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Innohub (Axis) vs weddingsinger (Allies) Global 1940
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 destroyer, 3 fighters, 2 infantry, 7 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
4 fighters moved from Greece to Persia
3 bombers moved from Greece to Persia
3 mech_infantrys moved from Caucasus to Persia
1 infantry moved from Vologda to Samara
1 fighter and 1 tactical_bomber moved from Smolensk to Samara
1 mech_infantry moved from Smolensk to Samara
1 infantry moved from Rostov to Tambov
1 mech_infantry moved from Smolensk to Tambov
1 fighter and 1 tactical_bomber moved from Smolensk to TambovCombat - Germans
Battle in Persia
Germans attack with 3 bombers, 4 fighters and 3 mech_infantrys
British defend with 1 artillery, 1 factory_minor, 1 fighter and 3 mech_infantrys
Germans roll dice for 3 bombers, 4 fighters and 3 mech_infantrys in Persia, round 2 : 2/10 hits
British roll dice for 1 artillery, 1 fighter and 3 mech_infantrys in Persia, round 2 : 1/5 hits
1 mech_infantry owned by the Germans and 2 mech_infantrys owned by the British lost in Persia
Germans roll dice for 3 bombers, 4 fighters and 2 mech_infantrys in Persia, round 3 : 6/9 hits
British roll dice for 1 artillery, 1 fighter and 1 mech_infantry in Persia, round 3 : 0/3 hits
1 mech_infantry owned by the British, 1 fighter owned by the British and 1 artillery owned by the British lost in Persia
Germans win, taking Persia from British with 3 bombers, 4 fighters and 2 mech_infantrys remaining. Battle score for attacker is 22
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 artillery, 1 fighter and 3 mech_infantrys
Battle in Tambov
Germans attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Tambov, round 2 : 2/4 hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Samara
Germans attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Samara, round 2 : 1/4 hits
Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
4 fighters moved from Persia to Northwest Persia
3 bombers moved from Persia to Northwest Persia
1 transport moved from 92 Sea Zone to 93 Sea Zone
2 infantry moved from Southern France to 93 Sea Zone
2 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
2 destroyers moved from 91 Sea Zone to 112 Sea Zone
1 submarine moved from 91 Sea Zone to 89 Sea Zone
1 submarine moved from 91 Sea Zone to 112 Sea Zone
1 aaGun, 8 armour, 5 artilleries, 2 infantry and 7 mech_infantrys moved from Smolensk to Bryansk
2 mech_infantrys moved from Eastern Poland to Bryansk
3 mech_infantrys moved from Ukraine to Bryansk
1 fighter moved from Tambov to Bryansk
1 tactical_bomber moved from Tambov to Bryansk
1 fighter and 1 tactical_bomber moved from Samara to Bryansk
3 mech_infantrys moved from Novgorod to Karelia
1 infantry moved from Smolensk to Bryansk
1 destroyer moved from 93 Sea Zone to 92 Sea Zone
7 infantry moved from Western Germany to France
1 aaGun moved from Germany to Slovakia HungaryPlace Units - Germans
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Volgograd
2 infantry and 1 mech_infantry placed in Novgorod
1 destroyer and 1 submarine placed in 112 Sea Zone
3 fighters placed in Western GermanyTurn Complete - Germans
Germans collect 57 PUs; end with 57 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Novgorod: 2 infantry
EDIT: Adding units owned by Germans to Southern France: 2 infantry
EDIT: Turning off Edit ModeTerritory Summary for Germans :
Gibraltar : 1 armour and 3 infantry
Malta : 1 flag
Morocco : 1 flag, 1 artillery and 1 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
France : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor, 1 fighter and 8 infantry
Slovakia Hungary : 1 aaGun
Western Germany : 1 aaGun, 1 airfield, 1 factory_major, 3 fighters and 1 harbour
Germany : 1 factory_major
Belarus : 1 flag
Karelia : 3 mech_infantrys
Bryansk : 1 aaGun, 8 armour, 5 artilleries, 2 fighters, 3 infantry, 12 mech_infantrys and 2 tactical_bombers
Vyborg : 1 flag
Archangel : 1 infantry
Eastern Poland : 1 flag
Bessarabia : 1 flag
Tambov : 1 flag, 1 infantry and 1 mech_infantry
Ukraine : 1 flag, 1 factory_minor and 3 mech_infantrys
Volgograd : 1 flag, 1 factory_minor and 3 mech_infantrys
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
Caucasus : 1 flag
Samara : 1 flag, 1 mech_infantry
112 Sea Zone : 3 destroyers and 3 submarines
89 Sea Zone : 1 submarine
Bulgaria : 1 flag
Greece : 1 flag, 1 airfield and 2 infantry
92 Sea Zone : 1 destroyer and 1 transport
Northwest Persia : 3 bombers and 4 fighters
Persia : 1 flag, 1 factory_minor and 2 mech_infantrys
Finland : 1 infantryProduction/PUs Summary :
Germans : 57 / 79
Russians : 3 / 6
Japanese : 61 / 66
Americans : 51 / 79
Chinese : 5 / 13
British : 30 / 33
UK_Pacific : 10 / 8
Italians : 27 / 39
ANZAC : 14 / 21
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 2 infantry moved from Russia to TambovCombat - Russians
Battle in Tambov
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry and 1 mech_infantry
Russians roll dice for 1 artillery and 2 infantry in Tambov, round 2 : 0/3 hits
Germans roll dice for 1 infantry and 1 mech_infantry in Tambov, round 2 : 1/2 hits
1 infantry owned by the Russians lost in Tambov
Russians roll dice for 1 artillery and 1 infantry in Tambov, round 3 : 1/2 hits
Germans roll dice for 1 infantry and 1 mech_infantry in Tambov, round 3 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
Russians roll dice for 1 artillery in Tambov, round 4 : 1/1 hits
Germans roll dice for 1 mech_infantry in Tambov, round 4 : 0/1 hits
1 mech_infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 artillery remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry and 1 mech_infantry
Casualties for Russians: 2 infantryNon Combat Move - Russians
Place Units - Russians
2 infantry placed in RussiaTurn Complete - Russians
Russians collect 4 PUs; end with 4 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 artillery, 6 destroyers, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Kazakhstan to Turkmenistan
1 armour and 1 mech_infantry moved from Caucasus to Turkmenistan
1 mech_infantry moved from Kiangsi to Kwangsi
1 bomber moved from Kiangsi to Kwangsi
1 destroyer moved from 37 Sea Zone to 45 Sea Zone
1 destroyer moved from 20 Sea Zone to 34 Sea Zone
1 destroyer moved from 19 Sea Zone to 22 Sea Zone
1 destroyer moved from 19 Sea Zone to 17 Sea Zone
Japanese take 17 Sea Zone from Americans
1 bomber moved from Japan to 34 Sea Zone
1 mech_infantry moved from Kiangsi to Kwangsi
