World At War: Whackamatt (Axis) VS. Colt45 554 (Allies)

  • '20

    submarine dies then max d

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2

    Combat Move - Yamamoto
                1 unit repaired.
                1 Infantry moved from Mindoro to Manila
                      Yamamoto take Manila from Americans
                1 Infantry moved from Peleliu to 93 Sea Zone
                1 Infantry moved from Kyushu to 93 Sea Zone
                2 Infantrys and 2 T.Boats moved from 93 Sea Zone to 92 Sea Zone
                2 Tanks moved from Davao to 107 Sea Zone
                2 Tanks and 2 Transports moved from 107 Sea Zone to 93 Sea Zone
                2 Infantrys moved from Kyushu to 93 Sea Zone
                2 Infantrys, 2 Tanks and 2 Transports moved from 93 Sea Zone to 92 Sea Zone
                2 Infantrys and 2 Tanks moved from 92 Sea Zone to Hong Kong
                1 Artillery and 1 Infantry moved from West Borneo to 106 Sea Zone
                1 Artillery, 1 Infantry and 1 Transport moved from 106 Sea Zone to 92 Sea Zone
                1 Artillery and 1 Infantry moved from 92 Sea Zone to Kwangsi
                1 Destroyer and 1 Submarine moved from 107 Sea Zone to 108 Sea Zone
                1 Submarine moved from 107 Sea Zone to 108 Sea Zone
                1 Destroyer moved from 106 Sea Zone to 111 Sea Zone
                1 Battleship moved from 107 Sea Zone to 111 Sea Zone
                1 Carrier moved from 107 Sea Zone to 111 Sea Zone
                2 Fighters moved from 107 Sea Zone to 65 Sea Zone
                1 Bomber moved from Bangkok to 65 Sea Zone
                1 Artillery moved from West Borneo to 106 Sea Zone
                1 Artillery and 1 Transport moved from 106 Sea Zone to 92 Sea Zone
                1 Artillery moved from 92 Sea Zone to Kwangsi
                1 Artillery moved from Tohoku to 84 Sea Zone
                1 Artillery and 2 Infantrys moved from Chubu to 84 Sea Zone
                1 Infantry moved from 92 Sea Zone to Kwangtung
                      Yamamoto take Kwangtung from Chinese
                1 Infantry moved from 92 Sea Zone to Kiangsi
                      Yamamoto take Kiangsi from Chinese
                2 Artillerys, 2 Infantrys and 2 Transports moved from 84 Sea Zone to 92 Sea Zone
                2 Artillerys and 2 Infantrys moved from 92 Sea Zone to Hong Kong
                1 Infantry moved from Ulithi to Woleai
                2 Bombers moved from Tokyo to 65 Sea Zone
                1 Fighter moved from Eniwetok to 109 Sea Zone
                1 Bomber moved from Kwajalein to 109 Sea Zone
                2 Fighters moved from 88 Sea Zone to 109 Sea Zone
                1 Artillery and 1 Infantry moved from Woleai to Truk
                      Yamamoto take Truk from Americans
                1 Artillery moved from Midway to 88 Sea Zone
                1 Tank moved from Wake to 87 Sea Zone
                1 Artillery and 1 Transport moved from 88 Sea Zone to 95 Sea Zone
                1 Infantry moved from Rongelap to 95 Sea Zone
                1 Tank and 1 Transport moved from 87 Sea Zone to 95 Sea Zone
                1 Infantry moved from Minamitori to 95 Sea Zone
                1 Artillery, 2 Infantrys, 1 Tank and 2 Transports moved from 95 Sea Zone to 102 Sea Zone
                1 Artillery, 2 Infantrys and 1 Tank moved from 102 Sea Zone to Ponape
                2 Fighters moved from 88 Sea Zone to 102 Sea Zone
                2 Fighters moved from 102 Sea Zone to Ponape
                1 Infantry and 1 Tank moved from Shikoku to Kyushu

    Purchase Units - Yamamoto
                Yamamoto buy 2 Artillerys, 1 Carrier, 1 Destroyer, 2 Elites, 2 Infantrys, 2 Submarines and 2 Tanks; Remaining resources: 0 PUs;

    Combat - Yamamoto
                Battle in 65 Sea Zone
                    Yamamoto attack with 3 Bombers and 2 Fighters
                    British defend with 1 Destroyer, 1 Submarine and 2 Transports
                        Yamamoto roll dice for 3 Bombers and 2 Fighters in 65 Sea Zone, round 2 : 1/5 hits, 2.67 expected hits
                        British roll dice for 1 Destroyer and 2 Transports in 65 Sea Zone, round 2 : 0/3 hits, 0.67 expected hits
                        1 Submarine owned by the British lost in 65 Sea Zone
                        Yamamoto roll dice for 3 Bombers and 2 Fighters in 65 Sea Zone, round 3 : 3/5 hits, 2.67 expected hits
                        British roll dice for 1 Destroyer and 2 Transports in 65 Sea Zone, round 3 : 0/3 hits, 0.67 expected hits
                        2 Transports owned by the British and 1 Destroyer owned by the British lost in 65 Sea Zone
                    Yamamoto win with 3 Bombers and 2 Fighters remaining. Battle score for attacker is 27
                    Casualties for British: 1 Destroyer, 1 Submarine and 2 Transports
                Battle in 108 Sea Zone
                    Yamamoto attack with 1 Destroyer and 2 Submarines
                    Dutch defend with 1 Destroyer
                        Yamamoto roll dice for 2 Submarines in 108 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                        Yamamoto roll dice for 1 Destroyer in 108 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Dutch roll dice for 1 Destroyer in 108 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Yamamoto roll dice for 2 Submarines in 108 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
                        Yamamoto roll dice for 1 Destroyer in 108 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                        Dutch roll dice for 1 Destroyer in 108 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                        Yamamoto roll dice for 2 Submarines in 108 Sea Zone, round 4 : 0/2 hits, 0.67 expected hits
                        Yamamoto roll dice for 1 Destroyer in 108 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                        Dutch roll dice for 1 Destroyer in 108 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                        Yamamoto roll dice for 2 Submarines in 108 Sea Zone, round 5 : 0/2 hits, 0.67 expected hits
                        Yamamoto roll dice for 1 Destroyer in 108 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                        Dutch roll dice for 1 Destroyer in 108 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                        Yamamoto roll dice for 2 Submarines in 108 Sea Zone, round 6 : 1/2 hits, 0.67 expected hits
                        Dutch roll dice for 1 Destroyer in 108 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits
                        1 Destroyer owned by the Dutch lost in 108 Sea Zone
                    Yamamoto win with 1 Destroyer and 2 Submarines remaining. Battle score for attacker is 8
                    Casualties for Dutch: 1 Destroyer
                Battle in 109 Sea Zone
                    Yamamoto attack with 1 Bomber and 3 Fighters
                    Anzac defend with 1 Destroyer and 1 Submarine
                        Yamamoto roll dice for 1 Bomber and 3 Fighters in 109 Sea Zone, round 2 : 3/4 hits, 1.67 expected hits
                        Anzac roll dice for 1 Destroyer in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 Submarine owned by the Anzac and 1 Destroyer owned by the Anzac lost in 109 Sea Zone
                    Yamamoto win with 1 Bomber and 3 Fighters remaining. Battle score for attacker is 15
                    Casualties for Anzac: 1 Destroyer and 1 Submarine
                Battle in 111 Sea Zone
                    Yamamoto attack with 1 Battleship, 1 Carrier and 1 Destroyer
                    Dutch defend with 1 Destroyer
                        Yamamoto roll dice for 1 Battleship, 1 Carrier and 1 Destroyer in 111 Sea Zone, round 2 : 3/3 hits, 1.17 expected hits
                        Dutch roll dice for 1 Destroyer in 111 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 Destroyer owned by the Dutch lost in 111 Sea Zone
                    Yamamoto win with 1 Battleship, 1 Carrier and 1 Destroyer remaining. Battle score for attacker is 8
                    Casualties for Dutch: 1 Destroyer
                Battle in Hong Kong
                    Yamamoto attack with 2 Artillerys, 4 Infantrys and 2 Tanks
                    British defend with 1 AAGun, 1 Artillery, 1 Factory, 3 Infantrys and 1 Tank
                        Yamamoto roll dice for 2 Artillerys, 4 Infantrys and 2 Tanks in Hong Kong, round 2 : 1/8 hits, 2.67 expected hits
                        British roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Hong Kong, round 2 : 3/5 hits, 1.83 expected hits
                        3 Infantrys owned by the Yamamoto and 1 Infantry owned by the British lost in Hong Kong
                        Yamamoto roll dice for 2 Artillerys, 1 Infantry and 2 Tanks in Hong Kong, round 3 : 2/5 hits, 2.00 expected hits
                        British roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Hong Kong, round 3 : 4/4 hits, 1.50 expected hits
                        2 Artillerys owned by the Yamamoto, 1 Infantry owned by the Yamamoto, 2 Infantrys owned by the British and 1 Tank owned by the Yamamoto lost in Hong Kong
                        Yamamoto roll dice for 1 Tank in Hong Kong, round 4 : 0/1 hits, 0.50 expected hits
                        British roll dice for 1 Artillery and 1 Tank in Hong Kong, round 4 : 1/2 hits, 0.83 expected hits
                        1 Tank owned by the Yamamoto lost in Hong Kong
                    British win with 1 Artillery and 1 Tank remaining. Battle score for attacker is -20
                    Casualties for Yamamoto: 2 Artillerys, 4 Infantrys and 2 Tanks
                    Casualties for British: 3 Infantrys
                Battle in Ponape
                    Yamamoto attack with 1 Artillery, 2 Fighters, 2 Infantrys and 1 Tank
                    Americans defend with 1 Artillery and 1 Infantry
                        Yamamoto roll dice for 1 Artillery, 2 Fighters, 2 Infantrys and 1 Tank in Ponape, round 2 : 2/6 hits, 2.00 expected hits
                        Americans roll dice for 1 Artillery and 1 Infantry in Ponape, round 2 : 1/2 hits, 0.67 expected hits
                        1 Infantry owned by the Yamamoto, 1 Infantry owned by the Americans and 1 Artillery owned by the Americans lost in Ponape
                    Yamamoto win, taking Ponape from Americans with 1 Artillery, 2 Fighters, 1 Infantry and 1 Tank remaining. Battle score for attacker is 4
                    Casualties for Yamamoto: 1 Infantry
                    Casualties for Americans: 1 Artillery and 1 Infantry
                Battle in Kwangsi
                    Yamamoto attack with 2 Artillerys and 1 Infantry
                    Chinese defend with 1 Infantry
                        Yamamoto roll dice for 2 Artillerys and 1 Infantry in Kwangsi, round 2 : 0/3 hits, 1.00 expected hits
                        Chinese roll dice for 1 Infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits
                        1 Infantry owned by the Yamamoto lost in Kwangsi
                        Yamamoto roll dice for 2 Artillerys in Kwangsi, round 3 : 1/2 hits, 0.67 expected hits
                        Chinese roll dice for 1 Infantry in Kwangsi, round 3 : 1/1 hits, 0.33 expected hits
                        1 Artillery owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Kwangsi
                    Yamamoto win, taking Kwangsi from Chinese with 1 Artillery remaining. Battle score for attacker is -4
                    Casualties for Yamamoto: 1 Artillery and 1 Infantry
                    Casualties for Chinese: 1 Infantry

