Had the worst dice ever I believe, so I was kinda upset about it. Hadnt post it after I played it because I was angry :) Oh well its gonna be one of those games I guess.
Patryn (Axis) vs weddingsinger (Allies) no bid Global 1940
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 bombers, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Vyborg to Karelia
Germans take Karelia from Russians
4 tactical_bombers moved from Finland to Archangel
1 tactical_bomber moved from Finland to Archangel
3 fighters moved from Finland to Archangel
32 infantry moved from Western Ukraine to Bryansk
8 artilleries moved from Western Ukraine to Bryansk
1 mech_infantry moved from Baltic States to Archangel
8 armour and 6 mech_infantrys moved from Western Ukraine to Ukraine
1 bomber moved from Germany to Bryansk
1 bomber moved from Germany to ArchangelCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Bryansk
Germans attack with 8 artilleries, 1 bomber and 32 infantry
Russians defend with 2 infantry
Germans roll dice for 8 artilleries, 1 bomber and 32 infantry in Bryansk, round 2 : 9/41 hits, 10.00 expected hits
Russians roll dice for 2 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Germans win, taking Bryansk from Russians with 8 artilleries, 1 bomber and 31 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Ukraine
Germans attack with 8 armour and 6 mech_infantrys
Russians defend with 1 artillery and 1 factory_minor
Germans roll dice for 8 armour and 6 mech_infantrys in Ukraine, round 2 : 5/14 hits, 5.00 expected hits
Russians roll dice for 1 artillery in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 8 armour and 6 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Archangel
Germans attack with 1 bomber, 3 fighters, 1 mech_infantry and 5 tactical_bombers
Russians defend with 1 armour
Germans roll dice for 1 bomber, 3 fighters, 1 mech_infantry and 5 tactical_bombers in Archangel, round 2 : 5/10 hits, 5.33 expected hits
Russians roll dice for 1 armour in Archangel, round 2 : 1/1 hits, 0.50 expected hits
1 armour owned by the Russians and 1 mech_infantry owned by the Germans lost in Archangel
Germans win with 1 bomber, 3 fighters and 5 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 armourNon Combat Move - Germans
1 bomber moved from Archangel to Novgorod
1 bomber moved from Bryansk to Novgorod
5 armour and 2 mech_infantrys moved from Novgorod to Bryansk
1 fighter and 1 tactical_bomber moved from Archangel to Belarus
1 fighter and 1 tactical_bomber moved from Archangel to Belarus
3 infantry moved from Vyborg to Novgorod
1 tactical_bomber moved from Archangel to Novgorod
1 fighter moved from Archangel to Novgorod
2 tactical_bombers moved from Archangel to Novgorod
4 armour and 5 mech_infantrys moved from Baltic States to Bryansk
3 aaGuns moved from Western Ukraine to Bryansk
4 fighters and 1 tactical_bomber moved from Western Germany to Novgorod
1 fighter moved from Novgorod to Belarus
1 tactical_bomber moved from Novgorod to Belarus
2 infantry moved from Poland to Eastern Poland
1 infantry moved from Germany to Poland
1 artillery moved from Western Germany to GermanyPlace Units - Germans
3 bombers placed in Germany
1 bomber, 1 infantry and 1 mech_infantry placed in NovgorodTurn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,6,4,1,2
Germans collect 43 PUs (5 lost to blockades); end with 43 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUsCombat Hit Differential Summary :
Germans : -1.33
Russians : 0.50 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Manchuria to Jehol
Chinese take Jehol from JapaneseCombat - Russians
Russians creates battle in territory 125 Sea ZoneNon Combat Move - Russians
2 infantry moved from Samara to Russia
6 infantry moved from Novosibirsk to Samara
1 mech_infantry moved from Volgograd to Russia
3 infantry moved from Amur to Manchuria
4 infantry moved from Siberia to Amur
1 infantry moved from Sakha to AmurPlace Units - Russians
10 infantry placed in RussiaTurn Complete - Russians
Russians collect 25 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 artillery, 2 bombers, 9 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 bombers moved from Hunan to Manchuria
4 infantry moved from Korea to Manchuria
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Hunan to Yunnan
Japanese take Yunnan from Chinese
3 artilleries and 9 infantry moved from Hunan to Kweichow
1 armour and 1 infantry moved from Soviet Far East to Siberia
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java
