Game 2: Max334 (Axis) vs weddingsinger(Allies) G40 bid +17


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Russians
                Russians buy 9 mech_infantrys; Remaining resources: 2 PUs;

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Japanese
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied

    Combat Move - Russians

    Non Combat Move - Russians
                7 infantry moved from Novgorod to Belarus
                1 infantry moved from Karelia to Novgorod
                3 infantry moved from Ukraine to Western Ukraine
                2 infantry moved from Rostov to Bryansk
                6 infantry moved from Russia to Bryansk
                6 infantry moved from Yakut S.S.R. to Yenisey
                2 infantry moved from Buryatia to Sakha
                1 infantry moved from Buryatia to Sakha
                1 submarine moved from 115 Sea Zone to 113 Sea Zone
                1 cruiser moved from 114 Sea Zone to 115 Sea Zone
                1 infantry moved from Bryansk to Belarus
                1 artillery moved from Bryansk to Belarus
                2 aaGuns moved from Belarus to Bryansk
                2 aaGuns moved from Bryansk to Russia
                1 fighter moved from Belarus to Bryansk

    Place Units - Russians
                3 mech_infantrys placed in Novgorod
                3 mech_infantrys placed in Ukraine
                3 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 39 PUs

    triplea_42672.0_Rus2.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 2 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Allies
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Japanese
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 54 Sea Zone
                1 carrier moved from 35 Sea Zone to 55 Sea Zone
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Java
                2 artilleries and 2 infantry moved from Kwangsi to 36 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 42 Sea Zone
                2 artilleries and 2 infantry moved from 42 Sea Zone to Java
                1 bomber moved from Siam to Java
                1 artillery moved from Japan to 6 Sea Zone
                1 armour moved from Korea to 6 Sea Zone
                4 infantry moved from Japan to 6 Sea Zone
                1 armour, 1 artillery, 4 infantry and 3 transports moved from 6 Sea Zone to 35 Sea Zone
                1 armour, 1 artillery and 4 infantry moved from 35 Sea Zone to Philippines
                1 fighter moved from Siam to Java
                1 bomber moved from Kwangsi to Philippines
                1 fighter moved from Caroline Islands to 54 Sea Zone
                1 submarine moved from 33 Sea Zone to 54 Sea Zone
                1 cruiser moved from 36 Sea Zone to 35 Sea Zone
                1 cruiser moved from 37 Sea Zone to 42 Sea Zone
                1 battleship moved from 36 Sea Zone to 42 Sea Zone
                1 infantry moved from Siam to Shan State
                2 infantry moved from Kiangsi to Kwangtung
                1 artillery and 1 infantry moved from Kwangsi to Yunnan
                1 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                1 infantry moved from Anhwe to Kweichow
                1 artillery moved from Anhwe to Hunan
                1 mech_infantry moved from Jehol to Hunan
                1 infantry moved from Anhwe to Hunan
                1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
                1 fighter moved from Kwangsi to Yunnan
                1 fighter and 2 tactical_bombers moved from Kwangsi to Kwangtung
                1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
                1 infantry moved from Siam to French Indo China
                      Japanese take French Indo China from French
                1 destroyer moved from 42 Sea Zone to 54 Sea Zone
                1 destroyer moved from 33 Sea Zone to 6 Sea Zone
                1 infantry moved from Chahar to Hopei
                      Japanese take Hopei from Chinese
                1 artillery and 1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 fighter moved from Jehol to Japan
                1 tactical_bomber moved from Jehol to Hunan

    Combat - Japanese
                Battle in Java
                    Japanese attack with 2 artilleries, 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber
                    ANZAC defend with 3 fighters and 1 infantry
                        Japanese roll dice for 1 battleship and 1 cruiser in Java, round 2 :  1/1 hits
                        Japanese roll dice for 2 artilleries, 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber in Java, round 2 :  4/1 hits
                        ANZAC roll dice for 3 fighters and 1 infantry in Java, round 2 :  3/1 hits
                        2 infantry owned by the Japanese, 1 artillery owned by the Japanese, 3 fighters owned by the ANZAC and 1 infantry owned by the ANZAC lost in Java
                    Japanese win, taking Java from ANZAC with 1 artillery, 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 23
                    Casualties for ANZAC: 3 fighters and 1 infantry
                    Casualties for Japanese: 1 artillery and 2 infantry
                Battle in 54 Sea Zone
                    Japanese attack with 1 destroyer, 3 fighters, 1 submarine and 2 tactical_bombers
                    Americans defend with 1 destroyer and 1 submarine; ANZAC defend with 1 cruiser and 1 destroyer
                        Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer, 3 fighters and 2 tactical_bombers in 54 Sea Zone, round 2 :  3/1 hits
                        Americans roll dice for 1 submarine in 54 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 cruiser and 2 destroyers in 54 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans, 1 destroyer owned by the Americans, 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 54 Sea Zone
                        Japanese roll dice for 1 destroyer, 3 fighters and 2 tactical_bombers in 54 Sea Zone, round 3 :  3/1 hits
                        Americans roll dice for 1 cruiser in 54 Sea Zone, round 3 :  1/1 hits
                        1 cruiser owned by the ANZAC and 1 destroyer owned by the Japanese lost in 54 Sea Zone
                    Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 20
                    Casualties for ANZAC: 1 cruiser and 1 destroyer
                    Casualties for Americans: 1 destroyer and 1 submarine
                    Casualties for Japanese: 1 destroyer and 1 submarine
                Battle in Kwangtung
                    Japanese attack with 1 fighter, 2 infantry and 2 tactical_bombers
                    British defend with 2 infantry; UK_Pacific defend with 1 harbour
                        Japanese roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Kwangtung, round 2 :  2/0 hits
                        UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 :  0/1 hits
                        2 infantry owned by the British lost in Kwangtung
                    Japanese win, taking Kwangtung from UK_Pacific with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Battle in Hunan
                    Japanese attack with 1 artillery, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Hunan, round 2 :  1/1 hits
                        Chinese roll dice for 1 infantry in Hunan, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Hunan
                    Japanese win, taking Hunan from Chinese with 1 artillery, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Philippines
                    Japanese attack with 1 armour, 1 artillery, 1 bomber and 4 infantry
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                        Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 2 :  1/1 hits
                        Japanese roll dice for 1 armour, 1 artillery, 1 bomber and 4 infantry in Philippines, round 2 :  2/1 hits
                        Americans roll dice for 2 infantry in Philippines, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
                    Japanese win, taking Philippines from Americans with 1 armour, 1 artillery, 1 bomber and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Yunnan
                    Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Yunnan, round 2 :  2/1 hits
                        Chinese roll dice for 2 infantry in Yunnan, round 2 :  0/1 hits
                        2 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry
                Battle in Shan State
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 :  2/1 hits
                        UK_Pacific roll dice for 1 infantry in Shan State, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Shan State
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for ANZAC: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 fighter and 1 tactical_bomber could not land in Java and were removed
                1 fighter moved from 54 Sea Zone to 42 Sea Zone
                1 fighter moved from 54 Sea Zone to 42 Sea Zone
                1 fighter moved from 54 Sea Zone to 55 Sea Zone
                1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
                1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
                1 bomber moved from Java to Siam
                1 fighter moved from Java to 42 Sea Zone
                1 carrier moved from 36 Sea Zone to 42 Sea Zone
                1 tactical_bomber moved from Shan State to Siam
                1 fighter moved from Shan State to Siam
                1 fighter moved from Yunnan to Siam
                1 tactical_bomber moved from Kwangtung to Anhwe
                1 fighter moved from Kwangtung to Anhwe
                1 tactical_bomber moved from Yunnan to Siam
                1 fighter moved from Yunnan to Kwangsi
                1 tactical_bomber moved from Hunan to Kwangsi
                1 tactical_bomber moved from Kwangtung to Kwangsi
                1 bomber moved from Philippines to Kwangsi
                1 artillery moved from Jehol to Anhwe
                3 infantry moved from Jehol to Chahar
                3 infantry moved from Jehol to Anhwe
                1 aaGun moved from Jehol to Anhwe
                2 infantry moved from Manchuria to Jehol
                1 infantry moved from Korea to Manchuria
                1 submarine moved from 36 Sea Zone to 21 Sea Zone

