@ArtofWar1947 Pretty sure this is the wrong game save. Its on turn T15…
G40 Marxh (Allies) vs. StuckTojo (Axis) No bid, No VCs
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 2 artilleries, 1 fighter and 6 mech_infantrys; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to WarCombat Move - Germans
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
1 destroyer moved from 91 Sea Zone to 109 Sea Zone
2 bombers moved from Southern France to 109 Sea Zone
7 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 bomber moved from Western Germany to 109 Sea ZoneCombat - Germans
Battle in 109 Sea Zone
Germans attack with 3 bombers, 1 destroyer and 1 submarine
British defend with 1 destroyer
Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 3 bombers and 1 destroyer in 109 Sea Zone, round 2 : 1/4 hits
British roll dice for 1 destroyer in 109 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 109 Sea Zone
Germans win with 3 bombers, 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyerNon Combat Move - Germans
2 infantry moved from Norway to Finland
1 carrier, 1 cruiser and 1 transport moved from 112 Sea Zone to 125 Sea Zone
1 fighter moved from 112 Sea Zone to 125 Sea Zone
1 fighter moved from 112 Sea Zone to Eastern Poland
1 aaGun, 1 armour, 1 artillery and 7 infantry moved from Poland to Eastern Poland
2 aaGuns, 1 armour, 2 artilleries and 8 infantry moved from Slovakia Hungary to Eastern Poland
1 aaGun, 2 artilleries and 2 infantry moved from Romania to Eastern Poland
7 armour and 9 mech_infantrys moved from Germany to Eastern Poland
2 armour moved from Yugoslavia to Eastern Poland
1 armour moved from Greece to Romania
4 infantry moved from Greece to Bulgaria
2 tactical_bombers moved from Alexandria to Romania
1 tactical_bomber moved from Southern France to 125 Sea Zone
1 fighter moved from Western Germany to Eastern Poland
1 mech_infantry moved from Normandy Bordeaux to Western Germany
3 bombers moved from 109 Sea Zone to Western Germany
3 artilleries moved from Normandy Bordeaux to France
1 tactical_bomber moved from Southern Italy to Eastern PolandPlace Units - Germans
2 artilleries placed in France
1 fighter placed in Western Germany
2 armour and 6 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5
Germans collect 46 PUs; end with 46 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 12 infantry; Remaining resources: 2 PUs;Combat Move - Russians
2 infantry moved from Belarus to Baltic States
2 fighters moved from Novgorod to Baltic States
2 armour, 2 mech_infantrys and 1 tactical_bomber moved from Caucasus to Iraq
1 submarine moved from 127 Sea Zone to 125 Sea ZoneCombat - Russians
Battle in 125 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport
Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 carrier, 1 cruiser and 1 transport in 125 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
1 submarine owned by the Russians lost in 125 Sea Zone
Germans win with 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -6
Casualties for Russians: 1 submarine
Battle in Iraq
Russians attack with 2 armour, 2 mech_infantrys and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
Russians roll dice for 2 armour, 2 mech_infantrys and 1 tactical_bomber in Iraq, round 2 : 3/5 hits, 2.00 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits, 1.00 expected hits
2 mech_infantrys owned by the Russians and 3 infantry owned by the Neutral_Axis lost in Iraq
Russians win, taking Iraq from Neutral_Axis with 2 armour and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Russians: 2 mech_infantrys
Casualties for Neutral_Axis: 3 infantry
Battle in Baltic States
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 2 infantry in Baltic States, round 2 : 3/4 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
2 fighters moved from Baltic States to Bryansk
2 aaGuns, 4 artilleries and 9 infantry moved from Western Ukraine to Bryansk
5 infantry moved from Ukraine to Bryansk
2 aaGuns moved from Novgorod to Archangel
6 infantry moved from Russia to Bryansk
1 artillery moved from Belarus to Archangel
1 artillery moved from Vologda to Archangel
3 infantry moved from Novgorod to Archangel
1 infantry moved from Vologda to Archangel
1 infantry moved from Belarus to Archangel
3 artilleries and 5 infantry moved from Belarus to Bryansk
2 infantry moved from Belarus to Bryansk
1 infantry moved from Belarus to Archangel
6 infantry moved from Yenisey to Timguska
2 aaGuns and 6 infantry moved from Yakut S.S.R. to Yenisey
1 tactical_bomber moved from Iraq to Northwest PersiaPlace Units - Russians
1 infantry placed in Novgorod
1 infantry placed in Ukraine
10 infantry placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 39 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 42 PUsCombat Hit Differential Summary :
Germans : -0.17
Russians : 2.33
Neutral_Axis : 1.00 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 2 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese takes Political Action: Political Action Japanese To War With Americans
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_NeutralCombat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
