World At War: Whackamatt (Axis) VS. Colt45 554 (Allies)

  • '20

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4

    Combat Move - Russians
                1 Artillery, 5 Infantrys and 4 Tanks moved from Kiev to Vinnytsia
                7 Infantrys moved from Rostov to Donetsk
                1 Adv.Fighter and 2 Fighters moved from Stalingrad to Vinnytsia
                2 Adv.Fighters moved from Tula to Vinnytsia
                1 Fighter moved from Minsk to Vinnytsia
                3 Adv.Fighters moved from Yaroslavl to Vinnytsia
                4 Infantrys moved from Latvia to East Prussia
                3 Infantrys moved from N.Buryat Mongolia to Ayan
                2 Fighters moved from N.Buryat Mongolia to Ayan
                1 Transport moved from 53 Sea Zone to 54 Sea Zone
                1 Artillery and 1 Infantry moved from Georgia to 54 Sea Zone
                1 Artillery, 1 Infantry and 1 Transport moved from 54 Sea Zone to 53 Sea Zone
                1 Artillery and 1 Infantry moved from 53 Sea Zone to Bulgaria

    Purchase Units - Russians
                Russians buy 5 Adv.Fighters and 33 Infantrys; Remaining resources: 1 PUs;

    Combat - Russians
                Battle in Donetsk
                    Russians attack with 7 Infantrys
                    Germans defend with 1 Artillery
                        Russians roll dice for 7 Infantrys in Donetsk, round 2 :  0/7 hits
                        Germans roll dice for 1 Artillery in Donetsk, round 2 :  0/1 hits
                        Russians roll dice for 7 Infantrys in Donetsk, round 3 :  1/7 hits
                        Germans roll dice for 1 Artillery in Donetsk, round 3 :  0/1 hits
                        1 Artillery owned by the Germans lost in Donetsk
                    Russians win, taking Donetsk from Germans with 7 Infantrys remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 Artillery
                Battle in Vinnytsia
                    Russians attack with 6 Adv.Fighters, 1 Artillery, 3 Fighters, 5 Infantrys and 4 Tanks
                    Romanians defend with 1 Artillery, 3 Infantrys and 1 Tank; Germans defend with 2 Artillerys, 1 Bunker and 3 Infantrys
                        Russians roll dice for 6 Adv.Fighters, 1 Artillery, 3 Fighters, 5 Infantrys and 4 Tanks in Vinnytsia, round 2 :  6/19 hits
                    Units damaged: 1 Bunker owned by the Germans
                        Germans roll dice for 3 Artillerys, 1 Bunker, 6 Infantrys and 1 Tank in Vinnytsia, round 2 :  1/11 hits
                        1 Infantry owned by the Russians, 2 Infantrys owned by the Germans and 3 Infantrys owned by the Romanians lost in Vinnytsia
                        Russians roll dice for 6 Adv.Fighters, 1 Artillery, 3 Fighters, 4 Infantrys and 4 Tanks in Vinnytsia, round 3 :  9/18 hits
                        Germans roll dice for 3 Artillerys, 1 Bunker, 1 Infantry and 1 Tank in Vinnytsia, round 3 :  4/6 hits
                        4 Infantrys owned by the Russians, 2 Artillerys owned by the Germans, 1 Artillery owned by the Romanians, 1 Tank owned by the Romanians, 1 Infantry owned by the Germans and 1 Bunker owned by the Germans lost in Vinnytsia
                    Russians win, taking Vinnytsia from Germans with 6 Adv.Fighters, 1 Artillery, 3 Fighters and 4 Tanks remaining. Battle score for attacker is 25
                    Casualties for Germans: 2 Artillerys, 1 Bunker and 3 Infantrys
                    Casualties for Romanians: 1 Artillery, 3 Infantrys and 1 Tank
                    Casualties for Russians: 5 Infantrys
                Battle in East Prussia
                    Russians attack with 4 Infantrys
                    Germans defend with 1 Infantry
                        Russians roll dice for 4 Infantrys in East Prussia, round 2 :  1/4 hits
                        Germans roll dice for 1 Infantry in East Prussia, round 2 :  1/1 hits
                        1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in East Prussia
                    Russians win, taking East Prussia from Germans with 3 Infantrys remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 Infantry
                    Casualties for Russians: 1 Infantry
                Battle in Ayan
                    Russians attack with 2 Fighters and 3 Infantrys
                    Hisaichi defend with 1 Artillery and 1 Infantry
                        Russians roll dice for 2 Fighters and 3 Infantrys in Ayan, round 2 :  1/5 hits
                        Hisaichi roll dice for 1 Artillery and 1 Infantry in Ayan, round 2 :  0/2 hits
                        1 Infantry owned by the Hisaichi lost in Ayan
                        Russians roll dice for 2 Fighters and 3 Infantrys in Ayan, round 3 :  1/5 hits
                        Hisaichi roll dice for 1 Artillery in Ayan, round 3 :  0/1 hits
                        1 Artillery owned by the Hisaichi lost in Ayan
                    Russians win, taking Ayan from Hisaichi with 2 Fighters and 3 Infantrys remaining. Battle score for attacker is 6
                    Casualties for Hisaichi: 1 Artillery and 1 Infantry
                Battle in Bulgaria
                    Russians attack with 1 Artillery and 1 Infantry
                    Romanians defend with 2 ArmoredCars
                        Russians roll dice for 1 Artillery and 1 Infantry in Bulgaria, round 2 :  1/2 hits
                        Romanians roll dice for 2 ArmoredCars in Bulgaria, round 2 :  0/2 hits
                        1 ArmoredCar owned by the Romanians lost in Bulgaria
                        Russians roll dice for 1 Artillery and 1 Infantry in Bulgaria, round 3 :  0/2 hits
                        Romanians roll dice for 1 ArmoredCar in Bulgaria, round 3 :  0/1 hits
                        Russians roll dice for 1 Artillery and 1 Infantry in Bulgaria, round 4 :  0/2 hits
                        Romanians roll dice for 1 ArmoredCar in Bulgaria, round 4 :  0/1 hits
                        Russians roll dice for 1 Artillery and 1 Infantry in Bulgaria, round 5 :  0/2 hits
                        Romanians roll dice for 1 ArmoredCar in Bulgaria, round 5 :  0/1 hits
                        Russians roll dice for 1 Artillery and 1 Infantry in Bulgaria, round 6 :  2/2 hits
                        Romanians roll dice for 1 ArmoredCar in Bulgaria, round 6 :  0/1 hits
                        1 ArmoredCar owned by the Romanians lost in Bulgaria
                    Russians win, taking Bulgaria from Romanians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 8
                    Casualties for Romanians: 2 ArmoredCars

    Non Combat Move - Russians
                1 Artillery and 1 Infantry moved from Kursk to Kiev
                1 AAGun moved from Kursk to Kiev
                1 AAGun moved from Minsk to Kursk
                1 Infantry moved from Minsk to Kiev
                1 Infantry moved from Novgorod to Minsk
                1 Infantry moved from Latvia to Lithuania
                1 Artillery and 3 Infantrys moved from Latvia to Minsk
                1 Infantry moved from Tula to Kursk
                10 Infantrys moved from Yaroslavl to Kursk
                1 Artillery and 4 Infantrys moved from Georgia to Rostov
                2 Infantrys moved from Stalingrad to Rostov
                10 Infantrys moved from Moscow to Yaroslavl
                2 Tanks moved from Lapland to S.Karelia
                1 Infantry moved from Lapland to N.Karelia
                3 Infantrys moved from Arkhangelsk to S.Karelia
                2 Tanks moved from Arkhangelsk to Smolensk
                5 Infantrys moved from S.Karelia to Vyborg
                5 Infantrys moved from Leningrad to Vyborg
                2 Infantrys moved from Chimkent to Kuybyshev
                2 Tanks moved from Tashkent to Kuybyshev
                2 Fighters moved from Ayan to N.Buryat Mongolia
                1 Infantry moved from N.Buryat Mongolia to Chita
                1 Tank moved from Chita to N.Buryat Mongolia
                7 Infantrys moved from Olyokminsk to N.Buryat Mongolia
                6 Infantrys moved from Evenkia to Olyokminsk
                1 Tank moved from Sibirsky to Olyokminsk
                5 Infantrys moved from Sibirsky to Evenkia
                1 Infantry moved from Kolyma to Okhotsk
                1 Infantry moved from Koryakia to Kolyma
                1 Infantry moved from Kamchatka to Koryakia
                1 Tank moved from Sverdlovsk to Krasnoyarsk
                1 Tank moved from Sverdlovsk to Krasnoyarsk
                1 Infantry moved from Sverdlovsk to Novosibirsk
                1 Infantry moved from Sverdlovsk to Perm
                6 Adv.Fighters and 3 Fighters moved from Vinnytsia to Kiev

    Place Units - Russians
                4 Infantrys placed in Leningrad
                4 Infantrys placed in Arkhangelsk
                10 Infantrys placed in Moscow
                1 Adv.Fighter and 5 Infantrys placed in Sibirsky
                5 Infantrys placed in Stalingrad
                3 Infantrys placed in Georgia
                3 Adv.Fighters and 2 Infantrys placed in Sverdlovsk
                1 Adv.Fighter placed in Tashkent

    Turn Complete - Russians
                Russians collect 116 PUs; end with 117 PUs

    triplea_41893_Rus4.tsvg

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4

    Combat Move - Italians
                2 Artillerys moved from N.Tunisia to Tunis
                1 Elite and 3 Infantrys moved from Rome to 46 Sea Zone
                2 Infantrys moved from Tuscany to 46 Sea Zone
                2 Cruisers, 1 Elite, 5 Infantrys and 2 Transports moved from 46 Sea Zone to 47 Sea Zone
                1 Elite and 5 Infantrys moved from 47 Sea Zone to Tunis
                1 Infantry moved from Tripoli to S.Tunisia
                      Italians take S.Tunisia from French
                2 Artillerys and 2 Infantrys moved from Tripoli to 48 Sea Zone
                2 Artillerys, 2 Infantrys and 2 Transports moved from 48 Sea Zone to 47 Sea Zone
                2 Artillerys and 2 Infantrys moved from 47 Sea Zone to Tunis
                1 Transport moved from 48 Sea Zone to 46 Sea Zone
                1 Infantry moved from Tuscany to 46 Sea Zone
                1 Infantry moved from Rome to 46 Sea Zone
                2 Infantrys and 1 Transport moved from 46 Sea Zone to 47 Sea Zone
                2 Infantrys moved from 47 Sea Zone to Tunis
                1 Transport moved from 48 Sea Zone to 46 Sea Zone
                1 Artillery and 1 Infantry moved from Campania to 46 Sea Zone
                1 Artillery, 1 Infantry and 1 Transport moved from 46 Sea Zone to 47 Sea Zone
                1 Artillery and 1 Infantry moved from 47 Sea Zone to Tunis
                1 Artillery and 1 Infantry moved from Campania to 48 Sea Zone
                1 Adv.Fighter moved from Cairo to 56 Sea Zone

    Purchase Units - Italians
                Italians buy 6 HeavyTanks and 5 Infantrys; Remaining resources: 1 PUs;

    Combat - Italians
                Battle in Tunis
                    Italians attack with 5 Artillerys, 1 Elite and 10 Infantrys
                    French defend with 1 AAGun, 2 Artillerys, 2 Elites, 1 Factory, 1 Fighter and 6 Infantrys
                        Italians roll dice for 2 Cruisers in Tunis, round 2 : 2/2 hits, 1.00 expected hits
                        2 Infantrys owned by the French lost in Tunis
                        Italians roll dice for 5 Artillerys, 1 Elite and 10 Infantrys in Tunis, round 2 : 4/16 hits, 4.50 expected hits
                        French roll dice for 2 Artillerys, 2 Elites, 1 Fighter and 4 Infantrys in Tunis, round 2 : 3/9 hits, 3.17 expected hits
                        4 Infantrys owned by the French and 3 Infantrys owned by the Italians lost in Tunis
                        Italians roll dice for 5 Artillerys, 1 Elite and 7 Infantrys in Tunis, round 3 : 3/13 hits, 4.00 expected hits
                        French roll dice for 2 Artillerys, 2 Elites and 1 Fighter in Tunis, round 3 : 1/5 hits, 1.83 expected hits
                        2 Elites owned by the French, 1 Artillery owned by the French and 1 Infantry owned by the Italians lost in Tunis
                        Italians roll dice for 5 Artillerys, 1 Elite and 6 Infantrys in Tunis, round 4 : 5/12 hits, 3.83 expected hits
                        French roll dice for 1 Artillery and 1 Fighter in Tunis, round 4 : 1/2 hits, 0.83 expected hits
                        1 Fighter owned by the French, 1 Artillery owned by the French and 1 Infantry owned by the Italians lost in Tunis
                    Italians win, taking Tunis from French with 5 Artillerys, 1 Elite and 5 Infantrys remaining. Battle score for attacker is 24
                    Casualties for Italians: 5 Infantrys
                    Casualties for French: 2 Artillerys, 2 Elites, 1 Fighter and 6 Infantrys
                Battle in 56 Sea Zone
                    Italians attack with 1 Adv.Fighter
                    British defend with 1 Cruiser
                        Italians roll dice for 1 Adv.Fighter in 56 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                        British roll dice for 1 Cruiser in 56 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                        1 Cruiser owned by the British and 1 Adv.Fighter owned by the Italians lost in 56 Sea Zone
                    British win with no units remaining. Battle score for attacker is 2
                    Casualties for Italians: 1 Adv.Fighter
                    Casualties for British: 1 Cruiser