    Place Units - Japanese
                Turning on Edit Mode
                EDIT: Adding units owned by Japanese to Java: 1 infantry
                EDIT: Turning off Edit Mode
                2 transports placed in 6 Sea Zone
                2 artilleries and 2 infantry placed in Japan
                3 mech_infantrys placed in Shantung

    Turn Complete - Japanese
                Japanese collect 44 PUs; end with 44 PUs

    triplea_42672.0_Jap2.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Americans
                Americans buy 3 carriers and 1 submarine; Remaining resources: 2 PUs;

    Politics - Americans
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
                1 armour and 1 infantry moved from Western United States to 10 Sea Zone

    Combat - Americans

    Non Combat Move - Americans
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
                1 artillery and 1 infantry moved from 86 Sea Zone to Brazil
                      Americans take Brazil from Neutral_Allies
                4 bombers moved from Eastern United States to United Kingdom
                1 bomber moved from Western United States to United Kingdom
                1 cruiser moved from 101 Sea Zone to 106 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 31 Sea Zone to 26 Sea Zone
                3 fighters moved from Wake Island to Hawaiian Islands
                1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 mech_infantry moved from Central United States to Western United States
                1 infantry moved from Eastern United States to Central United States
                1 mech_infantry moved from Central United States to Western United States

    Place Units - Americans
                2 carriers and 1 submarine placed in 10 Sea Zone
                1 carrier placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 54 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs

    triplea_42672.0_Ame2.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                2 infantry moved from Shensi to Kweichow
                1 fighter moved from Shensi to Kweichow
                4 infantry moved from Szechwan to Yunnan
                1 infantry moved from Szechwan to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 5 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        Chinese roll dice for 5 infantry in Yunnan, round 2 :  1/1 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                        Chinese roll dice for 4 infantry in Yunnan, round 3 :  1/1 hits
                        Japanese roll dice for 1 artillery in Yunnan, round 3 :  1/1 hits
                        1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 3 infantry remaining. Battle score for attacker is 1
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 1 artillery and 1 infantry
                Battle in Kweichow
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 2 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 :  1/1 hits
                        Japanese roll dice for 2 infantry in Kweichow, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kweichow
                        Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 3 :  0/1 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 3 :  1/1 hits
                        1 infantry owned by the Chinese lost in Kweichow
                        Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 4 :  1/1 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 4 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                    Chinese win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 2 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Sikang

    Place Units - Chinese
                5 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 7 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs

    triplea_42672.0_Chi2.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Americans
                Americans buy 3 carriers and 1 submarine; Remaining resources: 2 PUs;

    Politics - Americans
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
                1 armour and 1 infantry moved from Western United States to 10 Sea Zone

    Combat - Americans

    Non Combat Move - Americans
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
                1 artillery and 1 infantry moved from 86 Sea Zone to Brazil
                      Americans take Brazil from Neutral_Allies
                4 bombers moved from Eastern United States to United Kingdom
                1 bomber moved from Western United States to United Kingdom
                1 cruiser moved from 101 Sea Zone to 106 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 31 Sea Zone to 26 Sea Zone
                3 fighters moved from Wake Island to Hawaiian Islands
                1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 mech_infantry moved from Central United States to Western United States
                1 infantry moved from Eastern United States to Central United States
                1 mech_infantry moved from Central United States to Western United States

    Place Units - Americans
                2 carriers and 1 submarine placed in 10 Sea Zone
                1 carrier placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 54 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                2 infantry moved from Shensi to Kweichow
                1 fighter moved from Shensi to Kweichow
                4 infantry moved from Szechwan to Yunnan
                1 infantry moved from Szechwan to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 5 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        Chinese roll dice for 5 infantry in Yunnan, round 2 :  1/1 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                        Chinese roll dice for 4 infantry in Yunnan, round 3 :  1/1 hits
                        Japanese roll dice for 1 artillery in Yunnan, round 3 :  1/1 hits
                        1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 3 infantry remaining. Battle score for attacker is 1
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 1 artillery and 1 infantry
                Battle in Kweichow
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 2 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 :  1/1 hits
                        Japanese roll dice for 2 infantry in Kweichow, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kweichow
                        Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 3 :  0/1 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 3 :  1/1 hits
                        1 infantry owned by the Chinese lost in Kweichow
                        Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 4 :  1/1 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 4 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                    Chinese win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 2 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Sikang

