18L Giallo (x+10) vs War Ghost BM3


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 28

    Purchase Units - Americans
                Americans buy 4 armour, 5 artilleries, 11 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                4 fighters moved from 91 Sea Zone to 103 Sea Zone
                4 fighters moved from 91 Sea Zone to 104 Sea Zone
                4 bombers moved from Gibraltar to 97 Sea Zone
                1 submarine moved from 93 Sea Zone to 97 Sea Zone
                1 submarine moved from 99 Sea Zone to 97 Sea Zone
                2 artilleries and 2 infantry moved from Northwest Persia to Caucasus
                1 armour moved from Northwest Persia to Caucasus
                3 armour moved from Iraq to Northwest Persia
                7 fighters and 1 tactical_bomber moved from 33 Sea Zone to 23 Sea Zone
                7 fighters and 1 tactical_bomber moved from 33 Sea Zone to 22 Sea Zone
                2 infantry moved from Caroline Islands to 33 Sea Zone
                2 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
                2 infantry moved from 19 Sea Zone to Okinawa
                1 submarine moved from 10 Sea Zone to 8 Sea Zone

    Combat - Americans
                Germans scrambles 2 units out of Yugoslavia to defend against the attack in 97 Sea Zone
                Germans scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
                Battle in Okinawa
                Battle in 8 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 8 Sea Zone
                        Americans roll dice for 1 submarine in 8 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans win, taking Okinawa from Japanese with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 97 Sea Zone
                    Americans attack with 4 bombers and 7 submarines
                    Germans defend with 1 destroyer, 1 fighter and 2 submarines; Italians defend with 1 destroyer and 4 fighters
                        Germans roll dice for 2 submarines in 97 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
                        Americans roll dice for 7 submarines in 97 Sea Zone, round 2 : 2/7 hits, 2.33 expected hits
                        Americans roll dice for 4 bombers in 97 Sea Zone, round 2 : 3/4 hits, 2.67 expected hits
                        Germans roll dice for 2 destroyers and 5 fighters in 97 Sea Zone, round 2 : 3/7 hits, 4.00 expected hits
                        1 destroyer owned by the Germans, 3 submarines owned by the Americans, 1 destroyer owned by the Italians, 2 submarines owned by the Germans and 1 fighter owned by the Italians lost in 97 Sea Zone
                    4 submarines owned by the Americans Submerged
                        Americans roll dice for 4 bombers in 97 Sea Zone, round 3 : 2/4 hits, 2.67 expected hits
                        Germans roll dice for 4 fighters in 97 Sea Zone, round 3 : 2/4 hits, 2.67 expected hits
                        1 fighter owned by the Germans, 2 bombers owned by the Americans and 1 fighter owned by the Italians lost in 97 Sea Zone
                        Americans roll dice for 2 bombers in 97 Sea Zone, round 4 : 1/2 hits, 1.33 expected hits
                        Germans roll dice for 2 fighters in 97 Sea Zone, round 4 : 2/2 hits, 1.33 expected hits
                        2 bombers owned by the Americans and 1 fighter owned by the Italians lost in 97 Sea Zone
                    Germans win with 1 fighter remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 destroyer, 1 fighter and 2 submarines
                    Casualties for Italians: 1 destroyer and 3 fighters
                    Casualties for Americans: 4 bombers and 3 submarines
                Battle in 103 Sea Zone
                    Americans attack with 4 fighters and 1 submarine
                    Germans defend with 1 cruiser
                        Americans roll dice for 1 submarine in 103 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        1 cruiser owned by the Germans lost in 103 Sea Zone
                    Americans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 12
                    Casualties for Germans: 1 cruiser
                Battle in 22 Sea Zone
                    Americans attack with 7 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Americans roll dice for 7 fighters and 1 tactical_bomber in 22 Sea Zone, round 2 : 4/8 hits, 4.17 expected hits
                        Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the Japanese lost in 22 Sea Zone
                    Americans win with 7 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 23 Sea Zone
                    Americans attack with 7 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Americans roll dice for 7 fighters and 1 tactical_bomber in 23 Sea Zone, round 2 : 6/8 hits, 4.17 expected hits
                        Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 23 Sea Zone
                    Americans win with 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in 104 Sea Zone
                    Americans attack with 4 fighters and 1 submarine
                    Germans defend with 1 destroyer
                        Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the Germans lost in 104 Sea Zone
                    Americans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in Caucasus
                    Americans attack with 1 armour, 2 artilleries and 2 infantry
                    Germans defend with 2 mech_infantrys
                        Americans roll dice for 1 armour, 2 artilleries and 2 infantry in Caucasus, round 2 : 1/5 hits, 1.83 expected hits
                        Germans roll dice for 2 mech_infantrys in Caucasus, round 2 : 0/2 hits, 0.67 expected hits
                        1 mech_infantry owned by the Germans lost in Caucasus
                        Americans roll dice for 1 armour, 2 artilleries and 2 infantry in Caucasus, round 3 : 3/5 hits, 1.83 expected hits
                        Germans roll dice for 1 mech_infantry in Caucasus, round 3 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Caucasus
                    Americans win, taking Caucasus from Germans with 1 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for Americans: 1 infantry
                Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy

    Non Combat Move - Americans
                4 fighters moved from 104 Sea Zone to 110 Sea Zone
                4 fighters moved from 103 Sea Zone to 110 Sea Zone
                7 fighters and 1 tactical_bomber moved from 23 Sea Zone to 33 Sea Zone
                7 fighters and 1 tactical_bomber moved from 22 Sea Zone to 33 Sea Zone
                1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 armour and 2 artilleries moved from Morocco to 91 Sea Zone
                3 infantry moved from Gibraltar to 91 Sea Zone
                3 armour moved from Morocco to 91 Sea Zone
                2 armour moved from Central United States to 101 Sea Zone
                2 armour, 2 artilleries and 6 infantry moved from Eastern United States to 101 Sea Zone
                4 armour, 2 artilleries, 6 infantry and 6 transports moved from 101 Sea Zone to 106 Sea Zone
                8 transports moved from 91 Sea Zone to 101 Sea Zone
                4 armour, 2 artilleries, 4 carriers, 2 cruisers, 16 destroyers, 3 infantry, 6 submarines and 6 transports moved from 91 Sea Zone to 110 Sea Zone

    Place Units - Americans
                2 transports placed in 10 Sea Zone
                1 artillery and 3 infantry placed in Western United States
                3 mech_infantrys placed in Iraq
                2 artilleries and 8 infantry placed in Eastern United States
                4 armour and 2 artilleries placed in Central United States

    Turn Complete - Americans
                Americans collect 66 PUs; end with 66 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
                Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 86 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 91 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 96 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 101 PUs

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 artilleries and 6 infantry moved from Anhwe to Jehol

    Combat - Chinese
                Battle in Jehol
                    Chinese attack with 2 artilleries and 6 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 2 artilleries and 6 infantry in Jehol, round 2 : 3/8 hits, 2.00 expected hits
                        Japanese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol
                    Chinese win, taking Jehol from Japanese with 2 artilleries and 5 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Jehol
                1 infantry placed in Tsinghai
                1 infantry placed in Sikang
                2 artilleries and 2 infantry placed in Anhwe

    Turn Complete - Chinese
                Chinese collect 20 PUs; end with 20 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 23 PUs

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Novosibirsk to Urals
                      Russians take Urals from Germans
                1 infantry moved from Kansu to Timguska
                      Russians take Timguska from Germans

