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World At War: Whackamatt (Axis) VS. Colt45 554 (Allies)

  • 20

    the Hulu bombing

    DiceRolling 1d6:
    (6)

  • 20

    TripleA Manual Gamesave Post for game: World At War, version: 2.1.1

    Game History

    Round: 6

    Combat Move - Germans
                Turning on Edit Mode
                EDIT: Changing PUs for Hisaichi from 67 to 64
                EDIT: Adding units owned by Americans to Chita: 1 Bomber
                EDIT: Removing units owned by Americans from N.Buryat Mongolia: 1 Bomber
                EDIT: Turning off Edit Mode

    triplea_41893_Ger6.tsvg

  • 20 18 17 15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6

    Combat Move - Germans
                Turning on Edit Mode
                EDIT: Changing PUs for Hisaichi from 67 to 64
                EDIT: Adding units owned by Americans to Chita: 1 Bomber
                EDIT: Removing units owned by Americans from N.Buryat Mongolia: 1 Bomber
                EDIT: Turning off Edit Mode
                1 Infantry and 1 Tank moved from Belgium to Netherlands
                1 Bomber moved from Hamburg to Netherlands
                1 Mech.Inf and 2 Stukas moved from Bavaria to Netherlands
                1 ArmoredCar moved from Bohemia to Brest
                1 Artillery and 1 Infantry moved from Krakow to Vinnytsia
                1 Elite moved from Krakow to Vinnytsia
                1 Infantry moved from Warsaw to Brest
                1 ArmoredCar moved from Bohemia to Brest
                2 ArmoredCars moved from Bohemia to Vinnytsia
                1 HeavyTank moved from Bohemia to Vinnytsia
                1 Infantry moved from Warsaw to Brest
                1 Destroyer and 2 Transports moved from 46 Sea Zone to 45 Sea Zone
                1 ArmoredCar moved from East Prussia to Danzig

    Purchase Units - Germans
                Germans buy 4 ArmoredCars, 2 Artillerys, 11 Infantrys, 2 Mech.Infs, 1 Stuka, 4 Submarines and 4 Tanks; Remaining resources: 0 PUs;

    Combat - Germans
                Battle in Netherlands
                    Germans attack with 1 Bomber, 1 Infantry, 1 Mech.Inf, 2 Stukas and 1 Tank
                    British defend with 7 Infantrys
                        Germans roll dice for 1 Bomber, 1 Infantry, 1 Mech.Inf, 2 Stukas and 1 Tank in Netherlands, round 2 : 5/6 hits, 2.83 expected hits
                        British roll dice for 7 Infantrys in Netherlands, round 2 : 3/7 hits, 2.33 expected hits
                        1 Infantry owned by the Germans, 5 Infantrys owned by the British, 1 Mech.Inf owned by the Germans and 1 Stuka owned by the Germans lost in Netherlands
                        Germans roll dice for 1 Bomber, 1 Stuka and 1 Tank in Netherlands, round 3 : 3/3 hits, 1.67 expected hits
                        British roll dice for 2 Infantrys in Netherlands, round 3 : 0/2 hits, 0.67 expected hits
                        2 Infantrys owned by the British lost in Netherlands
                    Germans win, taking Netherlands from British with 1 Bomber, 1 Stuka and 1 Tank remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 Infantry, 1 Mech.Inf and 1 Stuka
                    Casualties for British: 7 Infantrys
                Battle in Vinnytsia
                    Germans attack with 2 ArmoredCars, 1 Artillery, 1 Elite, 1 HeavyTank and 1 Infantry
                    Russians defend with 1 Artillery and 3 Infantrys
                        Germans roll dice for 2 ArmoredCars, 1 Artillery, 1 Elite, 1 HeavyTank and 1 Infantry in Vinnytsia, round 2 : 4/6 hits, 2.33 expected hits
                        Russians roll dice for 1 Artillery and 3 Infantrys in Vinnytsia, round 2 : 3/4 hits, 1.33 expected hits
                        2 ArmoredCars owned by the Germans, 3 Infantrys owned by the Russians, 1 Artillery owned by the Russians and 1 Infantry owned by the Germans lost in Vinnytsia
                    Germans win, taking Vinnytsia from Russians with 1 Artillery, 1 Elite and 1 HeavyTank remaining. Battle score for attacker is 0
                    Casualties for Germans: 2 ArmoredCars and 1 Infantry
                    Casualties for Russians: 1 Artillery and 3 Infantrys
                Battle in Brest
                    Germans attack with 2 ArmoredCars and 2 Infantrys
                    Russians defend with 1 Infantry
                        Germans roll dice for 2 ArmoredCars and 2 Infantrys in Brest, round 2 : 1/4 hits, 1.00 expected hits
                        Russians roll dice for 1 Infantry in Brest, round 2 : 0/1 hits, 0.33 expected hits
                        1 Infantry owned by the Russians lost in Brest
                    Germans win, taking Brest from Russians with 2 ArmoredCars and 2 Infantrys remaining. Battle score for attacker is 2
                    Casualties for Russians: 1 Infantry

    Non Combat Move - Germans
                1 Bomber and 1 Stuka moved from Netherlands to Hamburg
                1 Artillery and 1 Infantry moved from Orleanais to Normandy
                4 Tanks moved from Aquitaine to Normandy
                3 Artillerys and 6 Infantrys moved from Normandy to Picardy

    Place Units - Germans
                3 Infantrys placed in Normandy
                4 Submarines placed in 22 Sea Zone
                1 Artillery and 1 Infantry placed in Hamburg
                1 Artillery and 1 Infantry placed in Rhine
                4 Infantrys placed in Warsaw
                2 Infantrys placed in Rhine
                1 Stuka placed in Paris
                3 ArmoredCars placed in Krakow
                1 ArmoredCar and 4 Tanks placed in Bohemia
                2 Mech.Infs placed in Bavaria

    Turn Complete - Germans
                Germans collect 103 PUs; end with 103 PUs

    Combat Hit Differential Summary :

    Germans : 5.17
        British : -0.00
        Russians : 1.33

    triplea_41893_Ger6.tsvg

  • 20

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6

    Combat Move - Russians
                1 Transport moved from 53 Sea Zone to 54 Sea Zone
                1 Infantry moved from Georgia to 54 Sea Zone
                1 Tank moved from Rostov to 54 Sea Zone
                1 Infantry, 1 Tank and 1 Transport moved from 54 Sea Zone to 53 Sea Zone
                1 Infantry and 1 Tank moved from 53 Sea Zone to Bulgaria
                1 Infantry moved from Donetsk to Odessa
                      Russians take Odessa from Romanians
                4 Infantrys moved from Donetsk to Vinnytsia
                11 Infantrys moved from Kiev to Vinnytsia
                1 Tank moved from Rostov to Vinnytsia
                1 Infantry moved from Latvia to East Prussia
                1 Artillery moved from Lithuania to East Prussia
                2 Infantrys and 2 Tanks moved from Lithuania to Brest
                1 Adv.Fighter moved from Yaroslavl to Brest
                1 Adv.Fighter moved from Minsk to Brest
                5 Adv.Fighters and 3 Fighters moved from Minsk to Tampere
                7 Infantrys and 2 Tanks moved from Oulu to Tampere
                6 Infantrys moved from Vyborg to Kotka
                1 Infantry moved from Khabarovsk to Vladivostok
                      Russians take Vladivostok from Hisaichi
                1 Adv.Fighter and 2 Fighters moved from Chita to Heilungchiang
                3 Adv.Fighters moved from N.Buryat Mongolia to Heilungchiang
                4 Infantrys moved from Chita to Heilungchiang