    Non Combat Move - Yamamoto
                2 Fighters moved from 65 Sea Zone to S.Thailand
                2 Bombers moved from 65 Sea Zone to S.Thailand
                1 Bomber moved from 65 Sea Zone to Kyushu
                1 Fighter moved from 109 Sea Zone to Woleai
                1 Battleship and 1 Carrier moved from 88 Sea Zone to 102 Sea Zone
                2 Fighters moved from Ponape to 102 Sea Zone
                1 Bomber moved from 109 Sea Zone to Tokyo
                2 Fighters moved from 109 Sea Zone to 102 Sea Zone
                1 Carrier moved from 88 Sea Zone to 102 Sea Zone

    Place Units - Yamamoto
                1 Carrier, 1 Destroyer and 2 Submarines placed in 85 Sea Zone
                2 Infantrys and 2 Tanks placed in Davao
                2 Artillerys and 2 Elites placed in Tokyo

    Turn Complete - Yamamoto
                Yamamoto collect 70 PUs; end with 70 PUs

    Combat Hit Differential Summary :

    British : 2.50
        Yamamoto : -4.67
        Americans : 0.33
        Anzac : -0.33
        Chinese : 1.33
        Dutch : -2.00

    triplea_41893_Yam2.tsvg

  • '20 '18 '17 '15

    It seems your navy was firing blanks that round.  :-o

    However, it was made up for by the disastrous Hong Kong invasion.  :cry:

  • '20

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2

    Combat Move - Chinese
                1 Infantry moved from Shansi to Shantung
                      Chinese take Shantung from Hisaichi
                1 Artillery moved from Fukien to Kiangsi
                1 Infantry moved from Hunan to Kiangsi
                1 Artillery and 1 Infantry moved from Hunan to Kwangsi
                1 Tank moved from Hunan to Kwangsi

    Purchase Units - Chinese
                Chinese buy 2 Adv.Fighters, 6 Infantrys and 2 Tanks; Remaining resources: 2 PUs;

    Combat - Chinese
                Battle in Kiangsi
                    Chinese attack with 1 Artillery and 1 Infantry
                    Yamamoto defend with 1 Infantry
                        Chinese roll dice for 1 Artillery and 1 Infantry in Kiangsi, round 2 :  0/2 hits
                        Yamamoto roll dice for 1 Infantry in Kiangsi, round 2 :  0/1 hits
                        Chinese roll dice for 1 Artillery and 1 Infantry in Kiangsi, round 3 :  1/2 hits
                        Yamamoto roll dice for 1 Infantry in Kiangsi, round 3 :  0/1 hits
                        1 Infantry owned by the Yamamoto lost in Kiangsi
                    Chinese win, taking Kiangsi from Yamamoto with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
                    Casualties for Yamamoto: 1 Infantry
                Battle in Kwangsi
                    Chinese attack with 1 Artillery, 1 Infantry and 1 Tank
                    Yamamoto defend with 1 Artillery
                        Chinese roll dice for 1 Artillery, 1 Infantry and 1 Tank in Kwangsi, round 2 :  0/3 hits
                        Yamamoto roll dice for 1 Artillery in Kwangsi, round 2 :  0/1 hits
                        Chinese roll dice for 1 Artillery, 1 Infantry and 1 Tank in Kwangsi, round 3 :  0/3 hits
                        Yamamoto roll dice for 1 Artillery in Kwangsi, round 3 :  0/1 hits
                        Chinese roll dice for 1 Artillery, 1 Infantry and 1 Tank in Kwangsi, round 4 :  1/3 hits
                        Yamamoto roll dice for 1 Artillery in Kwangsi, round 4 :  0/1 hits
                        1 Artillery owned by the Yamamoto lost in Kwangsi
                    Chinese win, taking Kwangsi from Yamamoto with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 4
                    Casualties for Yamamoto: 1 Artillery

    Non Combat Move - Chinese
                1 Infantry moved from Kweichow to Hunan
                1 Tank moved from Hunan to Hupeh
                1 Infantry moved from Suiyuan to Shansi
                1 Infantry moved from Ningsia to Suiyuan
                1 Fighter, 3 Infantrys and 1 Tank moved from Shensi to Hupeh
                1 Tank moved from Ningsia to Hupeh
                1 AAGun, 1 Artillery and 3 Infantrys moved from E.Qinghai to Ningsia
                1 Tank moved from Gobi Altai to Shensi
                1 Infantry moved from Gobi Altai to Ningsia
                1 AAGun and 2 Infantrys moved from E.Sinkiang to Gobi Altai
                6 Infantrys moved from Hsining to E.Qinghai

    Place Units - Chinese
                6 Infantrys placed in Hsining
                2 Adv.Fighters and 2 Tanks placed in Urumqi

    Turn Complete - Chinese
                Chinese collect 42 PUs; end with 44 PUs

    Territory Summary for Chinese :

    Kwangsi : 1 Artillery, 1 Infantry and 1 Tank
        Shansi : 1 Infantry
        Suiyuan : 1 Infantry
        E.Qinghai : 6 Infantrys
        Hupeh : 1 Artillery, 1 Fighter, 4 Infantrys and 5 Tanks
        Urumqi : 2 Adv.Fighters, 1 Factory and 2 Tanks
        Shensi : 1 Tank
        Ningsia : 1 AAGun, 1 Artillery and 4 Infantrys
        Kiangsi : 1 Artillery and 1 Infantry
        Hunan : 1 Infantry
        Anhwei : 1 Infantry
        Hsining : 1 Factory and 6 Infantrys
        Shantung : 1 Infantry
        Gobi Altai : 1 flag, 1 AAGun and 2 Infantrys

    triplea_41893_Chi2.tsvg

  • '20

    @Whackamatt:

    It seems your navy was firing blanks that round.  :-o

    However, it was made up for by the disastrous Hong Kong invasion.  :cry:

    If only Hisa didn’t have so many planes, I would have tried to send China to save it until UK’s full economy could pour money in

  • '20 '18 '17 '15

    Well, Hong Kong is really a lost cause in this game. Same thing for Davao. Not really possible to keep.

    Borneo and Malaya could remain Allied, but it’s very conditional on what opportunities the Axis give you. I don’t think about trying for Hong Kong because it’s just 1 SZ away from both Japanese capitals, so if they wanted to take it, they will.

    And you’ll find the UK has so many different fronts to worry about, that spending money in HK is at the bottom of the list usually.