    Combat - British

    Non Combat Move - British
                1 armour and 5 mech_infantrys moved from Eastern Persia to Kazakhstan
                4 armour moved from Kazakhstan to Russia
                5 armour moved from Northwest Persia to Kazakhstan
                3 mech_infantrys moved from Northwest Persia to Kazakhstan
                2 armour moved from Northwest Persia to Kazakhstan
                4 artilleries and 14 infantry moved from Persia to Northwest Persia
                1 armour and 5 mech_infantrys moved from India to Eastern Persia
                1 aaGun and 2 infantry moved from Szechwan to Sikang
                2 aaGuns, 1 artillery and 3 infantry moved from Shensi to Tsinghai
                2 infantry moved from Kansu to Novosibirsk
                2 armour moved from Tunisia to Tobruk
                1 artillery moved from Northwest Persia to Caucasus
                1 armour moved from Northwest Persia to Caucasus
                1 armour moved from Caucasus to Volgograd

    Place Units - UK_Pacific
                1 armour and 5 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 20 PUs; end with 20 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 26 PUs
                Some Units in India change ownership: 1 armour and 5 mech_infantrys

    Combat Hit Differential Summary :

    Germans : -1.67
        Americans : 1.33
        Chinese : 1.00
        Japanese : 1.00

    triplea_41654_UK_28.tsvg


  • I figured you’d want Italy to have at least one fighter. If you’d prefer the German fighter survive, feel free to edit it.

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 28

    Purchase Units - Italians
                Italians buy 1 destroyer; Remaining resources: 3 PUs;

    Combat Move - Italians
                1 bomber moved from United Kingdom to Southern Italy
                1 fighter moved from Southern Italy to Yugoslavia

    Non Combat Move - Italians

    Place Units - Italians
                1 destroyer placed in 97 Sea Zone

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,5,1,5,1,6,4
                Italians collect 6 PUs (4 lost to blockades); end with 9 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 14 PUs

    triplea_41654_Ita28.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 28

    Purchase Units - ANZAC
                ANZAC buy 2 armour and 1 fighter; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 transport moved from 42 Sea Zone to 43 Sea Zone
                1 infantry moved from Borneo to 43 Sea Zone
                1 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone
                1 infantry moved from 36 Sea Zone to Hainan

    Combat - ANZAC
                Battle in Hainan

    Non Combat Move - ANZAC
                2 armour and 2 mech_infantrys moved from Queensland to 54 Sea Zone
                2 armour, 2 destroyers, 2 mech_infantrys and 4 transports moved from 54 Sea Zone to 37 Sea Zone
                2 armour and 2 mech_infantrys moved from 37 Sea Zone to Shan State
                4 fighters moved from Shensi to Russia
                1 fighter moved from Shan State to Shensi
                1 destroyer moved from 20 Sea Zone to 19 Sea Zone
                1 carrier moved from 33 Sea Zone to 18 Sea Zone
                1 carrier moved from 33 Sea Zone to 17 Sea Zone

    Place Units - ANZAC
                2 armour and 1 fighter placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 13 PUs; end with 15 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs

    Combat Move - French

    Turn Complete - French

    Combat Hit Differential Summary :

    triplea_41654_Fre28.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 29

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 6 artilleries, 1 destroyer, 1 fighter and 13 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 infantry moved from Bryansk to Tambov
                3 mech_infantrys moved from Western Ukraine to Bryansk
                3 artilleries moved from Ukraine to Rostov
                3 artilleries moved from Western Ukraine to Bryansk
                3 mech_infantrys moved from Ukraine to Bryansk
                3 armour and 7 mech_infantrys moved from Eastern Poland to Bryansk
                3 mech_infantrys moved from Novgorod to Bryansk
                4 armour and 3 mech_infantrys moved from Nenetsia to Novgorod
                1 infantry moved from Bryansk to Smolensk
                1 mech_infantry moved from Smolensk to Bryansk
                1 armour and 1 mech_infantry moved from Bryansk to Rostov
                2 armour and 2 mech_infantrys moved from Bryansk to Rostov
                1 submarine moved from 119 Sea Zone to 117 Sea Zone
                1 bomber moved from Bryansk to Tambov
                3 bombers moved from Bryansk to Caucasus
                4 mech_infantrys moved from Rostov to Caucasus
                1 mech_infantry moved from Rostov to Caucasus

    Combat - Germans
                Battle in Caucasus
                    Germans attack with 3 bombers and 5 mech_infantrys
                    British defend with 1 artillery; Americans defend with 1 armour, 2 artilleries and 1 infantry
                        Germans roll dice for 3 bombers and 5 mech_infantrys in Caucasus, round 2 :  2/8 hits
                        Russians roll dice for 1 armour, 3 artilleries and 1 infantry in Caucasus, round 2 :  1/5 hits
                        1 mech_infantry owned by the Germans, 1 artillery owned by the Americans and 1 infantry owned by the Americans lost in Caucasus
                        Germans roll dice for 3 bombers and 4 mech_infantrys in Caucasus, round 3 :  2/7 hits
                        Russians roll dice for 1 armour and 2 artilleries in Caucasus, round 3 :  2/3 hits
                        2 mech_infantrys owned by the Germans, 1 artillery owned by the Americans and 1 artillery owned by the British lost in Caucasus
                        Germans roll dice for 3 bombers and 2 mech_infantrys in Caucasus, round 4 :  1/5 hits
                        Russians roll dice for 1 armour in Caucasus, round 4 :  0/1 hits
                        1 armour owned by the Americans lost in Caucasus
                    Germans win, taking Caucasus from Russians with 3 bombers and 2 mech_infantrys remaining. Battle score for attacker is 9
                    Casualties for Germans: 3 mech_infantrys
                    Casualties for British: 1 artillery
                    Casualties for Americans: 1 armour, 2 artilleries and 1 infantry
                Battle in Tambov
                    Germans attack with 1 bomber and 1 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber and 1 infantry in Tambov, round 2 :  1/2 hits
                        Russians roll dice for 1 infantry in Tambov, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Tambov
                    Germans win, taking Tambov from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                40 artilleries and 48 infantry moved from Bryansk to Rostov
                3 bombers moved from Caucasus to Bryansk
                1 bomber moved from Tambov to Bryansk
                1 aaGun moved from Western Ukraine to Bryansk
                1 aaGun moved from Ukraine to Rostov
                6 artilleries moved from France to Western Germany
                7 transports moved from 113 Sea Zone to 115 Sea Zone
                2 carriers moved from 113 Sea Zone to 115 Sea Zone
                1 submarine moved from 113 Sea Zone to 115 Sea Zone
                1 fighter moved from 113 Sea Zone to Western Germany
                1 fighter moved from 113 Sea Zone to Western Germany
                1 fighter and 1 tactical_bomber moved from 113 Sea Zone to Western Germany
                1 fighter moved from Western Germany to Yugoslavia
                1 fighter moved from Western Germany to Southern Italy
                2 aaGuns moved from France to Western Germany
                1 artillery moved from United Kingdom to Scotland
                12 armour and 35 mech_infantrys moved from Rostov to Bryansk

    Place Units - Germans
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Rostov: 3 artilleries and 5 infantry
                EDIT: Adding units owned by Germans to Bryansk: 3 artilleries and 5 infantry
                EDIT: Turning off Edit Mode
                3 mech_infantrys placed in Novgorod
                3 artilleries placed in Western Ukraine
                3 artilleries placed in Ukraine
                10 mech_infantrys placed in Western Germany
                1 fighter placed in Yugoslavia
                1 destroyer placed in 97 Sea Zone

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,5,2,4,1,6,2
                Germans collect 73 PUs (2 lost to blockades); end with 74 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 79 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 84 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 89 PUs

    triplea_41654_Ger29.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 29

    Purchase Units - Russians
                Russians buy 4 infantry; Remaining resources: 2 PUs;