2 infantry moved from Kiangsi to Kwangtung
1 artillery and 2 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 artillery and 1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 artillery and 2 infantry moved from Suiyuyan to Shensi
2 infantry moved from Kweichow to Shensi
2 bombers moved from Kwangsi to India
2 fighters and 1 tactical_bomber moved from Anhwe to Kwangtung
1 infantry moved from Siam to Shan State
Japanese take Shan State from UK_Pacific
1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from Siam to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from Kwangsi to Philippines
1 carrier moved from 36 Sea Zone to 35 Sea Zone
1 battleship and 1 cruiser moved from 36 Sea Zone to 35 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
2 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 fighter moved from Kwangsi to 44 Sea Zone
1 mech_infantry moved from Hopei to Shensi
1 tactical_bomber moved from Kwangsi to Kwangtung
1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from Kwangsi to KwangtungCombat - Japanese
Strategic bombing raid in India
AA fire in India : 0/2 hits
Bombing raid in India rolls: 5,3 and causes: 8 damage to unit: factory_major
Bombing raid in India causes 8 damage total.
Battle in Java
Battle in Borneo
Battle in 44 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win, taking Java from ANZAC, taking Borneo from UK_Pacific with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Malaya
Battle in Philippines
Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 2 : 0/2 hits
Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Philippines, round 2 : 4/5 hits
Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits
2 infantry owned by the Americans lost in Philippines
Japanese win, taking Malaya from UK_Pacific, taking Philippines from Americans with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Kwangtung
Japanese attack with 4 fighters, 2 infantry and 4 tactical_bombers
British defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 4 fighters, 2 infantry and 4 tactical_bombers in Kwangtung, round 2 : 9/10 hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits
2 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 4 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantryNon Combat Move - Japanese
2 destroyers and 2 submarines moved from 6 Sea Zone to 35 Sea Zone
1 carrier moved from 36 Sea Zone to 37 Sea Zone
1 battleship moved from 36 Sea Zone to 42 Sea Zone
1 cruiser moved from 36 Sea Zone to 37 Sea Zone
1 fighter moved from 44 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
1 tactical_bomber moved from Kwangsi to 42 Sea Zone
2 submarines moved from 36 Sea Zone to 42 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
2 fighters moved from Kwangtung to 37 Sea Zone
1 mech_infantry moved from French Indo China to Szechwan
3 infantry moved from Anhwe to Hunan
1 armour moved from Jehol to Kweichow
1 infantry moved from Jehol to Chahar
2 infantry moved from Manchuria to Jehol
1 tactical_bomber moved from Kwangtung to Kweichow
1 fighter moved from Kwangsi to Kweichow
1 fighter and 1 tactical_bomber moved from Kwangsi to Kweichow
2 fighters and 3 tactical_bombers moved from Kwangtung to Kwangsi
3 tactical_bombers moved from Kwangsi to Kweichow
2 bombers moved from India to Hunan
1 infantry moved from Anhwe to Kweichow
1 fighter moved from Kwangsi to Hunan
1 tactical_bomber moved from Kwangsi to Hunan
1 fighter and 1 tactical_bomber moved from Kweichow to Anhwe
1 fighter moved from Kwangsi to Hunan
1 aaGun moved from Anhwe to Kweichow
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 carrier and 3 destroyers moved from 36 Sea Zone to 42 Sea ZonePlace Units - Japanese
1 armour and 2 mech_infantrys placed in Kiangsu
1 artillery, 2 infantry and 1 mech_infantry placed in Japan
1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 54 PUs; end with 54 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers and 2 fighters; Remaining resources: 0 PUs;Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to AmericansNon Combat Move - Americans
1 armour, 2 artilleries and 3 mech_infantrys moved from Central United States to 101 Sea Zone
3 infantry moved from Central United States to 101 Sea Zone
3 mech_infantrys and 3 transports moved from 101 Sea Zone to 86 Sea Zone
3 mech_infantrys moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 cruiser and 1 destroyer moved from 101 Sea Zone to 64 Sea Zone
1 armour, 2 artilleries, 1 battleship, 2 carriers, 3 cruisers, 4 destroyers, 3 fighters, 3 infantry, 2 submarines, 1 tactical_bomber and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 91 Sea Zone to Morocco
1 bomber moved from Eastern United States to Hawaiian Islands
1 fighter moved from Wake Island to 26 Sea Zone
1 fighter moved from 26 Sea Zone to Hawaiian Islands
1 destroyer and 1 submarine moved from 54 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 mech_infantry moved from Central United States to Eastern United StatesPlace Units - Americans
1 carrier and 2 destroyers placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
Note to players Americans: America has joined the Allies, and declared war on the Axis!
