2.67
Yamamoto : -0.83
Production/PUs Summary :
Germans : 128 / 133
Russians : 96 / 98
Italians : 89 / 89
French : 14 / 14
Yamamoto : 73 / 79
Chinese : 23 / 25
Hisaichi : 85 / 85
British : 82 / 83
Anzac : 22 / 23
Dutch : 10 / 12
Finns : 9 / 12
Romanians : 13 / 15
Thai : 7 / 0
Americans : 107 / 111
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8
Combat Move - Anzac
2 Artillerys and 5 Infantrys moved from New South Wales to Queensland
Purchase Units - Anzac
Anzac buy 1 Bunker, 2 Infantrys and 2 Mech.Infs; Remaining resources: 1 PUs;
Combat - Anzac
Non Combat Move - Anzac
Place Units - Anzac
1 Bunker, 2 Infantrys and 2 Mech.Infs placed in Canberra
Turn Complete - Anzac
Anzac collect 22 PUs; end with 23 PUs
Combat Hit Differential Summary :
Production/PUs Summary :
Germans : 128 / 133
Russians : 96 / 98
Italians : 89 / 89
French : 14 / 14
Yamamoto : 73 / 79
Chinese : 23 / 25
Hisaichi : 85 / 85
British : 82 / 83
Anzac : 22 / 23
Dutch : 10 / 12
Finns : 9 / 12
Romanians : 13 / 15
Thai : 7 / 0
Americans : 107 / 111
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8
Combat Move - Dutch
2 Infantrys moved from Mauritania to French Sudan
Purchase Units - Dutch
Dutch buy 1 Destroyer and 2 Infantrys; Remaining resources: 0 PUs;
Non Combat Move - Dutch
2 Artillerys, 1 Infantry and 1 Marine moved from Suriname to 32 Sea Zone
2 Artillerys, 1 Infantry, 1 Marine and 2 Transports moved from 32 Sea Zone to 34 Sea Zone
2 Artillerys, 1 Infantry and 1 Marine moved from 34 Sea Zone to Rio de Oro
Place Units - Dutch
1 Destroyer placed in 32 Sea Zone
2 Infantrys placed in Suriname
Turn Complete - Dutch
Dutch collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :
Production/PUs Summary :
Germans : 128 / 133
Russians : 96 / 98
Italians : 89 / 89
French : 14 / 14
Yamamoto : 73 / 79
Chinese : 23 / 25
Hisaichi : 85 / 85
British : 82 / 83
Anzac : 22 / 23
Dutch : 10 / 10
Finns : 9 / 12
Romanians : 13 / 15
Thai : 7 / 0
Americans : 107 / 111
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8
Combat Move - Finns
1 Elite and 1 Infantry moved from Helsinki to 24 Sea Zone
1 Elite and 1 Infantry moved from 24 Sea Zone to Kotka
2 ArmoredCars moved from Helsinki to Kotka
1 Fighter moved from Helsinki to Kotka
3 Elites and 1 Infantry moved from Tampere to Oulu
1 Elite and 1 Infantry moved from Lapland to N.Karelia
1 Elite and 1 Infantry moved from Lapland to Murmansk
1 Elite and 1 Infantry moved from Lapland to Finnmark
Purchase Units - Finns
Finns buy 2 Elites and 2 Infantrys; Remaining resources: 2 PUs;
Combat - Finns
Battle in Murmansk
Finns attack with 1 Elite and 1 Infantry
Russians defend with 1 Infantry
Finns roll dice for 1 Elite and 1 Infantry in Murmansk, round 2 : 0/2 hits, 0.50 expected hits
Russians roll dice for 1 Infantry in Murmansk, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Finns lost in Murmansk
Finns roll dice for 1 Elite in Murmansk, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 Infantry in Murmansk, round 3 : 0/1 hits, 0.33 expected hits
Finns roll dice for 1 Elite in Murmansk, round 4 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 Infantry in Murmansk, round 4 : 1/1 hits, 0.33 expected hits
1 Elite owned by the Finns lost in Murmansk
Russians win with 1 Infantry remaining. Battle score for attacker is -5
Casualties for Finns: 1 Elite and 1 Infantry
Battle in N.Karelia
Finns attack with 1 Elite and 1 Infantry
Russians defend with 1 Infantry
Finns roll dice for 1 Elite and 1 Infantry in N.Karelia, round 2 : 0/2 hits, 0.50 expected hits
Russians roll dice for 1 Infantry in N.Karelia, round 2 : 0/1 hits, 0.33 expected hits
Finns roll dice for 1 Elite and 1 Infantry in N.Karelia, round 3 : 0/2 hits, 0.50 expected hits
Russians roll dice for 1 Infantry in N.Karelia, round 3 : 0/1 hits, 0.33 expected hits
Finns roll dice for 1 Elite and 1 Infantry in N.Karelia, round 4 : 1/2 hits, 0.50 expected hits
Russians roll dice for 1 Infantry in N.Karelia, round 4 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Finns lost in N.Karelia
Finns win, taking N.Karelia from Russians with 1 Elite remaining. Battle score for attacker is 0
Casualties for Finns: 1 Infantry
Casualties for Russians: 1 Infantry
Battle in Kotka
Finns attack with 2 ArmoredCars, 1 Elite, 1 Fighter and 1 Infantry
Russians defend with 1 Artillery and 2 Infantrys
Finns roll dice for 2 ArmoredCars, 1 Elite, 1 Fighter and 1 Infantry in Kotka, round 2 : 2/5 hits, 1.50 expected hits
Russians roll dice for 1 Artillery and 2 Infantrys in Kotka, round 2 : 2/3 hits, 1.00 expected hits
2 Infantrys owned by the Russians, 1 Elite owned by the Finns and 1 Infantry owned by the Finns lost in Kotka
Finns roll dice for 2 ArmoredCars and 1 Fighter in Kotka, round 3 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 Artillery in Kotka, round 3 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Russians lost in Kotka
Finns win, taking Kotka from Russians with 2 ArmoredCars and 1 Fighter remaining. Battle score for attacker is 3
Casualties for Finns: 1 Elite and 1 Infantry
Casualties for Russians: 1 Artillery and 2 Infantrys
Battle in Finnmark
Finns attack with 1 Elite and 1 Infantry
Neutral defend with 1 Infantry
Finns roll dice for 1 Elite and 1 Infantry in Finnmark, round 2 : 1/2 hits, 0.50 expected hits
Neutral roll dice for 1 Infantry in Finnmark, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Finns and 1 Infantry owned by the Neutral lost in Finnmark
Finns loses 0 PUs for violating Finnmarks neutrality.
