Tough call, but will go ahead and scramble 2 fighters, 1 tac.
OOL: subs, DD, tac, cruiser, fighters
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 fighters moved from Queensland to Shan State
1 fighter moved from New South Wales to Queensland
2 infantry moved from Queensland to South Australia
Place Units - ANZAC
1 fighter and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Territory Summary for ANZAC :
Shan State : 2 fighters
Queensland : 2 aaGuns, 1 airfield, 1 fighter and 1 harbour
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
South Australia : 1 artillery and 4 infantry
Egypt : 2 infantry
Production/PUs Summary :
Germans : 41 / 51
Russians : 37 / 39
Japanese : 43 / 50
Americans : 52 / 72
Chinese : 9 / 11
British : 32 / 35
UK_Pacific : 7 / 9
Italians : 17 / 17
ANZAC : 10 / 13
French : 6 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 fighters moved from Queensland to Shan State
1 fighter moved from New South Wales to Queensland
2 infantry moved from Queensland to South Australia
Place Units - ANZAC
1 fighter and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from Trans-Jordan to Iraq
2 infantry moved from Morocco to Algeria
1 destroyer moved from 81 Sea Zone to 80 Sea Zone
Turn Complete - French
Territory Summary for ANZAC and French :
Shan State : 2 fighters
Queensland : 2 aaGuns, 1 airfield, 1 fighter and 1 harbour
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
South Australia : 1 artillery and 4 infantry
Egypt : 2 infantry
United Kingdom : 1 fighter and 2 infantry
French Equatorial Africa : 1 infantry
Algeria : 2 infantry
80 Sea Zone : 1 destroyer
Iraq : 1 infantry
Production/PUs Summary :
Germans : 41 / 51
Russians : 37 / 39
Japanese : 43 / 50
Americans : 52 / 72
Chinese : 9 / 11
British : 32 / 35
UK_Pacific : 7 / 9
Italians : 17 / 17
ANZAC : 10 / 13
French : 6 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour and 5 mech_infantrys; Remaining resources: 1 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Germans
1 submarine moved from 121 Sea Zone to 120 Sea Zone
1 tactical_bomber moved from Western Germany to Southern Italy
3 fighters and 3 tactical_bombers moved from Western Germany to 110 Sea Zone
2 bombers moved from Southern France to 110 Sea Zone
2 armour and 2 mech_infantrys moved from Yugoslavia to Eastern Poland
Germans take Eastern Poland from Russians
1 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
5 artilleries and 25 infantry moved from Romania to Eastern Poland
1 armour moved from Poland to Baltic States
Germans take Baltic States from Russians
1 armour moved from Baltic States to Eastern Poland
1 armour, 8 artilleries and 4 infantry moved from Poland to Eastern Poland
8 armour and 8 mech_infantrys moved from Germany to Eastern Poland
1 infantry moved from Germany to Poland
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 transport moved from 114 Sea Zone to 112 Sea Zone
5 mech_infantrys moved from Western Germany to Poland
Combat - Germans
Battle in 110 Sea Zone
Germans attack with 2 bombers, 3 fighters and 3 tactical_bombers
British defend with 1 destroyer
Germans roll dice for 2 bombers, 3 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 6/8 hits, 4.83 expected hits
British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the British and 1 tactical_bomber owned by the Germans lost in 110 Sea Zone
Germans win with 2 bombers, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is -3
Casualties for Germans: 1 tactical_bomber
Casualties for British: 1 destroyer
Non Combat Move - Germans
2 bombers, 3 fighters and 2 tactical_bombers moved from 110 Sea Zone to Western Germany
1 infantry moved from Holland Belgium to France
2 artilleries and 1 infantry moved from Normandy Bordeaux to France
1 artillery moved from Holland Belgium to Western Germany
1 aaGun moved from Normandy Bordeaux to France
1 aaGun moved from Holland Belgium to France
1 aaGun moved from Romania to Eastern Poland
2 aaGuns moved from Poland to Eastern Poland
1 armour moved from Romania to Eastern Poland
Place Units - Germans
1 armour and 2 mech_infantrys placed in Western Germany
4 armour and 3 mech_infantrys placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 artillery
EDIT: Adding units owned by Germans to France: 1 artillery
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 2 bombers
EDIT: Adding units owned by Germans to Southern Italy: 2 bombers
EDIT: Turning off Edit Mode
Germans undo move 2.
