@Avner said in L26 BM4 Avner(X) vs discalced(L+22):
scramble?
no scramble
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2
Purchase Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by British from Yunnan: 1 mech_infantry
EDIT: Turning off Edit Mode
Germans buy 4 armour, 1 factory_minor, 1 fighter and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
5 infantry moved from Bulgaria to Greece
1 armour moved from Yugoslavia to Greece
1 bomber moved from Western Germany to Greece
2 fighters and 2 tactical_bombers moved from Western Germany to 97 Sea Zone
1 tactical_bomber moved from Holland Belgium to 97 Sea Zone
1 tactical_bomber moved from Western Germany to 96 Sea Zone
1 fighter moved from Tobruk to 96 Sea Zone
1 bomber moved from Western Germany to 97 Sea Zone
1 fighter moved from Western Germany to 97 Sea Zone
1 tactical_bomber moved from Western Germany to 97 Sea Zone
Combat - Germans
Battle in Greece
Germans attack with 1 armour, 1 bomber and 5 infantry
Neutral_Allies defend with 4 infantry
Germans roll dice for 1 armour, 1 bomber and 5 infantry in Greece, round 2 : 2/7 hits, 2,00 expected hits
Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 3/4 hits, 1,33 expected hits
2 infantry owned by the Neutral_Allies and 3 infantry owned by the Germans lost in Greece
Germans roll dice for 1 armour, 1 bomber and 2 infantry in Greece, round 3 : 2/4 hits, 1,50 expected hits
Neutral_Allies roll dice for 2 infantry in Greece, round 3 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Greece
Germans win, taking Greece from Neutral_Allies with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 4 infantry
Casualties for Neutral_Allies: 4 infantry
Battle in 96 Sea Zone
Germans attack with 1 fighter and 1 tactical_bomber
British defend with 1 cruiser
Germans roll dice for 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits
British roll dice for 1 cruiser in 96 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
1 cruiser owned by the British lost in 96 Sea Zone
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for British: 1 cruiser
Battle in 97 Sea Zone
Germans attack with 1 bomber, 3 fighters and 4 tactical_bombers
British defend with 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
Germans roll dice for 1 bomber, 3 fighters and 4 tactical_bombers in 97 Sea Zone, round 2 : 5/8 hits, 4,67 expected hits
British roll dice for 1 carrier, 1 cruiser, 1 destroyer and 2 fighters in 97 Sea Zone, round 2 : 2/5 hits, 2,50 expected hits
1 destroyer owned by the British, 1 cruiser owned by the British, 1 fighter owned by the Germans, 1 tactical_bomber owned by the Germans, 1 fighter owned by the British and 1 carrier owned by the British lost in 97 Sea Zone
Germans roll dice for 1 bomber, 2 fighters and 3 tactical_bombers in 97 Sea Zone, round 3 : 3/6 hits, 3,50 expected hits
British roll dice for 1 fighter in 97 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits
1 tactical_bomber owned by the Germans and 1 fighter owned by the British lost in 97 Sea Zone
Germans win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 24
Casualties for Germans: 1 fighter and 2 tactical_bombers
Casualties for British: 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from 96 Sea Zone to Alexandria
1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Alexandria
1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Western Germany
1 bomber moved from 97 Sea Zone to Western Germany
1 bomber moved from Greece to Southern Italy
1 submarine moved from 111 Sea Zone to 125 Sea Zone
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 artillery moved from Germany to 114 Sea Zone
1 infantry moved from Poland to 114 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Finland