1 cruiser moved from 37 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Manchuria
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to ManchuriaCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 cruiser and 2 transports
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 cruiser and 2 transports remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
ANZAC defend with 2 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Java, round 2 : 1/4 hits, 1.50 expected hits
ANZAC roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the ANZAC lost in Java
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Java, round 3 : 1/4 hits, 1.50 expected hits
ANZAC roll dice for 1 infantry in Java, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Kweichow
Japanese attack with 3 artilleries and 9 infantry
Chinese defend with 2 infantry
Japanese roll dice for 3 artilleries and 9 infantry in Kweichow, round 2 : 2/12 hits, 3.00 expected hits
Chinese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 3 artilleries and 8 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Manchuria
Japanese attack with 2 bombers, 2 fighters, 4 infantry and 2 tactical_bombers
Chinese defend with 1 fighter; Russians defend with 5 infantry
Japanese roll dice for 2 bombers, 2 fighters, 4 infantry and 2 tactical_bombers in Manchuria, round 2 : 4/10 hits, 4.33 expected hits
Chinese roll dice for 1 fighter and 5 infantry in Manchuria, round 2 : 1/6 hits, 2.33 expected hits
1 infantry owned by the Japanese and 4 infantry owned by the Russians lost in Manchuria
Japanese roll dice for 2 bombers, 2 fighters, 3 infantry and 2 tactical_bombers in Manchuria, round 3 : 3/9 hits, 4.17 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Manchuria, round 3 : 2/2 hits, 1.00 expected hits
2 infantry owned by the Japanese, 1 infantry owned by the Russians and 1 fighter owned by the Chinese lost in Manchuria
Japanese win, taking Manchuria from Chinese with 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 16
Casualties for Japanese: 3 infantry
Casualties for Russians: 5 infantry
Casualties for Chinese: 1 fighter
Battle in Siberia
Japanese attack with 1 armour and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 armour and 1 infantry in Siberia, round 2 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Siberia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Siberia
Japanese win, taking Siberia from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Japanese
1 transport moved from 6 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 battleship, 5 carriers, 1 cruiser, 4 destroyers, 5 fighters, 1 infantry, 3 submarines, 1 tactical_bomber and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 aaGun moved from Hunan to Kweichow
2 fighters and 2 tactical_bombers moved from Manchuria to Anhwe
2 bombers moved from Manchuria to Japan
3 tactical_bombers moved from Hunan to 35 Sea Zone
1 fighter moved from Hunan to 35 Sea Zone
1 transport moved from 37 Sea Zone to 35 Sea Zone
1 battleship moved from 41 Sea Zone to 43 Sea Zone
1 carrier moved from 37 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from Java to 43 Sea Zone
1 fighter moved from Hunan to Philippines
2 fighters moved from Japan to PhilippinesPlace Units - Japanese
3 infantry placed in Kwangtung
1 submarine placed in 6 Sea Zone
1 artillery, 2 bombers and 6 infantry placed in JapanTurn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUsCombat Hit Differential Summary :
ANZAC : 0.00
Chinese : 0.00
Russians : -0.33
Japanese : -3.17 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 7 tactical_bombers; Remaining resources: 3 PUs;Combat Move - Americans
2 submarines moved from 33 Sea Zone to 6 Sea Zone
Americans take 22 Sea Zone from Japanese
Americans take 17 Sea Zone from Japanese
1 artillery and 2 infantry moved from Caroline Islands to 33 Sea Zone
1 bomber moved from Yakut S.S.R. to 6 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
1 infantry moved from 17 Sea Zone to Iwo Jima
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
2 bombers moved from Western United States to Siberia
1 bomber moved from Western United States to Central United States
2 bombers moved from Western United States to 6 Sea Zone -
Japan has scamble option and sub issue in SZ6.
U.S. is attempting a ambhibious assault on Korea. Kamikaze can’t hit transports or subs, which I brought. Also brought bombers. So you have to decide whether to submerge your sub (and I can land in Korea) or take a chance you’ll sink both my subs before my subs and bombers can sink it.
