@pacifiersboard said in L26 PTV axis-dominion (+6) vs pacifier:
scramble to Shan State?
no scramble. thanks!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 3 PUs;
Combat Move - ANZAC
1 bomber moved from New South Wales to 49 Sea Zone
1 infantry moved from New South Wales to Queensland
1 infantry moved from New South Wales to South Australia
3 fighters moved from New South Wales to Queensland
1 fighter moved from New South Wales to South Australia
1 infantry moved from New South Wales to Queensland
Combat - ANZAC
Battle in 49 Sea Zone
Americans loiter and taunt; ANZAC attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 49 Sea Zone
ANZAC win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Queensland
ANZAC attack with 3 fighters and 2 infantry
Japanese defend with 1 airfield, 1 harbour and 1 infantry
ANZAC roll dice for 3 fighters and 2 infantry in Queensland, round 2 : 2/5 hits, 1,83 expected hits
Japanese roll dice for 1 infantry in Queensland, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Queensland
ANZAC win, taking Queensland from Japanese with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in South Australia
ANZAC attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 fighter and 1 infantry in South Australia, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in South Australia, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the ANZAC lost in South Australia
retreated to South Australia
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for ANZAC: 1 infantry
Non Combat Move - ANZAC
1 fighter moved from South Australia to New South Wales
3 fighters moved from Queensland to New South Wales
1 bomber moved from 49 Sea Zone to New South Wales
Place Units - ANZAC
3 infantry placed in New South Wales
Turning on Edit Mode
EDIT: Changing ownership of Dutch New Guinea from Dutch to ANZAC
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing ownership of Dutch New Guinea from ANZAC to Dutch
EDIT: Removing units owned by ANZAC from 33 Sea Zone: 1 transport
EDIT: Adding units owned by ANZAC to 32 Sea Zone: 1 transport
EDIT: Changing ownership of Marshall Islands from Japanese to ANZAC
EDIT: Removing units owned by Americans from 22 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 22 Sea Zone: 1 submarine
EDIT: Adding units owned by ANZAC to Marshall Islands: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - ANZAC
ANZAC collect 5 PUs; end with 8 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 11 PUs
Turning on Edit Mode
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
ANZAC : -0,50
Japanese : 0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 3 PUs;
Combat Move - ANZAC
1 bomber moved from New South Wales to 49 Sea Zone
1 infantry moved from New South Wales to Queensland
1 infantry moved from New South Wales to South Australia
3 fighters moved from New South Wales to Queensland
1 fighter moved from New South Wales to South Australia
1 infantry moved from New South Wales to Queensland
Combat - ANZAC
Battle in 49 Sea Zone
Americans loiter and taunt; ANZAC attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 49 Sea Zone
ANZAC win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Queensland
ANZAC attack with 3 fighters and 2 infantry
Japanese defend with 1 airfield, 1 harbour and 1 infantry
ANZAC roll dice for 3 fighters and 2 infantry in Queensland, round 2 : 2/5 hits, 1,83 expected hits
Japanese roll dice for 1 infantry in Queensland, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Queensland
ANZAC win, taking Queensland from Japanese with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in South Australia
ANZAC attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 fighter and 1 infantry in South Australia, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in South Australia, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the ANZAC lost in South Australia
retreated to South Australia
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for ANZAC: 1 infantry
Non Combat Move - ANZAC
1 fighter moved from South Australia to New South Wales
3 fighters moved from Queensland to New South Wales
1 bomber moved from 49 Sea Zone to New South Wales
Place Units - ANZAC
3 infantry placed in New South Wales
Turning on Edit Mode
EDIT: Changing ownership of Dutch New Guinea from Dutch to ANZAC
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing ownership of Dutch New Guinea from ANZAC to Dutch
EDIT: Removing units owned by ANZAC from 33 Sea Zone: 1 transport
EDIT: Adding units owned by ANZAC to 32 Sea Zone: 1 transport
EDIT: Changing ownership of Marshall Islands from Japanese to ANZAC
EDIT: Removing units owned by Americans from 22 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 22 Sea Zone: 1 submarine
EDIT: Adding units owned by ANZAC to Marshall Islands: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - ANZAC
ANZAC collect 5 PUs; end with 8 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 11 PUs
Turning on Edit Mode
EDIT: Turning off Edit Mode
Combat Move - French
1 fighter moved from United Kingdom to Gibraltar
2 infantry moved from United Kingdom to 110 Sea Zone
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0,50
Japanese : 0,33
I can’t remove the inf in Marianas