    Purchase Units - Russians
                Russians buy 8 ArmoredCars, 1 HeavyTank, 22 Infantrys and 8 Tanks; Remaining resources: 2 PUs;

    Combat - Russians
                Battle in Brest
                    Russians attack with 2 Adv.Fighters, 2 Infantrys and 2 Tanks
                    Germans defend with 2 ArmoredCars and 2 Infantrys
                        Russians roll dice for 2 Adv.Fighters, 2 Infantrys and 2 Tanks in Brest, round 2 :  1/6 hits
                        Germans roll dice for 2 ArmoredCars and 2 Infantrys in Brest, round 2 :  2/4 hits
                        1 ArmoredCar owned by the Germans and 2 Infantrys owned by the Russians lost in Brest
                        Russians roll dice for 2 Adv.Fighters and 2 Tanks in Brest, round 3 :  3/4 hits
                        Germans roll dice for 1 ArmoredCar and 2 Infantrys in Brest, round 3 :  0/3 hits
                        1 ArmoredCar owned by the Germans and 2 Infantrys owned by the Germans lost in Brest
                    Russians win, taking Brest from Germans with 2 Adv.Fighters and 2 Tanks remaining. Battle score for attacker is 8
                    Casualties for Germans: 2 ArmoredCars and 2 Infantrys
                    Casualties for Russians: 2 Infantrys
                Battle in Kotka
                    Russians attack with 6 Infantrys
                    Finns defend with 1 Infantry
                        Russians roll dice for 6 Infantrys in Kotka, round 2 :  1/6 hits
                        Finns roll dice for 1 Infantry in Kotka, round 2 :  0/1 hits
                        1 Infantry owned by the Finns lost in Kotka
                    Russians win, taking Kotka from Finns with 6 Infantrys remaining. Battle score for attacker is 2
                    Casualties for Finns: 1 Infantry
                Battle in Vinnytsia
                    Russians attack with 15 Infantrys and 1 Tank
                    Germans defend with 1 Artillery, 1 Elite and 1 HeavyTank
                        Russians roll dice for 15 Infantrys and 1 Tank in Vinnytsia, round 2 :  2/16 hits
                        Germans roll dice for 1 Artillery, 1 Elite and 1 HeavyTank in Vinnytsia, round 2 :  2/3 hits
                        2 Infantrys owned by the Russians, 1 Elite owned by the Germans and 1 Artillery owned by the Germans lost in Vinnytsia
                        Russians roll dice for 13 Infantrys and 1 Tank in Vinnytsia, round 3 :  5/14 hits
                        Germans roll dice for 1 HeavyTank in Vinnytsia, round 3 :  0/1 hits
                        1 HeavyTank owned by the Germans lost in Vinnytsia
                    Russians win, taking Vinnytsia from Germans with 13 Infantrys and 1 Tank remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 Artillery, 1 Elite and 1 HeavyTank
                    Casualties for Russians: 2 Infantrys
                Battle in East Prussia
                    Russians attack with 1 Artillery and 1 Infantry
                    Germans defend with 1 ArmoredCar
                        Russians roll dice for 1 Artillery and 1 Infantry in East Prussia, round 2 :  1/2 hits
                        Germans roll dice for 1 ArmoredCar in East Prussia, round 2 :  0/1 hits
                        1 ArmoredCar owned by the Germans lost in East Prussia
                    Russians win, taking East Prussia from Germans with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 ArmoredCar
                Battle in Heilungchiang
                    Russians attack with 4 Adv.Fighters, 2 Fighters and 4 Infantrys
                    Hisaichi defend with 4 Infantrys
                        Russians roll dice for 4 Adv.Fighters, 2 Fighters and 4 Infantrys in Heilungchiang, round 2 :  6/10 hits
                        Hisaichi roll dice for 4 Infantrys in Heilungchiang, round 2 :  0/4 hits
                        4 Infantrys owned by the Hisaichi lost in Heilungchiang
                    Russians win, taking Heilungchiang from Hisaichi with 4 Adv.Fighters, 2 Fighters and 4 Infantrys remaining. Battle score for attacker is 8
                    Casualties for Hisaichi: 4 Infantrys
                Battle in Bulgaria
                    Russians attack with 1 Infantry and 1 Tank
                    Romanians defend with 1 Artillery
                        Russians roll dice for 1 Infantry and 1 Tank in Bulgaria, round 2 :  1/2 hits
                        Romanians roll dice for 1 Artillery in Bulgaria, round 2 :  0/1 hits
                        1 Artillery owned by the Romanians lost in Bulgaria
                    Russians win, taking Bulgaria from Romanians with 1 Infantry and 1 Tank remaining. Battle score for attacker is 4
                    Casualties for Romanians: 1 Artillery
                Battle in Tampere
                    Russians attack with 5 Adv.Fighters, 3 Fighters, 7 Infantrys and 2 Tanks
                    Finns defend with 2 Artillerys, 1 Elite, 1 Fighter and 3 Infantrys
                        Russians roll dice for 5 Adv.Fighters, 3 Fighters, 7 Infantrys and 2 Tanks in Tampere, round 2 :  4/17 hits
                        Finns roll dice for 2 Artillerys, 1 Elite, 1 Fighter and 3 Infantrys in Tampere, round 2 :  3/7 hits
                        1 Elite owned by the Finns, 3 Infantrys owned by the Finns and 3 Infantrys owned by the Russians lost in Tampere
                        Russians roll dice for 5 Adv.Fighters, 3 Fighters, 4 Infantrys and 2 Tanks in Tampere, round 3 :  4/14 hits
                        Finns roll dice for 2 Artillerys and 1 Fighter in Tampere, round 3 :  0/3 hits
                        2 Artillerys owned by the Finns and 1 Fighter owned by the Finns lost in Tampere
                    Russians win, taking Tampere from Finns with 5 Adv.Fighters, 3 Fighters, 4 Infantrys and 2 Tanks remaining. Battle score for attacker is 19
                    Casualties for Finns: 2 Artillerys, 1 Elite, 1 Fighter and 3 Infantrys
                    Casualties for Russians: 3 Infantrys