You can also scramble one fighter.
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Hmm interesting, but I will just submerge the sub.
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What about the fighter? I’m assuming no scramble.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 7 tactical_bombers; Remaining resources: 3 PUs;Combat Move - Americans
2 submarines moved from 33 Sea Zone to 6 Sea Zone
Americans take 22 Sea Zone from Japanese
Americans take 17 Sea Zone from Japanese
1 artillery and 2 infantry moved from Caroline Islands to 33 Sea Zone
1 bomber moved from Yakut S.S.R. to 6 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
1 infantry moved from 17 Sea Zone to Iwo Jima
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
2 bombers moved from Western United States to Siberia
1 bomber moved from Western United States to Central United States
2 bombers moved from Western United States to 6 Sea ZoneCombat - Americans
Battle in Iwo Jima
Battle in Siberia
Americans attack with 2 bombers
Japanese defend with 1 armour and 1 infantry
Americans roll dice for 2 bombers in Siberia, round 2 : 2/2 hits
Japanese roll dice for 1 armour and 1 infantry in Siberia, round 2 : 0/2 hits
1 infantry owned by the Japanese and 1 armour owned by the Japanese lost in Siberia
Americans win, taking Iwo Jima from Japanese with 2 bombers remaining. Battle score for attacker is 9
Casualties for Japanese: 1 armour and 1 infantry
Battle in 6 Sea Zone
Americans attack with 3 bombers, 2 submarines and 1 transport
Japanese defend with 1 submarine
2 submarines owned by the Americans Submerged
Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 3 bombers in 6 Sea Zone, round 2 : 3/3 hits
1 submarine owned by the Japanese Submerged
Battle in KoreaNon Combat Move - Americans
3 bombers moved from 6 Sea Zone to Amur
1 armour, 1 artillery, 3 carriers, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Central United States to Midway
1 destroyer moved from 33 Sea Zone to 20 Sea Zone
1 destroyer moved from 33 Sea Zone to 21 Sea Zone
1 battleship, 7 carriers, 3 cruisers, 1 destroyer, 5 fighters and 1 tactical_bomber moved from 33 Sea Zone to 17 Sea Zone
1 battleship, 7 carriers, 3 cruisers, 1 destroyer, 5 fighters and 1 tactical_bomber moved from 17 Sea Zone to 6 Sea Zone
2 tactical_bombers moved from 10 Sea Zone to 6 Sea Zone
2 bombers moved from Siberia to AmurPlace Units - Americans
7 tactical_bombers placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,3
Americans collect 51 PUs (3 lost to blockades); end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 artillery and 2 infantry moved from Kwangsi to Yunnan
1 infantry moved from Kwangsi to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Kwangsi to Kiangsi
Chinese take Kiangsi from Japanese
1 artillery and 4 infantry moved from Kwangsi to Kwangtung
1 infantry moved from Kwangsi to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 1 artillery and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 3 infantry in Yunnan, round 2 : 0/4 hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits
1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 artillery and 2 infantry in Yunnan, round 3 : 1/3 hits
Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kwangtung
Chinese attack with 1 artillery and 4 infantry
Japanese defend with 1 factory_minor, 1 harbour and 3 infantry
Chinese roll dice for 1 artillery and 4 infantry in Kwangtung, round 2 : 1/5 hits
Japanese roll dice for 3 infantry in Kwangtung, round 2 : 2/3 hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kwangtung
Chinese roll dice for 1 artillery and 2 infantry in Kwangtung, round 3 : 1/3 hits
Japanese roll dice for 2 infantry in Kwangtung, round 3 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangtung
Chinese roll dice for 1 artillery and 1 infantry in Kwangtung, round 4 : 1/2 hits
Japanese roll dice for 1 infantry in Kwangtung, round 4 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangtung
Chinese win, taking Kwangtung from Japanese with 1 artillery remaining. Battle score for attacker is -3
Casualties for Chinese: 4 infantry
Casualties for Japanese: 3 infantryNon Combat Move - Chinese
6 infantry moved from Kwangsi to HunanPlace Units - Chinese