Finns win, taking Finnmark from Neutral with 1 Elite remaining. Battle score for attacker is 0
Casualties for Finns: 1 Infantry
Casualties for Neutral: 1 Infantry
Battle in Oulu
Finns attack with 3 Elites and 1 Infantry
Russians defend with 1 Infantry
Finns roll dice for 3 Elites and 1 Infantry in Oulu, round 2 : 1/4 hits, 1.17 expected hits
Russians roll dice for 1 Infantry in Oulu, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Finns lost in Oulu
Finns win, taking Oulu from Russians with 3 Elites remaining. Battle score for attacker is 0
Casualties for Finns: 1 Infantry
Casualties for Russians: 1 Infantry
Non Combat Move - Finns
1 Fighter moved from Kotka to Helsinki
Place Units - Finns
2 Elites and 2 Infantrys placed in Helsinki
Turn Complete - Finns
Finns collect 14 PUs; end with 16 PUs
Combat Hit Differential Summary :
Neutral : 0.67
Finns : -0.83
Russians : 2.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8
Combat Move - Romanians
2 Artillerys and 1 Infantry moved from Odessa to Donetsk
2 ArmoredCars and 2 Tanks moved from Vinnytsia to Donetsk
1 Fighter moved from Vinnytsia to Kiev
1 Mech.Inf moved from Bucharest to Donetsk
1 Fighter moved from Bucharest to Kiev
Purchase Units - Romanians
Romanians buy 4 ArmoredCars; Remaining resources: 1 PUs;
Combat - Romanians
Battle in Donetsk
Romanians attack with 2 ArmoredCars, 2 Artillerys, 1 Infantry, 1 Mech.Inf and 2 Tanks
Russians defend with 1 AAGun and 5 Infantrys
Romanians roll dice for 2 ArmoredCars, 2 Artillerys, 1 Infantry, 1 Mech.Inf and 2 Tanks in Donetsk, round 2 : 5/8 hits, 3.00 expected hits
Russians roll dice for 5 Infantrys in Donetsk, round 2 : 1/5 hits, 1.67 expected hits
5 Infantrys owned by the Russians and 1 Infantry owned by the Romanians lost in Donetsk
Romanians win, taking Donetsk from Russians with 2 ArmoredCars, 2 Artillerys, 1 Mech.Inf and 2 Tanks remaining. Battle score for attacker is 8
Casualties for Romanians: 1 Infantry
Casualties for Russians: 5 Infantrys
Non Combat Move - Romanians
Place Units - Romanians
4 ArmoredCars placed in Bucharest
Turn Complete - Romanians
Romanians collect 15 PUs; end with 16 PUs
Combat Hit Differential Summary :
Romanians : 2.00
Russians : -0.67
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8
Combat Move - Thai
1 Fighter moved from Woleai to 103 Sea Zone
Combat - Thai
Battle in 103 Sea Zone
Thai attack with 1 Fighter
Americans defend with 1 Transport
Thai roll dice for 1 Fighter in 103 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 Transport in 103 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 Transport owned by the Americans lost in 103 Sea Zone
Thai win with 1 Fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 Transport
Non Combat Move - Thai
1 Fighter moved from 103 Sea Zone to Kusaie
Turn Complete - Thai
Combat Hit Differential Summary :
Americans : -0.17
Thai : 0.67
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8
Combat Move - Americans
1 Transport moved from 95 Sea Zone to 96 Sea Zone
1 Marine moved from Kwajalein to 96 Sea Zone
1 Marine and 1 Transport moved from 96 Sea Zone to 95 Sea Zone
1 Marine moved from 95 Sea Zone to Wake
2 Adv.Fighters and 4 Fighters moved from 95 Sea Zone to Wake
1 S.Submarine moved from 95 Sea Zone to 102 Sea Zone
1 Elite moved from Ponape to 102 Sea Zone
1 Elite and 1 S.Submarine moved from 102 Sea Zone to 94 Sea Zone
1 Elite moved from 94 Sea Zone to Iwo Jima
Americans take Iwo Jima from Yamamoto
1 Destroyer moved from 95 Sea Zone to 87 Sea Zone
3 S.Bombers moved from Pearl Harbor to 87 Sea Zone
4 Artillerys moved from Bahia to 35 Sea Zone
2 Tanks moved from Salvador to 35 Sea Zone
1 Mech.Inf moved from Bahia to 35 Sea Zone
2 Elites moved from Bahia to 35 Sea Zone
5 Infantrys moved from Bahia to 35 Sea Zone
4 Artillerys, 4 B.Transports, 2 Elites, 5 Infantrys, 1 Mech.Inf, 2 Tanks and 1 Transport moved from 35 Sea Zone to 38 Sea Zone
4 Artillerys, 2 Elites, 5 Infantrys, 1 Mech.Inf and 2 Tanks moved from 38 Sea Zone to French Equatorial Africa
2 Artillerys and 1 Elite moved from Rio de Oro to 34 Sea Zone
2 Artillerys, 1 B.Transport and 1 Elite moved from 34 Sea Zone to 38 Sea Zone
2 Artillerys and 1 Elite moved from 38 Sea Zone to French Equatorial Africa
Purchase Units - Americans
Americans buy 2 Artillerys, 1 B.Carrier, 1 B.Transport, 2 Destroyers, 1 Elite, 3 Fighters, 2 Marines, 1 S.Submarine and 3 Tanks; Remaining resources: 0 PUs;
Combat - Americans
Battle in 87 Sea Zone
Americans attack with 1 Destroyer and 3 S.Bombers
Yamamoto defend with 1 B.Transport, 1 Destroyer and 1 Submarine
Yamamoto roll dice for 1 Submarine in 87 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 Destroyer and 3 S.Bombers in 87 Sea Zone, round 2 : 3/4 hits, 2.83 expected hits
Yamamoto roll dice for 1 B.Transport and 1 Destroyer in 87 Sea Zone, round 2 : 0/2 hits, 0.50 expected hits
1 Submarine owned by the Yamamoto, 1 Destroyer owned by the Yamamoto and 1 B.Transport owned by the Yamamoto lost in 87 Sea Zone
Americans win with 1 Destroyer and 3 S.Bombers remaining. Battle score for attacker is 23
Casualties for Yamamoto: 1 B.Transport, 1 Destroyer and 1 Submarine
Battle in French Equatorial Africa
Americans attack with 6 Artillerys, 3 Elites, 5 Infantrys, 1 Mech.Inf and 2 Tanks
Italians defend with 1 Artillery, 1 Bomber, 3 Bunkers, 1 Elite, 2 Fighters, 2 HeavyTanks, 3 Infantrys and 1 Tank
Americans roll dice for 6 Artillerys, 3 Elites, 5 Infantrys, 1 Mech.Inf and 2 Tanks in French Equatorial Africa, round 2 : 5/17 hits, 6.33 expected hits
Units damaged: 3 Bunkers owned by the Italians
Italians roll dice for 1 Artillery, 1 Bomber, 3 Bunkers, 1 Elite, 2 Fighters, 2 HeavyTanks, 3 Infantrys and 1 Tank in French Equatorial Africa, round 2 : 6/14 hits, 6.17 expected hits
1 Bomber owned by the Italians, 1 Artillery owned by the Americans, 5 Infantrys owned by the Americans and 1 Infantry owned by the Italians lost in French Equatorial Africa
Americans roll dice for 5 Artillerys, 3 Elites, 1 Mech.Inf and 2 Tanks in French Equatorial Africa, round 3 : 5/11 hits, 4.50 expected hits
Italians roll dice for 1 Artillery, 3 Bunkers, 1 Elite, 2 Fighters, 2 HeavyTanks, 2 Infantrys and 1 Tank in French Equatorial Africa, round 3 : 7/12 hits, 5.67 expected hits
1 Elite owned by the Italians, 1 Tank owned by the Italians, 3 Elites owned by the Americans, 4 Artillerys owned by the Americans, 1 Artillery owned by the Italians and 2 Infantrys owned by the Italians lost in French Equatorial Africa
Americans roll dice for 1 Artillery, 1 Mech.Inf and 2 Tanks in French Equatorial Africa, round 4 : 3/4 hits, 1.67 expected hits
Italians roll dice for 3 Bunkers, 2 Fighters and 2 HeavyTanks in French Equatorial Africa, round 4 : 2/7 hits, 3.83 expected hits
3 Bunkers owned by the Italians, 1 Mech.Inf owned by the Americans and 1 Artillery owned by the Americans lost in French Equatorial Africa
Americans roll dice for 2 Tanks in French Equatorial Africa, round 5 : 1/2 hits, 1.00 expected hits
Italians roll dice for 2 Fighters and 2 HeavyTanks in French Equatorial Africa, round 5 : 1/4 hits, 2.33 expected hits
1 Fighter owned by the Italians and 1 Tank owned by the Americans lost in French Equatorial Africa
Americans roll dice for 1 Tank in French Equatorial Africa, round 6 : 1/1 hits, 0.50 expected hits
Italians roll dice for 1 Fighter and 2 HeavyTanks in French Equatorial Africa, round 6 : 3/3 hits, 1.83 expected hits
1 Fighter owned by the Italians and 1 Tank owned by the Americans lost in French Equatorial Africa
Italians win with 2 HeavyTanks remaining. Battle score for attacker is 7
Casualties for Americans: 6 Artillerys, 3 Elites, 5 Infantrys, 1 Mech.Inf and 2 Tanks
Casualties for Italians: 1 Artillery, 1 Bomber, 3 Bunkers, 1 Elite, 2 Fighters, 3 Infantrys and 1 Tank
Battle in Wake
Americans attack with 2 Adv.Fighters, 4 Fighters and 1 Marine
Yamamoto defend with 1 AAGun, 1 Factory and 1 Infantry
AA fire in Wake : 1/6 hits, 1.00 expected hits
1 Adv.Fighter owned by the Americans lost in Wake
Americans roll dice for 1 Battleship in Wake, round 2 : 1/1 hits, 0.67 expected hits
1 Infantry owned by the Yamamoto lost in Wake
Americans win, taking Wake from Yamamoto with 1 Adv.Fighter, 4 Fighters and 1 Marine remaining. Battle score for attacker is -8
Casualties for Americans: 1 Adv.Fighter
Casualties for Yamamoto: 1 Infantry
Non Combat Move - Americans
1 Adv.Fighter and 4 Fighters moved from Wake to 95 Sea Zone
3 S.Bombers moved from 87 Sea Zone to Ponape
3 Artillerys and 1 Infantry moved from Rio de Oro to Mauritania
1 Destroyer moved from 34 Sea Zone to 31 Sea Zone
1 Destroyer moved from 4 Sea Zone to 10 Sea Zone
1 Destroyer moved from 4 Sea Zone to 17 Sea Zone
1 Artillery and 1 Infantry moved from Colombia to Amazon
2 Infantrys moved from Amazon to Bahia
Place Units - Americans
1 B.Carrier placed in 4 Sea Zone
1 Fighter placed in 4 Sea Zone
3 Tanks placed in Rio de Oro
1 B.Transport placed in 35 Sea Zone
2 Artillerys placed in Bahia
2 Fighters placed in Colombia
2 Destroyers placed in 109 Sea Zone
1 S.Submarine placed in 91 Sea Zone
1 Elite and 1 Marine placed in Pearl Harbor
1 Marine placed in Salvador
Turn Complete - Americans
Americans collect 111 PUs; end with 111 PUs
Combat Hit Differential Summary :
Italians : -0.83
Yamamoto : -0.83
Americans : 1.50
AA fire in Wake : : 0.00
Production/PUs Summary :
Germans : 128 / 133
Russians : 90 / 98
Italians : 89 / 89
French : 14 / 14
Yamamoto : 69 / 79
Chinese : 23 / 25
Hisaichi : 85 / 85
British : 82 / 83
Anzac : 22 / 23
Dutch : 10 / 10
Finns : 14 / 16
Romanians : 15 / 16
Thai : 7 / 0
Americans : 111 / 111
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9
Combat Move - Germans
1 unit repaired.
