• '19 '18 '17

    @Colt45:

    Against two subs and bomber? Max scramble

    yip

    if i hit just with my bomber, should I kill the dd or a fighter?

  • '20

    Destroyer dies

  • '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 4 bombers, 2 destroyers and 1 fighter; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 bomber moved from Szechwan to Hopei
                1 fighter moved from Timguska to Hopei
                1 destroyer moved from 101 Sea Zone to 123 Sea Zone
                2 bombers moved from Eastern United States to 123 Sea Zone
                1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 47 Sea Zone
                1 infantry and 1 mech_infantry moved from 47 Sea Zone to New Britain
                1 cruiser moved from 26 Sea Zone to 47 Sea Zone
                1 bomber moved from Queensland to New Britain
                1 bomber moved from Scotland to 123 Sea Zone

    Combat - Americans
                Battle in New Britain
                    Americans attack with 1 bomber, 1 infantry and 1 mech_infantry
                    Japanese defend with 1 artillery and 1 infantry
                        Americans roll dice for 1 cruiser in New Britain, round 2 :  1/1 hits
                        Americans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in New Britain, round 2 :  2/3 hits
                        Japanese roll dice for 1 artillery and 1 infantry in New Britain, round 2 :  0/2 hits
                        1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in New Britain
                    Americans win, taking New Britain from Japanese with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 1 infantry
                Battle in 123 Sea Zone
                    Americans attack with 3 bombers and 1 destroyer
                    Germans defend with 1 submarine
                        Americans roll dice for 3 bombers and 1 destroyer in 123 Sea Zone, round 2 :  4/4 hits
                        Germans roll dice for 1 submarine in 123 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Germans lost in 123 Sea Zone
                    Americans win with 3 bombers and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in Hopei
                    Americans attack with 1 bomber and 1 fighter
                    Japanese defend with 1 mech_infantry
                        Americans roll dice for 1 bomber and 1 fighter in Hopei, round 2 :  0/2 hits
                        Japanese roll dice for 1 mech_infantry in Hopei, round 2 :  1/1 hits
                        1 fighter owned by the Americans lost in Hopei
                        Americans roll dice for 1 bomber in Hopei, round 3 :  1/1 hits
                        Japanese roll dice for 1 mech_infantry in Hopei, round 3 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Hopei
                    Americans win with 1 bomber remaining. Battle score for attacker is -6
                    Casualties for Americans: 1 fighter
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Americans
                2 infantry moved from Brazil to French Guiana
                2 infantry moved from Brazil to 86 Sea Zone
                2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Gibraltar
                1 transport moved from 92 Sea Zone to 91 Sea Zone
                1 battleship, 2 carriers and 2 cruisers moved from 92 Sea Zone to 91 Sea Zone
                3 fighters moved from Gibraltar to 91 Sea Zone
                1 tactical_bomber moved from Gibraltar to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
                1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                1 bomber moved from 123 Sea Zone to Gibraltar
                1 bomber moved from 123 Sea Zone to United Kingdom
                1 bomber moved from United Kingdom to Gibraltar
                1 bomber moved from 123 Sea Zone to United Kingdom
                1 bomber moved from Western United States to Queensland
                1 bomber moved from New Britain to Solomon Islands
                1 destroyer and 3 submarines moved from 26 Sea Zone to 54 Sea Zone
                1 bomber moved from Hopei to India

    Place Units - Americans
                1 destroyer placed in 10 Sea Zone
                1 destroyer placed in 101 Sea Zone
                4 bombers and 1 fighter placed in Western United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 53 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Shensi to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                1 infantry moved from Shensi to Hopei
                      Chinese take Hopei from Japanese
                1 infantry moved from Shensi to Kweichow
                2 infantry moved from Szechwan to Yunnan
                1 infantry moved from Szechwan to Kweichow
                1 fighter moved from Szechwan to Kweichow
                2 infantry moved from Szechwan to Yunnan
                1 infantry moved from Szechwan to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 5 infantry
                    Japanese defend with 2 infantry
                        Chinese roll dice for 5 infantry in Yunnan, round 2 :  1/5 hits
                        Japanese roll dice for 2 infantry in Yunnan, round 2 :  2/2 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                        Chinese roll dice for 3 infantry in Yunnan, round 3 :  1/3 hits
                        Japanese roll dice for 1 infantry in Yunnan, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 3 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 2 infantry
                Battle in Kweichow
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 2 mech_infantrys
                        Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 :  2/3 hits
                        Japanese roll dice for 2 mech_infantrys in Kweichow, round 2 :  0/2 hits
                        2 mech_infantrys owned by the Japanese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 8
                    Casualties for Japanese: 2 mech_infantrys