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to WarTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUsCombat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Non Combat Move - Chinese
1 fighter and 7 infantry moved from Tsinghai to KansuPlace Units - Chinese
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUsCombat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 3 destroyers and 1 mech_infantry; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 3x factory_major; Remaining resources: 18 PUs;
UK_Pacific buy 1 armour and 4 infantry; Remaining resources: 0 PUs;Combat Move - British
1 bomber moved from Anglo Egyptian Sudan to Tanganyika Territory
2 infantry moved from Belgian Congo to Tanganyika Territory
1 battleship moved from 76 Sea Zone to 72 Sea Zone
1 infantry moved from West India to 79 Sea Zone
1 infantry and 1 transport moved from 79 Sea Zone to 72 Sea Zone
1 infantry moved from 72 Sea Zone to Tanganyika Territory
2 infantry moved from Egypt to Alexandria
1 tactical_bomber moved from Egypt to Tanganyika Territory
2 fighters moved from Egypt to Alexandria
1 infantry moved from Anglo Egyptian Sudan to Kenya
British take Kenya from Italians
1 infantry moved from Burma to Yunnan
Chinese take Yunnan from Japanese
1 infantry moved from Burma to Shan State
2 fighters moved from Burma to Shan State
1 tactical_bomber moved from Burma to Shan StateCombat - British
Battle in Tanganyika Territory
British attack with 1 bomber, 3 infantry and 1 tactical_bomber
Italians defend with 1 artillery and 2 infantry
British roll dice for 1 battleship in Tanganyika Territory, round 2 : 1/1 hits, 0.67 expected hits
British roll dice for 1 bomber, 3 infantry and 1 tactical_bomber in Tanganyika Territory, round 2 : 2/5 hits, 1.67 expected hits
Italians roll dice for 1 artillery and 2 infantry in Tanganyika Territory, round 2 : 1/3 hits, 1.00 expected hits
1 artillery owned by the Italians, 2 infantry owned by the Italians and 1 infantry owned by the British lost in Tanganyika Territory
British win, taking Tanganyika Territory from Italians with 1 bomber, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 2 infantry
Battle in Shan State
British attack with 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 2/4 hits, 1.83 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Alexandria
British attack with 2 fighters and 2 infantry
Italians defend with 1 infantry
British roll dice for 2 fighters and 2 infantry in Alexandria, round 2 : 1/4 hits, 1.33 expected hits
Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Alexandria
British win, taking Alexandria from Italians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
2 fighters moved from Alexandria to Egypt
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 artillery moved from Anglo Egyptian Sudan to Egypt
1 bomber moved from Tanganyika Territory to Egypt
1 tactical_bomber moved from Tanganyika Territory to Anglo Egyptian Sudan
1 infantry moved from Persia to Northwest Persia
2 fighters and 1 tactical_bomber moved from Shan State to Burma
1 artillery moved from India to Burma
1 infantry moved from India to BurmaPlace Units - British
1 mech_infantry placed in Egypt
1 destroyer placed in 98 Sea Zone
2 destroyers placed in 109 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,2,5
British collect 28 PUs (2 lost to blockades); end with 29 PUsPlace Units - UK_Pacific
1 armour and 4 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,5,4,5,3,3,3
UK_Pacific collect 10 PUs (1 lost to blockades); end with 10 PUs
Some Units in India change ownership: 1 armour and 4 infantryCombat Hit Differential Summary :
British : 0.50
Italians : -0.33
Japanese : -0.33 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 armour and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Romania to Western Ukraine
Italians take Western Ukraine from Russians
1 mech_infantry moved from Romania to Baltic States
2 armour moved from Eastern Poland to Baltic States
1 bomber moved from Southern Italy to Baltic StatesCombat - Italians
Battle in Baltic States
Italians attack with 2 armour, 1 bomber and 1 mech_infantry
Russians defend with 2 infantry
Italians roll dice for 2 armour, 1 bomber and 1 mech_infantry in Baltic States, round 2 : 3/4 hits
Russians roll dice for 2 infantry in Baltic States, round 2 : 0/2 hits
2 infantry owned by the Russians lost in Baltic States