1 infantry moved from Okinawa to 19 Sea Zone
1 submarine moved from 20 Sea Zone to 45 Sea Zone
1 infantry moved from Jehol to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo ChinaCombat - Japanese
Battle in French Indo China
Battle in 34 Sea Zone
Japanese attack with 1 bomber and 1 destroyer
ANZAC defend with 1 submarine
Japanese roll dice for 1 bomber and 1 destroyer in 34 Sea Zone, round 2 : 2/2 hits
ANZAC roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the ANZAC lost in 34 Sea Zone
Japanese win, taking French Indo China from UK_Pacific with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 45 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
ANZAC defend with 1 submarine
Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 45 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 3 : 1/1 hits
ANZAC roll dice for 1 submarine in 45 Sea Zone, round 3 : 0/1 hits
1 submarine owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Turkmenistan
Japanese attack with 1 armour, 1 infantry and 1 mech_infantry
British defend with 1 mech_infantry
Japanese roll dice for 1 armour, 1 infantry and 1 mech_infantry in Turkmenistan, round 2 : 0/3 hits
Russians roll dice for 1 mech_infantry in Turkmenistan, round 2 : 0/1 hits
Japanese roll dice for 1 armour, 1 infantry and 1 mech_infantry in Turkmenistan, round 3 : 0/3 hits
Russians roll dice for 1 mech_infantry in Turkmenistan, round 3 : 0/1 hits
Japanese roll dice for 1 armour, 1 infantry and 1 mech_infantry in Turkmenistan, round 4 : 1/3 hits
Russians roll dice for 1 mech_infantry in Turkmenistan, round 4 : 1/1 hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Turkmenistan
Japanese win, taking Turkmenistan from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in Kwangsi
Japanese attack with 1 bomber and 2 mech_infantrys
Chinese defend with 1 artillery
Japanese roll dice for 1 bomber and 2 mech_infantrys in Kwangsi, round 2 : 2/3 hits
Chinese roll dice for 1 artillery in Kwangsi, round 2 : 0/1 hits
1 artillery owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Chinese: 1 artilleryNon Combat Move - Japanese
1 carrier moved from 19 Sea Zone to 6 Sea Zone
1 submarine moved from 19 Sea Zone to 6 Sea Zone
1 carrier moved from 19 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from Borneo to Philippines
1 bomber moved from 34 Sea Zone to 35 Sea Zone
1 bomber moved from 35 Sea Zone to Philippines
4 fighters moved from 19 Sea Zone to 6 Sea Zone
1 carrier moved from 37 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone
1 fighter moved from 37 Sea Zone to Philippines
1 tactical_bomber moved from 35 Sea Zone to Philippines
2 battleships moved from 37 Sea Zone to 35 Sea Zone
3 transports moved from 37 Sea Zone to 35 Sea Zone
2 cruisers moved from 37 Sea Zone to 35 Sea Zone
1 bomber moved from Kwangsi to Kiangsi
1 carrier moved from 20 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from Japan to 6 Sea Zone
1 tactical_bomber moved from 20 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 20 Sea Zone to 35 Sea Zone
2 mech_infantrys moved from Kiangsi to Kwangtung
1 armour moved from Kiangsi to Kwangtung
1 bomber moved from Kiangsi to Kwangtung
1 aaGun moved from Kiangsi to Kwangtung
1 submarine moved from 20 Sea Zone to 35 Sea Zone
5 mech_infantrys moved from Anhwe to Kwangtung
3 infantry moved from Hopei to Anhwe
1 aaGun moved from Hopei to Anhwe
1 artillery moved from Jehol to AnhwePlace Units - Japanese
6 destroyers and 1 transport placed in 6 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry placed in Manchuria
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 6 Sea Zone: 2 fighters
EDIT: Adding units owned by Japanese to Japan: 2 fighters
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 tactical_bomber
EDIT: Adding units owned by Japanese to Philippines: 1 tactical_bomber
EDIT: Turning off Edit Mode
Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 64 PUs; end with 64 PUsTerritory Summary for Japanese :
Shantung : 1 flag
Kwangsi : 1 flag, 2 mech_infantrys
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 5 fighters, 1 harbour and 3 infantry
Jehol : 1 flag
Manchuria : 1 flag, 1 artillery, 1 factory_minor, 1 infantry and 1 mech_infantry
Shensi : 1 flag
Suiyuyan : 1 flag
Kansu : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag, 1 aaGun, 1 artillery and 3 infantry
Ceylon : 1 flag
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 aaGun, 1 armour, 1 bomber, 1 harbour and 7 mech_infantrys
Philippines : 1 flag, 1 airfield, 1 bomber, 1 fighter, 1 harbour and 3 tactical_bombers
Sakha : 1 flag
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Timguska : 1 flag
Siberia : 1 flag
Kazakhstan : 1 flag
Buryatia : 1 flag
French Indo China : 1 flag, 2 infantry
Celebes : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag
44 Sea Zone : 1 flag
45 Sea Zone : 1 destroyer and 1 submarine
37 Sea Zone : 1 flag
36 Sea Zone : 1 transport
35 Sea Zone : 2 battleships, 1 carrier, 2 cruisers, 1 submarine and 3 transports
34 Sea Zone : 1 destroyer
22 Sea Zone : 1 destroyer
Central Mongolia : 1 flag
17 Sea Zone : 1 destroyer
6 Sea Zone : 3 carriers, 6 destroyers, 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Novosibirsk : 1 flag
Turkmenistan : 1 flag, 1 armour and 1 mech_infantryProduction/PUs Summary :
Germans : 56 / 79
Russians : 4 / 4
Japanese : 64 / 64
Americans : 51 / 79
Chinese : 4 / 13
British : 30 / 33
UK_Pacific : 8 / 8
Italians : 27 / 39
ANZAC : 14 / 21
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 destroyers and 10 submarines; Remaining resources: 3 PUs;Combat Move - Americans
1 submarine moved from 16 Sea Zone to 17 Sea Zone
6 bombers moved from Midway to 17 Sea Zone
1 fighter moved from 33 Sea Zone to 22 Sea Zone
1 fighter moved from 33 Sea Zone to 45 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone
1 destroyer moved from 33 Sea Zone to 22 Sea Zone
1 destroyer moved from 33 Sea Zone to 34 Sea Zone
1 destroyer moved from 33 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 32 Sea Zone
1 artillery and 1 infantry moved from 32 Sea Zone to Marshall IslandsCombat - Americans
Battle in Marshall Islands
Battle in 17 Sea Zone
Americans attack with 6 bombers and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 6 bombers in 17 Sea Zone, round 2 : 6/6 hits
Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 17 Sea Zone
Americans win, taking Marshall Islands from Japanese, taking 17 Sea Zone from Japanese with 6 bombers and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 22 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer and 1 fighter in 22 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer and 1 fighter in 22 Sea Zone, round 3 : 0/2 hits
