@fasthard said in L26 BM4 fasthard(X) vs discalced(L+20):
@discalced ah, ok, no problem.
I often/always save the CM and roll the dices offline. So I can simulate the outcome (and not intended combats) 😉
If only it always worked as intended ;-)
Well, you still do have a lot of boats! It was funny, last night I was looking at if the fighter stayed or went to the sea. If it had stayed, I would have hit the boats. In the end, I’m not sure what was better or worse lol – we have to say this in any event, this has already been a helluva game so far. :)
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 airfield, 2 factory_minors and 1 infantry; Remaining resources: 2 PUs; 0 SuicideAttackTokens;
Politics - Japanese
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Japanese
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 armour moved from Philippines to 35 Sea Zone
1 armour and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 armour, 1 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone
1 armour and 1 infantry moved from 44 Sea Zone to Celebes
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Kiangsi to Hunan
Japanese take Hunan from Chinese
1 infantry moved from French Indo China to Yunnan
1 infantry moved from French Indo China to Shan State
3 fighters and 1 tactical_bomber moved from 35 Sea Zone to Yunnan
1 tactical_bomber moved from Kwangsi to Yunnan
3 fighters and 2 tactical_bombers moved from Kwangsi to Shan State
2 bombers moved from Kwangsi to Yunnan
Combat - Japanese
Battle in Java
Battle in Sumatra
Battle in Celebes
Battle in Yunnan
Japanese attack with 2 bombers, 3 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 3 infantry
Japanese roll dice for 2 bombers, 3 fighters, 1 infantry and 2 tactical_bombers in Yunnan, round 2 : 4/8 hits, 4.33 expected hits
Chinese roll dice for 3 infantry in Yunnan, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Java from Dutch, taking Sumatra from Dutch, taking Celebes from Dutch with 2 bombers, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for Chinese: 3 infantry
Battle in Shan State
Japanese attack with 3 fighters, 1 infantry and 2 tactical_bombers
British defend with 2 infantry
Japanese roll dice for 3 fighters, 1 infantry and 2 tactical_bombers in Shan State, round 2 : 3/6 hits, 3.00 expected hits
UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Non Combat Move - Japanese
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 42 Sea Zone
1 cruiser moved from 37 Sea Zone to 41 Sea Zone
1 destroyer moved from 35 Sea Zone to 44 Sea Zone
4 infantry moved from Manchuria to Korea
1 aaGun and 6 infantry moved from Jehol to Manchuria
1 mech_infantry moved from Chahar to Manchuria
3 fighters and 2 tactical_bombers moved from Kwangsi to Manchuria
1 artillery and 2 infantry moved from Kiangsi to Kwangsi
1 artillery and 1 infantry moved from Kwangtung to Kwangsi
3 fighters and 2 tactical_bombers moved from Shan State to French Indo China
2 bombers, 3 fighters and 2 tactical_bombers moved from Yunnan to French Indo China
1 battleship moved from 35 Sea Zone to 42 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 2 submarines moved from 35 Sea Zone to 20 Sea Zone
Place Units - Japanese
1 airfield and 1 factory_minor placed in French Indo China
1 factory_minor placed in Kwangtung
1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 55 PUs; end with 57 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Chinese : 0.00
UK_Pacific : -0.67
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer, 3 fighters and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
Combat - Americans
Non Combat Move - Americans
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 bomber moved from Hawaiian Islands to Queensland
1 cruiser moved from 28 Sea Zone to 89 Sea Zone
1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 89 Sea Zone
2 infantry moved from Brazil to British Guiana
1 artillery and 1 infantry moved from 89 Sea Zone to Southeast Mexico
1 carrier moved from 10 Sea Zone to 89 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 submarine moved from 16 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from Hawaiian Islands to Central United States
1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
2 carriers, 1 destroyer and 1 transport placed in 101 Sea Zone
3 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Shensi to Suiyuyan
1 fighter moved from Szechwan to Suiyuyan
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
9 infantry moved from Szechwan to Shensi
1 fighter moved from Suiyuyan to Shensi
Place Units - Chinese
1 artillery and 3 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs
Combat Hit Differential Summary :
Chinese : 1.17
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer, 3 fighters and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
Combat - Americans
Non Combat Move - Americans
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 bomber moved from Hawaiian Islands to Queensland
1 cruiser moved from 28 Sea Zone to 89 Sea Zone
1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 89 Sea Zone
2 infantry moved from Brazil to British Guiana
1 artillery and 1 infantry moved from 89 Sea Zone to Southeast Mexico
1 carrier moved from 10 Sea Zone to 89 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 submarine moved from 16 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from Hawaiian Islands to Central United States
1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
2 carriers, 1 destroyer and 1 transport placed in 101 Sea Zone
3 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Shensi to Suiyuyan
1 fighter moved from Szechwan to Suiyuyan
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
9 infantry moved from Szechwan to Shensi
1 fighter moved from Suiyuyan to Shensi
Place Units - Chinese
1 artillery and 3 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs
Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from Quebec to United Kingdom
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom
1 fighter moved from 92 Sea Zone to 94 Sea Zone
1 tactical_bomber moved from Gibraltar to 94 Sea Zone