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Szechwan
                1 fighter moved from Szechwan to Shensi

    Place Units - Chinese
                4 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 9 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs

    Purchase Units - British
                British repair damage of 2x factory_major; Remaining resources: 38 PUs;
                British buy 1 bomber, 2 fighters and 1 submarine; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 submarine moved from 97 Sea Zone to 96 Sea Zone
                1 submarine moved from 97 Sea Zone to 95 Sea Zone
                1 submarine moved from 95 Sea Zone to 97 Sea Zone
                1 submarine moved from 96 Sea Zone to 97 Sea Zone
                1 bomber moved from Egypt to 97 Sea Zone
                1 infantry moved from Burma to Shan State
                1 fighter and 1 tactical_bomber moved from India to Shan State

    Combat - British
                Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
                Battle in 97 Sea Zone
                    British attack with 1 bomber and 2 submarines
                    Germans defend with 1 fighter; Italians defend with 1 destroyer and 2 fighters
                        British roll dice for 2 submarines in 97 Sea Zone, round 2 :  1/2 hits
                        British roll dice for 1 bomber in 97 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 1 destroyer and 3 fighters in 97 Sea Zone, round 2 :  2/4 hits
                        1 destroyer owned by the Italians and 2 submarines owned by the British lost in 97 Sea Zone
                    retreated to 97 Sea Zone
                    Italians win with 3 fighters remaining. Battle score for attacker is -4
                    Casualties for British: 2 submarines
                    Casualties for Italians: 1 destroyer
                Battle in Shan State
                    British attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Japanese defend with 1 mech_infantry
                        British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 :  3/3 hits
                        Japanese roll dice for 1 mech_infantry in Shan State, round 2 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Shan State
                    British win, taking Shan State from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
                Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
                Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy

    Non Combat Move - British
                1 armour and 1 infantry moved from Quebec to 106 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Morocco
                2 fighters moved from United Kingdom to Gibraltar
                2 aaGuns and 3 infantry moved from Scotland to United Kingdom
                1 submarine moved from 98 Sea Zone to 97 Sea Zone
                1 mech_infantry moved from Iraq to Persia
                      British take Persia from Neutral_Allies
                1 transport moved from 80 Sea Zone to 81 Sea Zone
                1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
                1 infantry moved from 81 Sea Zone to Trans-Jordan
                1 mech_infantry moved from Egypt to Iraq
                1 armour moved from Egypt to Trans-Jordan
                1 fighter moved from India to Eastern Persia
                1 fighter and 1 tactical_bomber moved from Shan State to India
                1 mech_infantry moved from Eastern Persia to India
                1 fighter moved from Egypt to Eastern Persia
                1 battleship moved from 98 Sea Zone to 92 Sea Zone
                1 bomber moved from 97 Sea Zone to Trans-Jordan
                2 infantry moved from Egypt to Trans-Jordan
                1 tactical_bomber moved from Scotland to United Kingdom
                1 destroyer moved from 106 Sea Zone to 91 Sea Zone
                1 cruiser moved from 80 Sea Zone to 81 Sea Zone
                1 infantry moved from Eastern United States to Quebec

    Place Units - British
                1 submarine placed in 98 Sea Zone
                1 fighter placed in United Kingdom
                1 fighter placed in Egypt
                1 bomber placed in United Kingdom

    Turn Complete - British
                British collect 34 PUs; end with 34 PUs
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,1,1,4,2
                UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs
                Some Units in India change ownership: 2 infantry

    Dice Statistics:

    Total
                1 was rolled 17 times
                2 was rolled 14 times
                3 was rolled 7 times
                4 was rolled 19 times
                5 was rolled 4 times
                6 was rolled 2 times
            Average roll : 2,762
            Median : 3,000
            Variance : 4,113
            Standard Deviation : 2,028
            Total rolls : 63

    Null / Other
                1 was rolled 4 times
                2 was rolled 2 times
                4 was rolled 9 times
            Average roll : 2,933
            Median : 4,000
            Variance : 4,643
            Standard Deviation : 2,155
            Total rolls : 15

    Germans Combat
                3 was rolled 1 times
            Average roll : 3,000
            Median : 3,000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    British Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 2 times
                5 was rolled 1 times
            Average roll : 2,667
            Median : 2,500
            Variance : 0,800
            Standard Deviation : 0,894
            Total rolls : 6

    Italians Combat
                1 was rolled 1 times
                2 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3,500
            Median : 3,500
            Variance : 1,333
            Standard Deviation : 1,155
            Total rolls : 4