5 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 7 tactical_bombers; Remaining resources: 3 PUs;Combat Move - Americans
2 submarines moved from 33 Sea Zone to 6 Sea Zone
Americans take 22 Sea Zone from Japanese
Americans take 17 Sea Zone from Japanese
1 artillery and 2 infantry moved from Caroline Islands to 33 Sea Zone
1 bomber moved from Yakut S.S.R. to 6 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
1 infantry moved from 17 Sea Zone to Iwo Jima
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
2 bombers moved from Western United States to Siberia
1 bomber moved from Western United States to Central United States
2 bombers moved from Western United States to 6 Sea ZoneCombat - Americans
Battle in Iwo Jima
Battle in Siberia
Americans attack with 2 bombers
Japanese defend with 1 armour and 1 infantry
Americans roll dice for 2 bombers in Siberia, round 2 : 2/2 hits
Japanese roll dice for 1 armour and 1 infantry in Siberia, round 2 : 0/2 hits
1 infantry owned by the Japanese and 1 armour owned by the Japanese lost in Siberia
Americans win, taking Iwo Jima from Japanese with 2 bombers remaining. Battle score for attacker is 9
Casualties for Japanese: 1 armour and 1 infantry
Battle in 6 Sea Zone
Americans attack with 3 bombers, 2 submarines and 1 transport
Japanese defend with 1 submarine
2 submarines owned by the Americans Submerged
Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 3 bombers in 6 Sea Zone, round 2 : 3/3 hits
1 submarine owned by the Japanese Submerged
Battle in KoreaNon Combat Move - Americans
3 bombers moved from 6 Sea Zone to Amur
1 armour, 1 artillery, 3 carriers, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Central United States to Midway
1 destroyer moved from 33 Sea Zone to 20 Sea Zone
1 destroyer moved from 33 Sea Zone to 21 Sea Zone
1 battleship, 7 carriers, 3 cruisers, 1 destroyer, 5 fighters and 1 tactical_bomber moved from 33 Sea Zone to 17 Sea Zone
1 battleship, 7 carriers, 3 cruisers, 1 destroyer, 5 fighters and 1 tactical_bomber moved from 17 Sea Zone to 6 Sea Zone
2 tactical_bombers moved from 10 Sea Zone to 6 Sea Zone
2 bombers moved from Siberia to AmurPlace Units - Americans
7 tactical_bombers placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,3
Americans collect 51 PUs (3 lost to blockades); end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 artillery and 2 infantry moved from Kwangsi to Yunnan
1 infantry moved from Kwangsi to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Kwangsi to Kiangsi
Chinese take Kiangsi from Japanese
1 artillery and 4 infantry moved from Kwangsi to Kwangtung
1 infantry moved from Kwangsi to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 1 artillery and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 3 infantry in Yunnan, round 2 : 0/4 hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits
1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 artillery and 2 infantry in Yunnan, round 3 : 1/3 hits
Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kwangtung
Chinese attack with 1 artillery and 4 infantry
Japanese defend with 1 factory_minor, 1 harbour and 3 infantry
Chinese roll dice for 1 artillery and 4 infantry in Kwangtung, round 2 : 1/5 hits
Japanese roll dice for 3 infantry in Kwangtung, round 2 : 2/3 hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kwangtung
Chinese roll dice for 1 artillery and 2 infantry in Kwangtung, round 3 : 1/3 hits
Japanese roll dice for 2 infantry in Kwangtung, round 3 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangtung
Chinese roll dice for 1 artillery and 1 infantry in Kwangtung, round 4 : 1/2 hits
Japanese roll dice for 1 infantry in Kwangtung, round 4 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangtung
Chinese win, taking Kwangtung from Japanese with 1 artillery remaining. Battle score for attacker is -3
Casualties for Chinese: 4 infantry
Casualties for Japanese: 3 infantryNon Combat Move - Chinese
6 infantry moved from Kwangsi to HunanPlace Units - Chinese
5 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUsPurchase Units - British
British buy 2 armour, 3 fighters and 1 mech_infantry; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 2 PUs;Combat Move - British
1 mech_infantry moved from Shan State to Malaya
UK_Pacific take Malaya from Japanese