1 battleship, 1 carrier, 3 cruisers, 1 destroyer and 1 fighter moved from 92 Sea Zone to 110 Sea Zone
3 fighters moved from Gibraltar to 110 Sea Zone
2 infantry moved from Persia to 80 Sea Zone
2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
1 cruiser moved from 76 Sea Zone to 81 Sea Zone
1 armour moved from Egypt to Anglo Egyptian Sudan
2 infantry moved from Burma to Shan State
1 fighter moved from Szechwan to Shan State
1 fighter and 1 tactical_bomber moved from Szechwan to Hopei
Combat - British
Battle in Hopei
British attack with 1 fighter and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 fighter and 1 tactical_bomber in Hopei, round 2 : 1/2 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 fighter owned by the British lost in Hopei
British win with 1 tactical_bomber remaining. Battle score for attacker is -7
Casualties for British: 1 fighter
Casualties for Japanese: 1 infantry
Battle in Anglo Egyptian Sudan
British attack with 1 armour and 2 infantry
Italians defend with 1 infantry
British roll dice for 1 cruiser in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0.50 expected hits
Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Anglo Egyptian Sudan
British win, taking Anglo Egyptian Sudan from Italians with 1 armour and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in United Kingdom
British attack with 1 artillery, 1 bomber and 1 infantry
Germans defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
British roll dice for 1 artillery, 1 bomber and 1 infantry in United Kingdom, round 2 : 1/3 hits, 1.33 expected hits
Germans roll dice for 1 artillery in United Kingdom, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in United Kingdom
British win, taking United Kingdom from Germans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in 110 Sea Zone
British attack with 1 battleship, 1 carrier, 3 cruisers, 1 destroyer and 3 fighters; French loiter and taunt
Germans defend with 1 battleship, 1 cruiser, 1 submarine and 1 transport
British roll dice for 1 battleship, 1 carrier, 3 cruisers, 1 destroyer and 3 fighters in 110 Sea Zone, round 2 : 6/8 hits, 4.00 expected hits
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 battleship, 1 cruiser and 1 transport in 110 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
1 battleship owned by the Germans, 1 submarine owned by the Germans, 1 transport owned by the Germans, 1 cruiser owned by the Germans and 1 fighter owned by the British lost in 110 Sea Zone
British win with 1 battleship, 1 carrier, 3 cruisers, 1 destroyer and 2 fighters remaining. Battle score for attacker is 35
Casualties for British: 1 fighter
Casualties for Germans: 1 battleship, 1 cruiser, 1 submarine and 1 transport
Battle in Shan State
British attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 2 infantry in Shan State, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 94 Sea Zone
British attack with 1 fighter and 1 tactical_bomber
Italians defend with 1 cruiser and 2 transports
British roll dice for 1 fighter and 1 tactical_bomber in 94 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits
Italians roll dice for 1 cruiser and 2 transports in 94 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 tactical_bomber owned by the British lost in 94 Sea Zone
British roll dice for 1 fighter in 94 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
Italians roll dice for 1 cruiser and 2 transports in 94 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the Italians lost in 94 Sea Zone
2 transports owned by the Italians lost in 94 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 15
Casualties for British: 1 tactical_bomber
Casualties for Italians: 1 cruiser and 2 transports
Non Combat Move - British
2 artilleries, 3 infantry and 1 mech_infantry moved from Egypt to Alexandria
1 fighter moved from 94 Sea Zone to Egypt
1 aaGun and 1 infantry moved from Gibraltar to 92 Sea Zone
1 destroyer moved from 106 Sea Zone to 109 Sea Zone
1 fighter moved from Quebec to Iceland
2 destroyers moved from 76 Sea Zone to 81 Sea Zone
1 fighter moved from Shan State to India
1 tactical_bomber moved from Hopei to Shensi
2 artilleries and 3 infantry moved from India to Burma
1 infantry moved from Persia to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 aaGun, 1 infantry and 1 transport moved from 92 Sea Zone to 107 Sea Zone
1 fighter moved from 110 Sea Zone to Scotland
1 bomber moved from United Kingdom to Scotland
Turn Complete - British
British collect 29 PUs; end with 29 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs
Place Units - UK_Pacific
4 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
Some Units in India change ownership: 4 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from Burma: 1 infantry
EDIT: Removing units owned by British from India: 1 aaGun
EDIT: Adding units owned by British to Burma: 1 aaGun
EDIT: Adding units owned by British to India: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0.67
British : 1.50
Italians : 0.67
Chinese : 1.17
Japanese : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer, 3 fighters and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
Combat - Americans
Non Combat Move - Americans
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 bomber moved from Hawaiian Islands to Queensland
1 cruiser moved from 28 Sea Zone to 89 Sea Zone
1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 89 Sea Zone
2 infantry moved from Brazil to British Guiana
1 artillery and 1 infantry moved from 89 Sea Zone to Southeast Mexico
1 carrier moved from 10 Sea Zone to 89 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 submarine moved from 16 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from Hawaiian Islands to Central United States
1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
2 carriers, 1 destroyer and 1 transport placed in 101 Sea Zone
3 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Shensi to Suiyuyan
1 fighter moved from Szechwan to Suiyuyan
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
9 infantry moved from Szechwan to Shensi
1 fighter moved from Suiyuyan to Shensi
Place Units - Chinese