    Non Combat Move - Italians
                Turning on Edit Mode
                EDIT: Adding units owned by Italians to Cairo: 1 Adv.Fighter
                EDIT: Turning off Edit Mode
                1 Battleship moved from 48 Sea Zone to 56 Sea Zone
                1 Artillery, 1 Infantry and 1 Transport moved from 48 Sea Zone to 56 Sea Zone
                1 Artillery and 1 Infantry moved from 56 Sea Zone to Cairo

    Place Units - Italians
                Turning on Edit Mode
                EDIT: Changing unit hit damage for these Italians owned units to: Battleship = 1
                EDIT: Turning off Edit Mode
                6 HeavyTanks placed in Cairo
                5 Infantrys placed in Rome

    Turn Complete - Italians
                Italians collect 58 PUs; end with 59 PUs
                Turning on Edit Mode
                EDIT: Changing PUs for Hisaichi from 64 to 62
                EDIT: Turning off Edit Mode

    Combat Hit Differential Summary :

    Italians : 1.17
        British : 0.50
        French : -0.83

    triplea_41893_Ita4.tsvg

  • '20

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4

    Combat Move - French
                1 Infantry moved from N.Algeria to N.Tunisia
                      French take N.Tunisia from Italians
                2 Infantrys moved from Lower Egypt to Mersa Matruh

    Purchase Units - French
                French buy 2 Bunkers, 6 Infantrys and 3 Tanks; Remaining resources: 9 PUs;

    Combat - French
                Battle in Mersa Matruh
                    French attack with 2 Infantrys
                    Italians defend with 1 Infantry
                        French roll dice for 2 Infantrys in Mersa Matruh, round 2 :  0/2 hits
                        Italians roll dice for 1 Infantry in Mersa Matruh, round 2 :  1/1 hits
                        1 Infantry owned by the French lost in Mersa Matruh
                    1 Infantry retreated to Lower Egypt
                    Italians win with 1 Infantry remaining. Battle score for attacker is -2
                    Casualties for French: 1 Infantry

    Non Combat Move - French
                1 Infantry moved from New Valley to Darfur
                4 Infantrys moved from Syria to Palestine
                2 Infantrys moved from Iceland to 9 Sea Zone
                2 Infantrys and 1 Transport moved from 9 Sea Zone to 19 Sea Zone
                2 Infantrys moved from 19 Sea Zone to Aquitaine
                1 Transport moved from 20 Sea Zone to 21 Sea Zone
                1 Infantry moved from N.Algeria to S.Algeria
                3 Infantrys moved from N.Algeria to E.Morocco

    Place Units - French
                1 Bunker and 4 Infantrys placed in E.Morocco
                1 Bunker and 2 Infantrys placed in Syria
                3 Tanks placed in Italian East Africa

    Turn Complete - French
                French collect 37 PUs; end with 46 PUs

    triplea_41893_Fre4.tsvg

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4

    Combat Move - Yamamoto
                1 Artillery, 1 Elite, 1 Infantry and 1 Tank moved from Kwangsi to 92 Sea Zone
                1 Artillery, 1 Elite and 1 Infantry moved from S.French Indochina to 92 Sea Zone
                2 Fighters moved from 101 Sea Zone to 67 Sea Zone
                2 Fighters moved from 85 Sea Zone to 67 Sea Zone
                1 Bomber moved from Tokyo to Sumatra
                2 Transports moved from 92 Sea Zone to 111 Sea Zone
                2 Infantrys and 2 Tanks moved from Mindanao to 111 Sea Zone
                2 Infantrys and 2 Tanks moved from 111 Sea Zone to Lombok
                1 Infantry, 1 Tank and 1 Transport moved from 92 Sea Zone to 110 Sea Zone
                1 Infantry and 1 Tank moved from 110 Sea Zone to Sumatra
                1 Artillery, 1 Elite and 1 Transport moved from 92 Sea Zone to 110 Sea Zone
                1 Artillery and 1 Elite moved from 110 Sea Zone to Sumatra
                1 Artillery, 1 Infantry and 1 Transport moved from 92 Sea Zone to 110 Sea Zone
                1 Artillery and 1 Infantry moved from 110 Sea Zone to Sumatra
                1 Elite and 1 Transport moved from 92 Sea Zone to 110 Sea Zone
                1 Elite moved from 110 Sea Zone to Lombok
                2 Fighters moved from 107 Sea Zone to 67 Sea Zone
                1 Fighter moved from 107 Sea Zone to Lombok
                2 Bombers moved from Tokyo to Lombok
                1 Bomber moved from Tokyo to Sumatra

    Purchase Units - Yamamoto
                Yamamoto buy 1 Cruiser, 1 Destroyer and 7 Submarines; Remaining resources: 0 PUs;

    Combat - Yamamoto
                Battle in 67 Sea Zone
                    Yamamoto attack with 6 Fighters
                    Anzac defend with 3 T.Boats and 2 Transports
                        Yamamoto roll dice for 6 Fighters in 67 Sea Zone, round 2 : 1/6 hits, 2.00 expected hits
                        Anzac roll dice for 3 T.Boats and 2 Transports in 67 Sea Zone, round 2 : 0/5 hits, 0.83 expected hits
                        1 Transport owned by the Anzac lost in 67 Sea Zone
                        Yamamoto roll dice for 6 Fighters in 67 Sea Zone, round 3 : 2/6 hits, 2.00 expected hits
                        Anzac roll dice for 3 T.Boats and 1 Transport in 67 Sea Zone, round 3 : 1/4 hits, 0.67 expected hits
                        1 Transport owned by the Anzac, 1 T.Boat owned by the Anzac and 1 Fighter owned by the Yamamoto lost in 67 Sea Zone
                        Yamamoto roll dice for 5 Fighters in 67 Sea Zone, round 4 : 4/5 hits, 1.67 expected hits
                        Anzac roll dice for 2 T.Boats in 67 Sea Zone, round 4 : 1/2 hits, 0.33 expected hits
                    2 T.Boats owned by the Anzac and 1 Fighter owned by the Yamamoto lost in 67 Sea Zone
                    Yamamoto win with 4 Fighters remaining. Battle score for attacker is 14
                    Casualties for Anzac: 3 T.Boats and 2 Transports
                    Casualties for Yamamoto: 2 Fighters
                Battle in Lombok
                    Yamamoto attack with 2 Bombers, 1 Elite, 1 Fighter, 2 Infantrys and 2 Tanks
                    Anzac defend with 1 Artillery and 4 Infantrys; Dutch defend with 1 Artillery and 1 Infantry
                        Yamamoto roll dice for 2 Bombers, 1 Elite, 1 Fighter, 2 Infantrys and 2 Tanks in Lombok, round 2 : 3/8 hits, 3.33 expected hits
                        Dutch roll dice for 2 Artillerys and 5 Infantrys in Lombok, round 2 : 1/7 hits, 2.33 expected hits
                        2 Infantrys owned by the Anzac, 1 Infantry owned by the Yamamoto and 1 Infantry owned by the Dutch lost in Lombok
                        Yamamoto roll dice for 2 Bombers, 1 Elite, 1 Fighter, 1 Infantry and 2 Tanks in Lombok, round 3 : 2/7 hits, 3.17 expected hits
                        Dutch roll dice for 2 Artillerys and 2 Infantrys in Lombok, round 3 : 1/4 hits, 1.33 expected hits
                        2 Infantrys owned by the Anzac and 1 Infantry owned by the Yamamoto lost in Lombok
                        Yamamoto roll dice for 2 Bombers, 1 Elite, 1 Fighter and 2 Tanks in Lombok, round 4 : 4/6 hits, 3.00 expected hits
                        Dutch roll dice for 2 Artillerys in Lombok, round 4 : 0/2 hits, 0.67 expected hits
                        1 Artillery owned by the Anzac and 1 Artillery owned by the Dutch lost in Lombok
                    Yamamoto win, taking Lombok from Dutch with 2 Bombers, 1 Elite, 1 Fighter and 2 Tanks remaining. Battle score for attacker is 14
                    Casualties for Yamamoto: 2 Infantrys
                    Casualties for Anzac: 1 Artillery and 4 Infantrys
                    Casualties for Dutch: 1 Artillery and 1 Infantry
                Battle in Sumatra
                    Yamamoto attack with 2 Artillerys, 2 Bombers, 1 Elite, 2 Infantrys and 1 Tank
                    Anzac defend with 3 Infantrys and 2 Tanks
                        Yamamoto roll dice for 2 Artillerys, 2 Bombers, 1 Elite, 2 Infantrys and 1 Tank in Sumatra, round 2 : 4/8 hits, 3.50 expected hits
                        Dutch roll dice for 3 Infantrys and 2 Tanks in Sumatra, round 2 : 0/5 hits, 2.00 expected hits
                        3 Infantrys owned by the Anzac and 1 Tank owned by the Anzac lost in Sumatra
                        Yamamoto roll dice for 2 Artillerys, 2 Bombers, 1 Elite, 2 Infantrys and 1 Tank in Sumatra, round 3 : 3/8 hits, 3.50 expected hits
                        Dutch roll dice for 1 Tank in Sumatra, round 3 : 0/1 hits, 0.50 expected hits
                        1 Tank owned by the Anzac lost in Sumatra
                    Yamamoto win, taking Sumatra from Dutch with 2 Artillerys, 2 Bombers, 1 Elite, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 16
                    Casualties for Anzac: 3 Infantrys and 2 Tanks

    Non Combat Move - Yamamoto
                2 Bombers moved from Sumatra to Java
                1 Carrier moved from 107 Sea Zone to 111 Sea Zone
                4 Fighters moved from 67 Sea Zone to Java
                1 Fighter moved from Lombok to 111 Sea Zone
                2 Bombers moved from Lombok to Mindanao
                2 Destroyers and 2 Submarines moved from 107 Sea Zone to 101 Sea Zone
                1 Carrier moved from 107 Sea Zone to 101 Sea Zone
                1 Fighter moved from Tokyo to 85 Sea Zone

    Place Units - Yamamoto
                1 Cruiser and 3 Submarines placed in 85 Sea Zone
                1 Destroyer and 3 Submarines placed in 107 Sea Zone
                1 Submarine placed in 85 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Yamamoto from Davao: 1 Marine
                EDIT: Adding units owned by Yamamoto to Mindanao: 1 Marine
                EDIT: Turning off Edit Mode

    Turn Complete - Yamamoto
                Yamamoto collect 68 PUs; end with 68 PUs

    Combat Hit Differential Summary :

    Yamamoto : 0.83
        Anzac : 0.17
        Dutch : -4.83

    triplea_41893_Yam4.tsvg

  • '20

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4

    Combat Move - Chinese
                1 Infantry moved from Suiyuan to Chahar
                      Chinese take Chahar from Hisaichi
                1 Infantry moved from Shansi to Shantung
                2 Tanks moved from Anhwei to Shantung
                2 Tanks moved from Anhwei to Shanghai
                1 Tank moved from Hunan to Kwangsi
                      Chinese take Kwangsi from Yamamoto
                1 Adv.Fighter moved from Shensi to Shanghai
                1 Fighter moved from Shensi to Shantung
                1 Adv.Fighter moved from Shensi to Shanghai

    Purchase Units - Chinese
                Chinese buy 1 Adv.Fighter, 6 Infantrys and 3 Tanks; Remaining resources: 0 PUs;