    Non Combat Move - Russians
                8 Infantrys moved from Rostov to Donetsk
                10 Infantrys moved from Kursk to Kiev
                4 Infantrys moved from Arkhangelsk to S.Karelia
                1 Infantry moved from S.Karelia to Vyborg
                3 Infantrys moved from S.Karelia to N.Karelia
                1 Infantry moved from Leningrad to Vyborg
                3 Infantrys moved from Leningrad to Latvia
                10 Infantrys moved from Yaroslavl to Kursk
                10 Infantrys moved from Moscow to Yaroslavl
                5 Infantrys moved from Stalingrad to Rostov
                2 Infantrys moved from Georgia to Rostov
                2 Infantrys moved from Penza to Tula
                1 Infantry moved from Kirov to Arkhangelsk
                4 Adv.Fighters and 2 Fighters moved from Heilungchiang to Chita
                1 Infantry moved from Ayan to Khabarovsk
                1 Infantry moved from Okhotsk to Ayan
                6 Infantrys and 2 Tanks moved from N.Buryat Mongolia to Chita
                5 Infantrys moved from Olyokminsk to N.Buryat Mongolia
                5 Infantrys moved from Evenkia to Olyokminsk
                5 Tanks moved from Sibirsky to Olyokminsk
                1 Infantry moved from Sibirsky to Evenkia
                2 Infantrys moved from Novosibirsk to Krasnoyarsk
                1 Infantry moved from Krasnoyarsk to Irkutsk
                1 Adv.Fighter moved from Sverdlovsk to N.Buryat Mongolia
                4 Infantrys moved from Sverdlovsk to Novosibirsk
                2 Adv.Fighters moved from Tashkent to Rostov
                2 Adv.Fighters moved from Brest to Minsk
                5 Adv.Fighters and 3 Fighters moved from Tampere to Oulu

    Place Units - Russians
                2 ArmoredCars, 1 HeavyTank and 1 Tank placed in Leningrad
                3 ArmoredCars and 3 Tanks placed in Sibirsky
                2 ArmoredCars placed in Tashkent
                1 ArmoredCar and 4 Tanks placed in Sverdlovsk
                Russians undo move 4.
                1 ArmoredCar and 4 Tanks placed in Stalingrad
                10 Infantrys placed in Moscow
                3 Infantrys placed in Georgia
                5 Infantrys placed in Sverdlovsk
                4 Infantrys placed in Arkhangelsk

    Turn Complete - Russians
                Russians collect 127 PUs; end with 129 PUs

    triplea_41893_Rus6.tsvg

  • 20

    TripleA Manual Gamesave Post for game: World At War, version: 2.1.1

    Game History

    Round: 6

    Combat Move - Italians
                Turning on Edit Mode
                EDIT: Adding units owned by Russians to Ayan: 4 Tanks
                EDIT: Removing units owned by Russians from Chita: 4 Tanks
                EDIT: Turning off Edit Mode

    triplea_41893_Ita6.tsvg

  • 20

    Never mind the second file. Use first one.

  • 20

    EDIT: swap one Stalingrad tank for one infantry georgia

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    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6

    Combat Move - Italians
                Turning on Edit Mode
                EDIT: Adding units owned by Russians to Ayan: 4 Tanks
                EDIT: Removing units owned by Russians from Chita: 4 Tanks
                EDIT: Turning off Edit Mode
                1 Adv.Fighter, 4 Artillerys, 3 Elites, 6 HeavyTanks and 1 Infantry moved from Cairo to Lower Egypt
                1 Transport moved from 48 Sea Zone to 49 Sea Zone
                1 Artillery moved from Albania to 49 Sea Zone
                1 Artillery and 3 Infantrys moved from S.Tunisia to S.Algeria
                4 Artillerys, 1 Elite and 3 Infantrys moved from N.Tunisia to S.Algeria
                2 Artillerys and 2 Infantrys moved from Tunis to N.Tunisia
                1 Artillery and 1 Transport moved from 49 Sea Zone to 48 Sea Zone
                1 Artillery moved from 48 Sea Zone to Tobruk
                3 Artillerys and 3 Infantrys moved from Rome to 46 Sea Zone
                3 Artillerys, 3 Infantrys and 3 Transports moved from 46 Sea Zone to 48 Sea Zone
                3 Artillerys and 3 Infantrys moved from 48 Sea Zone to Tobruk
                1 Cruiser moved from 48 Sea Zone to 46 Sea Zone
                1 Elite moved from Rome to 46 Sea Zone
                1 Cruiser and 1 Elite moved from 46 Sea Zone to 45 Sea Zone
                1 Elite moved from 45 Sea Zone to N.Tunisia
                1 Transport moved from 48 Sea Zone to 46 Sea Zone
                2 Elites moved from Rome to 46 Sea Zone
                2 Elites and 1 Transport moved from 46 Sea Zone to 45 Sea Zone
                2 Elites moved from 45 Sea Zone to N.Tunisia
                1 Destroyer moved from 48 Sea Zone to 45 Sea Zone
                1 Transport moved from 48 Sea Zone to 46 Sea Zone
                1 Elite moved from Rome to 46 Sea Zone
                1 Elite and 1 Transport moved from 46 Sea Zone to 48 Sea Zone
                1 Elite moved from 48 Sea Zone to Tobruk

    Purchase Units - Italians
                Italians buy 4 Artillerys, 2 Destroyers, 3 Elites and 10 Infantrys; Remaining resources: 0 PUs;

    Combat - Italians
                Battle in Lower Egypt
                    Italians attack with 1 Adv.Fighter, 4 Artillerys, 3 Elites, 6 HeavyTanks and 1 Infantry
                    British defend with 1 Bunker; French defend with 5 Infantrys
                        Italians roll dice for 1 Adv.Fighter, 4 Artillerys, 3 Elites, 6 HeavyTanks and 1 Infantry in Lower Egypt, round 2 : 7/15 hits, 7.67 expected hits
                        British roll dice for 1 Bunker and 5 Infantrys in Lower Egypt, round 2 : 3/6 hits, 2.17 expected hits
                        1 Elite owned by the Italians, 1 Bunker owned by the British, 5 Infantrys owned by the French, 1 Artillery owned by the Italians and 1 Infantry owned by the Italians lost in Lower Egypt
                    Italians win, taking Lower Egypt from British with 1 Adv.Fighter, 3 Artillerys, 2 Elites and 6 HeavyTanks remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 Artillery, 1 Elite and 1 Infantry
                    Casualties for British: 1 Bunker
                    Casualties for French: 5 Infantrys
                Battle in S.Algeria
                    Italians attack with 5 Artillerys, 1 Elite and 6 Infantrys
                    French defend with 1 Infantry
                        Italians roll dice for 5 Artillerys, 1 Elite and 6 Infantrys in S.Algeria, round 2 : 1/12 hits, 3.83 expected hits
                        French roll dice for 1 Infantry in S.Algeria, round 2 : 0/1 hits, 0.33 expected hits
                        1 Infantry owned by the French lost in S.Algeria
                    Italians win, taking S.Algeria from French with 5 Artillerys, 1 Elite and 6 Infantrys remaining. Battle score for attacker is 2
                    Casualties for French: 1 Infantry

    Non Combat Move - Italians
                1 Adv.Fighter moved from Lower Egypt to Cairo

    Place Units - Italians
                2 Artillerys and 2 Elites placed in Tunis
                2 Artillerys, 1 Elite and 3 Infantrys placed in Cairo
                2 Infantrys placed in Provence
                5 Infantrys placed in Rome
                2 Destroyers placed in 50 Sea Zone

    Turn Complete - Italians
                Italians collect 59 PUs; end with 59 PUs

    Combat Hit Differential Summary :

    Italians : -3.50
        British : 0.83
        French : -0.33

    triplea_41893_Ita6.tsvg

  • 20

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6

    Combat Move - French
                3 Tanks moved from Italian East Africa to Lower Egypt