1 artillery and 3 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs
Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from Quebec to United Kingdom
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom
1 fighter moved from 92 Sea Zone to 94 Sea Zone
1 tactical_bomber moved from Gibraltar to 94 Sea Zone
1 battleship, 1 carrier, 3 cruisers, 1 destroyer and 1 fighter moved from 92 Sea Zone to 110 Sea Zone
3 fighters moved from Gibraltar to 110 Sea Zone
2 infantry moved from Persia to 80 Sea Zone
2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
1 cruiser moved from 76 Sea Zone to 81 Sea Zone
1 armour moved from Egypt to Anglo Egyptian Sudan
2 infantry moved from Burma to Shan State
1 fighter moved from Szechwan to Shan State
1 fighter and 1 tactical_bomber moved from Szechwan to Hopei
Combat - British
Battle in Hopei
British attack with 1 fighter and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 fighter and 1 tactical_bomber in Hopei, round 2 : 1/2 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 fighter owned by the British lost in Hopei
British win with 1 tactical_bomber remaining. Battle score for attacker is -7
Casualties for British: 1 fighter
Casualties for Japanese: 1 infantry
Battle in Anglo Egyptian Sudan
British attack with 1 armour and 2 infantry
Italians defend with 1 infantry
British roll dice for 1 cruiser in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0.50 expected hits
Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Anglo Egyptian Sudan
British win, taking Anglo Egyptian Sudan from Italians with 1 armour and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in United Kingdom
British attack with 1 artillery, 1 bomber and 1 infantry
Germans defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
British roll dice for 1 artillery, 1 bomber and 1 infantry in United Kingdom, round 2 : 1/3 hits, 1.33 expected hits
Germans roll dice for 1 artillery in United Kingdom, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in United Kingdom
British win, taking United Kingdom from Germans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in 110 Sea Zone
British attack with 1 battleship, 1 carrier, 3 cruisers, 1 destroyer and 3 fighters; French loiter and taunt
Germans defend with 1 battleship, 1 cruiser, 1 submarine and 1 transport
British roll dice for 1 battleship, 1 carrier, 3 cruisers, 1 destroyer and 3 fighters in 110 Sea Zone, round 2 : 6/8 hits, 4.00 expected hits
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 battleship, 1 cruiser and 1 transport in 110 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
1 battleship owned by the Germans, 1 submarine owned by the Germans, 1 transport owned by the Germans, 1 cruiser owned by the Germans and 1 fighter owned by the British lost in 110 Sea Zone
British win with 1 battleship, 1 carrier, 3 cruisers, 1 destroyer and 2 fighters remaining. Battle score for attacker is 35
Casualties for British: 1 fighter
Casualties for Germans: 1 battleship, 1 cruiser, 1 submarine and 1 transport
Battle in Shan State
British attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 2 infantry in Shan State, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 94 Sea Zone
British attack with 1 fighter and 1 tactical_bomber
Italians defend with 1 cruiser and 2 transports
British roll dice for 1 fighter and 1 tactical_bomber in 94 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits
Italians roll dice for 1 cruiser and 2 transports in 94 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 tactical_bomber owned by the British lost in 94 Sea Zone
British roll dice for 1 fighter in 94 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
Italians roll dice for 1 cruiser and 2 transports in 94 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the Italians lost in 94 Sea Zone
2 transports owned by the Italians lost in 94 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 15
Casualties for British: 1 tactical_bomber
Casualties for Italians: 1 cruiser and 2 transports
Non Combat Move - British
2 artilleries, 3 infantry and 1 mech_infantry moved from Egypt to Alexandria
1 fighter moved from 94 Sea Zone to Egypt
1 aaGun and 1 infantry moved from Gibraltar to 92 Sea Zone
1 destroyer moved from 106 Sea Zone to 109 Sea Zone
1 fighter moved from Quebec to Iceland
2 destroyers moved from 76 Sea Zone to 81 Sea Zone
1 fighter moved from Shan State to India
1 tactical_bomber moved from Hopei to Shensi
2 artilleries and 3 infantry moved from India to Burma
1 infantry moved from Persia to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 aaGun, 1 infantry and 1 transport moved from 92 Sea Zone to 107 Sea Zone
1 fighter moved from 110 Sea Zone to Scotland
1 bomber moved from United Kingdom to Scotland
Turn Complete - British
British collect 29 PUs; end with 29 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs
Place Units - UK_Pacific
4 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
Some Units in India change ownership: 4 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from Burma: 1 infantry
EDIT: Removing units owned by British from India: 1 aaGun
EDIT: Adding units owned by British to Burma: 1 aaGun
EDIT: Adding units owned by British to India: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Alexandria: 1 infantry
EDIT: Adding units owned by British to Anglo Egyptian Sudan: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0.67
British : 1.50
Italians : 0.67
Chinese : 1.17
Japanese : 0.00
@DizzKneeLand33 said in 19L G40 BM DizzKneeLand33 (Axis) vs BobbaRossa (Allies +0):
Well, you still do have a lot of boats! It was funny, last night I was looking at if the fighter stayed or went to the sea. If it had stayed, I would have hit the boats. In the end, I’m not sure what was better or worse lol – we have to say this in any event, this has already been a helluva game so far. :)
Yeah, I hear you. At least the other way you’d still have transports on the Europe side of the board. But I’m fairly certain this way is at least 50% better, losing a round of UK buys hurts. And yeah, this has been a crazy game. And it’s just started :P.