    Americans Combat
                1 was rolled 4 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 2 times
            Average roll : 2,545
            Median : 2,000
            Variance : 1,300
            Standard Deviation : 1,140
            Total rolls : 11

    Chinese Combat
                1 was rolled 3 times
                2 was rolled 5 times
                3 was rolled 2 times
                6 was rolled 1 times
            Average roll : 2,273
            Median : 2,000
            Variance : 2,300
            Standard Deviation : 1,517
            Total rolls : 11

    Japanese Combat
                1 was rolled 4 times
                2 was rolled 2 times
                4 was rolled 9 times
            Average roll : 2,933
            Median : 4,000
            Variance : 4,643
            Standard Deviation : 2,155
            Total rolls : 15

    triplea_42020_UK_4.tsvg

  • '20

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 submarine; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 armour moved from Baltic States to Archangel
                      Italians take Archangel from Russians
                2 infantry moved from Bessarabia to Western Ukraine
                1 fighter moved from Eastern Poland to Western Ukraine

    Combat - Italians
                Battle in Western Ukraine
                    Italians attack with 1 fighter and 2 infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Western Ukraine
                    Italians win, taking Western Ukraine from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                2 aaGuns moved from Eastern Poland to Western Ukraine
                1 fighter moved from Western Ukraine to Belarus

    Place Units - Italians
                1 submarine placed in 97 Sea Zone

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5
                Italians collect 16 PUs; end with 17 PUs

    triplea_42020_Ita4.tsvg

  • '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                2 infantry moved from Iraq to Persia
                1 mech_infantry moved from New South Wales to Queensland
                1 aaGun moved from South Australia to Queensland
                1 aaGun moved from South Australia to Queensland
                1 infantry moved from South Australia to Northern Territory
                1 infantry moved from New South Wales to Queensland
                1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
                1 infantry moved from 54 Sea Zone to Queensland

    Place Units - ANZAC
                1 fighter and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Iraq to Northwest Persia
                      French take Northwest Persia from Neutral_Allies
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                2 infantry moved from Morocco to Algeria

    Turn Complete - French

    triplea_42020_Fre4.tsvg

  • '20

    That file is empty. Zero KBs

  • '19 '18 '17

    @Colt45:

    That file is empty. Zero KBs

    hmm, don’t know how that happened.

    Since there were no rolls, I’ll simply do my turn again

  • '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                2 infantry moved from Iraq to Persia
                1 mech_infantry moved from New South Wales to Queensland
                2 aaGuns moved from South Australia to Queensland
                1 infantry moved from South Australia to Northern Territory
                1 infantry moved from New South Wales to Queensland
                1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
                1 infantry moved from 54 Sea Zone to Queensland

    Place Units - ANZAC
                1 fighter and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Iraq to Northwest Persia
                      French take Northwest Persia from Neutral_Allies
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                2 infantry moved from Morocco to Algeria

    Turn Complete - French

    triplea_42020_Fre4.tsvg

  • '20

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 3 artilleries, 1 destroyer, 2 infantry and 2 submarines; Remaining resources: 2 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Novgorod to Vologda
                4 mech_infantrys moved from Romania to Greece
                1 fighter moved from Southern Italy to Greece
                3 bombers moved from Western Germany to Greece
                4 infantry moved from Belarus to Smolensk
                2 tactical_bombers moved from Eastern Poland to Smolensk
                1 bomber moved from Western Germany to Greece
                2 bombers moved from Western Germany to Bryansk
                4 infantry moved from Belarus to Bryansk