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2

    Combat Move - Hisaichi
                2 Tanks moved from S.French Indochina to Malaya
                3 Artillerys and 3 Infantrys moved from S.French Indochina to 106 Sea Zone
                3 Artillerys, 3 Infantrys and 3 Transports moved from 106 Sea Zone to 110 Sea Zone
                3 Artillerys and 3 Infantrys moved from 110 Sea Zone to Malaya
                1 Bomber and 2 Fighters moved from West Borneo to Malaya
                2 Transports moved from 92 Sea Zone to 84 Sea Zone
                1 Elite and 2 Infantrys moved from Changchun to 84 Sea Zone
                1 Infantry moved from Changchun to 84 Sea Zone
                1 Elite, 3 Infantrys and 2 Transports moved from 84 Sea Zone to 92 Sea Zone
                1 Elite and 3 Infantrys moved from 92 Sea Zone to Hong Kong
                2 Fighters moved from 84 Sea Zone to Hong Kong
                1 T.Boat moved from 92 Sea Zone to 84 Sea Zone
                1 Infantry moved from Changchun to 84 Sea Zone
                1 Artillery and 1 Infantry moved from Kirin to Heilungchiang
                1 Infantry and 1 Tank moved from Vladivostok to Khabarovsk
                1 Infantry moved from Kirin to Khabarovsk
                1 Artillery moved from Kirin to Khabarovsk
                1 Infantry moved from Chita to Heilungchiang
                1 Artillery moved from Shanghai to Shantung
                1 Artillery and 1 Infantry moved from Chahar to Shansi
                2 Tanks moved from Chahar to Suiyuan
                1 Infantry and 1 Tank moved from Shanghai to Anhwei
                1 Infantry and 1 Tank moved from Shanghai to Hunan
                1 Infantry moved from Shanghai to Kiangsi
                1 Infantry moved from Peking to Shantung
                1 Infantry moved from 84 Sea Zone to Kiangsi
                1 Tank moved from Shanghai to Kiangsi
                1 Tank moved from Shanghai to Kiangsi
                1 Tank moved from Banjarmasin to 110 Sea Zone
                1 Tank and 2 Transports moved from 110 Sea Zone to 105 Sea Zone
                3 Infantrys moved from S.French Indochina to 105 Sea Zone
                3 Infantrys, 1 Tank and 2 Transports moved from 105 Sea Zone to 110 Sea Zone
                3 Infantrys and 1 Tank moved from 110 Sea Zone to Malaya
                1 Battleship moved from 92 Sea Zone to 110 Sea Zone
                1 Submarine moved from 106 Sea Zone to 110 Sea Zone
                1 Submarine moved from 92 Sea Zone to 111 Sea Zone
                1 Destroyer moved from 92 Sea Zone to 110 Sea Zone
                1 Carrier moved from 84 Sea Zone to 92 Sea Zone
                1 Destroyer moved from 84 Sea Zone to 111 Sea Zone
                1 Artillery, 1 Infantry and 1 Tank moved from Chita to Heilungchiang
                1 Infantry moved from Chita to Heilungchiang

    Purchase Units - Hisaichi
                Hisaichi buy 4 ArmoredCars, 2 Artillerys, 4 Infantrys and 5 Tanks; Remaining resources: 2 PUs;

    Combat - Hisaichi
                Battle in Khabarovsk
                    Hisaichi attack with 1 Artillery, 2 Infantrys and 1 Tank
                    Russians defend with 1 Bunker
                        Hisaichi roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Khabarovsk, round 2 : 2/4 hits, 1.33 expected hits
                        Russians roll dice for 1 Bunker in Khabarovsk, round 2 : 0/1 hits, 0.50 expected hits
                        1 Bunker owned by the Russians lost in Khabarovsk
                    Hisaichi win, taking Khabarovsk from Russians with 1 Artillery, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 Bunker
                Battle in Shansi
                    Hisaichi attack with 1 Artillery and 1 Infantry
                    Chinese defend with 1 Infantry
                        Hisaichi roll dice for 1 Artillery and 1 Infantry in Shansi, round 2 : 1/2 hits, 0.67 expected hits
                        Chinese roll dice for 1 Infantry in Shansi, round 2 : 1/1 hits, 0.33 expected hits
                        1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shansi
                    Hisaichi win, taking Shansi from Chinese with 1 Artillery remaining. Battle score for attacker is 0
                    Casualties for Hisaichi: 1 Infantry
                    Casualties for Chinese: 1 Infantry
                Battle in Hunan
                    Hisaichi attack with 1 Infantry and 1 Tank
                    Chinese defend with 1 Infantry
                        Hisaichi roll dice for 1 Infantry and 1 Tank in Hunan, round 2 : 2/2 hits, 0.67 expected hits
                        Chinese roll dice for 1 Infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                        1 Infantry owned by the Chinese lost in Hunan
                    Hisaichi win, taking Hunan from Chinese with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                    Casualties for Chinese: 1 Infantry
                Battle in Hong Kong
                    Hisaichi attack with 1 Elite, 2 Fighters and 3 Infantrys
                    British defend with 1 AAGun, 1 Artillery, 1 Factory and 1 Tank
                        AA fire in Hong Kong : 0/2 hits, 0.33 expected hits
                        Hisaichi roll dice for 1 Elite, 2 Fighters and 3 Infantrys in Hong Kong, round 2 : 0/6 hits, 1.50 expected hits
                        British roll dice for 1 Artillery and 1 Tank in Hong Kong, round 2 : 0/2 hits, 0.83 expected hits
                        Hisaichi roll dice for 1 Elite, 2 Fighters and 3 Infantrys in Hong Kong, round 3 : 0/6 hits, 1.50 expected hits
                        British roll dice for 1 Artillery and 1 Tank in Hong Kong, round 3 : 2/2 hits, 0.83 expected hits
                        2 Infantrys owned by the Hisaichi lost in Hong Kong
                        Hisaichi roll dice for 1 Elite, 2 Fighters and 1 Infantry in Hong Kong, round 4 : 2/4 hits, 1.17 expected hits
                        British roll dice for 1 Artillery and 1 Tank in Hong Kong, round 4 : 0/2 hits, 0.83 expected hits
                        1 Tank owned by the British and 1 Artillery owned by the British lost in Hong Kong
                    Hisaichi win, taking Hong Kong from British with 1 Elite, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 5
                    Casualties for Hisaichi: 2 Infantrys
                    Casualties for British: 1 Artillery and 1 Tank
                Battle in Heilungchiang
                    Hisaichi attack with 2 Artillerys, 4 Infantrys and 1 Tank
                    Russians defend with 1 Infantry
                        Hisaichi roll dice for 2 Artillerys, 4 Infantrys and 1 Tank in Heilungchiang, round 2 : 2/7 hits, 2.17 expected hits
                        Russians roll dice for 1 Infantry in Heilungchiang, round 2 : 0/1 hits, 0.33 expected hits
                        1 Infantry owned by the Russians lost in Heilungchiang
                    Hisaichi win, taking Heilungchiang from Russians with 2 Artillerys, 4 Infantrys and 1 Tank remaining. Battle score for attacker is 2
                    Casualties for Russians: 1 Infantry
                Battle in Shantung
                    Hisaichi attack with 1 Artillery and 1 Infantry
                    Chinese defend with 1 Infantry
                        Hisaichi roll dice for 1 Artillery and 1 Infantry in Shantung, round 2 : 0/2 hits, 0.67 expected hits
                        Chinese roll dice for 1 Infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits
                        Hisaichi roll dice for 1 Artillery and 1 Infantry in Shantung, round 3 : 2/2 hits, 0.67 expected hits
                        Chinese roll dice for 1 Infantry in Shantung, round 3 : 0/1 hits, 0.33 expected hits
                        1 Infantry owned by the Chinese lost in Shantung
                    Hisaichi win, taking Shantung from Chinese with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
                    Casualties for Chinese: 1 Infantry
                Battle in Anhwei
                    Hisaichi attack with 1 Infantry and 1 Tank
                    Chinese defend with 1 Infantry
                        Hisaichi roll dice for 1 Infantry and 1 Tank in Anhwei, round 2 : 1/2 hits, 0.67 expected hits
                        Chinese roll dice for 1 Infantry in Anhwei, round 2 : 0/1 hits, 0.33 expected hits
                        1 Infantry owned by the Chinese lost in Anhwei
                    Hisaichi win, taking Anhwei from Chinese with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                    Casualties for Chinese: 1 Infantry
                Battle in Kiangsi
                    Hisaichi attack with 2 Infantrys and 2 Tanks
                    Chinese defend with 1 Artillery and 1 Infantry
                        Hisaichi roll dice for 2 Infantrys and 2 Tanks in Kiangsi, round 2 : 3/4 hits, 1.33 expected hits
                        Chinese roll dice for 1 Artillery and 1 Infantry in Kiangsi, round 2 : 0/2 hits, 0.67 expected hits
                        1 Infantry owned by the Chinese and 1 Artillery owned by the Chinese lost in Kiangsi
                    Hisaichi win, taking Kiangsi from Chinese with 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 6
                    Casualties for Chinese: 1 Artillery and 1 Infantry
                Battle in Suiyuan
                    Hisaichi attack with 2 Tanks
                    Chinese defend with 1 Infantry
                        Hisaichi roll dice for 2 Tanks in Suiyuan, round 2 : 1/2 hits, 1.00 expected hits
                        Chinese roll dice for 1 Infantry in Suiyuan, round 2 : 0/1 hits, 0.33 expected hits
                        1 Infantry owned by the Chinese lost in Suiyuan
                    Hisaichi win, taking Suiyuan from Chinese with 2 Tanks remaining. Battle score for attacker is 2
                    Casualties for Chinese: 1 Infantry
                Battle in Malaya
                    Hisaichi attack with 3 Artillerys, 1 Bomber, 2 Fighters, 6 Infantrys and 3 Tanks
                    British defend with 1 AAGun, 1 Bunker, 1 Fighter, 5 Infantrys and 2 Tanks
                        AA fire in Malaya : 1/3 hits, 0.50 expected hits
                        1 Bomber owned by the Hisaichi lost in Malaya
                        Hisaichi roll dice for 1 Battleship in Malaya, round 2 : 0/1 hits, 0.67 expected hits
                        Hisaichi roll dice for 3 Artillerys, 2 Fighters, 6 Infantrys and 3 Tanks in Malaya, round 2 : 4/14 hits, 4.67 expected hits
                    Units damaged: 1 Bunker owned by the British
                        British roll dice for 1 Bunker, 1 Fighter, 5 Infantrys and 2 Tanks in Malaya, round 2 : 2/9 hits, 3.67 expected hits
                        3 Infantrys owned by the British and 2 Infantrys owned by the Hisaichi lost in Malaya
                        Hisaichi roll dice for 3 Artillerys, 2 Fighters, 4 Infantrys and 3 Tanks in Malaya, round 3 : 4/12 hits, 4.33 expected hits
                        British roll dice for 1 Bunker, 1 Fighter, 2 Infantrys and 2 Tanks in Malaya, round 3 : 4/6 hits, 2.67 expected hits
                        2 Tanks owned by the British, 2 Infantrys owned by the British and 4 Infantrys owned by the Hisaichi lost in Malaya
                        Hisaichi roll dice for 3 Artillerys, 2 Fighters and 3 Tanks in Malaya, round 4 : 1/8 hits, 3.17 expected hits
                        British roll dice for 1 Bunker and 1 Fighter in Malaya, round 4 : 1/2 hits, 1.00 expected hits
                        1 Bunker owned by the British and 1 Artillery owned by the Hisaichi lost in Malaya
                        Hisaichi roll dice for 2 Artillerys, 2 Fighters and 3 Tanks in Malaya, round 5 : 1/7 hits, 2.83 expected hits
                        British roll dice for 1 Fighter in Malaya, round 5 : 1/1 hits, 0.50 expected hits
                        1 Fighter owned by the British and 1 Artillery owned by the Hisaichi lost in Malaya
                    Hisaichi win, taking Malaya from British with 1 Artillery, 2 Fighters and 3 Tanks remaining. Battle score for attacker is 0
                    Casualties for Hisaichi: 2 Artillerys, 1 Bomber and 6 Infantrys
                    Casualties for British: 1 Bunker, 1 Fighter, 5 Infantrys and 2 Tanks