    Place Units - Chinese
                5 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 7 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs

    Purchase Units - British
                British repair damage of 4x factory_major; Remaining resources: 32 PUs;
                British buy 1 artillery, 1 factory_minor, 1 fighter and 1 infantry; Remaining resources: 3 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery and 1 infantry moved from Ethiopia to British Somaliland
                1 artillery and 3 infantry moved from Persia to Iraq
                1 tactical_bomber moved from India to Iraq
                1 transport moved from 80 Sea Zone to 76 Sea Zone
                1 infantry moved from Ethiopia to 76 Sea Zone
                1 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
                1 infantry moved from 80 Sea Zone to Iraq
                1 cruiser moved from 76 Sea Zone to 80 Sea Zone
                1 bomber moved from Malta to Iraq
                1 tactical_bomber moved from Malta to 96 Sea Zone

    Combat - British
                Battle in 96 Sea Zone
                    British attack with 1 tactical_bomber
                    Italians defend with 1 transport
                        1 transport owned by the Italians lost in 96 Sea Zone
                    British win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport
                Battle in Iraq
                    British attack with 1 artillery, 1 bomber, 4 infantry and 1 tactical_bomber
                    Neutral_Axis defend with 3 infantry
                        British roll dice for 1 cruiser in Iraq, round 2 :  0/1 hits
                        British roll dice for 1 artillery, 1 bomber, 4 infantry and 1 tactical_bomber in Iraq, round 2 :  2/1 hits
                        Neutral_Axis roll dice for 3 infantry in Iraq, round 2 :  1/0 hits
                        2 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
                        British roll dice for 1 artillery, 1 bomber, 3 infantry and 1 tactical_bomber in Iraq, round 3 :  2/1 hits
                        Neutral_Axis roll dice for 1 infantry in Iraq, round 3 :  0/1 hits
                        1 infantry owned by the Neutral_Axis lost in Iraq
                    British win, taking Iraq from Neutral_Axis with 1 artillery, 1 bomber, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for British: 1 infantry
                    Casualties for Neutral_Axis: 3 infantry
                Battle in British Somaliland
                    British attack with 1 artillery and 1 infantry
                    Italians defend with 1 infantry
                        British roll dice for 1 artillery and 1 infantry in British Somaliland, round 2 :  1/1 hits
                        Italians roll dice for 1 infantry in British Somaliland, round 2 :  0/1 hits
                        1 infantry owned by the Italians lost in British Somaliland
                    British win, taking British Somaliland from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                1 transport moved from 76 Sea Zone to 71 Sea Zone
                1 destroyer moved from 76 Sea Zone to 81 Sea Zone
                1 tactical_bomber moved from Iraq to Persia
                1 bomber moved from Iraq to Persia
                1 battleship and 1 destroyer moved from 39 Sea Zone to 80 Sea Zone
                1 tactical_bomber moved from 96 Sea Zone to Gibraltar
                3 infantry moved from Malaya to Shan State
                1 mech_infantry moved from India to Eastern Persia
                      British take Eastern Persia from Neutral_Allies

    Place Units - British
                1 fighter placed in United Kingdom
                1 artillery and 1 infantry placed in Union of South Africa
                1 factory_minor placed in Persia

    Turn Complete - British
                British collect 33 PUs; end with 36 PUs
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs

    Place Units - UK_Pacific
                3 infantry and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 14 PUs; end with 14 PUs
                Some Units in India change ownership: 3 infantry and 2 mech_infantrys

    triplea_42672.0_UK_2.tsvg

  • 25 24 22 21 19 18

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Italians
                Italians buy 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;

    Politics - Italians
                Italians takes Political Action: Political Action Axis To War With Russians
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Combat Move - Italians
                1 armour moved from Yugoslavia to Eastern Poland
                      Italians take Eastern Poland from Russians
                2 artilleries and 2 infantry moved from Tobruk to Alexandria
                      Italians take Alexandria from British
                1 artillery and 1 infantry moved from Yugoslavia to Romania
                3 fighters moved from Southern Italy to Tobruk
                2 infantry moved from Northern Italy to Yugoslavia

    triplea_42672.0_Ita2.tsvg

  • 25 24 22 21 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Italians
                Italians buy 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;

    Politics - Italians
                Italians takes Political Action: Political Action Axis To War With Russians
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Combat Move - Italians
                1 armour moved from Yugoslavia to Eastern Poland
                      Italians take Eastern Poland from Russians
                2 artilleries and 2 infantry moved from Tobruk to Alexandria
                      Italians take Alexandria from British
                1 artillery and 1 infantry moved from Yugoslavia to Romania
                3 fighters moved from Southern Italy to Tobruk
                2 infantry moved from Northern Italy to Yugoslavia

    Combat - Italians

    Non Combat Move - Italians

    Place Units - Italians
                1 mech_infantry placed in Northern Italy
                1 transport placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 12 PUs; end with 12 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs
                Turning on Edit Mode
                EDIT: Adding units owned by Italians to Southern Italy: 3 fighters
                EDIT: Removing units owned by Italians from Tobruk: 3 fighters
                EDIT: Turning off Edit Mode

    triplea_42672.0_Ita2.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 3 infantry; Remaining resources: 5 PUs;

    Combat Move - ANZAC
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
                1 transport moved from 42 Sea Zone to 39 Sea Zone

    Non Combat Move - ANZAC
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch

    Place Units - ANZAC
                3 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 15 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Tunisia to Algeria
                1 infantry moved from Tunisia to Algeria
                1 infantry moved from Morocco to Algeria

    Turn Complete - French

    triplea_42672.0_Fre2.tsvg

  • 25 24 22 21 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 destroyer, 1 fighter, 1 infantry, 5 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War