    Combat - Chinese
                Battle in Shanghai
                    Chinese attack with 2 Adv.Fighters and 2 Tanks
                    Hisaichi defend with 1 Artillery
                        Chinese roll dice for 2 Adv.Fighters and 2 Tanks in Shanghai, round 2 :  2/4 hits
                        Hisaichi roll dice for 1 Artillery in Shanghai, round 2 :  1/1 hits
                        1 Tank owned by the Chinese and 1 Artillery owned by the Hisaichi lost in Shanghai
                    Chinese win, taking Shanghai from Hisaichi with 2 Adv.Fighters and 1 Tank remaining. Battle score for attacker is -1
                    Casualties for Hisaichi: 1 Artillery
                    Casualties for Chinese: 1 Tank
                Battle in Shantung
                    Chinese attack with 1 Fighter, 1 Infantry and 2 Tanks
                    Hisaichi defend with 1 Infantry
                        Chinese roll dice for 1 Fighter, 1 Infantry and 2 Tanks in Shantung, round 2 :  2/4 hits
                        Hisaichi roll dice for 1 Infantry in Shantung, round 2 :  1/1 hits
                        1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shantung
                    Chinese win, taking Shantung from Hisaichi with 1 Fighter and 2 Tanks remaining. Battle score for attacker is 0
                    Casualties for Hisaichi: 1 Infantry
                    Casualties for Chinese: 1 Infantry

    Non Combat Move - Chinese
                2 Adv.Fighters moved from Shanghai to Anhwei
                1 Fighter moved from Shantung to Anhwei
                1 Artillery and 3 Infantrys moved from Suiyuan to Shansi
                4 Infantrys moved from Ningsia to Suiyuan
                3 Infantrys moved from Ningsia to Shensi
                1 Infantry moved from Lanchow to Shensi
                6 Infantrys moved from E.Qinghai to Ningsia
                6 Infantrys moved from Hsining to E.Qinghai
                2 Tanks moved from Gobi Altai to Shensi
                3 Tanks moved from Urumqi to Gobi Altai
                1 Bomber moved from Urumqi to Anhwei

    Place Units - Chinese
                6 Infantrys placed in Hsining
                1 Adv.Fighter and 3 Tanks placed in Urumqi

    Turn Complete - Chinese
                Chinese collect 43 PUs; end with 43 PUs

    triplea_41893_Chi4.tsvg

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4

    Combat Move - Hisaichi
                2 Artillerys, 1 Elite and 1 Marine moved from Banjarmasin to 110 Sea Zone
                2 Artillerys, 1 Elite, 1 Marine and 2 Transports moved from 110 Sea Zone to 67 Sea Zone
                2 Artillerys, 1 Elite and 1 Marine moved from 67 Sea Zone to Broome
                1 Battleship, 1 Carrier, 2 Destroyers, 2 Submarines and 4 Transports moved from 110 Sea Zone to 66 Sea Zone
                4 Fighters moved from Malaya to 66 Sea Zone
                1 Transport moved from 92 Sea Zone to 84 Sea Zone
                1 Infantry moved from Changchun to 84 Sea Zone
                1 Infantry moved from Hong Kong to 92 Sea Zone
                1 Infantry moved from 92 Sea Zone to Kwangsi
                1 Infantry moved from Kwangtung to Kwangsi
                1 Artillery moved from Kirin to 84 Sea Zone
                1 Artillery, 1 Infantry and 1 Transport moved from 84 Sea Zone to 92 Sea Zone
                1 Artillery and 1 Infantry moved from 92 Sea Zone to Kwangsi
                1 Infantry moved from Kiangsi to Shanghai
                1 ArmoredCar moved from Fukien to Shanghai
                1 Adv.Fighter moved from Hulunbuir to Shanghai
                2 ArmoredCars and 2 Tanks moved from Liaoning to Shantung
                1 ArmoredCar moved from Liaoning to Chahar
                1 Tank moved from Hulunbuir to Chahar

    Purchase Units - Hisaichi
                Hisaichi buy 12 ArmoredCars, 1 Bunker and 7 Infantrys; Remaining resources: 0 PUs;

    Combat - Hisaichi
                Battle in Broome
                    Hisaichi attack with 2 Artillerys, 1 Elite and 1 Marine
                    Anzac defend with 1 AAGun, 1 Bunker and 1 Factory
                        Hisaichi roll dice for 2 Artillerys, 1 Elite and 1 Marine in Broome, round 2 : 3/4 hits, 1.83 expected hits
                        Anzac roll dice for 1 Bunker in Broome, round 2 : 0/1 hits, 0.50 expected hits
                        1 Bunker owned by the Anzac lost in Broome
                    Hisaichi win, taking Broome from Anzac with 2 Artillerys, 1 Elite and 1 Marine remaining. Battle score for attacker is 6
                    Casualties for Anzac: 1 Bunker
                Battle in 66 Sea Zone
                    Hisaichi attack with 1 Battleship, 1 Carrier, 2 Destroyers, 4 Fighters, 2 Submarines and 4 Transports
                    Anzac defend with 1 Carrier, 1 Destroyer, 2 Fighters, 1 Submarine, 3 T.Boats and 2 Transports; Dutch defend with 1 Submarine and 1 Transport
                        Hisaichi roll dice for 2 Submarines in 66 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                        Anzac roll dice for 2 Submarines in 66 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    Units damaged: 1 Battleship owned by the Hisaichi
                        Hisaichi roll dice for 1 Battleship, 1 Carrier, 2 Destroyers, 4 Fighters and 4 Transports in 66 Sea Zone, round 2 : 4/8 hits, 2.83 expected hits
                        Anzac roll dice for 1 Carrier, 1 Destroyer, 2 Fighters, 3 T.Boats and 3 Transports in 66 Sea Zone, round 2 : 4/10 hits, 2.83 expected hits
                        1 Transport owned by the Dutch, 2 Transports owned by the Anzac, 4 Transports owned by the Hisaichi and 2 T.Boats owned by the Anzac lost in 66 Sea Zone
                        Hisaichi roll dice for 2 Submarines in 66 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
                        Anzac roll dice for 2 Submarines in 66 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
                        Hisaichi roll dice for 1 Battleship, 1 Carrier, 2 Destroyers and 4 Fighters in 66 Sea Zone, round 3 : 4/8 hits, 2.83 expected hits
                        Anzac roll dice for 1 Carrier, 1 Destroyer, 2 Fighters and 1 T.Boat in 66 Sea Zone, round 3 : 2/5 hits, 2.00 expected hits
                        1 Carrier owned by the Hisaichi, 1 Submarine owned by the Dutch, 1 Submarine owned by the Anzac, 1 Destroyer owned by the Anzac, 1 T.Boat owned by the Anzac and 2 Submarines owned by the Hisaichi lost in 66 Sea Zone
                        Hisaichi roll dice for 1 Battleship, 2 Destroyers and 4 Fighters in 66 Sea Zone, round 4 : 2/7 hits, 2.67 expected hits
                        Anzac roll dice for 1 Carrier and 2 Fighters in 66 Sea Zone, round 4 : 1/3 hits, 1.50 expected hits
                        1 Destroyer owned by the Hisaichi and 2 Fighters owned by the Anzac lost in 66 Sea Zone
                        Hisaichi roll dice for 1 Battleship, 1 Destroyer and 4 Fighters in 66 Sea Zone, round 5 : 3/6 hits, 2.33 expected hits
                        Anzac roll dice for 1 Carrier in 66 Sea Zone, round 5 : 1/1 hits, 0.50 expected hits
                        1 Fighter owned by the Hisaichi and 1 Carrier owned by the Anzac lost in 66 Sea Zone
                    Hisaichi win with 1 Battleship, 1 Destroyer and 3 Fighters remaining. Battle score for attacker is 20
                    Casualties for Hisaichi: 1 Carrier, 1 Destroyer, 1 Fighter, 2 Submarines and 4 Transports
                    Casualties for Anzac: 1 Carrier, 1 Destroyer, 2 Fighters, 1 Submarine, 3 T.Boats and 2 Transports
                    Casualties for Dutch: 1 Submarine and 1 Transport
                Battle in Kwangsi
                    Hisaichi attack with 1 Artillery and 3 Infantrys
                    Chinese defend with 1 Tank
                        Hisaichi roll dice for 1 Artillery and 3 Infantrys in Kwangsi, round 2 : 0/4 hits, 1.00 expected hits
                        Chinese roll dice for 1 Tank in Kwangsi, round 2 : 0/1 hits, 0.50 expected hits
                        Hisaichi roll dice for 1 Artillery and 3 Infantrys in Kwangsi, round 3 : 2/4 hits, 1.00 expected hits
                        Chinese roll dice for 1 Tank in Kwangsi, round 3 : 0/1 hits, 0.50 expected hits
                        1 Tank owned by the Chinese lost in Kwangsi
                    Hisaichi win, taking Kwangsi from Chinese with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 5
                    Casualties for Chinese: 1 Tank
                Battle in Shantung
                    Hisaichi attack with 2 ArmoredCars and 2 Tanks
                    Chinese defend with 2 Tanks
                        Hisaichi roll dice for 2 ArmoredCars and 2 Tanks in Shantung, round 2 : 0/4 hits, 1.67 expected hits
                        Chinese roll dice for 2 Tanks in Shantung, round 2 : 1/2 hits, 1.00 expected hits
                        1 ArmoredCar owned by the Hisaichi lost in Shantung
                        Hisaichi roll dice for 1 ArmoredCar and 2 Tanks in Shantung, round 3 : 0/3 hits, 1.33 expected hits
                        Chinese roll dice for 2 Tanks in Shantung, round 3 : 1/2 hits, 1.00 expected hits
                        1 ArmoredCar owned by the Hisaichi lost in Shantung
                        Hisaichi roll dice for 2 Tanks in Shantung, round 4 : 1/2 hits, 1.00 expected hits
                        Chinese roll dice for 2 Tanks in Shantung, round 4 : 2/2 hits, 1.00 expected hits
                        2 Tanks owned by the Hisaichi and 1 Tank owned by the Chinese lost in Shantung
                    Chinese win with 1 Tank remaining. Battle score for attacker is -13
                    Casualties for Hisaichi: 2 ArmoredCars and 2 Tanks
                    Casualties for Chinese: 1 Tank
                Battle in Chahar
                    Hisaichi attack with 1 ArmoredCar and 1 Tank
                    Chinese defend with 1 Infantry
                        Hisaichi roll dice for 1 ArmoredCar and 1 Tank in Chahar, round 2 : 1/2 hits, 0.83 expected hits
                        Chinese roll dice for 1 Infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                        1 Infantry owned by the Chinese lost in Chahar
                    Hisaichi win, taking Chahar from Chinese with 1 ArmoredCar and 1 Tank remaining. Battle score for attacker is 2
                    Casualties for Chinese: 1 Infantry
                Battle in Shanghai
                    Hisaichi attack with 1 Adv.Fighter, 1 ArmoredCar and 1 Infantry
                    Chinese defend with 1 Tank
                        Hisaichi roll dice for 1 Adv.Fighter, 1 ArmoredCar and 1 Infantry in Shanghai, round 2 : 2/3 hits, 1.00 expected hits
                        Chinese roll dice for 1 Tank in Shanghai, round 2 : 0/1 hits, 0.50 expected hits
                        1 Tank owned by the Chinese lost in Shanghai
                    Hisaichi win, taking Shanghai from Chinese with 1 Adv.Fighter, 1 ArmoredCar and 1 Infantry remaining. Battle score for attacker is 5
                    Casualties for Chinese: 1 Tank

    Non Combat Move - Hisaichi
                1 Infantry moved from Hulunbuir to Peking
                1 Adv.Fighter moved from Shanghai to Kiangsi
                3 Infantrys moved from Hong Kong to Kiangsi
                2 Infantrys moved from Hong Kong to Kwangtung
                3 Fighters moved from 66 Sea Zone to Java
                1 AAGun, 1 Elite, 1 Infantry and 2 Tanks moved from Malaya to S.Thailand
                7 Infantrys moved from Changchun to Kirin
                2 Infantrys moved from Heilungchiang to Hulunbuir
                1 Artillery moved from Kirin to Liaoning

    Place Units - Hisaichi
                1 Bunker and 3 Infantrys placed in Hulunbuir
                6 ArmoredCars placed in Malaya
                6 ArmoredCars placed in Hong Kong
                4 Infantrys placed in Changchun