Japanese roll dice for 1 destroyer in 22 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 destroyer and 1 fighter in 22 Sea Zone, round 4 : 1/2 hits
Japanese roll dice for 1 destroyer in 22 Sea Zone, round 4 : 1/1 hits
1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 22 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyer
Battle in 45 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Japanese defend with 1 destroyer and 1 submarine
Americans roll dice for 1 destroyer and 1 fighter in 45 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 45 Sea Zone
1 submarine owned by the Japanese Submerged
Americans roll dice for 1 fighter in 45 Sea Zone, round 3 : 1/1 hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Japanese lost in 45 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyer
Battle in 34 Sea Zone
Americans attack with 1 destroyer and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer and 1 tactical_bomber in 34 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 34 Sea Zone
Americans win with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
3 carriers moved from 10 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from Midway to Hawaiian Islands
6 bombers moved from 17 Sea Zone to Hawaiian Islands
1 armour moved from Caroline Islands to 33 Sea Zone
1 tactical_bomber moved from 34 Sea Zone to Queensland
1 fighter moved from 45 Sea Zone to Java
1 fighter moved from 22 Sea Zone to 26 Sea Zone
1 destroyer moved from 33 Sea Zone to 25 Sea Zone
1 armour, 1 battleship, 2 carriers, 3 destroyers and 1 transport moved from 33 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
2 mech_infantrys moved from Western United States to Southeast Mexico
1 mech_infantry moved from Eastern United States to Southeast Mexico
1 mech_infantry moved from Eastern United States to Southeast MexicoPlace Units - Americans
2 destroyers placed in 101 Sea Zone
10 submarines placed in 10 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 89 Sea Zone. Rolls: 1,5
Americans collect 50 PUs (1 lost to blockades); end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 artilleries and 2 infantry moved from Yunnan to KwangsiCombat - Chinese
Battle in Kwangsi
Chinese attack with 2 artilleries and 2 infantry
Japanese defend with 2 mech_infantrys
Chinese roll dice for 2 artilleries and 2 infantry in Kwangsi, round 2 : 0/4 hits
Japanese roll dice for 2 mech_infantrys in Kwangsi, round 2 : 1/2 hits
1 infantry owned by the Chinese lost in Kwangsi
Chinese roll dice for 2 artilleries and 1 infantry in Kwangsi, round 3 : 1/3 hits
Japanese roll dice for 2 mech_infantrys in Kwangsi, round 3 : 1/2 hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
Chinese roll dice for 2 artilleries in Kwangsi, round 4 : 0/2 hits
Japanese roll dice for 1 mech_infantry in Kwangsi, round 4 : 0/1 hits
Chinese roll dice for 2 artilleries in Kwangsi, round 5 : 2/2 hits
Japanese roll dice for 1 mech_infantry in Kwangsi, round 5 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Kwangsi
Chinese win, taking Kwangsi from Japanese with 2 artilleries remaining. Battle score for attacker is 2
Casualties for Chinese: 2 infantry
Casualties for Japanese: 2 mech_infantrysNon Combat Move - Chinese
2 artilleries and 7 infantry moved from Yunnan to KwangsiPlace Units - Chinese
1 artillery and 3 infantry placed in KwangsiTurn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 11 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 1 artillery, 1 destroyer, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy nothing; Remaining resources: 8 PUs;Combat Move - British
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Persia
1 infantry moved from Shan State to Malaya
UK_Pacific take Malaya from Japanese
2 infantry moved from Shan State to French Indo China
1 infantry moved from Siam to French Indo China
3 infantry moved from Egypt to Trans-Jordan
1 armour and 1 infantry moved from Egypt to 81 Sea Zone
1 armour, 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
1 armour and 1 infantry moved from 80 Sea Zone to Persia
2 fighters moved from Egypt to Trans-Jordan
1 fighter moved from India to French Indo China
1 fighter moved from India to 36 Sea ZoneCombat - British
Battle in 36 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 36 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Persia
British attack with 1 armour and 3 infantry
Germans defend with 1 factory_minor and 2 mech_infantrys
British roll dice for 1 armour and 3 infantry in Persia, round 2 : 1/4 hits
Germans roll dice for 2 mech_infantrys in Persia, round 2 : 0/2 hits
1 mech_infantry owned by the Germans lost in Persia
British roll dice for 1 armour and 3 infantry in Persia, round 3 : 1/4 hits
Germans roll dice for 1 mech_infantry in Persia, round 3 : 0/1 hits
1 mech_infantry owned by the Germans lost in Persia
British win, taking Persia from Germans with 1 armour and 3 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrys
Battle in Trans-Jordan
British attack with 2 fighters and 3 infantry
Italians defend with 1 artillery and 1 mech_infantry
British roll dice for 2 fighters and 3 infantry in Trans-Jordan, round 2 : 0/5 hits
Italians roll dice for 1 artillery and 1 mech_infantry in Trans-Jordan, round 2 : 1/2 hits
1 infantry owned by the British lost in Trans-Jordan
British roll dice for 2 fighters and 2 infantry in Trans-Jordan, round 3 : 1/4 hits
Italians roll dice for 1 artillery and 1 mech_infantry in Trans-Jordan, round 3 : 0/2 hits
1 mech_infantry owned by the Italians lost in Trans-Jordan
British roll dice for 2 fighters and 2 infantry in Trans-Jordan, round 4 : 0/4 hits
Italians roll dice for 1 artillery in Trans-Jordan, round 4 : 0/1 hits
British roll dice for 2 fighters and 2 infantry in Trans-Jordan, round 5 : 1/4 hits
Italians roll dice for 1 artillery in Trans-Jordan, round 5 : 0/1 hits
1 artillery owned by the Italians lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 2 fighters and 2 infantry remaining. Battle score for attacker is 5
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 1 mech_infantry
Battle in French Indo China
British attack with 1 fighter and 3 infantry
Japanese defend with 2 infantry
British roll dice for 1 fighter and 3 infantry in French Indo China, round 2 : 4/4 hits
Japanese roll dice for 2 infantry in French Indo China, round 2 : 1/2 hits