    Combat Move - Germans
                4 infantry moved from Poland to Baltic States
                      Germans take Baltic States from Russians
                1 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians
                1 artillery and 6 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                1 armour, 1 artillery and 2 infantry moved from Norway to 112 Sea Zone
                1 destroyer moved from 112 Sea Zone to 125 Sea Zone
                1 armour, 1 artillery, 1 battleship, 1 cruiser, 2 infantry and 2 transports moved from 112 Sea Zone to 127 Sea Zone
                1 tactical_bomber moved from Western Germany to 125 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 127 Sea Zone to Novgorod
                2 bombers moved from Western Germany to Novgorod
                5 infantry moved from Romania to Bessarabia
                1 infantry moved from Poland to Baltic States

    Combat - Germans
                Battle in Novgorod
                    Germans attack with 1 armour, 1 artillery, 2 bombers and 2 infantry
                    Russians defend with 1 airfield, 1 factory_minor, 1 harbour, 1 infantry and 3 mech_infantrys
                        Germans roll dice for 1 battleship and 1 cruiser in Novgorod, round 2 :  1/1 hits
                        Germans roll dice for 1 armour, 1 artillery, 2 bombers and 2 infantry in Novgorod, round 2 :  2/1 hits
                        Russians roll dice for 1 infantry and 3 mech_infantrys in Novgorod, round 2 :  1/1 hits
                        2 mech_infantrys owned by the Russians, 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
                        Germans roll dice for 1 armour, 1 artillery, 2 bombers and 1 infantry in Novgorod, round 3 :  3/1 hits
                        Russians roll dice for 1 mech_infantry in Novgorod, round 3 :  1/1 hits
                        1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
                    Germans win, taking Novgorod from Russians with 1 armour, 1 artillery and 2 bombers remaining. Battle score for attacker is 9
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 infantry and 3 mech_infantrys
                Battle in 125 Sea Zone
                    Germans attack with 1 destroyer and 1 tactical_bomber
                    Russians defend with 1 submarine
                        Germans roll dice for 1 destroyer and 1 tactical_bomber in 125 Sea Zone, round 2 :  0/1 hits
                        Russians roll dice for 1 submarine in 125 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 destroyer and 1 tactical_bomber in 125 Sea Zone, round 3 :  1/1 hits
                        Russians roll dice for 1 submarine in 125 Sea Zone, round 3 :  1/1 hits
                        1 destroyer owned by the Germans and 1 submarine owned by the Russians lost in 125 Sea Zone
                    Germans win with 1 tactical_bomber remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 destroyer
                    Casualties for Russians: 1 submarine
                Battle in Bessarabia
                    Germans attack with 5 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 5 infantry in Bessarabia, round 2 :  1/1 hits
                        Russians roll dice for 1 infantry in Bessarabia, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
                    Germans win, taking Bessarabia from Russians with 4 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                2 armour, 1 artillery and 3 infantry moved from Romania to Bessarabia
                1 armour moved from Slovakia Hungary to Bessarabia
                1 aaGun, 1 artillery and 3 infantry moved from Slovakia Hungary to Eastern Poland
                2 aaGuns, 2 artilleries and 9 infantry moved from Poland to Eastern Poland
                2 armour and 8 mech_infantrys moved from Germany to Eastern Poland
                2 infantry moved from Western Germany to France
                1 armour and 1 mech_infantry moved from Western Germany to Slovakia Hungary
                5 armour and 1 mech_infantry moved from Greater Southern Germany to Eastern Poland
                1 fighter moved from Holland Belgium to Greece
                1 tactical_bomber moved from Western Germany to Greece
                2 aaGuns moved from Holland Belgium to Western Germany
                2 bombers moved from Novgorod to Romania
                1 tactical_bomber moved from 125 Sea Zone to Western Germany

    Place Units - Germans
                1 destroyer, 1 submarine and 1 transport placed in 93 Sea Zone
                Turning on Edit Mode
                EDIT: Adding units owned by Germans to Northern Italy: 1 infantry
                EDIT: Removing units owned by Germans from France: 1 infantry
                EDIT: Turning off Edit Mode
                1 infantry placed in France
                5 mech_infantrys placed in Germany
                1 fighter placed in Western Germany

    Turn Complete - Germans
                Germans collect 48 PUs; end with 48 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs

    Production/PUs Summary :

    Germans : 48 / 58
        Russians : 32 / 39
        Japanese : 43 / 44
        Americans : 52 / 74
        Chinese : 6 / 13
        British : 33 / 41
        UK_Pacific : 14 / 14
        Italians : 12 / 17
        ANZAC : 10 / 25
        French : 8 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 4 times
            Average roll : 3.364
            Median : 2.000
            Variance : 2.100
            Standard Deviation : 1.449
            Total rolls : 11

    Germans Combat
                1 was rolled 2 times
                2 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.500
            Median : 3.500
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6

    Russians Combat
                1 was rolled 2 times
                2 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.200
            Median : 2.000
            Variance : 2.250
            Standard Deviation : 1.500
            Total rolls : 5

    triplea_42672.0_Ger3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 1 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 artillery and 8 infantry moved from Western Ukraine to Bessarabia
                1 fighter and 1 tactical_bomber moved from Bryansk to Bessarabia
                3 mech_infantrys moved from Ukraine to Bessarabia
                1 artillery and 3 infantry moved from Belarus to Novgorod
                1 artillery and 5 infantry moved from Belarus to Baltic States
                1 fighter moved from Bryansk to Baltic States
                1 infantry moved from Belarus to Baltic States
                1 mech_infantry moved from Bryansk to Bessarabia