    Non Combat Move - Hisaichi
                2 Fighters moved from Malaya to Banjarmasin
                2 Fighters moved from Hong Kong to 92 Sea Zone

    Place Units - Hisaichi
                4 Infantrys placed in Banjarmasin
                3 Tanks placed in Hulunbuir
                4 ArmoredCars, 2 Artillerys and 2 Tanks placed in Changchun
                Hisaichi undo move 3.
                Turning on Edit Mode
                EDIT: Removing units owned by Hisaichi from Changchun: 2 Infantrys
                EDIT: Adding units owned by Hisaichi to Kirin: 2 Infantrys
                EDIT: Turning off Edit Mode
                4 ArmoredCars, 2 Artillerys and 2 Tanks placed in Changchun

    Turn Complete - Hisaichi
                Hisaichi collect 70 PUs; end with 72 PUs

    Combat Hit Differential Summary :

    Hisaichi : -3.00
        British : -0.33
        AA fire in Hong Kong : : -0.33
        AA fire in Malaya : : 0.50
        Chinese : -1.67
        Russians : -0.83

    triplea_41893_His2.tsvg

  • '20

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2

    Combat Move - British
                1 unit repaired.
                2 Infantrys moved from Oahu to 90 Sea Zone
                2 Infantrys and 1 Transport moved from 90 Sea Zone to 88 Sea Zone
                2 Infantrys moved from 88 Sea Zone to Wake
                      Americans take Wake from Yamamoto
                1 Artillery, 3 Infantrys and 3 Tanks moved from Nubia to Lower Egypt
                1 Infantry moved from New Valley to Lower Egypt
                1 Artillery and 1 Infantry moved from Italian East Africa to 57 Sea Zone
                1 Artillery and 1 Infantry moved from 57 Sea Zone to Lower Egypt
                2 Infantrys and 2 Tanks moved from Northern Ireland to Dublin
                1 Tank moved from Scotland to Dublin

    Purchase Units - British
                British buy 12 Infantrys, 2 Submarines, 5 T.Boats, 2 Tanks and 4 Transports; Remaining resources: 0 PUs;

    Combat - British
                Battle in Lower Egypt
                    British attack with 2 Artillerys, 5 Infantrys and 3 Tanks
                    Italians defend with 1 Artillery, 5 Infantrys and 2 Tanks
                        British roll dice for 1 Cruiser in Lower Egypt, round 2 :  1/1 hits
                        1 Infantry owned by the Italians lost in Lower Egypt
                        British roll dice for 2 Artillerys, 5 Infantrys and 3 Tanks in Lower Egypt, round 2 :  6/10 hits
                        Italians roll dice for 1 Artillery, 4 Infantrys and 2 Tanks in Lower Egypt, round 2 :  2/7 hits
                        1 Tank owned by the Italians, 1 Artillery owned by the Italians, 4 Infantrys owned by the Italians and 2 Infantrys owned by the British lost in Lower Egypt
                        British roll dice for 2 Artillerys, 3 Infantrys and 3 Tanks in Lower Egypt, round 3 :  3/8 hits
                        Italians roll dice for 1 Tank in Lower Egypt, round 3 :  0/1 hits
                        1 Tank owned by the Italians lost in Lower Egypt
                    British win, taking Lower Egypt from Italians with 2 Artillerys, 3 Infantrys and 3 Tanks remaining. Battle score for attacker is 20
                    Casualties for Italians: 1 Artillery, 5 Infantrys and 2 Tanks
                    Casualties for British: 2 Infantrys
                Battle in Dublin
                    British attack with 2 Infantrys and 3 Tanks
                    Neutral defend with 1 Artillery and 2 Infantrys
                        British roll dice for 2 Infantrys and 3 Tanks in Dublin, round 2 :  2/5 hits
                        Neutral roll dice for 1 Artillery and 2 Infantrys in Dublin, round 2 :  1/3 hits
                        2 Infantrys owned by the Neutral and 1 Infantry owned by the British lost in Dublin
                        British roll dice for 1 Infantry and 3 Tanks in Dublin, round 3 :  2/4 hits
                        Neutral roll dice for 1 Artillery in Dublin, round 3 :  0/1 hits
                        1 Artillery owned by the Neutral lost in Dublin
                    British loses 0 PUs for violating Dublins neutrality.
                    British win, taking Dublin from Neutral with 1 Infantry and 3 Tanks remaining. Battle score for attacker is 6
                    Casualties for Neutral: 1 Artillery and 2 Infantrys
                    Casualties for British: 1 Infantry

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Changing ownership of West Borneo from Yamamoto to Dutch
                EDIT: Turning off Edit Mode
                1 Battleship, 1 Destroyer and 1 Transport moved from 5 Sea Zone to 11 Sea Zone
                1 Infantry and 1 Tank moved from Iceland to 9 Sea Zone
                1 Infantry, 1 Tank and 1 Transport moved from 9 Sea Zone to 11 Sea Zone
                1 Infantry and 1 Tank moved from 11 Sea Zone to Manchester
                1 Destroyer moved from 9 Sea Zone to 11 Sea Zone
                1 Destroyer moved from 8 Sea Zone to 10 Sea Zone
                1 Fighter moved from Greenland to Manchester
                3 Infantrys moved from Dover to Manchester
                4 Infantrys moved from Dover to Wales
                1 Bomber and 3 Fighters moved from Dover to Paris
                1 Submarine moved from 18 Sea Zone to 11 Sea Zone
                1 T.Boat moved from 18 Sea Zone to 20 Sea Zone
                1 Infantry moved from Dover to 20 Sea Zone
                1 Infantry moved from 20 Sea Zone to Normandy
                1 Fighter moved from S.Algeria to Malta
                1 Infantry moved from Darfur to New Valley
                1 Infantry moved from French Equatorial Africa to Darfur
                1 Infantry moved from French Sudan to French Equatorial Africa
                1 Infantry moved from Kenya to Italian East Africa
                1 Infantry moved from Rhodesia to Kenya
                1 AAGun and 1 Infantry moved from South Africa to Rhodesia
                1 Transport moved from 57 Sea Zone to 59 Sea Zone
                1 Submarine moved from 57 Sea Zone to 59 Sea Zone
                1 Infantry moved from Palestine to Lower Egypt
                1 Artillery moved from Burma to Yunnan
                1 Tank moved from Assam to Kweichow
                2 Infantrys moved from Assam to Yunnan
                1 AAGun and 2 Infantrys moved from Bihar to Assam
                1 Artillery and 1 Infantry moved from Hyderabad to Rajputana
                2 Infantrys moved from Hyderabad to Madras
                1 Artillery moved from Hyderabad to Calcutta
                1 Infantry moved from British Borneo to West Borneo
                1 Destroyer moved from 90 Sea Zone to 88 Sea Zone
                1 Infantry moved from Ontario to Quebec