    Turn Complete - Hisaichi
                Hisaichi collect 63 PUs; end with 63 PUs

    Combat Hit Differential Summary :

    Hisaichi : 1.33
        Anzac : 1.33
        Chinese : -0.83

    triplea_41893_His4.tsvg

  • '20

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4

    Purchase Units - Dutch
                Dutch buy 9 Bunkers; Remaining resources: 14 PUs;

    Non Combat Move - Dutch
                1 Infantry moved from Flores to Soembawa

    Place Units - Dutch
                1 Bunker placed in Soembawa
                1 Bunker placed in Flores
                1 Bunker placed in Celebes
                1 Bunker placed in Timor
                1 Bunker placed in Tanimbar
                1 Bunker placed in Aroe
                1 Bunker placed in Jilolo
                1 Bunker placed in Hollandia
                1 Bunker placed in Merauke

    Turn Complete - Dutch
                Dutch collect 16 PUs; end with 30 PUs

    triplea_41893_Dut4.tsvg

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4

    Combat Move - Finns
                10 Infantrys moved from Tampere to Oulu
                2 Artillerys and 2 Infantrys moved from Helsinki to Tampere
                1 Fighter moved from Helsinki to Tampere

    Purchase Units - Finns
                Finns buy 1 Elite and 2 Infantrys; Remaining resources: 0 PUs;

    Combat - Finns
                Battle in Oulu
                    Finns attack with 10 Infantrys
                    Russians defend with 1 Infantry
                        Finns roll dice for 10 Infantrys in Oulu, round 2 : 3/10 hits, 1.67 expected hits
                        Russians roll dice for 1 Infantry in Oulu, round 2 : 0/1 hits, 0.33 expected hits
                        1 Infantry owned by the Russians lost in Oulu
                    Finns win, taking Oulu from Russians with 10 Infantrys remaining. Battle score for attacker is 2
                    Casualties for Russians: 1 Infantry

    Non Combat Move - Finns

    Place Units - Finns
                1 Elite and 2 Infantrys placed in Helsinki

    Turn Complete - Finns
                Finns collect 8 PUs; end with 8 PUs

    Combat Hit Differential Summary :

    Finns : 1.33
        Russians : -0.33

    triplea_41893_Fin4.tsvg

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4

    Combat Move - Romanians
                1 Elite, 1 Fighter and 1 Infantry moved from E.Romania to Bulgaria
                2 Artillerys, 1 Elite and 1 Infantry moved from Bucharest to E.Romania

    Purchase Units - Romanians
                Romanians buy 4 ArmoredCars; Remaining resources: 0 PUs;

    Combat - Romanians
                Battle in Bulgaria
                    Romanians attack with 1 Elite, 1 Fighter and 1 Infantry
                    Russians defend with 1 Artillery and 1 Infantry
                        Romanians roll dice for 1 Elite, 1 Fighter and 1 Infantry in Bulgaria, round 2 : 1/3 hits, 0.83 expected hits
                        Russians roll dice for 1 Artillery and 1 Infantry in Bulgaria, round 2 : 0/2 hits, 0.67 expected hits
                        1 Infantry owned by the Russians lost in Bulgaria
                        Romanians roll dice for 1 Elite, 1 Fighter and 1 Infantry in Bulgaria, round 3 : 1/3 hits, 0.83 expected hits
                        Russians roll dice for 1 Artillery in Bulgaria, round 3 : 0/1 hits, 0.33 expected hits
                        1 Artillery owned by the Russians lost in Bulgaria
                    Romanians win, taking Bulgaria from Russians with 1 Elite, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 Artillery and 1 Infantry

    Non Combat Move - Romanians
                1 Fighter moved from Bulgaria to E.Romania

    Place Units - Romanians
                4 ArmoredCars placed in Bucharest

    Turn Complete - Romanians
                Romanians collect 13 PUs; end with 13 PUs

    Combat Hit Differential Summary :

    Romanians : 0.33
        Russians : -1.00

    triplea_41893_Rom4.tsvg

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4

    Combat Move - Thai
                1 Infantry moved from Java to 110 Sea Zone
                1 Infantry and 1 T.Boat moved from 110 Sea Zone to 106 Sea Zone
                2 Transports moved from 110 Sea Zone to 106 Sea Zone
                1 Artillery, 2 Infantrys and 1 Tank moved from British Borneo to 106 Sea Zone
                1 Destroyer and 1 Submarine moved from 110 Sea Zone to 66 Sea Zone
                1 Infantry, 1 Tank and 1 Transport moved from 106 Sea Zone to 92 Sea Zone
                1 Artillery, 1 Infantry and 1 Transport moved from 106 Sea Zone to 92 Sea Zone
                1 Artillery, 2 Infantrys and 1 Tank moved from 92 Sea Zone to N.French Indochina
                1 Infantry moved from 106 Sea Zone to S.French Indochina
                2 Infantrys moved from S.Thailand to S.French Indochina
                3 Infantrys moved from Java to Lombok
                6 Infantrys moved from Bangkok to S.Thailand

    Purchase Units - Thai
                Thai buy 2 Artillerys, 3 Infantrys and 1 Marine; Remaining resources: 0 PUs;

    Combat - Thai
                Battle in N.French Indochina
                    Thai attack with 1 Artillery, 2 Infantrys and 1 Tank
                    British defend with 1 Artillery and 1 Infantry
                        Thai roll dice for 1 Artillery, 2 Infantrys and 1 Tank in N.French Indochina, round 2 : 2/4 hits, 1.33 expected hits
                        French roll dice for 1 Artillery and 1 Infantry in N.French Indochina, round 2 : 1/2 hits, 0.67 expected hits
                        1 Infantry owned by the Thai, 1 Artillery owned by the British and 1 Infantry owned by the British lost in N.French Indochina
                    Thai win, taking N.French Indochina from French with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 4
                    Casualties for Thai: 1 Infantry
                    Casualties for British: 1 Artillery and 1 Infantry
                Battle in S.French Indochina
                    Thai attack with 3 Infantrys
                    British defend with 1 Infantry
                        Thai roll dice for 3 Infantrys in S.French Indochina, round 2 : 0/3 hits, 0.50 expected hits
                        French roll dice for 1 Infantry in S.French Indochina, round 2 : 0/1 hits, 0.33 expected hits
                        Thai roll dice for 3 Infantrys in S.French Indochina, round 3 : 0/3 hits, 0.50 expected hits
                        French roll dice for 1 Infantry in S.French Indochina, round 3 : 0/1 hits, 0.33 expected hits
                        Thai roll dice for 3 Infantrys in S.French Indochina, round 4 : 2/3 hits, 0.50 expected hits
                        French roll dice for 1 Infantry in S.French Indochina, round 4 : 0/1 hits, 0.33 expected hits
                        1 Infantry owned by the British lost in S.French Indochina
                    Thai win, taking S.French Indochina from French with 3 Infantrys remaining. Battle score for attacker is 2
                    Casualties for British: 1 Infantry

    Non Combat Move - Thai

    Place Units - Thai
                2 Artillerys, 3 Infantrys and 1 Marine placed in Bangkok

    Turn Complete - Thai
                Thai collect 20 PUs; end with 20 PUs

    Combat Hit Differential Summary :

    French : -0.67
        Thai : 1.17

    triplea_41893_Tha4.tsvg

  • '20

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4

    Combat Move - Americans
                3 Artillerys, 9 Infantrys and 1 Tank moved from Kwajalein to 96 Sea Zone
                3 Artillerys, 1 B.Transport, 4 Carriers, 6 Destroyers, 4 Fighters, 9 Infantrys, 7 Submarines, 1 Tank and 5 Transports moved from 96 Sea Zone to 86 Sea Zone
                3 Artillerys, 9 Infantrys and 1 Tank moved from 86 Sea Zone to Saipan
                1 Bomber moved from Mauritania to 39 Sea Zone
                1 Infantry moved from Colombia to Venezuela
                5 Tanks moved from Peru to Venezuela
                1 Bomber moved from South Atlantic USA to 39 Sea Zone
                2 Adv.Fighters moved from South Atlantic USA to Venezuela
                1 B.Transport and 4 Infantrys moved from 28 Sea Zone to 30 Sea Zone
                4 Infantrys moved from 30 Sea Zone to Azores

    Purchase Units - Americans
                Americans buy 1 B.Transport, 3 Destroyers, 2 Infantrys, 1 S.Bomber and 4 S.Submarines; Remaining resources: 0 PUs;

    Combat - Americans
                Battle in Venezuela
                    Americans attack with 2 Adv.Fighters, 1 Infantry and 5 Tanks
                    Neutral defend with 3 Infantrys
                        Americans roll dice for 2 Adv.Fighters, 1 Infantry and 5 Tanks in Venezuela, round 2 :  6/8 hits
                        Neutral roll dice for 3 Infantrys in Venezuela, round 2 :  2/3 hits
                        1 Infantry owned by the Americans, 3 Infantrys owned by the Neutral and 1 Tank owned by the Americans lost in Venezuela
                    Americans loses 0 PUs for violating Venezuelas neutrality.
                    Americans win, taking Venezuela from Neutral with 2 Adv.Fighters and 4 Tanks remaining. Battle score for attacker is -1
                    Casualties for Neutral: 3 Infantrys
                    Casualties for Americans: 1 Infantry and 1 Tank
                Battle in 39 Sea Zone
                    Americans attack with 2 Bombers
                    Germans defend with 1 Submarine
                        Americans roll dice for 2 Bombers in 39 Sea Zone, round 2 :  2/2 hits
                        1 Submarine owned by the Germans lost in 39 Sea Zone
                    Americans win with 2 Bombers remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 Submarine
                Battle in Saipan
                    Americans attack with 3 Artillerys, 9 Infantrys and 1 Tank
                    Yamamoto defend with 1 AAGun, 1 Bunker, 2 Infantrys and 1 Tank
                        Americans roll dice for 3 Artillerys, 9 Infantrys and 1 Tank in Saipan, round 2 :  4/13 hits
                    Units damaged: 1 Bunker owned by the Yamamoto
                        Yamamoto roll dice for 1 Bunker, 2 Infantrys and 1 Tank in Saipan, round 2 :  3/4 hits
                        2 Infantrys owned by the Yamamoto, 3 Infantrys owned by the Americans and 1 Tank owned by the Yamamoto lost in Saipan
                        Americans roll dice for 3 Artillerys, 6 Infantrys and 1 Tank in Saipan, round 3 :  2/10 hits
                        Yamamoto roll dice for 1 Bunker in Saipan, round 3 :  1/1 hits
                        1 Infantry owned by the Americans and 1 Bunker owned by the Yamamoto lost in Saipan
                    Americans win, taking Saipan from Yamamoto with 3 Artillerys, 5 Infantrys and 1 Tank remaining. Battle score for attacker is 7
                    Casualties for Yamamoto: 1 Bunker, 2 Infantrys and 1 Tank
                    Casualties for Americans: 4 Infantrys
                Battle in Azores
                    Americans attack with 4 Infantrys
                    Neutral defend with 1 Infantry
                        Americans roll dice for 4 Infantrys in Azores, round 2 :  1/4 hits
                        Neutral roll dice for 1 Infantry in Azores, round 2 :  0/1 hits
                        1 Infantry owned by the Neutral lost in Azores
                    Americans loses 0 PUs for violating Azoress neutrality.
                    Americans win, taking Azores from Neutral with 4 Infantrys remaining. Battle score for attacker is 2
                    Casualties for Neutral: 1 Infantry

    Non Combat Move - Americans
                1 Destroyer and 1 Submarine moved from 28 Sea Zone to 30 Sea Zone
                2 Adv.Fighters moved from Venezuela to Amazon
                2 Infantrys moved from Peru to Amazon
                3 Infantrys moved from Washington to 13 Sea Zone
                1 Infantry moved from South Atlantic USA to 13 Sea Zone
                1 B.Transport and 4 Infantrys moved from 13 Sea Zone to 28 Sea Zone
                1 Artillery and 2 Infantrys moved from Johnston to 91 Sea Zone
                4 Fighters moved from Midway to 86 Sea Zone
                1 Artillery, 1 B.Transport, 1 Destroyer, 2 Infantrys and 2 Submarines moved from 91 Sea Zone to 96 Sea Zone
                1 Artillery and 2 Infantrys moved from 96 Sea Zone to Kwajalein
                1 Bomber moved from Jaluit to Kwajalein
                1 Bomber moved from Kwajalein to Wake
                1 Adv.Fighter moved from San Francisco to Midway
                1 Destroyer and 1 Submarine moved from 83 Sea Zone to 91 Sea Zone
                1 Bomber moved from 39 Sea Zone to Amazon
                1 Bomber moved from 39 Sea Zone to South Africa