2 Tanks moved from Kiev to Crimea
2 Artillerys, 1 Elite and 2 Infantrys moved from Vinnytsia to Kiev
2 Infantrys moved from East Prussia to Latvia
3 Tanks moved from Danzig to Latvia
1 Artillery and 1 Elite moved from Minsk to Novgorod
2 Elites moved from Minsk to Smolensk
1 Bomber moved from Lapland to Smolensk
2 Artillerys and 2 Elites moved from Brest to Kiev
1 Infantry moved from Kiev to Minsk
2 Artillerys moved from Warsaw to Brest
2 Elites moved from Warsaw to Brest
1 Artillery, 1 Elite and 6 Infantrys moved from Krakow to Vinnytsia
2 ArmoredCars moved from Bohemia to Vinnytsia
1 Artillery and 4 Infantrys moved from Bohemia to Krakow
2 Transports moved from 24 Sea Zone to 23 Sea Zone
2 ArmoredCars and 2 Infantrys moved from Pomerania to 23 Sea Zone
2 ArmoredCars, 2 Infantrys and 2 Transports moved from 23 Sea Zone to 24 Sea Zone
2 ArmoredCars and 2 Infantrys moved from 24 Sea Zone to Estonia
1 JetFighter and 1 Stuka moved from Lapland to Murmansk
1 Stuka moved from Lapland to Estonia
1 Destroyer and 1 Transport moved from 59 Sea Zone to 66 Sea Zone
2 Tanks moved from Adana to Azerbaijan
2 Tanks moved from Syria to Erzurum
1 Infantry moved from Adana to Erzurum
1 ArmoredCar moved from Pomerania to East Prussia
1 Submarine moved from 18 Sea Zone to 17 Sea Zone
1 Destroyer moved from 18 Sea Zone to 17 Sea Zone
1 Destroyer moved from 18 Sea Zone to 10 Sea Zone
1 Carrier moved from 22 Sea Zone to 11 Sea Zone
6 Destroyers moved from 22 Sea Zone to 11 Sea Zone
1 Infantry moved from Hamburg to 22 Sea Zone
1 Infantry moved from Netherlands to 22 Sea Zone
1 Cruiser and 1 Infantry moved from 22 Sea Zone to 11 Sea Zone
1 Infantry moved from 11 Sea Zone to Scotland
Germans take Scotland from British
1 Infantry and 1 S.Submarine moved from 22 Sea Zone to 10 Sea Zone
1 Infantry moved from 10 Sea Zone to Northern Ireland
1 JetFighter moved from 22 Sea Zone to 10 Sea Zone
1 Battleship moved from 18 Sea Zone to 10 Sea Zone
5 Destroyers moved from 18 Sea Zone to 10 Sea Zone
Purchase Units - Germans
Germans buy 2 ArmoredCars, 4 Artillerys, 3 Bunkers, 1 Destroyer, 4 Elites, 1 Factory, 1 Fighter, 2 HeavyTanks, 8 Infantrys, 2 Tanks and 1 Transport; Remaining resources: 5 PUs;
Combat - Germans
Battle in Novgorod
Germans attack with 1 Artillery and 1 Elite
Russians defend with 1 Infantry
Germans roll dice for 1 Artillery and 1 Elite in Novgorod, round 2 : 2/2 hits, 0.83 expected hits
Russians roll dice for 1 Infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians and 1 Elite owned by the Germans lost in Novgorod
Germans win, taking Novgorod from Russians with 1 Artillery remaining. Battle score for attacker is -1
Casualties for Germans: 1 Elite
Casualties for Russians: 1 Infantry
Battle in Murmansk
Germans attack with 1 JetFighter and 1 Stuka
Russians defend with 1 Infantry
Germans roll dice for 1 JetFighter and 1 Stuka in Murmansk, round 2 : 2/2 hits, 1.17 expected hits
Russians roll dice for 1 Infantry in Murmansk, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians and 1 Stuka owned by the Germans lost in Murmansk
Germans win with 1 JetFighter remaining. Battle score for attacker is -6
Casualties for Germans: 1 Stuka
Casualties for Russians: 1 Infantry
Battle in Latvia
Germans attack with 2 Infantrys and 3 Tanks
Russians defend with 1 Infantry
Germans roll dice for 2 Infantrys and 3 Tanks in Latvia, round 2 : 3/5 hits, 1.83 expected hits
Russians roll dice for 1 Infantry in Latvia, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Latvia
Germans win, taking Latvia from Russians with 1 Infantry and 3 Tanks remaining. Battle score for attacker is 0
Casualties for Germans: 1 Infantry
Casualties for Russians: 1 Infantry
Battle in 17 Sea Zone
Germans attack with 1 Destroyer and 1 Submarine
Americans defend with 1 Destroyer
Germans roll dice for 1 Submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 Destroyer in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 Destroyer in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 Submarine in 17 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 Destroyer in 17 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 Destroyer in 17 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 Submarine in 17 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 Destroyer in 17 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 Destroyer in 17 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
1 Destroyer owned by the Americans lost in 17 Sea Zone
Germans win with 1 Destroyer and 1 Submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 Destroyer
Battle in Crimea
Germans attack with 2 Tanks
Russians defend with 1 Artillery
Germans roll dice for 2 Tanks in Crimea, round 2 : 1/2 hits, 1.00 expected hits
Russians roll dice for 1 Artillery in Crimea, round 2 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Russians lost in Crimea
Germans win, taking Crimea from Russians with 2 Tanks remaining. Battle score for attacker is 4
Casualties for Russians: 1 Artillery
Battle in Erzurum
Germans attack with 1 Infantry and 2 Tanks
Neutral defend with 2 Infantrys
Germans roll dice for 1 Infantry and 2 Tanks in Erzurum, round 2 : 2/3 hits, 1.17 expected hits
Neutral roll dice for 2 Infantrys in Erzurum, round 2 : 0/2 hits, 0.67 expected hits
2 Infantrys owned by the Neutral lost in Erzurum
Germans loses 0 PUs for violating Erzurums neutrality.