1 cruiser and 1 destroyer moved from 113 Sea Zone to 114 Sea Zone
1 submarine moved from 112 Sea Zone to 114 Sea Zone
1 aaGun moved from Holland Belgium to Western Germany
2 infantry moved from Western Germany to Germany
3 artilleries moved from Germany to Poland
1 armour, 2 artilleries and 4 infantry moved from Yugoslavia to Slovakia Hungary
1 infantry moved from Romania to Slovakia Hungary
5 armour and 3 mech_infantrys moved from France to Germany
1 armour moved from Normandy Bordeaux to Western Germany
2 artilleries and 1 infantry moved from France to Normandy Bordeaux
Place Units - Germans
1 factory_minor placed in Yugoslavia
4 armour and 6 mech_infantrys placed in Germany
1 fighter placed in Western Germany
Turn Complete - Germans
Germans collect 43 PUs; end with 43 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Combat Hit Differential Summary :
Germans : 1,17
British : -0,67
Neutral_Allies : 2,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2
Purchase Units - Russians
Russians buy 7 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 submarine moved from 114 Sea Zone to 113 Sea Zone
1 bomber moved from Russia to Hunan
1 fighter moved from Sikang to Hunan
1 fighter and 1 tactical_bomber moved from Szechwan to Hunan
Combat - Russians
Battle in Hunan
Russians attack with 1 bomber, 2 fighters and 1 tactical_bomber
Japanese defend with 2 infantry
Russians roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in Hunan, round 2 : 1/4 hits
Japanese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 fighter owned by the Russians lost in Hunan
Russians roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in Hunan, round 3 : 3/3 hits
Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Hunan
Russians win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -4
Casualties for Russians: 1 fighter
Casualties for Japanese: 2 infantry
Non Combat Move - Russians
1 bomber, 1 fighter and 1 tactical_bomber moved from Hunan to Yunnan
1 armour and 1 mech_infantry moved from Sikang to Yunnan
1 armour and 1 mech_infantry moved from Kazakhstan to Szechwan
3 mech_infantrys moved from Volgograd to Sikang
1 submarine moved from 111 Sea Zone to 105 Sea Zone
1 infantry moved from Belarus to Baltic States
5 infantry moved from Novgorod to Belarus
2 aaGuns, 1 artillery and 9 infantry moved from Belarus to Bryansk
2 artilleries moved from Ukraine to Western Ukraine
1 infantry moved from Western Ukraine to Bessarabia
2 infantry moved from Rostov to Ukraine
2 aaGuns, 1 artillery and 2 infantry moved from Bryansk to Western Ukraine
6 infantry moved from Yakut S.S.R. to Yenisey
2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R.
Place Units - Russians
3 artilleries placed in Ukraine
3 infantry placed in Novgorod
4 artilleries placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 factory_minor, 1 harbour and 1 marine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 56 Sea Zone
1 submarine moved from 33 Sea Zone to 56 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 battleship moved from 35 Sea Zone to 42 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 artillery and 1 infantry moved from Anhwe to Kiangsi
2 bombers moved from Kwangsi to India
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
1 fighter and 1 tactical_bomber moved from Kwangsi to Kiangsi
1 artillery and 2 infantry moved from Jehol to Chahar
1 fighter moved from Kwangsi to Chahar
Combat - Japanese
Strategic bombing raid in India
AA fire in India : 1/2 hits, 0,33 expected hits
1 bomber killed by AA
Bombing raid in India rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in India causes 4 damage total.