Italians win, taking Baltic States from Russians with 2 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantryNon Combat Move - Italians
2 artilleries and 4 infantry moved from Northern Italy to France
2 infantry moved from Northern Italy to Southern Italy
1 bomber moved from Baltic States to Germany
1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Tobruk to LibyaPlace Units - Italians
1 armour and 3 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 2 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 cruiser moved from 54 Sea Zone to 26 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 destroyer moved from 39 Sea Zone to 80 Sea Zone
2 infantry moved from Egypt to Trans-JordanPlace Units - ANZAC
1 fighter and 2 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUsCombat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
1 fighter moved from Gibraltar to 109 Sea ZoneCombat - French
Battle in 109 Sea Zone
British loiter and taunt; French attack with 1 fighter
Germans defend with 1 destroyer and 1 submarine
1 submarine owned by the Germans Submerged
French roll dice for 1 fighter in 109 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
Germans roll dice for 1 destroyer in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
French roll dice for 1 fighter in 109 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
Germans roll dice for 1 destroyer in 109 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Germans and 1 fighter owned by the French lost in 109 Sea Zone
Germans win with no units remaining. Battle score for attacker is -2
Casualties for Germans: 1 destroyer
Casualties for French: 1 fighterNon Combat Move - French
3 infantry moved from Morocco to Algeria
1 destroyer moved from 99 Sea Zone to 98 Sea Zone
1 infantry moved from Syria to Iraq
1 infantry moved from French Equatorial Africa to Anglo Egyptian SudanTurn Complete - French
Combat Hit Differential Summary :
Germans : 0.33
French : 0.00 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 artillery, 1 fighter, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
7 infantry moved from Karelia to Novgorod
1 infantry moved from Bessarabia to Ukraine
1 mech_infantry moved from Eastern Poland to Ukraine
4 armour and 2 mech_infantrys moved from Eastern Poland to Novgorod
1 tactical_bomber moved from Romania to Ukraine
1 fighter moved from Eastern Poland to Ukraine
1 tactical_bomber moved from Romania to Belarus
1 fighter and 1 tactical_bomber moved from Eastern Poland to Belarus
5 infantry moved from Eastern Poland to Belarus
3 bombers moved from Western Germany to Belarus
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 submarine moved from 109 Sea Zone to 112 Sea ZoneCombat - Germans
Battle in Ukraine
Germans attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Ukraine, round 2 : 2/4 hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 3 bombers, 1 fighter, 5 infantry and 2 tactical_bombers
Russians defend with 4 infantry
Germans roll dice for 3 bombers, 1 fighter, 5 infantry and 2 tactical_bombers in Belarus, round 2 : 4/11 hits
Russians roll dice for 4 infantry in Belarus, round 2 : 0/4 hits
4 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 3 bombers, 1 fighter, 5 infantry and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Russians: 4 infantry
Battle in Novgorod
Germans attack with 4 armour, 7 infantry and 2 mech_infantrys
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 4 armour, 7 infantry and 2 mech_infantrys in Novgorod, round 2 : 3/13 hits
Russians roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 4 armour, 6 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 fighter and 2 tactical_bombers moved from Belarus to Western Ukraine
1 fighter and 1 tactical_bomber moved from Ukraine to Western Ukraine
4 aaGuns, 7 armour, 5 artilleries, 12 infantry and 6 mech_infantrys moved from Eastern Poland to Western Ukraine
1 armour moved from Romania to Western Ukraine
2 armour and 6 mech_infantrys moved from Germany to Eastern Poland
1 bomber moved from Belarus to Bulgaria
1 cruiser moved from 125 Sea Zone to 110 Sea Zone
1 carrier, 1 fighter, 1 tactical_bomber and 1 transport moved from 125 Sea Zone to 112 Sea Zone
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Western Germany
1 fighter moved from Western Germany to Western Ukraine
2 bombers moved from Belarus to Greater Southern Germany
1 aaGun moved from Western Germany to Greater Southern GermanyPlace Units - Germans
1 artillery, 1 fighter, 1 infantry and 1 mech_infantry placed in Western Germany