Germans win, taking Erzurum from Neutral with 1 Infantry and 2 Tanks remaining. Battle score for attacker is 4
Casualties for Neutral: 2 Infantrys
Battle in Smolensk
Germans attack with 1 Bomber and 2 Elites
Russians defend with 1 Infantry
Germans roll dice for 1 Bomber and 2 Elites in Smolensk, round 2 : 0/3 hits, 1.33 expected hits
Russians roll dice for 1 Infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
1 Elite owned by the Germans lost in Smolensk
Germans roll dice for 1 Bomber and 1 Elite in Smolensk, round 3 : 1/2 hits, 1.00 expected hits
Russians roll dice for 1 Infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 Bomber and 1 Elite remaining. Battle score for attacker is -1
Casualties for Germans: 1 Elite
Casualties for Russians: 1 Infantry
Battle in Estonia
Germans attack with 2 ArmoredCars, 2 Infantrys and 1 Stuka
Russians defend with 3 Infantrys
Germans roll dice for 2 ArmoredCars, 2 Infantrys and 1 Stuka in Estonia, round 2 : 2/5 hits, 1.67 expected hits
Russians roll dice for 3 Infantrys in Estonia, round 2 : 1/3 hits, 1.00 expected hits
2 Infantrys owned by the Russians and 1 Infantry owned by the Germans lost in Estonia
Germans roll dice for 2 ArmoredCars, 1 Infantry and 1 Stuka in Estonia, round 3 : 0/4 hits, 1.50 expected hits
Russians roll dice for 1 Infantry in Estonia, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 ArmoredCars, 1 Infantry and 1 Stuka in Estonia, round 4 : 2/4 hits, 1.50 expected hits
Russians roll dice for 1 Infantry in Estonia, round 4 : 1/1 hits, 0.33 expected hits
1 ArmoredCar owned by the Germans and 1 Infantry owned by the Russians lost in Estonia
Germans win, taking Estonia from Russians with 1 ArmoredCar, 1 Infantry and 1 Stuka remaining. Battle score for attacker is 0
Casualties for Germans: 1 ArmoredCar and 1 Infantry
Casualties for Russians: 3 Infantrys
Battle in 10 Sea Zone
Germans attack with 1 Battleship, 6 Destroyers, 1 JetFighter and 1 S.Submarine
Americans defend with 1 Destroyer
Germans roll dice for 1 S.Submarine in 10 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
Germans roll dice for 1 Battleship, 6 Destroyers and 1 JetFighter in 10 Sea Zone, round 2 : 2/8 hits, 3.33 expected hits
Americans roll dice for 1 Destroyer in 10 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 Battleship owned by the Germans
1 Destroyer owned by the Americans lost in 10 Sea Zone
Germans win with 1 Battleship, 6 Destroyers, 1 JetFighter and 1 S.Submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 Destroyer
Battle in Northern Ireland
Non Combat Move - Germans
1 Bomber moved from Smolensk to Kiev
1 JetFighter moved from Murmansk to 11 Sea Zone
1 JetFighter moved from 10 Sea Zone to 11 Sea Zone
1 Stuka moved from Estonia to Helsinki
Place Units - Germans
2 HeavyTanks placed in Syria
1 Bunker and 1 Factory placed in Azerbaijan
1 Bunker placed in Kiev
1 Bunker placed in Adana
1 Destroyer and 1 Transport placed in 24 Sea Zone
1 Infantry placed in Danzig
2 Artillerys and 2 Elites placed in Warsaw
1 Artillery, 1 Elite and 1 Infantry placed in Krakow
1 Artillery, 1 Elite and 3 Infantrys placed in Bohemia
2 ArmoredCars and 1 Fighter placed in Bavaria
3 Infantrys and 2 Tanks placed in Hamburg
Turn Complete - Germans
Germans collect 140 PUs; end with 145 PUs
Combat Hit Differential Summary :
Germans : -0.83
Neutral : -0.67
Americans : -0.33
Russians : 2.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9
Combat Move - Russians
2 ArmoredCars moved from Moscow to Kursk
1 Mech.Inf moved from Moscow to Donetsk
4 Infantrys moved from Rostov to Donetsk
1 Bomber moved from Leningrad to Donetsk
7 Infantrys moved from Yaroslavl to Smolensk
2 Artillerys and 2 Infantrys moved from S.Karelia to N.Karelia
2 Artillerys and 2 Infantrys moved from Arkhangelsk to S.Karelia
1 Fighter moved from Leningrad to N.Karelia
3 Infantrys moved from Leningrad to Vyborg
2 Infantrys moved from Chimkent to 126 Sea Zone
2 Infantrys moved from 126 Sea Zone to Astrakhan
5 Infantrys moved from Ufa to Kuybyshev
3 Infantrys moved from Sverdlovsk to Ufa
1 Artillery and 1 Infantry moved from Tashkent to Chimkent
2 Infantrys moved from Ayan to Heilungchiang
3 Fighters moved from N.Buryat Mongolia to Heilungchiang
1 Infantry moved from Ayan to Khabarovsk
Russians take Khabarovsk from Hisaichi
1 Artillery and 1 Infantry moved from Georgia to 54 Sea Zone
1 Artillery and 1 Infantry moved from 54 Sea Zone to Donetsk
1 Infantry moved from Kursk to Donetsk
Purchase Units - Russians
Russians buy 4 Artillerys, 2 Bunkers, 33 Infantrys and 1 Tank; Remaining resources: 1 PUs;
Combat - Russians
Battle in N.Karelia
Russians attack with 2 Artillerys, 1 Fighter and 2 Infantrys
Finns defend with 1 Elite
Russians roll dice for 2 Artillerys, 1 Fighter and 2 Infantrys in N.Karelia, round 2 : 3/5 hits, 1.67 expected hits
Finns roll dice for 1 Elite in N.Karelia, round 2 : 0/1 hits, 0.33 expected hits
1 Elite owned by the Finns lost in N.Karelia
Russians win, taking N.Karelia from Finns with 2 Artillerys, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 3
Casualties for Finns: 1 Elite
Battle in Donetsk
Russians attack with 1 Artillery, 1 Bomber, 6 Infantrys and 1 Mech.Inf
Romanians defend with 1 AAGun, 2 ArmoredCars, 2 Artillerys, 1 Mech.Inf and 2 Tanks
AA fire in Donetsk : 0/1 hits, 0.17 expected hits
Russians roll dice for 1 Artillery, 1 Bomber, 6 Infantrys and 1 Mech.Inf in Donetsk, round 2 : 2/9 hits, 2.67 expected hits
Romanians roll dice for 2 ArmoredCars, 2 Artillerys, 1 Mech.Inf and 2 Tanks in Donetsk, round 2 : 2/7 hits, 2.33 expected hits
2 ArmoredCars owned by the Romanians and 2 Infantrys owned by the Russians lost in Donetsk
Russians roll dice for 1 Artillery, 1 Bomber, 4 Infantrys and 1 Mech.Inf in Donetsk, round 3 : 3/7 hits, 2.33 expected hits
Romanians roll dice for 2 Artillerys, 1 Mech.Inf and 2 Tanks in Donetsk, round 3 : 5/5 hits, 2.00 expected hits
4 Infantrys owned by the Russians, 1 Artillery owned by the Russians, 2 Artillerys owned by the Romanians and 1 Mech.Inf owned by the Romanians lost in Donetsk
Russians roll dice for 1 Bomber and 1 Mech.Inf in Donetsk, round 4 : 1/2 hits, 1.00 expected hits
Romanians roll dice for 2 Tanks in Donetsk, round 4 : 0/2 hits, 1.00 expected hits
1 Tank owned by the Romanians lost in Donetsk
Russians roll dice for 1 Bomber and 1 Mech.Inf in Donetsk, round 5 : 1/2 hits, 1.00 expected hits
Romanians roll dice for 1 Tank in Donetsk, round 5 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Romanians lost in Donetsk
Russians win, taking Donetsk from Romanians with 1 Bomber and 1 Mech.Inf remaining. Battle score for attacker is 16
Casualties for Russians: 1 Artillery and 6 Infantrys
Casualties for Romanians: 2 ArmoredCars, 2 Artillerys, 1 Mech.Inf and 2 Tanks
Battle in Heilungchiang
Russians attack with 3 Fighters and 2 Infantrys
Hisaichi defend with 1 Infantry
Russians roll dice for 3 Fighters and 2 Infantrys in Heilungchiang, round 2 : 1/5 hits, 1.33 expected hits
Hisaichi roll dice for 1 Infantry in Heilungchiang, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Heilungchiang
Russians win, taking Heilungchiang from Hisaichi with 3 Fighters and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Battle in Smolensk
Russians attack with 7 Infantrys
Germans defend with 1 Elite
Russians roll dice for 7 Infantrys in Smolensk, round 2 : 2/7 hits, 1.17 expected hits
Germans roll dice for 1 Elite in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 Elite owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 7 Infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 Elite
Non Combat Move - Russians
1 Fighter moved from N.Karelia to Leningrad
2 Infantrys moved from Moscow to Tula
5 Tanks moved from Moscow to Kursk
1 Bomber moved from Donetsk to Kursk
11 Infantrys moved from Olyokminsk to N.Buryat Mongolia