    Combat - Germans
                Battle in Vologda
                    Germans attack with 1 mech_infantry
                    Russians defend with 1 aaGun
                        1 aaGun owned by the Russians lost in Vologda
                    Germans win, taking Vologda from Russians with 1 mech_infantry remaining. Battle score for attacker is 5
                    Casualties for Russians: 1 aaGun
                Battle in Greece
                    Germans attack with 4 bombers, 1 fighter and 4 mech_infantrys
                    Neutral_Allies defend with 4 infantry
                        Germans roll dice for 4 bombers, 1 fighter and 4 mech_infantrys in Greece, round 2 :  6/9 hits
                        Neutral_Allies roll dice for 4 infantry in Greece, round 2 :  3/4 hits
                        4 infantry owned by the Neutral_Allies and 3 mech_infantrys owned by the Germans lost in Greece
                    Germans win, taking Greece from Neutral_Allies with 4 bombers, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 3 mech_infantrys
                    Casualties for Neutral_Allies: 4 infantry
                Battle in Smolensk
                    Germans attack with 4 infantry and 2 tactical_bombers
                    Russians defend with 4 infantry
                        Germans roll dice for 4 infantry and 2 tactical_bombers in Smolensk, round 2 :  1/6 hits
                        Russians roll dice for 4 infantry in Smolensk, round 2 :  1/4 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                        Germans roll dice for 3 infantry and 2 tactical_bombers in Smolensk, round 3 :  2/5 hits
                        Russians roll dice for 3 infantry in Smolensk, round 3 :  2/3 hits
                        2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Smolensk
                        Germans roll dice for 1 infantry and 2 tactical_bombers in Smolensk, round 4 :  1/3 hits
                        Russians roll dice for 1 infantry in Smolensk, round 4 :  0/1 hits
                        1 infantry owned by the Russians lost in Smolensk
                    Germans win, taking Smolensk from Russians with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 4 infantry
                Battle in Bryansk
                    Germans attack with 2 bombers and 4 infantry
                    Russians defend with 4 infantry
                        Germans roll dice for 2 bombers and 4 infantry in Bryansk, round 2 :  2/6 hits
                        Russians roll dice for 4 infantry in Bryansk, round 2 :  1/4 hits
                        2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                        Germans roll dice for 2 bombers and 3 infantry in Bryansk, round 3 :  2/5 hits
                        Russians roll dice for 2 infantry in Bryansk, round 3 :  1/2 hits
                        2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                    Germans win, taking Bryansk from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 4 infantry

    Non Combat Move - Germans
                7 armour and 12 mech_infantrys moved from Belarus to Ukraine
                2 armour and 1 mech_infantry moved from Novgorod to Belarus
                4 infantry moved from Karelia to Novgorod
                1 submarine moved from 125 Sea Zone to 112 Sea Zone
                1 fighter moved from Greece to Western Germany
                1 tactical_bomber moved from 112 Sea Zone to Western Germany
                1 fighter moved from Western Germany to 112 Sea Zone
                2 mech_infantrys moved from Romania to Ukraine
                1 armour moved from Germany to Eastern Poland
                2 bombers moved from Bryansk to Eastern Poland
                2 tactical_bombers moved from Smolensk to Western Ukraine
                4 bombers moved from Greece to Eastern Poland

    Place Units - Germans
                3 artilleries placed in Ukraine
                3 armour placed in Novgorod
                2 infantry placed in France
                1 destroyer and 2 submarines placed in 112 Sea Zone

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5
                Germans collect 52 PUs; end with 54 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs

    triplea_42020_Ger5.tsvg

  • '20

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 3 artilleries, 1 destroyer, 2 infantry and 2 submarines; Remaining resources: 2 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Novgorod to Vologda
                4 mech_infantrys moved from Romania to Greece
                1 fighter moved from Southern Italy to Greece
                3 bombers moved from Western Germany to Greece
                4 infantry moved from Belarus to Smolensk
                2 tactical_bombers moved from Eastern Poland to Smolensk
                1 bomber moved from Western Germany to Greece
                2 bombers moved from Western Germany to Bryansk
                4 infantry moved from Belarus to Bryansk

    Combat - Germans
                Battle in Vologda
                    Germans attack with 1 mech_infantry
                    Russians defend with 1 aaGun
                        1 aaGun owned by the Russians lost in Vologda
                    Germans win, taking Vologda from Russians with 1 mech_infantry remaining. Battle score for attacker is 5
                    Casualties for Russians: 1 aaGun
                Battle in Greece
                    Germans attack with 4 bombers, 1 fighter and 4 mech_infantrys
                    Neutral_Allies defend with 4 infantry
                        Germans roll dice for 4 bombers, 1 fighter and 4 mech_infantrys in Greece, round 2 :  6/9 hits
                        Neutral_Allies roll dice for 4 infantry in Greece, round 2 :  3/4 hits
                        4 infantry owned by the Neutral_Allies and 3 mech_infantrys owned by the Germans lost in Greece
                    Germans win, taking Greece from Neutral_Allies with 4 bombers, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 3 mech_infantrys
                    Casualties for Neutral_Allies: 4 infantry
                Battle in Smolensk
                    Germans attack with 4 infantry and 2 tactical_bombers
                    Russians defend with 4 infantry
                        Germans roll dice for 4 infantry and 2 tactical_bombers in Smolensk, round 2 :  1/6 hits
                        Russians roll dice for 4 infantry in Smolensk, round 2 :  1/4 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                        Germans roll dice for 3 infantry and 2 tactical_bombers in Smolensk, round 3 :  2/5 hits
                        Russians roll dice for 3 infantry in Smolensk, round 3 :  2/3 hits
                        2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Smolensk
                        Germans roll dice for 1 infantry and 2 tactical_bombers in Smolensk, round 4 :  1/3 hits
                        Russians roll dice for 1 infantry in Smolensk, round 4 :  0/1 hits
                        1 infantry owned by the Russians lost in Smolensk
                    Germans win, taking Smolensk from Russians with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 4 infantry
                Battle in Bryansk
                    Germans attack with 2 bombers and 4 infantry
                    Russians defend with 4 infantry
                        Germans roll dice for 2 bombers and 4 infantry in Bryansk, round 2 :  2/6 hits
                        Russians roll dice for 4 infantry in Bryansk, round 2 :  1/4 hits
                        2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                        Germans roll dice for 2 bombers and 3 infantry in Bryansk, round 3 :  2/5 hits
                        Russians roll dice for 2 infantry in Bryansk, round 3 :  1/2 hits
                        2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                    Germans win, taking Bryansk from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 4 infantry