Im not sure what you want to do
Ok just moving from marianas to Marshall
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 fighter, 9 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Finland to Karelia
1 infantry moved from Finland to Vyborg
1 bomber moved from Western Germany to Vyborg
1 bomber moved from Western Germany to Karelia
2 bombers and 1 fighter moved from Western Germany to Normandy Bordeaux
1 artillery and 2 infantry moved from France to Normandy Bordeaux
15 artilleries and 37 infantry moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Eastern Poland to Ukraine
Germans take Ukraine from Russians
Combat - Germans
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 2 bombers, 1 fighter and 2 infantry
British defend with 2 aaGuns and 2 infantry; Americans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
AA fire in Normandy Bordeaux : 0/3 hits, 0,50 expected hits
Germans roll dice for 1 artillery, 2 bombers, 1 fighter and 2 infantry in Normandy Bordeaux, round 2 : 2/6 hits, 2,67 expected hits
Americans roll dice for 2 aaGuns, 2 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1,00 expected hits
2 aaGuns owned by the British and 1 infantry owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 1 artillery, 2 bombers, 1 fighter and 1 infantry in Normandy Bordeaux, round 3 : 1/5 hits, 2,50 expected hits
Americans roll dice for 2 infantry and 1 mech_infantry in Normandy Bordeaux, round 3 : 0/3 hits, 1,00 expected hits
1 infantry owned by the British lost in Normandy Bordeaux
Germans roll dice for 1 artillery, 2 bombers, 1 fighter and 1 infantry in Normandy Bordeaux, round 4 : 4/5 hits, 2,50 expected hits
Americans roll dice for 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 4 : 0/2 hits, 0,67 expected hits
1 infantry owned by the British and 1 mech_infantry owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 2 bombers, 1 fighter and 1 infantry remaining. Battle score for attacker is 17
Casualties for Germans: 1 infantry
Casualties for British: 2 aaGuns and 2 infantry
Casualties for Americans: 1 mech_infantry
Battle in Western Ukraine
Germans attack with 15 artilleries and 37 infantry
Russians defend with 1 infantry
Germans roll dice for 15 artilleries and 37 infantry in Western Ukraine, round 2 : 13/52 hits, 13,67 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 15 artilleries and 36 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Karelia
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Karelia, round 2 : 0/2 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 bomber and 1 infantry in Karelia, round 3 : 1/2 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Karelia, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia
Germans win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Vyborg
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 mech_infantry
Germans roll dice for 1 bomber and 1 infantry in Vyborg, round 2 : 1/2 hits, 0,83 expected hits
Russians roll dice for 1 mech_infantry in Vyborg, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Russians lost in Vyborg
Germans win, taking Vyborg from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Non Combat Move - Germans
1 bomber moved from Karelia to Poland
1 bomber moved from Vyborg to Poland
3 artilleries and 10 infantry moved from Germany to Poland
4 aaGuns moved from Eastern Poland to Western Ukraine
4 armour and 22 mech_infantrys moved from Eastern Poland to Ukraine
3 armour and 3 mech_infantrys moved from Eastern Poland to Poland
2 armour and 2 mech_infantrys moved from Eastern Poland to Ukraine
2 bombers and 1 fighter moved from Normandy Bordeaux to Western Germany
2 infantry moved from Western Germany to France
Place Units - Germans
1 artillery and 2 infantry placed in France
2 infantry placed in Western Germany
1 fighter placed in Western Germany
1 transport placed in 113 Sea Zone
5 infantry placed in Germany
Turn Complete - Germans
Germans collect 48 PUs; end with 48 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Combat Hit Differential Summary :
Germans : -1,83
Americans : -1,67
AA fire in Normandy Bordeaux : : -0,50
Russians : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - Russians
Russians buy 12 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Evenkiyskiy to Yenisey
1 infantry moved from Novosibirsk to Tsinghai
1 infantry moved from Samara to Kazakhstan
Russians take Kazakhstan from Japanese
1 tactical_bomber moved from Russia to Tsinghai
1 infantry moved from Belarus to Eastern Poland
1 fighter moved from Belarus to Eastern Poland
1 fighter moved from Belarus to Eastern Poland
1 mech_infantry moved from Belarus to Vyborg
1 armour moved from Belarus to Vyborg
2 fighters moved from Belarus to Eastern Poland
Combat - Russians
Battle in Tsinghai
Russians attack with 1 infantry and 1 tactical_bomber
Japanese defend with 1 mech_infantry
Russians roll dice for 1 infantry and 1 tactical_bomber in Tsinghai, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 mech_infantry in Tsinghai, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in Tsinghai
Russians win, taking Tsinghai from Japanese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Vyborg
Russians attack with 1 armour and 1 mech_infantry