Battle in Borneo
Battle in 42 Sea Zone
Japanese attack with 1 battleship and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking Borneo from UK_Pacific, taking 42 Sea Zone from Neutral with 1 battleship and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 aaGun and 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0,67 expected hits
ANZAC roll dice for 1 aaGun and 1 infantry in Java, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 aaGun owned by the ANZAC lost in Java
Japanese roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 infantry in Java, round 3 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Java
ANZAC win with 1 infantry remaining. Battle score for attacker is -2
Casualties for ANZAC: 1 aaGun
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Kwangtung
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Kwangtung, round 2 : 2/4 hits, 1,83 expected hits
UK_Pacific roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Chahar
Japanese attack with 1 artillery, 1 fighter and 2 infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 1 fighter and 2 infantry in Chahar, round 2 : 2/4 hits, 1,33 expected hits
Chinese roll dice for 2 infantry in Chahar, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Kiangsi
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Kiangsi, round 2 : 2/4 hits, 1,83 expected hits
Chinese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 56 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 cruiser
Japanese roll dice for 1 submarine in 56 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 cruiser owned by the ANZAC lost in 56 Sea Zone
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 cruiser
Non Combat Move - Japanese
1 carrier moved from 33 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 56 Sea Zone to 42 Sea Zone
1 carrier moved from 33 Sea Zone to 43 Sea Zone
1 fighter moved from 33 Sea Zone to Caroline Islands
1 tactical_bomber moved from 33 Sea Zone to 43 Sea Zone
1 carrier moved from 35 Sea Zone to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 20 Sea Zone
1 destroyer moved from 35 Sea Zone to 36 Sea Zone
1 destroyer moved from 33 Sea Zone to 42 Sea Zone
1 artillery, 4 fighters and 3 tactical_bombers moved from Kwangsi to French Indo China
1 fighter and 1 tactical_bomber moved from Kiangsi to French Indo China
1 artillery, 6 infantry and 1 mech_infantry moved from Anhwe to Kiangsi
1 aaGun and 4 infantry moved from Jehol to Anhwe
1 fighter moved from Chahar to Anhwe
1 armour moved from Korea to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 marine moved from Japan to 6 Sea Zone
1 aaGun and 1 infantry moved from Japan to 6 Sea Zone
1 aaGun, 1 armour, 3 infantry, 1 marine and 3 transports moved from 6 Sea Zone to 36 Sea Zone
1 armour, 3 infantry and 1 marine moved from 36 Sea Zone to French Indo China
1 aaGun moved from 36 Sea Zone to French Indo China
1 infantry moved from Korea to Manchuria
1 bomber moved from India to French Indo China
1 fighter moved from Kwangtung to French Indo China
1 tactical_bomber moved from Kwangtung to French Indo China
Place Units - Japanese
1 factory_minor placed in French Indo China
1 harbour placed in Hainan
1 marine placed in Japan
Turn Complete - Japanese
Japanese collect 38 PUs; end with 38 PUs
Combat Hit Differential Summary :
ANZAC : 1,33
Chinese : 1,00
UK_Pacific : -0,33
AA fire in India : : 0,67
Japanese : 1,67
Sorry for the delay, but i had a tough decission to make.
Still not happy with the outcome :|
@aequitas:
Sorry for the delay, but i had a tough decission to make.
Still not happy with the outcome :|
take ur time my friend.
and i suppose we re both watching FIFA 2018 World Cup :D
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 cruiser moved from 89 Sea Zone to 101 Sea Zone
1 fighter moved from Guam to 26 Sea Zone
1 destroyer moved from 23 Sea Zone to 26 Sea Zone
2 marines moved from Western United States to 10 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 2 marines moved from 10 Sea Zone to 26 Sea Zone
2 marines moved from 26 Sea Zone to Hawaiian Islands
1 submarine moved from 48 Sea Zone to 26 Sea Zone
1 fighter moved from Hawaiian Islands to Western United States
1 fighter moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
1 carrier and 2 destroyers placed in 10 Sea Zone
1 destroyer and 2 submarines placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
Combat - Chinese
Chinese creates battle in territory Hunan
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Suiyuyan
1 artillery and 2 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 cruiser moved from 89 Sea Zone to 101 Sea Zone
1 fighter moved from Guam to 26 Sea Zone
1 destroyer moved from 23 Sea Zone to 26 Sea Zone
2 marines moved from Western United States to 10 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 2 marines moved from 10 Sea Zone to 26 Sea Zone
2 marines moved from 26 Sea Zone to Hawaiian Islands
1 submarine moved from 48 Sea Zone to 26 Sea Zone
1 fighter moved from Hawaiian Islands to Western United States
1 fighter moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
