Game 2: Max334 (Axis) vs weddingsinger(Allies) G40 bid +17


  • Will do


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 bomber, 1 fighter, 4 tactical_bombers and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 mech_infantrys moved from Western United States to Alaska
                1 tactical_bomber moved from Western United States to Alaska
                1 fighter moved from Western United States to 2 Sea Zone
                1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 6 Sea Zone
                3 fighters moved from 7 Sea Zone to 6 Sea Zone
                2 bombers moved from Vologda to Kansu
                1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
                1 artillery and 1 infantry moved from 112 Sea Zone to Norway

    triplea_42672.0_Ame4.tsvg


  • Japan can scramble their one fighter against 4 U.S. fighters and 1 tactical, if you’re in the mood to try and save that one destroyer

  • 2024 '22 '21 '19 '18

    …let him die

  • 2024 '22 '21 '19 '18

    …no scramble


  • @max334:

    …let him die

    hahahaha


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 bomber, 1 fighter, 4 tactical_bombers and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 mech_infantrys moved from Western United States to Alaska
                1 tactical_bomber moved from Western United States to Alaska
                1 fighter moved from Western United States to 2 Sea Zone
                1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 6 Sea Zone
                3 fighters moved from 7 Sea Zone to 6 Sea Zone
                2 bombers moved from Vologda to Kansu
                1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
                1 artillery and 1 infantry moved from 112 Sea Zone to Norway

    Combat - Americans
                Battle in Norway
                Battle in 2 Sea Zone
                    Americans attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 2 Sea Zone
                    Americans win, taking Norway from Germans with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 6 Sea Zone
                    Americans attack with 4 fighters and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 4 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 :  2/1 hits
                        Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 :  1/1 hits
                        1 tactical_bomber owned by the Americans and 1 destroyer owned by the Japanese lost in 6 Sea Zone
                    Americans win with 4 fighters remaining. Battle score for attacker is -3
                    Casualties for Americans: 1 tactical_bomber
                    Casualties for Japanese: 1 destroyer
                Battle in Alaska
                    Americans attack with 2 mech_infantrys and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        Americans roll dice for 2 mech_infantrys and 1 tactical_bomber in Alaska, round 2 :  1/1 hits
                        Japanese roll dice for 1 infantry in Alaska, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Alaska
                    Americans win, taking Alaska from Japanese with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Kansu
                    Americans attack with 2 bombers
                    Japanese defend with 1 infantry
                        Americans roll dice for 2 bombers in Kansu, round 2 :  1/1 hits
                        Japanese roll dice for 1 infantry in Kansu, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kansu
                    Americans win with 2 bombers remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Americans
                2 bombers moved from Kansu to Yakut S.S.R.
                1 fighter moved from 2 Sea Zone to 15 Sea Zone
                1 tactical_bomber moved from Alaska to 15 Sea Zone
                1 battleship and 2 carriers moved from 7 Sea Zone to 15 Sea Zone
                1 armour, 1 artillery, 1 carrier, 2 cruisers, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 16 Sea Zone to 15 Sea Zone
                1 destroyer and 1 submarine moved from 8 Sea Zone to 15 Sea Zone
                4 fighters moved from 6 Sea Zone to Korea
                7 destroyers and 1 submarine moved from 10 Sea Zone to 15 Sea Zone
                1 carrier, 1 cruiser and 1 fighter moved from 91 Sea Zone to 112 Sea Zone

    Place Units - Americans
                1 transport placed in 10 Sea Zone
                1 bomber, 1 fighter and 4 tactical_bombers placed in Western United States

    Turn Complete - Americans
                Americans collect 55 PUs; end with 55 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Central United States: 1 infantry and 1 mech_infantry
                EDIT: Adding units owned by Americans to Western United States: 1 infantry and 1 mech_infantry
                EDIT: Turning off Edit Mode

    triplea_42672.0_Ame4.tsvg


  • I placed the U.S. fleet on the best remembrance of the rules… that subs (cough Japan’s cough) aren’t blockers.