    Place Units - British
                2 Transports placed in 59 Sea Zone
                5 Infantrys placed in Madras
                2 Tanks placed in Cape Town
                5 Infantrys placed in Delhi
                1 Transport placed in 80 Sea Zone
                1 Transport placed in 2 Sea Zone
                2 Submarines and 2 T.Boats placed in 11 Sea Zone
                3 T.Boats placed in 18 Sea Zone
                1 Infantry placed in Wales
                1 Infantry placed in London
                Turning on Edit Mode
                EDIT: Adding units owned by British to 57 Sea Zone: 1 Submarine
                EDIT: Removing units owned by British from 59 Sea Zone: 1 Submarine
                EDIT: Turning off Edit Mode

    Turn Complete - British
                British collect 82 PUs; end with 82 PUs

    Territory Summary for British :

    London : 1 AAGun, 1 Factory and 1 Infantry
        Italian East Africa : 1 Infantry
        Paris : 1 Bomber and 3 Fighters
        Normandy : 1 Infantry
        French Equatorial Africa : 1 Infantry
        Kweichow : 1 Tank
        Yunnan : 1 Artillery and 2 Infantrys
        British Borneo : 1 Artillery
        New Valley : 1 Infantry
        Assam : 1 AAGun and 2 Infantrys
        Vancouver : 1 AAGun and 1 Factory
        Burma : 1 Infantry
        Rajputana : 3 Artillerys and 3 Infantrys
        British Columbia : 2 Infantrys
        Darfur : 1 Infantry
        Bombay : 1 AAGun and 1 Factory
        Dover : 1 Artillery and 3 Infantrys
        Rhodesia : 1 AAGun and 1 Infantry
        Wales : 1 AAGun, 1 Factory and 5 Infantrys
        Calcutta : 1 Artillery
        Quebec : 1 AAGun, 3 Infantrys and 1 Tank
        Fiji : 1 Artillery and 1 Infantry
        Manchester : 1 AAGun, 1 Factory, 1 Fighter, 5 Infantrys and 1 Tank
        Kenya : 1 Infantry
        Madras : 1 AAGun, 1 Factory and 7 Infantrys
        Montreal : 1 Factory
        Delhi : 1 Factory and 5 Infantrys
        Malta : 3 Bunkers and 1 Fighter
        Nauru : 1 Infantry
        Tarawa : 1 Infantry
        Lower Egypt : 2 Artillerys, 4 Infantrys and 3 Tanks
        Gibraltar : 1 Bunker and 2 Infantrys
        West Borneo : 1 Infantry
        Suriname : 1 Infantry
        Wake : 2 Infantrys
        Cape Town : 1 Factory and 2 Tanks
        Dublin : 1 flag, 1 Infantry and 3 Tanks
        Iceland : 1 flag
        10 Sea Zone : 1 Destroyer
        11 Sea Zone : 1 Battleship, 2 Destroyers, 3 Submarines, 2 T.Boats and 2 Transports
        18 Sea Zone : 3 T.Boats
        20 Sea Zone : 1 T.Boat
        80 Sea Zone : 1 Transport
        57 Sea Zone : 1 Cruiser, 1 Submarine and 1 Transport
        59 Sea Zone : 3 Transports
        88 Sea Zone : 1 Destroyer and 1 Transport
        2 Sea Zone : 1 Transport

    triplea_41893_Bri2.tsvg

  • '20 '18 '17 '15

    Don’t forget the Anzac and Dutch!  :-D

  • '20

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2

    Combat Move - Dutch
                1 Tank moved from Amazon to Central America

    Purchase Units - Dutch
                Dutch buy nothing; Remaining resources: 21 PUs;

    Combat - Dutch
                Battle in Central America
                    Dutch attack with 1 Tank
                    Neutral defend with 1 Infantry
                        Dutch roll dice for 1 Tank in Central America, round 2 :  1/1 hits
                        Neutral roll dice for 1 Infantry in Central America, round 2 :  0/1 hits
                        1 Infantry owned by the Neutral lost in Central America
                    Dutch loses 0 PUs for violating Central Americas neutrality.
                    Dutch win, taking Central America from Neutral with 1 Tank remaining. Battle score for attacker is 2
                    Casualties for Neutral: 1 Infantry

    Non Combat Move - Dutch
                1 Artillery moved from Java to Sumatra
                1 Artillery and 1 Infantry moved from Queensland to 114 Sea Zone
                1 Artillery, 1 Infantry and 1 Transport moved from 114 Sea Zone to 67 Sea Zone
                1 Artillery and 1 Infantry moved from 67 Sea Zone to Java
                1 Tank moved from East And South Borneo to British Borneo
                1 Tank moved from Merauke to West Papua

    Turn Complete - Dutch
                Dutch collect 26 PUs; end with 47 PUs

    Territory Summary for Dutch :

    British Borneo : 1 Tank
        West Papua : 1 Tank
        Jilolo : 1 Infantry
        Timor : 1 Infantry
        Hollandia : 1 Infantry
        Soembawa : 1 Infantry
        East And South Borneo : 1 Infantry
        Sumatra : 2 Artillerys, 1 Bunker and 2 Infantrys
        Celebes : 1 Infantry
        Tanimbar : 1 Infantry
        Java : 1 Artillery and 1 Infantry
        Central America : 1 flag, 1 Tank
        Amazon : 1 flag
        67 Sea Zone : 1 Submarine and 1 Transport

    triplea_41893_Dut2.tsvg

  • '20

    a couple switches, hold up please

  • '20

    TripleA Manual Gamesave Post for game: World At War, version: 2.1.1

    Game History

    Round: 2

    Combat Move - Dutch
                1 Tank moved from Amazon to Central America

    Purchase Units - Dutch
                Dutch buy nothing; Remaining resources: 21 PUs;

    Combat - Dutch
                Battle in Central America
                    Dutch attack with 1 Tank
                    Neutral defend with 1 Infantry
                        Dutch roll dice for 1 Tank in Central America, round 2 :  1/1 hits
                        Neutral roll dice for 1 Infantry in Central America, round 2 :  0/1 hits
                        1 Infantry owned by the Neutral lost in Central America
                    Dutch loses 0 PUs for violating Central Americas neutrality.
                    Dutch win, taking Central America from Neutral with 1 Tank remaining. Battle score for attacker is 2
                    Casualties for Neutral: 1 Infantry

    Non Combat Move - Dutch
                1 Artillery moved from Java to Sumatra
                1 Artillery and 1 Infantry moved from Queensland to 114 Sea Zone
                1 Artillery, 1 Infantry and 1 Transport moved from 114 Sea Zone to 67 Sea Zone
                1 Artillery and 1 Infantry moved from 67 Sea Zone to Java
                1 Tank moved from East And South Borneo to British Borneo
                1 Tank moved from Merauke to West Papua

    Turn Complete - Dutch
                Dutch collect 26 PUs; end with 47 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Anzac from Java: 1 Infantry and 1 Tank
                EDIT: Adding units owned by Anzac to Flores: 1 Infantry and 1 Tank
                EDIT: Removing units owned by Dutch from Java: 1 Artillery and 1 Infantry
                EDIT: Adding units owned by Dutch to Lombok: 1 Artillery and 1 Infantry
                EDIT: Removing units owned by Dutch from Soembawa: 1 Infantry
                EDIT: Adding units owned by Dutch to Flores: 1 Infantry
                EDIT: Turning off Edit Mode

    triplea_41893_Dut2.tsvg

  • '20

    Not a simple version!