1 mech_infantry placed in Western Germany
4 armour and 2 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,6
Germans collect 43 PUs (1 lost to blockades); end with 44 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 51 PUs
Combat Hit Differential Summary :
Germans : 1.17
British : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Russians
Russians buy 13 infantry; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
16 infantry moved from Amur to Manchuria
Chinese take Manchuria from Japanese
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
1 infantry moved from Amur to Manchuria
1 infantry moved from Novgorod to Baltic States
Russians take Baltic States from Germans
1 submarine moved from 125 Sea Zone to 112 Sea Zone
1 infantry moved from Novgorod to Karelia
2 fighters and 1 tactical_bomber moved from Novgorod to Karelia
1 infantry moved from Novgorod to Karelia
Combat - Russians
Battle in 112 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 transport
1 transport owned by the Germans lost in 112 Sea Zone
Russians roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits
Russians win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Karelia
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Karelia, round 2 : 0/5 hits
Germans roll dice for 1 infantry in Karelia, round 2 : 0/1 hits
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Karelia, round 3 : 2/5 hits
Germans roll dice for 1 infantry in Karelia, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia
Russians win, taking Karelia from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Karelia to Bryansk
2 aaGuns moved from Belarus to Bryansk
2 mech_infantrys moved from Western Ukraine to Smolensk
2 armour moved from Western Ukraine to Smolensk
2 aaGuns, 2 artilleries and 10 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Ukraine to Western Ukraine
20 infantry moved from Belarus to Smolensk
4 infantry moved from Ukraine to Bryansk
6 infantry moved from Russia to Bryansk
2 aaGuns moved from Amur to Manchuria
1 artillery moved from Belarus to Smolensk
Place Units - Russians
2 infantry placed in Ukraine
2 infantry placed in Novgorod
1 infantry placed in Novgorod
1 infantry placed in Ukraine
7 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,4
Russians collect 39 PUs; end with 39 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 42 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 46 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 48 PUs
Territory Summary for Russians :
Korea : 1 flag, 1 infantry
Manchuria : 2 aaGuns and 17 infantry
Belarus : 1 infantry
Karelia : 1 infantry
Baltic States : 1 infantry
Bryansk : 4 aaGuns, 2 artilleries, 2 fighters, 26 infantry and 1 tactical_bomber
Russia : 1 airfield, 1 factory_major and 7 infantry
Ukraine : 1 factory_minor and 3 infantry
Western Ukraine : 1 infantry
Volgograd : 1 factory_minor
Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Smolensk : 2 armour, 1 artillery, 20 infantry and 2 mech_infantrys
112 Sea Zone : 1 submarine
115 Sea Zone : 1 cruiser and 1 submarine
Production/PUs Summary :
Germans : 42 / 51
Russians : 39 / 48
Japanese : 37 / 50
Americans : 52 / 72
Chinese : 12 / 11
British : 32 / 35
UK_Pacific : 7 / 9
Italians : 17 / 17
ANZAC : 10 / 13
French : 6 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Russians
Russians buy 13 infantry; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
16 infantry moved from Amur to Manchuria
Chinese take Manchuria from Japanese
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
1 infantry moved from Amur to Manchuria
1 infantry moved from Novgorod to Baltic States
Russians take Baltic States from Germans
1 submarine moved from 125 Sea Zone to 112 Sea Zone
1 infantry moved from Novgorod to Karelia
2 fighters and 1 tactical_bomber moved from Novgorod to Karelia
1 infantry moved from Novgorod to Karelia
Combat - Russians
Battle in 112 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 transport
1 transport owned by the Germans lost in 112 Sea Zone
Russians roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits
Russians win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Karelia
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Karelia, round 2 : 0/5 hits
Germans roll dice for 1 infantry in Karelia, round 2 : 0/1 hits
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Karelia, round 3 : 2/5 hits
Germans roll dice for 1 infantry in Karelia, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia
Russians win, taking Karelia from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Karelia to Bryansk
2 aaGuns moved from Belarus to Bryansk
2 mech_infantrys moved from Western Ukraine to Smolensk
2 armour moved from Western Ukraine to Smolensk
2 aaGuns, 2 artilleries and 10 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Ukraine to Western Ukraine
20 infantry moved from Belarus to Smolensk
4 infantry moved from Ukraine to Bryansk
6 infantry moved from Russia to Bryansk
2 aaGuns moved from Amur to Manchuria
1 artillery moved from Belarus to Smolensk
Place Units - Russians
2 infantry placed in Ukraine
2 infantry placed in Novgorod
1 infantry placed in Novgorod
1 infantry placed in Ukraine
7 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,4
Russians collect 39 PUs; end with 39 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 42 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 46 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 48 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Bryansk: 1 aaGun
EDIT: Adding units owned by Russians to Smolensk: 1 aaGun
EDIT: Turning off Edit Mode
Territory Summary for Russians :
Korea : 1 flag, 1 infantry
Manchuria : 2 aaGuns and 17 infantry
Belarus : 1 infantry
Karelia : 1 infantry
Baltic States : 1 infantry
Bryansk : 3 aaGuns, 2 artilleries, 2 fighters, 26 infantry and 1 tactical_bomber
Russia : 1 airfield, 1 factory_major and 7 infantry
Ukraine : 1 factory_minor and 3 infantry
Western Ukraine : 1 infantry
Volgograd : 1 factory_minor
Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Smolensk : 1 aaGun, 2 armour, 1 artillery, 20 infantry and 2 mech_infantrys
112 Sea Zone : 1 submarine
115 Sea Zone : 1 cruiser and 1 submarine
Production/PUs Summary :
Germans : 42 / 51
Russians : 39 / 48
Japanese : 37 / 50
Americans : 52 / 72
Chinese : 12 / 11
British : 32 / 35
UK_Pacific : 7 / 9
Italians : 17 / 17
ANZAC : 10 / 13
French : 6 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 2 fighters and 10 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 fighter moved from Japan to 16 Sea Zone
2 bombers moved from Philippines to 16 Sea Zone
1 infantry moved from Kiangsi to Kwangsi
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 transport moved from 20 Sea Zone to 35 Sea Zone
1 armour moved from Philippines to 35 Sea Zone
1 armour and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 armour, 1 infantry and 1 transport moved from 34 Sea Zone to 45 Sea Zone
1 armour and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 marine moved from Guam to 21 Sea Zone
1 cruiser and 1 marine moved from 21 Sea Zone to 44 Sea Zone
1 marine moved from 44 Sea Zone to Celebes
1 artillery and 2 infantry moved from French Indo China to Shan State
2 infantry moved from Anhwe to Hunan
2 infantry moved from Hopei to Kweichow
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Jehol to Chahar
3 artilleries moved from Hopei to Anhwe
3 infantry moved from Jehol to Anhwe
1 artillery moved from Kiangsi to Anhwe
2 fighters and 2 tactical_bombers moved from Anhwe to Kweichow
2 fighters moved from 37 Sea Zone to Shan State
2 fighters moved from French Indo China to Shan State
3 tactical_bombers moved from French Indo China to Shan State
1 fighter and 1 tactical_bomber moved from Philippines to Kwangsi
1 tactical_bomber moved from French Indo China to Hunan
1 fighter moved from 36 Sea Zone to Hunan
1 tactical_bomber moved from 35 Sea Zone to Hunan
1 fighter moved from 36 Sea Zone to Hunan
1 fighter moved from 35 Sea Zone to Kwangsi
1 fighter moved from French Indo China to Shan State
1 battleship moved from 37 Sea Zone to 41 Sea Zone
1 cruiser moved from 36 Sea Zone to 41 Sea Zone