3 armour and 3 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 50 PUs; end with 50 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 2 armour and 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 5 infantry moved from Archangel to Belarus
2 fighters moved from Bryansk to Belarus
1 tactical_bomber moved from Northwest Persia to Ukraine
2 infantry moved from Bryansk to UkraineCombat - Russians
Battle in Ukraine
Russians attack with 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Belarus
Russians attack with 1 artillery, 2 fighters and 5 infantry
Germans defend with 5 infantry
Russians roll dice for 1 artillery, 2 fighters and 5 infantry in Belarus, round 2 : 1/8 hits, 2.33 expected hits
Germans roll dice for 5 infantry in Belarus, round 2 : 1/5 hits, 1.67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Russians roll dice for 1 artillery, 2 fighters and 4 infantry in Belarus, round 3 : 2/7 hits, 2.17 expected hits
Germans roll dice for 4 infantry in Belarus, round 3 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Belarus
Russians roll dice for 1 artillery, 2 fighters and 3 infantry in Belarus, round 4 : 3/6 hits, 2.00 expected hits
Germans roll dice for 2 infantry in Belarus, round 4 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 artillery, 2 fighters and 3 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 5 infantry
Casualties for Russians: 2 infantryNon Combat Move - Russians
1 fighter moved from Belarus to Bryansk
1 artillery moved from Archangel to Vologda
2 aaGuns moved from Archangel to Vologda
10 infantry moved from Russia to Bryansk
1 tactical_bomber moved from Ukraine to Bryansk
6 infantry moved from Timguska to Novosibirsk
1 aaGun moved from Yenisey to Yakut S.S.R.
1 aaGun and 6 infantry moved from Yenisey to Timguska
1 fighter moved from Belarus to Bryansk
1 armour moved from Iraq to Egypt
1 armour moved from Iraq to CaucasusPlace Units - Russians
2 infantry placed in Volgograd
2 armour and 8 infantry placed in RussiaTurn Complete - Russians
Russians collect 32 PUs; end with 32 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 37 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 40 PUsCombat Hit Differential Summary :
Germans : -2.00
Russians : -0.33 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 1 destroyer, 1 factory_minor and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
2 artilleries, 5 infantry and 1 mech_infantry moved from Shensi to Kansu
1 fighter and 2 tactical_bombers moved from Kweichow to Kansu
1 fighter moved from Hunan to Kansu
2 bombers moved from Hunan to Kansu
1 infantry moved from Malaya to Shan State
1 infantry moved from French Indo China to Shan State
1 infantry moved from French Indo China to Yunnan
1 infantry moved from Hunan to Yunnan
1 mech_infantry moved from Szechwan to Kansu
1 armour moved from Kweichow to Sikang
Japanese take Sikang from Chinese
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Celebes
2 fighters moved from 37 Sea Zone to Shan State
1 tactical_bomber moved from Hunan to Shan State
1 fighter moved from Hunan to Yunnan
2 tactical_bombers moved from Kweichow to Yunnan
1 tactical_bomber moved from Anhwe to Kansu
1 tactical_bomber moved from 42 Sea Zone to 45 Sea Zone
1 battleship moved from 42 Sea Zone to 44 Sea Zone
1 fighter moved from 42 Sea Zone to Celebes
1 submarine moved from 42 Sea Zone to 39 Sea ZoneCombat - Japanese
Battle in Sumatra
Battle in 45 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win, taking Sumatra from UK_Pacific with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Celebes
Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
ANZAC defend with 2 infantry
Japanese roll dice for 1 battleship in Celebes, round 2 : 1/1 hits
Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Celebes, round 2 : 1/4 hits
ANZAC roll dice for 2 infantry in Celebes, round 2 : 1/2 hits
1 fighter owned by the Japanese and 2 infantry owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -4
Casualties for ANZAC: 2 infantry
Casualties for Japanese: 1 fighter
Battle in Yunnan
Japanese attack with 1 fighter, 2 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Yunnan, round 2 : 3/5 hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Shan State
Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 1/5 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kansu
Japanese attack with 2 artilleries, 2 bombers, 2 fighters, 5 infantry, 2 mech_infantrys and 3 tactical_bombers