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2

    Combat Move - Finns
                1 Infantry moved from Oulu to Lapland
                1 Tank moved from Tampere to Lapland
                2 Infantrys moved from Tampere to Helsinki
                1 Infantry moved from Tampere to Helsinki
                1 Fighter moved from Helsinki to Lapland

    Purchase Units - Finns
                Finns buy 5 Infantrys; Remaining resources: 1 PUs;

    Combat - Finns
                Battle in Lapland
                    Finns attack with 1 Fighter, 1 Infantry and 1 Tank
                    Russians defend with 1 Infantry
                        Finns roll dice for 1 Fighter, 1 Infantry and 1 Tank in Lapland, round 2 : 0/3 hits, 1.00 expected hits
                        Russians roll dice for 1 Infantry in Lapland, round 2 : 0/1 hits, 0.33 expected hits
                        Finns roll dice for 1 Fighter, 1 Infantry and 1 Tank in Lapland, round 3 : 1/3 hits, 1.00 expected hits
                        Russians roll dice for 1 Infantry in Lapland, round 3 : 0/1 hits, 0.33 expected hits
                        1 Infantry owned by the Russians lost in Lapland
                    Finns win, taking Lapland from Russians with 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                    Casualties for Russians: 1 Infantry

    Non Combat Move - Finns
                1 Fighter moved from Lapland to Helsinki

    Place Units - Finns
                5 Infantrys placed in Helsinki

    Turn Complete - Finns
                Finns collect 10 PUs; end with 11 PUs

    Combat Hit Differential Summary :

    Finns : -1.00
        Russians : -0.67

    triplea_41893_Fin2.tsvg

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2

    Combat Move - Romanians
                1 Fighter moved from Bucharest to Bulgaria
                1 Artillery and 1 Infantry moved from E.Romania to Bulgaria
                1 Artillery and 1 Infantry moved from E.Romania to Odessa
                1 Infantry and 1 Tank moved from E.Romania to Odessa
                3 Infantrys moved from Bucharest to E.Romania

    Purchase Units - Romanians
                Romanians buy 2 ArmoredCars, 1 Elite and 1 Infantry; Remaining resources: 0 PUs;

    Combat - Romanians
                Battle in Bulgaria
                    Romanians attack with 1 Artillery, 1 Fighter and 1 Infantry
                    Russians defend with 1 Infantry
                        Romanians roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Bulgaria, round 2 : 1/3 hits, 1.00 expected hits
                        Russians roll dice for 1 Infantry in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits
                        1 Infantry owned by the Russians lost in Bulgaria
                    Romanians win, taking Bulgaria from Russians with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
                    Casualties for Russians: 1 Infantry
                Battle in Odessa
                    Romanians attack with 1 Artillery, 2 Infantrys and 1 Tank
                    Russians defend with 1 Infantry
                        Romanians roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Odessa, round 2 : 2/4 hits, 1.33 expected hits
                        Russians roll dice for 1 Infantry in Odessa, round 2 : 1/1 hits, 0.33 expected hits
                        1 Infantry owned by the Russians and 1 Infantry owned by the Romanians lost in Odessa
                    Romanians win, taking Odessa from Russians with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 0
                    Casualties for Romanians: 1 Infantry
                    Casualties for Russians: 1 Infantry

    Non Combat Move - Romanians
                1 Fighter moved from Bulgaria to E.Romania

    Place Units - Romanians
                2 ArmoredCars, 1 Elite and 1 Infantry placed in Bucharest

    Turn Complete - Romanians
                Romanians collect 13 PUs; end with 13 PUs

    Combat Hit Differential Summary :

    Romanians : 0.67
        Russians : 0.33

    triplea_41893_Rom2.tsvg

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2

    Combat Move - Thai
                2 Transports moved from 106 Sea Zone to 105 Sea Zone
                1 Artillery and 1 Tank moved from S.Thailand to 105 Sea Zone
                2 Infantrys moved from Bangkok to 105 Sea Zone
                1 Infantry, 1 Tank and 1 Transport moved from 105 Sea Zone to 110 Sea Zone
                1 Infantry and 1 Tank moved from 110 Sea Zone to West Borneo
                1 Artillery, 1 Infantry and 1 Transport moved from 105 Sea Zone to 110 Sea Zone
                1 Artillery and 1 Infantry moved from 110 Sea Zone to East And South Borneo
                1 Submarine moved from 106 Sea Zone to 110 Sea Zone
                1 T.Boat moved from 106 Sea Zone to 110 Sea Zone
                1 Destroyer moved from 106 Sea Zone to 111 Sea Zone
                2 Infantrys moved from Bangkok to S.Thailand

    Purchase Units - Thai
                Thai buy 4 Infantrys; Remaining resources: 0 PUs;

    Combat - Thai
                Battle in West Borneo
                    Thai attack with 1 Infantry and 1 Tank
                    British defend with 1 Infantry
                        Thai roll dice for 1 Infantry and 1 Tank in West Borneo, round 2 : 1/2 hits, 0.67 expected hits
                        Dutch roll dice for 1 Infantry in West Borneo, round 2 : 0/1 hits, 0.33 expected hits
                        1 Infantry owned by the British lost in West Borneo
                    Thai win, taking West Borneo from Dutch with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                    Casualties for British: 1 Infantry
                Battle in East And South Borneo
                    Thai attack with 1 Artillery and 1 Infantry
                    Dutch defend with 1 Infantry
                        Thai roll dice for 1 Artillery and 1 Infantry in East And South Borneo, round 2 : 1/2 hits, 0.67 expected hits
                        Dutch roll dice for 1 Infantry in East And South Borneo, round 2 : 0/1 hits, 0.33 expected hits
                        1 Infantry owned by the Dutch lost in East And South Borneo
                    Thai win, taking East And South Borneo from Dutch with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
                    Casualties for Dutch: 1 Infantry

    Non Combat Move - Thai
                1 AAGun moved from Bangkok to S.Thailand

    Place Units - Thai
                4 Infantrys placed in Bangkok

    Turn Complete - Thai
                Thai collect 13 PUs; end with 13 PUs

    Combat Hit Differential Summary :

    Thai : 0.67
        Dutch : -0.67

    triplea_41893_Tha2.tsvg

  • '20

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2

    Combat Move - Americans
                2 Infantrys and 1 Transport moved from 91 Sea Zone to 88 Sea Zone
                2 Infantrys moved from 88 Sea Zone to Midway
                      Americans take Midway from Yamamoto

    Purchase Units - Americans
                Americans buy 3 B.Transports, 1 Carrier, 2 Destroyers, 4 Fighters and 1 Submarine; Remaining resources: 3 PUs;

    Combat - Americans

    Non Combat Move - Americans
                1 Artillery and 1 Tank moved from Pearl Harbor to 91 Sea Zone
                1 Artillery moved from Oahu to 91 Sea Zone
                1 Infantry moved from Kauai to 91 Sea Zone
                1 Infantry moved from Pearl Harbor to 91 Sea Zone
                2 Artillerys, 3 Carriers, 4 Destroyers, 4 Fighters, 3 Infantrys, 3 Submarines, 1 Tank and 3 Transports moved from 91 Sea Zone to 88 Sea Zone
                2 Artillerys and 3 Infantrys moved from 88 Sea Zone to Wake
                2 Bombers moved from Pearl Harbor to Kamchatka
                1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from 82 Sea Zone to 89 Sea Zone
                1 Artillery and 1 Infantry moved from 89 Sea Zone to Midway
                3 Submarines moved from 83 Sea Zone to 89 Sea Zone
                1 Submarine moved from 80 Sea Zone to 78 Sea Zone
                2 Tanks moved from E.Mexico to Colombia
                3 Tanks moved from W.Mexico to Central America
                1 Infantry moved from E.Mexico to Central America
                1 Artillery moved from W.Mexico to Southwest USA
                1 Fighter moved from Greenland to Manchester
                1 Bomber moved from Iceland to Mauritania
                1 Tank moved from 88 Sea Zone to Wake

    Place Units - Americans
                1 B.Transport, 1 Carrier and 1 Destroyer placed in 91 Sea Zone
                Turning on Edit Mode
                EDIT: Adding units owned by Americans to W.Mexico: 1 Infantry
                EDIT: Removing units owned by Americans from Central America: 1 Infantry
                EDIT: Turning off Edit Mode
                1 B.Transport, 1 Destroyer and 1 Submarine placed in 13 Sea Zone
                Turning on Edit Mode
                EDIT: Adding units owned by Americans to Central America: 1 Infantry
                EDIT: Removing units owned by Americans from W.Mexico: 1 Infantry
                EDIT: Turning off Edit Mode
                4 Fighters placed in San Francisco
                1 B.Transport placed in 83 Sea Zone

    Turn Complete - Americans
                Americans collect 93 PUs; end with 96 PUs

    Production/PUs Summary :

    Germans : 80 / 86
        Russians : 108 / 119
        Italians : 48 / 51
        French : 59 / 59
        Yamamoto : 59 / 70
        Chinese : 31 / 44
        Hisaichi : 70 / 72
        British : 82 / 82
        Anzac : 36 / 36
        Dutch : 21 / 47
        Finns : 10 / 11
        Romanians : 13 / 13
        Thai : 13 / 13
        Americans : 93 / 96

    triplea_41893_Ame2.tsvg

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3

    Combat Move - Germans
                2 Artillerys, 5 Infantrys and 16 Tanks moved from Burgundy to Paris
                2 Tanks moved from Lorraine to Paris
                3 Mech.Infs moved from Bavaria to Paris
                1 Artillery and 3 Infantrys moved from Krakow to Vinnytsia
                2 ArmoredCars moved from Bohemia to Vinnytsia
                1 Tank moved from Warsaw to Kiev
                1 Artillery and 2 Infantrys moved from Brest to Kiev
                2 Fighters moved from Danzig to Kiev
                1 Bomber and 2 Stukas moved from Danzig to Kiev
                1 Fighter and 1 Infantry moved from Oslo to Middle Norrland
                2 Tanks moved from Nordland to Middle Norrland
                2 Artillerys moved from Hungary to E.Romania