3 Fighters moved from Heilungchiang to N.Buryat Mongolia
1 Artillery and 5 Infantrys moved from Evenkia to Olyokminsk
6 Infantrys moved from Sibirsky to Evenkia
5 Infantrys moved from Yeniseysk to Evenkia
Place Units - Russians
1 Bunker placed in Kursk
4 Infantrys placed in Leningrad
2 Artillerys and 2 Infantrys placed in Arkhangelsk
1 Artillery and 2 Infantrys placed in Georgia
1 Bunker placed in Astrakhan
1 Artillery and 1 Infantry placed in Tashkent
5 Infantrys placed in Stalingrad
9 Infantrys and 1 Tank placed in Moscow
6 Infantrys placed in Sibirsky
4 Infantrys placed in Sverdlovsk
Turn Complete - Russians
Russians collect 91 PUs; end with 92 PUs
Combat Hit Differential Summary :
Romanians : 1.17
Germans : -0.33
Hisaichi : -0.33
Finns : -0.33
Russians : 1.83
AA fire in Donetsk : : -0.17
Production/PUs Summary :
Germans : 139 / 145
Russians : 91 / 92
Italians : 89 / 89
French : 14 / 14
Yamamoto : 69 / 79
Chinese : 23 / 25
Hisaichi : 80 / 85
British : 79 / 83
Anzac : 22 / 23
Dutch : 10 / 10
Finns : 13 / 16
Romanians : 13 / 16
Thai : 7 / 0
Americans : 111 / 111
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9
Combat Move - Italians
2 Artillerys and 2 Infantrys moved from N.Tunisia to 42 Sea Zone
1 Artillery and 1 Infantry moved from Baleares to 42 Sea Zone
3 Artillerys, 1 Carrier, 1 Cruiser, 3 Destroyers, 2 Fighters, 3 Infantrys, 1 Submarine and 4 Transports moved from 42 Sea Zone to 41 Sea Zone
3 Artillerys, 2 Fighters and 3 Infantrys moved from 41 Sea Zone to E.Morocco
1 ArmoredCar, 6 Artillerys, 2 Elites and 16 Infantrys moved from N.Algeria to E.Morocco
3 Artillerys, 3 Elites and 4 Infantrys moved from S.Algeria to E.Morocco
1 Elite, 1 Infantry and 1 Tank moved from Mozambique to 68 Sea Zone
2 Cruisers, 1 Elite, 1 Infantry, 1 Submarine, 1 Tank and 2 Transports moved from 68 Sea Zone to 40 Sea Zone
1 Elite, 1 Infantry and 1 Tank moved from 40 Sea Zone to Cape Town
1 Infantry moved from South Africa to Cape Town
1 Tank moved from Kenya to Rhodesia
Italians take Rhodesia from British
1 Tank moved from Rhodesia to Angola
1 Infantry moved from Equatoria to French Equatorial Africa
1 Tank moved from Kenya to French Equatorial Africa
1 Tank moved from Italian East Africa to French Equatorial Africa
2 Tanks moved from Kufra to French Equatorial Africa
1 Infantry moved from Iraq to W.Iran
2 Infantrys moved from Italian East Africa to Equatoria
3 Infantrys moved from Nubia to Italian East Africa
3 Infantrys moved from Nubia to Darfur
5 Infantrys moved from Lower Egypt to Palestine
1 Infantry moved from Lower Egypt to Palestine
6 Infantrys moved from Cairo to Lower Egypt
2 Artillerys and 2 Elites moved from Rome to 46 Sea Zone
2 Artillerys, 2 Elites and 2 Transports moved from 46 Sea Zone to 42 Sea Zone
2 Artillerys and 2 Elites moved from 42 Sea Zone to N.Algeria
4 Artillerys moved from Tunis to N.Tunisia
4 Artillerys moved from Provence to Languedoc
Purchase Units - Italians
Italians buy 1 Bunker, 1 Destroyer, 1 Elite, 3 HeavyTanks, 10 Infantrys, 4 Mech.Infs and 1 Submarine; Remaining resources: 0 PUs;
Combat - Italians
Battle in 41 Sea Zone
Italians attack with 1 Carrier, 1 Cruiser, 3 Destroyers, 1 Submarine and 4 Transports
French defend with 1 Destroyer
Italians roll dice for 1 Submarine in 41 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
French roll dice for 1 Destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 Destroyer owned by the French lost in 41 Sea Zone
Italians win with 1 Carrier, 1 Cruiser, 3 Destroyers, 1 Submarine and 4 Transports remaining. Battle score for attacker is 8
Casualties for French: 1 Destroyer
Battle in Cape Town
Italians attack with 1 Elite, 2 Infantrys and 1 Tank
British defend with 1 AAGun, 1 Factory and 2 Mech.Infs
Italians roll dice for 2 Cruisers in Cape Town, round 2 : 1/2 hits, 1.00 expected hits
1 Mech.Inf owned by the British lost in Cape Town
Italians roll dice for 1 Elite, 2 Infantrys and 1 Tank in Cape Town, round 2 : 2/4 hits, 1.17 expected hits
British roll dice for 1 Mech.Inf in Cape Town, round 2 : 0/1 hits, 0.33 expected hits
1 Mech.Inf owned by the British lost in Cape Town
Italians win, taking Cape Town from British with 1 Elite, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 12
Casualties for British: 2 Mech.Infs
Battle in Angola
Italians attack with 1 Tank
Neutral defend with 1 Infantry
Italians roll dice for 1 Tank in Angola, round 2 : 1/1 hits, 0.50 expected hits
Neutral roll dice for 1 Infantry in Angola, round 2 : 1/1 hits, 0.33 expected hits
1 Tank owned by the Italians and 1 Infantry owned by the Neutral lost in Angola
Neutral win with no units remaining. Battle score for attacker is -3
Casualties for Italians: 1 Tank
Casualties for Neutral: 1 Infantry
Battle in E.Morocco
Italians attack with 1 ArmoredCar, 12 Artillerys, 5 Elites, 2 Fighters and 23 Infantrys
French defend with 1 AAGun, 4 Artillerys, 4 Bunkers, 1 Elite, 1 Factory, 5 Fighters and 17 Infantrys
AA fire in E.Morocco : 0/2 hits, 0.33 expected hits
Italians roll dice for 1 ArmoredCar, 12 Artillerys, 5 Elites, 2 Fighters and 23 Infantrys in E.Morocco, round 2 : 14/43 hits, 12.50 expected hits
Units damaged: 4 Bunkers owned by the French
French roll dice for 4 Artillerys, 4 Bunkers, 1 Elite, 5 Fighters and 17 Infantrys in E.Morocco, round 2 : 11/31 hits, 11.83 expected hits
10 Infantrys owned by the French and 11 Infantrys owned by the Italians lost in E.Morocco
Italians roll dice for 1 ArmoredCar, 12 Artillerys, 5 Elites, 2 Fighters and 12 Infantrys in E.Morocco, round 3 : 12/32 hits, 10.67 expected hits
French roll dice for 4 Artillerys, 4 Bunkers, 1 Elite, 5 Fighters and 7 Infantrys in E.Morocco, round 3 : 11/21 hits, 8.50 expected hits
1 Elite owned by the French, 4 Artillerys owned by the French, 7 Infantrys owned by the French and 11 Infantrys owned by the Italians lost in E.Morocco
Italians roll dice for 1 ArmoredCar, 12 Artillerys, 5 Elites, 2 Fighters and 1 Infantry in E.Morocco, round 4 : 5/21 hits, 7.83 expected hits
French roll dice for 4 Bunkers and 5 Fighters in E.Morocco, round 4 : 4/9 hits, 4.50 expected hits
1 ArmoredCar owned by the Italians, 1 Fighter owned by the French, 4 Bunkers owned by the French, 2 Artillerys owned by the Italians and 1 Infantry owned by the Italians lost in E.Morocco
Italians roll dice for 10 Artillerys, 5 Elites and 2 Fighters in E.Morocco, round 5 : 7/17 hits, 6.50 expected hits
French roll dice for 4 Fighters in E.Morocco, round 5 : 3/4 hits, 2.00 expected hits
4 Fighters owned by the French and 3 Artillerys owned by the Italians lost in E.Morocco
Italians win, taking E.Morocco from French with 7 Artillerys, 5 Elites and 2 Fighters remaining. Battle score for attacker is 47
Casualties for Italians: 1 ArmoredCar, 5 Artillerys and 23 Infantrys
Casualties for French: 4 Artillerys, 4 Bunkers, 1 Elite, 5 Fighters and 17 Infantrys
Non Combat Move - Italians
2 Fighters moved from E.Morocco to 41 Sea Zone
Place Units - Italians
1 Bunker and 3 HeavyTanks placed in W.Iran
3 Infantrys placed in Italian East Africa
4 Mech.Infs placed in Tunis
2 Infantrys placed in Kufra
4 Infantrys placed in Provence
1 Elite and 1 Infantry placed in Cairo
1 Destroyer and 1 Submarine placed in 44 Sea Zone
Turn Complete - Italians
Italians collect 96 PUs; end with 96 PUs
Combat Hit Differential Summary :
Neutral : 0.67
Italians : 2.50
British : -0.33
French : 1.83
AA fire in E.Morocco : : -0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9
Purchase Units - French
French buy 1 Bunker and 1 Destroyer; Remaining resources: 0 PUs;
Place Units - French
1 Destroyer placed in 1 Sea Zone
1 Bunker placed in French Sudan
Turn Complete - French
French collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :
Production/PUs Summary :
Germans : 139 / 145
Russians : 91 / 92
Italians : 96 / 96
French : 10 / 10