2 infantry owned by the Japanese and 1 infantry owned by the British lost in French Indo China
British win, taking French Indo China from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Japanese: 2 infantryNon Combat Move - British
1 fighter moved from French Indo China to Kwangsi
1 fighter moved from 36 Sea Zone to Kwangsi
2 aaGuns moved from Yunnan to Kwangsi
2 fighters moved from Trans-Jordan to Egypt
1 destroyer moved from 81 Sea Zone to 72 Sea Zone
1 battleship and 1 cruiser moved from 81 Sea Zone to 80 Sea ZonePlace Units - British
1 artillery and 1 infantry placed in Union of South Africa
1 transport placed in 71 Sea Zone
1 destroyer placed in 109 Sea Zone
1 tactical_bomber placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 6,4
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,2,1,1,1,1,6
British collect 30 PUs (3 lost to blockades); end with 30 PUsTurn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 21 PUs
Turning on Edit Mode
EDIT: Removing units owned by British from 72 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 71 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from India: 1 artillery and 3 infantry
EDIT: Adding units owned by UK_Pacific to Burma: 1 artillery and 3 infantry
EDIT: Removing units owned by British from India: 5 infantry
EDIT: Adding units owned by British to West India: 5 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from India: 1 mech_infantry
EDIT: Adding units owned by British to Yunnan: 1 mech_infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 armour, 1 artillery, 1 fighter, 4 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
2 artilleries moved from Northwest Persia to Persia
1 infantry moved from Northwest Persia to Persia
2 fighters moved from Southern Italy to Egypt
3 infantry and 1 mech_infantry moved from Northern Italy to 95 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 95 Sea Zone to 98 Sea Zone
2 transports moved from 98 Sea Zone to 95 Sea Zone
3 infantry moved from 98 Sea Zone to Egypt
1 mech_infantry moved from 98 Sea Zone to Egypt
2 fighters moved from 98 Sea Zone to Persia
1 bomber moved from Greece to Persia
1 submarine moved from 82 Sea Zone to 71 Sea Zone
1 armour moved from Belarus to Tambov
1 armour moved from Bryansk to Tambov
3 infantry moved from Bryansk to TambovCombat - Italians
Battle in Persia
Italians attack with 2 artilleries, 1 bomber, 2 fighters and 1 infantry
British defend with 1 armour, 1 factory_minor and 3 infantry
Italians roll dice for 2 artilleries, 1 bomber, 2 fighters and 1 infantry in Persia, round 2 : 3/6 hits
British roll dice for 1 armour and 3 infantry in Persia, round 2 : 3/4 hits
1 fighter owned by the Italians, 1 artillery owned by the Italians, 1 infantry owned by the Italians and 3 infantry owned by the British lost in Persia
Italians roll dice for 1 artillery, 1 bomber and 1 fighter in Persia, round 3 : 1/3 hits
British roll dice for 1 armour in Persia, round 3 : 0/1 hits
1 armour owned by the British lost in Persia
Italians win, taking Persia from British with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is -2
Casualties for Italians: 1 artillery, 1 fighter and 1 infantry
Casualties for British: 1 armour and 3 infantry
Battle in Egypt
Italians attack with 2 fighters, 3 infantry and 1 mech_infantry
French defend with 1 infantry; British defend with 2 fighters, 1 harbour and 4 infantry
Italians roll dice for 2 fighters, 3 infantry and 1 mech_infantry in Egypt, round 2 : 0/6 hits
British roll dice for 2 fighters and 5 infantry in Egypt, round 2 : 5/7 hits
1 mech_infantry owned by the Italians, 1 fighter owned by the Italians and 3 infantry owned by the Italians lost in Egypt
British win with 2 fighters and 5 infantry remaining. Battle score for attacker is -23
Casualties for Italians: 1 fighter, 3 infantry and 1 mech_infantry
1 fighter owned by the Italians retreated
Battle in Tambov
Italians attack with 2 armour and 3 infantry
Russians defend with 1 artillery
Italians roll dice for 2 armour and 3 infantry in Tambov, round 2 : 1/5 hits
Russians roll dice for 1 artillery in Tambov, round 2 : 1/1 hits
1 artillery owned by the Russians and 1 infantry owned by the Italians lost in Tambov
Italians win, taking Tambov from Russians with 2 armour and 2 infantry remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry
Casualties for Russians: 1 artillery
Battle in 71 Sea Zone
Italians attack with 1 submarine
British defend with 1 destroyer and 1 transport
Italians roll dice for 1 submarine in 71 Sea Zone, round 2 : 1/1 hits
British roll dice for 1 destroyer and 1 transport in 71 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 71 Sea Zone
1 transport owned by the British lost in 71 Sea Zone
Italians roll dice for 1 submarine in 71 Sea Zone, round 3 : 1/1 hits
Italians win, taking 71 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer and 1 transportNon Combat Move - Italians
1 fighter moved from Egypt to 98 Sea Zone
1 fighter moved from Persia to Northwest Persia
1 bomber moved from Persia to Northwest Persia
1 mech_infantry moved from Algeria to Libya
1 armour moved from Romania to GreecePlace Units - Italians
1 transport placed in 95 Sea Zone
1 fighter placed in Southern Italy
1 armour, 1 artillery and 4 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,6
Italians collect 29 PUs; end with 29 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 39 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 43 PUsTerritory Summary for Italians :
Gibraltar : 1 flag, 1 harbour
Algeria : 1 flag
France : 1 aaGun
Tunisia : 1 flag
Northern Italy : 1 aaGun, 1 armour, 1 artillery, 1 factory_major and 4 infantry
Libya : 1 mech_infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 fighter and 1 harbour
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag
Rostov : 1 flag
Urals : 1 flag
Archangel : 1 flag
Tambov : 1 flag, 2 armour and 2 infantry
Western Ukraine : 1 flag
Vologda : 1 flag
Smolensk : 1 flag
95 Sea Zone : 3 transports
93 Sea Zone : 1 flag
Greece : 1 armour
71 Sea Zone : 1 flag, 1 submarine
Northwest Persia : 1 flag, 1 bomber and 1 fighter
Persia : 1 flag, 1 artillery and 1 factory_minor
Yugoslavia : 1 flag
98 Sea Zone : 1 carrier, 3 destroyers, 1 fighter and 2 transports
Finland : 1 flagProduction/PUs Summary :
Germans : 54 / 79
Russians : 3 / 4
Japanese : 58 / 64
Americans : 51 / 73
Chinese : 5 / 11
British : 31 / 30
UK_Pacific : 13 / 21
Italians : 29 / 43
ANZAC : 14 / 21
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
Good defense in Eygpt!