    Purchase Units - Germans
                Germans buy 2 Artillerys, 2 Elites, 8 Infantrys, 7 Mech.Infs and 2 Submarines; Remaining resources: 1 PUs;

    Combat - Germans
                Battle in Paris
                    Germans attack with 2 Artillerys, 5 Infantrys, 3 Mech.Infs and 18 Tanks
                    British defend with 1 Bomber and 3 Fighters; French defend with 1 AAGun, 1 Artillery, 1 Factory, 1 Fighter, 21 Infantrys and 3 Tanks
                        Germans roll dice for 2 Artillerys, 5 Infantrys, 3 Mech.Infs and 18 Tanks in Paris, round 2 : 11/28 hits, 12.33 expected hits
                        French roll dice for 1 Artillery, 1 Bomber, 4 Fighters, 21 Infantrys and 3 Tanks in Paris, round 2 : 9/30 hits, 11.00 expected hits
                        1 Bomber owned by the British, 2 Artillerys owned by the Germans, 5 Infantrys owned by the Germans, 10 Infantrys owned by the French and 2 Mech.Infs owned by the Germans lost in Paris
                        Germans roll dice for 1 Mech.Inf and 18 Tanks in Paris, round 3 : 9/19 hits, 9.33 expected hits
                        French roll dice for 1 Artillery, 4 Fighters, 11 Infantrys and 3 Tanks in Paris, round 3 : 2/19 hits, 7.50 expected hits
                        9 Infantrys owned by the French, 1 Mech.Inf owned by the Germans and 1 Tank owned by the Germans lost in Paris
                        Germans roll dice for 17 Tanks in Paris, round 4 : 5/17 hits, 8.50 expected hits
                        French roll dice for 1 Artillery, 4 Fighters, 2 Infantrys and 3 Tanks in Paris, round 4 : 7/10 hits, 4.50 expected hits
                        2 Tanks owned by the French, 1 Artillery owned by the French, 2 Infantrys owned by the French and 7 Tanks owned by the Germans lost in Paris
                        Germans roll dice for 10 Tanks in Paris, round 5 : 6/10 hits, 5.00 expected hits
                        French roll dice for 4 Fighters and 1 Tank in Paris, round 5 : 2/5 hits, 2.50 expected hits
                        3 Fighters owned by the British, 1 Fighter owned by the French, 1 Tank owned by the French and 2 Tanks owned by the Germans lost in Paris
                    Germans captures 59PUs while taking French capital
                    Germans win, taking Paris from French with 8 Tanks remaining. Battle score for attacker is 21
                    Casualties for Germans: 2 Artillerys, 5 Infantrys, 3 Mech.Infs and 10 Tanks
                    Casualties for British: 1 Bomber and 3 Fighters
                    Casualties for French: 1 Artillery, 1 Fighter, 21 Infantrys and 3 Tanks
                Battle in Vinnytsia
                    Germans attack with 2 ArmoredCars, 1 Artillery and 3 Infantrys
                    Russians defend with 1 Artillery and 2 Infantrys
                        Germans roll dice for 2 ArmoredCars, 1 Artillery and 3 Infantrys in Vinnytsia, round 2 : 0/6 hits, 1.67 expected hits
                        Russians roll dice for 1 Artillery and 2 Infantrys in Vinnytsia, round 2 : 0/3 hits, 1.00 expected hits
                        Germans roll dice for 2 ArmoredCars, 1 Artillery and 3 Infantrys in Vinnytsia, round 3 : 0/6 hits, 1.67 expected hits
                        Russians roll dice for 1 Artillery and 2 Infantrys in Vinnytsia, round 3 : 1/3 hits, 1.00 expected hits
                        1 Infantry owned by the Germans lost in Vinnytsia
                        Germans roll dice for 2 ArmoredCars, 1 Artillery and 2 Infantrys in Vinnytsia, round 4 : 1/5 hits, 1.50 expected hits
                        Russians roll dice for 1 Artillery and 2 Infantrys in Vinnytsia, round 4 : 1/3 hits, 1.00 expected hits
                        1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Vinnytsia
                        Germans roll dice for 2 ArmoredCars, 1 Artillery and 1 Infantry in Vinnytsia, round 5 : 3/4 hits, 1.33 expected hits
                        Russians roll dice for 1 Artillery and 1 Infantry in Vinnytsia, round 5 : 1/2 hits, 0.67 expected hits
                        1 Infantry owned by the Russians, 1 Artillery owned by the Russians and 1 Infantry owned by the Germans lost in Vinnytsia
                    Germans win, taking Vinnytsia from Russians with 2 ArmoredCars and 1 Artillery remaining. Battle score for attacker is 2
                    Casualties for Germans: 3 Infantrys
                    Casualties for Russians: 1 Artillery and 2 Infantrys
                Battle in Kiev
                    Germans attack with 1 Artillery, 1 Bomber, 2 Fighters, 2 Infantrys, 2 Stukas and 1 Tank
                    Russians defend with 1 Bomber, 2 Infantrys and 4 Tanks
                        Germans roll dice for 1 Artillery, 1 Bomber, 2 Fighters, 2 Infantrys, 2 Stukas and 1 Tank in Kiev, round 2 : 1/9 hits, 3.83 expected hits
                        Russians roll dice for 1 Bomber, 2 Infantrys and 4 Tanks in Kiev, round 2 : 2/7 hits, 2.83 expected hits
                        2 Infantrys owned by the Germans and 1 Bomber owned by the Russians lost in Kiev
                        Germans roll dice for 1 Artillery, 1 Bomber, 2 Fighters, 2 Stukas and 1 Tank in Kiev, round 3 : 2/7 hits, 3.17 expected hits
                        Russians roll dice for 2 Infantrys and 4 Tanks in Kiev, round 3 : 4/6 hits, 2.67 expected hits
                        2 Fighters owned by the Germans, 2 Infantrys owned by the Russians, 1 Artillery owned by the Germans and 1 Tank owned by the Germans lost in Kiev
                    retreated to Kiev
                    Russians win with 4 Tanks remaining. Battle score for attacker is -11
                    Casualties for Germans: 1 Artillery, 2 Fighters, 2 Infantrys and 1 Tank
                    Casualties for Russians: 1 Bomber and 2 Infantrys
                Battle in Middle Norrland
                    Germans attack with 1 Fighter, 1 Infantry and 2 Tanks
                    Neutral defend with 1 Artillery and 2 Infantrys
                        Germans roll dice for 1 Fighter, 1 Infantry and 2 Tanks in Middle Norrland, round 2 : 2/4 hits, 1.50 expected hits
                        Neutral roll dice for 1 Artillery and 2 Infantrys in Middle Norrland, round 2 : 2/3 hits, 1.00 expected hits
                        1 Fighter owned by the Germans, 1 Infantry owned by the Germans and 2 Infantrys owned by the Neutral lost in Middle Norrland
                        Germans roll dice for 2 Tanks in Middle Norrland, round 3 : 0/2 hits, 1.00 expected hits
                        Neutral roll dice for 1 Artillery in Middle Norrland, round 3 : 1/1 hits, 0.33 expected hits
                        1 Tank owned by the Germans lost in Middle Norrland
                        Germans roll dice for 1 Tank in Middle Norrland, round 4 : 0/1 hits, 0.50 expected hits
                        Neutral roll dice for 1 Artillery in Middle Norrland, round 4 : 0/1 hits, 0.33 expected hits
                        Germans roll dice for 1 Tank in Middle Norrland, round 5 : 0/1 hits, 0.50 expected hits
                        Neutral roll dice for 1 Artillery in Middle Norrland, round 5 : 0/1 hits, 0.33 expected hits
                        Germans roll dice for 1 Tank in Middle Norrland, round 6 : 0/1 hits, 0.50 expected hits
                        Neutral roll dice for 1 Artillery in Middle Norrland, round 6 : 1/1 hits, 0.33 expected hits
                        1 Tank owned by the Germans lost in Middle Norrland
                    Neutral win with 1 Artillery remaining. Battle score for attacker is -16
                    Casualties for Germans: 1 Fighter, 1 Infantry and 2 Tanks
                    Casualties for Neutral: 2 Infantrys

    Non Combat Move - Germans
                3 Infantrys moved from Rhine to Lorraine
                2 Artillerys and 4 Infantrys moved from Silesia to Danzig
                1 Bomber and 2 Stukas moved from Kiev to Krakow
                1 Artillery moved from Warsaw to Brest

