• '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 6

    Purchase Units - British
                British repair damage of 6x factory; Remaining resources: 23 PUs;
                British buy 1 armour, 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 destroyer moved from 13 Sea Zone to 6 Sea Zone
                2 fighters moved from United Kingdom to Iceland
                1 bomber moved from United Kingdom to Karelia S.S.R.
                2 fighters moved from India to Yunnan
                3 armour moved from India to Yunnan
                      British take Burma from Japanese
                1 armour moved from Russia to Caucasus
                4 fighters moved from Russia to Caucasus

    Combat - British
                Strategic bombing raid in Karelia S.S.R.
                        AA fire in Karelia S.S.R. :  1/1 hits
                    1 bomber killed by AA
                    Bombing raid in Karelia S.S.R. causes 0 damage total.
                Battle in Yunnan
                    British attack with 3 armour and 2 fighters
                    Germans defend with 1 bomber; Japanese defend with 1 armour, 1 artillery, 1 bomber and 1 infantry
                        British roll dice for 3 armour and 2 fighters in Yunnan, round 2 :  4/5 hits
                        Japanese roll dice for 1 armour, 1 artillery, 2 bombers and 1 infantry in Yunnan, round 2 :  0/5 hits
                        1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 bomber owned by the Germans and 1 bomber owned by the Japanese lost in Yunnan
                        British roll dice for 3 armour and 2 fighters in Yunnan, round 3 :  2/5 hits
                        Japanese roll dice for 1 armour in Yunnan, round 3 :  1/1 hits
                        1 armour owned by the Japanese and 1 armour owned by the British lost in Yunnan
                    British win, taking Yunnan from Japanese with 2 armour and 2 fighters remaining. Battle score for attacker is 31
                    Casualties for Germans: 1 bomber
                    Casualties for British: 1 armour
                    Casualties for Japanese: 1 armour, 1 artillery, 1 bomber and 1 infantry
                Battle in Caucasus
                    British attack with 1 armour and 4 fighters
                    Germans defend with 1 factory and 2 infantry
                        British roll dice for 1 armour and 4 fighters in Caucasus, round 2 :  3/5 hits
                        Germans roll dice for 2 infantry in Caucasus, round 2 :  1/2 hits
                        1 armour owned by the British and 2 infantry owned by the Germans lost in Caucasus
                    British win with 4 fighters remaining. Battle score for attacker is 0
                    Casualties for Germans: 2 infantry
                    Casualties for British: 1 armour

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Changing ownership of Szechwan from Japanese to Americans
                EDIT: Removing units owned by British from Russia: 1 armour
                EDIT: Adding units owned by British to Szechwan: 1 armour
                EDIT: Turning off Edit Mode
                2 fighters moved from Yunnan to India
                1 fighter moved from Caucasus to India
                3 fighters moved from Caucasus to Russia
                1 cruiser moved from 53 Sea Zone to 51 Sea Zone
                1 submarine moved from 47 Sea Zone to 61 Sea Zone
                1 infantry moved from Western Australia to Eastern Australia

    Place Units - British
                1 armour, 1 artillery and 1 infantry placed in India
                1 fighter placed in United Kingdom

    Turn Complete - British
                British collect 28 PUs; end with 28 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by British from India: 1 fighter
                EDIT: Adding units owned by British to Russia: 1 fighter
                EDIT: Turning off Edit Mode

    Territory Summary for British :

    6 Sea Zone : 1 destroyer
        51 Sea Zone : 1 cruiser
        61 Sea Zone : 1 submarine
        Eastern Australia : 2 infantry
        Eastern Canada : 1 infantry
        Iceland : 2 fighters
        India : 1 aaGun, 1 armour, 1 artillery, 1 factory, 2 fighters and 3 infantry
        Russia : 2 armour and 4 fighters
        Szechwan : 1 armour
        United Kingdom : 1 aaGun, 1 armour, 1 artillery, 1 factory, 1 fighter and 6 infantry
        Yunnan : 2 armour

    Production/PUs Summary :

    Russians : 13 / 19
        Germans : 51 / 53
        British : 28 / 28
        Japanese : 30 / 38
        Americans : 46 / 43

    triplea_41621_Bri6.tsvg


  • TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 3 armour and 2 fighters; Remaining resources: 0 PUs;

    Combat Move - Japanese
                2 fighters moved from Japan to 51 Sea Zone
                3 fighters moved from 48 Sea Zone to 51 Sea Zone
                2 battleships, 2 carriers, 1 cruiser, 1 destroyer and 2 transports moved from 48 Sea Zone to 51 Sea Zone
                1 infantry moved from Evenki National Okrug to Vologda
                      Japanese take Vologda from Russians
                1 artillery and 4 infantry moved from Evenki National Okrug to Sinkiang
                1 armour moved from Yakut S.S.R. to Sinkiang
                1 infantry moved from Yakut S.S.R. to Evenki National Okrug