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
Turn Complete - French
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Pretty sure its game over… I need to crack Japan before you finish off Moscow and Cairo and it doesn’t look like its happening.
-
It does seem Germany and Italy is on track :evil: US and China is giving Japan some trouble though.
I am happy to continue playing but if you feel like it’s time to stop and start another game let me know… -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 2 bombers, 2 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
1 destroyer moved from 92 Sea Zone to 109 Sea Zone
3 submarines moved from 112 Sea Zone to 109 Sea Zone
3 destroyers moved from 112 Sea Zone to 109 Sea Zone
1 fighter moved from France to 109 Sea Zone
3 fighters moved from Western Germany to 109 Sea Zone
3 fighters moved from Northwest Persia to 80 Sea Zone
1 submarine moved from 89 Sea Zone to 101 Sea Zone
1 artillery and 1 infantry moved from Morocco to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
1 fighter moved from Northwest Persia to 80 Sea Zone
1 bomber moved from Northwest Persia to Trans-Jordan
2 bombers moved from Northwest Persia to 80 Sea ZoneCombat - Germans
Battle in 80 Sea Zone
Germans attack with 2 bombers and 4 fighters
British defend with 1 battleship, 1 cruiser and 2 transports
Germans roll dice for 2 bombers and 4 fighters in 80 Sea Zone, round 2 : 5/6 hits
British roll dice for 1 battleship, 1 cruiser and 2 transports in 80 Sea Zone, round 2 : 1/2 hits
1 battleship owned by the British, 1 fighter owned by the Germans, 2 transports owned by the British and 1 cruiser owned by the British lost in 80 Sea Zone
Germans win with 2 bombers and 3 fighters remaining. Battle score for attacker is 36
Casualties for Germans: 1 fighter
Casualties for British: 1 battleship, 1 cruiser and 2 transports
Battle in 101 Sea Zone
Germans attack with 1 submarine
Americans defend with 2 destroyers
Germans roll dice for 1 submarine in 101 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 destroyers in 101 Sea Zone, round 2 : 0/2 hits
Germans roll dice for 1 submarine in 101 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 2 destroyers in 101 Sea Zone, round 3 : 1/2 hits
1 submarine owned by the Germans lost in 101 Sea Zone
Americans win with 2 destroyers remaining. Battle score for attacker is -6
Casualties for Germans: 1 submarine
Battle in 109 Sea Zone
Germans attack with 4 destroyers, 4 fighters and 3 submarines
British defend with 5 destroyers and 2 transports
Germans roll dice for 3 submarines in 109 Sea Zone, round 2 : 0/3 hits
Germans roll dice for 4 destroyers and 4 fighters in 109 Sea Zone, round 2 : 4/8 hits
British roll dice for 5 destroyers and 2 transports in 109 Sea Zone, round 2 : 1/5 hits
1 submarine owned by the Germans and 4 destroyers owned by the British lost in 109 Sea Zone
Germans roll dice for 2 submarines in 109 Sea Zone, round 3 : 0/2 hits
Germans roll dice for 4 destroyers and 4 fighters in 109 Sea Zone, round 3 : 1/8 hits
British roll dice for 1 destroyer and 2 transports in 109 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the British lost in 109 Sea Zone
2 transports owned by the British lost in 109 Sea Zone
Germans roll dice for 2 submarines in 109 Sea Zone, round 4 : 1/2 hits
Germans win, taking 109 Sea Zone from Neutral with 4 destroyers, 4 fighters and 2 submarines remaining. Battle score for attacker is 48
Casualties for Germans: 1 submarine
Casualties for British: 5 destroyers and 2 transports
Battle in Trans-Jordan
Germans attack with 1 artillery, 1 bomber and 1 infantry
British defend with 2 infantry
Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Trans-Jordan, round 2 : 3/3 hits
British roll dice for 2 infantry in Trans-Jordan, round 2 : 1/2 hits
1 infantry owned by the Germans and 2 infantry owned by the British lost in Trans-Jordan
Germans win, taking Trans-Jordan from British with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantryNon Combat Move - Germans
3 fighters moved from 80 Sea Zone to Persia
2 bombers moved from 80 Sea Zone to Persia
1 bomber moved from Trans-Jordan to Persia
1 aaGun, 8 armour, 5 artilleries, 2 fighters, 3 infantry, 12 mech_infantrys and 2 tactical_bombers moved from Bryansk to Tambov
3 mech_infantrys moved from Ukraine to Tambov
1 mech_infantry moved from Samara to Tambov
1 infantry moved from Archangel to Vologda
3 mech_infantrys moved from Karelia to Belarus
1 infantry moved from Finland to Karelia
1 mech_infantry moved from Novgorod to Bryansk
4 fighters moved from 109 Sea Zone to Normandy Bordeaux
3 mech_infantrys moved from Volgograd to Northwest Persia
3 armour moved from Tambov to Volgograd
2 armour moved from Tambov to VolgogradPlace Units - Germans
3 armour placed in Ukraine
1 armour and 2 infantry placed in Volgograd
3 mech_infantrys placed in Novgorod
1 transport placed in 93 Sea Zone
1 submarine placed in 110 Sea Zone
2 bombers placed in GermanyTurn Complete - Germans
Germans collect 55 PUs; end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUsTerritory Summary for Germans :
Trans-Jordan : 1 flag, 1 artillery
Gibraltar : 1 armour and 3 infantry
Malta : 1 flag
Morocco : 1 flag
Normandy Bordeaux : 1 flag, 1 factory_minor, 4 fighters and 1 harbour
Southern France : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
France : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor and 8 infantry
Slovakia Hungary : 1 aaGun
Western Germany : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
Germany : 2 bombers and 1 factory_major
Belarus : 1 flag, 3 mech_infantrys
Karelia : 1 infantry
Bryansk : 1 mech_infantry
Vyborg : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
Tambov : 1 aaGun, 3 armour, 5 artilleries, 2 fighters, 3 infantry, 16 mech_infantrys and 2 tactical_bombers
Ukraine : 1 flag, 3 armour and 1 factory_minor
Vologda : 1 infantry
Volgograd : 1 flag, 6 armour, 1 factory_minor and 2 infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 mech_infantrys
Caucasus : 1 flag
Samara : 1 flag
93 Sea Zone : 1 transport
Bulgaria : 1 flag
109 Sea Zone : 1 flag, 4 destroyers and 2 submarines
Greece : 1 flag, 1 airfield and 2 infantry
Northwest Persia : 3 mech_infantrys
Persia : 3 bombers and 3 fighters