1 infantry moved from French Indo China to Siam
UK_Pacific take Siam from JapaneseCombat - British
British creates battle in territory 97 Sea Zone
Battle in 97 Sea Zone
British attack with 3 submarines
Italians defend with 1 destroyer
British roll dice for 3 submarines in 97 Sea Zone, round 2 : 1/3 hits
Italians roll dice for 1 destroyer in 97 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Italians lost in 97 Sea Zone
British win, taking 97 Sea Zone from Italians with 3 submarines remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyerNon Combat Move - British
1 artillery, 1 battleship, 1 cruiser, 2 infantry and 2 transports moved from 80 Sea Zone to 39 Sea Zone
1 artillery and 2 infantry moved from 39 Sea Zone to India
1 mech_infantry moved from India to Yunnan
1 mech_infantry moved from Shan State to Yunnan
4 infantry moved from India to BurmaPlace Units - British
Turning on Edit Mode
EDIT: Removing units owned by British from 97 Sea Zone: 3 submarines
EDIT: Adding units owned by British to 98 Sea Zone: 3 submarines
EDIT: Adding units owned by Italians to 97 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to Russia: 3 fighters and 2 tactical_bombers
EDIT: Removing units owned by British from Iraq: 3 fighters and 2 tactical_bombers
EDIT: Adding units owned by British to Samara: 3 armour
EDIT: Removing units owned by British from Caucasus: 3 armour
EDIT: Adding units owned by British to Samara: 1 bomber
EDIT: Removing units owned by British from Iraq: 1 bomber
EDIT: Adding units owned by British to 109 Sea Zone: 1 destroyer
EDIT: Removing units owned by British from 106 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 6 Sea Zone: 1 fighter
EDIT: Removing units owned by British from Kwangsi: 1 fighter
EDIT: Adding units owned by UK_Pacific to Kwangtung: 3 aaGuns and 9 infantry
EDIT: Removing units owned by British from Kwangsi: 3 aaGuns and 9 infantry
EDIT: Adding units owned by UK_Pacific to Burma: 1 artillery
EDIT: Removing units owned by UK_Pacific from Burma: 1 artillery
EDIT: Turning off Edit Mode
3 fighters placed in Iraq
2 armour and 1 mech_infantry placed in EgyptTurn Complete - British
British collect 33 PUs; end with 34 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUsPlace Units - UK_Pacific
2 infantry placed in KwangtungTurn Complete - UK_Pacific
UK_Pacific collect 16 PUs; end with 18 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 23 PUs
Some Units in Kwangtung change ownership: 3 aaGuns and 11 infantry -
Did a bunch of edit moves because I pretty much forgot to do 100% of my non-combat moves.
Also accidentally didn’t retreat my subs out of S.Italy so it actually rolled a combat (to sink your destroyer) that I hadn’t intended so I put your ship back.
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Okay - no problem
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 bomber and 1 transport; Remaining resources: 1 PUs;Combat Move - Italians
1 armour moved from Belarus to Nenetsia
Italians take Archangel from Russians
Italians take Nenetsia from Russians
3 fighters moved from Southern Italy to 98 Sea Zone
2 tactical_bombers moved from Southern Italy to 98 Sea Zone
1 artillery moved from Algeria to Morocco
Italians take Morocco from French
1 destroyer moved from 97 Sea Zone to 98 Sea Zone
Italians take 97 Sea Zone from British
1 bomber moved from Southern France to 98 Sea ZoneCombat - Italians
Battle in 98 Sea Zone
Italians attack with 1 bomber, 1 destroyer, 3 fighters and 2 tactical_bombers
British defend with 3 submarines
Italians roll dice for 1 bomber, 1 destroyer, 3 fighters and 2 tactical_bombers in 98 Sea Zone, round 2 : 4/7 hits, 3.83 expected hits
British roll dice for 3 submarines in 98 Sea Zone, round 2 : 0/3 hits, 0.50 expected hits
3 submarines owned by the British lost in 98 Sea Zone
Italians win, taking 98 Sea Zone from Neutral with 1 bomber, 1 destroyer, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 18
Casualties for British: 3 submarinesNon Combat Move - Italians
1 bomber moved from 98 Sea Zone to Libya
3 fighters moved from 98 Sea Zone to Libya
2 tactical_bombers moved from 98 Sea Zone to Libya
1 artillery and 2 infantry moved from Northern Italy to Yugoslavia
2 infantry moved from Southern France to Northern Italy