1 carrier and 2 destroyers placed in 10 Sea Zone
1 destroyer and 2 submarines placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
Combat - Chinese
Chinese creates battle in territory Hunan
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Suiyuyan
1 artillery and 2 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs
Purchase Units - British
British buy 1 aaGun, 1 airfield, 1 fighter and 1 submarine; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 1x factory_major; Remaining resources: 22 PUs;
UK_Pacific buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 battleship moved from 79 Sea Zone to 80 Sea Zone
1 infantry moved from Eastern Persia to 80 Sea Zone
1 artillery moved from Persia to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
3 infantry moved from Persia to Iraq
1 tactical_bomber moved from Syria to Iraq
1 bomber moved from Syria to 93 Sea Zone
Combat - British
Battle in 93 Sea Zone
British attack with 1 bomber
Italians defend with 1 transport
1 transport owned by the Italians lost in 93 Sea Zone
British win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Iraq
British attack with 1 artillery, 4 infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British roll dice for 1 battleship and 1 cruiser in Iraq, round 2 : 2/2 hits
British roll dice for 1 artillery, 4 infantry and 1 tactical_bomber in Iraq, round 2 : 0/6 hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 3/3 hits
2 infantry owned by the Neutral_Axis and 3 infantry owned by the British lost in Iraq
British roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Iraq, round 3 : 2/3 hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 0/1 hits
1 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 3 infantry
Casualties for Neutral_Axis: 3 infantry
Non Combat Move - British
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 infantry moved from Rhodesia to Tanganyika Territory
1 infantry moved from Rhodesia to Belgian Congo
3 mech_infantrys moved from India to Yunnan
2 aaGuns and 3 infantry moved from Burma to Yunnan
1 infantry moved from Shan State to Burma
1 fighter moved from Malta to Egypt
1 bomber moved from 93 Sea Zone to Gibraltar
2 fighters moved from United Kingdom to Gibraltar
1 mech_infantry moved from Eire to United Kingdom
1 tactical_bomber moved from Iraq to Egypt
1 aaGun moved from India to Burma
2 fighters and 1 tactical_bomber moved from Yunnan to India
1 aaGun moved from West India to India
2 infantry moved from West India to Eastern Persia
Place Units - British
1 aaGun, 1 airfield and 1 fighter placed in Egypt
1 submarine placed in 81 Sea Zone
Turn Complete - British
British collect 31 PUs; end with 31 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
Place Units - UK_Pacific
1 artillery and 6 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 11 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
Some Units in India change ownership: 1 artillery and 6 infantry
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 destroyer and 1 infantry; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Italians
1 artillery and 1 infantry moved from Kenya to Tanganyika Territory
1 armour moved from Romania to Eastern Poland
Italians take Eastern Poland from Russians
1 armour moved from Romania to Eastern Poland
1 artillery moved from Tunisia to Algeria
1 bomber moved from Southern Italy to Algeria
Combat - Italians
Battle in Algeria
Italians attack with 1 artillery and 1 bomber
French defend with 1 infantry
Italians roll dice for 1 artillery and 1 bomber in Algeria, round 2 : 1/2 hits, 1,00 expected hits
French roll dice for 1 infantry in Algeria, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the French and 1 artillery owned by the Italians lost in Algeria
Italians win with 1 bomber remaining. Battle score for attacker is -1
Casualties for Italians: 1 artillery
Casualties for French: 1 infantry
Battle in Tanganyika Territory
Italians attack with 1 artillery and 1 infantry
British defend with 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Tanganyika Territory, round 2 : 1/2 hits, 0,67 expected hits
British roll dice for 1 infantry in Tanganyika Territory, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Tanganyika Territory
Italians win, taking Tanganyika Territory from British with 1 artillery remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Italians
1 infantry moved from British Somaliland to Italian Somaliland
1 aaGun, 1 artillery and 2 infantry moved from Yugoslavia to Romania
1 armour and 1 mech_infantry moved from Northern Italy to Romania
1 artillery and 2 infantry moved from Southern France to Northern Italy
1 fighter moved from Southern Italy to Alexandria
1 bomber moved from Algeria to Alexandria
Place Units - Italians
1 destroyer placed in 97 Sea Zone
1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
Italians : 0,33
British : 0,67
French : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 56 Sea Zone
1 fighter moved from Queensland to 56 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
ANZAC take Ethiopia from Italians
1 infantry moved from Anglo Egyptian Sudan to Kenya