98 Sea Zone : 1 transport
110 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 55 / 75
Russians : 3 / 4
Japanese : 58 / 64
Americans : 51 / 73
Chinese : 5 / 11
British : 30 / 30
UK_Pacific : 13 / 21
Italians : 29 / 43
ANZAC : 14 / 31
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
I assume you don’t scramble in UK sea. If not feel free to do that battle again.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians buy 1 artillery; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Russia to Bryansk
1 infantry moved from Russia to BryanskCombat - Russians
Battle in Bryansk
Russians attack with 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits
Italians roll dice for 1 mech_infantry in Bryansk, round 2 : 0/1 hits
Russians roll dice for 2 infantry in Bryansk, round 3 : 0/2 hits
Italians roll dice for 1 mech_infantry in Bryansk, round 3 : 0/1 hits
Russians roll dice for 2 infantry in Bryansk, round 4 : 0/2 hits
Italians roll dice for 1 mech_infantry in Bryansk, round 4 : 0/1 hits
Russians roll dice for 2 infantry in Bryansk, round 5 : 0/2 hits
Italians roll dice for 1 mech_infantry in Bryansk, round 5 : 0/1 hits
Russians roll dice for 2 infantry in Bryansk, round 6 : 1/2 hits
Italians roll dice for 1 mech_infantry in Bryansk, round 6 : 0/1 hits
1 mech_infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Italians with 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
Place Units - Russians
1 artillery placed in RussiaTurn Complete - Russians
Russians collect 4 PUs; end with 4 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 artillery, 3 infantry, 7 submarines and 1 transport; Remaining resources: 0 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 destroyer moved from 6 Sea Zone to 17 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
1 submarine moved from 6 Sea Zone to 32 Sea Zone
1 submarine moved from 35 Sea Zone to 34 Sea Zone
1 armour and 1 mech_infantry moved from Turkmenistan to Eastern Persia
Japanese take Eastern Persia from British
1 armour and 1 mech_infantry moved from Eastern Persia to Persia
1 infantry moved from Anhwe to Hunan
Japanese take Hunan from Chinese
1 fighter and 1 tactical_bomber moved from Philippines to 34 Sea Zone
2 tactical_bombers moved from Philippines to 45 Sea Zone
1 fighter moved from Japan to 25 Sea Zone
1 bomber moved from Philippines to 45 Sea Zone
1 artillery and 2 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
2 infantry moved from 2 Sea Zone to Alaska
1 bomber moved from Kwangtung to 17 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 17 Sea ZoneCombat - Japanese
Battle in Alaska
Battle in 32 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 32 Sea Zone
Japanese roll dice for 1 submarine in 32 Sea Zone, round 2 : 0/1 hits
Japanese win, taking Alaska from Americans with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 17 Sea Zone
Japanese attack with 1 bomber, 1 destroyer and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 bomber, 1 destroyer and 1 tactical_bomber in 17 Sea Zone, round 2 : 2/3 hits
Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 17 Sea Zone
Japanese win, taking 17 Sea Zone from Americans with 1 bomber, 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 34 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 34 Sea Zone
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 45 Sea Zone
Japanese attack with 1 bomber and 2 tactical_bombers
ANZAC defend with 1 destroyer and 5 submarines
5 submarines owned by the ANZAC Submerged
Japanese roll dice for 1 bomber and 2 tactical_bombers in 45 Sea Zone, round 2 : 2/3 hits
ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the ANZAC and 1 tactical_bomber owned by the Japanese lost in 45 Sea Zone
Japanese win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 tactical_bomber
Battle in 25 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 : 2/4 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyerNon Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 aaGun moved from Anhwe to Kweichow
1 bomber moved from 17 Sea Zone to Japan
1 mech_infantry moved from Manchuria to Anhwe
1 transport moved from 35 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from Manchuria to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
2 fighters moved from 25 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 34 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 45 Sea Zone to 35 Sea Zone
1 fighter moved from 34 Sea Zone to Kwangtung
1 bomber moved from 45 Sea Zone to Philippines
1 tactical_bomber moved from 17 Sea Zone to 6 Sea Zone
1 battleship moved from 35 Sea Zone to 20 Sea Zone
1 cruiser moved from 35 Sea Zone to 20 Sea Zone
3 fighters moved from Japan to KwangtungPlace Units - Japanese
7 submarines and 1 transport placed in 6 Sea Zone
1 artillery and 2 infantry placed in Manchuria
1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 62 PUs; end with 64 PUsTerritory Summary for Japanese :
Shantung : 1 flag
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 1 fighter, 1 harbour and 2 infantry
Jehol : 1 flag
Manchuria : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
Shensi : 1 flag
Suiyuyan : 1 flag
Kweichow : 1 flag, 1 aaGun, 1 artillery and 2 infantry
Hunan : 1 flag, 1 infantry
Kansu : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag, 1 mech_infantry
Ceylon : 1 flag
Borneo : 1 flag
Kwangtung : 1 flag, 1 aaGun, 1 armour, 1 artillery, 4 fighters, 1 harbour, 1 infantry and 7 mech_infantrys
Philippines : 1 flag, 1 airfield, 1 bomber and 1 harbour
Alaska : 1 flag, 2 infantry
Sakha : 1 flag
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Timguska : 1 flag
Siberia : 1 flag
Kazakhstan : 1 flag
Buryatia : 1 flag
Celebes : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag
44 Sea Zone : 1 flag
32 Sea Zone : 1 submarine
37 Sea Zone : 1 flag
35 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 tactical_bombers and 2 transports
34 Sea Zone : 1 submarine
20 Sea Zone : 1 battleship, 1 cruiser and 1 transport
Central Mongolia : 1 flag
17 Sea Zone : 1 destroyer
16 Sea Zone : 1 destroyer
2 Sea Zone : 1 transport
6 Sea Zone : 3 carriers, 1 destroyer, 3 fighters, 7 submarines, 2 tactical_bombers and 1 transport
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Novosibirsk : 1 flag