    Non Combat Move - Germans
                7 armour and 12 mech_infantrys moved from Belarus to Ukraine
                2 armour and 1 mech_infantry moved from Novgorod to Belarus
                4 infantry moved from Karelia to Novgorod
                1 submarine moved from 125 Sea Zone to 112 Sea Zone
                1 fighter moved from Greece to Western Germany
                1 tactical_bomber moved from 112 Sea Zone to Western Germany
                1 fighter moved from Western Germany to 112 Sea Zone
                2 mech_infantrys moved from Romania to Ukraine
                1 armour moved from Germany to Eastern Poland
                2 bombers moved from Bryansk to Eastern Poland
                2 tactical_bombers moved from Smolensk to Western Ukraine
                4 bombers moved from Greece to Eastern Poland

    Place Units - Germans
                3 artilleries placed in Ukraine
                3 armour placed in Novgorod
                2 infantry placed in France
                1 destroyer and 2 submarines placed in 112 Sea Zone

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5
                Germans collect 52 PUs; end with 54 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs

    triplea_42020_Ger5.tsvg

  • '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 9 infantry; Remaining resources: 2 PUs;

    Combat Move - Russians
                12 infantry moved from Amur to Manchuria
                1 bomber moved from Novosibirsk to Manchuria
                1 infantry moved from Russia to Vologda
                1 infantry moved from Russia to Smolensk
                1 infantry moved from Russia to Bryansk
                1 fighter and 1 tactical_bomber moved from Russia to Bryansk
                1 fighter moved from Russia to Smolensk
                1 fighter moved from Russia to Vologda

    Combat - Russians
                Battle in Manchuria
                    Russians attack with 1 bomber and 12 infantry
                    Japanese defend with 1 aaGun and 8 infantry
                        AA fire in Manchuria :  0/1 hits
                        Russians roll dice for 1 bomber and 12 infantry in Manchuria, round 2 :  5/13 hits
                        Japanese roll dice for 1 aaGun and 8 infantry in Manchuria, round 2 :  4/8 hits
                        4 infantry owned by the Japanese, 4 infantry owned by the Russians and 1 aaGun owned by the Japanese lost in Manchuria
                        Russians roll dice for 1 bomber and 8 infantry in Manchuria, round 3 :  3/9 hits
                        Japanese roll dice for 4 infantry in Manchuria, round 3 :  1/4 hits
                        3 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Manchuria
                        Russians roll dice for 1 bomber and 7 infantry in Manchuria, round 4 :  4/8 hits
                        Japanese roll dice for 1 infantry in Manchuria, round 4 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Manchuria
                    Russians win, taking Manchuria from Japanese with 1 bomber and 6 infantry remaining. Battle score for attacker is 11
                    Casualties for Russians: 6 infantry
                    Casualties for Japanese: 1 aaGun and 8 infantry
                Battle in Smolensk
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 :  1/2 hits
                        Germans roll dice for 1 infantry in Smolensk, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Smolensk
                    Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Vologda
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 1 fighter and 1 infantry in Vologda, round 2 :  0/2 hits
                        Germans roll dice for 1 mech_infantry in Vologda, round 2 :  0/1 hits
                        Russians roll dice for 1 fighter and 1 infantry in Vologda, round 3 :  1/2 hits
                        Germans roll dice for 1 mech_infantry in Vologda, round 3 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Vologda
                    Russians win, taking Vologda from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Bryansk
                    Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Germans defend with 2 infantry
                        Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Bryansk, round 2 :  1/3 hits
                        Germans roll dice for 2 infantry in Bryansk, round 2 :  1/2 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                    retreated to Bryansk
                    Germans win with 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 bomber moved from Manchuria to Amur
                1 aaGun moved from Amur to Manchuria
                4 infantry moved from Kansu to Novosibirsk
                2 infantry moved from Kansu to Novosibirsk
                1 fighter moved from Vologda to Russia
                1 fighter moved from Smolensk to Russia
                1 fighter and 1 tactical_bomber moved from Bryansk to Russia
                1 infantry moved from Volgograd to Rostov
                2 armour and 2 mech_infantrys moved from Tambov to Russia