1 destroyer moved from 20 Sea Zone to 41 Sea Zone
1 carrier moved from 37 Sea Zone to 42 Sea Zone
1 carrier moved from 35 Sea Zone to 45 Sea Zone
1 battleship moved from 21 Sea Zone to 45 Sea Zone
1 submarine moved from 35 Sea Zone to 20 Sea Zone
1 destroyer moved from 21 Sea Zone to 20 Sea Zone
1 carrier moved from 36 Sea Zone to 20 Sea Zone
1 transport moved from 36 Sea Zone to 20 Sea Zone
2 transports moved from 37 Sea Zone to 20 Sea Zone
1 submarine moved from 37 Sea Zone to 35 Sea Zone
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Anhwe to Hopei
Combat - Japanese
Battle in Java
Battle in Sumatra
Battle in Dutch New Guinea
Battle in Celebes
Battle in Shan State
Japanese attack with 1 artillery, 5 fighters, 2 infantry and 3 tactical_bombers
British defend with 1 infantry; ANZAC defend with 2 fighters
Japanese roll dice for 1 artillery, 5 fighters, 2 infantry and 3 tactical_bombers in Shan State, round 2 : 7/11 hits, 5.33 expected hits
UK_Pacific roll dice for 2 fighters and 1 infantry in Shan State, round 2 : 2/3 hits, 1.67 expected hits
2 infantry owned by the Japanese, 2 fighters owned by the ANZAC and 1 infantry owned by the British lost in Shan State
Japanese win, taking Java from Dutch, taking Sumatra from Dutch, taking Dutch New Guinea from Dutch, taking Celebes from Dutch, taking Shan State from UK_Pacific with 1 artillery, 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 17
Casualties for Japanese: 2 infantry
Casualties for ANZAC: 2 fighters
Casualties for British: 1 infantry
Battle in Kwangsi
Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Kwangsi, round 2 : 1/4 hits, 1.83 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 16 Sea Zone
Japanese attack with 2 bombers and 1 fighter
Americans defend with 1 destroyer
Japanese roll dice for 2 bombers and 1 fighter in 16 Sea Zone, round 2 : 3/3 hits, 1.83 expected hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 16 Sea Zone
Japanese win with 2 bombers and 1 fighter remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Hunan
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 2 infantry
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Hunan, round 2 : 3/6 hits, 2.67 expected hits
Chinese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the British lost in Hunan
Japanese win, taking Hunan from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Kweichow
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Kweichow, round 2 : 1/6 hits, 2.67 expected hits
Chinese roll dice for 2 infantry in Kweichow, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Japanese roll dice for 2 fighters and 2 tactical_bombers in Kweichow, round 3 : 3/4 hits, 2.33 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Chinese: 2 infantry
Non Combat Move - Japanese
1 fighter moved from 16 Sea Zone to 20 Sea Zone
1 bomber moved from 16 Sea Zone to Japan
1 bomber moved from 16 Sea Zone to Japan
2 fighters moved from Shan State to 45 Sea Zone
2 fighters moved from Shan State to 42 Sea Zone
1 fighter moved from Shan State to French Indo China
1 fighter moved from Kwangsi to French Indo China
1 tactical_bomber moved from Shan State to French Indo China
1 tactical_bomber moved from Shan State to Kwangtung
1 fighter moved from Kwangsi to Kwangtung
1 fighter moved from Hunan to Kwangtung
1 tactical_bomber moved from Shan State to Anhwe
1 tactical_bomber moved from Kwangsi to Anhwe
2 fighters and 2 tactical_bombers moved from Kweichow to Anhwe
1 tactical_bomber moved from Hunan to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from Hunan to Anhwe
1 submarine moved from 6 Sea Zone to 5 Sea Zone
Place Units - Japanese
3 infantry placed in French Indo China
3 infantry placed in Kwangtung
2 fighters and 4 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 53 PUs; end with 53 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 56 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Anhwe: 1 mech_infantry
EDIT: Adding units owned by Japanese to Chahar: 1 mech_infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Anhwe: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Japanese to Kiangsu: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans : -0.33
Chinese : 1.00
UK_Pacific : 0.33
Japanese : 1.33
Welcome back Omega!
Thanks.
I’m in the process of being demolished, you see! :wink:
Well, playing Zhuks Axis in your comeback game certainly proves that you are not shy to get your hands dirty. You definitely like the tough challenges:)
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 2 submarines; Remaining resources: 1 PUs;
Combat Move - Americans
1 unit repaired.
Combat - Americans
Americans creates battle in territory 17 Sea Zone
Non Combat Move - Americans
1 fighter moved from Eastern United States to Gibraltar
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 armour moved from Central United States to 101 Sea Zone
1 armour and 1 transport moved from 101 Sea Zone to 88 Sea Zone
1 infantry moved from British Guiana to 88 Sea Zone
1 armour, 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 bomber moved from Scotland to Gibraltar
1 destroyer moved from 101 Sea Zone to 106 Sea Zone
2 mech_infantrys moved from Western United States to Central United States
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 3 infantry moved from 54 Sea Zone to Queensland
1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 2 submarines moved from 26 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 10 Sea Zone to 3 Sea Zone
1 submarine moved from 17 Sea Zone to 15 Sea Zone
2 carriers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
Place Units - Americans
1 bomber and 1 infantry placed in Eastern United States
2 fighters placed in Western United States
1 carrier placed in 10 Sea Zone
1 destroyer and 2 submarines placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Territory Summary for Americans :
Queensland : 1 artillery, 2 fighters and 3 infantry
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 1 mech_infantry
Hawaiian Islands : 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry
Midway : 1 airfield and 1 fighter
26 Sea Zone : 2 carriers, 1 submarine and 1 transport
15 Sea Zone : 1 submarine
10 Sea Zone : 1 carrier
17 Sea Zone : 1 flag
3 Sea Zone : 1 destroyer
54 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 2 submarines, 1 tactical_bomber and 2 transports
Central United States : 1 factory_major and 2 mech_infantrys
Eastern United States : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 harbour and 1 infantry
Gibraltar : 1 bomber, 2 fighters and 2 infantry
British Guiana : 1 infantry
Morocco : 1 armour, 1 artillery and 2 infantry
106 Sea Zone : 1 flag, 1 destroyer
101 Sea Zone : 1 destroyer, 2 submarines and 2 transports
Brazil : 1 flag
91 Sea Zone : 1 carrier, 1 cruiser and 1 transport
Production/PUs Summary :
Germans : 42 / 51
Russians : 39 / 48
Japanese : 53 / 61
Americans : 52 / 73
Chinese : 8 / 11
British : 32 / 35
UK_Pacific : 6 / 9
Italians : 17 / 17
ANZAC : 10 / 13
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter and 2 infantry moved from Yunnan to Kwangsi
1 artillery and 1 infantry moved from Yunnan to Hunan
1 infantry moved from Yunnan to Hunan
Combat - Chinese
Battle in Hunan
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 2 infantry in Hunan, round 2 : 2/3 hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kwangsi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kwangsi, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Kwangsi
Chinese win, taking Kwangsi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kwangsi to Yunnan
1 infantry moved from Szechwan to Yunnan
Place Units - Chinese
2 artilleries and 1 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
Territory Summary for Chinese :
Kwangsi : 2 infantry
Yunnan : 2 artilleries, 1 fighter and 11 infantry
Hunan : 1 artillery and 1 infantry
Production/PUs Summary :
Germans : 42 / 51
Russians : 39 / 48
Japanese : 51 / 61
Americans : 52 / 73
Chinese : 10 / 13
British : 32 / 35
UK_Pacific : 6 / 9
Italians : 17 / 17
ANZAC : 10 / 13
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 2 submarines; Remaining resources: 1 PUs;
Combat Move - Americans
1 unit repaired.