    If that’s wrong let me know, please.

  • 2024 '22 '21 '19 '18

    They are not blocked, but be careful… they are killers… hahaha (my evil laugh)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Tsinghai to Kansu
                      Chinese take Kansu from Japanese
                1 infantry moved from Tsinghai to Shensi
                1 fighter moved from Tsinghai to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 :  0/1 hits
                        Japanese roll dice for 1 infantry in Shensi, round 2 :  1/1 hits
                        1 infantry owned by the Chinese lost in Shensi
                    retreated to Shensi
                    Japanese win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Shensi to Tsinghai
                2 infantry moved from Sikang to Tsinghai

    Place Units - Chinese
                4 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 3 PUs

    triplea_42672.0_Chi4.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Combat Move - British
                1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
                1 mech_infantry moved from Iraq to Trans-Jordan
                1 artillery and 1 infantry moved from Iraq to 80 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
                1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
                1 fighter and 1 tactical_bomber moved from Iraq to Egypt
                1 artillery and 1 infantry moved from Iraq to Trans-Jordan
                1 fighter moved from Iraq to Egypt
                1 bomber moved from Iraq to 41 Sea Zone
                1 bomber moved from Persia to Egypt
                1 bomber moved from Persia to Egypt
                1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone

    triplea_42672.0_Bri4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 bomber, 1 fighter, 4 tactical_bombers and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 mech_infantrys moved from Western United States to Alaska
                1 tactical_bomber moved from Western United States to Alaska
                1 fighter moved from Western United States to 2 Sea Zone
                1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 6 Sea Zone
                3 fighters moved from 7 Sea Zone to 6 Sea Zone
                2 bombers moved from Vologda to Kansu
                1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
                1 artillery and 1 infantry moved from 112 Sea Zone to Norway

    Combat - Americans
                Battle in Norway
                Battle in 2 Sea Zone
                    Americans attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 2 Sea Zone
                    Americans win, taking Norway from Germans with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 6 Sea Zone
                    Americans attack with 4 fighters and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 4 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 :  2/1 hits
                        Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 :  1/1 hits
                        1 tactical_bomber owned by the Americans and 1 destroyer owned by the Japanese lost in 6 Sea Zone
                    Americans win with 4 fighters remaining. Battle score for attacker is -3
                    Casualties for Americans: 1 tactical_bomber
                    Casualties for Japanese: 1 destroyer
                Battle in Alaska
                    Americans attack with 2 mech_infantrys and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        Americans roll dice for 2 mech_infantrys and 1 tactical_bomber in Alaska, round 2 :  1/1 hits
                        Japanese roll dice for 1 infantry in Alaska, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Alaska
                    Americans win, taking Alaska from Japanese with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Kansu
                    Americans attack with 2 bombers
                    Japanese defend with 1 infantry
                        Americans roll dice for 2 bombers in Kansu, round 2 :  1/1 hits
                        Japanese roll dice for 1 infantry in Kansu, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kansu
                    Americans win with 2 bombers remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Americans
                2 bombers moved from Kansu to Yakut S.S.R.
                1 fighter moved from 2 Sea Zone to 15 Sea Zone
                1 tactical_bomber moved from Alaska to 15 Sea Zone
                1 battleship and 2 carriers moved from 7 Sea Zone to 15 Sea Zone
                1 armour, 1 artillery, 1 carrier, 2 cruisers, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 16 Sea Zone to 15 Sea Zone
                1 destroyer and 1 submarine moved from 8 Sea Zone to 15 Sea Zone
                4 fighters moved from 6 Sea Zone to Korea
                7 destroyers and 1 submarine moved from 10 Sea Zone to 15 Sea Zone
                1 carrier, 1 cruiser and 1 fighter moved from 91 Sea Zone to 112 Sea Zone