    Combat Move - Russians
                1 infantry moved from Vologda to Archangel
                      Russians take Archangel from Germans
                1 infantry moved from Russia to Smolensk
                1 infantry moved from Russia to Tambov
                2 fighters and 1 tactical_bomber moved from Russia to Tambov
                2 fighters moved from Russia to Smolensk

    Combat - Russians
                Battle in Tambov
                    Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 2/4 hits, 1.83 expected hits
                        Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Germans lost in Tambov
                    Russians win, taking Tambov from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Smolensk
                    Russians attack with 2 fighters and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 2 fighters and 1 infantry in Smolensk, round 2 : 0/3 hits, 1.17 expected hits
                        Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians lost in Smolensk
                    retreated to Smolensk
                    Germans win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                2 fighters moved from Smolensk to Russia
                2 fighters and 1 tactical_bomber moved from Tambov to Russia

    Place Units - Russians
                4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 13 PUs; end with 15 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 17 PUs

    Combat Hit Differential Summary :

    Germans : 0.33
        Russians : -1.00

    triplea_41654_Rus29.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 29

    Purchase Units - Japanese
                Japanese buy 3 destroyers; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 submarine moved from 6 Sea Zone to 19 Sea Zone
                1 submarine moved from 6 Sea Zone to 18 Sea Zone
                1 submarine moved from 6 Sea Zone to 17 Sea Zone
                2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 17 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 19 Sea Zone
                6 fighters moved from 6 Sea Zone to 18 Sea Zone
                6 fighters moved from 6 Sea Zone to 17 Sea Zone
                1 submarine moved from 6 Sea Zone to 25 Sea Zone
                2 fighters moved from 6 Sea Zone to 25 Sea Zone
                1 bomber moved from Japan to 25 Sea Zone
                1 bomber moved from Japan to 19 Sea Zone

    Combat - Japanese
                Battle in 17 Sea Zone
                    Japanese attack with 8 fighters, 1 submarine and 2 tactical_bombers
                    ANZAC defend with 1 carrier
                        Japanese roll dice for 1 submarine in 17 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 8 fighters and 2 tactical_bombers in 17 Sea Zone, round 2 :  7/10 hits
                        ANZAC roll dice for 1 carrier in 17 Sea Zone, round 2 :  1/1 hits
                        1 carrier owned by the ANZAC and 1 submarine owned by the Japanese lost in 17 Sea Zone
                    Japanese win with 8 fighters and 2 tactical_bombers remaining. Battle score for attacker is 10
                    Casualties for ANZAC: 1 carrier
                    Casualties for Japanese: 1 submarine
                Battle in 18 Sea Zone
                    Japanese attack with 6 fighters and 1 submarine
                    ANZAC defend with 1 carrier
                        Japanese roll dice for 1 submarine in 18 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 carrier owned by the ANZAC
                        Japanese roll dice for 6 fighters in 18 Sea Zone, round 2 :  4/6 hits
                        ANZAC roll dice for 1 carrier in 18 Sea Zone, round 2 :  0/1 hits
                        1 carrier owned by the ANZAC lost in 18 Sea Zone
                    Japanese win with 6 fighters and 1 submarine remaining. Battle score for attacker is 16
                    Casualties for ANZAC: 1 carrier
                Battle in 19 Sea Zone
                    Japanese attack with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 transport; ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 19 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 19 Sea Zone, round 2 :  1/3 hits
                        Americans roll dice for 1 destroyer and 1 transport in 19 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Japanese, 1 destroyer owned by the ANZAC and 1 transport owned by the Americans lost in 19 Sea Zone
                    Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for ANZAC: 1 destroyer
                    Casualties for Americans: 1 transport
                    Casualties for Japanese: 1 submarine
                Battle in 25 Sea Zone
                    Japanese attack with 1 bomber, 2 fighters and 1 submarine
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 bomber and 2 fighters in 25 Sea Zone, round 2 :  1/3 hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 25 Sea Zone
                    Japanese win with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Japanese
                2 fighters moved from 25 Sea Zone to 6 Sea Zone
                1 bomber moved from 25 Sea Zone to Japan
                1 bomber, 1 fighter and 1 tactical_bomber moved from 19 Sea Zone to 6 Sea Zone
                1 bomber moved from 6 Sea Zone to Japan
                6 fighters moved from 18 Sea Zone to 6 Sea Zone
                8 fighters and 2 tactical_bombers moved from 17 Sea Zone to 6 Sea Zone
                1 destroyer moved from 6 Sea Zone to 22 Sea Zone
                1 destroyer moved from 6 Sea Zone to 17 Sea Zone

    Place Units - Japanese
                3 destroyers placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 19 PUs; end with 20 PUs

    triplea_41654_Jap29.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 29

    Purchase Units - Americans
                Americans buy 2 bombers, 6 destroyers, 2 fighters and 1 mech_infantry; Remaining resources: 5 PUs;

    Combat Move - Americans
                1 artillery and 3 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 10 Sea Zone to 8 Sea Zone
                1 artillery and 3 infantry moved from 8 Sea Zone to Aleutian Islands
                1 submarine moved from 8 Sea Zone to 25 Sea Zone
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                1 submarine moved from 26 Sea Zone to 33 Sea Zone
                1 submarine moved from 33 Sea Zone to 17 Sea Zone
                7 fighters and 1 tactical_bomber moved from 33 Sea Zone to 22 Sea Zone
                7 fighters and 1 tactical_bomber moved from 33 Sea Zone to 17 Sea Zone
                3 mech_infantrys moved from Iraq to Northwest Persia
                2 artilleries and 2 infantry moved from Northwest Persia to Caucasus
                1 mech_infantry moved from Northwest Persia to Caucasus
                2 destroyers moved from 110 Sea Zone to 125 Sea Zone
                4 armour, 2 artilleries, 4 carriers, 2 cruisers, 14 destroyers, 8 fighters, 3 infantry and 6 transports moved from 110 Sea Zone to 109 Sea Zone
                4 armour, 2 artilleries and 3 infantry moved from 109 Sea Zone to United Kingdom
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 109 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 109 Sea Zone to Scotland
                8 fighters moved from 109 Sea Zone to Scotland
                3 armour, 1 artillery, 4 infantry and 4 transports moved from 106 Sea Zone to 109 Sea Zone
                3 armour, 1 artillery and 4 infantry moved from 109 Sea Zone to United Kingdom
                1 submarine moved from 104 Sea Zone to 91 Sea Zone
                1 submarine moved from 103 Sea Zone to 91 Sea Zone
                6 submarines moved from 110 Sea Zone to 91 Sea Zone