    Combat - Russians
                Battle in Novgorod
                    Russians attack with 1 artillery and 3 infantry
                    Germans defend with 1 airfield, 1 armour, 1 artillery, 1 factory_minor and 1 harbour
                        Russians roll dice for 1 artillery and 3 infantry in Novgorod, round 2 :  1/0 hits
                        Germans roll dice for 1 armour and 1 artillery in Novgorod, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Novgorod
                        Russians roll dice for 1 artillery and 2 infantry in Novgorod, round 3 :  1/1 hits
                        Germans roll dice for 1 armour in Novgorod, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 armour owned by the Germans lost in Novgorod
                    Russians win, taking Novgorod from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 armour and 1 artillery
                    Casualties for Russians: 2 infantry
                Battle in Bessarabia
                    Russians attack with 1 artillery, 1 fighter, 8 infantry, 4 mech_infantrys and 1 tactical_bomber
                    Germans defend with 3 armour, 1 artillery and 7 infantry
                        Russians roll dice for 1 artillery, 1 fighter, 8 infantry, 4 mech_infantrys and 1 tactical_bomber in Bessarabia, round 2 :  4/1 hits
                        Germans roll dice for 3 armour, 1 artillery and 7 infantry in Bessarabia, round 2 :  5/1 hits
                        5 infantry owned by the Russians and 4 infantry owned by the Germans lost in Bessarabia
                        Russians roll dice for 1 artillery, 1 fighter, 3 infantry, 4 mech_infantrys and 1 tactical_bomber in Bessarabia, round 3 :  3/1 hits
                        Germans roll dice for 3 armour, 1 artillery and 3 infantry in Bessarabia, round 3 :  3/1 hits
                        3 infantry owned by the Russians and 3 infantry owned by the Germans lost in Bessarabia
                        Russians roll dice for 1 artillery, 1 fighter, 4 mech_infantrys and 1 tactical_bomber in Bessarabia, round 4 :  2/1 hits
                        Germans roll dice for 3 armour and 1 artillery in Bessarabia, round 4 :  2/1 hits
                        2 mech_infantrys owned by the Russians, 1 artillery owned by the Germans and 1 armour owned by the Germans lost in Bessarabia
                        Russians roll dice for 1 artillery, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Bessarabia, round 5 :  2/0 hits
                        Germans roll dice for 2 armour in Bessarabia, round 5 :  1/0 hits
                        1 mech_infantry owned by the Russians and 2 armour owned by the Germans lost in Bessarabia
                    Russians win, taking Bessarabia from Germans with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Germans: 3 armour, 1 artillery and 7 infantry
                    Casualties for Russians: 8 infantry and 3 mech_infantrys
                Battle in Baltic States
                    Russians attack with 1 artillery, 1 fighter and 6 infantry
                    Germans defend with 5 infantry
                        Russians roll dice for 1 artillery, 1 fighter and 6 infantry in Baltic States, round 2 :  2/0 hits
                        Germans roll dice for 5 infantry in Baltic States, round 2 :  2/1 hits
                        2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Baltic States
                        Russians roll dice for 1 artillery, 1 fighter and 4 infantry in Baltic States, round 3 :  1/1 hits
                        Germans roll dice for 3 infantry in Baltic States, round 3 :  1/0 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
                        Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Baltic States, round 4 :  1/1 hits
                        Germans roll dice for 2 infantry in Baltic States, round 4 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
                    2 infantry owned by the Russians and 1 artillery owned by the Russians retreated to Belarus
                    Germans win with 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 4 infantry
                    Casualties for Russians: 4 infantry

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Bessarabia to Bryansk
                1 infantry moved from Bryansk to Western Ukraine
                1 fighter moved from Baltic States to Bryansk
                2 aaGuns and 3 mech_infantrys moved from Russia to Bryansk
                12 infantry moved from Belarus to Bryansk
                6 infantry moved from Yenisey to Timguska
                2 aaGuns and 9 infantry moved from Buryatia to Amur
                3 infantry moved from Sakha to Amur
                1 infantry moved from Bryansk to Western Ukraine

    Place Units - Russians
                1 infantry placed in Ukraine
                9 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 34 PUs; end with 34 PUs
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 39 PUs

    triplea_42672.0_Rus3.tsvg

  • 25 24 22 21 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 destroyer, 1 factory_minor, 3 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 4 Sea Zone
                1 artillery and 1 infantry moved from 4 Sea Zone to Soviet Far East
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 destroyer moved from 6 Sea Zone to 8 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 armour moved from Philippines to 35 Sea Zone
                1 armour and 1 transport moved from 35 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 34 Sea Zone to 54 Sea Zone
                1 armour and 1 infantry moved from 54 Sea Zone to Queensland
                1 artillery and 3 infantry moved from Philippines to 35 Sea Zone
                1 destroyer moved from 35 Sea Zone to 33 Sea Zone
                1 artillery, 1 battleship, 1 cruiser, 3 infantry and 2 transports moved from 35 Sea Zone to 54 Sea Zone
                1 artillery and 3 infantry moved from 54 Sea Zone to Queensland
                1 fighter and 1 tactical_bomber moved from 55 Sea Zone to Queensland
                3 fighters and 1 tactical_bomber moved from 42 Sea Zone to Queensland
                1 battleship moved from 42 Sea Zone to 54 Sea Zone
                1 cruiser moved from 42 Sea Zone to 54 Sea Zone
                1 artillery moved from Java to 42 Sea Zone
                1 artillery and 1 transport moved from 42 Sea Zone to 54 Sea Zone
                1 artillery moved from 54 Sea Zone to Queensland
                1 infantry moved from Java to 42 Sea Zone
                1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                1 infantry moved from French Indo China to Shan State
                2 fighters and 2 tactical_bombers moved from Siam to Shan State
                1 fighter and 2 tactical_bombers moved from Kwangsi to Yunnan
                1 fighter moved from Anhwe to Yunnan
                1 artillery and 1 infantry moved from Hunan to Yunnan
                1 bomber moved from Siam to 45 Sea Zone
                1 submarine moved from 21 Sea Zone to 6 Sea Zone
                1 bomber moved from Kwangsi to Shan State
                1 infantry moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese
                1 artillery moved from Suiyuyan to Shensi
                      Japanese take Shensi from Chinese