Chinese defend with 1 fighter and 8 infantry
Japanese roll dice for 2 artilleries, 2 bombers, 2 fighters, 5 infantry, 2 mech_infantrys and 3 tactical_bombers in Kansu, round 2 : 6/16 hits
Chinese roll dice for 1 fighter and 8 infantry in Kansu, round 2 : 2/9 hits
2 infantry owned by the Japanese and 6 infantry owned by the Chinese lost in Kansu
Japanese roll dice for 2 artilleries, 2 bombers, 2 fighters, 3 infantry, 2 mech_infantrys and 3 tactical_bombers in Kansu, round 3 : 2/14 hits
Chinese roll dice for 1 fighter and 2 infantry in Kansu, round 3 : 1/3 hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kansu
Japanese roll dice for 2 artilleries, 2 bombers, 2 fighters, 2 infantry, 2 mech_infantrys and 3 tactical_bombers in Kansu, round 4 : 7/13 hits
Chinese roll dice for 1 fighter in Kansu, round 4 : 1/1 hits
1 infantry owned by the Japanese and 1 fighter owned by the Chinese lost in Kansu
Japanese win, taking Kansu from Chinese with 2 artilleries, 2 bombers, 2 fighters, 1 infantry, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 22
Casualties for Chinese: 1 fighter and 8 infantry
Casualties for Japanese: 4 infantryNon Combat Move - Japanese
2 infantry moved from Hunan to Kwangsi
2 infantry moved from Kwangtung to Kwangsi
1 artillery and 1 infantry moved from Kweichow to Hunan
1 artillery moved from Szechwan to Kweichow
1 infantry moved from Kweichow to Hunan
1 aaGun moved from Kweichow to Hunan
1 armour and 2 mech_infantrys moved from Kiangsu to Hunan
1 fighter moved from Anhwe to Japan
1 battleship, 1 cruiser and 2 destroyers moved from 35 Sea Zone to 6 Sea Zone
1 submarine moved from 35 Sea Zone to 6 Sea Zone
1 submarine moved from 35 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from 45 Sea Zone to 35 Sea Zone
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
1 carrier moved from 42 Sea Zone to 36 Sea Zone
1 carrier moved from 37 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Celebes to 35 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone
1 transport moved from 37 Sea Zone to 35 Sea Zone
1 cruiser and 1 destroyer moved from 37 Sea Zone to 44 Sea Zone
3 destroyers moved from 42 Sea Zone to 35 Sea Zone
1 destroyer moved from 37 Sea Zone to 36 Sea Zone
1 infantry moved from Chahar to Suiyuyan
2 infantry moved from Jehol to Anhwe
1 fighter and 2 tactical_bombers moved from Kansu to Kweichow
1 fighter and 1 tactical_bomber moved from Kansu to Suiyuyan
2 bombers moved from Kansu to Hunan
1 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 infantry and 1 mech_infantry moved from 36 Sea Zone to French Indo China
1 infantry moved from Szechwan to Sikang
1 infantry moved from Szechwan to Shensi
2 fighters and 1 tactical_bomber moved from Shan State to Yunnan
3 fighters and 3 tactical_bombers moved from Yunnan to French Indo China
1 fighter moved from French Indo China to 36 Sea ZonePlace Units - Japanese
1 factory_minor placed in French Indo China
1 armour and 2 mech_infantrys placed in Kiangsu
1 mech_infantry placed in Japan
1 carrier and 1 destroyer placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 4 artilleries, 5 infantry, 1 submarine and 5 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
2 submarines moved from 91 Sea Zone to 110 Sea Zone
1 artillery, 3 fighters, 1 infantry, 1 tactical_bomber and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 bomber moved from Hawaiian Islands to Queensland
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 cruiser and 1 destroyer moved from 64 Sea Zone to 10 Sea ZoneCombat - Americans
Battle in 54 Sea Zone
Americans attack with 2 destroyers and 1 submarine
Japanese defend with 1 submarine
Americans roll dice for 1 submarine in 54 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Japanese lost in 54 Sea Zone
Americans win, taking 54 Sea Zone from Neutral with 2 destroyers and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 110 Sea Zone
Americans attack with 3 fighters, 2 submarines, 1 tactical_bomber and 1 transport
Germans defend with 1 cruiser
Americans roll dice for 2 submarines in 110 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 3 fighters, 1 tactical_bomber and 1 transport in 110 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits
Germans roll dice for 1 cruiser in 110 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 submarine owned by the Americans and 1 cruiser owned by the Germans lost in 110 Sea Zone