    Combat - Americans
                Americans creates battle in territory 97 Sea Zone
                Germans scrambles 3 units out of Yugoslavia to defend against the attack in 97 Sea Zone
                Germans scrambles 1 units out of Southern Italy to defend against the attack in 97 Sea Zone
                Battle in United Kingdom
                Battle in Aleutian Islands
                    Americans attack with 1 artillery and 3 infantry
                    Japanese defend with 2 infantry
                        Americans roll dice for 1 artillery and 3 infantry in Aleutian Islands, round 2 : 1/4 hits, 1.00 expected hits
                        Japanese roll dice for 2 infantry in Aleutian Islands, round 2 : 1/2 hits, 0.67 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Aleutian Islands
                        Americans roll dice for 1 artillery and 2 infantry in Aleutian Islands, round 3 : 2/3 hits, 0.83 expected hits
                        Japanese roll dice for 1 infantry in Aleutian Islands, round 3 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Aleutian Islands
                    Americans win, taking United Kingdom from Germans, taking Gibraltar from Americans, taking Aleutian Islands from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Americans: 2 infantry
                    Casualties for Japanese: 2 infantry
                Battle in Scotland
                    Americans attack with 1 armour, 1 artillery, 8 fighters and 2 infantry
                    Germans defend with 1 airfield and 1 artillery
                        Americans roll dice for 2 cruisers in Scotland, round 2 : 1/2 hits, 1.00 expected hits
                        Germans roll dice for 1 artillery in Scotland, round 2 : 0/1 hits, 0.33 expected hits
                        1 artillery owned by the Germans lost in Scotland
                    Americans win, taking Scotland from Germans with 1 armour, 1 artillery, 8 fighters and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery
                Battle in Caucasus
                    Americans attack with 2 artilleries, 2 infantry and 1 mech_infantry
                    Germans defend with 2 mech_infantrys
                        Americans roll dice for 2 artilleries, 2 infantry and 1 mech_infantry in Caucasus, round 2 : 2/5 hits, 1.50 expected hits
                        Germans roll dice for 2 mech_infantrys in Caucasus, round 2 : 0/2 hits, 0.67 expected hits
                        2 mech_infantrys owned by the Germans lost in Caucasus
                    Americans win, taking Caucasus from Germans with 2 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
                    Casualties for Germans: 2 mech_infantrys
                Battle in 125 Sea Zone
                    Americans attack with 2 destroyers
                    Germans defend with 1 submarine
                        Americans roll dice for 2 destroyers in 125 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                        Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                        Americans roll dice for 2 destroyers in 125 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
                        Germans roll dice for 1 submarine in 125 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                        Americans roll dice for 2 destroyers in 125 Sea Zone, round 4 : 0/2 hits, 0.67 expected hits
                        Germans roll dice for 1 submarine in 125 Sea Zone, round 4 : 1/1 hits, 0.17 expected hits
                        1 destroyer owned by the Americans lost in 125 Sea Zone
                        Americans roll dice for 1 destroyer in 125 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits
                        Germans roll dice for 1 submarine in 125 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits
                        1 submarine owned by the Germans lost in 125 Sea Zone
                    Americans win, taking 125 Sea Zone from Germans with 1 destroyer remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 submarine
                    Casualties for Americans: 1 destroyer
                Battle in 17 Sea Zone
                    Americans attack with 7 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Americans roll dice for 7 fighters and 1 tactical_bomber in 17 Sea Zone, round 2 : 6/8 hits, 4.17 expected hits
                        Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the Japanese lost in 17 Sea Zone
                    Americans win, taking 17 Sea Zone from Japanese with 7 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 97 Sea Zone
                    Americans attack with 4 submarines
                    Germans defend with 1 destroyer and 3 fighters; Italians defend with 1 destroyer and 1 fighter
                        Americans roll dice for 4 submarines in 97 Sea Zone, round 2 : 0/4 hits, 1.33 expected hits
                        Germans roll dice for 2 destroyers and 4 fighters in 97 Sea Zone, round 2 : 4/6 hits, 3.33 expected hits
                        4 submarines owned by the Americans lost in 97 Sea Zone
                    Germans win with 2 destroyers and 4 fighters remaining. Battle score for attacker is -24
                    Casualties for Americans: 4 submarines
                Battle in 22 Sea Zone
                    Americans attack with 7 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the Japanese lost in 22 Sea Zone
                    Americans win with 7 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 25 Sea Zone
                    Americans attack with 1 destroyer and 1 submarine
                    Japanese defend with 1 submarine
                        Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                        Americans roll dice for 1 submarine in 25 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                        1 submarine owned by the Japanese lost in 25 Sea Zone
                    Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Moving scrambled unit from 97 Sea Zone back to originating territory: Yugoslavia
                Moving scrambled unit from 97 Sea Zone back to originating territory: Yugoslavia
                Moving scrambled unit from 97 Sea Zone back to originating territory: Yugoslavia
                Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy

    Non Combat Move - Americans
                7 fighters and 1 tactical_bomber moved from 17 Sea Zone to 33 Sea Zone
                7 fighters and 1 tactical_bomber moved from 22 Sea Zone to 33 Sea Zone
                8 fighters moved from Scotland to 109 Sea Zone

    Place Units - Americans
                2 bombers placed in Eastern United States
                2 destroyers placed in 101 Sea Zone
                4 destroyers placed in 10 Sea Zone
                2 fighters and 1 mech_infantry placed in Iraq

    Turn Complete - Americans
                Americans collect 66 PUs; end with 71 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs
                Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 91 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 96 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 101 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 106 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 111 PUs

    Combat Hit Differential Summary :

    Germans : -0.00
        Americans : 1.17
        Japanese : 0.17

    triplea_41654_Ame29.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 29

    Purchase Units - Americans
                Americans buy 2 bombers, 6 destroyers, 2 fighters and 1 mech_infantry; Remaining resources: 5 PUs;

    Combat Move - Americans
                1 artillery and 3 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 10 Sea Zone to 8 Sea Zone
                1 artillery and 3 infantry moved from 8 Sea Zone to Aleutian Islands
                1 submarine moved from 8 Sea Zone to 25 Sea Zone
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                1 submarine moved from 26 Sea Zone to 33 Sea Zone
                1 submarine moved from 33 Sea Zone to 17 Sea Zone
                7 fighters and 1 tactical_bomber moved from 33 Sea Zone to 22 Sea Zone
                7 fighters and 1 tactical_bomber moved from 33 Sea Zone to 17 Sea Zone
                3 mech_infantrys moved from Iraq to Northwest Persia
                2 artilleries and 2 infantry moved from Northwest Persia to Caucasus
                1 mech_infantry moved from Northwest Persia to Caucasus
                2 destroyers moved from 110 Sea Zone to 125 Sea Zone
                4 armour, 2 artilleries, 4 carriers, 2 cruisers, 14 destroyers, 8 fighters, 3 infantry and 6 transports moved from 110 Sea Zone to 109 Sea Zone
                4 armour, 2 artilleries and 3 infantry moved from 109 Sea Zone to United Kingdom
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 109 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 109 Sea Zone to Scotland
                8 fighters moved from 109 Sea Zone to Scotland
                3 armour, 1 artillery, 4 infantry and 4 transports moved from 106 Sea Zone to 109 Sea Zone
                3 armour, 1 artillery and 4 infantry moved from 109 Sea Zone to United Kingdom
                1 submarine moved from 104 Sea Zone to 91 Sea Zone
                1 submarine moved from 103 Sea Zone to 91 Sea Zone
                6 submarines moved from 110 Sea Zone to 91 Sea Zone