    Place Units - Americans
                1 transport placed in 10 Sea Zone
                1 bomber, 1 fighter and 4 tactical_bombers placed in Western United States

    Turn Complete - Americans
                Americans collect 55 PUs; end with 55 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Central United States: 1 infantry and 1 mech_infantry
                EDIT: Adding units owned by Americans to Western United States: 1 infantry and 1 mech_infantry
                EDIT: Turning off Edit Mode

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Tsinghai to Kansu
                      Chinese take Kansu from Japanese
                1 infantry moved from Tsinghai to Shensi
                1 fighter moved from Tsinghai to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 :  0/1 hits
                        Japanese roll dice for 1 infantry in Shensi, round 2 :  1/1 hits
                        1 infantry owned by the Chinese lost in Shensi
                    retreated to Shensi
                    Japanese win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Shensi to Tsinghai
                2 infantry moved from Sikang to Tsinghai

    Place Units - Chinese
                4 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 3 PUs

    Purchase Units - British
                British repair damage of 3x factory_major; Remaining resources: 33 PUs;
                British buy 1 destroyer, 1 fighter, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 artilleries; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
                1 mech_infantry moved from Iraq to Trans-Jordan
                1 artillery and 1 infantry moved from Iraq to 80 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
                1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
                1 fighter and 1 tactical_bomber moved from Iraq to Egypt
                1 artillery and 1 infantry moved from Iraq to Trans-Jordan
                1 fighter moved from Iraq to Egypt
                1 bomber moved from Iraq to 41 Sea Zone
                1 bomber moved from Persia to Egypt
                1 bomber moved from Persia to Egypt
                1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone

    Combat - British
                Battle in 41 Sea Zone
                    British attack with 1 bomber
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 41 Sea Zone
                    British win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Egypt
                    British attack with 2 artilleries, 2 bombers, 2 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 fighter; Italians defend with 2 artilleries, 1 harbour and 2 infantry
                        British roll dice for 2 artilleries, 2 bombers, 2 fighters, 2 infantry and 1 tactical_bomber in Egypt, round 2 :  5/1 hits
                        Italians roll dice for 2 artilleries, 1 fighter and 2 infantry in Egypt, round 2 :  2/0 hits
                        1 fighter owned by the Germans, 2 artilleries owned by the Italians, 2 infantry owned by the Italians and 2 infantry owned by the British lost in Egypt
                    British win, taking Egypt from Italians with 2 artilleries, 2 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 18
                    Casualties for Germans: 1 fighter
                    Casualties for British: 2 infantry
                    Casualties for Italians: 2 artilleries and 2 infantry
                Battle in Trans-Jordan
                    British attack with 1 artillery, 1 infantry and 1 mech_infantry
                    Germans defend with 1 artillery
                        British roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Trans-Jordan, round 2 :  1/1 hits
                        Germans roll dice for 1 artillery in Trans-Jordan, round 2 :  0/1 hits
                        1 artillery owned by the Germans lost in Trans-Jordan
                    British win, taking Trans-Jordan from Germans with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery

    Non Combat Move - British
                2 fighters and 1 tactical_bomber moved from Egypt to Iraq
                2 bombers moved from Egypt to Persia
                1 destroyer moved from 76 Sea Zone to 81 Sea Zone
                1 battleship moved from 80 Sea Zone to 81 Sea Zone
                1 cruiser moved from 80 Sea Zone to 81 Sea Zone
                1 destroyer moved from 80 Sea Zone to 39 Sea Zone
                1 transport moved from 80 Sea Zone to 39 Sea Zone
                1 bomber moved from 41 Sea Zone to India
                1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
                1 armour and 1 infantry moved from 112 Sea Zone to Norway
                1 fighter moved from United Kingdom to 112 Sea Zone
                1 destroyer moved from 106 Sea Zone to 109 Sea Zone