Americans win with 3 fighters, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 6
Casualties for Germans: 1 cruiser
Casualties for Americans: 1 submarine
Battle in Normandy BordeauxNon Combat Move - Americans
1 battleship, 2 carriers, 1 cruiser and 2 destroyers moved from 91 Sea Zone to 110 Sea Zone
3 infantry and 3 mech_infantrys moved from Brazil to 86 Sea Zone
3 infantry, 3 mech_infantrys and 3 transports moved from 86 Sea Zone to 91 Sea Zone
3 infantry and 3 mech_infantrys moved from 91 Sea Zone to Morocco
1 armour, 1 artillery and 2 infantry moved from Morocco to 91 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
2 fighters moved from Hawaiian Islands to Queensland
2 fighters moved from 10 Sea Zone to Hawaiian IslandsPlace Units - Americans
4 artilleries and 5 infantry placed in Eastern United States
5 transports placed in 101 Sea Zone
1 submarine placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUsCombat Hit Differential Summary :
Germans : 0.50
Americans : 0.83 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Place Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 1 PU; end with 3 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 2 fighters and 1 transport; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 1 PUs;Combat Move - British
1 fighter and 1 tactical_bomber moved from Burma to Yunnan
3 infantry moved from Burma to Yunnan
2 infantry moved from Burma to Shan State
1 fighter moved from Burma to Shan State
1 infantry moved from Burma to Shan StateCombat - British
British creates battle in territory 109 Sea Zone
Battle in Shan State
British attack with 1 fighter and 3 infantry
Japanese defend with 2 infantry
British roll dice for 1 fighter and 3 infantry in Shan State, round 2 : 4/4 hits, 1.00 expected hits
Japanese roll dice for 2 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Shan State
British win, taking 109 Sea Zone from Germans, taking Shan State from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Yunnan
British attack with 1 fighter, 3 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/5 hits, 1.67 expected hits
Japanese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 3 : 2/4 hits, 1.50 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Japanese: 2 infantryNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Yunnan to Burma
1 fighter moved from Shan State to Burma
3 infantry moved from India to Burma
1 armour moved from India to Burma
1 bomber and 2 fighters moved from Egypt to Bryansk
2 infantry moved from Northwest Persia to Caucasus
1 armour and 2 mech_infantrys moved from Egypt to Iraq
1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Kenya to 72 Sea Zone
2 infantry moved from Tanganyika Territory to 72 Sea Zone
1 battleship, 3 infantry and 2 transports moved from 72 Sea Zone to 80 Sea Zone
3 infantry moved from 80 Sea Zone to Persia
1 artillery and 2 infantry moved from Egypt to Trans-Jordan
1 destroyer moved from 109 Sea Zone to 91 Sea Zone
1 destroyer moved from 109 Sea Zone to 110 Sea ZonePlace Units - British
2 fighters placed in Egypt
1 transport placed in 98 Sea ZoneTurn Complete - British
British collect 30 PUs; end with 32 PUsPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,3
UK_Pacific collect 4 PUs (3 lost to blockades); end with 5 PUs
Some Units in India change ownership: 3 infantryCombat Hit Differential Summary :
British : 2.83
Japanese : -0.67 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 armour and 1 mech_infantry moved from Baltic States to Belarus
1 armour moved from Western Ukraine to Belarus
1 bomber moved from Germany to Belarus
2 infantry moved from France to Normandy Bordeaux
2 fighters moved from Southern Italy to Normandy Bordeaux
1 infantry moved from France to Normandy BordeauxCombat - Italians
Battle in Belarus
Italians attack with 3 armour, 1 bomber and 1 mech_infantry
Russians defend with 1 artillery and 3 infantry
Italians roll dice for 3 armour, 1 bomber and 1 mech_infantry in Belarus, round 2 : 2/5 hits
Russians roll dice for 1 artillery and 3 infantry in Belarus, round 2 : 2/4 hits
1 mech_infantry owned by the Italians, 1 armour owned by the Italians and 2 infantry owned by the Russians lost in Belarus
Italians roll dice for 2 armour and 1 bomber in Belarus, round 3 : 0/3 hits
Russians roll dice for 1 artillery and 1 infantry in Belarus, round 3 : 2/2 hits
2 armour owned by the Italians lost in Belarus
retreated to Belarus