Yamamoto : 69 / 79
Chinese : 23 / 25
Hisaichi : 80 / 85
British : 76 / 83
Anzac : 22 / 23
Dutch : 10 / 10
Finns : 13 / 16
Romanians : 13 / 16
Thai : 7 / 0
Americans : 111 / 111
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9
Combat Move - Yamamoto
1 T.Boat moved from 92 Sea Zone to 106 Sea Zone
3 ArmoredCars moved from Minamitori to 86 Sea Zone
3 ArmoredCars and 3 Cruisers moved from 86 Sea Zone to 95 Sea Zone
3 ArmoredCars moved from 95 Sea Zone to Wake
1 Destroyer and 1 Submarine moved from 86 Sea Zone to 95 Sea Zone
2 B.Carriers moved from 86 Sea Zone to 95 Sea Zone
2 Carriers moved from 86 Sea Zone to 95 Sea Zone
2 Bombers moved from Eniwetok to 95 Sea Zone
1 Destroyer and 1 Submarine moved from 85 Sea Zone to 94 Sea Zone
1 Fighter moved from 86 Sea Zone to 94 Sea Zone
5 Fighters moved from 86 Sea Zone to 95 Sea Zone
3 Marines moved from Tokyo to 85 Sea Zone
1 Infantry moved from Chubu to 85 Sea Zone
1 Infantry moved from Tokyo to 85 Sea Zone
1 Adv.Fighter moved from 86 Sea Zone to 95 Sea Zone
1 Marine and 1 S.Submarine moved from 85 Sea Zone to 95 Sea Zone
1 Marine moved from 95 Sea Zone to Wake
2 Infantrys and 2 Marines moved from 85 Sea Zone to Iwo Jima
1 S.Bomber moved from Tokyo to 95 Sea Zone
5 Infantrys moved from Hunan to Kweichow
3 Infantrys moved from Anhwei to Shansi
3 Infantrys moved from Kwangtung to Hunan
3 Infantrys moved from Kiangsi to Hunan
3 Infantrys moved from Kwangsi to N.French Indochina
6 Infantrys moved from Hong Kong to Kwangtung
Purchase Units - Yamamoto
Yamamoto buy 3 Bunkers, 4 Destroyers, 6 Infantrys and 3 Tanks; Remaining resources: 2 PUs;
Combat - Yamamoto
Battle in 95 Sea Zone
Yamamoto attack with 1 Adv.Fighter, 2 B.Carriers, 2 Bombers, 2 Carriers, 3 Cruisers, 1 Destroyer, 5 Fighters, 1 S.Bomber, 1 S.Submarine and 1 Submarine
Americans defend with 1 Adv.Fighter, 1 Battleship, 3 Carriers, 1 Destroyer, 4 Fighters, 1 S.Submarine and 1 Transport
Yamamoto roll dice for 1 S.Submarine and 1 Submarine in 95 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Units damaged: 1 Battleship owned by the Americans
Americans roll dice for 1 S.Submarine in 95 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
Units damaged: 1 B.Carrier owned by the Yamamoto
Yamamoto roll dice for 1 Adv.Fighter, 2 B.Carriers, 2 Bombers, 2 Carriers, 3 Cruisers, 1 Destroyer, 5 Fighters and 1 S.Bomber in 95 Sea Zone, round 2 : 10/17 hits, 6.83 expected hits
Americans roll dice for 1 Adv.Fighter, 1 Battleship, 3 Carriers, 1 Destroyer, 4 Fighters and 1 Transport in 95 Sea Zone, round 2 : 5/11 hits, 5.33 expected hits
4 Fighters owned by the Americans, 1 Destroyer owned by the Americans, 3 Carriers owned by the Americans, 1 Submarine owned by the Yamamoto, 1 Carrier owned by the Yamamoto, 1 Transport owned by the Americans, 2 B.Carriers owned by the Yamamoto and 1 S.Submarine owned by the Americans lost in 95 Sea Zone
Yamamoto roll dice for 1 S.Submarine in 95 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
1 Battleship owned by the Americans lost in 95 Sea Zone
Yamamoto roll dice for 1 Adv.Fighter, 2 Bombers, 1 Carrier, 3 Cruisers, 1 Destroyer, 5 Fighters and 1 S.Bomber in 95 Sea Zone, round 3 : 6/14 hits, 6.33 expected hits
Americans roll dice for 1 Adv.Fighter in 95 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
1 Adv.Fighter owned by the Americans lost in 95 Sea Zone
Yamamoto win with 1 Adv.Fighter, 2 Bombers, 1 Carrier, 3 Cruisers, 1 Destroyer, 5 Fighters, 1 S.Bomber and 1 S.Submarine remaining. Battle score for attacker is 67
Casualties for Yamamoto: 2 B.Carriers, 1 Carrier and 1 Submarine
Casualties for Americans: 1 Adv.Fighter, 1 Battleship, 3 Carriers, 1 Destroyer, 4 Fighters, 1 S.Submarine and 1 Transport
Battle in 94 Sea Zone
Yamamoto attack with 1 Destroyer, 1 Fighter and 1 Submarine
Americans defend with 1 S.Submarine
Yamamoto roll dice for 1 Submarine in 94 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 S.Submarine in 94 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 S.Submarine owned by the Americans lost in 94 Sea Zone
Yamamoto win with 1 Destroyer, 1 Fighter and 1 Submarine remaining. Battle score for attacker is 10
Casualties for Americans: 1 S.Submarine
Battle in Wake
Yamamoto attack with 3 ArmoredCars and 1 Marine
Americans defend with 1 AAGun, 1 Factory and 1 Marine
Yamamoto roll dice for 3 ArmoredCars and 1 Marine in Wake, round 2 : 2/4 hits, 1.50 expected hits
Americans roll dice for 1 Marine in Wake, round 2 : 0/1 hits, 0.33 expected hits
1 Marine owned by the Americans lost in Wake
Yamamoto win, taking Wake from Americans with 3 ArmoredCars and 1 Marine remaining. Battle score for attacker is 4
Casualties for Americans: 1 Marine
Battle in Iwo Jima
Yamamoto attack with 2 Infantrys and 2 Marines
Americans defend with 1 Elite
Yamamoto roll dice for 2 Infantrys and 2 Marines in Iwo Jima, round 2 : 0/4 hits, 1.33 expected hits
Americans roll dice for 1 Elite in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 2 Infantrys and 2 Marines in Iwo Jima, round 3 : 0/4 hits, 1.33 expected hits
Americans roll dice for 1 Elite in Iwo Jima, round 3 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 2 Infantrys and 2 Marines in Iwo Jima, round 4 : 3/4 hits, 1.33 expected hits
Americans roll dice for 1 Elite in Iwo Jima, round 4 : 0/1 hits, 0.33 expected hits
1 Elite owned by the Americans lost in Iwo Jima
Yamamoto win, taking Iwo Jima from Americans with 2 Infantrys and 2 Marines remaining. Battle score for attacker is 3
Casualties for Americans: 1 Elite
Non Combat Move - Yamamoto
2 Bombers and 4 Fighters moved from 95 Sea Zone to Minamitori
1 S.Bomber moved from 95 Sea Zone to Minamitori
1 Fighter moved from 94 Sea Zone to Saipan
Place Units - Yamamoto
1 Bunker placed in Hupeh
1 Bunker placed in Kweichow
1 Bunker placed in N.French Indochina
3 Tanks placed in Kwangsi
6 Infantrys placed in Hong Kong
2 Destroyers placed in 95 Sea Zone
2 Destroyers placed in 85 Sea Zone
Turn Complete - Yamamoto
Yamamoto collect 73 PUs; end with 75 PUs
Combat Hit Differential Summary :
Yamamoto : 3.67
Americans : -2.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9
Combat Move - Chinese
1 Infantry moved from Shensi to Suiyuan
1 Infantry moved from Ningsia to Suiyuan
1 Fighter moved from Lanchow to Suiyuan
Purchase Units - Chinese
Chinese buy 1 Elite, 8 Infantrys and 1 Tank; Remaining resources: 1 PUs;
Combat - Chinese
Battle in Suiyuan
Chinese attack with 1 Fighter and 2 Infantrys
Hisaichi defend with 1 Tank
Chinese roll dice for 1 Fighter and 2 Infantrys in Suiyuan, round 2 : 1/3 hits, 0.67 expected hits
Hisaichi roll dice for 1 Tank in Suiyuan, round 2 : 1/1 hits, 0.50 expected hits
1 Tank owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Suiyuan
Chinese win, taking Suiyuan from Hisaichi with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 Infantry
Casualties for Hisaichi: 1 Tank
Non Combat Move - Chinese
1 Fighter moved from Suiyuan to Shensi
2 Elites and 4 Infantrys moved from Lanchow to Shensi
6 Infantrys moved from E.Qinghai to Lanchow
4 Infantrys moved from Gobi Altai to Ningsia
6 Infantrys moved from Hsining to E.Qinghai
1 Infantry moved from E.Sinkiang to Gobi Altai
2 Tanks moved from Urumqi to Gobi Altai
2 Infantrys moved from Urumqi to E.Sinkiang
Place Units - Chinese
1 Elite and 5 Infantrys placed in Hsining
3 Infantrys and 1 Tank placed in Urumqi
Turn Complete - Chinese
Chinese collect 25 PUs; end with 26 PUs
Combat Hit Differential Summary :
Hisaichi : 0.50
Chinese : 0.33
Production/PUs Summary :
Germans : 139 / 145
Russians : 91 / 92
Italians : 96 / 96
French : 10 / 10
Yamamoto : 73 / 75
Chinese : 25 / 26
Hisaichi : 78 / 85
British : 76 / 83
Anzac : 22 / 23
Dutch : 10 / 10
Finns : 13 / 16
Romanians : 13 / 16
Thai : 7 / 0
Americans : 107 / 111
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9