So our power has been going out intermittently – I thought I had posted the Italian turn and I don’t see it, nor do I have a save. So, I will reconstruct the small skirmishes – so sorry about that, I’m apparently not very on top of it today…
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 artillery and 3 transports; Remaining resources: 1 PUs;
Combat Move - Italians
1 unit repaired.
1 armour moved from Yugoslavia to Eastern Poland
Italians take Eastern Poland from Russians
Combat - Italians
Non Combat Move - Italians
Turning on Edit Mode
EDIT: Removing units owned by French from Morocco: 1 infantry
EDIT: Removing units owned by Italians from Algeria: 1 artillery and 3 infantry
EDIT: Changing ownership of Morocco from French to Italians
EDIT: Adding units owned by Italians to Morocco: 1 artillery and 2 infantry
EDIT: Turning off Edit Mode
1 artillery and 2 infantry moved from Tobruk to Libya
1 armour and 1 mech_infantry moved from Tunisia to Libya
1 artillery and 1 infantry moved from Tunisia to Libya
1 battleship, 1 cruiser, 1 destroyer and 1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 aaGun and 2 infantry moved from Yugoslavia to Romania
2 infantry moved from Northern Italy to Southern Italy
1 armour, 1 artillery and 1 infantry moved from Southern France to Northern Italy
Place Units - Italians
3 transports placed in 97 Sea Zone
1 artillery placed in Southern Italy
Turn Complete - Italians
Italians collect 18 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Combat Hit Differential Summary :
At least it was a small turn… your infantry hit once in the dice, so I edited in my casualty (Morocco).
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 2 submarines; Remaining resources: 4 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from New South Wales to Queensland
1 cruiser, 1 destroyer and 2 transports moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
2 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from French Central Africa to French Equatorial Africa
1 fighter moved from 110 Sea Zone to United Kingdom
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 4 bombers, 1 fighter and 8 mech_infantrys; Remaining resources: 2 PUs;
Combat Move - Germans
4 bombers moved from Western Germany to Scotland
2 artilleries and 8 infantry moved from Romania to Bessarabia
5 bombers moved from Western Germany to Bessarabia
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
Combat - Germans
Battle in Bessarabia
Germans attack with 2 artilleries, 5 bombers and 8 infantry
Russians defend with 2 artilleries and 8 infantry
Germans roll dice for 2 artilleries, 5 bombers and 8 infantry in Bessarabia, round 2 : 5/15 hits, 5.67 expected hits
Russians roll dice for 2 artilleries and 8 infantry in Bessarabia, round 2 : 4/10 hits, 3.33 expected hits
5 infantry owned by the Russians and 4 infantry owned by the Germans lost in Bessarabia
Germans roll dice for 2 artilleries, 5 bombers and 4 infantry in Bessarabia, round 3 : 4/11 hits, 5.00 expected hits
Russians roll dice for 2 artilleries and 3 infantry in Bessarabia, round 3 : 5/5 hits, 1.67 expected hits
3 infantry owned by the Russians, 1 artillery owned by the Russians, 1 artillery owned by the Germans and 4 infantry owned by the Germans lost in Bessarabia
Germans roll dice for 1 artillery and 5 bombers in Bessarabia, round 4 : 5/6 hits, 3.67 expected hits
Russians roll dice for 1 artillery in Bessarabia, round 4 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Russians and 1 artillery owned by the Germans lost in Bessarabia
Germans win with 5 bombers remaining. Battle score for attacker is 0
Casualties for Germans: 2 artilleries and 8 infantry
Casualties for Russians: 2 artilleries and 8 infantry
Battle in Scotland
Germans attack with 4 bombers
British defend with 1 airfield, 1 bomber and 1 fighter
Germans roll dice for 4 bombers in Scotland, round 2 : 4/4 hits, 2.67 expected hits
British roll dice for 1 bomber and 1 fighter in Scotland, round 2 : 1/2 hits, 0.83 expected hits
1 bomber owned by the Germans, 1 bomber owned by the British and 1 fighter owned by the British lost in Scotland
Germans win with 3 bombers remaining. Battle score for attacker is 10
Casualties for Germans: 1 bomber
Casualties for British: 1 bomber and 1 fighter
Non Combat Move - Germans
3 bombers moved from Scotland to Western Germany
5 bombers moved from Bessarabia to Germany
2 aaGuns and 2 infantry moved from Slovakia Hungary to Eastern Poland
1 aaGun, 2 artilleries and 9 infantry moved from Poland to Eastern Poland
6 armour and 6 mech_infantrys moved from Germany to Eastern Poland
1 infantry moved from Holland Belgium to France
1 artillery and 3 infantry moved from Western Germany to Germany
1 artillery and 3 infantry moved from Holland Belgium to Western Germany
1 aaGun moved from Western Germany to Germany
1 aaGun moved from Holland Belgium to Western Germany
1 fighter and 1 tactical_bomber moved from Holland Belgium to Eastern Poland
1 infantry moved from Normandy Bordeaux to France