    Purchase Units - French
                French buy 2 Bunkers, 8 Infantrys and 1 Tank; Remaining resources: 2 PUs;

    Combat - French
                Battle in Lower Egypt
                    French attack with 3 Tanks
                    Italians defend with 3 Artillerys, 2 Elites and 6 HeavyTanks
                        French roll dice for 3 Tanks in Lower Egypt, round 2 :  2/3 hits
                        Italians roll dice for 3 Artillerys, 2 Elites and 6 HeavyTanks in Lower Egypt, round 2 :  6/11 hits
                        2 Elites owned by the Italians and 3 Tanks owned by the French lost in Lower Egypt
                    Italians win with 3 Artillerys and 6 HeavyTanks remaining. Battle score for attacker is -9
                    Casualties for Italians: 2 Elites
                    Casualties for French: 3 Tanks

    Non Combat Move - French
                1 Infantry moved from Amazon to Bahia

    Place Units - French
                1 Bunker and 4 Infantrys placed in E.Morocco
                Turning on Edit Mode
                EDIT: Adding units owned by French to E.Morocco: 1 Infantry
                EDIT: Removing units owned by French from N.Algeria: 1 Infantry
                EDIT: Turning off Edit Mode
                1 Bunker and 2 Infantrys placed in Syria
                2 Infantrys and 1 Tank placed in Italian East Africa

    Turn Complete - French
                French collect 25 PUs; end with 27 PUs

    triplea_41893_Fre6.tsvg

  • 20

    TripleA Manual Gamesave Post for game: World At War, version: 2.1.1

    Game History

    Round: 6

    Combat Move - Yamamoto
                2 units repaired.
                Turning on Edit Mode
                EDIT: Adding units owned by Russians to Georgia: 1 Tank
                EDIT: Removing units owned by Russians from Georgia: 1 Infantry
                EDIT: Removing units owned by Russians from Stalingrad: 1 Tank
                EDIT: Adding units owned by Russians to Stalingrad: 1 Infantry
                EDIT: Adding units owned by Russians to Chita: 4 Tanks
                EDIT: Removing units owned by Russians from Ayan: 4 Tanks
                EDIT: Turning off Edit Mode

    triplea_41893_Yam6.tsvg

  • 20

    While I still don’t see how I can right this sinking ship, I’m glad I did not quit so early because it has been a fun one.

  • 20 18 17 15

    Test summary from TripleA, engine version: 1.9, time: 11:32:50 AM

  • 20 18 17 15

    I’m glad you’re enjoying it.  I would point out there you are still making 100+ ICs more than me per round. I don’t see enough gains to offset that for a very long time. Enough time, that your superior production could tip the scales.

  • 20 18 17 15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6

    Combat Move - Yamamoto
                2 units repaired.
                Turning on Edit Mode
                EDIT: Adding units owned by Russians to Georgia: 1 Tank
                EDIT: Removing units owned by Russians from Georgia: 1 Infantry
                EDIT: Removing units owned by Russians from Stalingrad: 1 Tank
                EDIT: Adding units owned by Russians to Stalingrad: 1 Infantry
                EDIT: Adding units owned by Russians to Chita: 4 Tanks
                EDIT: Removing units owned by Russians from Ayan: 4 Tanks
                EDIT: Turning off Edit Mode
                2 Artillerys and 2 Marines moved from Davao to 107 Sea Zone
                2 Artillerys, 2 Marines and 2 Transports moved from 107 Sea Zone to 112 Sea Zone
                2 Artillerys and 2 Marines moved from 112 Sea Zone to Merauke
                2 Fighters moved from Broome to Western Australia
                2 Bombers moved from Tokyo to Western Australia
                1 Artillery and 1 Infantry moved from Northern Territory to Western Australia
                1 Tank moved from Northern Territory to South Australia
                      Yamamoto take South Australia from Anzac
                1 Tank moved from South Australia to Western Australia
                3 Transports moved from 67 Sea Zone to 111 Sea Zone
                1 Artillery and 2 Tanks moved from Soembawa to 111 Sea Zone
                1 Artillery, 2 Tanks and 3 Transports moved from 111 Sea Zone to 112 Sea Zone
                1 Artillery and 2 Tanks moved from 112 Sea Zone to Merauke
                1 Transport moved from 85 Sea Zone to 75 Sea Zone
                1 Artillery moved from Kunashir to 75 Sea Zone
                1 Infantry moved from Iturup to 75 Sea Zone
                1 Artillery and 1 Infantry moved from 75 Sea Zone to Khabarovsk
                1 Transport moved from 84 Sea Zone to 85 Sea Zone
                1 Infantry moved from Iwo Jima to 85 Sea Zone
                1 Marine moved from Tokyo to 85 Sea Zone
                1 Infantry, 1 Marine and 1 Transport moved from 85 Sea Zone to 75 Sea Zone
                1 Infantry and 1 Marine moved from 75 Sea Zone to Ayan
                1 Elite moved from Tokyo to 84 Sea Zone
                1 Elite moved from 84 Sea Zone to Vladivostok
                1 Fighter moved from 84 Sea Zone to Ayan
                1 Adv.Fighter moved from Tokyo to Hulunbuir
                2 Fighters moved from 86 Sea Zone to Hulunbuir
                1 Bomber moved from Iwo Jima to Vladivostok
                2 Battleships, 4 Carriers, 1 Cruiser and 4 Destroyers moved from 86 Sea Zone to 102 Sea Zone
                1 Fighter moved from 84 Sea Zone to Vladivostok
                1 Destroyer moved from 84 Sea Zone to 75 Sea Zone
                1 Carrier moved from 84 Sea Zone to 75 Sea Zone
                1 Destroyer and 1 Submarine moved from 107 Sea Zone to 112 Sea Zone
                1 Infantry moved from Eniwetok to 102 Sea Zone
                2 Battleships, 4 Carriers, 1 Cruiser, 4 Destroyers and 1 Infantry moved from 102 Sea Zone to 109 Sea Zone
                2 Submarines moved from 107 Sea Zone to 109 Sea Zone
                1 Infantry moved from 109 Sea Zone to Bougainville
                1 Bomber moved from Iwo Jima to Bougainville

    Purchase Units - Yamamoto
                Yamamoto buy 2 Artillerys, 1 B.Transport, 1 Elite, 1 Factory, 1 Fighter, 3 Infantrys and 4 Marines; Remaining resources: 0 PUs;