    Combat - Americans
                Americans creates battle in territory 97 Sea Zone
                Germans scrambles 3 units out of Yugoslavia to defend against the attack in 97 Sea Zone
                Germans scrambles 1 units out of Southern Italy to defend against the attack in 97 Sea Zone
                Battle in United Kingdom
                Battle in Aleutian Islands
                    Americans attack with 1 artillery and 3 infantry
                    Japanese defend with 2 infantry
                        Americans roll dice for 1 artillery and 3 infantry in Aleutian Islands, round 2 : 1/4 hits, 1.00 expected hits
                        Japanese roll dice for 2 infantry in Aleutian Islands, round 2 : 1/2 hits, 0.67 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Aleutian Islands
                        Americans roll dice for 1 artillery and 2 infantry in Aleutian Islands, round 3 : 2/3 hits, 0.83 expected hits
                        Japanese roll dice for 1 infantry in Aleutian Islands, round 3 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Aleutian Islands
                    Americans win, taking United Kingdom from Germans, taking Gibraltar from Americans, taking Aleutian Islands from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Americans: 2 infantry
                    Casualties for Japanese: 2 infantry
                Battle in Scotland
                    Americans attack with 1 armour, 1 artillery, 8 fighters and 2 infantry
                    Germans defend with 1 airfield and 1 artillery
                        Americans roll dice for 2 cruisers in Scotland, round 2 : 1/2 hits, 1.00 expected hits
                        Germans roll dice for 1 artillery in Scotland, round 2 : 0/1 hits, 0.33 expected hits
                        1 artillery owned by the Germans lost in Scotland
                    Americans win, taking Scotland from Germans with 1 armour, 1 artillery, 8 fighters and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery
                Battle in Caucasus
                    Americans attack with 2 artilleries, 2 infantry and 1 mech_infantry
                    Germans defend with 2 mech_infantrys
                        Americans roll dice for 2 artilleries, 2 infantry and 1 mech_infantry in Caucasus, round 2 : 2/5 hits, 1.50 expected hits
                        Germans roll dice for 2 mech_infantrys in Caucasus, round 2 : 0/2 hits, 0.67 expected hits
                        2 mech_infantrys owned by the Germans lost in Caucasus
                    Americans win, taking Caucasus from Germans with 2 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
                    Casualties for Germans: 2 mech_infantrys
                Battle in 125 Sea Zone
                    Americans attack with 2 destroyers
                    Germans defend with 1 submarine
                        Americans roll dice for 2 destroyers in 125 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                        Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                        Americans roll dice for 2 destroyers in 125 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
                        Germans roll dice for 1 submarine in 125 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                        Americans roll dice for 2 destroyers in 125 Sea Zone, round 4 : 0/2 hits, 0.67 expected hits
                        Germans roll dice for 1 submarine in 125 Sea Zone, round 4 : 1/1 hits, 0.17 expected hits
                        1 destroyer owned by the Americans lost in 125 Sea Zone
                        Americans roll dice for 1 destroyer in 125 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits
                        Germans roll dice for 1 submarine in 125 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits
                        1 submarine owned by the Germans lost in 125 Sea Zone
                    Americans win, taking 125 Sea Zone from Germans with 1 destroyer remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 submarine
                    Casualties for Americans: 1 destroyer
                Battle in 17 Sea Zone
                    Americans attack with 7 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Americans roll dice for 7 fighters and 1 tactical_bomber in 17 Sea Zone, round 2 : 6/8 hits, 4.17 expected hits
                        Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the Japanese lost in 17 Sea Zone
                    Americans win, taking 17 Sea Zone from Japanese with 7 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 97 Sea Zone
                    Americans attack with 4 submarines
                    Germans defend with 1 destroyer and 3 fighters; Italians defend with 1 destroyer and 1 fighter
                        Americans roll dice for 4 submarines in 97 Sea Zone, round 2 : 0/4 hits, 1.33 expected hits
                        Germans roll dice for 2 destroyers and 4 fighters in 97 Sea Zone, round 2 : 4/6 hits, 3.33 expected hits
                        4 submarines owned by the Americans lost in 97 Sea Zone
                    Germans win with 2 destroyers and 4 fighters remaining. Battle score for attacker is -24
                    Casualties for Americans: 4 submarines
                Battle in 22 Sea Zone
                    Americans attack with 7 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the Japanese lost in 22 Sea Zone
                    Americans win with 7 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 25 Sea Zone
                    Americans attack with 1 destroyer and 1 submarine
                    Japanese defend with 1 submarine
                        Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                        Americans roll dice for 1 submarine in 25 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                        1 submarine owned by the Japanese lost in 25 Sea Zone
                    Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Moving scrambled unit from 97 Sea Zone back to originating territory: Yugoslavia
                Moving scrambled unit from 97 Sea Zone back to originating territory: Yugoslavia
                Moving scrambled unit from 97 Sea Zone back to originating territory: Yugoslavia
                Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy

    Non Combat Move - Americans
                7 fighters and 1 tactical_bomber moved from 17 Sea Zone to 33 Sea Zone
                7 fighters and 1 tactical_bomber moved from 22 Sea Zone to 33 Sea Zone
                8 fighters moved from Scotland to 109 Sea Zone

    Place Units - Americans
                2 bombers placed in Eastern United States
                2 destroyers placed in 101 Sea Zone
                4 destroyers placed in 10 Sea Zone
                2 fighters and 1 mech_infantry placed in Iraq

    Turn Complete - Americans
                Americans collect 66 PUs; end with 71 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs
                Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 91 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 96 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 101 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 106 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 111 PUs

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 artilleries and 6 infantry moved from Jehol to Manchuria
                      Chinese take Manchuria from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                2 artilleries and 2 infantry placed in Kwangsi
                2 infantry placed in Manchuria
                1 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 23 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour moved from Eastern Persia to Northwest Persia
                1 armour moved from Volgograd to Northwest Persia
                4 mech_infantrys moved from Eastern Persia to Northwest Persia
                1 mech_infantry moved from Eastern Persia to Northwest Persia
                1 mech_infantry moved from Northwest Persia to Caucasus
                1 armour and 5 mech_infantrys moved from India to Eastern Persia
                1 infantry moved from Timguska to Yenisey
                      Russians take Yenisey from Germans
                1 infantry moved from Urals to Evenkiyskiy
                      Russians take Evenkiyskiy from Germans
                2 infantry moved from Novosibirsk to Samara
                2 armour moved from Tobruk to Egypt

    Combat - British

    Non Combat Move - British
                8 armour and 8 mech_infantrys moved from Kazakhstan to Russia
                2 aaGuns, 1 artillery and 3 infantry moved from Tsinghai to Novosibirsk
                1 aaGun and 2 infantry moved from Sikang to Kazakhstan

    Turn Complete - British
                British collect 37 PUs; end with 37 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
                Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs
                Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 46 PUs

    Place Units - UK_Pacific
                1 armour and 5 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 20 PUs; end with 20 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 26 PUs
                Some Units in India change ownership: 1 armour and 5 mech_infantrys

    Combat Hit Differential Summary :

    Germans : -0.00
        Americans : 1.17
        Japanese : 0.17

    triplea_41654_UK_29.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 29

    Purchase Units - Italians
                Italians buy 1 submarine and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 fighter moved from Yugoslavia to Southern Italy

    Non Combat Move - Italians

    Place Units - Italians
                1 submarine and 1 transport placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 10 PUs; end with 11 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs

    triplea_41654_Ita29.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 29

    Purchase Units - ANZAC
                ANZAC buy 2 armour and 1 fighter; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                2 armour and 2 mech_infantrys moved from Shan State to Hunan
                1 infantry moved from Hainan to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone
                1 infantry moved from 20 Sea Zone to Formosa
                2 destroyers and 4 transports moved from 37 Sea Zone to 54 Sea Zone
                1 fighter moved from Queensland to Caroline Islands
                1 fighter moved from Shensi to Russia

    Combat - ANZAC
                Battle in Formosa

    Non Combat Move - ANZAC

    Place Units - ANZAC
                2 armour and 1 fighter placed in Queensland
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from Hunan: 2 armour and 2 mech_infantrys
                EDIT: Adding units owned by ANZAC to India: 2 armour and 2 mech_infantrys
                EDIT: Turning off Edit Mode

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 16 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs

    Combat Move - French

    Turn Complete - French

    Combat Hit Differential Summary :

    triplea_41654_Fre29.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 30

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 aaGun, 7 artilleries, 3 infantry, 10 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Rostov to Volgograd
                      Germans take Volgograd from Russians
                3 armour, 40 artilleries, 42 infantry and 3 mech_infantrys moved from Rostov to Caucasus
                18 armour and 50 mech_infantrys moved from Bryansk to Caucasus
                1 infantry moved from Bryansk to Tambov
                11 mech_infantrys moved from Bryansk to Caucasus
                1 submarine moved from 117 Sea Zone to 101 Sea Zone
                1 bomber moved from Bryansk to Tambov
                1 infantry moved from Smolensk to Vologda
                      Germans take Vologda from Russians
                1 mech_infantry moved from Novgorod to Archangel
                1 infantry moved from Bryansk to Smolensk
                1 bomber moved from Bryansk to Archangel
                1 bomber moved from Bryansk to Archangel
                1 bomber moved from Bryansk to Tambov

    Combat - Germans
                Battle in 101 Sea Zone
                    Germans attack with 1 submarine
                    Americans defend with 2 destroyers and 8 transports
                        Germans roll dice for 1 submarine in 101 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 2 destroyers and 8 transports in 101 Sea Zone, round 2 :  0/2 hits
                        Germans roll dice for 1 submarine in 101 Sea Zone, round 3 :  1/1 hits
                        Americans roll dice for 2 destroyers and 8 transports in 101 Sea Zone, round 3 :  1/2 hits
                        1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 101 Sea Zone
                    Americans win with 1 destroyer and 8 transports remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 submarine
                    Casualties for Americans: 1 destroyer
                Battle in Caucasus
                    Germans attack with 21 armour, 40 artilleries, 42 infantry and 64 mech_infantrys
                    British defend with 1 mech_infantry; Americans defend with 2 artilleries, 2 infantry and 1 mech_infantry
                        Germans roll dice for 21 armour, 40 artilleries, 42 infantry and 64 mech_infantrys in Caucasus, round 2 :  38/167 hits
                        Russians roll dice for 2 artilleries, 2 infantry and 2 mech_infantrys in Caucasus, round 2 :  2/6 hits
                        1 mech_infantry owned by the British, 1 mech_infantry owned by the Americans, 2 artilleries owned by the Americans, 2 infantry owned by the Americans and 2 infantry owned by the Germans lost in Caucasus
                    Germans win, taking Caucasus from Russians with 21 armour, 40 artilleries, 40 infantry and 64 mech_infantrys remaining. Battle score for attacker is 16
                    Casualties for Germans: 2 infantry
                    Casualties for British: 1 mech_infantry
                    Casualties for Americans: 2 artilleries, 2 infantry and 1 mech_infantry
                Battle in Tambov
                    Germans attack with 2 bombers and 1 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 2 bombers and 1 infantry in Tambov, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Tambov, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Tambov
                    Germans win, taking Tambov from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Archangel
                    Germans attack with 2 bombers and 1 mech_infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 2 bombers and 1 mech_infantry in Archangel, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Archangel, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Archangel
                    Germans win, taking Archangel from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                2 bombers moved from Archangel to Novgorod
                2 bombers moved from Tambov to Germany
                2 bombers moved from Novgorod to Germany
                1 artillery moved from Finland to Vyborg
                4 armour and 5 mech_infantrys moved from Novgorod to Eastern Poland
                1 mech_infantry moved from Karelia to Baltic States
                1 aaGun moved from Bryansk to Western Ukraine
                24 mech_infantrys moved from Bryansk to Western Ukraine
                1 mech_infantry moved from Bryansk to Western Ukraine
                3 artilleries and 2 infantry moved from Bryansk to Western Ukraine
                10 mech_infantrys moved from Western Germany to Poland
                4 infantry moved from France to Western Germany
                4 artilleries moved from Western Germany to France
                3 artilleries moved from Ukraine to Western Ukraine
                1 aaGun, 3 artilleries and 25 mech_infantrys moved from Bryansk to Western Ukraine
                1 aaGun moved from Rostov to Caucasus

    Place Units - Germans
                3 artilleries placed in Western Ukraine
                1 transport placed in 97 Sea Zone
                1 artillery placed in Yugoslavia
                3 mech_infantrys placed in Novgorod
                1 artillery and 2 infantry placed in France
                7 mech_infantrys placed in Germany
                1 aaGun, 2 artilleries and 1 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5
                Germans collect 68 PUs; end with 68 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 88 PUs

    triplea_41654_Ger30.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 30

    Purchase Units - Russians
                Russians buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Russia to Vologda
                2 infantry moved from Russia to Smolensk
                2 infantry moved from Russia to Bryansk
                2 infantry moved from Russia to Tambov
                1 tactical_bomber moved from Russia to Vologda
                1 fighter moved from Russia to Smolensk
                1 fighter moved from Russia to Bryansk
                1 fighter moved from Russia to Tambov
                1 fighter moved from Russia to Bryansk

    Combat - Russians
                Battle in Bryansk
                    Russians attack with 2 fighters and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 2 fighters and 2 infantry in Bryansk, round 2 : 1/4 hits, 1.33 expected hits
                        Germans roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                    Russians win, taking Bryansk from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Tambov
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 2 infantry in Tambov, round 2 : 0/3 hits, 0.83 expected hits
                        Germans roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians lost in Tambov
                        Russians roll dice for 1 fighter and 1 infantry in Tambov, round 3 : 0/2 hits, 0.67 expected hits
                        Germans roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits
                        Russians roll dice for 1 fighter and 1 infantry in Tambov, round 4 : 1/2 hits, 0.67 expected hits
                        Germans roll dice for 1 infantry in Tambov, round 4 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Germans lost in Tambov
                    Russians win, taking Tambov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Smolensk
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 0/3 hits, 0.83 expected hits
                        Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians lost in Smolensk
                        Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 3 : 1/2 hits, 0.67 expected hits
                        Germans roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Germans lost in Smolensk
                    Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Vologda
                    Russians attack with 2 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 2 infantry and 1 tactical_bomber in Vologda, round 2 : 1/3 hits, 0.83 expected hits
                        Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Germans lost in Vologda
                    Russians win, taking Vologda from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 tactical_bomber moved from Vologda to Russia
                1 fighter moved from Smolensk to Russia
                2 fighters moved from Bryansk to Russia
                1 fighter moved from Tambov to Russia
                2 aaGuns, 6 armour, 18 artilleries, 114 infantry and 2 mech_infantrys moved from Russia to Tambov

    Place Units - Russians
                3 infantry and 2 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 14 PUs; end with 14 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 16 PUs

    Combat Hit Differential Summary :

    Germans : 0.67
        Russians : -1.83

    triplea_41654_Rus30.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 30

    Purchase Units - Russians
                Russians buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Russia to Vologda
                2 infantry moved from Russia to Smolensk
                2 infantry moved from Russia to Bryansk
                2 infantry moved from Russia to Tambov
                1 tactical_bomber moved from Russia to Vologda
                1 fighter moved from Russia to Smolensk
                1 fighter moved from Russia to Bryansk
                1 fighter moved from Russia to Tambov
                1 fighter moved from Russia to Bryansk