    Place Units - Americans
                3 Destroyers placed in 91 Sea Zone
                1 B.Transport and 4 S.Submarines placed in 83 Sea Zone
                2 Infantrys and 1 S.Bomber placed in San Francisco

    Turn Complete - Americans
                Americans collect 99 PUs; end with 99 PUs

    triplea_41893_Ame4.tsvg

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5

    Combat Move - Germans
                4 Tanks moved from Normandy to Aquitaine
                      Germans take Brittany from French
                1 Infantry moved from Paris to Orleanais
                      Germans take Orleanais from French
                1 Artillery moved from Paris to Orleanais
                2 Artillerys and 2 Infantrys moved from Rhine to Netherlands
                2 Mech.Infs moved from Bohemia to Netherlands
                1 Mech.Inf moved from Bohemia to Netherlands
                1 Bomber moved from Pomerania to Netherlands
                4 Infantrys and 1 Tank moved from Picardy to Belgium
                2 Mech.Infs moved from Bohemia to Vinnytsia
                4 ArmoredCars moved from Warsaw to East Prussia
                2 Artillerys and 4 Infantrys moved from Krakow to Vinnytsia
                2 Artillerys and 1 Elite moved from Brest to Lithuania
                2 Infantrys moved from Krakow to Vinnytsia
                2 Stukas moved from Krakow to Vinnytsia
                4 Infantrys moved from Kufra to Darfur

    Purchase Units - Germans
                Germans buy 4 ArmoredCars, 2 Artillerys, 1 Bunker, 2 Elites, 1 HeavyTank, 6 Infantrys, 1 Mech.Inf and 6 Submarines; Remaining resources: 1 PUs;

    Combat - Germans
                Battle in Darfur
                    Germans attack with 4 Infantrys
                    French defend with 1 Infantry
                        Germans roll dice for 4 Infantrys in Darfur, round 2 : 0/4 hits, 0.67 expected hits
                        British roll dice for 1 Infantry in Darfur, round 2 : 0/1 hits, 0.33 expected hits
                        Germans roll dice for 4 Infantrys in Darfur, round 3 : 1/4 hits, 0.67 expected hits
                        British roll dice for 1 Infantry in Darfur, round 3 : 0/1 hits, 0.33 expected hits
                        1 Infantry owned by the French lost in Darfur
                    Germans win, taking Darfur from British with 4 Infantrys remaining. Battle score for attacker is 2
                    Casualties for French: 1 Infantry
                Battle in Netherlands
                    Germans attack with 2 Artillerys, 1 Bomber, 2 Infantrys and 3 Mech.Infs
                    British defend with 1 Artillery and 5 Infantrys
                        Germans roll dice for 2 Artillerys, 1 Bomber, 2 Infantrys and 3 Mech.Infs in Netherlands, round 2 : 4/8 hits, 3.00 expected hits
                        British roll dice for 1 Artillery and 5 Infantrys in Netherlands, round 2 : 3/6 hits, 2.00 expected hits
                        1 Artillery owned by the Germans, 2 Infantrys owned by the Germans and 4 Infantrys owned by the British lost in Netherlands
                        Germans roll dice for 1 Artillery, 1 Bomber and 3 Mech.Infs in Netherlands, round 3 : 4/5 hits, 2.00 expected hits
                        British roll dice for 1 Artillery and 1 Infantry in Netherlands, round 3 : 1/2 hits, 0.67 expected hits
                        1 Artillery owned by the Germans, 1 Artillery owned by the British and 1 Infantry owned by the British lost in Netherlands
                    Germans win, taking Netherlands from British with 1 Bomber and 3 Mech.Infs remaining. Battle score for attacker is 2
                    Casualties for Germans: 2 Artillerys and 2 Infantrys
                    Casualties for British: 1 Artillery and 5 Infantrys
                Battle in Aquitaine
                    Germans attack with 4 Tanks
                    French defend with 2 Infantrys
                        Germans roll dice for 4 Tanks in Aquitaine, round 2 : 2/4 hits, 2.00 expected hits
                        French roll dice for 2 Infantrys in Aquitaine, round 2 : 0/2 hits, 0.67 expected hits
                        2 Infantrys owned by the French lost in Aquitaine
                    Germans win, taking Aquitaine from French with 4 Tanks remaining. Battle score for attacker is 4
                    Casualties for French: 2 Infantrys
                Battle in Belgium
                    Germans attack with 4 Infantrys and 1 Tank
                    Neutral defend with 3 Infantrys
                        Germans roll dice for 4 Infantrys and 1 Tank in Belgium, round 2 : 2/5 hits, 1.17 expected hits
                        Neutral roll dice for 3 Infantrys in Belgium, round 2 : 3/3 hits, 1.00 expected hits
                        3 Infantrys owned by the Germans and 2 Infantrys owned by the Neutral lost in Belgium
                        Germans roll dice for 1 Infantry and 1 Tank in Belgium, round 3 : 1/2 hits, 0.67 expected hits
                        Neutral roll dice for 1 Infantry in Belgium, round 3 : 0/1 hits, 0.33 expected hits
                        1 Infantry owned by the Neutral lost in Belgium
                    Germans loses 0 PUs for violating Belgiums neutrality.
                    Germans win, taking Belgium from Neutral with 1 Infantry and 1 Tank remaining. Battle score for attacker is 0
                    Casualties for Germans: 3 Infantrys
                    Casualties for Neutral: 3 Infantrys
                Battle in Lithuania
                    Germans attack with 2 Artillerys and 1 Elite
                    Russians defend with 1 Infantry
                        Germans roll dice for 2 Artillerys and 1 Elite in Lithuania, round 2 : 3/3 hits, 1.17 expected hits
                        Russians roll dice for 1 Infantry in Lithuania, round 2 : 1/1 hits, 0.33 expected hits
                        1 Infantry owned by the Russians and 1 Artillery owned by the Germans lost in Lithuania
                    Germans win, taking Lithuania from Russians with 1 Artillery and 1 Elite remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 Artillery
                    Casualties for Russians: 1 Infantry
                Battle in East Prussia
                    Germans attack with 4 ArmoredCars
                    Russians defend with 3 Infantrys
                        Germans roll dice for 4 ArmoredCars in East Prussia, round 2 : 1/4 hits, 1.33 expected hits
                        Russians roll dice for 3 Infantrys in East Prussia, round 2 : 2/3 hits, 1.00 expected hits
                        2 ArmoredCars owned by the Germans and 1 Infantry owned by the Russians lost in East Prussia
                        Germans roll dice for 2 ArmoredCars in East Prussia, round 3 : 1/2 hits, 0.67 expected hits
                        Russians roll dice for 2 Infantrys in East Prussia, round 3 : 0/2 hits, 0.67 expected hits
                        1 Infantry owned by the Russians lost in East Prussia
                        Germans roll dice for 2 ArmoredCars in East Prussia, round 4 : 0/2 hits, 0.67 expected hits
                        Russians roll dice for 1 Infantry in East Prussia, round 4 : 0/1 hits, 0.33 expected hits
                        Germans roll dice for 2 ArmoredCars in East Prussia, round 5 : 1/2 hits, 0.67 expected hits
                        Russians roll dice for 1 Infantry in East Prussia, round 5 : 0/1 hits, 0.33 expected hits
                        1 Infantry owned by the Russians lost in East Prussia
                    Germans win, taking East Prussia from Russians with 2 ArmoredCars remaining. Battle score for attacker is -2
                    Casualties for Germans: 2 ArmoredCars
                    Casualties for Russians: 3 Infantrys
                Battle in Vinnytsia
                    Germans attack with 2 Artillerys, 6 Infantrys, 2 Mech.Infs and 2 Stukas
                    Russians defend with 1 Artillery and 4 Tanks
                        Germans roll dice for 2 Artillerys, 6 Infantrys, 2 Mech.Infs and 2 Stukas in Vinnytsia, round 2 : 7/12 hits, 4.33 expected hits
                        Russians roll dice for 1 Artillery and 4 Tanks in Vinnytsia, round 2 : 3/5 hits, 2.33 expected hits
                        1 Artillery owned by the Russians, 3 Infantrys owned by the Germans and 4 Tanks owned by the Russians lost in Vinnytsia
                    Germans win, taking Vinnytsia from Russians with 2 Artillerys, 3 Infantrys, 2 Mech.Infs and 2 Stukas remaining. Battle score for attacker is 18
                    Casualties for Germans: 3 Infantrys
                    Casualties for Russians: 1 Artillery and 4 Tanks

    Non Combat Move - Germans
                2 Stukas moved from Vinnytsia to Bavaria
                1 Bomber moved from Netherlands to Hamburg
                3 Artillerys and 3 Infantrys moved from Paris to Normandy

    Place Units - Germans
                1 Bunker and 3 Infantrys placed in Normandy
                4 ArmoredCars and 1 HeavyTank placed in Bohemia
                1 Artillery, 1 Elite and 1 Infantry placed in Krakow
                1 Artillery, 1 Elite and 2 Infantrys placed in Warsaw
                6 Submarines placed in 22 Sea Zone
                1 Mech.Inf placed in Bavaria

    Turn Complete - Germans
                Germans collect 110 PUs; end with 111 PUs

    Combat Hit Differential Summary :

    Germans : 8.00
        Neutral : 1.67
        British : 0.67
        French : -0.67
        Russians : 1.00

    triplea_41893_Ger5.tsvg

  • '20

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5

    Combat Move - Russians
                1 Infantry moved from Minsk to Brest
                      Russians take Brest from Germans
                7 Infantrys moved from Donetsk to Vinnytsia
                1 Artillery and 2 Infantrys moved from Kiev to Vinnytsia
                1 Transport moved from 53 Sea Zone to 54 Sea Zone
                1 Artillery and 1 Infantry moved from Rostov to 54 Sea Zone
                1 Artillery, 1 Infantry and 1 Transport moved from 54 Sea Zone to 53 Sea Zone
                1 Artillery and 1 Infantry moved from 53 Sea Zone to Bulgaria
                1 Infantry moved from Kotka to Oulu
                12 Infantrys moved from Vyborg to Oulu
                1 Infantry moved from N.Karelia to Oulu
                1 Infantry moved from Lapland to Oulu
                2 Tanks moved from S.Karelia to Oulu
                1 Artillery and 3 Infantrys moved from Minsk to Lithuania
                1 Adv.Fighter moved from Kiev to Lithuania
                1 Adv.Fighter moved from Kiev to Lithuania
                4 Adv.Fighters and 3 Fighters moved from Kiev to Vinnytsia
                1 Infantry moved from Ayan to Khabarovsk
                      Russians take Khabarovsk from Hisaichi
                1 Infantry moved from Ayan to Heilungchiang
                      Russians take Heilungchiang from Hisaichi
                2 Tanks moved from Smolensk to Lithuania

    Purchase Units - Russians
                Russians buy 3 Adv.Fighters, 31 Infantrys and 5 Tanks; Remaining resources: 0 PUs;