    Combat - Yamamoto
                Battle in Khabarovsk
                    Yamamoto attack with 1 Artillery and 1 Infantry
                    Russians defend with 1 Infantry
                        Yamamoto roll dice for 1 Artillery and 1 Infantry in Khabarovsk, round 2 : 1/2 hits, 0.67 expected hits
                        Russians roll dice for 1 Infantry in Khabarovsk, round 2 : 0/1 hits, 0.33 expected hits
                        1 Infantry owned by the Russians lost in Khabarovsk
                    Yamamoto win, taking Khabarovsk from Russians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
                    Casualties for Russians: 1 Infantry
                Battle in Vladivostok
                    Yamamoto attack with 1 Bomber, 1 Elite and 1 Fighter
                    Russians defend with 1 Infantry
                        Yamamoto roll dice for 1 Bomber, 1 Elite and 1 Fighter in Vladivostok, round 2 : 2/3 hits, 1.33 expected hits
                        Russians roll dice for 1 Infantry in Vladivostok, round 2 : 0/1 hits, 0.33 expected hits
                        1 Infantry owned by the Russians lost in Vladivostok
                    Yamamoto win, taking Vladivostok from Russians with 1 Bomber, 1 Elite and 1 Fighter remaining. Battle score for attacker is 2
                    Casualties for Russians: 1 Infantry
                Battle in Ayan
                    Yamamoto attack with 1 Fighter, 1 Infantry and 1 Marine
                    Russians defend with 1 Infantry
                        Yamamoto roll dice for 1 Fighter, 1 Infantry and 1 Marine in Ayan, round 2 : 2/3 hits, 1.00 expected hits
                        Russians roll dice for 1 Infantry in Ayan, round 2 : 0/1 hits, 0.33 expected hits
                        1 Infantry owned by the Russians lost in Ayan
                    Yamamoto win, taking Ayan from Russians with 1 Fighter, 1 Infantry and 1 Marine remaining. Battle score for attacker is 2
                    Casualties for Russians: 1 Infantry
                Battle in Bougainville
                    Yamamoto attack with 1 Bomber and 1 Infantry
                    Anzac defend with 1 Infantry
                        Yamamoto roll dice for 2 Battleships and 1 Cruiser in Bougainville, round 2 : 2/3 hits, 1.83 expected hits
                        1 Infantry owned by the Anzac lost in Bougainville
                    Yamamoto win, taking Bougainville from Anzac with 1 Bomber and 1 Infantry remaining. Battle score for attacker is 2
                    Casualties for Anzac: 1 Infantry
                Battle in Western Australia
                    Yamamoto attack with 1 Artillery, 2 Bombers, 2 Fighters, 1 Infantry and 1 Tank
                    Anzac defend with 1 Bunker and 5 Infantrys
                        Yamamoto roll dice for 1 Artillery, 2 Bombers, 2 Fighters, 1 Infantry and 1 Tank in Western Australia, round 2 : 4/7 hits, 3.17 expected hits
                    Units damaged: 1 Bunker owned by the Anzac
                        Anzac roll dice for 1 Bunker and 5 Infantrys in Western Australia, round 2 : 3/6 hits, 2.17 expected hits
                        3 Infantrys owned by the Anzac, 1 Artillery owned by the Yamamoto, 1 Infantry owned by the Yamamoto and 1 Tank owned by the Yamamoto lost in Western Australia
                        Yamamoto roll dice for 2 Bombers and 2 Fighters in Western Australia, round 3 : 2/4 hits, 2.00 expected hits
                        Anzac roll dice for 1 Bunker and 2 Infantrys in Western Australia, round 3 : 0/3 hits, 1.17 expected hits
                        2 Infantrys owned by the Anzac lost in Western Australia
                        Yamamoto roll dice for 2 Bombers and 2 Fighters in Western Australia, round 4 : 2/4 hits, 2.00 expected hits
                        Anzac roll dice for 1 Bunker in Western Australia, round 4 : 1/1 hits, 0.50 expected hits
                        1 Bunker owned by the Anzac and 1 Fighter owned by the Yamamoto lost in Western Australia
                    Yamamoto win with 2 Bombers and 1 Fighter remaining. Battle score for attacker is -3
                    Casualties for Yamamoto: 1 Artillery, 1 Fighter, 1 Infantry and 1 Tank
                    Casualties for Anzac: 1 Bunker and 5 Infantrys
                Battle in Merauke
                    Yamamoto attack with 3 Artillerys, 2 Marines and 2 Tanks
                    Americans defend with 2 Bombers; Dutch defend with 2 Bunkers and 1 Tank
                        Yamamoto roll dice for 3 Artillerys, 2 Marines and 2 Tanks in Merauke, round 2 : 1/7 hits, 3.33 expected hits
                    Units damaged: 1 Bunker owned by the Dutch
                        Dutch roll dice for 2 Bombers, 2 Bunkers and 1 Tank in Merauke, round 2 : 1/5 hits, 1.83 expected hits
                        1 Artillery owned by the Yamamoto lost in Merauke
                        Yamamoto roll dice for 2 Artillerys, 2 Marines and 2 Tanks in Merauke, round 3 : 3/6 hits, 3.00 expected hits
                    Units damaged: 1 Bunker owned by the Dutch
                        Dutch roll dice for 2 Bombers, 2 Bunkers and 1 Tank in Merauke, round 3 : 1/5 hits, 1.83 expected hits
                        2 Bombers owned by the Americans and 1 Artillery owned by the Yamamoto lost in Merauke
                        Yamamoto roll dice for 1 Artillery, 2 Marines and 2 Tanks in Merauke, round 4 : 3/5 hits, 2.50 expected hits
                        Dutch roll dice for 2 Bunkers and 1 Tank in Merauke, round 4 : 1/3 hits, 1.50 expected hits
                        1 Artillery owned by the Yamamoto, 2 Bunkers owned by the Dutch and 1 Tank owned by the Dutch lost in Merauke
                    Yamamoto win, taking Merauke from Dutch with 2 Marines and 2 Tanks remaining. Battle score for attacker is 33
                    Casualties for Yamamoto: 3 Artillerys
                    Casualties for Americans: 2 Bombers
                    Casualties for Dutch: 2 Bunkers and 1 Tank

    Non Combat Move - Yamamoto
                1 Bomber moved from Bougainville to Ponape
                1 Fighter moved from Western Australia to Townsville
                2 Bombers moved from Western Australia to Broome
                1 Fighter moved from Ayan to Hulunbuir
                1 Fighter moved from Vladivostok to Hulunbuir
                1 Bomber moved from Vladivostok to Paramushir
                1 T.Boat moved from 84 Sea Zone to 85 Sea Zone

    Place Units - Yamamoto
                1 B.Transport placed in 85 Sea Zone
                2 Artillerys, 1 Infantry and 4 Marines placed in Tokyo
                1 Factory placed in Mindanao
                1 Elite, 1 Fighter and 2 Infantrys placed in Davao

    Turn Complete - Yamamoto
                Yamamoto collect 69 PUs; end with 69 PUs

    Combat Hit Differential Summary :

    Yamamoto : 1.17
        Anzac : 0.17
        Russians : -1.00
        Dutch : -2.17

    triplea_41893_Yam6.tsvg

  • 20

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6

    Combat Move - Chinese
                3 Tanks moved from Suiyuan to Shantung
                3 Infantrys moved from Chahar to Shantung
                1 Infantry and 1 Tank moved from Chahar to Peking
                1 Fighter moved from Anhwei to Peking
                1 Tank moved from Anhwei to Shanghai
                1 Adv.Fighter moved from Anhwei to Shanghai
                2 Infantrys moved from Hupeh to Kweichow
                1 Adv.Fighter moved from Anhwei to Kweichow
                1 Adv.Fighter moved from Shensi to Kweichow
                1 Bomber moved from Anhwei to Peking

    Purchase Units - Chinese
                Chinese buy 6 Infantrys, 1 L.Fighter and 3 Tanks; Remaining resources: 5 PUs;