Combat - Americans
Americans creates battle in territory 17 Sea Zone
Non Combat Move - Americans
1 fighter moved from Eastern United States to Gibraltar
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 armour moved from Central United States to 101 Sea Zone
1 armour and 1 transport moved from 101 Sea Zone to 88 Sea Zone
1 infantry moved from British Guiana to 88 Sea Zone
1 armour, 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 bomber moved from Scotland to Gibraltar
1 destroyer moved from 101 Sea Zone to 106 Sea Zone
2 mech_infantrys moved from Western United States to Central United States
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 3 infantry moved from 54 Sea Zone to Queensland
1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 2 submarines moved from 26 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 10 Sea Zone to 3 Sea Zone
1 submarine moved from 17 Sea Zone to 15 Sea Zone
2 carriers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
Place Units - Americans
1 bomber and 1 infantry placed in Eastern United States
2 fighters placed in Western United States
1 carrier placed in 10 Sea Zone
1 destroyer and 2 submarines placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter and 2 infantry moved from Yunnan to Kwangsi
1 artillery and 1 infantry moved from Yunnan to Hunan
1 infantry moved from Yunnan to Hunan
Combat - Chinese
Battle in Hunan
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 2 infantry in Hunan, round 2 : 2/3 hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kwangsi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kwangsi, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Kwangsi
Chinese win, taking Kwangsi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kwangsi to Yunnan
1 infantry moved from Szechwan to Yunnan
Place Units - Chinese
2 artilleries and 1 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
Purchase Units - British
British buy 2 fighters, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Iraq to Syria
1 fighter moved from Egypt to Syria
1 tactical_bomber moved from 80 Sea Zone to Syria
1 mech_infantry moved from Egypt to Syria
1 infantry moved from Burma to Shan State
1 mech_infantry moved from India to Shan State
1 fighter moved from Yunnan to Shan State
1 mech_infantry moved from Yunnan to Shensi
1 fighter and 1 tactical_bomber moved from Yunnan to Shensi
Combat - British
Battle in Shan State
British attack with 1 fighter, 1 infantry and 1 mech_infantry
Japanese defend with 1 artillery
British roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Shan State, round 2 : 0/3 hits
Japanese roll dice for 1 artillery in Shan State, round 2 : 0/1 hits
British roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Shan State, round 3 : 2/3 hits
Japanese roll dice for 1 artillery in Shan State, round 3 : 1/1 hits
1 artillery owned by the Japanese and 1 infantry owned by the British lost in Shan State
British win, taking Shan State from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Japanese: 1 artillery
Battle in Syria
British attack with 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 2 infantry
British roll dice for 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Syria, round 2 : 3/5 hits
Italians roll dice for 2 infantry in Syria, round 2 : 1/2 hits
2 infantry owned by the Italians and 1 infantry owned by the British lost in Syria
British win, taking Syria from Italians with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Italians: 2 infantry
Battle in Shensi
British attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Shensi, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits
British roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Shensi, round 3 : 2/3 hits
Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Shensi
British win, taking Shensi from Japanese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Shensi to Yunnan
1 fighter moved from Shan State to Yunnan
1 mech_infantry moved from India to Yunnan
1 infantry moved from India to Burma
1 armour moved from Iraq to Eastern Persia
British take Eastern Persia from Neutral_Allies
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 armour moved from Union of South Africa to Belgian Congo
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Eastern Persia
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
3 fighters moved from Gibraltar to Egypt
2 fighters moved from Morocco to Gibraltar
1 fighter moved from 91 Sea Zone to Gibraltar
1 aaGun and 3 infantry moved from Scotland to United Kingdom
1 bomber moved from United Kingdom to Gibraltar
1 artillery and 2 infantry moved from Quebec to Eastern United States
1 armour moved from Alberta Saskatchewan Manitoba to Eastern United States
1 fighter and 1 tactical_bomber moved from Syria to Persia
1 infantry moved from India to Burma
Place Units - British
3 mech_infantrys placed in Union of South Africa
2 fighters and 1 infantry placed in Persia
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,1,4
British collect 32 PUs (1 lost to blockades); end with 32 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in India change ownership: 3 infantry
Territory Summary for Americans, British, Chinese and UK_Pacific :
Kwangsi : 2 infantry
Shensi : 1 mech_infantry
Yunnan : 1 aaGun, 2 artilleries, 3 fighters, 11 infantry, 2 mech_infantrys and 1 tactical_bomber
Hunan : 1 artillery and 1 infantry
Shan State : 1 mech_infantry
Burma : 2 infantry
India : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 8 infantry
Queensland : 1 artillery, 2 fighters and 3 infantry
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 1 mech_infantry
Hawaiian Islands : 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry
Midway : 1 airfield and 1 fighter
26 Sea Zone : 2 carriers, 1 submarine and 1 transport
15 Sea Zone : 1 submarine
10 Sea Zone : 1 carrier
17 Sea Zone : 1 flag
3 Sea Zone : 1 destroyer
54 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 2 submarines, 1 tactical_bomber and 2 transports
Central United States : 1 factory_major and 2 mech_infantrys
Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 bomber, 1 factory_major, 1 harbour and 3 infantry
Belgian Congo : 1 armour
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 2 infantry
Gibraltar : 1 airfield, 2 bombers, 5 fighters, 1 harbour and 2 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 aaGun, 2 artilleries, 3 fighters, 1 harbour and 3 infantry
Union of South Africa : 1 factory_minor, 1 harbour and 3 mech_infantrys
British Guiana : 1 infantry
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 3 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 2 infantry
Morocco : 1 armour, 1 artillery, 2 infantry and 1 marine
Syria : 1 flag, 1 infantry and 1 mech_infantry
80 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers and 2 transports
106 Sea Zone : 1 flag, 1 destroyer
Iraq : 1 flag
92 Sea Zone : 1 cruiser
Eastern Persia : 1 flag, 1 armour and 2 infantry
101 Sea Zone : 1 destroyer, 2 submarines and 2 transports
Brazil : 1 flag
Persia : 1 flag, 1 factory_minor, 3 fighters, 1 infantry and 1 tactical_bomber
91 Sea Zone : 1 battleship, 1 carrier, 1 cruiser and 1 transport
Production/PUs Summary :
Germans : 42 / 51
Russians : 39 / 48
Japanese : 49 / 61
Americans : 52 / 73
Chinese : 11 / 13
British : 33 / 32
UK_Pacific : 7 / 10
Italians : 16 / 17
ANZAC : 10 / 13
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Welcome back Omega!