    Combat - Russians
                Battle in Lithuania
                    Russians attack with 2 Adv.Fighters, 1 Artillery, 3 Infantrys and 2 Tanks
                    Germans defend with 1 Artillery and 1 Elite
                        Russians roll dice for 2 Adv.Fighters, 1 Artillery, 3 Infantrys and 2 Tanks in Lithuania, round 2 :  4/8 hits
                        Germans roll dice for 1 Artillery and 1 Elite in Lithuania, round 2 :  1/2 hits
                        1 Infantry owned by the Russians, 1 Elite owned by the Germans and 1 Artillery owned by the Germans lost in Lithuania
                    Russians win, taking Lithuania from Germans with 2 Adv.Fighters, 1 Artillery, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 Artillery and 1 Elite
                    Casualties for Russians: 1 Infantry
                Battle in Bulgaria
                    Russians attack with 1 Artillery and 1 Infantry
                    Romanians defend with 1 Elite and 1 Infantry
                        Russians roll dice for 1 Artillery and 1 Infantry in Bulgaria, round 2 :  0/2 hits
                        Romanians roll dice for 1 Elite and 1 Infantry in Bulgaria, round 2 :  0/2 hits
                        Russians roll dice for 1 Artillery and 1 Infantry in Bulgaria, round 3 :  0/2 hits
                        Romanians roll dice for 1 Elite and 1 Infantry in Bulgaria, round 3 :  0/2 hits
                        Russians roll dice for 1 Artillery and 1 Infantry in Bulgaria, round 4 :  1/2 hits
                        Romanians roll dice for 1 Elite and 1 Infantry in Bulgaria, round 4 :  1/2 hits
                        1 Infantry owned by the Russians and 1 Infantry owned by the Romanians lost in Bulgaria
                        Russians roll dice for 1 Artillery in Bulgaria, round 5 :  0/1 hits
                        Romanians roll dice for 1 Elite in Bulgaria, round 5 :  0/1 hits
                        Russians roll dice for 1 Artillery in Bulgaria, round 6 :  1/1 hits
                        Romanians roll dice for 1 Elite in Bulgaria, round 6 :  0/1 hits
                        1 Elite owned by the Romanians lost in Bulgaria
                    Russians win, taking Bulgaria from Romanians with 1 Artillery remaining. Battle score for attacker is 3
                    Casualties for Romanians: 1 Elite and 1 Infantry
                    Casualties for Russians: 1 Infantry
                Battle in Vinnytsia
                    Russians attack with 4 Adv.Fighters, 1 Artillery, 3 Fighters and 9 Infantrys
                    Germans defend with 2 Artillerys, 3 Infantrys and 2 Mech.Infs
                        Russians roll dice for 4 Adv.Fighters, 1 Artillery, 3 Fighters and 9 Infantrys in Vinnytsia, round 2 :  3/17 hits
                        Germans roll dice for 2 Artillerys, 3 Infantrys and 2 Mech.Infs in Vinnytsia, round 2 :  4/7 hits
                        4 Infantrys owned by the Russians and 3 Infantrys owned by the Germans lost in Vinnytsia
                        Russians roll dice for 4 Adv.Fighters, 1 Artillery, 3 Fighters and 5 Infantrys in Vinnytsia, round 3 :  5/13 hits
                        Germans roll dice for 2 Artillerys and 2 Mech.Infs in Vinnytsia, round 3 :  1/4 hits
                        1 Infantry owned by the Russians, 2 Artillerys owned by the Germans and 2 Mech.Infs owned by the Germans lost in Vinnytsia
                    Russians win, taking Vinnytsia from Germans with 4 Adv.Fighters, 1 Artillery, 3 Fighters and 4 Infantrys remaining. Battle score for attacker is 16
                    Casualties for Germans: 2 Artillerys, 3 Infantrys and 2 Mech.Infs
                    Casualties for Russians: 5 Infantrys
                Battle in Oulu
                    Russians attack with 15 Infantrys and 2 Tanks
                    Finns defend with 10 Infantrys
                        Russians roll dice for 15 Infantrys and 2 Tanks in Oulu, round 2 :  3/17 hits
                        Finns roll dice for 10 Infantrys in Oulu, round 2 :  3/10 hits
                        3 Infantrys owned by the Finns and 3 Infantrys owned by the Russians lost in Oulu
                        Russians roll dice for 12 Infantrys and 2 Tanks in Oulu, round 3 :  2/14 hits
                        Finns roll dice for 7 Infantrys in Oulu, round 3 :  1/7 hits
                        2 Infantrys owned by the Finns and 1 Infantry owned by the Russians lost in Oulu
                        Russians roll dice for 11 Infantrys and 2 Tanks in Oulu, round 4 :  3/13 hits
                        Finns roll dice for 5 Infantrys in Oulu, round 4 :  3/5 hits
                        3 Infantrys owned by the Finns and 3 Infantrys owned by the Russians lost in Oulu
                        Russians roll dice for 8 Infantrys and 2 Tanks in Oulu, round 5 :  3/10 hits
                        Finns roll dice for 2 Infantrys in Oulu, round 5 :  1/2 hits
                        2 Infantrys owned by the Finns and 1 Infantry owned by the Russians lost in Oulu
                    Russians win, taking Oulu from Finns with 7 Infantrys and 2 Tanks remaining. Battle score for attacker is 4
                    Casualties for Finns: 10 Infantrys
                    Casualties for Russians: 8 Infantrys

    Non Combat Move - Russians
                3 Infantrys moved from S.Karelia to Vyborg
                4 Infantrys moved from Arkhangelsk to S.Karelia
                1 Infantry moved from Leningrad to Latvia
                3 Infantrys moved from Leningrad to Vyborg
                5 Infantrys moved from Rostov to Donetsk
                5 Infantrys moved from Stalingrad to Rostov
                3 Infantrys moved from Georgia to Rostov
                11 Infantrys moved from Kursk to Kiev
                10 Infantrys moved from Yaroslavl to Kursk
                10 Infantrys moved from Moscow to Yaroslavl
                2 Adv.Fighters moved from Lithuania to Minsk
                2 Tanks moved from Kuybyshev to Rostov
                2 Infantrys moved from Kuybyshev to Penza
                1 AAGun moved from Penza to Moscow
                4 Adv.Fighters and 3 Fighters moved from Vinnytsia to Minsk
                1 Infantry moved from Perm to Kirov
                1 Adv.Fighter moved from Tashkent to Yaroslavl
                1 AAGun, 2 Artillerys, 2 Fighters, 8 Infantrys and 1 Tank moved from N.Buryat Mongolia to Chita
                1 Tank moved from Olyokminsk to Chita
                6 Infantrys moved from Olyokminsk to N.Buryat Mongolia
                5 Infantrys moved from Evenkia to Olyokminsk
                1 Adv.Fighter moved from Sibirsky to Chita
                5 Infantrys moved from Sibirsky to Evenkia
                1 Infantry moved from Novosibirsk to Krasnoyarsk
                2 Tanks moved from Krasnoyarsk to N.Buryat Mongolia
                2 Adv.Fighters moved from Sverdlovsk to N.Buryat Mongolia
                1 Adv.Fighter moved from Sverdlovsk to N.Buryat Mongolia
                2 Infantrys moved from Sverdlovsk to Novosibirsk

    Place Units - Russians
                4 Infantrys placed in Leningrad
                1 Infantry and 5 Tanks placed in Sibirsky
                10 Infantrys placed in Moscow
                5 Infantrys placed in Stalingrad
                3 Infantrys placed in Georgia
                4 Infantrys placed in Arkhangelsk
                2 Adv.Fighters placed in Tashkent
                1 Adv.Fighter and 4 Infantrys placed in Sverdlovsk

    Turn Complete - Russians
                Russians collect 121 PUs; end with 121 PUs

    triplea_41893_Rus5.tsvg

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5

    Combat Move - Italians
                1 Artillery and 2 Infantrys moved from Tunis to S.Tunisia
                4 Artillerys, 1 Elite and 3 Infantrys moved from Tunis to N.Tunisia
                3 Transports moved from 47 Sea Zone to 46 Sea Zone
                5 Infantrys moved from Rome to 46 Sea Zone
                5 Infantrys and 3 Transports moved from 46 Sea Zone to 48 Sea Zone
                5 Infantrys moved from 48 Sea Zone to Tobruk
                1 Destroyer moved from 46 Sea Zone to 48 Sea Zone
                2 Cruisers moved from 47 Sea Zone to 48 Sea Zone
                1 Infantry moved from Mersa Matruh to New Valley
                1 Adv.Fighter moved from Cairo to New Valley

    Purchase Units - Italians
                Italians buy 8 Artillerys, 7 Elites and 5 Infantrys; Remaining resources: 0 PUs;

    Combat - Italians
                Battle in New Valley
                    Italians attack with 1 Adv.Fighter and 1 Infantry
                    British defend with 1 Infantry
                        Italians roll dice for 1 Adv.Fighter and 1 Infantry in New Valley, round 2 : 1/2 hits, 0.67 expected hits
                        British roll dice for 1 Infantry in New Valley, round 2 : 0/1 hits, 0.33 expected hits
                        1 Infantry owned by the British lost in New Valley
                    Italians win, taking New Valley from British with 1 Adv.Fighter and 1 Infantry remaining. Battle score for attacker is 2
                    Casualties for British: 1 Infantry
                Battle in N.Tunisia
                    Italians attack with 4 Artillerys, 1 Elite and 3 Infantrys
                    French defend with 1 Infantry
                        Italians roll dice for 4 Artillerys, 1 Elite and 3 Infantrys in N.Tunisia, round 2 : 5/8 hits, 2.83 expected hits
                        French roll dice for 1 Infantry in N.Tunisia, round 2 : 0/1 hits, 0.33 expected hits
                        1 Infantry owned by the French lost in N.Tunisia
                    Italians win, taking N.Tunisia from French with 4 Artillerys, 1 Elite and 3 Infantrys remaining. Battle score for attacker is 2
                    Casualties for French: 1 Infantry

    Non Combat Move - Italians
                1 Adv.Fighter moved from New Valley to Cairo
                1 Transport moved from 47 Sea Zone to 46 Sea Zone
                2 Transports moved from 47 Sea Zone to 46 Sea Zone
                1 AAGun moved from Rome to Campania

    Place Units - Italians
                3 Artillerys and 3 Elites placed in Cairo
                2 Artillerys and 2 Infantrys placed in Tunis
                3 Artillerys, 4 Elites and 3 Infantrys placed in Rome

    Turn Complete - Italians
                Italians collect 59 PUs; end with 59 PUs

    Combat Hit Differential Summary :

    Italians : 2.50
        British : -0.33
        French : -0.33

    triplea_41893_Ita5.tsvg

  • '20

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5

    Combat Move - French
                3 Tanks moved from Italian East Africa to Darfur

    Purchase Units - French
                French buy 2 Bunkers, 6 Infantrys and 3 Tanks; Remaining resources: 7 PUs;

    Combat - French
                Battle in Darfur
                    French attack with 3 Tanks
                    Germans defend with 4 Infantrys
                        French roll dice for 3 Tanks in Darfur, round 2 :  3/3 hits
                        Germans roll dice for 4 Infantrys in Darfur, round 2 :  1/4 hits
                        1 Tank owned by the French and 3 Infantrys owned by the Germans lost in Darfur
                        French roll dice for 2 Tanks in Darfur, round 3 :  0/2 hits
                        Germans roll dice for 1 Infantry in Darfur, round 3 :  1/1 hits
                        1 Tank owned by the French lost in Darfur
                        French roll dice for 1 Tank in Darfur, round 4 :  0/1 hits
                        Germans roll dice for 1 Infantry in Darfur, round 4 :  1/1 hits
                        1 Tank owned by the French lost in Darfur
                    Germans win with 1 Infantry remaining. Battle score for attacker is -9
                    Casualties for Germans: 3 Infantrys
                    Casualties for French: 3 Tanks

    Non Combat Move - French
                4 Infantrys moved from Palestine to Lower Egypt
                1 AAGun moved from Iraq to Syria
                1 Infantry moved from E.Morocco to N.Algeria
                1 Infantry moved from French Guiana to Amazon
                1 Transport moved from 19 Sea Zone to 21 Sea Zone

    Place Units - French
                1 Bunker and 2 Infantrys placed in Syria
                1 Bunker and 4 Infantrys placed in E.Morocco
                3 Tanks placed in Italian East Africa

    Turn Complete - French
                French collect 28 PUs; end with 35 PUs

    triplea_41893_Fre5.tsvg

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5

    Combat Move - Yamamoto
                1 Carrier, 1 Cruiser, 4 Destroyers, 1 Fighter and 6 Submarines moved from 85 Sea Zone to 86 Sea Zone
                2 Battleships, 3 Carriers, 3 Destroyers, 3 Submarines and 2 Transports moved from 101 Sea Zone to 86 Sea Zone
                2 Bombers moved from Mindanao to 86 Sea Zone
                1 Fighter moved from 111 Sea Zone to 86 Sea Zone
                2 Bombers moved from Java to 86 Sea Zone
                1 Elite and 2 Tanks moved from Lombok to Soembawa
                2 T.Boats moved from 92 Sea Zone to 84 Sea Zone
                1 Elite and 1 Infantry moved from Tokyo to 84 Sea Zone
                1 Elite moved from 84 Sea Zone to Shantung
                1 Infantry moved from 84 Sea Zone to Shantung
                1 Tank moved from Sumatra to 110 Sea Zone
                2 Artillerys moved from Sumatra to 110 Sea Zone
                1 Elite and 2 Infantrys moved from Sumatra to 110 Sea Zone
                1 Transport moved from 111 Sea Zone to 93 Sea Zone
                1 Marine moved from Mindanao to 93 Sea Zone
                1 Marine and 1 Transport moved from 93 Sea Zone to 84 Sea Zone
                1 Marine moved from 84 Sea Zone to Shantung
                1 Infantry, 1 Tank and 1 Transport moved from 110 Sea Zone to 67 Sea Zone
                1 Infantry and 1 Tank moved from 67 Sea Zone to Northern Territory
                1 Artillery, 1 Infantry and 1 Transport moved from 110 Sea Zone to 67 Sea Zone
                1 Artillery and 1 Infantry moved from 67 Sea Zone to Northern Territory
                1 Artillery, 1 Elite and 1 Transport moved from 110 Sea Zone to 67 Sea Zone
                1 Artillery and 1 Elite moved from 67 Sea Zone to Soembawa