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 2 Adv.Fighters and 2 Infantrys
                    Thai defend with 1 Artillery and 1 Infantry
                        Chinese roll dice for 2 Adv.Fighters and 2 Infantrys in Kweichow, round 2 :  2/4 hits
                        Thai roll dice for 1 Artillery and 1 Infantry in Kweichow, round 2 :  0/2 hits
                        1 Infantry owned by the Thai and 1 Artillery owned by the Thai lost in Kweichow
                    Chinese win, taking Kweichow from Thai with 2 Adv.Fighters and 2 Infantrys remaining. Battle score for attacker is 6
                    Casualties for Thai: 1 Artillery and 1 Infantry
                Battle in Shanghai
                    Chinese attack with 1 Adv.Fighter and 1 Tank
                    Hisaichi defend with 1 Infantry
                        Chinese roll dice for 1 Adv.Fighter and 1 Tank in Shanghai, round 2 :  2/2 hits
                        Hisaichi roll dice for 1 Infantry in Shanghai, round 2 :  1/1 hits
                        1 Tank owned by the Chinese and 1 Infantry owned by the Hisaichi lost in Shanghai
                    Chinese win with 1 Adv.Fighter remaining. Battle score for attacker is -3
                    Casualties for Hisaichi: 1 Infantry
                    Casualties for Chinese: 1 Tank
                Battle in Shantung
                    Chinese attack with 3 Infantrys and 3 Tanks
                    Hisaichi defend with 1 ArmoredCar and 2 Infantrys
                        Chinese roll dice for 3 Infantrys and 3 Tanks in Shantung, round 2 :  2/6 hits
                        Hisaichi roll dice for 1 ArmoredCar and 2 Infantrys in Shantung, round 2 :  2/3 hits
                        1 ArmoredCar owned by the Hisaichi, 1 Infantry owned by the Hisaichi and 2 Infantrys owned by the Chinese lost in Shantung
                        Chinese roll dice for 1 Infantry and 3 Tanks in Shantung, round 3 :  1/4 hits
                        Hisaichi roll dice for 1 Infantry in Shantung, round 3 :  0/1 hits
                        1 Infantry owned by the Hisaichi lost in Shantung
                    Chinese win, taking Shantung from Hisaichi with 1 Infantry and 3 Tanks remaining. Battle score for attacker is 4
                    Casualties for Hisaichi: 1 ArmoredCar and 2 Infantrys
                    Casualties for Chinese: 2 Infantrys
                Battle in Peking
                    Chinese attack with 1 Bomber, 1 Fighter, 1 Infantry and 1 Tank
                    Hisaichi defend with 1 Infantry
                        Chinese roll dice for 1 Bomber, 1 Fighter, 1 Infantry and 1 Tank in Peking, round 2 :  1/4 hits
                        Hisaichi roll dice for 1 Infantry in Peking, round 2 :  1/1 hits
                        1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Peking
                    Chinese win, taking Peking from Hisaichi with 1 Bomber, 1 Fighter and 1 Tank remaining. Battle score for attacker is 0
                    Casualties for Hisaichi: 1 Infantry
                    Casualties for Chinese: 1 Infantry

    Non Combat Move - Chinese
                5 Infantrys moved from Suiyuan to Chahar
                1 Infantry moved from Suiyuan to Shansi
                6 Infantrys moved from Ningsia to Shensi
                6 Infantrys moved from E.Qinghai to Lanchow
                6 Infantrys moved from Hsining to E.Qinghai
                3 Tanks moved from Gobi Altai to Shensi
                1 Adv.Fighter moved from Shanghai to Shansi
                1 Bomber and 1 Fighter moved from Peking to Shansi
                2 Adv.Fighters moved from Kweichow to Shansi
                1 AAGun moved from Hupeh to Shansi
                1 Infantry moved from Hupeh to Anhwei
                3 Tanks moved from Urumqi to Gobi Altai
                1 Adv.Fighter moved from Urumqi to Shensi

    Place Units - Chinese
                6 Infantrys placed in Hsining
                1 L.Fighter and 3 Tanks placed in Urumqi

    Turn Complete - Chinese
                Chinese collect 40 PUs; end with 45 PUs

    triplea_41893_Chi6.tsvg

  • 20 18 17 15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6

    Combat Move - Hisaichi
                1 Transport moved from 84 Sea Zone to 92 Sea Zone
                4 Infantrys moved from Kirin to Heilungchiang
                1 Adv.Fighter moved from Changchun to Heilungchiang
                1 Tank moved from Hulunbuir to Heilungchiang
                2 ArmoredCars moved from Kwangsi to 92 Sea Zone
                2 ArmoredCars and 1 Transport moved from 92 Sea Zone to 84 Sea Zone
                1 Infantry moved from Changchun to 84 Sea Zone
                2 ArmoredCars and 1 Infantry moved from 84 Sea Zone to Peking
                1 Infantry moved from Hunan to Shanghai
                1 ArmoredCar moved from Kwangsi to Hupeh
                1 ArmoredCar moved from Kwangsi to Anhwei
                1 Infantry moved from Hunan to Anhwei
                1 Infantry moved from Hunan to Hupeh
                1 Artillery and 1 Infantry moved from N.French Indochina to Kweichow
                1 Infantry moved from N.French Indochina to Kweichow
                2 ArmoredCars and 1 Elite moved from N.Thailand to Yunnan
                1 ArmoredCar moved from N.Thailand to Kweichow
                1 Infantry moved from N.French Indochina to Kweichow
                1 Tank moved from N.Thailand to Burma
                1 Battleship and 1 Destroyer moved from 59 Sea Zone to 57 Sea Zone
                3 Infantrys moved from Broome to Western Australia
                      Hisaichi take Western Australia from Anzac
                2 Artillerys, 1 Elite and 1 Marine moved from Townsville to Queensland
                      Hisaichi take Queensland from Anzac
                5 Infantrys moved from Malaya to S.Thailand
                1 Elite and 6 Infantrys moved from Changchun to Kirin
                3 Infantrys moved from Hong Kong to Kiangsi
                3 Infantrys moved from Hong Kong to Kwangtung
                1 Fighter moved from Northern Territory to 120 Sea Zone

    Purchase Units - Hisaichi
                Hisaichi buy 2 Artillerys, 1 Bunker, 18 Infantrys and 3 Tanks; Remaining resources: 0 PUs;