British take Kenya from Italians
Combat - ANZAC
Battle in 56 Sea Zone
ANZAC attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
ANZAC roll dice for 1 destroyer and 1 fighter in 56 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Japanese lost in 56 Sea Zone
ANZAC win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - ANZAC
1 fighter moved from 56 Sea Zone to South Australia
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 aaGun and 1 infantry moved from Queensland to 54 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 aaGun and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 infantry moved from New South Wales to South Australia
1 infantry moved from Queensland to South Australia
Place Units - ANZAC
1 destroyer and 2 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,2,1,4,1,5
ANZAC collect 11 PUs (4 lost to blockades); end with 11 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 56 Sea Zone
1 fighter moved from Queensland to 56 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
ANZAC take Ethiopia from Italians
1 infantry moved from Anglo Egyptian Sudan to Kenya
British take Kenya from Italians
Combat - ANZAC
Battle in 56 Sea Zone
ANZAC attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
ANZAC roll dice for 1 destroyer and 1 fighter in 56 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Japanese lost in 56 Sea Zone
ANZAC win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - ANZAC
1 fighter moved from 56 Sea Zone to South Australia
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 aaGun and 1 infantry moved from Queensland to 54 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 aaGun and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 infantry moved from New South Wales to South Australia
1 infantry moved from Queensland to South Australia
Place Units - ANZAC
1 destroyer and 2 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,2,1,4,1,5
ANZAC collect 11 PUs (4 lost to blockades); end with 11 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from Morocco to Algeria
1 destroyer moved from 58 Sea Zone to 39 Sea Zone
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 marine, 9 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 destroyer moved from 114 Sea Zone to 113 Sea Zone
2 infantry moved from Germany to 114 Sea Zone
1 cruiser, 2 infantry, 1 submarine and 1 transport moved from 114 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Baltic States
1 bomber moved from Western Germany to Baltic States
1 fighter moved from Western Germany to 113 Sea Zone
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 tactical_bomber moved from Western Germany to 113 Sea Zone
Combat - Germans
Battle in 115 Sea Zone
Germans attack with 1 cruiser, 1 submarine and 1 transport
Russians defend with 1 cruiser
Germans roll dice for 1 submarine in 115 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 cruiser owned by the Russians lost in 115 Sea Zone
Germans win with 1 cruiser, 1 submarine and 1 transport remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Battle in 113 Sea Zone
Germans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Russians defend with 1 submarine
Germans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 113 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Russians lost in 113 Sea Zone
Germans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Baltic States
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Baltic States, round 2 : 1/3 hits, 1,00 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 bomber moved from Baltic States to Western Germany
1 tactical_bomber moved from 113 Sea Zone to Southern Italy
1 bomber moved from Southern Italy to Western Germany
3 aaGuns, 1 armour, 5 artilleries and 13 infantry moved from Poland to Eastern Poland
9 armour and 9 mech_infantrys moved from Germany to Eastern Poland
1 armour, 2 artilleries and 5 infantry moved from Slovakia Hungary to Eastern Poland
1 armour moved from Western Germany to Poland
1 aaGun moved from Western Germany to France
2 artilleries and 7 infantry moved from Finland to Karelia
1 fighter moved from Western Germany to Alexandria
1 fighter moved from 113 Sea Zone to Southern Italy
Place Units - Germans
2 submarines placed in 97 Sea Zone
1 marine and 9 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,4
Germans collect 45 PUs; end with 45 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Combat Hit Differential Summary :
Germans : 1,17
Russians : -0,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - Russians
Russians buy 7 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 mech_infantry moved from Yunnan to Kwangtung
1 bomber, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangtung
Combat - Russians
Battle in Kwangtung
Russians attack with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 artillery, 1 harbour and 1 infantry
Russians roll dice for 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kwangtung, round 2 : 1/4 hits
Japanese roll dice for 1 artillery and 1 infantry in Kwangtung, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the Russians lost in Kwangtung