Germans defend with 1 infantry
Russians roll dice for 1 armour and 1 mech_infantry in Vyborg, round 2 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Vyborg, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Russians lost in Vyborg
Russians roll dice for 1 armour in Vyborg, round 3 : 0/1 hits, 0,50 expected hits
Germans roll dice for 1 infantry in Vyborg, round 3 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 armour in Vyborg, round 4 : 0/1 hits, 0,50 expected hits
Germans roll dice for 1 infantry in Vyborg, round 4 : 1/1 hits, 0,33 expected hits
1 armour owned by the Russians lost in Vyborg
Germans win with 1 infantry remaining. Battle score for attacker is -10
Casualties for Russians: 1 armour and 1 mech_infantry
Battle in Eastern Poland
Russians attack with 4 fighters and 1 infantry
Italians defend with 1 mech_infantry
Russians roll dice for 4 fighters and 1 infantry in Eastern Poland, round 2 : 1/5 hits, 2,17 expected hits
Germans roll dice for 1 mech_infantry in Eastern Poland, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Italians lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 4 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Non Combat Move - Russians
Turning on Edit Mode
EDIT: Removing units owned by Americans from 98 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 98 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
4 fighters moved from Eastern Poland to Russia
2 aaGuns, 25 artilleries and 54 infantry moved from Belarus to Bryansk
10 infantry moved from Russia to Bryansk
1 armour moved from Rostov to Bryansk
1 tactical_bomber moved from Tsinghai to Vologda
1 mech_infantry moved from Volgograd to Rostov
2 mech_infantrys moved from Volgograd to Bryansk
9 armour and 5 mech_infantrys moved from Belarus to Archangel
Place Units - Russians
10 infantry placed in Russia
2 infantry placed in Novgorod
Turn Complete - Russians
Russians collect 27 PUs; end with 27 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Turning on Edit Mode
EDIT: Adding units owned by Russians to Novgorod: 9 armour and 5 mech_infantrys
EDIT: Removing units owned by Russians from Archangel: 9 armour and 5 mech_infantrys
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 2 fighters
EDIT: Adding units owned by Russians to Novgorod: 2 fighters
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0,67
Russians : -2,50
Japanese : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 carrier, 2 fighters, 11 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 35 Sea Zone to 21 Sea Zone
2 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 infantry moved from Northern Territory to Queensland
1 mech_infantry moved from Ulaanbaatar to Yenisey
1 armour moved from Yakut S.S.R. to Dzavhan
Japanese take Dzavhan from Russians
1 armour moved from Dzavhan to Yenisey
1 mech_infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 mech_infantry moved from Shensi to Tsinghai
1 armour moved from Hopei to Tsinghai
1 mech_infantry moved from Sikang to Tsinghai
1 bomber moved from Japan to Yenisey
1 bomber moved from Kwangsi to Yenisey
1 bomber moved from Kwangsi to Java
1 bomber moved from India to Java
2 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Guam
1 submarine moved from 35 Sea Zone to 34 Sea Zone
1 submarine moved from 35 Sea Zone to 46 Sea Zone
1 destroyer moved from 35 Sea Zone to 21 Sea Zone
1 destroyer moved from 21 Sea Zone to 22 Sea Zone
1 fighter and 1 tactical_bomber moved from Northern Territory to Queensland
1 infantry moved from Northern Territory to Queensland
1 fighter and 1 tactical_bomber moved from Northern Territory to 46 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 34 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 22 Sea Zone
1 fighter moved from 35 Sea Zone to Guam
2 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
Combat - Japanese
Battle in 21 Sea Zone
Japanese attack with 1 submarine and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 21 Sea Zone
Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese win with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Java
Japanese attack with 2 bombers and 4 infantry
Americans defend with 1 artillery and 1 infantry
Japanese roll dice for 2 bombers and 4 infantry in Java, round 2 : 1/6 hits, 2,00 expected hits
Americans roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Americans lost in Java
Japanese roll dice for 2 bombers and 4 infantry in Java, round 3 : 2/6 hits, 2,00 expected hits
Americans roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Americans lost in Java
Japanese win, taking Java from Americans with 2 bombers and 4 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Battle in Guam
Japanese attack with 1 fighter and 2 infantry
Americans defend with 1 airfield and 1 infantry
Japanese roll dice for 1 fighter and 2 infantry in Guam, round 2 : 2/3 hits, 0,83 expected hits
Americans roll dice for 1 infantry in Guam, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Guam
Japanese win, taking Guam from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in 46 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 46 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits
Americans roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 46 Sea Zone
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Yenisey
Japanese attack with 1 armour, 2 bombers and 1 mech_infantry
Russians defend with 2 infantry
Japanese roll dice for 1 armour, 2 bombers and 1 mech_infantry in Yenisey, round 2 : 2/4 hits, 2,00 expected hits
Russians roll dice for 2 infantry in Yenisey, round 2 : 2/2 hits, 0,67 expected hits
2 infantry owned by the Russians, 1 mech_infantry owned by the Japanese and 1 armour owned by the Japanese lost in Yenisey
Japanese win with 2 bombers remaining. Battle score for attacker is -4
Casualties for Japanese: 1 armour and 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Tsinghai
Japanese attack with 1 armour and 2 mech_infantrys
Russians defend with 1 infantry
Japanese roll dice for 1 armour and 2 mech_infantrys in Tsinghai, round 2 : 1/3 hits, 0,83 expected hits
Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Queensland
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
ANZAC defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Queensland, round 2 : 0/4 hits, 1,50 expected hits
ANZAC roll dice for 2 infantry in Queensland, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese lost in Queensland
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Queensland, round 3 : 1/3 hits, 1,33 expected hits
ANZAC roll dice for 2 infantry in Queensland, round 3 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Queensland
retreated to Queensland
ANZAC win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 2 infantry
Casualties for ANZAC: 1 infantry
Battle in 22 Sea Zone
Japanese attack with 1 destroyer and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer and 1 tactical_bomber in 22 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Americans lost in 22 Sea Zone
Japanese win, taking 22 Sea Zone from Americans with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 34 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 34 Sea Zone
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Americans from 42 Sea Zone: 1 transport
EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 42 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
2 bombers moved from Java to Shan State
1 fighter and 1 tactical_bomber moved from Kiangsu to Kwangsi
1 fighter and 1 tactical_bomber moved from Shantung to Kwangsi
3 fighters and 1 tactical_bomber moved from Japan to Kwangsi
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Hunan to Kweichow
1 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Chahar
1 infantry moved from Kwangsi to Yunnan
1 infantry moved from Kwangsi to Yunnan
1 infantry moved from Kiangsi to Hunan
3 mech_infantrys moved from French Indo China to Burma
1 carrier, 1 destroyer and 1 transport moved from 79 Sea Zone to 39 Sea Zone
3 mech_infantrys moved from Kwangtung to Yunnan
3 infantry moved from Kiangsu to Anhwe
3 infantry moved from Shantung to Anhwe
1 mech_infantry moved from Szechwan to Sikang
1 mech_infantry moved from Kweichow to Shensi
1 mech_infantry moved from Chahar to Suiyuyan
1 mech_infantry moved from Jehol to Ulaanbaatar
2 mech_infantrys moved from Shantung to Chahar
1 armour and 1 mech_infantry moved from Kiangsu to Kweichow
2 bombers moved from Yenisey to Yakut S.S.R.
1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 42 Sea Zone
1 carrier moved from 35 Sea Zone to 42 Sea Zone
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
2 carriers moved from 35 Sea Zone to 21 Sea Zone
1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 21 Sea Zone
1 tactical_bomber moved from 22 Sea Zone to 21 Sea Zone
1 fighter moved from Guam to 21 Sea Zone
1 fighter and 1 tactical_bomber moved from Queensland to Northern Territory
Place Units - Japanese
1 carrier placed in 36 Sea Zone
1 submarine placed in 20 Sea Zone
3 infantry placed in India
3 infantry placed in Malaya
1 infantry placed in Kiangsu
2 infantry placed in French Indo China
1 infantry placed in Kwangtung
1 infantry placed in Shantung
2 mech_infantrys placed in Shantung
2 mech_infantrys placed in Kiangsu
1 mech_infantry placed in Kwangtung
2 fighters placed in Japan
Turn Complete - Japanese
Japanese collect 78 PUs; end with 78 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 88 PUs
Combat Hit Differential Summary :
Americans : -1,17
ANZAC : 0,67
Chinese : -0,33
Russians : 1,33
Japanese : -0,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 carrier, 2 fighters, 11 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 35 Sea Zone to 21 Sea Zone
2 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 infantry moved from Northern Territory to Queensland
1 mech_infantry moved from Ulaanbaatar to Yenisey
1 armour moved from Yakut S.S.R. to Dzavhan
Japanese take Dzavhan from Russians
1 armour moved from Dzavhan to Yenisey
1 mech_infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 mech_infantry moved from Shensi to Tsinghai
1 armour moved from Hopei to Tsinghai
1 mech_infantry moved from Sikang to Tsinghai
1 bomber moved from Japan to Yenisey
1 bomber moved from Kwangsi to Yenisey
1 bomber moved from Kwangsi to Java
1 bomber moved from India to Java
2 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Guam
1 submarine moved from 35 Sea Zone to 34 Sea Zone