    Place Units - Russians
                9 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 25 PUs; end with 27 PUs

    Dice Statistics:

    Total
                1 was rolled 12 times
                2 was rolled 10 times
                3 was rolled 7 times
                4 was rolled 7 times
                5 was rolled 10 times
                6 was rolled 12 times
            Average roll : 3,500
            Median : 3,500
            Variance : 0,491
            Standard Deviation : 0,701
            Total rolls : 58

    Germans Combat
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4,000
            Median : 4,000
            Variance : 1,250
            Standard Deviation : 1,118
            Total rolls : 5

    Russians Combat
                1 was rolled 10 times
                2 was rolled 5 times
                3 was rolled 5 times
                4 was rolled 3 times
                5 was rolled 7 times
                6 was rolled 9 times
            Average roll : 3,487
            Median : 3,000
            Variance : 0,974
            Standard Deviation : 0,987
            Total rolls : 39

    Japanese Combat
                1 was rolled 2 times
                2 was rolled 4 times
                3 was rolled 1 times
                4 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3,357
            Median : 3,500
            Variance : 0,462
            Standard Deviation : 0,679
            Total rolls : 14

    triplea_42020_Rus5.tsvg

  • '19 '18 '17

    I just saw that you posted another german turn. My russian one is based on your first version.

    Are there any differences between both?

  • '20

    No, same one. My Japanese play forgot about that dang Russian bomber lol.

    Should be able to play tomorrow night or day after

  • '19 '18 '17

    and russia forgot about a safe landing space…

    Okay, take your time. Thing are slowly getting interesting I suppose :)

  • '20

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 2 destroyers, 7 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 1 SuicideAttackTokens; 2 PUs;

    Combat Move - Japanese
                1 bomber moved from Caroline Islands to 47 Sea Zone
                1 mech_infantry moved from Chahar to Suiyuyan
                1 bomber moved from Kwangsi to Suiyuyan
                1 mech_infantry moved from Kiangsu to Hopei
                2 mech_infantrys moved from Kiangsu to Kweichow
                1 fighter and 1 tactical_bomber moved from Kwangsi to Hopei
                1 fighter and 1 tactical_bomber moved from Kwangsi to Kweichow
                2 infantry moved from Korea to Amur
                1 fighter moved from Japan to Amur
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
                1 infantry moved from Iwo Jima to 17 Sea Zone
                2 infantry and 1 transport moved from 17 Sea Zone to 19 Sea Zone
                1 infantry moved from Malaya to 37 Sea Zone
                1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
                1 artillery moved from French Indo China to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 19 Sea Zone
                1 artillery and 3 infantry moved from 19 Sea Zone to Manchuria
                1 transport moved from 37 Sea Zone to 36 Sea Zone
                1 infantry moved from French Indo China to 36 Sea Zone
                1 artillery moved from Kwangsi to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 19 Sea Zone
                1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Manchuria
                1 battleship and 1 cruiser moved from 6 Sea Zone to 19 Sea Zone
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Shan State
                2 infantry moved from Malaya to Shan State
                2 infantry moved from French Indo China to Yunnan
                1 artillery moved from Hunan to Yunnan
                1 mech_infantry moved from Hunan to Hopei
                1 fighter and 1 tactical_bomber moved from Kwangsi to Kweichow
                1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
                1 fighter moved from Kwangsi to Yunnan