    Combat - Japanese
                Battle in Soviet Far East
                Battle in Borneo
                Battle in 45 Sea Zone
                    Japanese attack with 1 bomber
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 45 Sea Zone
                    Japanese win, taking Soviet Far East from Russians, taking Borneo from UK_Pacific with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Yunnan
                    Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                    Chinese defend with 3 infantry
                        Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Yunnan, round 2 :  3/0 hits
                        Chinese roll dice for 3 infantry in Yunnan, round 2 :  1/0 hits
                        1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Chinese: 3 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Shan State
                    Japanese attack with 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers
                    British defend with 3 infantry
                        Japanese roll dice for 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers in Shan State, round 2 :  3/1 hits
                        UK_Pacific roll dice for 3 infantry in Shan State, round 2 :  1/0 hits
                        1 infantry owned by the Japanese and 3 infantry owned by the British lost in Shan State
                    Japanese win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for British: 3 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Queensland
                    Japanese attack with 1 armour, 2 artilleries, 4 fighters, 4 infantry and 2 tactical_bombers
                    ANZAC defend with 2 aaGuns, 1 airfield, 1 artillery, 1 harbour and 3 infantry
                        AA fire in Queensland :  1/0 hits
                        1 fighter owned by the Japanese lost in Queensland
                        Japanese roll dice for 2 battleships and 2 cruisers in Queensland, round 2 :  2/1 hits
                        Japanese roll dice for 1 armour, 2 artilleries, 3 fighters, 4 infantry and 2 tactical_bombers in Queensland, round 2 :  5/0 hits
                        ANZAC roll dice for 2 aaGuns, 1 artillery and 3 infantry in Queensland, round 2 :  2/1 hits
                        2 infantry owned by the Japanese, 3 infantry owned by the ANZAC, 1 artillery owned by the ANZAC and 2 aaGuns owned by the ANZAC lost in Queensland
                    Japanese win, taking Queensland from ANZAC with 1 armour, 2 artilleries, 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 2 aaGuns, 1 artillery and 3 infantry
                    Casualties for Japanese: 1 fighter and 2 infantry

    Non Combat Move - Japanese
                2 carriers moved from 42 Sea Zone to 54 Sea Zone
                1 carrier moved from 55 Sea Zone to 54 Sea Zone
                3 fighters moved from Queensland to 54 Sea Zone
                2 tactical_bombers moved from Queensland to 54 Sea Zone
                1 bomber moved from 45 Sea Zone to Philippines
                1 fighter moved from Japan to Caroline Islands
                1 tactical_bomber moved from Anhwe to Japan
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 bomber, 2 fighters and 2 tactical_bombers moved from Shan State to French Indo China
                2 fighters and 2 tactical_bombers moved from Yunnan to Kweichow
                1 aaGun moved from Anhwe to Hunan
                2 infantry moved from Kwangtung to Kwangsi
                1 mech_infantry moved from Hunan to French Indo China
                1 artillery and 3 infantry moved from Anhwe to Kweichow
                1 infantry moved from Hopei to Shensi
                3 infantry moved from Chahar to Jehol
                1 infantry moved from Manchuria to Korea
                1 mech_infantry moved from Shantung to Kweichow
                2 mech_infantrys moved from Shantung to Hunan
                1 infantry moved from Manchuria to Korea
                1 infantry moved from Jehol to Manchuria

    Place Units - Japanese
                1 factory_minor placed in French Indo China
                3 mech_infantrys placed in Shantung
                1 artillery placed in Japan
                1 destroyer and 1 transport placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 53 PUs; end with 54 PUs

    triplea_42672.0_Jap3.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 7 destroyers, 1 submarine and 1 tactical_bomber; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 bomber moved from United Kingdom to 93 Sea Zone
                4 bombers moved from United Kingdom to 127 Sea Zone
                1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 6 Sea Zone
                2 fighters moved from Hawaiian Islands to 6 Sea Zone
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                1 submarine moved from 10 Sea Zone to 8 Sea Zone
                1 destroyer moved from 26 Sea Zone to 16 Sea Zone
                1 destroyer moved from 26 Sea Zone to 8 Sea Zone
                1 fighter moved from Hawaiian Islands to 6 Sea Zone

    triplea_42672.0_Ame3.tsvg


  • Scramble options for Japan - trying to sink your destroyer/transports

    Will also need to know if the sub there is sumberging.

    Nice job with your positioning - I almost missed that if I stay in Hawaii, I die.

  • 25 24 22 21 19 18

    lol…I see those 2 carriers coming. You must be looking for a face off. …
    and damb those bombers, I thought they were pointless, but how wrong I was.
    And I don’t think subs really play a role in these battles unless I’m missing something. Let me know… No scramble in Japan


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 7 destroyers, 1 submarine and 1 tactical_bomber; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 bomber moved from United Kingdom to 93 Sea Zone
                4 bombers moved from United Kingdom to 127 Sea Zone
                1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 6 Sea Zone
                2 fighters moved from Hawaiian Islands to 6 Sea Zone
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                1 submarine moved from 10 Sea Zone to 8 Sea Zone
                1 destroyer moved from 26 Sea Zone to 16 Sea Zone
                1 destroyer moved from 26 Sea Zone to 8 Sea Zone
                1 fighter moved from Hawaiian Islands to 6 Sea Zone