    Place Units - British
                1 infantry placed in Union of South Africa
                3 mech_infantrys placed in Persia
                1 fighter placed in United Kingdom
                1 destroyer placed in 109 Sea Zone

    Turn Complete - British
                British collect 33 PUs; end with 33 PUs

    Place Units - UK_Pacific
                3 artilleries placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 9 PUs; end with 9 PUs
                Some Units in India change ownership: 3 artilleries

    triplea_42672.0_UK_4.tsvg

  • 2024 '22 '21 '19 '18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 artillery, 3 mech_infantrys and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Italians
                2 infantry moved from Alexandria to Egypt
                1 fighter moved from Alexandria to Egypt
                1 fighter moved from Southern Italy to Egypt
                1 fighter moved from Southern Italy to Egypt
                1 armour moved from Bessarabia to Eastern Poland
                2 infantry moved from Romania to Eastern Poland
                1 mech_infantry moved from Romania to Belarus
                1 bomber moved from Romania to Belarus
                1 artillery moved from Bessarabia to Eastern Poland

    Combat - Italians
                Battle in Egypt
                    Italians attack with 3 fighters and 2 infantry
                    British defend with 2 artilleries and 1 harbour
                        Italians roll dice for 3 fighters and 2 infantry in Egypt, round 2 :  1/1 hits
                        British roll dice for 2 artilleries in Egypt, round 2 :  1/1 hits
                        1 artillery owned by the British and 1 infantry owned by the Italians lost in Egypt
                        Italians roll dice for 3 fighters and 1 infantry in Egypt, round 3 :  2/1 hits
                        British roll dice for 1 artillery in Egypt, round 3 :  1/1 hits
                        1 artillery owned by the British and 1 infantry owned by the Italians lost in Egypt
                    Italians win with 3 fighters remaining. Battle score for attacker is 2
                    Casualties for Italians: 2 infantry
                    Casualties for British: 2 artilleries
                Battle in Belarus
                    Italians attack with 1 bomber and 1 mech_infantry
                    Russians defend with 1 artillery
                        Italians roll dice for 1 bomber and 1 mech_infantry in Belarus, round 2 :  1/1 hits
                        Russians roll dice for 1 artillery in Belarus, round 2 :  0/1 hits
                        1 artillery owned by the Russians lost in Belarus
                    Italians win, taking Belarus from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 artillery

    Non Combat Move - Italians
                Turning on Edit Mode
                EDIT: Adding units owned by Italians to Egypt: 1 infantry
                EDIT: Removing units owned by Italians from Egypt: 1 fighter
                EDIT: Changing ownership of Egypt from British to Italians
                EDIT: Turning off Edit Mode
                1 bomber moved from Belarus to Eastern Poland
                1 transport moved from 98 Sea Zone to 97 Sea Zone
                1 fighter moved from Egypt to Greece
                1 fighter moved from Egypt to Alexandria
                1 mech_infantry moved from Northern Italy to Romania

    Place Units - Italians
                1 transport placed in 97 Sea Zone
                1 artillery placed in Southern Italy
                3 mech_infantrys placed in Northern Italy

    Turn Complete - Italians
                Italians collect 15 PUs; end with 16 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs

    triplea_42672.0_Ita4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Combat Move - ANZAC

    Combat Move - French
                3 infantry moved from Tunisia to Libya
                      French take Libya from Italians

    Combat - French

    Non Combat Move - French

    Turn Complete - French

    triplea_42672.0_Fre4.tsvg


  • I’m deeply regretting not using a plane to sink those transports off Egypt… sigh no idea what I was thinking

  • 2024 '22 '21 '19 '18

    I think you wanted to use all available air power to get back Trans Jordan and Egypt


  • I used one to sink a Japanese transport, too.