Place Units - Germans
4 bombers and 1 fighter placed in Western Germany
2 armour and 8 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,3
Germans collect 41 PUs (3 lost to blockades); end with 43 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Combat Hit Differential Summary :
Germans : 1.00
British : 0.17
Russians : 4.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Russians
Russians buy 3 artilleries, 1 fighter and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Baltic States to Poland
2 fighters and 1 tactical_bomber moved from Baltic States to Poland
Combat - Russians
Battle in Poland
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Poland, round 2 : 2/4 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Poland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Poland
Russians win, taking Poland from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 aaGuns, 2 armour, 1 artillery, 20 infantry and 2 mech_infantrys moved from Baltic States to Belarus
2 fighters and 1 tactical_bomber moved from Poland to Belarus
1 artillery and 2 infantry moved from Novgorod to Belarus
6 infantry moved from Bryansk to Belarus
1 artillery and 4 infantry moved from Ukraine to Rostov
2 artilleries and 3 infantry moved from Russia to Tambov
Place Units - Russians
1 artillery and 2 infantry placed in Volgograd
2 artilleries, 1 fighter and 4 infantry placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 40 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 46 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 49 PUs
Combat Hit Differential Summary :
Germans : -0.33
Russians : 0.17
That was quite the lucky result in Bessarabia. Whew boy did I need that. Two or three more of those and this might be a fight :).
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 3 bombers, 2 infantry and 2 mech_infantrys; Remaining resources: 5 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Kwangsi to Yunnan
Japanese take Yunnan from Chinese
1 infantry moved from Sumatra to 41 Sea Zone
1 cruiser, 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 armour and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
1 infantry moved from 37 Sea Zone to Malaya
1 armour, 1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
1 destroyer moved from 44 Sea Zone to 37 Sea Zone
1 armour and 1 infantry moved from 37 Sea Zone to Malaya
1 battleship and 1 destroyer moved from 42 Sea Zone to 37 Sea Zone
1 carrier moved from 42 Sea Zone to 37 Sea Zone
1 cruiser moved from 20 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Shan State
2 bombers, 6 fighters and 4 tactical_bombers moved from French Indo China to Burma
Combat - Japanese
Battle in Burma
Japanese attack with 2 bombers, 6 fighters and 4 tactical_bombers
British defend with 1 aaGun, 2 artilleries and 2 infantry
AA fire in Burma : 0/3 hits, 0.50 expected hits
Japanese roll dice for 2 bombers, 6 fighters and 4 tactical_bombers in Burma, round 2 : 6/12 hits, 7.00 expected hits
UK_Pacific roll dice for 1 aaGun, 2 artilleries and 2 infantry in Burma, round 2 : 1/4 hits, 1.33 expected hits
1 fighter owned by the Japanese, 1 aaGun owned by the British, 2 artilleries owned by the British and 2 infantry owned by the British lost in Burma
Japanese win with 2 bombers, 5 fighters and 4 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Japanese: 1 fighter
Casualties for British: 1 aaGun, 2 artilleries and 2 infantry
Battle in Shan State
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 1/4 hits, 1.83 expected hits
UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Shan State
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 3 : 3/4 hits, 1.83 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Malaya
Japanese attack with 1 armour and 2 infantry
British defend with 1 infantry; ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 battleship and 2 cruisers in Malaya, round 2 : 2/3 hits, 1.67 expected hits
UK_Pacific roll dice for 2 infantry in Malaya, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the ANZAC and 1 infantry owned by the British lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 armour and 2 infantry remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Japanese
2 carriers moved from 20 Sea Zone to 37 Sea Zone
1 submarine moved from 20 Sea Zone to 5 Sea Zone
1 fighter and 1 tactical_bomber moved from Shan State to 37 Sea Zone
3 fighters and 1 tactical_bomber moved from Burma to 37 Sea Zone
2 bombers, 2 fighters and 3 tactical_bombers moved from Burma to French Indo China
1 fighter moved from Japan to French Indo China
1 infantry moved from Hunan to Kweichow
1 infantry moved from Anhwe to Hopei
1 infantry moved from Kwangsi to Hunan
1 artillery and 1 infantry moved from Kwangsi to Hunan
1 artillery moved from Kwangsi to French Indo China
1 mech_infantry moved from Manchuria to Anhwe
1 aaGun moved from Manchuria to Korea
5 infantry moved from Manchuria to Korea
2 fighters and 1 tactical_bomber moved from Manchuria to Japan
1 fighter and 1 tactical_bomber moved from Manchuria to French Indo China