Russians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -16
Casualties for Italians: 3 armour and 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Normandy Bordeaux
Italians attack with 2 fighters and 3 infantry
Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 2 fighters and 3 infantry in Normandy Bordeaux, round 2 : 1/5 hits
Americans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits
1 infantry owned by the Americans lost in Normandy Bordeaux
Italians roll dice for 2 fighters and 3 infantry in Normandy Bordeaux, round 3 : 1/5 hits
Americans roll dice for 1 artillery in Normandy Bordeaux, round 3 : 1/1 hits
1 artillery owned by the Americans and 1 infantry owned by the Italians lost in Normandy Bordeaux
Italians win, taking Normandy Bordeaux from Americans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 infantry
Casualties for Americans: 1 artillery and 1 infantryNon Combat Move - Italians
1 bomber moved from Belarus to Germany
2 fighters moved from Normandy Bordeaux to France
2 infantry moved from Northern Italy to France
1 infantry moved from Northern Italy to Southern Italy
1 armour and 1 mech_infantry moved from Northern Italy to Romania
1 armour moved from Northern Italy to Romania
1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Libya to Tobruk
1 aaGun moved from Northern Italy to Southern Italy
1 aaGun moved from Northern Italy to Southern ItalyPlace Units - Italians
1 fighter and 1 infantry placed in Southern Italy
1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 2 infantry and 1 transport; Remaining resources: 7 PUs;Combat Move - ANZAC
1 fighter moved from Burma to 41 Sea Zone
2 fighters moved from Burma to 39 Sea Zone
1 destroyer moved from 80 Sea Zone to 39 Sea Zone
1 fighter moved from New South Wales to Queensland
1 artillery and 1 infantry moved from New South Wales to South Australia
1 infantry moved from New South Wales to South AustraliaCombat - ANZAC
Battle in 41 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 39 Sea Zone
ANZAC attack with 1 destroyer and 2 fighters
Japanese defend with 1 submarine
ANZAC roll dice for 1 destroyer and 2 fighters in 39 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 39 Sea Zone
ANZAC win, taking 39 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - ANZAC
2 fighters moved from 39 Sea Zone to Burma
1 fighter moved from 41 Sea Zone to Burma
2 infantry moved from Trans-Jordan to IraqPlace Units - ANZAC
2 infantry placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUsCombat Hit Differential Summary :
ANZAC : 0.67
Japanese : -0.17 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 2 infantry and 1 transport; Remaining resources: 7 PUs;Combat Move - ANZAC
1 fighter moved from Burma to 41 Sea Zone
2 fighters moved from Burma to 39 Sea Zone
1 destroyer moved from 80 Sea Zone to 39 Sea Zone
1 fighter moved from New South Wales to Queensland
1 artillery and 1 infantry moved from New South Wales to South Australia
1 infantry moved from New South Wales to South AustraliaCombat - ANZAC
Battle in 41 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 39 Sea Zone
ANZAC attack with 1 destroyer and 2 fighters
Japanese defend with 1 submarine
ANZAC roll dice for 1 destroyer and 2 fighters in 39 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 39 Sea Zone
ANZAC win, taking 39 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - ANZAC
2 fighters moved from 39 Sea Zone to Burma
1 fighter moved from 41 Sea Zone to Burma
2 infantry moved from Trans-Jordan to IraqPlace Units - ANZAC
2 infantry placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Turning on Edit Mode
EDIT: Adding units owned by ANZAC to New Guinea: 2 infantry
EDIT: Removing units owned by ANZAC from Dutch New Guinea: 2 infantry
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
ANZAC : 0.67
Japanese : -0.17 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
Non Combat Move - French
1 infantry moved from Iraq to Northwest Persia
1 infantry moved from Anglo Egyptian Sudan to EgyptTurn Complete - French
Combat Hit Differential Summary :
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
Non Combat Move - French
1 infantry moved from Iraq to Northwest Persia
1 infantry moved from Anglo Egyptian Sudan to EgyptTurn Complete - French
Turning on Edit Mode
EDIT: Adding units owned by ANZAC to India: 1 fighter
EDIT: Removing units owned by ANZAC from Burma: 1 fighter
EDIT: Turning off Edit ModeCombat Hit Differential Summary :