Turkmenistan : 1 flag
Eastern Persia : 1 flag
Persia : 1 armour and 1 mech_infantryProduction/PUs Summary :
Germans : 55 / 75
Russians : 4 / 4
Japanese : 62 / 64
Americans : 49 / 73
Chinese : 3 / 11
British : 30 / 30
UK_Pacific : 13 / 21
Italians : 28 / 43
ANZAC : 14 / 31
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 5 destroyers, 2 fighters and 1 tactical_bomber; Remaining resources: 2 PUs;Combat Move - Americans
1 submarine moved from 10 Sea Zone to 2 Sea Zone
1 destroyer moved from 26 Sea Zone to 32 Sea Zone
1 bomber moved from Hawaiian Islands to 16 Sea Zone
1 bomber moved from Hawaiian Islands to 17 Sea Zone
1 bomber moved from Hawaiian Islands to 16 Sea Zone
1 bomber moved from Hawaiian Islands to 17 Sea Zone
1 armour and 1 transport moved from 26 Sea Zone to 1 Sea Zone
1 armour moved from 1 Sea Zone to Alaska
1 tactical_bomber moved from Queensland to 26 Sea Zone
1 fighter moved from 26 Sea Zone to 32 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to 32 Sea Zone
2 bombers moved from Hawaiian Islands to AlaskaCombat - Americans
Battle in 2 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 2 Sea Zone
Americans roll dice for 1 submarine in 2 Sea Zone, round 2 : 0/1 hits
Americans win, taking 2 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 17 Sea Zone
Americans attack with 2 bombers
Japanese defend with 1 destroyer
Americans roll dice for 2 bombers in 17 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 17 Sea Zone
Americans win with 2 bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 16 Sea Zone
Americans attack with 2 bombers
Japanese defend with 1 destroyer
Americans roll dice for 2 bombers in 16 Sea Zone, round 2 : 2/2 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 2 bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Alaska
Americans attack with 1 armour and 2 bombers
Japanese defend with 2 infantry
Americans roll dice for 1 armour and 2 bombers in Alaska, round 2 : 2/3 hits
Japanese roll dice for 2 infantry in Alaska, round 2 : 0/2 hits
2 infantry owned by the Japanese lost in Alaska
Americans win, taking Alaska from Japanese with 1 armour and 2 bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in 32 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 32 Sea Zone, round 2 : 1/3 hits
Japanese roll dice for 1 submarine in 32 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Japanese lost in 32 Sea Zone
Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - Americans
2 bombers moved from 16 Sea Zone to Hawaiian Islands
2 bombers moved from 17 Sea Zone to Midway
8 submarines moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 10 Sea Zone to 25 Sea Zone
2 bombers moved from Alaska to Western United States
2 mech_infantrys moved from Southeast Mexico to Western United States
2 mech_infantrys moved from Southeast Mexico to Eastern United States
2 destroyers moved from 101 Sea Zone to 106 Sea Zone
1 tactical_bomber moved from 32 Sea Zone to 26 Sea Zone
1 fighter moved from 32 Sea Zone to 26 Sea ZonePlace Units - Americans
2 fighters and 1 tactical_bomber placed in Western United States
5 destroyers placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 51 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Turning on Edit Mode
EDIT: Turning off Edit Mode
Chinese buy 1 artillery and 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 artillery and 1 infantry moved from Kwangsi to Hunan
1 infantry moved from Kwangsi to Kiangsi
Chinese take Kiangsi from JapaneseCombat - Chinese
Battle in Hunan
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
4 artilleries moved from Kwangsi to Hunan
4 infantry moved from Kwangsi to Hunan
3 infantry moved from Kwangsi to HunanPlace Units - Chinese
1 artillery and 2 infantry placed in HunanTurn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 2 destroyers and 1 transport; Remaining resources: 7 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 armour; Remaining resources: 3 PUs;Combat Move - British
2 fighters moved from Egypt to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
2 fighters and 1 tactical_bomber moved from Russia to Ukraine
1 infantry moved from West India to Eastern Persia
British take Eastern Persia from Japanese
1 mech_infantry moved from Yunnan to Anhwe
1 fighter moved from Kwangsi to Anhwe
1 fighter moved from Kwangsi to IndiaCombat - British
Battle in Ukraine
British attack with 2 fighters and 1 tactical_bomber
Germans defend with 3 armour and 1 factory_minor
British roll dice for 2 fighters and 1 tactical_bomber in Ukraine, round 2 : 1/3 hits
Germans roll dice for 3 armour in Ukraine, round 2 : 1/3 hits
1 armour owned by the Germans and 1 fighter owned by the British lost in Ukraine
retreated to Ukraine
Germans win with 2 armour remaining. Battle score for attacker is -4
Casualties for Germans: 1 armour
Casualties for British: 1 fighter
Battle in Trans-Jordan
British attack with 2 fighters and 1 infantry
Germans defend with 1 artillery
British roll dice for 2 fighters and 1 infantry in Trans-Jordan, round 2 : 0/3 hits
Germans roll dice for 1 artillery in Trans-Jordan, round 2 : 1/1 hits
1 infantry owned by the British lost in Trans-Jordan
British roll dice for 2 fighters in Trans-Jordan, round 3 : 1/2 hits
Germans roll dice for 1 artillery in Trans-Jordan, round 3 : 0/1 hits
1 artillery owned by the Germans lost in Trans-Jordan
British win with 2 fighters remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery
Casualties for British: 1 infantry
Battle in Anhwe
British attack with 1 fighter and 1 mech_infantry
Japanese defend with 1 mech_infantry
British roll dice for 1 fighter and 1 mech_infantry in Anhwe, round 2 : 0/2 hits
Japanese roll dice for 1 mech_infantry in Anhwe, round 2 : 0/1 hits
British roll dice for 1 fighter and 1 mech_infantry in Anhwe, round 3 : 0/2 hits
Japanese roll dice for 1 mech_infantry in Anhwe, round 3 : 0/1 hits
British roll dice for 1 fighter and 1 mech_infantry in Anhwe, round 4 : 1/2 hits
Japanese roll dice for 1 mech_infantry in Anhwe, round 4 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Anhwe
British win, taking Anhwe from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - British
1 fighter moved from Anhwe to Hunan
2 aaGuns moved from Kwangsi to Hunan