    Combat - Japanese
                Battle in 51 Sea Zone
                    Japanese attack with 2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 5 fighters and 2 transports
                    British defend with 1 cruiser; Americans defend with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 1 submarine and 2 transports
                        Japanese roll dice for 2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 5 fighters and 2 transports in 51 Sea Zone, round 2 :  4/11 hits
                    Units damaged: 1 battleship owned by the Americans
                        Americans roll dice for 1 submarine in 51 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 battleship owned by the Japanese
                        Americans roll dice for 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 4 fighters and 2 transports in 51 Sea Zone, round 2 :  6/10 hits
                    Units damaged: 1 battleship owned by the Japanese
                        2 fighters owned by the Japanese, 1 submarine owned by the Americans, 1 destroyer owned by the Americans, 2 carriers owned by the Japanese, 1 destroyer owned by the Japanese and 1 carrier owned by the Americans lost in 51 Sea Zone
                        Japanese roll dice for 2 battleships, 1 cruiser, 3 fighters and 2 transports in 51 Sea Zone, round 3 :  4/6 hits
                        Americans roll dice for 1 battleship, 1 carrier, 2 cruisers, 4 fighters and 2 transports in 51 Sea Zone, round 3 :  5/8 hits
                        3 fighters owned by the Japanese, 1 cruiser owned by the Americans, 1 cruiser owned by the British, 1 carrier owned by the Americans, 1 battleship owned by the Japanese, 1 fighter owned by the Americans and 1 cruiser owned by the Japanese lost in 51 Sea Zone
                        Japanese roll dice for 1 battleship and 2 transports in 51 Sea Zone, round 4 :  0/1 hits
                        Americans roll dice for 1 battleship, 3 fighters and 2 transports in 51 Sea Zone, round 4 :  2/4 hits
                        1 transport owned by the Japanese and 1 battleship owned by the Japanese lost in 51 Sea Zone
                    1 transport owned by the Japanese retreated to 48 Sea Zone
                    Americans win with 1 battleship, 3 fighters and 2 transports remaining. Battle score for attacker is -69
                    Casualties for British: 1 cruiser
                    Casualties for Americans: 2 carriers, 1 cruiser, 1 destroyer, 1 fighter and 1 submarine
                    Casualties for Japanese: 2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 5 fighters and 1 transport
                Battle in Sinkiang
                    Japanese attack with 1 armour, 1 artillery and 4 infantry
                    Russians defend with 1 armour
                        Japanese roll dice for 1 armour, 1 artillery and 4 infantry in Sinkiang, round 2 :  0/6 hits
                        Americans roll dice for 1 armour in Sinkiang, round 2 :  0/1 hits
                        Japanese roll dice for 1 armour, 1 artillery and 4 infantry in Sinkiang, round 3 :  1/6 hits
                        Americans roll dice for 1 armour in Sinkiang, round 3 :  1/1 hits
                        1 infantry owned by the Japanese and 1 armour owned by the Russians lost in Sinkiang
                    Japanese win, taking Sinkiang from Americans with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 armour
                    Casualties for Japanese: 1 infantry
                    3 fighters owned by the Americans forced to land in Okinawa

    Non Combat Move - Japanese

    Place Units - Japanese
                3 armour placed in Manchuria
                2 fighters placed in Japan

    Turn Complete - Japanese
                Japanese collect 33 PUs; end with 33 PUs
                1 unit repaired.

    triplea_41621_Jap6.tsvg

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 1 factory, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour and 1 infantry moved from Borneo to 47 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 47 Sea Zone to 48 Sea Zone
                1 armour and 1 infantry moved from 48 Sea Zone to Philippine Islands
                1 infantry moved from Okinawa to 51 Sea Zone
                1 infantry moved from Okinawa to 51 Sea Zone
                2 infantry and 2 transports moved from 51 Sea Zone to 36 Sea Zone
                1 infantry moved from 36 Sea Zone to French Indo-China Thailand
                      Americans take French Indo-China Thailand from Japanese
                1 infantry moved from 36 Sea Zone to Malaya
                      Americans take Malaya from Japanese
                2 infantry moved from Western United States to 56 Sea Zone
                2 infantry and 1 transport moved from 56 Sea Zone to 59 Sea Zone
                2 infantry moved from 59 Sea Zone to Iwo Jima
                1 battleship moved from 51 Sea Zone to 59 Sea Zone
                1 bomber moved from United Kingdom to Archangel
                1 bomber moved from Archangel to Vologda
                2 fighters moved from Russia to Vologda
                1 artillery and 1 infantry moved from Alaska to 65 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 65 Sea Zone to 59 Sea Zone
                1 artillery and 1 infantry moved from 59 Sea Zone to Iwo Jima