    Place Units - Germans
                2 Submarines placed in 22 Sea Zone
                2 Artillerys and 2 Elites placed in Warsaw
                3 Infantrys placed in Krakow
                5 Infantrys placed in Bohemia
                4 Mech.Infs placed in Hamburg
                3 Mech.Infs placed in Bavaria

    Turn Complete - Germans
                Germans collect 92 PUs; end with 152 PUs

    Combat Hit Differential Summary :

    Germans : -12.33
        Neutral : 1.67
        French : -5.50
        Russians : -0.17

    triplea_41893_Ger3.tsvg

  • '20

    I was excited when I saw the -12 for German dice but sad to see Paris easily fell. I wish you would have asked about the Russian bomber for that OOL although I probably would have said max d. Turn posted later tonight or sometime tomorrow

  • '20

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3

    Combat Move - Russians
                1 Transport moved from 53 Sea Zone to 54 Sea Zone
                1 Infantry and 1 Tank moved from Georgia to 54 Sea Zone
                1 Infantry, 1 Tank and 1 Transport moved from 54 Sea Zone to 53 Sea Zone
                1 Infantry and 1 Tank moved from 53 Sea Zone to Bulgaria
                1 Infantry moved from S.Buryat Mongolia to Chita
                1 Artillery, 4 Infantrys and 3 Tanks moved from N.Buryat Mongolia to Chita
                2 Infantrys moved from Ayan to Chita
                2 Fighters moved from N.Buryat Mongolia to Chita
                1 Infantry moved from Minsk to Brest
                1 Infantry moved from East Prussia to Brest
                1 Fighter moved from Leningrad to Brest
                1 Infantry moved from N.Karelia to Oulu
                      Russians take Oulu from Finns
                1 Infantry moved from Kotka to Tampere
                      Russians take Tampere from Finns
                2 Infantrys and 1 Tank moved from N.Karelia to Lapland
                1 Tank moved from Kotka to Lapland
                3 Tanks moved from Kiev to Vinnytsia

    Purchase Units - Russians
                Russians buy 1 Adv.Fighter, 2 Fighters, 28 Infantrys and 7 Tanks; Remaining resources: 2 PUs;

    Combat - Russians
                Battle in Vinnytsia
                    Russians attack with 3 Tanks
                    Germans defend with 2 ArmoredCars and 1 Artillery
                        Russians roll dice for 3 Tanks in Vinnytsia, round 2 :  2/3 hits
                        Germans roll dice for 2 ArmoredCars and 1 Artillery in Vinnytsia, round 2 :  1/3 hits
                        2 ArmoredCars owned by the Germans and 1 Tank owned by the Russians lost in Vinnytsia
                    2 Tanks retreated to Kiev
                    Germans win with 1 Artillery remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 ArmoredCars
                    Casualties for Russians: 1 Tank
                Battle in Chita
                    Russians attack with 1 Artillery, 2 Fighters, 7 Infantrys and 3 Tanks
                    Hisaichi defend with 1 Infantry
                        Russians roll dice for 1 Artillery, 2 Fighters, 7 Infantrys and 3 Tanks in Chita, round 2 :  1/13 hits
                        Hisaichi roll dice for 1 Infantry in Chita, round 2 :  0/1 hits
                        1 Infantry owned by the Hisaichi lost in Chita
                    Russians win, taking Chita from Hisaichi with 1 Artillery, 2 Fighters, 7 Infantrys and 3 Tanks remaining. Battle score for attacker is 2
                    Casualties for Hisaichi: 1 Infantry
                Battle in Brest
                    Russians attack with 1 Fighter and 2 Infantrys
                    Germans defend with 1 Artillery
                        Russians roll dice for 1 Fighter and 2 Infantrys in Brest, round 2 :  0/3 hits
                        Germans roll dice for 1 Artillery in Brest, round 2 :  1/1 hits
                        1 Infantry owned by the Russians lost in Brest
                        Russians roll dice for 1 Fighter and 1 Infantry in Brest, round 3 :  1/2 hits
                        Germans roll dice for 1 Artillery in Brest, round 3 :  0/1 hits
                        1 Artillery owned by the Germans lost in Brest
                    Russians win, taking Brest from Germans with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 Artillery
                    Casualties for Russians: 1 Infantry
                Battle in Lapland
                    Russians attack with 2 Infantrys and 2 Tanks
                    Finns defend with 1 Infantry and 1 Tank
                        Russians roll dice for 2 Infantrys and 2 Tanks in Lapland, round 2 :  2/4 hits
                        Finns roll dice for 1 Infantry and 1 Tank in Lapland, round 2 :  0/2 hits
                        1 Infantry owned by the Finns and 1 Tank owned by the Finns lost in Lapland
                    Russians win, taking Lapland from Finns with 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 7
                    Casualties for Finns: 1 Infantry and 1 Tank
                Battle in Bulgaria
                    Russians attack with 1 Infantry and 1 Tank
                    Romanians defend with 1 Artillery and 1 Infantry
                        Russians roll dice for 1 Infantry and 1 Tank in Bulgaria, round 2 :  1/2 hits
                        Romanians roll dice for 1 Artillery and 1 Infantry in Bulgaria, round 2 :  0/2 hits
                        1 Infantry owned by the Romanians lost in Bulgaria
                        Russians roll dice for 1 Infantry and 1 Tank in Bulgaria, round 3 :  0/2 hits
                        Romanians roll dice for 1 Artillery in Bulgaria, round 3 :  0/1 hits
                        Russians roll dice for 1 Infantry and 1 Tank in Bulgaria, round 4 :  1/2 hits
                        Romanians roll dice for 1 Artillery in Bulgaria, round 4 :  1/1 hits
                        1 Infantry owned by the Russians and 1 Artillery owned by the Romanians lost in Bulgaria
                    Russians win, taking Bulgaria from Romanians with 1 Tank remaining. Battle score for attacker is 4
                    Casualties for Romanians: 1 Artillery and 1 Infantry
                    Casualties for Russians: 1 Infantry

    Non Combat Move - Russians
                1 Artillery moved from East Prussia to Latvia
                1 Infantry moved from Latvia to East Prussia
                1 AAGun moved from Rostov to Tula
                1 AAGun moved from Novgorod to Minsk
                1 Fighter moved from Brest to Minsk
                1 Infantry moved from Kursk to Minsk
                1 Infantry moved from Kursk to Donetsk
                1 Artillery and 5 Infantrys moved from Kursk to Kiev
                2 Infantrys moved from Georgia to Rostov
                5 Infantrys moved from Stalingrad to Rostov
                2 Artillerys and 2 Infantrys moved from Astrakhan to Georgia
                1 Artillery moved from Tula to Kursk
                1 Tank moved from Yaroslavl to Kiev
                1 Infantry moved from Yaroslavl to Kursk
                1 Infantry moved from Penza to Tula
                10 Infantrys moved from Moscow to Yaroslavl
                1 AAGun and 1 Infantry moved from Kirov to Arkhangelsk
                5 Infantrys moved from Arkhangelsk to S.Karelia
                1 Infantry moved from Vyborg to Leningrad
                2 Infantrys moved from Kotka to Vyborg
                1 Infantry moved from S.Karelia to Novgorod
                8 Infantrys moved from Leningrad to Latvia
                1 Artillery and 2 Infantrys moved from Irkutsk to N.Buryat Mongolia
                3 Infantrys moved from Olyokminsk to N.Buryat Mongolia
                1 Artillery moved from Yakutsk to N.Buryat Mongolia
                7 Infantrys moved from Evenkia to Olyokminsk
                6 Infantrys moved from Sibirsky to Evenkia
                2 Fighters moved from Chita to N.Buryat Mongolia
                2 Infantrys moved from Tashkent to Chimkent
                2 Adv.Fighters moved from Sverdlovsk to N.Buryat Mongolia
                2 Adv.Fighters moved from Sverdlovsk to Tula
                1 Adv.Fighter moved from Sverdlovsk to S.Karelia
                1 AAGun moved from Kuybyshev to Penza
                1 AAGun moved from Olyokminsk to N.Buryat Mongolia
                1 AAGun moved from Stalingrad to Rostov

    Place Units - Russians
                4 Infantrys placed in Leningrad
                10 Infantrys placed in Moscow
                1 Fighter, 4 Infantrys and 1 Tank placed in Sibirsky
                3 Infantrys placed in Georgia
                5 Infantrys placed in Stalingrad
                2 Infantrys and 2 Tanks placed in Arkhangelsk
                2 Tanks placed in Tashkent
                1 Adv.Fighter, 1 Fighter and 2 Tanks placed in Sverdlovsk
                Turning on Edit Mode
                EDIT: Adding units owned by Russians to 21 Sea Zone: 1 Destroyer, 1 Submarine and 2 Transports
                EDIT: Removing units owned by Russians from 11 Sea Zone: 1 Destroyer, 1 Submarine and 2 Transports
                EDIT: Turning off Edit Mode

    Turn Complete - Russians
                Russians collect 115 PUs; end with 117 PUs

    triplea_41893_Rus3.tsvg

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Axis & Allies Boardgaming Custom Painted Miniatures

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