    Definitely would have been more worth while to kill Italy’s (and Germany’s)

  • 2024 '22 '21 '19 '18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 4 artilleries, 2 destroyers, 3 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Novgorod to Nenetsia
                      Germans take Archangel from Russians
                      Germans take Nenetsia from Russians
                1 armour moved from Eastern Poland to Western Ukraine
                      Germans take Western Ukraine from Russians
                1 armour moved from Western Ukraine to Eastern Poland
                1 mech_infantry moved from Eastern Poland to Ukraine
                      Germans take Ukraine from Russians
                1 transport moved from 98 Sea Zone to 99 Sea Zone
                1 infantry moved from Greece to 99 Sea Zone
                1 infantry and 1 transport moved from 99 Sea Zone to 94 Sea Zone
                1 infantry moved from 94 Sea Zone to Algeria

    Combat - Germans
                Battle in Algeria

    Non Combat Move - Germans
                2 bombers moved from Alexandria to Western Germany
                1 infantry moved from Western Germany to France
                1 artillery and 1 infantry moved from Novgorod to Karelia
                2 mech_infantrys moved from Novgorod to Finland
                2 mech_infantrys moved from Novgorod to Nenetsia
                1 armour moved from Novgorod to Nenetsia
                1 fighter and 1 tactical_bomber moved from Eastern Poland to Finland
                2 armour moved from Baltic States to Karelia
                2 artilleries and 2 infantry moved from Baltic States to Novgorod
                2 infantry moved from Eastern Poland to Bessarabia
                2 mech_infantrys moved from Eastern Poland to Novgorod
                1 armour moved from Eastern Poland to Novgorod
                2 armour moved from Germany to Eastern Poland
                3 mech_infantrys moved from Germany to Eastern Poland
                3 infantry moved from Eastern Poland to Baltic States
                1 infantry moved from Eastern Poland to Western Ukraine
                1 infantry moved from Novgorod to Archangel
                1 artillery and 1 infantry moved from France to Southern France
                2 mech_infantrys moved from Baltic States to Karelia
                2 mech_infantrys moved from Baltic States to Novgorod

    Place Units - Germans
                1 transport placed in 93 Sea Zone
                1 artillery and 1 infantry placed in Southern France
                1 tactical_bomber placed in Western Germany
                2 artilleries and 1 infantry placed in France
                1 artillery and 1 infantry placed in Novgorod
                Germans undo move 2.
                2 destroyers placed in 93 Sea Zone
                1 artillery placed in Western Germany
                Germans undo move 6.
                1 artillery placed in Novgorod
                1 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 51 PUs; end with 51 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
                Turning on Edit Mode
                EDIT: Adding units owned by Germans to Northern Italy: 1 artillery and 1 infantry
                EDIT: Removing units owned by Germans from Western Germany: 1 artillery and 1 infantry
                EDIT: Removing units owned by Germans from France: 1 artillery and 1 infantry
                EDIT: Adding units owned by Germans to Western Germany: 1 artillery and 1 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Adding units owned by Germans to Denmark: 1 artillery and 2 infantry
                EDIT: Removing units owned by Germans from Western Germany: 1 artillery and 2 infantry
                EDIT: Adding units owned by Germans to Western Germany: 1 fighter and 1 tactical_bomber
                EDIT: Removing units owned by Germans from Finland: 1 fighter and 1 tactical_bomber
                EDIT: Adding units owned by Germans to Denmark: 1 aaGun
                EDIT: Removing units owned by Germans from Western Germany: 1 aaGun
                EDIT: Turning off Edit Mode

    triplea_42672.0_Ger5.tsvg

  • 2024 '22 '21 '19 '18

    I’ll be out of town till Sunday so I may not be able to get any turns in until next Monday. c ya

  • 2024 '22 '21 '19 '18

    I sent you a msg, but now I dont see it. I was telling you that I saw the same ploy you used in the game before last: the US takes Denmark, then the UK sails in and steals all of Germany’s money. Pretty sneaky. Cant believe I didnt learn my lesson that time. Anyway, I edited and its all legit.

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