    Combat - Americans
                Battle in Vologda
                    Americans attack with 1 bomber and 2 fighters
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 bomber and 2 fighters in Vologda, round 2 :  2/3 hits
                        Japanese roll dice for 1 infantry in Vologda, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Vologda
                    Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Philippine Islands
                    Americans attack with 1 armour and 1 infantry
                    Japanese defend with 1 artillery
                        Americans roll dice for 1 armour and 1 infantry in Philippine Islands, round 2 :  0/2 hits
                        Japanese roll dice for 1 artillery in Philippine Islands, round 2 :  1/1 hits
                        1 infantry owned by the Americans lost in Philippine Islands
                        Americans roll dice for 1 armour in Philippine Islands, round 3 :  1/1 hits
                        Japanese roll dice for 1 artillery in Philippine Islands, round 3 :  0/1 hits
                        1 artillery owned by the Japanese lost in Philippine Islands
                    Americans win, taking Philippine Islands from Japanese with 1 armour remaining. Battle score for attacker is 1
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 1 artillery
                Battle in Iwo Jima
                    Americans attack with 1 artillery and 3 infantry
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 battleship in Iwo Jima, round 2 :  1/1 hits
                        Japanese roll dice for 1 infantry in Iwo Jima, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Iwo Jima
                    Americans win, taking Iwo Jima from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Americans
                2 destroyers moved from 56 Sea Zone to 59 Sea Zone
                1 destroyer moved from 53 Sea Zone to 59 Sea Zone
                3 fighters moved from Okinawa to Borneo
                2 fighters moved from Western United States to 56 Sea Zone
                2 fighters moved from Vologda to Russia
                1 bomber moved from Vologda to Russia

    Place Units - Americans
                1 carrier and 1 transport placed in 56 Sea Zone
                1 artillery and 1 infantry placed in Western United States
                1 factory placed in Borneo

    Turn Complete - Americans
                Americans collect 51 PUs; end with 51 PUs

    Territory Summary for Americans :

    10 Sea Zone : 1 carrier and 1 destroyer
        14 Sea Zone : 1 submarine
        36 Sea Zone : 2 transports
        48 Sea Zone : 1 transport
        56 Sea Zone : 1 carrier, 2 fighters and 1 transport
        59 Sea Zone : 1 battleship, 3 destroyers and 2 transports
        Borneo : 1 flag, 1 factory and 3 fighters
        Caroline Islands : 1 flag
        Central United States : 1 aaGun
        Eastern United States : 1 factory
        French Indo-China Thailand : 1 flag, 1 infantry
        India : 1 fighter
        Iwo Jima : 1 flag, 1 artillery and 2 infantry
        Malaya : 1 flag, 1 infantry
        New Guinea : 1 flag
        Okinawa : 1 flag
        Philippine Islands : 1 flag, 1 armour
        Russia : 1 bomber and 2 fighters
        Solomon Islands : 1 flag
        Wake Island : 1 flag
        Western United States : 1 aaGun, 1 artillery, 1 factory and 1 infantry

    Production/PUs Summary :

    Russians : 11 / 19
        Germans : 51 / 53
        British : 28 / 28
        Japanese : 27 / 33
        Americans : 51 / 51

    triplea_41621_Ame6.tsvg

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 7

    Purchase Units - Russians
                Russians repair damage of 1x factory; Remaining resources: 18 PUs;
                Russians buy 2 armour and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour moved from Russia to Vologda
                      Russians take Vologda from Japanese
                1 armour moved from Vologda to Russia
                2 infantry moved from Russia to Archangel
                2 fighters moved from Russia to Archangel
                1 infantry moved from Russia to Caucasus
                      Russians take Caucasus from Germans

    Combat - Russians
                Battle in Archangel
                    Russians attack with 2 fighters and 2 infantry
                    Germans defend with 1 artillery and 1 infantry
                        Russians roll dice for 2 fighters and 2 infantry in Archangel, round 2 :  1/4 hits
                        Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 :  1/2 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Archangel
                        Russians roll dice for 2 fighters and 1 infantry in Archangel, round 3 :  1/3 hits
                        Germans roll dice for 1 artillery in Archangel, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Archangel
                    Russians win with 2 fighters remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Russians
                2 fighters moved from Archangel to Russia