Thanks.
I’m in the process of being demolished, you see! :wink:
Well, playing Zhuks Axis in your comeback game certainly proves that you are not shy to get your hands dirty. You definitely like the tough challenges:)
Very well said! I’ll be lucky if I last 8 rounds! :-D
I figured I would learn faster playing top opponents this year.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Italians
Italians buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Combat Move - Italians
1 artillery and 3 infantry moved from Italian Somaliland to British Somaliland
1 infantry moved from Cyprus to 99 Sea Zone
1 infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Malta
1 marine moved from Crete to 99 Sea Zone
1 battleship, 2 cruisers, 1 marine and 1 transport moved from 99 Sea Zone to 97 Sea Zone
2 artilleries and 2 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Southern France to Northern Italy
1 infantry moved from Yugoslavia to Romania
1 artillery moved from Bulgaria to Romania
1 armour and 1 mech_infantry moved from Romania to Belarus
1 bomber moved from Southern Italy to Belarus
1 armour moved from Yugoslavia to Eastern Poland
2 mech_infantrys moved from Northern Italy to Romania
Combat - Italians
Battle in Malta
Battle in Belarus
Italians attack with 1 armour, 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Belarus, round 2 : 2/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Belarus
Italians win, taking Malta from British, taking Belarus from Russians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 bomber moved from Belarus to Romania
1 aaGun moved from Southern France to Northern Italy
1 marine moved from 97 Sea Zone to Southern Italy
Place Units - Italians
2 infantry placed in Southern Italy
1 infantry and 2 mech_infantrys placed in Northern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Northern Italy: 1 infantry
EDIT: Removing units owned by Italians from Southern Italy: 1 artillery
EDIT: Adding units owned by Italians to Northern Italy: 1 artillery
EDIT: Adding units owned by Italians to Southern Italy: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
Italians : 0.67
Russians : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from New South Wales to South Australia
1 fighter moved from New South Wales to Queensland
1 aaGun moved from Queensland to South Australia
2 infantry moved from Egypt to Trans-Jordan
Place Units - ANZAC
1 armour, 1 infantry and 1 mech_infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Territory Summary for ANZAC :
Queensland : 1 aaGun, 1 airfield, 2 fighters and 1 harbour
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 armour, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
South Australia : 1 aaGun, 1 artillery and 6 infantry
Trans-Jordan : 2 infantry
Production/PUs Summary :
Germans : 42 / 51
Russians : 38 / 48
Japanese : 49 / 61
Americans : 52 / 73
Chinese : 11 / 13
British : 33 / 32
UK_Pacific : 7 / 10
Italians : 17 / 20
ANZAC : 10 / 13
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from New South Wales to South Australia
1 fighter moved from New South Wales to Queensland
1 aaGun moved from Queensland to South Australia
2 infantry moved from Egypt to Trans-Jordan
Place Units - ANZAC
1 armour, 1 infantry and 1 mech_infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 infantry moved from Iraq to Northwest Persia
French take Northwest Persia from Neutral_Allies
Turn Complete - French
Territory Summary for ANZAC and French :
Queensland : 1 aaGun, 1 airfield, 2 fighters and 1 harbour
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 armour, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
South Australia : 1 aaGun, 1 artillery and 6 infantry
Trans-Jordan : 2 infantry
United Kingdom : 1 fighter and 2 infantry
Anglo Egyptian Sudan : 1 infantry
Algeria : 2 infantry
80 Sea Zone : 1 destroyer
Northwest Persia : 1 flag, 1 infantry
Production/PUs Summary :
Germans : 42 / 51
Russians : 38 / 48
Japanese : 49 / 61
Americans : 52 / 73
Chinese : 11 / 13
British : 33 / 32
UK_Pacific : 7 / 10
Italians : 17 / 20
ANZAC : 10 / 13
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 bombers and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Finland to Karelia
1 infantry moved from Vyborg to Novgorod
6 armour moved from Eastern Poland to Novgorod
2 mech_infantrys moved from Eastern Poland to Novgorod
1 mech_infantry moved from Eastern Poland to Novgorod
1 mech_infantry moved from Eastern Poland to Archangel
Germans take Archangel from Russians
1 mech_infantry moved from Germany to Baltic States
1 infantry moved from Poland to Baltic States
3 armour moved from Germany to Baltic States
2 infantry moved from Eastern Poland to Western Ukraine
1 fighter and 1 tactical_bomber moved from Western Germany to Western Ukraine
2 fighters and 1 tactical_bomber moved from Western Germany to Karelia
1 infantry moved from Bessarabia to Ukraine
2 mech_infantrys moved from Eastern Poland to Ukraine
2 bombers, 1 fighter and 2 tactical_bombers moved from Southern Italy to Ukraine
Combat - Germans
Battle in Baltic States
Germans attack with 3 armour, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 3 armour, 1 infantry and 1 mech_infantry in Baltic States, round 2 : 2/5 hits, 1.83 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Germans win, taking Baltic States from Russians with 3 armour and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 2 bombers, 1 fighter, 1 infantry, 2 mech_infantrys and 2 tactical_bombers
Russians defend with 1 factory_minor and 3 infantry
Germans roll dice for 2 bombers, 1 fighter, 1 infantry, 2 mech_infantrys and 2 tactical_bombers in Ukraine, round 2 : 1/8 hits, 3.50 expected hits
Russians roll dice for 3 infantry in Ukraine, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Germans roll dice for 2 bombers, 1 fighter, 2 mech_infantrys and 2 tactical_bombers in Ukraine, round 3 : 4/7 hits, 3.33 expected hits
Russians roll dice for 2 infantry in Ukraine, round 3 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