Place Units - Japanese
1 artillery and 2 infantry placed in French Indo China
1 armour and 2 mech_infantrys placed in Kwangtung
3 bombers placed in Japan
Turn Complete - Japanese
Japanese collect 59 PUs; end with 64 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
AA fire in Burma : : -0.50
UK_Pacific : -1.00
Japanese : -0.33
@BobbaRossa said in 19L G40 BM DizzKneeLand33 (Axis) vs BobbaRossa (Allies +0):
That was quite the lucky result in Bessarabia. Whew boy did I need that. Two or three more of those and this might be a fight :).
I just need more bombers. LOL
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters, 2 submarines and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
Combat - Americans
Battle in Philippines
Non Combat Move - Americans
1 artillery moved from Southeast Mexico to 89 Sea Zone
1 armour moved from Central United States to 101 Sea Zone
1 armour and 1 transport moved from 101 Sea Zone to 88 Sea Zone
1 artillery and 1 transport moved from 89 Sea Zone to 88 Sea Zone
2 infantry moved from British Guiana to 88 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 88 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
2 carriers and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
3 fighters moved from Eastern United States to Gibraltar
1 tactical_bomber moved from Central United States to 91 Sea Zone
1 infantry and 1 mech_infantry moved from Central United States to Western United States
1 infantry moved from Southeast Mexico to Central United States
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry, 3 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from Central United States to Western United States
1 cruiser moved from 89 Sea Zone to 91 Sea Zone
1 carrier moved from 89 Sea Zone to 28 Sea Zone
Place Units - Americans
2 transports placed in 101 Sea Zone
1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
2 infantry moved from Suiyuyan to Chahar
1 fighter moved from Shensi to Chahar
1 artillery and 2 infantry moved from Shensi to Hopei
Combat - Chinese
Battle in Chahar
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Chahar, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Chahar
Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Chahar, round 3 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Chahar
Japanese win with 1 artillery remaining. Battle score for attacker is -13
Casualties for Chinese: 1 fighter and 2 infantry
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 2 infantry in Hopei, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hopei
Chinese roll dice for 1 artillery and 1 infantry in Hopei, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
5 infantry moved from Shensi to Tsinghai
5 infantry moved from Shensi to Kansu
Place Units - Chinese
2 infantry placed in Tsinghai
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs
Combat Hit Differential Summary :
Chinese : -1.00
Japanese : 2.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters, 2 submarines and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
Combat - Americans
Battle in Philippines
Non Combat Move - Americans
1 artillery moved from Southeast Mexico to 89 Sea Zone
1 armour moved from Central United States to 101 Sea Zone
1 armour and 1 transport moved from 101 Sea Zone to 88 Sea Zone
1 artillery and 1 transport moved from 89 Sea Zone to 88 Sea Zone
2 infantry moved from British Guiana to 88 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 88 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
2 carriers and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
3 fighters moved from Eastern United States to Gibraltar
1 tactical_bomber moved from Central United States to 91 Sea Zone
1 infantry and 1 mech_infantry moved from Central United States to Western United States
1 infantry moved from Southeast Mexico to Central United States
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry, 3 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from Central United States to Western United States
1 cruiser moved from 89 Sea Zone to 91 Sea Zone
1 carrier moved from 89 Sea Zone to 28 Sea Zone
Place Units - Americans
2 transports placed in 101 Sea Zone
1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
2 infantry moved from Suiyuyan to Chahar
1 fighter moved from Shensi to Chahar
1 artillery and 2 infantry moved from Shensi to Hopei
Combat - Chinese
Battle in Chahar
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Chahar, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Chahar
Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Chahar, round 3 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Chahar
Japanese win with 1 artillery remaining. Battle score for attacker is -13
Casualties for Chinese: 1 fighter and 2 infantry
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 2 infantry in Hopei, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hopei
Chinese roll dice for 1 artillery and 1 infantry in Hopei, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