    Combat - Americans
                Battle in 6 Sea Zone
                    Americans attack with 4 fighters and 1 tactical_bomber
                    Japanese defend with 1 destroyer, 1 submarine and 1 transport
                    1 submarine owned by the Japanese Submerged
                        Americans roll dice for 4 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 :  2/1 hits
                        Japanese roll dice for 1 destroyer and 1 transport in 6 Sea Zone, round 2 :  0/1 hits
                        1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 6 Sea Zone
                    Americans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 15
                    Casualties for Japanese: 1 destroyer and 1 transport
                Battle in 16 Sea Zone
                    Americans attack with 1 destroyer and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 93 Sea Zone
                    Americans attack with 1 bomber
                    Germans defend with 1 destroyer, 1 submarine and 1 transport
                    1 submarine owned by the Germans Submerged
                        Americans roll dice for 1 bomber in 93 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 destroyer and 1 transport in 93 Sea Zone, round 2 :  1/1 hits
                        1 bomber owned by the Americans lost in 93 Sea Zone
                    Germans win with 1 destroyer and 1 transport remaining. Battle score for attacker is -12
                    Casualties for Americans: 1 bomber
                Battle in 127 Sea Zone
                    Americans attack with 4 bombers
                    Germans defend with 1 battleship, 1 cruiser and 2 transports
                        Americans roll dice for 4 bombers in 127 Sea Zone, round 2 :  2/1 hits
                    Units damaged: 1 battleship owned by the Germans
                        Germans roll dice for 1 battleship, 1 cruiser and 2 transports in 127 Sea Zone, round 2 :  1/1 hits
                        1 bomber owned by the Americans and 1 cruiser owned by the Germans lost in 127 Sea Zone
                        Americans roll dice for 3 bombers in 127 Sea Zone, round 3 :  2/0 hits
                        Germans roll dice for 1 battleship and 2 transports in 127 Sea Zone, round 3 :  1/1 hits
                        1 battleship owned by the Germans, 1 bomber owned by the Americans and 1 transport owned by the Germans lost in 127 Sea Zone
                        1 transport owned by the Germans lost in 127 Sea Zone
                    Americans win with 2 bombers remaining. Battle score for attacker is 22
                    Casualties for Germans: 1 battleship, 1 cruiser and 2 transports
                    Casualties for Americans: 2 bombers
                Battle in 8 Sea Zone
                    Americans attack with 1 destroyer and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 8 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 8 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 8 Sea Zone
                    Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                2 bombers moved from 127 Sea Zone to Vologda
                1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 cruiser moved from 106 Sea Zone to 91 Sea Zone
                1 carrier moved from 101 Sea Zone to 91 Sea Zone
                1 fighter moved from Eastern United States to 91 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
                3 fighters moved from 6 Sea Zone to 7 Sea Zone
                2 carriers moved from 10 Sea Zone to 7 Sea Zone
                1 carrier moved from 26 Sea Zone to 16 Sea Zone
                1 cruiser moved from 26 Sea Zone to 16 Sea Zone
                1 battleship moved from 26 Sea Zone to 16 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 26 Sea Zone to 16 Sea Zone
                1 battleship moved from 16 Sea Zone to 7 Sea Zone
                1 cruiser moved from 26 Sea Zone to 16 Sea Zone
                1 fighter moved from Eastern United States to Western United States

    Place Units - Americans
                7 destroyers and 1 submarine placed in 10 Sea Zone
                1 tactical_bomber placed in Western United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 53 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs

    triplea_42672.0_Ame3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                2 infantry moved from Szechwan to Yunnan
                1 fighter moved from Sikang to Shensi
                3 infantry moved from Szechwan to Shensi
                1 infantry moved from Szechwan to Yunnan

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 2 :  1/0 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Shensi, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                        Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 3 :  1/1 hits
                        Japanese roll dice for 1 artillery in Shensi, round 3 :  0/1 hits
                        1 artillery owned by the Japanese lost in Shensi
                    Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 artillery and 1 infantry
                Battle in Yunnan
                    Chinese attack with 3 infantry
                    Japanese defend with 1 artillery
                        Chinese roll dice for 3 infantry in Yunnan, round 2 :  1/1 hits
                        Japanese roll dice for 1 artillery in Yunnan, round 2 :  1/1 hits
                        1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 2 infantry remaining. Battle score for attacker is 1
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 artillery

    Non Combat Move - Chinese
                1 fighter moved from Shensi to Tsinghai
                2 infantry moved from Szechwan to Sikang

    Place Units - Chinese
                4 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 6 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs

    triplea_42672.0_Chi3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 7 destroyers, 1 submarine and 1 tactical_bomber; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 bomber moved from United Kingdom to 93 Sea Zone
                4 bombers moved from United Kingdom to 127 Sea Zone
                1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 6 Sea Zone
                2 fighters moved from Hawaiian Islands to 6 Sea Zone
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                1 submarine moved from 10 Sea Zone to 8 Sea Zone
                1 destroyer moved from 26 Sea Zone to 16 Sea Zone
                1 destroyer moved from 26 Sea Zone to 8 Sea Zone
                1 fighter moved from Hawaiian Islands to 6 Sea Zone

    Combat - Americans
                Battle in 6 Sea Zone
                    Americans attack with 4 fighters and 1 tactical_bomber
                    Japanese defend with 1 destroyer, 1 submarine and 1 transport
                    1 submarine owned by the Japanese Submerged
                        Americans roll dice for 4 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 :  2/1 hits
                        Japanese roll dice for 1 destroyer and 1 transport in 6 Sea Zone, round 2 :  0/1 hits
                        1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 6 Sea Zone
                    Americans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 15
                    Casualties for Japanese: 1 destroyer and 1 transport
                Battle in 16 Sea Zone
                    Americans attack with 1 destroyer and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 93 Sea Zone
                    Americans attack with 1 bomber
                    Germans defend with 1 destroyer, 1 submarine and 1 transport
                    1 submarine owned by the Germans Submerged
                        Americans roll dice for 1 bomber in 93 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 destroyer and 1 transport in 93 Sea Zone, round 2 :  1/1 hits
                        1 bomber owned by the Americans lost in 93 Sea Zone
                    Germans win with 1 destroyer and 1 transport remaining. Battle score for attacker is -12
                    Casualties for Americans: 1 bomber
                Battle in 127 Sea Zone
                    Americans attack with 4 bombers
                    Germans defend with 1 battleship, 1 cruiser and 2 transports
                        Americans roll dice for 4 bombers in 127 Sea Zone, round 2 :  2/1 hits
                    Units damaged: 1 battleship owned by the Germans
                        Germans roll dice for 1 battleship, 1 cruiser and 2 transports in 127 Sea Zone, round 2 :  1/1 hits
                        1 bomber owned by the Americans and 1 cruiser owned by the Germans lost in 127 Sea Zone
                        Americans roll dice for 3 bombers in 127 Sea Zone, round 3 :  2/0 hits
                        Germans roll dice for 1 battleship and 2 transports in 127 Sea Zone, round 3 :  1/1 hits
                        1 battleship owned by the Germans, 1 bomber owned by the Americans and 1 transport owned by the Germans lost in 127 Sea Zone
                        1 transport owned by the Germans lost in 127 Sea Zone
                    Americans win with 2 bombers remaining. Battle score for attacker is 22
                    Casualties for Germans: 1 battleship, 1 cruiser and 2 transports
                    Casualties for Americans: 2 bombers
                Battle in 8 Sea Zone
                    Americans attack with 1 destroyer and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 8 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 8 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 8 Sea Zone
                    Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                2 bombers moved from 127 Sea Zone to Vologda
                1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 cruiser moved from 106 Sea Zone to 91 Sea Zone
                1 carrier moved from 101 Sea Zone to 91 Sea Zone
                1 fighter moved from Eastern United States to 91 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
                3 fighters moved from 6 Sea Zone to 7 Sea Zone
                2 carriers moved from 10 Sea Zone to 7 Sea Zone
                1 carrier moved from 26 Sea Zone to 16 Sea Zone
                1 cruiser moved from 26 Sea Zone to 16 Sea Zone
                1 battleship moved from 26 Sea Zone to 16 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 26 Sea Zone to 16 Sea Zone
                1 battleship moved from 16 Sea Zone to 7 Sea Zone
                1 cruiser moved from 26 Sea Zone to 16 Sea Zone
                1 fighter moved from Eastern United States to Western United States