Combat Move - Hisaichi
3 Infantrys moved from Vladivostok to Khabarovsk
7 Infantrys moved from Kirin to Heilungchiang
2 ArmoredCars and 2 Tanks moved from Liaoning to Chita
3 Infantrys moved from Timor to 113 Sea Zone
1 Infantry moved from Tanimbar to 113 Sea Zone
4 Infantrys moved from 113 Sea Zone to Aroe
1 Bomber moved from Wellington to Aroe
1 Destroyer and 1 Submarine moved from 86 Sea Zone to 75 Sea Zone
1 Adv.Fighter and 1 Fighter moved from 86 Sea Zone to 87 Sea Zone
1 Carrier moved from 86 Sea Zone to 75 Sea Zone
1 Transport moved from 113 Sea Zone to 107 Sea Zone
2 Infantrys moved from Davao to 107 Sea Zone
2 Infantrys moved from 107 Sea Zone to Jilolo
1 Adv.Fighter moved from 113 Sea Zone to Jilolo
1 Adv.Fighter moved from 113 Sea Zone to Jilolo
1 Infantry moved from Mindanao to Davao
1 Transport moved from 113 Sea Zone to 67 Sea Zone
2 Infantrys moved from Broome to 67 Sea Zone
2 Infantrys and 1 Transport moved from 67 Sea Zone to 113 Sea Zone
2 Infantrys moved from 113 Sea Zone to Townsville
1 Fighter moved from Wellington to Townsville
1 Marine and 1 Tank moved from Wellington to 122 Sea Zone
1 Marine and 1 Tank moved from 122 Sea Zone to Tasmania
4 Destroyers moved from 114 Sea Zone to 109 Sea Zone
2 Tanks moved from Chahar to Suiyuan
4 Infantrys moved from Changchun to Kirin
2 ArmoredCars moved from Changchun to Liaoning
1 Fighter moved from Changchun to Chita
Purchase Units - Hisaichi
Hisaichi buy 2 Bunkers, 1 Cruiser, 2 Destroyers, 17 Infantrys and 1 Transport; Remaining resources: 5 PUs;
Combat - Hisaichi
Battle in Aroe
Hisaichi attack with 1 Bomber and 4 Infantrys
Dutch defend with 1 Bunker
Hisaichi roll dice for 1 Bomber and 4 Infantrys in Aroe, round 2 : 1/5 hits, 1.33 expected hits
Units damaged: 1 Bunker owned by the Dutch
Dutch roll dice for 1 Bunker in Aroe, round 2 : 0/1 hits, 0.50 expected hits
Hisaichi roll dice for 1 Bomber and 4 Infantrys in Aroe, round 3 : 1/5 hits, 1.33 expected hits
Dutch roll dice for 1 Bunker in Aroe, round 3 : 0/1 hits, 0.50 expected hits
1 Bunker owned by the Dutch lost in Aroe
Hisaichi win, taking Aroe from Dutch with 1 Bomber and 4 Infantrys remaining. Battle score for attacker is 6
Casualties for Dutch: 1 Bunker
Battle in Tasmania
Hisaichi attack with 1 Marine and 1 Tank
Anzac defend with 1 Infantry
Hisaichi roll dice for 1 Battleship in Tasmania, round 2 : 1/1 hits, 0.67 expected hits
1 Infantry owned by the Anzac lost in Tasmania
Hisaichi win, taking Tasmania from Anzac with 1 Marine and 1 Tank remaining. Battle score for attacker is 2
Casualties for Anzac: 1 Infantry
Battle in 109 Sea Zone
Hisaichi attack with 4 Destroyers
Americans defend with 2 Destroyers
Hisaichi roll dice for 4 Destroyers in 109 Sea Zone, round 2 : 0/4 hits, 1.33 expected hits
Americans roll dice for 2 Destroyers in 109 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Hisaichi roll dice for 4 Destroyers in 109 Sea Zone, round 3 : 3/4 hits, 1.33 expected hits
Americans roll dice for 2 Destroyers in 109 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
2 Destroyers owned by the Americans lost in 109 Sea Zone
Hisaichi win with 4 Destroyers remaining. Battle score for attacker is 16
Casualties for Americans: 2 Destroyers
Battle in Khabarovsk
Hisaichi attack with 3 Infantrys
Russians defend with 1 Infantry
Hisaichi roll dice for 3 Infantrys in Khabarovsk, round 2 : 0/3 hits, 0.50 expected hits
Russians roll dice for 1 Infantry in Khabarovsk, round 2 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 3 Infantrys in Khabarovsk, round 3 : 1/3 hits, 0.50 expected hits
Russians roll dice for 1 Infantry in Khabarovsk, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Khabarovsk
Hisaichi win, taking Khabarovsk from Russians with 3 Infantrys remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in 87 Sea Zone
Hisaichi attack with 1 Adv.Fighter and 1 Fighter
Americans defend with 1 Destroyer
Hisaichi roll dice for 1 Adv.Fighter and 1 Fighter in 87 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Americans roll dice for 1 Destroyer in 87 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 Destroyer owned by the Americans lost in 87 Sea Zone
Hisaichi win with 1 Adv.Fighter and 1 Fighter remaining. Battle score for attacker is 8
Casualties for Americans: 1 Destroyer
Battle in Heilungchiang
Hisaichi attack with 7 Infantrys
Russians defend with 2 Infantrys
Hisaichi roll dice for 7 Infantrys in Heilungchiang, round 2 : 1/7 hits, 1.17 expected hits
Russians roll dice for 2 Infantrys in Heilungchiang, round 2 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Russians lost in Heilungchiang
Hisaichi roll dice for 7 Infantrys in Heilungchiang, round 3 : 1/7 hits, 1.17 expected hits
Russians roll dice for 1 Infantry in Heilungchiang, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in Heilungchiang
Hisaichi win, taking Heilungchiang from Russians with 6 Infantrys remaining. Battle score for attacker is 2
Casualties for Russians: 2 Infantrys
Casualties for Hisaichi: 1 Infantry
Battle in Suiyuan
Hisaichi attack with 2 Tanks
Chinese defend with 1 Infantry
Hisaichi roll dice for 2 Tanks in Suiyuan, round 2 : 2/2 hits, 1.00 expected hits
Chinese roll dice for 1 Infantry in Suiyuan, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Suiyuan
Hisaichi win, taking Suiyuan from Chinese with 2 Tanks remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in Jilolo
Hisaichi attack with 2 Adv.Fighters and 2 Infantrys
Dutch defend with 1 Infantry
Hisaichi roll dice for 2 Adv.Fighters and 2 Infantrys in Jilolo, round 2 : 0/4 hits, 1.33 expected hits
Dutch roll dice for 1 Infantry in Jilolo, round 2 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 2 Adv.Fighters and 2 Infantrys in Jilolo, round 3 : 1/4 hits, 1.33 expected hits
Dutch roll dice for 1 Infantry in Jilolo, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Dutch lost in Jilolo
Hisaichi win, taking Jilolo from Dutch with 2 Adv.Fighters and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Dutch: 1 Infantry
Battle in 75 Sea Zone
Hisaichi attack with 1 Carrier, 1 Destroyer and 1 Submarine
British defend with 1 Destroyer and 1 Transport
Hisaichi roll dice for 1 Submarine in 75 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Carrier and 1 Destroyer in 75 Sea Zone, round 2 : 0/2 hits, 0.50 expected hits
British roll dice for 1 Destroyer and 1 Transport in 75 Sea Zone, round 2 : 0/2 hits, 0.50 expected hits
Hisaichi roll dice for 1 Submarine in 75 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Carrier and 1 Destroyer in 75 Sea Zone, round 3 : 0/2 hits, 0.50 expected hits
British roll dice for 1 Destroyer and 1 Transport in 75 Sea Zone, round 3 : 0/2 hits, 0.50 expected hits
Hisaichi roll dice for 1 Submarine in 75 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Carrier and 1 Destroyer in 75 Sea Zone, round 4 : 1/2 hits, 0.50 expected hits
British roll dice for 1 Destroyer and 1 Transport in 75 Sea Zone, round 4 : 0/2 hits, 0.50 expected hits
1 Transport owned by the British lost in 75 Sea Zone
Hisaichi roll dice for 1 Submarine in 75 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Carrier and 1 Destroyer in 75 Sea Zone, round 5 : 1/2 hits, 0.50 expected hits
British roll dice for 1 Destroyer in 75 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
1 Destroyer owned by the British lost in 75 Sea Zone
Hisaichi win with 1 Carrier, 1 Destroyer and 1 Submarine remaining. Battle score for attacker is 14
Casualties for British: 1 Destroyer and 1 Transport
Non Combat Move - Hisaichi
1 Adv.Fighter and 1 Fighter moved from 87 Sea Zone to 75 Sea Zone
2 Adv.Fighters moved from Jilolo to 107 Sea Zone
1 Carrier moved from 113 Sea Zone to 107 Sea Zone
1 Bomber moved from Aroe to Townsville
Place Units - Hisaichi
1 Bunker and 3 Infantrys placed in Townsville
Hisaichi undo move 1.