Russians roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in Kwangtung, round 3 : 3/3 hits
Japanese roll dice for 1 artillery in Kwangtung, round 3 : 0/1 hits
1 artillery owned by the Japanese lost in Kwangtung
Russians win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 mech_infantry
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - Russians
3 mech_infantrys moved from Sikang to Yunnan
1 armour and 1 mech_infantry moved from Szechwan to Yunnan
1 bomber, 1 fighter and 1 tactical_bomber moved from Kwangtung to Yunnan
6 infantry moved from Yenisey to Timguska
2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey
3 infantry and 1 marine moved from Novgorod to Archangel
4 infantry moved from Belarus to Smolensk
1 infantry moved from Bessarabia to Ukraine
2 aaGuns, 4 artilleries and 9 infantry moved from Western Ukraine to Bryansk
3 artilleries and 2 infantry moved from Ukraine to Bryansk
4 artilleries moved from Russia to Bryansk
Place Units - Russians
7 artilleries and 3 infantry placed in Russia
Turn Complete - Russians
Russians collect 34 PUs; end with 34 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 2 carriers and 2 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 fighter and 4 infantry moved from Anhwe to Hunan
2 artilleries, 5 infantry and 1 mech_infantry moved from Kiangsi to Hunan
1 infantry moved from Kiangsi to Kwangsi
1 fighter and 1 tactical_bomber moved from French Indo China to Kwangsi
1 marine moved from French Indo China to 36 Sea Zone
1 cruiser and 1 marine moved from 36 Sea Zone to 41 Sea Zone
1 marine moved from 41 Sea Zone to Sumatra
1 tactical_bomber moved from 42 Sea Zone to 56 Sea Zone
1 fighter moved from 42 Sea Zone to 56 Sea Zone
1 submarine moved from 36 Sea Zone to 45 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 tactical_bomber moved from 43 Sea Zone to Java
1 battleship moved from 42 Sea Zone to 36 Sea Zone
1 carrier moved from 42 Sea Zone to 36 Sea Zone
1 destroyer moved from 42 Sea Zone to 36 Sea Zone
1 transport moved from 42 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to Siam
2 fighters and 2 tactical_bombers moved from French Indo China to Siam
1 fighter and 1 tactical_bomber moved from French Indo China to Kwangsi
1 fighter and 1 tactical_bomber moved from French Indo China to Hunan
1 fighter moved from French Indo China to Kwangsi
1 bomber moved from French Indo China to Hunan
Combat - Japanese
Battle in Sumatra
Battle in Celebes
Battle in 45 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese win, taking Sumatra from Dutch, taking Celebes from Dutch with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Java, round 2 : 1/3 hits, 1,17 expected hits
ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Hunan
Japanese attack with 2 artilleries, 1 bomber, 2 fighters, 9 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 2 artilleries, 1 bomber, 2 fighters, 9 infantry, 1 mech_infantry and 1 tactical_bomber in Hunan, round 2 : 4/16 hits, 5,00 expected hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 2 artilleries, 1 bomber, 2 fighters, 8 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Siam
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Siam, round 2 : 2/5 hits, 2,50 expected hits
UK_Pacific roll dice for 1 infantry in Siam, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Siam
Japanese win, taking Siam from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kwangsi
Japanese attack with 3 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 3 fighters, 1 infantry and 2 tactical_bombers in Kwangsi, round 2 : 3/6 hits, 3,00 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 56 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 fighter and 1 tactical_bomber in 56 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
ANZAC roll dice for 1 destroyer in 56 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the ANZAC lost in 56 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 56 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from Java to 43 Sea Zone
1 fighter moved from Siam to 43 Sea Zone
1 transport moved from 20 Sea Zone to 36 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 6 Sea Zone
1 aaGun moved from Anhwe to Hunan
5 infantry moved from Manchuria to Jehol
1 fighter and 2 tactical_bombers moved from Siam to French Indo China
1 bomber, 2 fighters and 1 tactical_bomber moved from Hunan to French Indo China
1 tactical_bomber moved from Kwangsi to 36 Sea Zone
1 fighter moved from Kwangsi to 36 Sea Zone
2 fighters and 1 tactical_bomber moved from Kwangsi to French Indo China
1 artillery moved from Chahar to Jehol
Place Units - Japanese
1 carrier placed in 36 Sea Zone
2 infantry placed in French Indo China
1 carrier placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 49 PUs; end with 49 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 54 PUs
Combat Hit Differential Summary :
ANZAC : -0,67
Chinese : 0,33
UK_Pacific : -0,33
Japanese : -2,17
Just checking to see how AetV’s doing since he beat me in the playoffs. Looks like its hot and heavy! GL guys.