    Place Units - Russians
                2 armour and 2 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 17 PUs; end with 17 PUs

    Territory Summary for Russians :

    Caucasus : 1 factory and 1 infantry
        Russia : 3 armour, 2 artilleries, 1 factory, 2 fighters and 9 infantry

    Production/PUs Summary :

    Russians : 17 / 17
        Germans : 47 / 53
        British : 28 / 28
        Japanese : 25 / 33
        Americans : 51 / 51

    triplea_41621_Rus7.tsvg


  • TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 7

    Purchase Units - Germans
                Germans buy 3 armour, 2 fighters and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                8 armour, 1 bomber, 3 fighters and 6 infantry moved from West Russia to Russia
                2 fighters moved from 5 Sea Zone to Russia
                2 armour moved from Karelia S.S.R. to Russia
                1 battleship and 1 transport moved from 17 Sea Zone to 15 Sea Zone
                1 armour and 1 infantry moved from Italy to 15 Sea Zone
                1 armour, 1 battleship, 1 infantry and 1 transport moved from 15 Sea Zone to 16 Sea Zone
                1 armour and 1 infantry moved from 16 Sea Zone to Caucasus
                2 bombers moved from Germany to Russia

    Combat - Germans
                Battle in Russia
                    Germans attack with 10 armour, 3 bombers, 5 fighters and 6 infantry
                    British defend with 2 armour and 4 fighters; Americans defend with 1 bomber and 2 fighters; Russians defend with 3 armour, 2 artilleries, 1 factory, 2 fighters and 9 infantry
                        Germans roll dice for 10 armour, 3 bombers, 5 fighters and 6 infantry in Russia, round 2 :  7/24 hits
                        Russians roll dice for 5 armour, 2 artilleries, 1 bomber, 8 fighters and 9 infantry in Russia, round 2 :  11/25 hits
                        7 infantry owned by the Russians, 6 infantry owned by the Germans and 5 armour owned by the Germans lost in Russia
                        Germans roll dice for 5 armour, 3 bombers and 5 fighters in Russia, round 3 :  5/13 hits
                        Russians roll dice for 5 armour, 2 artilleries, 1 bomber, 8 fighters and 2 infantry in Russia, round 3 :  10/18 hits
                        2 infantry owned by the Russians, 2 artilleries owned by the Russians, 5 fighters owned by the Germans, 5 armour owned by the Germans and 1 armour owned by the British lost in Russia
                    retreated to Russia
                    Russians win with 4 armour, 1 bomber and 8 fighters remaining. Battle score for attacker is -87
                    Casualties for Germans: 10 armour, 5 fighters and 6 infantry
                    Casualties for British: 1 armour
                    Casualties for Russians: 2 artilleries and 9 infantry
                Battle in Caucasus
                    Germans attack with 1 armour and 1 infantry
                    Russians defend with 1 factory and 1 infantry
                        Germans roll dice for 1 battleship in Caucasus, round 2 :  1/1 hits
                        Russians roll dice for 1 infantry in Caucasus, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Caucasus
                    Germans win, taking Caucasus from Russians with 1 armour remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 infantry moved from Belorussia to West Russia
                1 artillery moved from Karelia S.S.R. to Archangel
                1 artillery moved from Poland to Belorussia
                1 armour moved from Germany to 5 Sea Zone
                1 infantry moved from Germany to 5 Sea Zone
                1 armour moved from 5 Sea Zone to Karelia S.S.R.
                1 infantry moved from 5 Sea Zone to Karelia S.S.R.
                1 bomber moved from Russia to Karelia S.S.R.
                1 bomber moved from Russia to Karelia S.S.R.
                1 bomber moved from Russia to Karelia S.S.R.
                3 aaGuns moved from West Russia to Belorussia
                2 infantry moved from Germany to Poland

    Place Units - Germans
                2 armour placed in Karelia S.S.R.
                1 armour and 1 infantry placed in Italy
                2 fighters placed in 5 Sea Zone
                4 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 51 PUs; end with 51 PUs

    triplea_41621_Ger7.tsvg


  • I resign… again. I don’t see any way to save the game for the axis. It was already bad with the Japanese fleet destroyed and I tried to take Russia as a last chance…
    As it failed, both axis countries are in a very weak position. It is over I think.
    Well done! (again)

  • '19 '18 '17 '16 '15

    You are very welcome!  I think your Germany did really well and at one point I think I can’t hold any longer.  There was some luck that Russia didn’t fall in that Germany attack and that totally changed the rhythm of the game.

    If you are interested to other game please let me know…

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