    Purchase Units - Yamamoto
                Yamamoto buy 1 Adv.Fighter, 2 Artillerys, 2 Destroyers, 1 Elite, 3 Marines, 2 Submarines and 1 Transport; Remaining resources: 0 PUs;

    Combat - Yamamoto
                Battle in 86 Sea Zone
                    Yamamoto attack with 2 Battleships, 4 Bombers, 4 Carriers, 1 Cruiser, 7 Destroyers, 2 Fighters, 9 Submarines and 2 Transports
                    British defend with 1 Destroyer and 1 Transport; Americans defend with 1 B.Transport, 4 Carriers, 6 Destroyers, 8 Fighters, 7 Submarines and 5 Transports
                        Yamamoto roll dice for 9 Submarines in 86 Sea Zone, round 2 : 5/9 hits, 3.00 expected hits
                        Americans roll dice for 7 Submarines in 86 Sea Zone, round 2 : 1/7 hits, 2.33 expected hits
                    Units damaged: 1 Battleship owned by the Yamamoto
                        Yamamoto roll dice for 2 Battleships, 4 Bombers, 4 Carriers, 1 Cruiser, 7 Destroyers, 2 Fighters and 2 Transports in 86 Sea Zone, round 2 : 9/20 hits, 8.17 expected hits
                        Americans roll dice for 1 B.Transport, 4 Carriers, 7 Destroyers, 8 Fighters and 6 Transports in 86 Sea Zone, round 2 : 7/26 hits, 9.50 expected hits
                    Units damaged: 1 Battleship owned by the Yamamoto
                        7 Submarines owned by the Americans, 1 B.Transport owned by the Americans, 1 Transport owned by the British, 4 Submarines owned by the Yamamoto, 5 Transports owned by the Americans and 2 Transports owned by the Yamamoto lost in 86 Sea Zone
                        Yamamoto roll dice for 5 Submarines in 86 Sea Zone, round 3 : 2/5 hits, 1.67 expected hits
                        Yamamoto roll dice for 2 Battleships, 4 Bombers, 4 Carriers, 1 Cruiser, 7 Destroyers and 2 Fighters in 86 Sea Zone, round 3 : 9/20 hits, 8.17 expected hits
                        Americans roll dice for 4 Carriers, 7 Destroyers and 8 Fighters in 86 Sea Zone, round 3 : 4/19 hits, 8.33 expected hits
                        4 Fighters owned by the Americans, 6 Destroyers owned by the Americans, 4 Submarines owned by the Yamamoto and 1 Destroyer owned by the British lost in 86 Sea Zone
                        Yamamoto roll dice for 1 Submarine in 86 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                        1 Carrier owned by the Americans lost in 86 Sea Zone
                        Yamamoto roll dice for 2 Battleships, 4 Bombers, 4 Carriers, 1 Cruiser, 7 Destroyers and 2 Fighters in 86 Sea Zone, round 4 : 10/20 hits, 8.17 expected hits
                        Americans roll dice for 3 Carriers and 4 Fighters in 86 Sea Zone, round 4 : 4/7 hits, 3.50 expected hits
                        4 Fighters owned by the Americans, 3 Carriers owned by the Americans, 1 Submarine owned by the Yamamoto and 3 Destroyers owned by the Yamamoto lost in 86 Sea Zone
                    Yamamoto win with 2 Battleships, 4 Bombers, 4 Carriers, 1 Cruiser, 4 Destroyers and 2 Fighters remaining. Battle score for attacker is 170
                    Casualties for Yamamoto: 3 Destroyers, 9 Submarines and 2 Transports
                    Casualties for Americans: 1 B.Transport, 4 Carriers, 6 Destroyers, 8 Fighters, 7 Submarines and 5 Transports
                    Casualties for British: 1 Destroyer and 1 Transport
                Battle in Northern Territory
                    Yamamoto attack with 1 Artillery, 2 Infantrys and 1 Tank
                    Anzac defend with 3 Infantrys
                        Yamamoto roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Northern Territory, round 2 : 2/4 hits, 1.33 expected hits
                        Anzac roll dice for 3 Infantrys in Northern Territory, round 2 : 1/3 hits, 1.00 expected hits
                        2 Infantrys owned by the Anzac and 1 Infantry owned by the Yamamoto lost in Northern Territory
                        Yamamoto roll dice for 1 Artillery, 1 Infantry and 1 Tank in Northern Territory, round 3 : 1/3 hits, 1.17 expected hits
                        Anzac roll dice for 1 Infantry in Northern Territory, round 3 : 0/1 hits, 0.33 expected hits
                        1 Infantry owned by the Anzac lost in Northern Territory
                    Yamamoto win, taking Northern Territory from Anzac with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 4
                    Casualties for Yamamoto: 1 Infantry
                    Casualties for Anzac: 3 Infantrys
                Battle in Shantung
                    Yamamoto attack with 1 Elite, 1 Infantry and 1 Marine
                    Chinese defend with 1 Tank
                        Yamamoto roll dice for 1 Elite, 1 Infantry and 1 Marine in Shantung, round 2 : 1/3 hits, 1.00 expected hits
                        Chinese roll dice for 1 Tank in Shantung, round 2 : 0/1 hits, 0.50 expected hits
                        1 Tank owned by the Chinese lost in Shantung
                    Yamamoto win, taking Shantung from Chinese with 1 Elite, 1 Infantry and 1 Marine remaining. Battle score for attacker is 5
                    Casualties for Chinese: 1 Tank
                Battle in Soembawa
                    Yamamoto attack with 1 Artillery, 2 Elites and 2 Tanks
                    Dutch defend with 1 Bunker and 1 Infantry
                        Yamamoto roll dice for 1 Artillery, 2 Elites and 2 Tanks in Soembawa, round 2 : 2/5 hits, 2.17 expected hits
                    Units damaged: 1 Bunker owned by the Dutch
                        Dutch roll dice for 1 Bunker and 1 Infantry in Soembawa, round 2 : 1/2 hits, 0.83 expected hits
                        1 Elite owned by the Yamamoto and 1 Infantry owned by the Dutch lost in Soembawa
                        Yamamoto roll dice for 1 Artillery, 1 Elite and 2 Tanks in Soembawa, round 3 : 2/4 hits, 1.83 expected hits
                        Dutch roll dice for 1 Bunker in Soembawa, round 3 : 1/1 hits, 0.50 expected hits
                        1 Elite owned by the Yamamoto and 1 Bunker owned by the Dutch lost in Soembawa
                    Yamamoto win, taking Soembawa from Dutch with 1 Artillery and 2 Tanks remaining. Battle score for attacker is 2
                    Casualties for Yamamoto: 2 Elites
                    Casualties for Dutch: 1 Bunker and 1 Infantry

    Non Combat Move - Yamamoto
                1 Transport moved from 110 Sea Zone to 107 Sea Zone
                1 Transport moved from 111 Sea Zone to 107 Sea Zone
                2 Bombers moved from 86 Sea Zone to Tokyo
                1 Carrier moved from 111 Sea Zone to 84 Sea Zone
                2 Fighters moved from Java to 84 Sea Zone
                2 Bombers moved from 86 Sea Zone to Iwo Jima
                2 Fighters moved from Java to Broome

    Place Units - Yamamoto
                2 Artillerys and 2 Marines placed in Davao
                1 Destroyer placed in 84 Sea Zone
                1 Destroyer, 2 Submarines and 1 Transport placed in 85 Sea Zone
                1 Adv.Fighter, 1 Elite and 1 Marine placed in Tokyo

    Turn Complete - Yamamoto
                Yamamoto collect 63 PUs; end with 63 PUs

    Combat Hit Differential Summary :

    Yamamoto : 7.00
        Americans : -7.67
        Anzac : -0.33
        Chinese : -0.50
        Dutch : 0.67

    triplea_41893_Yam5.tsvg

  • '20

    I just ran the odds on that sea battle a handful of times. Big variance, ranging from -16 to -40. But +170? That’s got to be the craziest victory I’ve seen on Triple A. There’s no way I can recover.

    Anyway, I see now how Axis can win, which was my goal for this match. I will concede. The only front I’m doing alright in is Russia(and China, only because they have been ignored by Axis), but that hardly matters when Axis will swallow Africa, Mid East, and southeast quarter of map.

    Very well played and thank you for the match! I won’t ask you to reveal how to beat your own strategy but I do wonder how you would counter your own Italy 1 as Britain…

  • '20 '18 '17 '15

    It was a gamble, for sure. I see now that my surviving units should have been only 7 instead of the mass I was left with.

    HOWEVER! I feel you are throwing the match FAR too early. This game usually doesn’t conclude until somewhere in the double digit rounds.

    I am still down in production by a full 90ish, I have NO offense going on against Russia as Germany, mainland China has nothing to worry about, Russia looks poised to swoop down and crush my forward deployed factory, and Japan is still only making 63 a round.

    What I like in particular is that this game can forgive one big loss such as this, because of all the increased incomes. The US still has at least 14 naval units in the Pacific.

    I predict you will go on to win if all things go as planned and there are no big crushes like this round. Your main threat is how to contain Italy in Africa while protecting India. But taking Africa doesn’t really win you the game, I need Moscow or London, which I currently don’t see with the squeeze Germany is under.

    I think this game could go on for a long while. In my mind, this lucky win puts the odds back closer to 50/50, as I was feeling under tremendous pressure. Japan isn’t poised to make a lot of quick gains for money, as those typically come from Russia and China, which aren’t possible right now.

  • '20

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5

    Combat Move - Chinese
                4 Infantrys moved from Suiyuan to Chahar
                1 Artillery and 3 Infantrys moved from Shansi to Shantung
                1 Tank moved from Shensi to Chahar
                1 Adv.Fighter moved from Anhwei to Chahar
                1 Adv.Fighter, 1 Bomber and 1 Fighter moved from Anhwei to Shantung

    Purchase Units - Chinese
                Chinese buy 1 Adv.Fighter, 6 Infantrys and 3 Tanks; Remaining resources: 6 PUs;

    Combat - Chinese
                Battle in Chahar
                    Chinese attack with 1 Adv.Fighter, 4 Infantrys and 1 Tank
                    Hisaichi defend with 1 ArmoredCar and 1 Tank
                        Chinese roll dice for 1 Adv.Fighter, 4 Infantrys and 1 Tank in Chahar, round 2 :  3/6 hits
                        Hisaichi roll dice for 1 ArmoredCar and 1 Tank in Chahar, round 2 :  0/2 hits
                        1 ArmoredCar owned by the Hisaichi and 1 Tank owned by the Hisaichi lost in Chahar
                    Chinese win, taking Chahar from Hisaichi with 1 Adv.Fighter, 4 Infantrys and 1 Tank remaining. Battle score for attacker is 9
                    Casualties for Hisaichi: 1 ArmoredCar and 1 Tank
                Battle in Shantung
                    Chinese attack with 1 Adv.Fighter, 1 Artillery, 1 Bomber, 1 Fighter and 3 Infantrys
                    Yamamoto defend with 1 Elite, 1 Infantry and 1 Marine
                        Chinese roll dice for 1 Adv.Fighter, 1 Artillery, 1 Bomber, 1 Fighter and 3 Infantrys in Shantung, round 2 :  1/7 hits
                        Yamamoto roll dice for 1 Elite, 1 Infantry and 1 Marine in Shantung, round 2 :  2/3 hits
                        1 Infantry owned by the Yamamoto and 2 Infantrys owned by the Chinese lost in Shantung
                        Chinese roll dice for 1 Adv.Fighter, 1 Artillery, 1 Bomber, 1 Fighter and 1 Infantry in Shantung, round 3 :  1/5 hits
                        Yamamoto roll dice for 1 Elite and 1 Marine in Shantung, round 3 :  0/2 hits
                        1 Elite owned by the Yamamoto lost in Shantung
                        Chinese roll dice for 1 Adv.Fighter, 1 Artillery, 1 Bomber, 1 Fighter and 1 Infantry in Shantung, round 4 :  4/5 hits
                        Yamamoto roll dice for 1 Marine in Shantung, round 4 :  0/1 hits
                        1 Marine owned by the Yamamoto lost in Shantung
                    Chinese win, taking Shantung from Yamamoto with 1 Adv.Fighter, 1 Artillery, 1 Bomber, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 5
                    Casualties for Yamamoto: 1 Elite, 1 Infantry and 1 Marine
                    Casualties for Chinese: 2 Infantrys