1 infantry moved from Western Ukraine to Bryansk
3 infantry moved from Bessarabia to UkrainePlace Units - Italians
1 transport placed in 97 Sea Zone
1 bomber placed in Southern ItalyTurn Complete - Italians
Italians collect 22 PUs; end with 23 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUsCombat Hit Differential Summary :
Italians : 0.17
British : -0.50 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 5 PUs;Combat Move - ANZAC
1 cruiser and 1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 cruiser, 1 destroyer and 1 transport
Japanese defend with 1 cruiser and 2 transports
ANZAC roll dice for 1 cruiser, 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 cruiser and 2 transports in 42 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the ANZAC and 1 cruiser owned by the Japanese lost in 42 Sea Zone
2 transports owned by the Japanese lost in 42 Sea Zone
ANZAC win, taking 42 Sea Zone from Japanese with 1 cruiser and 1 transport remaining. Battle score for attacker is 18
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 cruiser and 2 transports
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Java, round 2 : 0/1 hits
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 3 : 0/2 hits
Japanese roll dice for 1 infantry in Java, round 3 : 0/1 hits
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 4 : 1/2 hits
Japanese roll dice for 1 infantry in Java, round 4 : 0/1 hits
1 infantry owned by the Japanese lost in Java
ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - ANZAC
3 infantry moved from New South Wales to Queensland
1 fighter moved from India to KwangtungPlace Units - ANZAC
1 carrier placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 19 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUsCombat Move - French
Non Combat Move - French
1 infantry moved from Caucasus to Rostov
1 infantry moved from French Equatorial Africa to Anglo Egyptian SudanTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 fighter, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
9 armour, 8 artilleries, 31 infantry and 7 mech_infantrys moved from Bryansk to Russia
8 armour and 6 mech_infantrys moved from Ukraine to Russia
1 mech_infantry moved from Novgorod to Smolensk
Germans take Smolensk from Russians
3 fighters and 3 tactical_bombers moved from Belarus to Russia
4 fighters and 3 tactical_bombers moved from Novgorod to Russia
3 bombers moved from Germany to Russia
3 bombers moved from Novgorod to Russia
1 submarine moved from 125 Sea Zone to 112 Sea ZoneCombat - Germans
Battle in Russia
Germans attack with 17 armour, 8 artilleries, 6 bombers, 7 fighters, 31 infantry, 13 mech_infantrys and 6 tactical_bombers
British defend with 3 fighters and 2 tactical_bombers; Russians defend with 2 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 70 infantry and 2 mech_infantrys
AA fire in Russia : 0/6 hits, 1.00 expected hits
Germans roll dice for 17 armour, 8 artilleries, 6 bombers, 7 fighters, 31 infantry, 13 mech_infantrys and 6 tactical_bombers in Russia, round 2 : 28/88 hits, 31.33 expected hits
Russians roll dice for 2 aaGuns, 1 armour, 2 artilleries, 3 fighters, 70 infantry, 2 mech_infantrys and 2 tactical_bombers in Russia, round 2 : 19/80 hits, 28.17 expected hits
26 infantry owned by the Russians, 19 infantry owned by the Germans and 2 aaGuns owned by the Russians lost in Russia
Germans roll dice for 17 armour, 8 artilleries, 6 bombers, 7 fighters, 12 infantry, 13 mech_infantrys and 6 tactical_bombers in Russia, round 3 : 38/69 hits, 28.17 expected hits
Russians roll dice for 1 armour, 2 artilleries, 3 fighters, 44 infantry, 2 mech_infantrys and 2 tactical_bombers in Russia, round 3 : 12/54 hits, 19.50 expected hits
38 infantry owned by the Russians and 12 infantry owned by the Germans lost in Russia
Germans roll dice for 17 armour, 8 artilleries, 6 bombers, 7 fighters, 13 mech_infantrys and 6 tactical_bombers in Russia, round 4 : 26/57 hits, 26.17 expected hits
Russians roll dice for 1 armour, 2 artilleries, 3 fighters, 6 infantry, 2 mech_infantrys and 2 tactical_bombers in Russia, round 4 : 6/16 hits, 6.83 expected hits
2 mech_infantrys owned by the Russians, 6 infantry owned by the Russians, 1 armour owned by the Russians, 2 tactical_bombers owned by the British, 2 artilleries owned by the Russians, 6 artilleries owned by the Germans and 3 fighters owned by the British lost in Russia