    Combat - Russians
                Battle in Bryansk
                    Russians attack with 2 fighters and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 2 fighters and 2 infantry in Bryansk, round 2 : 1/4 hits, 1.33 expected hits
                        Germans roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                    Russians win, taking Bryansk from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Tambov
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 2 infantry in Tambov, round 2 : 0/3 hits, 0.83 expected hits
                        Germans roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians lost in Tambov
                        Russians roll dice for 1 fighter and 1 infantry in Tambov, round 3 : 0/2 hits, 0.67 expected hits
                        Germans roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits
                        Russians roll dice for 1 fighter and 1 infantry in Tambov, round 4 : 1/2 hits, 0.67 expected hits
                        Germans roll dice for 1 infantry in Tambov, round 4 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Germans lost in Tambov
                    Russians win, taking Tambov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Smolensk
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 0/3 hits, 0.83 expected hits
                        Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians lost in Smolensk
                        Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 3 : 1/2 hits, 0.67 expected hits
                        Germans roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Germans lost in Smolensk
                    Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Vologda
                    Russians attack with 2 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 2 infantry and 1 tactical_bomber in Vologda, round 2 : 1/3 hits, 0.83 expected hits
                        Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Germans lost in Vologda
                    Russians win, taking Vologda from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 tactical_bomber moved from Vologda to Russia
                1 fighter moved from Smolensk to Russia
                2 fighters moved from Bryansk to Russia
                1 fighter moved from Tambov to Russia
                4 aaGuns, 6 armour, 18 artilleries, 114 infantry and 2 mech_infantrys moved from Russia to Bryansk

    Place Units - Russians
                3 infantry and 2 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 14 PUs; end with 14 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 16 PUs

    Combat Hit Differential Summary :

    Germans : 0.67
        Russians : -1.83

    triplea_41654_Rus30.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 30

    Purchase Units - Japanese
                Japanese buy 2 destroyers and 1 infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 destroyer moved from 6 Sea Zone to 25 Sea Zone
                3 fighters and 3 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
                1 destroyer moved from 6 Sea Zone to 17 Sea Zone
                6 fighters moved from 6 Sea Zone to 17 Sea Zone
                1 submarine moved from 18 Sea Zone to 6 Sea Zone
                1 destroyer moved from 6 Sea Zone to 18 Sea Zone
                2 fighters moved from 6 Sea Zone to 17 Sea Zone
                2 fighters moved from 6 Sea Zone to 25 Sea Zone
                1 fighter moved from 6 Sea Zone to 20 Sea Zone

    Combat - Japanese
                Battle in 20 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 20 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 17 Sea Zone
                    Japanese attack with 1 destroyer and 8 fighters
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 destroyer and 8 fighters in 17 Sea Zone, round 2 :  3/9 hits
                        Americans roll dice for 1 submarine in 17 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 17 Sea Zone
                    Japanese win with 8 fighters remaining. Battle score for attacker is -2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in 25 Sea Zone
                    Japanese attack with 1 destroyer, 5 fighters and 3 tactical_bombers
                    Americans defend with 1 destroyer and 1 submarine
                        Japanese roll dice for 1 destroyer, 5 fighters and 3 tactical_bombers in 25 Sea Zone, round 2 :  3/9 hits
                        Americans roll dice for 1 submarine in 25 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese, 1 submarine owned by the Americans, 1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 25 Sea Zone
                    Japanese win with 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is -4
                    Casualties for Americans: 1 destroyer and 1 submarine
                    Casualties for Japanese: 1 destroyer and 1 fighter

    Non Combat Move - Japanese
                4 fighters and 3 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
                1 destroyer moved from 6 Sea Zone to 17 Sea Zone
                1 destroyer and 8 fighters moved from 17 Sea Zone to 6 Sea Zone
                1 destroyer moved from 6 Sea Zone to 17 Sea Zone
                1 fighter moved from 20 Sea Zone to 6 Sea Zone

    Place Units - Japanese
                2 destroyers placed in 6 Sea Zone
                1 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 15 PUs; end with 16 PUs

    triplea_41654_Jap30.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 30

    Purchase Units - Americans
                Americans buy 2 armour, 2 bombers, 2 destroyers, 2 fighters, 7 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 2 PUs;

    Combat Move - Americans
                1 infantry moved from Scotland to 109 Sea Zone
                1 artillery moved from Scotland to 109 Sea Zone
                1 artillery moved from United Kingdom to 109 Sea Zone
                2 armour moved from United Kingdom to 109 Sea Zone
                1 armour and 1 infantry moved from Scotland to United Kingdom
                2 armour, 2 artilleries, 1 infantry and 12 transports moved from 109 Sea Zone to 106 Sea Zone
                1 destroyer moved from 125 Sea Zone to 119 Sea Zone
                4 carriers, 2 cruisers, 14 destroyers and 8 fighters moved from 109 Sea Zone to 91 Sea Zone
                2 carriers, 2 cruisers and 8 destroyers moved from 91 Sea Zone to 92 Sea Zone
                8 submarines moved from 91 Sea Zone to 92 Sea Zone
                4 armour and 2 artilleries moved from Central United States to 101 Sea Zone
                2 artilleries and 8 infantry moved from Eastern United States to 101 Sea Zone
                2 bombers moved from Eastern United States to United Kingdom
                4 armour, 4 artilleries, 1 destroyer, 8 infantry and 8 transports moved from 101 Sea Zone to 91 Sea Zone
                1 mech_infantry moved from Russia to Ukraine
                      Russians take Ukraine from Germans
                1 mech_infantry moved from Russia to Rostov
                      Russians take Rostov from Germans
                2 mech_infantrys moved from Russia to Volgograd
                2 fighters moved from Russia to Volgograd
                4 fighters moved from 91 Sea Zone to 92 Sea Zone

    Combat - Americans
                Battle in Volgograd
                    Americans attack with 2 fighters and 2 mech_infantrys
                    Germans defend with 1 factory_minor and 1 infantry
                        Americans roll dice for 2 fighters and 2 mech_infantrys in Volgograd, round 2 : 0/4 hits, 1.33 expected hits
                        Germans roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Americans lost in Volgograd
                        Americans roll dice for 2 fighters and 1 mech_infantry in Volgograd, round 3 : 0/3 hits, 1.17 expected hits
                        Germans roll dice for 1 infantry in Volgograd, round 3 : 0/1 hits, 0.33 expected hits
                        Americans roll dice for 2 fighters and 1 mech_infantry in Volgograd, round 4 : 2/3 hits, 1.17 expected hits
                        Germans roll dice for 1 infantry in Volgograd, round 4 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Germans lost in Volgograd
                    Americans win, taking Volgograd from Germans with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 mech_infantry

    Non Combat Move - Americans
                2 fighters moved from Volgograd to Iraq
                1 aaGun, 16 armour, 2 artilleries, 12 infantry and 6 mech_infantrys moved from Northwest Persia to Iraq
                1 submarine moved from 22 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from Aleutian Islands to 8 Sea Zone
                1 artillery, 1 infantry and 2 transports moved from 8 Sea Zone to 10 Sea Zone
                4 destroyers moved from 10 Sea Zone to 26 Sea Zone
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone

    Place Units - Americans
                2 infantry placed in Western United States
                2 destroyers and 2 submarines placed in 10 Sea Zone
                2 fighters and 1 mech_infantry placed in Iraq
                2 armour, 2 bombers and 5 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 66 PUs; end with 68 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
                Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 88 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 93 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 98 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 103 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 108 PUs

    Combat Hit Differential Summary :

    Germans : 0.00
        Americans : -1.67

    triplea_41654_Ame30.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 30

    Purchase Units - Americans
                Americans buy 2 armour, 2 bombers, 2 destroyers, 2 fighters, 7 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 2 PUs;