1 submarine moved from 35 Sea Zone to 46 Sea Zone
1 destroyer moved from 35 Sea Zone to 21 Sea Zone
1 destroyer moved from 21 Sea Zone to 22 Sea Zone
1 fighter and 1 tactical_bomber moved from Northern Territory to Queensland
1 infantry moved from Northern Territory to Queensland
1 fighter and 1 tactical_bomber moved from Northern Territory to 46 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 34 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 22 Sea Zone
1 fighter moved from 35 Sea Zone to Guam
2 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
Combat - Japanese
Battle in 21 Sea Zone
Japanese attack with 1 submarine and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 21 Sea Zone
Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese win with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Java
Japanese attack with 2 bombers and 4 infantry
Americans defend with 1 artillery and 1 infantry
Japanese roll dice for 2 bombers and 4 infantry in Java, round 2 : 1/6 hits, 2,00 expected hits
Americans roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Americans lost in Java
Japanese roll dice for 2 bombers and 4 infantry in Java, round 3 : 2/6 hits, 2,00 expected hits
Americans roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Americans lost in Java
Japanese win, taking Java from Americans with 2 bombers and 4 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Battle in Guam
Japanese attack with 1 fighter and 2 infantry
Americans defend with 1 airfield and 1 infantry
Japanese roll dice for 1 fighter and 2 infantry in Guam, round 2 : 2/3 hits, 0,83 expected hits
Americans roll dice for 1 infantry in Guam, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Guam
Japanese win, taking Guam from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in 46 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 46 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits
Americans roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 46 Sea Zone
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Yenisey
Japanese attack with 1 armour, 2 bombers and 1 mech_infantry
Russians defend with 2 infantry
Japanese roll dice for 1 armour, 2 bombers and 1 mech_infantry in Yenisey, round 2 : 2/4 hits, 2,00 expected hits
Russians roll dice for 2 infantry in Yenisey, round 2 : 2/2 hits, 0,67 expected hits
2 infantry owned by the Russians, 1 mech_infantry owned by the Japanese and 1 armour owned by the Japanese lost in Yenisey
Japanese win with 2 bombers remaining. Battle score for attacker is -4
Casualties for Japanese: 1 armour and 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Tsinghai
Japanese attack with 1 armour and 2 mech_infantrys
Russians defend with 1 infantry
Japanese roll dice for 1 armour and 2 mech_infantrys in Tsinghai, round 2 : 1/3 hits, 0,83 expected hits
Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Queensland
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
ANZAC defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Queensland, round 2 : 0/4 hits, 1,50 expected hits
ANZAC roll dice for 2 infantry in Queensland, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese lost in Queensland
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Queensland, round 3 : 1/3 hits, 1,33 expected hits
ANZAC roll dice for 2 infantry in Queensland, round 3 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Queensland
retreated to Queensland
ANZAC win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 2 infantry
Casualties for ANZAC: 1 infantry
Battle in 22 Sea Zone
Japanese attack with 1 destroyer and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer and 1 tactical_bomber in 22 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Americans lost in 22 Sea Zone
Japanese win, taking 22 Sea Zone from Americans with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 34 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 34 Sea Zone
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Americans from 42 Sea Zone: 1 transport
EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 42 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
2 bombers moved from Java to Shan State
1 fighter and 1 tactical_bomber moved from Kiangsu to Kwangsi
1 fighter and 1 tactical_bomber moved from Shantung to Kwangsi
3 fighters and 1 tactical_bomber moved from Japan to Kwangsi
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Hunan to Kweichow
1 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Chahar
1 infantry moved from Kwangsi to Yunnan
1 infantry moved from Kwangsi to Yunnan
1 infantry moved from Kiangsi to Hunan
3 mech_infantrys moved from French Indo China to Burma
1 carrier, 1 destroyer and 1 transport moved from 79 Sea Zone to 39 Sea Zone
3 mech_infantrys moved from Kwangtung to Yunnan
3 infantry moved from Kiangsu to Anhwe
3 infantry moved from Shantung to Anhwe
1 mech_infantry moved from Szechwan to Sikang
1 mech_infantry moved from Kweichow to Shensi
1 mech_infantry moved from Chahar to Suiyuyan
1 mech_infantry moved from Jehol to Ulaanbaatar
2 mech_infantrys moved from Shantung to Chahar
1 armour and 1 mech_infantry moved from Kiangsu to Kweichow
2 bombers moved from Yenisey to Yakut S.S.R.