    Place Units - Americans
                7 destroyers and 1 submarine placed in 10 Sea Zone
                1 tactical_bomber placed in Western United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 53 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                2 infantry moved from Szechwan to Yunnan
                1 fighter moved from Sikang to Shensi
                3 infantry moved from Szechwan to Shensi
                1 infantry moved from Szechwan to Yunnan

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 2 :  1/0 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Shensi, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                        Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 3 :  1/1 hits
                        Japanese roll dice for 1 artillery in Shensi, round 3 :  0/1 hits
                        1 artillery owned by the Japanese lost in Shensi
                    Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 artillery and 1 infantry
                Battle in Yunnan
                    Chinese attack with 3 infantry
                    Japanese defend with 1 artillery
                        Chinese roll dice for 3 infantry in Yunnan, round 2 :  1/1 hits
                        Japanese roll dice for 1 artillery in Yunnan, round 2 :  1/1 hits
                        1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 2 infantry remaining. Battle score for attacker is 1
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 artillery

    Non Combat Move - Chinese
                1 fighter moved from Shensi to Tsinghai
                2 infantry moved from Szechwan to Sikang

    Place Units - Chinese
                4 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 6 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs

    Purchase Units - British
                British buy 1 artillery, 2 bombers, 1 infantry and 1 transport; Remaining resources: 3 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 4 infantry; Remaining resources: 2 PUs;

    Combat Move - British
                1 tactical_bomber moved from Gibraltar to 93 Sea Zone

    Combat - British
                Battle in 93 Sea Zone
                    British attack with 1 tactical_bomber
                    Germans defend with 1 destroyer, 1 submarine and 1 transport
                    1 submarine owned by the Germans Submerged
                        British roll dice for 1 tactical_bomber in 93 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 destroyer and 1 transport in 93 Sea Zone, round 2 :  1/1 hits
                        1 tactical_bomber owned by the British lost in 93 Sea Zone
                    Germans win with 1 destroyer and 1 transport remaining. Battle score for attacker is -11
                    Casualties for British: 1 tactical_bomber

    Non Combat Move - British
                1 armour and 1 infantry moved from Quebec to 106 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 artillery and 3 infantry moved from Iraq to Trans-Jordan
                1 mech_infantry moved from Eastern Persia to Iraq
                1 bomber and 1 tactical_bomber moved from Persia to Iraq
                1 destroyer moved from 81 Sea Zone to 76 Sea Zone
                1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
                1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
                1 transport moved from 80 Sea Zone to 76 Sea Zone
                1 artillery and 1 infantry moved from British Somaliland to 76 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
                1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
                2 fighters moved from India to Iraq

    Place Units - British
                1 artillery and 1 infantry placed in Union of South Africa
                1 transport placed in 71 Sea Zone
                2 bombers placed in Persia

    Turn Complete - British
                British collect 33 PUs; end with 36 PUs

    Place Units - UK_Pacific
                4 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 10 PUs; end with 12 PUs
                Some Units in India change ownership: 4 infantry

    triplea_42672.0_UK_3.tsvg


  • Whomever is captaining that German Destroyer off S. France, give him a promotion.  He’s dodged and taken down an American bomber and UK Tactical.

  • 25 24 22 21 19 18

    7 destroyers… really… but then again i thought the something about the bombers… taught me a lesson

  • 25 24 22 21 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Northern Italy to 95 Sea Zone
                1 infantry moved from Southern Italy to 95 Sea Zone
                2 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
                2 infantry moved from 98 Sea Zone to Egypt
                2 artilleries moved from Alexandria to Egypt
                1 infantry moved from Romania to Bessarabia
                1 artillery moved from Romania to Bessarabia
                1 armour moved from Eastern Poland to Bessarabia
                1 fighter moved from Southern Italy to Egypt
                1 bomber moved from Southern Italy to Bessarabia

    Combat - Italians
                Battle in Bessarabia
                    Italians attack with 1 armour, 1 artillery, 1 bomber and 1 infantry
                    Russians defend with 1 artillery and 1 mech_infantry
                        Italians roll dice for 1 armour, 1 artillery, 1 bomber and 1 infantry in Bessarabia, round 2 :  2/1 hits
                        Russians roll dice for 1 artillery and 1 mech_infantry in Bessarabia, round 2 :  0/1 hits
                        1 mech_infantry owned by the Russians and 1 artillery owned by the Russians lost in Bessarabia
                    Italians win, taking Bessarabia from Russians with 1 armour, 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 8
                    Casualties for Russians: 1 artillery and 1 mech_infantry
                Battle in Egypt
                    Italians attack with 2 artilleries, 1 fighter and 2 infantry
                    British defend with 1 harbour; ANZAC defend with 2 infantry
                        Italians roll dice for 2 artilleries, 1 fighter and 2 infantry in Egypt, round 2 :  2/1 hits
                        British roll dice for 2 infantry in Egypt, round 2 :  0/1 hits
                        2 infantry owned by the ANZAC lost in Egypt
                    Italians win, taking Egypt from British with 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 2 infantry

    Non Combat Move - Italians
                1 fighter moved from Egypt to Alexandria
                2 infantry moved from Yugoslavia to Romania
                1 mech_infantry moved from Northern Italy to Romania
                1 bomber moved from Bessarabia to Romania

    Place Units - Italians
                1 artillery, 1 infantry and 1 mech_infantry placed in Northern Italy
                2 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 14 PUs; end with 14 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs

    triplea_42672.0_Ita3.tsvg

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