    Combat Move - Americans
                1 infantry moved from Scotland to 109 Sea Zone
                1 artillery moved from Scotland to 109 Sea Zone
                1 artillery moved from United Kingdom to 109 Sea Zone
                2 armour moved from United Kingdom to 109 Sea Zone
                1 armour and 1 infantry moved from Scotland to United Kingdom
                2 armour, 2 artilleries, 1 infantry and 12 transports moved from 109 Sea Zone to 106 Sea Zone
                1 destroyer moved from 125 Sea Zone to 119 Sea Zone
                4 carriers, 2 cruisers, 14 destroyers and 8 fighters moved from 109 Sea Zone to 91 Sea Zone
                2 carriers, 2 cruisers and 8 destroyers moved from 91 Sea Zone to 92 Sea Zone
                8 submarines moved from 91 Sea Zone to 92 Sea Zone
                4 armour and 2 artilleries moved from Central United States to 101 Sea Zone
                2 artilleries and 8 infantry moved from Eastern United States to 101 Sea Zone
                2 bombers moved from Eastern United States to United Kingdom
                4 armour, 4 artilleries, 1 destroyer, 8 infantry and 8 transports moved from 101 Sea Zone to 91 Sea Zone
                1 mech_infantry moved from Russia to Ukraine
                      Russians take Ukraine from Germans
                1 mech_infantry moved from Russia to Rostov
                      Russians take Rostov from Germans
                2 mech_infantrys moved from Russia to Volgograd
                2 fighters moved from Russia to Volgograd
                4 fighters moved from 91 Sea Zone to 92 Sea Zone

    Combat - Americans
                Battle in Volgograd
                    Americans attack with 2 fighters and 2 mech_infantrys
                    Germans defend with 1 factory_minor and 1 infantry
                        Americans roll dice for 2 fighters and 2 mech_infantrys in Volgograd, round 2 : 0/4 hits, 1.33 expected hits
                        Germans roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Americans lost in Volgograd
                        Americans roll dice for 2 fighters and 1 mech_infantry in Volgograd, round 3 : 0/3 hits, 1.17 expected hits
                        Germans roll dice for 1 infantry in Volgograd, round 3 : 0/1 hits, 0.33 expected hits
                        Americans roll dice for 2 fighters and 1 mech_infantry in Volgograd, round 4 : 2/3 hits, 1.17 expected hits
                        Germans roll dice for 1 infantry in Volgograd, round 4 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Germans lost in Volgograd
                    Americans win, taking Volgograd from Germans with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 mech_infantry

    Non Combat Move - Americans
                2 fighters moved from Volgograd to Iraq
                1 aaGun, 16 armour, 2 artilleries, 12 infantry and 6 mech_infantrys moved from Northwest Persia to Iraq
                1 submarine moved from 22 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from Aleutian Islands to 8 Sea Zone
                1 artillery, 1 infantry and 2 transports moved from 8 Sea Zone to 10 Sea Zone
                4 destroyers moved from 10 Sea Zone to 26 Sea Zone
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone

    Place Units - Americans
                2 infantry placed in Western United States
                2 destroyers and 2 submarines placed in 10 Sea Zone
                2 fighters and 1 mech_infantry placed in Iraq
                2 armour, 2 bombers and 5 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 66 PUs; end with 68 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
                Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 88 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 93 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 98 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 103 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 108 PUs

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Sikang
                1 infantry placed in Tsinghai
                2 artilleries placed in Manchuria
                2 infantry placed in Anhwe
                2 infantry placed in Kwangsi

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 23 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs

    Purchase Units - British
                British repair damage of 3x factory_minor, 2x airfield; Remaining resources: 41 PUs;
                British buy 2 fighters and 7 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 8 infantry; Remaining resources: 2 PUs;

    Combat Move - British
                1 infantry moved from Yenisey to Yakut S.S.R.
                      Russians take Yakut S.S.R. from Germans
                1 infantry moved from Evenkiyskiy to Urals
                2 infantry moved from Samara to Russia
                2 armour moved from Egypt to Iraq
                1 mech_infantry moved from Russia to Belarus
                      Russians take Belarus from Germans
                8 fighters moved from Russia to Iraq
                1 armour and 5 mech_infantrys moved from Eastern Persia to Iraq
                10 armour, 6 artilleries, 26 infantry and 8 mech_infantrys moved from Northwest Persia to Iraq
                1 armour and 5 mech_infantrys moved from India to Eastern Persia
                1 mech_infantry moved from Russia to Archangel
                2 armour moved from Russia to Archangel

    Combat - British
                Battle in Archangel
                    British attack with 2 armour and 1 mech_infantry
                    Germans defend with 1 mech_infantry
                        British roll dice for 2 armour and 1 mech_infantry in Archangel, round 2 : 1/3 hits, 1.17 expected hits
                        Germans roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Germans lost in Archangel
                    British win, taking Archangel from Germans with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - British
                2 aaGuns, 1 artillery and 3 infantry moved from Novosibirsk to Samara
                1 aaGun and 2 infantry moved from Kazakhstan to Volgograd

    Place Units - British
                3 infantry placed in United Kingdom
                3 infantry placed in Egypt
                2 fighters and 1 infantry placed in Persia

    Turn Complete - British
                British collect 37 PUs; end with 37 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs
                Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs
                Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 49 PUs

    Place Units - UK_Pacific
                8 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 20 PUs; end with 22 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 25 PUs
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 28 PUs
                Some Units in India change ownership: 8 infantry

    Combat Hit Differential Summary :

    Germans : -0.33
        British : -0.17
        Americans : -1.67

    triplea_41654_UK_30.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 30

    Purchase Units - Italians
                Italians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 infantry moved from Southern Italy to 97 Sea Zone
                2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                3 bombers moved from Southern Italy to Egypt
                2 infantry moved from 98 Sea Zone to Egypt

    Combat - Italians
                Battle in Egypt
                    Italians attack with 3 bombers and 2 infantry
                    British defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
                        Italians roll dice for 3 bombers and 2 infantry in Egypt, round 2 :  3/5 hits
                        British roll dice for 3 infantry in Egypt, round 2 :  0/3 hits
                        3 infantry owned by the British lost in Egypt
                    Italians win, taking Egypt from British with 3 bombers and 2 infantry remaining. Battle score for attacker is 9
                    Casualties for British: 3 infantry

    Non Combat Move - Italians
                3 bombers moved from Egypt to Greece
                1 destroyer moved from 97 Sea Zone to 94 Sea Zone

    Place Units - Italians
                1 fighter and 2 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 12 PUs; end with 12 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 17 PUs

    triplea_41654_Ita30.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 30

    Purchase Units - ANZAC
                ANZAC buy 2 armour and 1 fighter; Remaining resources: 3 PUs;

    Combat Move - ANZAC
                1 fighter moved from Queensland to Caroline Islands
                4 armour moved from Queensland to 54 Sea Zone
                4 armour, 2 destroyers and 4 transports moved from 54 Sea Zone to 37 Sea Zone
                2 armour and 2 mech_infantrys moved from India to Eastern Persia

    Non Combat Move - ANZAC
                4 armour moved from 37 Sea Zone to Shan State

    Place Units - ANZAC
                2 armour and 1 fighter placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 17 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs

    Combat Hit Differential Summary :

    triplea_41654_ANZ30.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 30

    Purchase Units - ANZAC
                ANZAC buy 2 armour and 1 fighter; Remaining resources: 3 PUs;

    Combat Move - ANZAC
                1 fighter moved from Queensland to Caroline Islands
                4 armour moved from Queensland to 54 Sea Zone
                4 armour, 2 destroyers and 4 transports moved from 54 Sea Zone to 37 Sea Zone
                2 armour and 2 mech_infantrys moved from India to Eastern Persia

    Non Combat Move - ANZAC
                4 armour moved from 37 Sea Zone to Shan State

    Place Units - ANZAC
                2 armour and 1 fighter placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 17 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs

    Combat Move - French

    Turn Complete - French

    Combat Hit Differential Summary :

    triplea_41654_Fre30.tsvg

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