1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 42 Sea Zone
1 carrier moved from 35 Sea Zone to 42 Sea Zone
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
2 carriers moved from 35 Sea Zone to 21 Sea Zone
1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 21 Sea Zone
1 tactical_bomber moved from 22 Sea Zone to 21 Sea Zone
1 fighter moved from Guam to 21 Sea Zone
1 fighter and 1 tactical_bomber moved from Queensland to Northern Territory
Place Units - Japanese
1 carrier placed in 36 Sea Zone
1 submarine placed in 20 Sea Zone
3 infantry placed in India
3 infantry placed in Malaya
1 infantry placed in Kiangsu
2 infantry placed in French Indo China
1 infantry placed in Kwangtung
1 infantry placed in Shantung
2 mech_infantrys placed in Shantung
2 mech_infantrys placed in Kiangsu
1 mech_infantry placed in Kwangtung
2 fighters placed in Japan
Turn Complete - Japanese
Japanese collect 78 PUs; end with 78 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 88 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 39 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 80 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans : -1,17
ANZAC : 0,67
Chinese : -0,33
Russians : 1,33
Japanese : -0,50
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - Americans
Americans buy 2 artilleries, 2 cruisers, 2 destroyers, 2 fighters, 2 infantry and 3 submarines; Remaining resources: 1 PUs;
Combat Move - Americans
1 marine moved from Solomon Islands to 49 Sea Zone
1 cruiser and 1 marine moved from 49 Sea Zone to 63 Sea Zone
Americans take 54 Sea Zone from Japanese
1 marine moved from 63 Sea Zone to New Zealand
1 destroyer moved from 62 Sea Zone to 46 Sea Zone
Americans take 62 Sea Zone from Japanese
1 fighter moved from 30 Sea Zone to 46 Sea Zone
1 fighter and 1 tactical_bomber moved from 30 Sea Zone to New Zealand
1 fighter and 1 tactical_bomber moved from 30 Sea Zone to 46 Sea Zone
2 fighters and 2 tactical_bombers moved from 30 Sea Zone to New Zealand
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Denmark
1 destroyer moved from 91 Sea Zone to 112 Sea Zone
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 bomber moved from Gibraltar to 112 Sea Zone
1 submarine moved from 26 Sea Zone to 22 Sea Zone
1 mech_infantry moved from Persia to West India
1 mech_infantry moved from Eastern Persia to West India
Combat Hit Differential Summary :
scramble 112?
Damn I forgot to move 2 Jap fighters to West Germany, no Scramble
@lebowsky If you forgot you can edit that, then ill change my attack
If you allow me that would be nice, i was counting with them, just move them to West Germany and remake the turn.
Thank you
@lebowsky ill do it tomorrow
Ok dont worry, Im going to bed soon
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - Americans
Americans buy 2 artilleries, 2 cruisers, 2 destroyers, 2 fighters, 2 infantry and 3 submarines; Remaining resources: 1 PUs;
Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Greece: 2 fighters
EDIT: Adding units owned by Japanese to Western Germany: 2 fighters
EDIT: Turning off Edit Mode
1 marine moved from Solomon Islands to 49 Sea Zone
1 cruiser and 1 marine moved from 49 Sea Zone to 63 Sea Zone
Americans take 54 Sea Zone from Japanese
1 marine moved from 63 Sea Zone to New Zealand
1 destroyer moved from 62 Sea Zone to 46 Sea Zone
Americans take 62 Sea Zone from Japanese
1 fighter moved from 30 Sea Zone to 46 Sea Zone
1 fighter and 1 tactical_bomber moved from 30 Sea Zone to New Zealand
1 fighter and 1 tactical_bomber moved from 30 Sea Zone to 46 Sea Zone
2 fighters and 2 tactical_bombers moved from 30 Sea Zone to New Zealand
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 submarine moved from 26 Sea Zone to 22 Sea Zone
1 mech_infantry moved from Persia to West India
1 mech_infantry moved from Eastern Persia to West India
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from 95 Sea Zone to Sardinia
1 bomber moved from Gibraltar to 125 Sea Zone
1 destroyer moved from 110 Sea Zone to 125 Sea Zone
Combat - Americans
Battle in Sardinia
Battle in New Zealand
Americans attack with 3 fighters, 1 marine and 3 tactical_bombers
Japanese defend with 1 airfield, 1 harbour and 1 infantry
Americans roll dice for 1 cruiser in New Zealand, round 2 : 0/1 hits, 0,50 expected hits
Americans roll dice for 3 fighters, 1 marine and 3 tactical_bombers in New Zealand, round 2 : 5/7 hits, 3,83 expected hits
Japanese roll dice for 1 infantry in New Zealand, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 fighter owned by the Americans lost in New Zealand
Americans win, taking Sardinia from Italians, taking New Zealand from Japanese with 2 fighters, 1 marine and 3 tactical_bombers remaining. Battle score for attacker is -7
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 infantry
Battle in 46 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 3/4 hits, 2,00 expected hits
Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 46 Sea Zone
Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in 125 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Germans defend with 1 submarine
Americans roll dice for 1 bomber and 1 destroyer in 125 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Americans roll dice for 1 bomber and 1 destroyer in 125 Sea Zone, round 3 : 1/2 hits, 1,00 expected hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Germans lost in 125 Sea Zone
Americans win, taking 125 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 22 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans lost in 22 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Americans: 1 submarine
Non Combat Move - Americans
1 bomber moved from 125 Sea Zone to Scotland
2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
2 fighters and 1 tactical_bomber moved from 46 Sea Zone to 63 Sea Zone
5 carriers, 1 fighter and 2 submarines moved from 30 Sea Zone to 63 Sea Zone
3 carriers, 3 fighters and 2 tactical_bombers moved from 31 Sea Zone to 26 Sea Zone
1 battleship, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
3 fighters moved from Western United States to 26 Sea Zone
2 fighters and 3 tactical_bombers moved from New Zealand to 63 Sea Zone
1 destroyer moved from 26 Sea Zone to 63 Sea Zone
1 destroyer moved from 26 Sea Zone to 63 Sea Zone
1 submarine moved from 62 Sea Zone to 63 Sea Zone
1 carrier moved from 101 Sea Zone to 91 Sea Zone
Place Units - Americans
2 artilleries and 2 infantry placed in Central United States
2 fighters placed in Eastern United States
2 cruisers, 2 destroyers and 3 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 56 PUs; end with 57 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Combat Hit Differential Summary :
Germans : -0,33
Americans : 0,33
Japanese : 2,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - Americans
Americans buy 2 artilleries, 2 cruisers, 2 destroyers, 2 fighters, 2 infantry and 3 submarines; Remaining resources: 1 PUs;
Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Greece: 2 fighters
EDIT: Adding units owned by Japanese to Western Germany: 2 fighters
EDIT: Turning off Edit Mode
1 marine moved from Solomon Islands to 49 Sea Zone
1 cruiser and 1 marine moved from 49 Sea Zone to 63 Sea Zone
Americans take 54 Sea Zone from Japanese
1 marine moved from 63 Sea Zone to New Zealand
1 destroyer moved from 62 Sea Zone to 46 Sea Zone
Americans take 62 Sea Zone from Japanese
1 fighter moved from 30 Sea Zone to 46 Sea Zone
1 fighter and 1 tactical_bomber moved from 30 Sea Zone to New Zealand
1 fighter and 1 tactical_bomber moved from 30 Sea Zone to 46 Sea Zone
2 fighters and 2 tactical_bombers moved from 30 Sea Zone to New Zealand
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 submarine moved from 26 Sea Zone to 22 Sea Zone
1 mech_infantry moved from Persia to West India
1 mech_infantry moved from Eastern Persia to West India
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from 95 Sea Zone to Sardinia
1 bomber moved from Gibraltar to 125 Sea Zone
1 destroyer moved from 110 Sea Zone to 125 Sea Zone
Combat - Americans
Battle in Sardinia
Battle in New Zealand
Americans attack with 3 fighters, 1 marine and 3 tactical_bombers
Japanese defend with 1 airfield, 1 harbour and 1 infantry
Americans roll dice for 1 cruiser in New Zealand, round 2 : 0/1 hits, 0,50 expected hits
Americans roll dice for 3 fighters, 1 marine and 3 tactical_bombers in New Zealand, round 2 : 5/7 hits, 3,83 expected hits
Japanese roll dice for 1 infantry in New Zealand, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 fighter owned by the Americans lost in New Zealand
Americans win, taking Sardinia from Italians, taking New Zealand from Japanese with 2 fighters, 1 marine and 3 tactical_bombers remaining. Battle score for attacker is -7
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 infantry
Battle in 46 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 3/4 hits, 2,00 expected hits
Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 46 Sea Zone
Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in 125 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Germans defend with 1 submarine
Americans roll dice for 1 bomber and 1 destroyer in 125 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Americans roll dice for 1 bomber and 1 destroyer in 125 Sea Zone, round 3 : 1/2 hits, 1,00 expected hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Germans lost in 125 Sea Zone
Americans win, taking 125 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 22 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans lost in 22 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Americans: 1 submarine
Non Combat Move - Americans
1 bomber moved from 125 Sea Zone to Scotland
2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
2 fighters and 1 tactical_bomber moved from 46 Sea Zone to 63 Sea Zone
5 carriers, 1 fighter and 2 submarines moved from 30 Sea Zone to 63 Sea Zone
3 carriers, 3 fighters and 2 tactical_bombers moved from 31 Sea Zone to 26 Sea Zone
1 battleship, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