Germans win, taking Ukraine from Russians with 2 bombers, 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Germans: 1 infantry and 1 mech_infantry
Casualties for Russians: 3 infantry
Battle in Karelia
Germans attack with 2 fighters, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Karelia, round 2 : 2/4 hits, 1.83 expected hits
Russians roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Karelia
Germans win, taking Karelia from Russians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Novgorod
Germans attack with 6 armour, 1 infantry and 3 mech_infantrys
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Germans roll dice for 6 armour, 1 infantry and 3 mech_infantrys in Novgorod, round 2 : 3/10 hits, 3.67 expected hits
Russians roll dice for 3 infantry in Novgorod, round 2 : 1/3 hits, 1.00 expected hits
3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Germans win, taking Novgorod from Russians with 6 armour and 3 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Western Ukraine to Eastern Poland
1 aaGun moved from Eastern Poland to Belarus
2 aaGuns moved from Eastern Poland to Belarus
1 aaGun moved from Romania to Bessarabia
1 infantry moved from Eastern Poland to Bessarabia
1 fighter and 2 tactical_bombers moved from Ukraine to Bessarabia
1 armour and 1 mech_infantry moved from Germany to Eastern Poland
1 mech_infantry moved from Poland to Eastern Poland
4 mech_infantrys moved from Poland to Belarus
7 armour, 13 artilleries, 26 infantry and 5 mech_infantrys moved from Eastern Poland to Belarus
2 bombers moved from Ukraine to Poland
2 fighters and 1 tactical_bomber moved from Karelia to Finland
1 armour and 3 mech_infantrys moved from Western Germany to Poland
1 aaGun moved from France to Western Germany
1 infantry moved from France to Northern Italy
Place Units - Germans
2 infantry placed in France
3 bombers and 3 infantry placed in Western Germany
Germans undo move 1.
1 infantry placed in Western Germany
1 infantry placed in France
Turn Complete - Germans
Germans collect 51 PUs; end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Germans : -1.67
Russians : 1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 fighter, 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Smolensk to Archangel
1 fighter moved from Bryansk to Archangel
2 infantry moved from Bryansk to Ukraine
1 fighter moved from Bryansk to Ukraine
2 infantry moved from Bryansk to Western Ukraine
1 tactical_bomber moved from Bryansk to Western Ukraine
1 infantry moved from Manchuria to Jehol
Chinese take Jehol from Japanese
Combat - Russians
Battle in Ukraine
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 2 : 1/3 hits
Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Western Ukraine
Russians attack with 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Archangel
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter and 2 infantry in Archangel, round 2 : 3/3 hits
Germans roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 fighter moved from Archangel to Russia
1 artillery and 18 infantry moved from Smolensk to Russia
1 aaGun moved from Smolensk to Russia
2 armour and 2 mech_infantrys moved from Smolensk to Russia
3 aaGuns, 2 artilleries and 22 infantry moved from Bryansk to Tambov
1 fighter moved from Ukraine to Russia
1 tactical_bomber moved from Western Ukraine to Russia
1 mech_infantry moved from Russia to Samara
1 submarine moved from 112 Sea Zone to 105 Sea Zone
1 infantry moved from Korea to Manchuria
1 cruiser and 1 submarine moved from 115 Sea Zone to 113 Sea Zone
1 infantry moved from Russia to Vologda
Place Units - Russians
1 fighter and 9 infantry placed in Russia
1 infantry and 2 mech_infantrys placed in Volgograd
Turn Complete - Russians
Russians collect 34 PUs; end with 34 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Territory Summary for Russians :
Korea : 1 flag
Jehol : 1 infantry
Manchuria : 2 aaGuns and 17 infantry
Archangel : 2 infantry
Russia : 1 aaGun, 1 airfield, 2 armour, 1 artillery, 1 factory_major, 3 fighters, 33 infantry, 1 mech_infantry and 1 tactical_bomber
Tambov : 3 aaGuns, 2 artilleries and 22 infantry
Ukraine : 1 factory_minor and 2 infantry
Western Ukraine : 2 infantry
Vologda : 1 infantry
Volgograd : 1 factory_minor, 1 infantry and 2 mech_infantrys
Samara : 1 mech_infantry
113 Sea Zone : 1 cruiser and 1 submarine
105 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 46 / 63
Russians : 34 / 41
Japanese : 48 / 61
Americans : 52 / 73
Chinese : 12 / 13
British : 33 / 32
UK_Pacific : 7 / 10
Italians : 17 / 20
ANZAC : 10 / 13
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 fighter, 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Smolensk to Archangel
1 fighter moved from Bryansk to Archangel
2 infantry moved from Bryansk to Ukraine
1 fighter moved from Bryansk to Ukraine
2 infantry moved from Bryansk to Western Ukraine
1 tactical_bomber moved from Bryansk to Western Ukraine
1 infantry moved from Manchuria to Jehol
Chinese take Jehol from Japanese
Combat - Russians
Battle in Ukraine
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 2 : 1/3 hits
Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Western Ukraine
Russians attack with 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Archangel
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter and 2 infantry in Archangel, round 2 : 3/3 hits
Germans roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 fighter moved from Archangel to Russia
1 artillery and 18 infantry moved from Smolensk to Russia
1 aaGun moved from Smolensk to Russia
2 armour and 2 mech_infantrys moved from Smolensk to Russia
3 aaGuns, 2 artilleries and 22 infantry moved from Bryansk to Tambov
1 fighter moved from Ukraine to Russia
1 tactical_bomber moved from Western Ukraine to Russia
1 mech_infantry moved from Russia to Samara
1 submarine moved from 112 Sea Zone to 105 Sea Zone
1 infantry moved from Korea to Manchuria
1 cruiser and 1 submarine moved from 115 Sea Zone to 113 Sea Zone