2 infantry moved from French Indo China to Yunnan
5 infantry moved from India to West India
1 infantry moved from Malaya to Shan State
2 fighters moved from Trans-Jordan to Egypt
1 fighter and 1 tactical_bomber moved from Ukraine to RussiaPlace Units - British
2 destroyers and 1 transport placed in 71 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,1,5,1,6,2,3,2
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 4,6
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,6,5,4,6
British collect 22 PUs (8 lost to blockades); end with 29 PUsPlace Units - UK_Pacific
3 armour placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 16 PUs
Units Change Ownership
Some Units in Burma change ownership: 1 artillery and 3 infantry
Some Units in India change ownership: 3 armour
Turning on Edit Mode
EDIT: Removing units owned by British from Burma: 1 artillery and 3 infantry
EDIT: Adding units owned by British to Yunnan: 1 artillery and 3 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 armour, 1 fighter and 9 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery moved from Persia to Iraq
Italians take Iraq from British
1 armour, 1 artillery and 4 infantry moved from Northern Italy to 95 Sea Zone
1 armour, 1 artillery, 4 infantry and 3 transports moved from 95 Sea Zone to 98 Sea Zone
1 armour moved from 98 Sea Zone to Egypt
4 infantry moved from 98 Sea Zone to Egypt
1 artillery moved from 98 Sea Zone to Egypt
1 fighter moved from 98 Sea Zone to Egypt
1 fighter moved from Southern Italy to Egypt
1 fighter moved from Northwest Persia to Egypt
1 bomber moved from Northwest Persia to Egypt
1 transport moved from 98 Sea Zone to 96 Sea Zone
1 mech_infantry moved from Libya to 96 Sea Zone
1 mech_infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 mech_infantry moved from 98 Sea Zone to Alexandria
1 transport moved from 98 Sea Zone to 99 Sea Zone
1 armour moved from Greece to 99 Sea Zone
1 armour and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 armour moved from 98 Sea Zone to Egypt
2 armour moved from Tambov to Bryansk
2 infantry moved from Tambov to BryanskCombat - Italians
Italians creates battle in territory 71 Sea Zone
Battle in Alexandria
Battle in Egypt
Italians attack with 2 armour, 1 artillery, 1 bomber, 3 fighters and 4 infantry
French defend with 1 infantry; British defend with 2 fighters, 1 harbour and 3 infantry
Italians roll dice for 2 armour, 1 artillery, 1 bomber, 3 fighters and 4 infantry in Egypt, round 2 : 3/11 hits
British roll dice for 2 fighters and 4 infantry in Egypt, round 2 : 1/6 hits
1 infantry owned by the French, 1 infantry owned by the Italians and 2 infantry owned by the British lost in Egypt
Italians roll dice for 2 armour, 1 artillery, 1 bomber, 3 fighters and 3 infantry in Egypt, round 3 : 2/10 hits
British roll dice for 2 fighters and 1 infantry in Egypt, round 3 : 1/3 hits
1 fighter owned by the British, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Egypt
Italians roll dice for 2 armour, 1 artillery, 1 bomber, 3 fighters and 2 infantry in Egypt, round 4 : 7/9 hits
British roll dice for 1 fighter in Egypt, round 4 : 1/1 hits
1 fighter owned by the British and 1 infantry owned by the Italians lost in Egypt
Italians win, taking Alexandria from British, taking Egypt from British with 2 armour, 1 artillery, 1 bomber, 3 fighters and 1 infantry remaining. Battle score for attacker is 23
Casualties for French: 1 infantry
Casualties for Italians: 3 infantry
Casualties for British: 2 fighters and 3 infantry
Battle in Bryansk
Italians attack with 2 armour and 2 infantry
Russians defend with 2 infantry
Italians roll dice for 2 armour and 2 infantry in Bryansk, round 2 : 1/4 hits
Russians roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits
1 infantry owned by the Russians lost in Bryansk
Italians roll dice for 2 armour and 2 infantry in Bryansk, round 3 : 2/4 hits
Russians roll dice for 1 infantry in Bryansk, round 3 : 1/1 hits
1 infantry owned by the Italians and 1 infantry owned by the Russians lost in Bryansk
Italians win, taking Bryansk from Russians with 2 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 2 infantry
Casualties for Italians: 1 infantry
Battle in 71 Sea Zone
Italians attack with 1 submarine
British defend with 2 destroyers and 1 transport
Italians roll dice for 1 submarine in 71 Sea Zone, round 2 : 0/1 hits
British roll dice for 2 destroyers and 1 transport in 71 Sea Zone, round 2 : 1/2 hits
1 submarine owned by the Italians lost in 71 Sea Zone
British win with 2 destroyers and 1 transport remaining. Battle score for attacker is -6
Casualties for Italians: 1 submarineNon Combat Move - Italians
1 fighter moved from Egypt to Persia
2 fighters moved from Egypt to 98 Sea Zone
1 bomber moved from Egypt to PersiaPlace Units - Italians
1 armour and 2 infantry placed in Persia
7 infantry placed in Northern Italy
Italians undo move 2.
1 fighter and 2 infantry placed in Southern Italy
5 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 33 PUs; end with 33 PUs
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 38 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 43 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 48 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 54 PUsTerritory Summary for Italians :
Alexandria : 1 flag, 1 mech_infantry
Gibraltar : 1 flag, 1 harbour
Egypt : 1 flag, 2 armour, 1 artillery, 1 harbour and 1 infantry
Algeria : 1 flag
France : 1 aaGun
Tunisia : 1 flag
Northern Italy : 1 aaGun, 1 factory_major and 5 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 2 armour and 1 infantry
Rostov : 1 flag
Urals : 1 flag
Archangel : 1 flag
Tambov : 1 flag
Western Ukraine : 1 flag
Vologda : 1 flag
Smolensk : 1 flag
93 Sea Zone : 1 flag
Iraq : 1 flag, 1 airfield and 1 artillery
71 Sea Zone : 1 flag
Northwest Persia : 1 flag
Persia : 1 flag, 1 armour, 1 bomber, 1 factory_minor, 1 fighter and 2 infantry
Yugoslavia : 1 flag
98 Sea Zone : 1 carrier, 3 destroyers, 2 fighters and 5 transports
Finland : 1 flagProduction/PUs Summary :
Germans : 55 / 75
Russians : 3 / 4
Japanese : 57 / 64
Americans : 51 / 73
Chinese : 6 / 12
British : 26 / 29
UK_Pacific : 13 / 16
Italians : 33 / 54
ANZAC : 14 / 31
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
Turn Complete - French





