TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Americans
Americans buy 2 artilleries, 1 cruiser, 5 destroyers, 2 infantry and 2 transports; Remaining resources: 2 PUs;
Combat Move - Americans
6 armour, 9 infantry and 4 mech_infantrys moved from Gibraltar to 91 Sea Zone
6 armour, 1 carrier, 2 cruisers, 6 destroyers, 2 fighters, 9 infantry, 4 mech_infantrys, 6 submarines and 10 transports moved from 91 Sea Zone to 92 Sea Zone
6 armour, 9 infantry and 4 mech_infantrys moved from 92 Sea Zone to Algeria
1 artillery and 3 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 submarine moved from 33 Sea Zone to 43 Sea Zone
Americans take 35 Sea Zone from Japanese
1 submarine moved from 33 Sea Zone to 21 Sea Zone
Americans take 22 Sea Zone from Japanese
1 marine moved from Caroline Islands to 33 Sea Zone
1 cruiser and 1 marine moved from 33 Sea Zone to 21 Sea Zone
1 marine moved from 21 Sea Zone to Guam
2 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
Combat - Americans
Battle in 43 Sea Zone
Americans attack with 1 submarine and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans win, taking 43 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Philippines
Battle in 92 Sea Zone
Americans attack with 1 carrier, 2 cruisers, 6 destroyers, 2 fighters, 6 submarines and 10 transports
Germans defend with 3 submarines; Italians defend with 1 destroyer
Americans roll dice for 6 submarines in 92 Sea Zone, round 2 : 1/6 hits, 2.00 expected hits
Americans roll dice for 1 carrier, 2 cruisers, 6 destroyers, 2 fighters and 10 transports in 92 Sea Zone, round 2 : 3/10 hits, 4.00 expected hits
Germans roll dice for 3 submarines in 92 Sea Zone, round 2 : 1/3 hits, 0.50 expected hits
Germans roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 submarine owned by the Americans, 1 destroyer owned by the Italians and 3 submarines owned by the Germans lost in 92 Sea Zone
Americans win, taking Philippines from Japanese with 1 carrier, 2 cruisers, 6 destroyers, 2 fighters, 5 submarines and 10 transports remaining. Battle score for attacker is 20
Casualties for Germans: 3 submarines
Casualties for Italians: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 21 Sea Zone
Americans attack with 1 cruiser and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 cruiser in 21 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 21 Sea Zone
Americans win with 1 cruiser and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Borneo
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery and 1 infantry in Borneo, round 3 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Borneo, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Borneo
Americans win, taking Borneo from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Guam
Battle in Algeria
Non Combat Move - Americans
1 destroyer moved from 33 Sea Zone to 25 Sea Zone
1 carrier and 4 submarines moved from 30 Sea Zone to 26 Sea Zone
Place Units - Americans
2 artilleries and 2 infantry placed in Western United States
1 cruiser, 3 destroyers and 2 transports placed in 10 Sea Zone
2 destroyers placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 64 PUs; end with 66 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 1 PU; end with 1 PU
Purchase Units - British
British buy 2 armour, 2 artilleries, 1 fighter and 6 infantry; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 2x factory_major; Remaining resources: 12 PUs;
UK_Pacific buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - British
3 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
4 armour, 3 infantry and 3 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from Iraq to Trans-Jordan
2 armour moved from Iraq to Trans-Jordan
1 fighter moved from Iraq to India
2 fighters moved from Persia to India
3 infantry moved from Persia to Northwest Persia
1 cruiser, 1 destroyer and 3 transports moved from 91 Sea Zone to 92 Sea Zone
3 infantry moved from Burma to Shan State
Combat - British
Battle in Egypt
British attack with 4 armour, 3 infantry and 3 mech_infantrys
Germans defend with 1 armour; Italians defend with 1 factory_minor and 1 harbour
British roll dice for 4 armour, 3 infantry and 3 mech_infantrys in Egypt, round 2 : 3/10 hits, 3.00 expected hits
Italians roll dice for 1 armour in Egypt, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Germans lost in Egypt
British win, taking Egypt from Italians with 4 armour, 3 infantry and 3 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Trans-Jordan
British attack with 2 armour and 2 infantry
Italians defend with 1 armour and 1 artillery
British roll dice for 2 armour and 2 infantry in Trans-Jordan, round 2 : 0/4 hits, 1.33 expected hits
Italians roll dice for 1 armour and 1 artillery in Trans-Jordan, round 2 : 1/2 hits, 0.83 expected hits
1 infantry owned by the British lost in Trans-Jordan
British roll dice for 2 armour and 1 infantry in Trans-Jordan, round 3 : 0/3 hits, 1.17 expected hits
Italians roll dice for 1 armour and 1 artillery in Trans-Jordan, round 3 : 2/2 hits, 0.83 expected hits
1 infantry owned by the British and 1 armour owned by the British lost in Trans-Jordan
1 armour owned by the British retreated to Iraq
Italians win with 1 armour and 1 artillery remaining. Battle score for attacker is -12
Casualties for British: 1 armour and 2 infantry
Battle in Shan State
British attack with 3 infantry
Japanese defend with 1 infantry
British roll dice for 3 infantry in Shan State, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 3 infantry in Shan State, round 3 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 3 infantry in Shan State, round 4 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Shan State, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
3 aaGuns and 19 infantry moved from Burma to India
1 infantry moved from Holland Belgium to Normandy Bordeaux
Place Units - British
2 armour and 1 infantry placed in Persia
3 infantry placed in Iraq
2 artilleries, 1 fighter and 2 infantry placed in United Kingdom
Turn Complete - British
British collect 41 PUs; end with 42 PUs
Place Units - UK_Pacific
4 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 14 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
Some Units in India change ownership: 4 infantry
Combat Hit Differential Summary :
Germans : 0.17
British : -3.00
Italians : 0.83
Americans : -1.50
Japanese : -1.00
triplea_41654_UK_10.tsvg