1 infantry moved from Russia to Vologda
Place Units - Russians
1 fighter and 9 infantry placed in Russia
1 infantry and 2 mech_infantrys placed in Volgograd
Turn Complete - Russians
Russians collect 34 PUs; end with 34 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Vologda: 1 infantry
EDIT: Adding units owned by Russians to Russia: 1 infantry
EDIT: Turning off Edit Mode
Territory Summary for Russians :
Korea : 1 flag
Jehol : 1 infantry
Manchuria : 2 aaGuns and 17 infantry
Archangel : 2 infantry
Russia : 1 aaGun, 1 airfield, 2 armour, 1 artillery, 1 factory_major, 3 fighters, 34 infantry, 1 mech_infantry and 1 tactical_bomber
Tambov : 3 aaGuns, 2 artilleries and 22 infantry
Ukraine : 1 factory_minor and 2 infantry
Western Ukraine : 2 infantry
Volgograd : 1 factory_minor, 1 infantry and 2 mech_infantrys
Samara : 1 mech_infantry
113 Sea Zone : 1 cruiser and 1 submarine
105 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 46 / 63
Russians : 34 / 41
Japanese : 48 / 61
Americans : 52 / 73
Chinese : 12 / 13
British : 33 / 32
UK_Pacific : 7 / 10
Italians : 17 / 20
ANZAC : 10 / 13
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 5 Sea Zone to 6 Sea Zone
1 transport moved from 20 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Korea
1 transport moved from 20 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Jehol
1 infantry moved from 19 Sea Zone to Jehol
1 transport moved from 20 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Kansu to Tsinghai
Japanese take Tsinghai from Chinese
1 infantry moved from Hopei to Shensi
1 infantry moved from Suiyuyan to Kansu
1 mech_infantry moved from Chahar to Suiyuyan
1 infantry moved from Chahar to Hopei
1 infantry moved from Anhwe to Chahar
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
2 infantry moved from Anhwe to Hunan
2 infantry moved from French Indo China to Shan State
1 infantry moved from Kwangtung to Kiangsi
2 infantry moved from Kwangtung to Kiangsi
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Kwangsi
1 battleship, 1 cruiser and 1 destroyer moved from 41 Sea Zone to 36 Sea Zone
1 carrier moved from 42 Sea Zone to 36 Sea Zone
1 marine moved from Celebes to 44 Sea Zone
1 cruiser and 1 marine moved from 44 Sea Zone to 20 Sea Zone
1 battleship and 1 carrier moved from 45 Sea Zone to 20 Sea Zone
2 fighters moved from 45 Sea Zone to 6 Sea Zone
1 armour moved from Dutch New Guinea to New Guinea
Japanese take New Guinea from ANZAC
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 armour moved from New Guinea to Dutch New Guinea
1 infantry and 1 transport moved from 45 Sea Zone to 20 Sea Zone
1 fighter moved from Anhwe to Jehol
1 fighter and 2 tactical_bombers moved from Anhwe to Shensi
2 fighters moved from 42 Sea Zone to Shan State
1 tactical_bomber moved from French Indo China to Shan State
1 fighter moved from French Indo China to Kwangsi
1 bomber moved from Japan to Jehol
1 tactical_bomber moved from Anhwe to Jehol
1 tactical_bomber moved from Anhwe to Hunan
1 fighter and 1 tactical_bomber moved from Kiangsu to Hunan
1 fighter moved from Kwangtung to Kwangsi
1 fighter moved from French Indo China to Hunan
1 fighter moved from 20 Sea Zone to Hunan
1 tactical_bomber moved from 20 Sea Zone to Hunan
1 tactical_bomber moved from Kwangtung to Kwangsi
1 fighter moved from Kwangtung to Kwangsi
1 bomber moved from Japan to Kwangsi
1 submarine moved from 35 Sea Zone to 20 Sea Zone
1 carrier moved from 20 Sea Zone to 19 Sea Zone
Combat - Japanese
Battle in Korea
Battle in Shensi
Japanese attack with 1 fighter, 1 infantry and 2 tactical_bombers
British defend with 1 mech_infantry
Japanese roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Shensi, round 2 : 3/4 hits, 1.83 expected hits
Chinese roll dice for 1 mech_infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Shensi
Japanese win, taking Korea from Russians, taking Shensi from Chinese with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Shan State
Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
British defend with 1 mech_infantry
Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 0/5 hits, 2.00 expected hits
UK_Pacific roll dice for 1 mech_infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shan State
Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Shan State, round 3 : 1/4 hits, 1.83 expected hits
UK_Pacific roll dice for 1 mech_infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for British: 1 mech_infantry
Battle in Kwangsi
Japanese attack with 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Kwangsi, round 2 : 1/2 hits, 1.17 expected hits
Japanese roll dice for 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber in Kwangsi, round 2 : 1/7 hits, 3.17 expected hits
Chinese roll dice for 2 infantry in Kwangsi, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Jehol
Japanese attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Jehol, round 2 : 1/5 hits, 2.17 expected hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Jehol
Japanese win, taking Jehol from Chinese with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Hunan
Japanese attack with 3 fighters, 2 infantry and 3 tactical_bombers
Chinese defend with 1 artillery and 1 infantry
Japanese roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Hunan, round 2 : 5/8 hits, 3.83 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Chinese: 1 artillery and 1 infantry
Non Combat Move - Japanese
1 fighter and 2 tactical_bombers moved from Shensi to Anhwe
1 fighter moved from Jehol to Japan
2 infantry moved from 19 Sea Zone to Shantung
1 tactical_bomber moved from Jehol to 19 Sea Zone
1 fighter moved from Kwangsi to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from Hunan to 20 Sea Zone
1 infantry and 1 marine moved from 20 Sea Zone to Kiangsi
1 fighter and 1 tactical_bomber moved from Shan State to 36 Sea Zone
1 fighter moved from Shan State to French Indo China
1 tactical_bomber moved from Hunan to French Indo China
1 bomber moved from Kwangsi to French Indo China