5 infantry moved from Shensi to Tsinghai
5 infantry moved from Shensi to Kansu
Place Units - Chinese
2 infantry placed in Tsinghai
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs
Purchase Units - British
British buy 1 armour, 1 factory_minor, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 fighter moved from Egypt to Kenya
1 armour moved from Anglo Egyptian Sudan to Ethiopia
British take Ethiopia from Italians
1 armour moved from Ethiopia to Kenya
2 infantry moved from Anglo Egyptian Sudan to Kenya
1 artillery and 1 infantry moved from United Kingdom to 109 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 battleship and 2 cruisers moved from 110 Sea Zone to 91 Sea Zone
1 fighter moved from 110 Sea Zone to Morocco
1 aaGun, 1 infantry and 1 transport moved from 107 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
Combat - British
Battle in Morocco
British attack with 1 artillery, 1 fighter and 2 infantry
Italians defend with 1 artillery and 2 infantry
British roll dice for 1 battleship and 2 cruisers in Morocco, round 2 : 0/3 hits, 1.67 expected hits
British roll dice for 1 artillery, 1 fighter and 2 infantry in Morocco, round 2 : 2/4 hits, 1.33 expected hits
Italians roll dice for 1 artillery and 2 infantry in Morocco, round 2 : 1/3 hits, 1.00 expected hits
2 infantry owned by the Italians and 1 infantry owned by the British lost in Morocco
British roll dice for 1 artillery, 1 fighter and 1 infantry in Morocco, round 3 : 0/3 hits, 1.17 expected hits
Italians roll dice for 1 artillery in Morocco, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 artillery, 1 fighter and 1 infantry in Morocco, round 4 : 2/3 hits, 1.17 expected hits
Italians roll dice for 1 artillery in Morocco, round 4 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Morocco
British win, taking Morocco from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 2 infantry
Battle in Kenya
British attack with 1 armour, 1 fighter and 2 infantry
Italians defend with 1 artillery and 2 infantry
British roll dice for 1 armour, 1 fighter and 2 infantry in Kenya, round 2 : 2/4 hits, 1.33 expected hits
Italians roll dice for 1 artillery and 2 infantry in Kenya, round 2 : 0/3 hits, 1.00 expected hits
2 infantry owned by the Italians lost in Kenya
British roll dice for 1 armour, 1 fighter and 2 infantry in Kenya, round 3 : 0/4 hits, 1.33 expected hits
Italians roll dice for 1 artillery in Kenya, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 armour, 1 fighter and 2 infantry in Kenya, round 4 : 3/4 hits, 1.33 expected hits
Italians roll dice for 1 artillery in Kenya, round 4 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Kenya
British win, taking Kenya from Italians with 1 armour, 1 fighter and 2 infantry remaining. Battle score for attacker is 10
Casualties for Italians: 1 artillery and 2 infantry
Non Combat Move - British
1 fighter moved from Kenya to Egypt
2 artilleries, 3 infantry and 1 mech_infantry moved from Alexandria to Egypt
1 fighter moved from Morocco to 91 Sea Zone
1 destroyer moved from 109 Sea Zone to 92 Sea Zone
1 carrier, 1 cruiser and 1 destroyer moved from 110 Sea Zone to 91 Sea Zone
1 fighter moved from Iceland to 91 Sea Zone
1 transport moved from 81 Sea Zone to 71 Sea Zone
2 infantry moved from Rhodesia to Tanganyika Territory
1 tactical_bomber moved from Shensi to India
1 infantry moved from Northwest Persia to Persia
Place Units - British
1 factory_minor placed in Egypt
3 infantry placed in United Kingdom
1 armour and 2 mech_infantrys placed in Union of South Africa
Turn Complete - British
British collect 32 PUs; end with 32 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 41 PUs
Place Units - UK_Pacific
1 artillery and 3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 1 artillery and 3 infantry
Combat Hit Differential Summary :
British : -0.33
Italians : -2.33
Chinese : -1.00
Japanese : 2.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters, 2 submarines and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
Combat - Americans
Battle in Philippines
Non Combat Move - Americans
1 artillery moved from Southeast Mexico to 89 Sea Zone
1 armour moved from Central United States to 101 Sea Zone
1 armour and 1 transport moved from 101 Sea Zone to 88 Sea Zone
1 artillery and 1 transport moved from 89 Sea Zone to 88 Sea Zone
2 infantry moved from British Guiana to 88 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 88 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
2 carriers and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
3 fighters moved from Eastern United States to Gibraltar
1 tactical_bomber moved from Central United States to 91 Sea Zone
1 infantry and 1 mech_infantry moved from Central United States to Western United States
1 infantry moved from Southeast Mexico to Central United States
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry, 3 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from Central United States to Western United States