1 Bunker and 1 Infantry placed in Townsville
1 Destroyer placed in 113 Sea Zone
1 Cruiser placed in 113 Sea Zone
1 Destroyer placed in 107 Sea Zone
1 Transport placed in 122 Sea Zone
1 Infantry placed in Wellington
1 Bunker placed in Chita
8 Infantrys placed in Changchun
4 Infantrys placed in Liaoning
Turning on Edit Mode
EDIT: Removing units owned by Hisaichi from Changchun: 1 Mech.Inf
EDIT: Adding units owned by Hisaichi to Chita: 1 Mech.Inf
EDIT: Turning off Edit Mode
1 Infantry placed in Davao
Hisaichi undo move 10.
3 Infantrys placed in Broome
Turn Complete - Hisaichi
Hisaichi collect 88 PUs; end with 93 PUs
Combat Hit Differential Summary :
Hisaichi : -2.17
British : -1.83
Americans : -1.67
Chinese : -0.33
Russians : -0.67
Dutch : -1.67
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9
Combat Move - British
1 Infantry moved from Manchester to Scotland
1 Tank moved from Manchester to Scotland
1 Infantry moved from Manchester to Scotland
1 Artillery and 1 Infantry moved from Bangkok to 105 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 105 Sea Zone to 110 Sea Zone
1 Artillery and 1 Infantry moved from 110 Sea Zone to Banjarmasin
Dutch take Banjarmasin from Hisaichi
2 Fighters moved from 105 Sea Zone to 106 Sea Zone
1 Infantry moved from S.Thailand to S.French Indochina
French take S.French Indochina from Yamamoto
Purchase Units - British
British buy 4 ArmoredCars, 4 Artillerys, 1 Bunker, 1 Destroyer, 2 Fighters, 6 Infantrys and 2 Mech.Infs; Remaining resources: 1 PUs;
Combat - British
Battle in Scotland
British attack with 2 Infantrys and 1 Tank
Germans defend with 1 Infantry
British roll dice for 2 Infantrys and 1 Tank in Scotland, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 Infantry in Scotland, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 2 Infantrys and 1 Tank in Scotland, round 3 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 Infantry in Scotland, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in Scotland
British roll dice for 1 Infantry and 1 Tank in Scotland, round 4 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 Infantry in Scotland, round 4 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Germans and 1 Infantry owned by the British lost in Scotland
British win, taking Scotland from Germans with 1 Tank remaining. Battle score for attacker is -2
Casualties for British: 2 Infantrys
Casualties for Germans: 1 Infantry
Battle in 106 Sea Zone
British attack with 2 Fighters
Yamamoto defend with 1 T.Boat
British roll dice for 2 Fighters in 106 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Yamamoto roll dice for 1 T.Boat in 106 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 T.Boat owned by the Yamamoto lost in 106 Sea Zone
British win with 2 Fighters remaining. Battle score for attacker is 6
Casualties for Yamamoto: 1 T.Boat
Non Combat Move - British
2 Fighters moved from 106 Sea Zone to 105 Sea Zone
2 Artillerys and 3 Infantrys moved from S.Thailand to N.Thailand
1 ArmoredCar moved from Yunnan to N.Thailand
2 ArmoredCars moved from Delhi to Baluchistan
2 Fighters moved from Delhi to E.Iran
3 Infantrys moved from Manchester to Scotland
Place Units - British
1 Bunker placed in E.Iran
1 Destroyer placed in 105 Sea Zone
2 Artillerys and 2 Infantrys placed in Bangkok
4 ArmoredCars and 1 Mech.Inf placed in Delhi
2 Fighters placed in Bombay
1 Mech.Inf placed in Bangkok
4 Infantrys placed in Manchester
2 Artillerys placed in Wales
Turn Complete - British
British collect 78 PUs; end with 79 PUs
Combat Hit Differential Summary :
Germans : 1.00
British : -1.00
Yamamoto : -0.17
Production/PUs Summary :
Germans : 137 / 145
Russians : 86 / 92
Italians : 96 / 96
French : 12 / 10
Yamamoto : 71 / 75
Chinese : 23 / 26
Hisaichi : 84 / 93
British : 78 / 79
Anzac : 21 / 23
Dutch : 12 / 10
Finns : 13 / 16
Romanians : 13 / 16
Thai : 7 / 0
Americans : 107 / 111
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9
Combat Move - Anzac
Purchase Units - Anzac
Anzac buy 1 Bunker, 1 Fighter and 4 Infantrys; Remaining resources: 1 PUs;
Combat - Anzac
Non Combat Move - Anzac
2 Mech.Infs moved from Canberra to Queensland
Place Units - Anzac
1 Bunker, 1 Fighter and 4 Infantrys placed in Canberra
Turn Complete - Anzac
Anzac collect 21 PUs; end with 22 PUs
Combat Hit Differential Summary :
Production/PUs Summary :
Germans : 137 / 145
Russians : 86 / 92
Italians : 96 / 96
French : 12 / 10
Yamamoto : 71 / 75
Chinese : 23 / 26
Hisaichi : 84 / 93
British : 78 / 79
Anzac : 21 / 22
Dutch : 12 / 10
Finns : 13 / 16
Romanians : 13 / 16
Thai : 7 / 0
Americans : 107 / 111
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9
Purchase Units - Dutch
Dutch buy 1 Bunker and 2 Infantrys; Remaining resources: 0 PUs;
Non Combat Move - Dutch
2 Transports moved from 34 Sea Zone to 32 Sea Zone
Place Units - Dutch
1 Bunker and 2 Infantrys placed in Banjarmasin
Turn Complete - Dutch
Dutch collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
Production/PUs Summary :
Germans : 137 / 145
Russians : 86 / 92
Italians : 96 / 96
French : 12 / 10
Yamamoto : 71 / 75
Chinese : 23 / 26
Hisaichi : 84 / 93
British : 78 / 79
Anzac : 21 / 22
Dutch : 12 / 12
Finns : 13 / 16
Romanians : 13 / 16
Thai : 7 / 0
Americans : 107 / 111