1 bomber moved from Jehol to French Indo China
1 fighter moved from Hunan to Kiangsi
1 tactical_bomber moved from Hunan to Kiangsi
1 fighter moved from Hunan to Anhwe
2 fighters moved from Kwangsi to Kwangtung
1 tactical_bomber moved from Kwangsi to Kwangtung
Place Units - Japanese
1 carrier and 1 destroyer placed in 6 Sea Zone
2 infantry and 1 mech_infantry placed in Kwangtung
3 infantry placed in French Indo China
6 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Chinese : -2.00
UK_Pacific : 0.33
Japanese : -4.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Americans
Americans buy 6 fighters, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
2 infantry moved from Gibraltar to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
1 bomber moved from Gibraltar to 96 Sea Zone
1 destroyer moved from 106 Sea Zone to 120 Sea Zone
1 bomber moved from Eastern United States to 120 Sea Zone
Combat - Americans
Battle in Borneo
Battle in 96 Sea Zone
Americans attack with 1 bomber
Italians defend with 1 transport
1 transport owned by the Italians lost in 96 Sea Zone
Americans win, taking Borneo from Japanese with 1 bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Norway
Battle in Malaya
Battle in 120 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Germans defend with 1 submarine
Americans roll dice for 1 bomber and 1 destroyer in 120 Sea Zone, round 2 : 1/2 hits
Germans roll dice for 1 submarine in 120 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Germans lost in 120 Sea Zone
Americans win, taking Norway from Germans, taking Malaya from Japanese with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Non Combat Move - Americans
1 bomber moved from 120 Sea Zone to Iceland
1 infantry moved from Eastern United States to 101 Sea Zone
2 mech_infantrys moved from Central United States to 101 Sea Zone
1 destroyer, 1 infantry, 2 mech_infantrys, 2 submarines and 2 transports moved from 101 Sea Zone to 88 Sea Zone
1 infantry moved from British Guiana to 88 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 88 Sea Zone to 91 Sea Zone
2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar
1 destroyer and 2 submarines moved from 88 Sea Zone to 91 Sea Zone
1 bomber moved from 96 Sea Zone to Persia
2 fighters moved from Western United States to 26 Sea Zone
1 fighter moved from Midway to 26 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 15 Sea Zone to 26 Sea Zone
1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 carrier moved from 26 Sea Zone to 54 Sea Zone
2 fighters moved from Queensland to 54 Sea Zone
1 destroyer moved from 3 Sea Zone to 14 Sea Zone
Place Units - Americans
1 transport placed in 101 Sea Zone
1 submarine placed in 101 Sea Zone
3 fighters placed in Eastern United States
3 fighters placed in Western United States
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Territory Summary for Americans :
Malaya : 1 infantry
Borneo : 1 infantry
Queensland : 1 artillery and 2 infantry
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 1 mech_infantry
Hawaiian Islands : 1 airfield, 1 harbour and 1 mech_infantry
Midway : 1 airfield
43 Sea Zone : 1 transport
37 Sea Zone : 1 transport
26 Sea Zone : 2 carriers, 3 fighters and 1 submarine
14 Sea Zone : 1 destroyer
17 Sea Zone : 1 flag
54 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters, 3 submarines, 1 tactical_bomber and 1 transport
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 3 fighters and 1 harbour
Iceland : 1 bomber
Gibraltar : 2 fighters, 2 infantry and 2 mech_infantrys
Morocco : 1 armour, 1 artillery and 2 infantry
Norway : 1 flag, 2 infantry
120 Sea Zone : 1 destroyer
112 Sea Zone : 1 transport
106 Sea Zone : 1 flag
101 Sea Zone : 1 submarine and 1 transport
Brazil : 1 flag
Persia : 1 bomber
91 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 submarines and 2 transports
Production/PUs Summary :
Germans : 43 / 63
Russians : 31 / 41
Japanese : 51 / 66
Americans : 55 / 75
Chinese : 6 / 13
British : 33 / 32
UK_Pacific : 13 / 10
Italians : 17 / 20
ANZAC : 10 / 13
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter and 3 infantry moved from Yunnan to Kwangsi
1 infantry moved from Yunnan to Kwangsi
1 artillery and 3 infantry moved from Yunnan to Hunan
1 artillery and 1 infantry moved from Yunnan to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 3 : 1/2 hits
Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hunan
Chinese attack with 1 artillery and 3 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 artillery and 3 infantry in Hunan, round 2 : 0/4 hits
Japanese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits
Chinese roll dice for 1 artillery and 3 infantry in Hunan, round 3 : 2/4 hits
Japanese roll dice for 2 infantry in Hunan, round 3 : 1/2 hits
2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Casualties for Japanese: 2 infantry
Battle in Kwangsi
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 fighter and 4 infantry in Kwangsi, round 2 : 1/5 hits
Japanese roll dice for 2 infantry in Kwangsi, round 2 : 0/2 hits
1 infantry owned by the Japanese lost in Kwangsi
Chinese roll dice for 1 fighter and 4 infantry in Kwangsi, round 3 : 1/5 hits
Japanese roll dice for 1 infantry in Kwangsi, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Kwangsi
Chinese win, taking Kwangsi from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Kwangsi to Yunnan
1 fighter moved from Yunnan to Szechwan
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Yunnan to Szechwan
Place Units - Chinese
1 artillery and 3 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
Territory Summary for Chinese :
Kwangsi : 4 infantry
Yunnan : 1 infantry
Kweichow : 1 artillery and 1 infantry
Hunan : 1 artillery and 2 infantry
Szechwan : 1 artillery, 1 fighter and 5 infantry
Production/PUs Summary :
Germans : 43 / 63
Russians : 31 / 41
Japanese : 48 / 66
Americans : 55 / 75
Chinese : 9 / 12
British : 33 / 32
UK_Pacific : 13 / 10
Italians : 17 / 20
ANZAC : 10 / 13
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0