    Combat - Hisaichi
                Battle in 120 Sea Zone
                    Hisaichi attack with 1 Fighter
                    Anzac defend with 2 Transports
                        Hisaichi roll dice for 1 Fighter in 120 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        Anzac roll dice for 2 Transports in 120 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
                        1 Transport owned by the Anzac lost in 120 Sea Zone
                        Hisaichi roll dice for 1 Fighter in 120 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                        Anzac roll dice for 1 Transport in 120 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                        Hisaichi roll dice for 1 Fighter in 120 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                        Anzac roll dice for 1 Transport in 120 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
                        Hisaichi roll dice for 1 Fighter in 120 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                        Anzac roll dice for 1 Transport in 120 Sea Zone, round 5 : 1/1 hits, 0.17 expected hits
                        1 Fighter owned by the Hisaichi lost in 120 Sea Zone
                    Anzac win with 1 Transport remaining. Battle score for attacker is -2
                    Casualties for Hisaichi: 1 Fighter
                    Casualties for Anzac: 1 Transport
                Battle in Hupeh
                    Hisaichi attack with 1 ArmoredCar and 1 Infantry
                    Chinese defend with 1 Infantry
                        Hisaichi roll dice for 1 ArmoredCar and 1 Infantry in Hupeh, round 2 : 0/2 hits, 0.50 expected hits
                        Chinese roll dice for 1 Infantry in Hupeh, round 2 : 0/1 hits, 0.33 expected hits
                        Hisaichi roll dice for 1 ArmoredCar and 1 Infantry in Hupeh, round 3 : 1/2 hits, 0.50 expected hits
                        Chinese roll dice for 1 Infantry in Hupeh, round 3 : 0/1 hits, 0.33 expected hits
                        1 Infantry owned by the Chinese lost in Hupeh
                    Hisaichi win, taking Hupeh from Chinese with 1 ArmoredCar and 1 Infantry remaining. Battle score for attacker is 2
                    Casualties for Chinese: 1 Infantry
                Battle in Yunnan
                    Hisaichi attack with 2 ArmoredCars and 1 Elite
                    British defend with 1 Infantry
                        Hisaichi roll dice for 2 ArmoredCars and 1 Elite in Yunnan, round 2 : 1/3 hits, 1.00 expected hits
                        Chinese roll dice for 1 Infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                        1 Infantry owned by the British lost in Yunnan
                    Hisaichi win, taking Yunnan from Chinese with 2 ArmoredCars and 1 Elite remaining. Battle score for attacker is 2
                    Casualties for British: 1 Infantry
                Battle in Anhwei
                    Hisaichi attack with 1 ArmoredCar and 1 Infantry
                    Chinese defend with 1 Infantry
                        Hisaichi roll dice for 1 ArmoredCar and 1 Infantry in Anhwei, round 2 : 0/2 hits, 0.50 expected hits
                        Chinese roll dice for 1 Infantry in Anhwei, round 2 : 0/1 hits, 0.33 expected hits
                        Hisaichi roll dice for 1 ArmoredCar and 1 Infantry in Anhwei, round 3 : 0/2 hits, 0.50 expected hits
                        Chinese roll dice for 1 Infantry in Anhwei, round 3 : 1/1 hits, 0.33 expected hits
                        1 Infantry owned by the Hisaichi lost in Anhwei
                        Hisaichi roll dice for 1 ArmoredCar in Anhwei, round 4 : 0/1 hits, 0.33 expected hits
                        Chinese roll dice for 1 Infantry in Anhwei, round 4 : 0/1 hits, 0.33 expected hits
                        Hisaichi roll dice for 1 ArmoredCar in Anhwei, round 5 : 1/1 hits, 0.33 expected hits
                        Chinese roll dice for 1 Infantry in Anhwei, round 5 : 0/1 hits, 0.33 expected hits
                        1 Infantry owned by the Chinese lost in Anhwei
                    Hisaichi win, taking Anhwei from Chinese with 1 ArmoredCar remaining. Battle score for attacker is 0
                    Casualties for Hisaichi: 1 Infantry
                    Casualties for Chinese: 1 Infantry
                Battle in Peking
                    Hisaichi attack with 2 ArmoredCars and 1 Infantry
                    Chinese defend with 1 Tank
                        Hisaichi roll dice for 2 ArmoredCars and 1 Infantry in Peking, round 2 : 1/3 hits, 0.83 expected hits
                        Chinese roll dice for 1 Tank in Peking, round 2 : 1/1 hits, 0.50 expected hits
                        1 ArmoredCar owned by the Hisaichi and 1 Tank owned by the Chinese lost in Peking
                    Hisaichi win, taking Peking from Chinese with 1 ArmoredCar and 1 Infantry remaining. Battle score for attacker is 1
                    Casualties for Hisaichi: 1 ArmoredCar
                    Casualties for Chinese: 1 Tank
                Battle in Heilungchiang
                    Hisaichi attack with 1 Adv.Fighter, 4 Infantrys and 1 Tank
                    Russians defend with 4 Infantrys
                        Hisaichi roll dice for 1 Adv.Fighter, 4 Infantrys and 1 Tank in Heilungchiang, round 2 : 2/6 hits, 1.67 expected hits
                        Russians roll dice for 4 Infantrys in Heilungchiang, round 2 : 0/4 hits, 1.33 expected hits
                        2 Infantrys owned by the Russians lost in Heilungchiang
                        Hisaichi roll dice for 1 Adv.Fighter, 4 Infantrys and 1 Tank in Heilungchiang, round 3 : 4/6 hits, 1.67 expected hits
                        Russians roll dice for 2 Infantrys in Heilungchiang, round 3 : 1/2 hits, 0.67 expected hits
                        2 Infantrys owned by the Russians and 1 Infantry owned by the Hisaichi lost in Heilungchiang
                    Hisaichi win, taking Heilungchiang from Russians with 1 Adv.Fighter, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 6
                    Casualties for Hisaichi: 1 Infantry
                    Casualties for Russians: 4 Infantrys
                Battle in 57 Sea Zone
                    Hisaichi attack with 1 Battleship and 1 Destroyer
                    British defend with 1 Submarine and 1 Transport
                        British roll dice for 1 Submarine in 57 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Hisaichi roll dice for 1 Battleship and 1 Destroyer in 57 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                        British roll dice for 1 Transport in 57 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                        1 Transport owned by the British lost in 57 Sea Zone
                        British roll dice for 1 Submarine in 57 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                        Hisaichi roll dice for 1 Battleship and 1 Destroyer in 57 Sea Zone, round 3 : 2/2 hits, 1.00 expected hits
                        1 Submarine owned by the British lost in 57 Sea Zone
                    Hisaichi win with 1 Battleship and 1 Destroyer remaining. Battle score for attacker is 13
                    Casualties for British: 1 Submarine and 1 Transport
                Battle in Kweichow
                    Hisaichi attack with 1 ArmoredCar, 1 Artillery and 3 Infantrys
                    Chinese defend with 2 Infantrys
                        Hisaichi roll dice for 1 ArmoredCar, 1 Artillery and 3 Infantrys in Kweichow, round 2 : 3/5 hits, 1.33 expected hits
                        Chinese roll dice for 2 Infantrys in Kweichow, round 2 : 1/2 hits, 0.67 expected hits
                        1 ArmoredCar owned by the Hisaichi and 2 Infantrys owned by the Chinese lost in Kweichow
                    Hisaichi win, taking Kweichow from Chinese with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 0
                    Casualties for Hisaichi: 1 ArmoredCar
                    Casualties for Chinese: 2 Infantrys

    Non Combat Move - Hisaichi
                1 Adv.Fighter moved from Heilungchiang to Hulunbuir

    Place Units - Hisaichi
                1 Bunker and 3 Tanks placed in Hulunbuir
                8 Infantrys placed in Changchun
                6 Infantrys placed in Hong Kong
                1 Artillery and 2 Infantrys placed in Townsville
                1 Artillery and 2 Infantrys placed in Broome

    Turn Complete - Hisaichi
                Hisaichi collect 72 PUs; end with 72 PUs

    Combat Hit Differential Summary :