3 fighters moved from Western United States to 26 Sea Zone
2 fighters and 3 tactical_bombers moved from New Zealand to 63 Sea Zone
1 destroyer moved from 26 Sea Zone to 63 Sea Zone
1 destroyer moved from 26 Sea Zone to 63 Sea Zone
1 submarine moved from 62 Sea Zone to 63 Sea Zone
1 carrier moved from 101 Sea Zone to 91 Sea Zone
Place Units - Americans
2 artilleries and 2 infantry placed in Central United States
2 fighters placed in Eastern United States
2 cruisers, 2 destroyers and 3 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 56 PUs; end with 57 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 6 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 6 PUs
Purchase Units - British
British buy 5 armour, 1 mech_infantry and 2 submarines; Remaining resources: 1 PUs;
Combat Move - British
2 infantry moved from Gibraltar to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone
2 infantry moved from 95 Sea Zone to Sicily
1 battleship and 1 carrier moved from 91 Sea Zone to 112 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
2 cruisers and 2 destroyers moved from 110 Sea Zone to 112 Sea Zone
2 fighters moved from United Kingdom to 112 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Denmark
1 mech_infantry moved from Tanganyika Territory to Anglo Egyptian Sudan
2 armour moved from Belgian Congo to Egypt
2 mech_infantrys moved from Egypt to Iraq
3 infantry moved from Eastern Persia to West India
4 artilleries and 2 infantry moved from Persia to Eastern Persia
7 mech_infantrys moved from Iraq to Persia
6 mech_infantrys moved from Persia to Eastern Persia
2 mech_infantrys moved from Caucasus to Persia
1 mech_infantry moved from Persia to Eastern Persia
1 fighter moved from United Kingdom to 112 Sea Zone
Combat - British
Battle in Sicily
Battle in Norway
Battle in Denmark
Non Combat Move - British
1 aaGun moved from United Kingdom to Scotland
2 infantry and 1 mech_infantry moved from United Kingdom to Scotland
2 aaGuns moved from United Kingdom to Scotland
1 fighter moved from 112 Sea Zone to Scotland
Place Units - British
2 submarines placed in 71 Sea Zone
3 armour placed in Persia
2 armour and 1 mech_infantry placed in Iraq
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6
British collect 43 PUs; end with 44 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 47 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 50 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 53 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 56 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : -0,33
Americans : 0,33
Japanese : 2,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 destroyer; Remaining resources: 5 PUs;
Combat Move - Italians
1 fighter moved from Greece to 95 Sea Zone
1 bomber moved from Southern Italy to Eastern Poland
3 infantry moved from Romania to Eastern Poland
1 mech_infantry moved from Slovakia Hungary to Eastern Poland
Combat - Italians
Battle in 95 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport; Americans defend with 1 transport
1 transport owned by the British and 1 transport owned by the Americans lost in 95 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Americans: 1 transport
Casualties for British: 1 transport
Battle in Eastern Poland
Italians attack with 1 bomber, 3 infantry and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 1 bomber, 3 infantry and 1 mech_infantry in Eastern Poland, round 2 : 1/5 hits, 1,33 expected hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Eastern Poland
Italians win, taking Eastern Poland from Russians with 1 bomber, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 bomber moved from Eastern Poland to Western Germany
1 fighter moved from 95 Sea Zone to Southern Italy
2 aaGuns and 4 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
1 destroyer placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 9 PUs; end with 14 PUs
Combat Hit Differential Summary :
Italians : -0,33
Russians : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 infantry moved from Queensland to South Australia
1 bomber and 4 fighters moved from New South Wales to South Australia
1 infantry moved from Marshall Islands to 32 Sea Zone
1 infantry and 1 transport moved from 32 Sea Zone to 26 Sea Zone
Combat - ANZAC
Battle in South Australia
ANZAC attack with 1 bomber, 4 fighters and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 bomber, 4 fighters and 1 infantry in South Australia, round 2 : 2/6 hits, 2,83 expected hits
Japanese roll dice for 1 infantry in South Australia, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in South Australia
ANZAC win with 1 bomber and 4 fighters remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
1 bomber and 4 fighters moved from South Australia to New South Wales
Place Units - ANZAC
3 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 7 PUs; end with 9 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 12 PUs
Combat Hit Differential Summary :
ANZAC : -0,83
Japanese : 0,67