    Non Combat Move - Chinese
                1 Tank moved from Shensi to Anhwei
                1 AAGun and 4 Infantrys moved from Shensi to Hupeh
                6 Infantrys moved from Ningsia to Suiyuan
                1 Adv.Fighter moved from Chahar to Anhwei
                1 Adv.Fighter, 1 Bomber and 1 Fighter moved from Shantung to Anhwei
                6 Infantrys moved from E.Qinghai to Ningsia
                6 Infantrys moved from Hsining to E.Qinghai
                3 Tanks moved from Gobi Altai to Suiyuan
                3 Tanks moved from Urumqi to Gobi Altai
                1 Adv.Fighter moved from Urumqi to Shensi

    Place Units - Chinese
                6 Infantrys placed in Hsining
                1 Adv.Fighter and 3 Tanks placed in Urumqi

    Turn Complete - Chinese
                Chinese collect 38 PUs; end with 44 PUs

    triplea_41893_Chi5.tsvg

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5

    Combat Move - Hisaichi
                1 unit repaired.
                1 Battleship and 1 Destroyer moved from 66 Sea Zone to 59 Sea Zone
                2 Artillerys, 1 Elite and 1 Marine moved from Broome to 67 Sea Zone
                2 Artillerys, 1 Elite, 1 Marine and 2 Transports moved from 67 Sea Zone to 113 Sea Zone
                2 Artillerys, 1 Elite and 1 Marine moved from 113 Sea Zone to Townsville
                3 Fighters moved from Java to Townsville
                1 Elite moved from S.Thailand to N.Thailand
                1 Infantry moved from S.Thailand to Burma
                3 ArmoredCars moved from Malaya to Burma
                3 ArmoredCars moved from Malaya to N.Thailand
                1 Tank moved from S.Thailand to Burma
                1 Tank moved from S.Thailand to N.Thailand
                1 Infantry moved from Kiangsi to Hunan
                      Hisaichi take Hunan from Chinese
                1 ArmoredCar and 1 Infantry moved from Shanghai to Shantung
                1 Infantry moved from Kiangsi to Shanghai
                2 Infantrys moved from Kwangtung to Hunan
                1 Artillery and 3 Infantrys moved from Kwangsi to N.French Indochina
                1 Infantry moved from Kiangsi to 92 Sea Zone
                2 ArmoredCars moved from Hong Kong to 92 Sea Zone
                2 ArmoredCars, 1 Destroyer, 1 Infantry, 1 T.Boat and 1 Transport moved from 92 Sea Zone to 84 Sea Zone
                2 ArmoredCars and 1 Infantry moved from 84 Sea Zone to Shantung
                3 Infantrys moved from Kirin to Khabarovsk
                3 Infantrys moved from Kirin to Heilungchiang
                1 Artillery moved from Liaoning to Hulunbuir
                1 Infantry moved from Kirin to Heilungchiang
                4 Infantrys moved from Changchun to Kirin
                4 ArmoredCars moved from Hong Kong to Kwangsi
                1 Adv.Fighter moved from Kiangsi to Shantung

    Purchase Units - Hisaichi
                Hisaichi buy 1 Bunker, 1 Elite, 22 Infantrys and 2 Tanks; Remaining resources: 0 PUs;

    Combat - Hisaichi
                Battle in 59 Sea Zone
                    Hisaichi attack with 1 Battleship and 1 Destroyer
                    British defend with 3 Transports
                        Hisaichi roll dice for 1 Battleship and 1 Destroyer in 59 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                        British roll dice for 3 Transports in 59 Sea Zone, round 2 : 0/3 hits, 0.50 expected hits
                        1 Transport owned by the British lost in 59 Sea Zone
                        Hisaichi roll dice for 1 Battleship and 1 Destroyer in 59 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
                        British roll dice for 2 Transports in 59 Sea Zone, round 3 : 0/2 hits, 0.33 expected hits
                        1 Transport owned by the British lost in 59 Sea Zone
                        Hisaichi roll dice for 1 Battleship and 1 Destroyer in 59 Sea Zone, round 4 : 1/2 hits, 1.00 expected hits
                        British roll dice for 1 Transport in 59 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
                        1 Transport owned by the British lost in 59 Sea Zone
                    Hisaichi win with 1 Battleship and 1 Destroyer remaining. Battle score for attacker is 18
                    Casualties for British: 3 Transports
                Battle in Burma
                    Hisaichi attack with 3 ArmoredCars, 1 Infantry and 1 Tank
                    British defend with 1 Infantry
                        Hisaichi roll dice for 3 ArmoredCars, 1 Infantry and 1 Tank in Burma, round 2 : 5/5 hits, 1.67 expected hits
                        British roll dice for 1 Infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
                        1 ArmoredCar owned by the Hisaichi and 1 Infantry owned by the British lost in Burma
                    Hisaichi win, taking Burma from British with 2 ArmoredCars, 1 Infantry and 1 Tank remaining. Battle score for attacker is -2
                    Casualties for Hisaichi: 1 ArmoredCar
                    Casualties for British: 1 Infantry
                Battle in Heilungchiang
                    Hisaichi attack with 4 Infantrys
                    Russians defend with 1 Infantry
                        Hisaichi roll dice for 4 Infantrys in Heilungchiang, round 2 : 1/4 hits, 0.67 expected hits
                        Russians roll dice for 1 Infantry in Heilungchiang, round 2 : 0/1 hits, 0.33 expected hits
                        1 Infantry owned by the Russians lost in Heilungchiang
                    Hisaichi win, taking Heilungchiang from Russians with 4 Infantrys remaining. Battle score for attacker is 2
                    Casualties for Russians: 1 Infantry
                Battle in Shantung
                    Hisaichi attack with 1 Adv.Fighter, 3 ArmoredCars and 2 Infantrys
                    Chinese defend with 1 Artillery and 1 Infantry
                        Hisaichi roll dice for 1 Adv.Fighter, 3 ArmoredCars and 2 Infantrys in Shantung, round 2 : 2/6 hits, 1.83 expected hits
                        Chinese roll dice for 1 Artillery and 1 Infantry in Shantung, round 2 : 2/2 hits, 0.67 expected hits
                        2 ArmoredCars owned by the Hisaichi, 1 Infantry owned by the Chinese and 1 Artillery owned by the Chinese lost in Shantung
                    Hisaichi win, taking Shantung from Chinese with 1 Adv.Fighter, 1 ArmoredCar and 2 Infantrys remaining. Battle score for attacker is -2
                    Casualties for Hisaichi: 2 ArmoredCars
                    Casualties for Chinese: 1 Artillery and 1 Infantry
                Battle in Townsville
                    Hisaichi attack with 2 Artillerys, 1 Elite, 3 Fighters and 1 Marine
                    Anzac defend with 1 AAGun, 2 ArmoredCars, 1 Bunker, 1 Factory and 1 Infantry
                        AA fire in Townsville : 0/3 hits, 0.50 expected hits
                        Hisaichi roll dice for 2 Artillerys, 1 Elite, 3 Fighters and 1 Marine in Townsville, round 2 : 2/7 hits, 2.83 expected hits
                    Units damaged: 1 Bunker owned by the Anzac
                        Anzac roll dice for 2 ArmoredCars, 1 Bunker and 1 Infantry in Townsville, round 2 : 0/4 hits, 1.17 expected hits
                        1 ArmoredCar owned by the Anzac lost in Townsville
                        Hisaichi roll dice for 2 Artillerys, 1 Elite, 3 Fighters and 1 Marine in Townsville, round 3 : 2/7 hits, 2.83 expected hits
                        Anzac roll dice for 1 ArmoredCar, 1 Bunker and 1 Infantry in Townsville, round 3 : 2/3 hits, 1.00 expected hits
                        1 Infantry owned by the Anzac, 2 Fighters owned by the Hisaichi and 1 ArmoredCar owned by the Anzac lost in Townsville
                        Hisaichi roll dice for 2 Artillerys, 1 Elite, 1 Fighter and 1 Marine in Townsville, round 4 : 2/5 hits, 2.17 expected hits
                        Anzac roll dice for 1 Bunker in Townsville, round 4 : 0/1 hits, 0.50 expected hits
                        1 Bunker owned by the Anzac lost in Townsville
                    Hisaichi win, taking Townsville from Anzac with 2 Artillerys, 1 Elite, 1 Fighter and 1 Marine remaining. Battle score for attacker is 0
                    Casualties for Anzac: 2 ArmoredCars, 1 Bunker and 1 Infantry
                    Casualties for Hisaichi: 2 Fighters
                Battle in Khabarovsk
                    Hisaichi attack with 3 Infantrys
                    Russians defend with 1 Infantry
                        Hisaichi roll dice for 3 Infantrys in Khabarovsk, round 2 : 0/3 hits, 0.50 expected hits
                        Russians roll dice for 1 Infantry in Khabarovsk, round 2 : 0/1 hits, 0.33 expected hits
                        Hisaichi roll dice for 3 Infantrys in Khabarovsk, round 3 : 0/3 hits, 0.50 expected hits
                        Russians roll dice for 1 Infantry in Khabarovsk, round 3 : 0/1 hits, 0.33 expected hits
                        Hisaichi roll dice for 3 Infantrys in Khabarovsk, round 4 : 0/3 hits, 0.50 expected hits
                        Russians roll dice for 1 Infantry in Khabarovsk, round 4 : 1/1 hits, 0.33 expected hits
                        1 Infantry owned by the Hisaichi lost in Khabarovsk
                        Hisaichi roll dice for 2 Infantrys in Khabarovsk, round 5 : 0/2 hits, 0.33 expected hits
                        Russians roll dice for 1 Infantry in Khabarovsk, round 5 : 1/1 hits, 0.33 expected hits
                        1 Infantry owned by the Hisaichi lost in Khabarovsk
                        Hisaichi roll dice for 1 Infantry in Khabarovsk, round 6 : 0/1 hits, 0.17 expected hits
                        Russians roll dice for 1 Infantry in Khabarovsk, round 6 : 1/1 hits, 0.33 expected hits
                        1 Infantry owned by the Hisaichi lost in Khabarovsk
                    Russians win with 1 Infantry remaining. Battle score for attacker is -6
                    Casualties for Hisaichi: 3 Infantrys
                Battle in N.Thailand
                    Hisaichi attack with 3 ArmoredCars, 1 Elite and 1 Tank
                    French defend with 1 Artillery
                        Hisaichi roll dice for 3 ArmoredCars, 1 Elite and 1 Tank in N.Thailand, round 2 : 2/5 hits, 1.83 expected hits
                        French roll dice for 1 Artillery in N.Thailand, round 2 : 0/1 hits, 0.33 expected hits
                        1 Artillery owned by the French lost in N.Thailand
                    Hisaichi win, taking N.Thailand from French with 3 ArmoredCars, 1 Elite and 1 Tank remaining. Battle score for attacker is 4
                    Casualties for French: 1 Artillery

    Non Combat Move - Hisaichi
                1 Adv.Fighter moved from Shantung to Changchun
                1 Fighter moved from Townsville to Northern Territory

    Place Units - Hisaichi
                1 Bunker, 1 Infantry and 2 Tanks placed in Hulunbuir
                6 Infantrys placed in Hong Kong
                1 Elite and 7 Infantrys placed in Changchun
                5 Infantrys placed in Malaya
                3 Infantrys placed in Broome

    Turn Complete - Hisaichi
                Hisaichi collect 67 PUs; end with 67 PUs

    Combat Hit Differential Summary :

    Hisaichi : 0.17
        British : -0.33
        French : -0.33
        Anzac : -0.67
        Chinese : 1.33
        Russians : 1.00
        AA fire in Townsville : : -0.50

    triplea_41893_His5.tsvg

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