Germans captures 25PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 17 armour, 2 artilleries, 6 bombers, 7 fighters, 13 mech_infantrys and 6 tactical_bombers remaining. Battle score for attacker is 177
Casualties for Germans: 6 artilleries and 31 infantry
Casualties for Russians: 2 aaGuns, 1 armour, 2 artilleries, 70 infantry and 2 mech_infantrys
Casualties for British: 3 fighters and 2 tactical_bombersNon Combat Move - Germans
1 aaGun moved from Bryansk to Russia
6 tactical_bombers moved from Russia to Bryansk
7 fighters moved from Russia to Bryansk
1 aaGun moved from Bryansk to Russia
6 bombers moved from Russia to Bryansk
4 infantry moved from Novgorod to Archangel
1 infantry moved from Karelia to Novgorod
2 infantry moved from Eastern Poland to Western Ukraine
1 artillery moved from Germany to Western Germany
1 infantry moved from Poland to GermanyPlace Units - Germans
2 armour and 1 mech_infantry placed in Ukraine
1 armour and 2 mech_infantrys placed in Novgorod
1 fighter, 3 infantry and 1 mech_infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,5
Germans collect 52 PUs; end with 77 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 92 PUsCombat Hit Differential Summary :
AA fire in Russia : : -1.00
Germans : 6.33
Russians : -17.50 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Combat Move - Russians
1 infantry moved from Jehol to Shantung
Chinese take Shantung from Japanese
3 infantry moved from Amur to ManchuriaCombat - Russians
Battle in Manchuria
Russians attack with 3 infantry
Japanese defend with 1 infantry
Russians roll dice for 3 infantry in Manchuria, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Manchuria, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Manchuria
Russians roll dice for 2 infantry in Manchuria, round 3 : 0/2 hits
Japanese roll dice for 1 infantry in Manchuria, round 3 : 0/1 hits
Russians roll dice for 2 infantry in Manchuria, round 4 : 1/2 hits
Japanese roll dice for 1 infantry in Manchuria, round 4 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Manchuria
Russians win, taking Manchuria from Japanese with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 2 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Russians
1 infantry moved from Samara to Tambov
4 infantry moved from Samara to VolgogradTurn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 bomber, 1 factory_minor, 3 fighters and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Shensi to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Kansu to Tsinghai
Japanese take Tsinghai from Chinese
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Java
1 battleship moved from 43 Sea Zone to 42 Sea Zone
1 carrier moved from 35 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 21 Sea Zone
1 bomber moved from Japan to 17 Sea Zone
1 bomber moved from Japan to 21 Sea Zone
2 bombers moved from Japan to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
3 artilleries and 8 infantry moved from Kweichow to Yunnan
2 fighters and 2 tactical_bombers moved from Anhwe to YunnanCombat - Japanese
Japanese creates battle in territory 6 Sea Zone
Battle in 17 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 17 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 6 Sea Zone
Japanese attack with 1 submarine
British defend with 1 fighter; Americans defend with 1 battleship, 7 carriers, 3 cruisers, 1 destroyer, 5 fighters, 2 submarines, 3 tactical_bombers and 1 transport
2 submarines owned by the Americans Submerged
Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 battleship owned by the Americans
Americans roll dice for 1 battleship, 7 carriers, 3 cruisers, 1 destroyer, 6 fighters, 3 tactical_bombers and 1 transport in 6 Sea Zone, round 2 : 15/21 hits, 10.33 expected hits
1 submarine owned by the Japanese lost in 6 Sea Zone
Americans win with 1 battleship, 7 carriers, 3 cruisers, 1 destroyer, 6 fighters, 3 tactical_bombers and 1 transport remaining. Battle score for attacker is -6
Casualties for Japanese: 1 submarine
Battle in 20 Sea Zone
Japanese attack with 2 bombers, 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 20 Sea Zone, round 2 : 4/4 hits, 2.50 expected hits
Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 20 Sea Zone
Japanese win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 destroyer
Battle in 42 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 2 fighters, 2 tactical_bombers and 1 transport
ANZAC defend with 1 cruiser and 1 transport
Japanese roll dice for 1 battleship, 1 carrier, 2 fighters, 2 tactical_bombers and 1 transport in 42 Sea Zone, round 2 : 4/5 hits, 3.00 expected hits
ANZAC roll dice for 1 cruiser and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 transport owned by the ANZAC and 1 cruiser owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from ANZAC with 1 battleship, 1 carrier, 2 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 19
Casualties for ANZAC: 1 cruiser and 1 transport
Battle in 21 Sea Zone
Japanese attack with 1 bomber, 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 21 Sea Zone, round 2 : 1/3 hits, 1.83 expected hits
Americans roll dice for 1 destroyer in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 21 Sea Zone
Japanese win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 destroyer
Battle in Java
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 2 : 2/4 hits, 1.83 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in Yunnan
Japanese attack with 3 artilleries, 2 fighters, 8 infantry and 2 tactical_bombers
British defend with 2 mech_infantrys; Chinese defend with 1 artillery and 7 infantry
Japanese roll dice for 3 artilleries, 2 fighters, 8 infantry and 2 tactical_bombers in Yunnan, round 2 : 3/15 hits, 5.17 expected hits
Chinese roll dice for 1 artillery, 7 infantry and 2 mech_infantrys in Yunnan, round 2 : 2/10 hits, 3.33 expected hits
2 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 3 artilleries, 2 fighters, 6 infantry and 2 tactical_bombers in Yunnan, round 3 : 3/13 hits, 4.83 expected hits
Chinese roll dice for 1 artillery, 4 infantry and 2 mech_infantrys in Yunnan, round 3 : 5/7 hits, 2.33 expected hits
5 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 3 artilleries, 2 fighters, 1 infantry and 2 tactical_bombers in Yunnan, round 4 : 2/8 hits, 3.67 expected hits
Chinese roll dice for 1 artillery, 1 infantry and 2 mech_infantrys in Yunnan, round 4 : 3/4 hits, 1.33 expected hits
1 infantry owned by the Japanese, 2 artilleries owned by the Japanese, 1 mech_infantry owned by the British and 1 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 1 artillery, 2 fighters and 2 tactical_bombers in Yunnan, round 5 : 2/5 hits, 2.67 expected hits
Chinese roll dice for 1 artillery and 1 mech_infantry in Yunnan, round 5 : 1/2 hits, 0.67 expected hits
1 artillery owned by the Japanese, 1 mech_infantry owned by the British and 1 artillery owned by the Chinese lost in Yunnan
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -3
Casualties for Japanese: 3 artilleries and 8 infantry
Casualties for Chinese: 1 artillery and 7 infantry
Casualties for British: 2 mech_infantrysNon Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from Yunnan to Shensi
1 aaGun moved from Kweichow to Shensi
2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 20 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 21 Sea Zone to 35 Sea Zone
2 bombers moved from 20 Sea Zone to Philippines
1 bomber moved from 21 Sea Zone to Philippines
1 bomber moved from 17 Sea Zone to Japan
1 fighter moved from Java to 42 Sea Zone
1 tactical_bomber moved from Java to 42 Sea Zone
1 carrier moved from 43 Sea Zone to 35 Sea ZonePlace Units - Japanese
1 bomber, 3 fighters and 3 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,1,4,3,3,2,2,1,3,1,5,6,3,1,1,2,5,4,5,4,3,3,1,1,1,6,6
Japanese collect 33 PUs (8 lost to blockades); end with 33 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 38 PUsCombat Hit Differential Summary :
Americans : 6.00
ANZAC : -0.17
Chinese : 3.33
Japanese : -3.83 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 factory_minor, 4 fighters and 1 harbour; Remaining resources: 7 PUs;Combat Move - Americans
1 bomber moved from Midway to Japan
3 bombers moved from Amur to Japan
5 fighters moved from 6 Sea Zone to Japan -
Scramble options for Japan. I’m trying to bomb you (4 bombers, 5 fighter escorts)
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No intercept.