1 cruiser moved from 89 Sea Zone to 91 Sea Zone
1 carrier moved from 89 Sea Zone to 28 Sea Zone
Place Units - Americans
2 transports placed in 101 Sea Zone
1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
2 infantry moved from Suiyuyan to Chahar
1 fighter moved from Shensi to Chahar
1 artillery and 2 infantry moved from Shensi to Hopei
Combat - Chinese
Battle in Chahar
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Chahar, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Chahar
Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Chahar, round 3 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Chahar
Japanese win with 1 artillery remaining. Battle score for attacker is -13
Casualties for Chinese: 1 fighter and 2 infantry
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 2 infantry in Hopei, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hopei
Chinese roll dice for 1 artillery and 1 infantry in Hopei, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
5 infantry moved from Shensi to Tsinghai
5 infantry moved from Shensi to Kansu
Place Units - Chinese
2 infantry placed in Tsinghai
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs
Purchase Units - British
British buy 1 armour, 1 factory_minor, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 fighter moved from Egypt to Kenya
1 armour moved from Anglo Egyptian Sudan to Ethiopia
British take Ethiopia from Italians
1 armour moved from Ethiopia to Kenya
2 infantry moved from Anglo Egyptian Sudan to Kenya
1 artillery and 1 infantry moved from United Kingdom to 109 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 battleship and 2 cruisers moved from 110 Sea Zone to 91 Sea Zone
1 fighter moved from 110 Sea Zone to Morocco
1 aaGun, 1 infantry and 1 transport moved from 107 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
Combat - British
Battle in Morocco
British attack with 1 artillery, 1 fighter and 2 infantry
Italians defend with 1 artillery and 2 infantry
British roll dice for 1 battleship and 2 cruisers in Morocco, round 2 : 0/3 hits, 1.67 expected hits
British roll dice for 1 artillery, 1 fighter and 2 infantry in Morocco, round 2 : 2/4 hits, 1.33 expected hits
Italians roll dice for 1 artillery and 2 infantry in Morocco, round 2 : 1/3 hits, 1.00 expected hits
2 infantry owned by the Italians and 1 infantry owned by the British lost in Morocco
British roll dice for 1 artillery, 1 fighter and 1 infantry in Morocco, round 3 : 0/3 hits, 1.17 expected hits
Italians roll dice for 1 artillery in Morocco, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 artillery, 1 fighter and 1 infantry in Morocco, round 4 : 2/3 hits, 1.17 expected hits
Italians roll dice for 1 artillery in Morocco, round 4 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Morocco
British win, taking Morocco from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 2 infantry
Battle in Kenya
British attack with 1 armour, 1 fighter and 2 infantry
Italians defend with 1 artillery and 2 infantry
British roll dice for 1 armour, 1 fighter and 2 infantry in Kenya, round 2 : 2/4 hits, 1.33 expected hits
Italians roll dice for 1 artillery and 2 infantry in Kenya, round 2 : 0/3 hits, 1.00 expected hits
2 infantry owned by the Italians lost in Kenya
British roll dice for 1 armour, 1 fighter and 2 infantry in Kenya, round 3 : 0/4 hits, 1.33 expected hits
Italians roll dice for 1 artillery in Kenya, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 armour, 1 fighter and 2 infantry in Kenya, round 4 : 3/4 hits, 1.33 expected hits
Italians roll dice for 1 artillery in Kenya, round 4 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Kenya
British win, taking Kenya from Italians with 1 armour, 1 fighter and 2 infantry remaining. Battle score for attacker is 10
Casualties for Italians: 1 artillery and 2 infantry
Non Combat Move - British
1 fighter moved from Kenya to Egypt
2 artilleries, 3 infantry and 1 mech_infantry moved from Alexandria to Egypt
1 fighter moved from Morocco to 91 Sea Zone
1 destroyer moved from 109 Sea Zone to 92 Sea Zone
1 carrier, 1 cruiser and 1 destroyer moved from 110 Sea Zone to 91 Sea Zone
1 fighter moved from Iceland to 91 Sea Zone
1 transport moved from 81 Sea Zone to 71 Sea Zone
2 infantry moved from Rhodesia to Tanganyika Territory
1 tactical_bomber moved from Shensi to India
1 infantry moved from Northwest Persia to Persia
Place Units - British
1 factory_minor placed in Egypt
3 infantry placed in United Kingdom
1 armour and 2 mech_infantrys placed in Union of South Africa
Turn Complete - British
British collect 32 PUs; end with 32 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 41 PUs
Place Units - UK_Pacific
1 artillery and 3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 1 artillery and 3 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from Tanganyika Territory: 2 infantry
EDIT: Adding units owned by British to Belgian Congo: 2 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
British : -0.33
Italians : -2.33
Chinese : -1.00
Japanese : 2.00