    Hisaichi : 4.50
        British : -0.83
        Anzac : 0.17
        Chinese : -0.50
        Russians : -1.00

    triplea_41893_His6.tsvg

  • 20

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6

    Combat Move - British
                2 Adv.Fighters, 5 Infantrys and 1 Tank moved from Assam to Yunnan
                1 ArmoredCar and 1 Tank moved from Cape Town to Mozambique
                1 ArmoredCar moved from Rhodesia to Mozambique
                2 ArmoredCars moved from Italian East Africa to Lower Egypt
                3 Artillerys and 5 Infantrys moved from New Valley to Lower Egypt
                1 Infantry moved from Mersa Matruh to Lower Egypt
                2 Tanks moved from Darfur to Lower Egypt
                3 Transports moved from 21 Sea Zone to 20 Sea Zone
                3 Infantrys moved from Wales to 20 Sea Zone
                3 Infantrys and 3 Transports moved from 20 Sea Zone to 21 Sea Zone
                3 Tanks moved from Manchester to 21 Sea Zone
                3 Infantrys moved from Dover to 21 Sea Zone
                2 Infantrys moved from Manchester to 21 Sea Zone
                8 Infantrys and 3 Tanks moved from 21 Sea Zone to Netherlands
                1 Fighter moved from Dover to Netherlands

    Purchase Units - British
                British buy 1 Carrier, 1 Fighter, 20 Infantrys, 4 T.Boats, 2 Tanks and 1 Transport; Remaining resources: 0 PUs;

    Combat - British
                Battle in Netherlands
                    British attack with 1 Fighter, 8 Infantrys and 3 Tanks
                    Germans defend with 1 Tank
                        British roll dice for 1 Battleship in Netherlands, round 2 :  1/1 hits
                        1 Tank owned by the Germans lost in Netherlands
                    British win, taking Netherlands from Germans with 1 Fighter, 8 Infantrys and 3 Tanks remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 Tank
                Battle in Mozambique
                    British attack with 2 ArmoredCars and 1 Tank
                    Neutral defend with 1 Infantry
                        British roll dice for 2 ArmoredCars and 1 Tank in Mozambique, round 2 :  1/3 hits
                        Neutral roll dice for 1 Infantry in Mozambique, round 2 :  0/1 hits
                        1 Infantry owned by the Neutral lost in Mozambique
                    British loses 0 PUs for violating Mozambiques neutrality.
                    British win, taking Mozambique from Neutral with 2 ArmoredCars and 1 Tank remaining. Battle score for attacker is 2
                    Casualties for Neutral: 1 Infantry
                Battle in Yunnan
                    British attack with 2 Adv.Fighters, 5 Infantrys and 1 Tank
                    Hisaichi defend with 2 ArmoredCars and 1 Elite
                        British roll dice for 2 Adv.Fighters, 5 Infantrys and 1 Tank in Yunnan, round 2 :  3/8 hits
                        Hisaichi roll dice for 2 ArmoredCars and 1 Elite in Yunnan, round 2 :  1/3 hits
                        2 ArmoredCars owned by the Hisaichi, 1 Elite owned by the Hisaichi and 1 Infantry owned by the British lost in Yunnan
                    British win, taking Yunnan from Hisaichi with 2 Adv.Fighters, 4 Infantrys and 1 Tank remaining. Battle score for attacker is 9
                    Casualties for British: 1 Infantry
                    Casualties for Hisaichi: 2 ArmoredCars and 1 Elite
                Battle in Lower Egypt
                    British attack with 2 ArmoredCars, 3 Artillerys, 6 Infantrys and 2 Tanks
                    Italians defend with 3 Artillerys and 6 HeavyTanks
                        British roll dice for 2 ArmoredCars, 3 Artillerys, 6 Infantrys and 2 Tanks in Lower Egypt, round 2 :  7/13 hits
                        Italians roll dice for 3 Artillerys and 6 HeavyTanks in Lower Egypt, round 2 :  5/9 hits
                        4 HeavyTanks owned by the Italians, 3 Artillerys owned by the Italians and 5 Infantrys owned by the British lost in Lower Egypt
                    2 ArmoredCars, 3 Artillerys, 1 Infantry and 2 Tanks retreated to New Valley
                    Italians win with 2 HeavyTanks remaining. Battle score for attacker is 30
                    Casualties for British: 5 Infantrys
                    Casualties for Italians: 3 Artillerys and 4 HeavyTanks

    Non Combat Move - British
                1 Infantry moved from Italian East Africa to Nubia
                1 ArmoredCar moved from Rhodesia to Italian East Africa
                1 Infantry moved from Suriname to Amazon
                8 Infantrys moved from London to Manchester
                1 Infantry moved from Wales to Dover
                1 Fighter moved from Netherlands to 21 Sea Zone
                2 Infantrys moved from Bihar to Assam
                1 AAGun moved from Assam to Bihar
                17 Infantrys moved from Hyderabad to Calcutta
                5 Infantrys moved from Madras to Hyderabad
                1 ArmoredCar and 1 Tank moved from Bombay to Hyderabad
                5 Infantrys moved from Delhi to Bihar
                2 Adv.Fighters moved from Yunnan to Assam
                1 Tank moved from Stockholm to Oslo

    Place Units - British
                1 Carrier and 3 T.Boats placed in 21 Sea Zone
                1 T.Boat placed in 21 Sea Zone
                1 Fighter placed in 21 Sea Zone
                1 Transport placed in 2 Sea Zone
                2 Tanks placed in Cape Town
                5 Infantrys placed in Madras
                2 Infantrys placed in Bombay
                5 Infantrys placed in Delhi
                1 Infantry placed in Dover
                4 Infantrys placed in Wales
                3 Infantrys placed in London

    Turn Complete - British
                British collect 95 PUs; end with 95 PUs

    triplea_41893_Bri6.tsvg

  • 20

    Yes, I forgot again. At work now. Posting tomorrow morning probably

  • 20

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6

    Combat Move - Dutch
                1 Tank moved from Amazon to Salvador

    Purchase Units - Dutch
                Dutch buy 2 Bunkers; Remaining resources: 3 PUs;

    Combat - Dutch
                Battle in Salvador
                    Dutch attack with 1 Tank
                    Neutral defend with 1 AAGun, 1 Factory, 2 Infantrys and 2 Tanks
                        Dutch roll dice for 1 Tank in Salvador, round 2 :  1/1 hits
                        Neutral roll dice for 2 Infantrys and 2 Tanks in Salvador, round 2 :  3/4 hits
                        1 Infantry owned by the Neutral and 1 Tank owned by the Dutch lost in Salvador
                    Neutral win with 1 Infantry and 2 Tanks remaining. Battle score for attacker is -3
                    Casualties for Neutral: 1 Infantry
                    Casualties for Dutch: 1 Tank

    Non Combat Move - Dutch
                1 Infantry moved from Hollandia to West Papua

    Place Units - Dutch
                1 Bunker placed in Flores
                1 Bunker placed in Tanimbar

    Turn Complete - Dutch
                Dutch collect 14 PUs; end with 17 PUs

    triplea_41893_Dut6.tsvg

  • 20

    Lost internet connection before combat phase yesterday at the crappy hotel. The Queensland local battle I did went much better, taking the territory, losing one unit  :-D much worse for the real dice

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