    Combat - Japanese
                Battle in Manchuria
                    Japanese attack with 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber
                    Russians defend with 1 aaGun and 6 infantry
                        AA fire in Manchuria :  1/2 hits
                        1 tactical_bomber owned by the Japanese lost in Manchuria
                        Japanese roll dice for 1 battleship and 1 cruiser in Manchuria, round 2 :  1/2 hits
                        Japanese roll dice for 2 artilleries, 1 fighter and 4 infantry in Manchuria, round 2 :  1/7 hits
                        Chinese roll dice for 1 aaGun and 6 infantry in Manchuria, round 2 :  2/6 hits
                        2 infantry owned by the Japanese, 1 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Manchuria
                        Japanese roll dice for 2 artilleries, 1 fighter and 2 infantry in Manchuria, round 3 :  1/5 hits
                        Chinese roll dice for 5 infantry in Manchuria, round 3 :  2/5 hits
                        2 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Manchuria
                        Japanese roll dice for 2 artilleries and 1 fighter in Manchuria, round 4 :  1/3 hits
                        Chinese roll dice for 4 infantry in Manchuria, round 4 :  0/4 hits
                        1 infantry owned by the Russians lost in Manchuria
                        Japanese roll dice for 2 artilleries and 1 fighter in Manchuria, round 5 :  0/3 hits
                        Chinese roll dice for 3 infantry in Manchuria, round 5 :  1/3 hits
                        1 artillery owned by the Japanese lost in Manchuria
                        Japanese roll dice for 1 artillery and 1 fighter in Manchuria, round 6 :  1/2 hits
                        Chinese roll dice for 3 infantry in Manchuria, round 6 :  1/3 hits
                        1 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Manchuria
                    Chinese win with 2 infantry remaining. Battle score for attacker is -14
                    Casualties for Russians: 1 aaGun and 4 infantry
                    Casualties for Japanese: 2 artilleries, 4 infantry and 1 tactical_bomber
                    1 fighter owned by the Japanese retreated
                Battle in Kweichow
                    Japanese attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers
                    Chinese defend with 2 infantry
                        Japanese roll dice for 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Kweichow, round 2 :  2/6 hits
                        Chinese roll dice for 2 infantry in Kweichow, round 2 :  0/2 hits
                        2 infantry owned by the Chinese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry
                Battle in Suiyuyan
                    Japanese attack with 1 bomber and 1 mech_infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 bomber and 1 mech_infantry in Suiyuyan, round 2 :  1/2 hits
                        Chinese roll dice for 1 infantry in Suiyuyan, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Suiyuyan
                    Japanese win, taking Suiyuyan from Chinese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Amur
                    Japanese attack with 1 fighter and 2 infantry
                    Russians defend with 1 aaGun and 1 bomber
                        AA fire in Amur :  1/1 hits
                        1 fighter owned by the Japanese lost in Amur
                        Japanese roll dice for 2 infantry in Amur, round 2 :  0/2 hits
                        Russians roll dice for 1 aaGun and 1 bomber in Amur, round 2 :  0/1 hits
                        Japanese roll dice for 2 infantry in Amur, round 3 :  0/2 hits
                        Russians roll dice for 1 aaGun and 1 bomber in Amur, round 3 :  0/1 hits
                        Japanese roll dice for 2 infantry in Amur, round 4 :  0/2 hits
                        Russians roll dice for 1 aaGun and 1 bomber in Amur, round 4 :  0/1 hits
                        Japanese roll dice for 2 infantry in Amur, round 5 :  0/2 hits
                        Russians roll dice for 1 aaGun and 1 bomber in Amur, round 5 :  0/1 hits
                        Japanese roll dice for 2 infantry in Amur, round 6 :  0/2 hits
                        Russians roll dice for 1 aaGun and 1 bomber in Amur, round 6 :  1/1 hits
                        1 infantry owned by the Japanese lost in Amur
                        Japanese roll dice for 1 infantry in Amur, round 7 :  0/1 hits
                        Russians roll dice for 1 aaGun and 1 bomber in Amur, round 7 :  0/1 hits
                        Japanese roll dice for 1 infantry in Amur, round 8 :  0/1 hits
                        Russians roll dice for 1 aaGun and 1 bomber in Amur, round 8 :  0/1 hits
                        Japanese roll dice for 1 infantry in Amur, round 9 :  0/1 hits
                        Russians roll dice for 1 aaGun and 1 bomber in Amur, round 9 :  0/1 hits
                        Japanese roll dice for 1 infantry in Amur, round 10 :  0/1 hits
                        Russians roll dice for 1 aaGun and 1 bomber in Amur, round 10 :  0/1 hits
                        Japanese roll dice for 1 infantry in Amur, round 11 :  0/1 hits
                        Russians roll dice for 1 aaGun and 1 bomber in Amur, round 11 :  0/1 hits
                        Japanese roll dice for 1 infantry in Amur, round 12 :  0/1 hits
                        Russians roll dice for 1 aaGun and 1 bomber in Amur, round 12 :  0/1 hits
                        Japanese roll dice for 1 infantry in Amur, round 13 :  1/1 hits
                        Russians roll dice for 1 aaGun and 1 bomber in Amur, round 13 :  0/1 hits
                        1 aaGun owned by the Russians lost in Amur
                        Japanese roll dice for 1 infantry in Amur, round 14 :  0/1 hits
                        Russians roll dice for 1 bomber in Amur, round 14 :  0/1 hits
                        Japanese roll dice for 1 infantry in Amur, round 15 :  0/1 hits
                        Russians roll dice for 1 bomber in Amur, round 15 :  1/1 hits
                        1 infantry owned by the Japanese lost in Amur
                    Russians win with 1 bomber remaining. Battle score for attacker is -11
                    Casualties for Russians: 1 aaGun
                    Casualties for Japanese: 1 fighter and 2 infantry
                Battle in Hopei
                    Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Hopei, round 2 :  2/4 hits
                        Chinese roll dice for 1 infantry in Hopei, round 2 :  1/1 hits
                        1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                    Japanese win, taking Hopei from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in Yunnan
                    Japanese attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
                    Chinese defend with 3 infantry
                        Japanese roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Yunnan, round 2 :  3/6 hits
                        Chinese roll dice for 3 infantry in Yunnan, round 2 :  1/3 hits
                        1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Chinese: 3 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Shan State
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                        Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 :  3/4 hits
                        UK_Pacific roll dice for 1 infantry in Shan State, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in 47 Sea Zone
                    Japanese attack with 1 bomber
                    Americans defend with 1 cruiser and 1 transport
                        Japanese roll dice for 1 bomber in 47 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 cruiser and 1 transport in 47 Sea Zone, round 2 :  1/1 hits
                        1 bomber owned by the Japanese lost in 47 Sea Zone
                    Americans win with 1 cruiser and 1 transport remaining. Battle score for attacker is -12
                    Casualties for Japanese: 1 bomber