Just checking to see how AetV’s doing since he beat me in the playoffs. Looks like its hot and heavy! GL guys.
Thanks dude, We ll give our best :)
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - Americans
Americans buy 3 fighters, 1 harbour and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 fighter and 1 tactical_bomber moved from Western United States to Midway
1 carrier and 2 destroyers moved from 10 Sea Zone to 25 Sea Zone
3 fighters moved from Hawaiian Islands to 25 Sea Zone
1 artillery, 3 infantry and 2 marines moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 3 infantry, 2 marines, 2 submarines and 2 transports moved from 26 Sea Zone to 25 Sea Zone
1 artillery, 3 infantry and 2 marines moved from 25 Sea Zone to Midway
1 fighter moved from 25 Sea Zone to Midway
Place Units - Americans
3 fighters placed in Western United States
1 transport placed in 101 Sea Zone
1 harbour placed in Midway
Note to players Americans: America has joined the Allies, and declared war on the Axis!
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
1 artillery and 1 infantry moved from Yunnan to Kwangsi
1 infantry moved from Suiyuyan to Chahar
1 infantry moved from Hopei to Chahar
Combat - Chinese
Chinese creates battle in territory Anhwe
Battle in Chahar
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Chahar, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits
Chinese roll dice for 2 infantry in Chahar, round 3 : 0/2 hits
Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits
Chinese roll dice for 2 infantry in Chahar, round 4 : 1/2 hits
Japanese roll dice for 1 infantry in Chahar, round 4 : 0/1 hits
1 infantry owned by the Japanese lost in Chahar
Chinese win, taking Anhwe from Japanese, taking Chahar from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kwangsi
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Kwangsi
Chinese win, taking Kwangsi from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
2 artilleries and 2 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 12 PUs; end with 12 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - Americans
Americans buy 3 fighters, 1 harbour and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 fighter and 1 tactical_bomber moved from Western United States to Midway
1 carrier and 2 destroyers moved from 10 Sea Zone to 25 Sea Zone
3 fighters moved from Hawaiian Islands to 25 Sea Zone
1 artillery, 3 infantry and 2 marines moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 3 infantry, 2 marines, 2 submarines and 2 transports moved from 26 Sea Zone to 25 Sea Zone
1 artillery, 3 infantry and 2 marines moved from 25 Sea Zone to Midway
1 fighter moved from 25 Sea Zone to Midway
Place Units - Americans
3 fighters placed in Western United States
1 transport placed in 101 Sea Zone
1 harbour placed in Midway
Note to players Americans: America has joined the Allies, and declared war on the Axis!