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from Shan State to 42 Sea Zone
                1 artillery moved from Siam to French Indo China
                1 carrier moved from 35 Sea Zone to 19 Sea Zone
                1 fighter moved from Manchuria to 19 Sea Zone
                1 destroyer moved from 6 Sea Zone to 19 Sea Zone
                1 destroyer moved from 35 Sea Zone to 42 Sea Zone
                1 transport moved from 37 Sea Zone to 19 Sea Zone
                1 destroyer moved from 6 Sea Zone to 19 Sea Zone
                1 carrier moved from 37 Sea Zone to 42 Sea Zone
                11 submarines moved from 6 Sea Zone to 36 Sea Zone
                1 bomber moved from Suiyuyan to Anhwe
                1 fighter and 1 tactical_bomber moved from Hopei to Anhwe
                2 fighters and 1 tactical_bomber moved from Yunnan to Kwangsi
                2 fighters and 2 tactical_bombers moved from Kweichow to Kwangsi
                1 fighter moved from Kwangsi to 19 Sea Zone
                1 battleship moved from 37 Sea Zone to 42 Sea Zone

    Place Units - Japanese
                3 infantry placed in Malaya
                1 artillery and 2 infantry placed in French Indo China
                2 destroyers and 1 transport placed in 19 Sea Zone
                1 armour, 2 infantry and 2 mech_infantrys placed in Japan
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 19 Sea Zone: 1 transport
                EDIT: Adding units owned by Japanese to 42 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Japanese collect 56 PUs; end with 58 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs

    triplea_42020_Jap5.tsvg

  • '20

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Turning on Edit Mode
                EDIT: Adding units owned by Japanese to 39 Sea Zone: 1 submarine
                EDIT: Removing units owned by Japanese from 40 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode

    triplea_42020_Ame5.tsvg

  • '19 '18 '17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Turning on Edit Mode
                EDIT: Adding units owned by Japanese to 39 Sea Zone: 1 submarine
                EDIT: Removing units owned by Japanese from 40 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode
                Americans buy 1 bomber, 1 carrier, 2 destroyers, 1 fighter, 1 infantry and 2 transports; Remaining resources: 2 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
                1 infantry moved from Morocco to 91 Sea Zone
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 artillery, 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters, 4 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 3 transports moved from 91 Sea Zone to 112 Sea Zone
                1 artillery, 4 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
                2 bombers moved from United Kingdom to 112 Sea Zone
                2 bombers moved from Gibraltar to 112 Sea Zone

    triplea_42020_Ame5.tsvg

  • '19 '18 '17

    scramble in 112?

  • '20

    Not sure what I missed when I calculated that potential battle  :|

    3-fig scramble!

  • '19 '18 '17

    Little comfort:
    I’m also not really sure if that battle is a good idea…

    I think I’ll roll that fight in the forum, that you are able to choose casualties after every combat round. I don’t want to chose wrong units for you.

    But this has to wait till the evening. I’m at work right now.

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