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
1 artillery and 1 infantry moved from Yunnan to Kwangsi
1 infantry moved from Suiyuyan to Chahar
1 infantry moved from Hopei to Chahar
Combat - Chinese
Chinese creates battle in territory Anhwe
Battle in Chahar
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Chahar, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits
Chinese roll dice for 2 infantry in Chahar, round 3 : 0/2 hits
Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits
Chinese roll dice for 2 infantry in Chahar, round 4 : 1/2 hits
Japanese roll dice for 1 infantry in Chahar, round 4 : 0/1 hits
1 infantry owned by the Japanese lost in Chahar
Chinese win, taking Anhwe from Japanese, taking Chahar from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kwangsi
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Kwangsi
Chinese win, taking Kwangsi from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
2 artilleries and 2 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 12 PUs; end with 12 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUs
Purchase Units - British
British buy 2 aaGuns, 1 factory_minor, 1 infantry and 2 submarines; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Belgian Congo to Tanganyika Territory
1 mech_infantry moved from Yunnan to Kwangtung
UK_Pacific take Kwangtung from Japanese
2 fighters and 1 tactical_bomber moved from India to 41 Sea Zone
2 infantry moved from Eastern Persia to 80 Sea Zone
1 battleship, 1 cruiser, 2 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone
2 infantry moved from 72 Sea Zone to Tanganyika Territory
Combat - British
Battle in 41 Sea Zone
British attack with 2 fighters and 1 tactical_bomber
Japanese defend with 1 cruiser
British roll dice for 2 fighters and 1 tactical_bomber in 41 Sea Zone, round 2 : 3/3 hits
Japanese roll dice for 1 cruiser in 41 Sea Zone, round 2 : 0/1 hits
1 cruiser owned by the Japanese lost in 41 Sea Zone
British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Japanese: 1 cruiser
Battle in Tanganyika Territory
British attack with 3 infantry
Italians defend with 1 artillery
British roll dice for 1 battleship and 1 cruiser in Tanganyika Territory, round 2 : 2/2 hits
Italians roll dice for 1 artillery in Tanganyika Territory, round 2 : 1/1 hits
1 artillery owned by the Italians and 1 infantry owned by the British lost in Tanganyika Territory
British win, taking Tanganyika Territory from Italians with 2 infantry remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery
Non Combat Move - British
1 artillery and 1 infantry moved from Iraq to Trans-Jordan
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 armour and 1 infantry moved from 109 Sea Zone to United Kingdom
1 artillery and 1 infantry moved from Quebec to Eastern United States
2 fighters moved from Gibraltar to United Kingdom
1 bomber moved from Gibraltar to Egypt
1 aaGun, 1 artillery and 6 infantry moved from India to Burma
1 aaGun and 1 infantry moved from Burma to Yunnan
2 fighters and 1 tactical_bomber moved from 41 Sea Zone to India
1 submarine moved from 81 Sea Zone to 99 Sea Zone
1 destroyer moved from 80 Sea Zone to 39 Sea Zone
Place Units - British
2 aaGuns and 1 infantry placed in Egypt
1 factory_minor placed in Iraq
1 submarine placed in 109 Sea Zone
1 submarine placed in 71 Sea Zone
Turn Complete - British
British collect 32 PUs; end with 32 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs
Place Units - UK_Pacific
1 destroyer and 1 submarine placed in 39 Sea Zone
Turn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 13 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 19 PUs
Some Units in 39 Sea Zone change ownership: 1 destroyer and 1 submarine
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 fighter and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour and 1 mech_infantry moved from Romania to Western Ukraine
Italians take Bessarabia from Russians
Italians take Western Ukraine from Russians
2 armour moved from Eastern Poland to Western Ukraine
1 bomber moved from Alexandria to Iraq
Combat - Italians
Italians creates battle in territory 97 Sea Zone
Strategic bombing raid in Iraq
AA fire in Iraq : 1/1 hits, 0,17 expected hits
1 bomber killed by AA
Bombing raid in Iraq causes 0 damage total.
Non Combat Move - Italians
1 aaGun, 1 artillery and 2 infantry moved from Romania to Bessarabia
1 artillery and 3 infantry moved from Northern Italy to Yugoslavia
Place Units - Italians
1 transport placed in 97 Sea Zone
1 fighter placed in Southern Italy
Turn Complete - Italians
Italians collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
AA fire in Iraq : : 0,83