• TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - Japanese
                Japanese buy 3 transports; Remaining resources: 6 SuicideAttackTokens; 5 PUs;

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                Japanese takes Political Action: Political Action Japanese To War With French
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
                Japanese takes Political Action: Political Action Japanese To War With Americans
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Japanese
                2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 26 Sea Zone
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 26 Sea Zone
                1 destroyer and 1 submarine moved from 6 Sea Zone to 26 Sea Zone
                1 artillery moved from Shantung to 19 Sea Zone
                1 infantry moved from Okinawa to 19 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 31 Sea Zone
                1 artillery and 1 infantry moved from 31 Sea Zone to Wake Island
                1 artillery and 1 infantry moved from Kiangsi to 20 Sea Zone
                1 artillery and 3 infantry moved from Kwangsi to Yunnan
                2 infantry moved from Siam to French Indo China
                      Japanese take French Indo China from French
                2 infantry moved from Kiangsi to Kwangtung
                1 carrier moved from 33 Sea Zone to 31 Sea Zone
                2 carriers moved from 6 Sea Zone to 31 Sea Zone
                1 destroyer moved from 33 Sea Zone to 62 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
                1 artillery and 3 infantry moved from Kiangsu to Anhwe
                      Japanese take Anhwe from Chinese
                3 infantry moved from Shantung to Anhwe
                1 fighter moved from Okinawa to Kwangtung
                1 artillery and 2 infantry moved from Jehol to Chahar
                      Japanese take Chahar from Chinese
                4 infantry moved from Korea to Manchuria
                2 tactical_bombers moved from Japan to Kwangtung
                2 fighters and 2 tactical_bombers moved from Manchuria to Kwangtung
                2 bombers moved from Japan to Yunnan
                1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
                1 destroyer moved from 19 Sea Zone to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
                1 battleship and 1 submarine moved from 19 Sea Zone to 36 Sea Zone
                1 cruiser moved from 20 Sea Zone to 36 Sea Zone
                1 destroyer moved from 6 Sea Zone to 36 Sea Zone
                1 battleship moved from 6 Sea Zone to 35 Sea Zone
                1 mech_infantry moved from Manchuria to Chahar
                1 artillery and 6 infantry moved from Manchuria to Jehol
                1 fighter moved from Formosa to 35 Sea Zone
                1 cruiser moved from 6 Sea Zone to 36 Sea Zone

    Combat - Japanese
                Americans scrambles 2 units out of Hawaiian Islands to defend against the attack in 26 Sea Zone
                Americans scrambles 1 units out of Philippines to defend against the attack in 35 Sea Zone
                Battle in Borneo
                Battle in Wake Island
                Battle in Kwangtung
                    Japanese attack with 3 fighters, 2 infantry and 4 tactical_bombers
                    British defend with 2 infantry; UK_Pacific defend with 1 harbour
                        Japanese roll dice for 3 fighters, 2 infantry and 4 tactical_bombers in Kwangtung, round 2 :  6/9 hits
                        UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 :  2/2 hits
                        1 tactical_bomber owned by the Japanese, 1 infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangtung
                    Japanese win, taking Borneo from UK_Pacific, taking Wake Island from Americans, taking Kwangtung from UK_Pacific with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is -8
                    Casualties for British: 2 infantry
                    Casualties for Japanese: 1 infantry and 1 tactical_bomber
                Battle in 35 Sea Zone
                    Japanese attack with 1 battleship, 1 destroyer and 1 fighter
                    Americans defend with 1 destroyer, 1 fighter and 1 submarine
                        Japanese roll dice for 1 battleship, 1 destroyer and 1 fighter in 35 Sea Zone, round 2 :  0/3 hits
                        Americans roll dice for 1 submarine in 35 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 battleship owned by the Japanese
                        Americans roll dice for 1 destroyer and 1 fighter in 35 Sea Zone, round 2 :  1/2 hits
                        1 destroyer owned by the Japanese lost in 35 Sea Zone
                    1 battleship owned by the Japanese retreated to 20 Sea Zone
                    Americans win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is -8
                    Casualties for Japanese: 1 destroyer
                Battle in 26 Sea Zone
                    Japanese attack with 1 destroyer, 3 fighters, 1 submarine and 3 tactical_bombers
                    Americans defend with 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 transport
                        Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 26 Sea Zone, round 2 :  4/7 hits
                        Americans roll dice for 1 submarine in 26 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 cruiser, 1 destroyer, 2 fighters and 1 transport in 26 Sea Zone, round 2 :  3/4 hits
                        2 tactical_bombers owned by the Japanese, 1 submarine owned by the Americans, 1 cruiser owned by the Americans, 1 destroyer owned by the Americans, 1 submarine owned by the Japanese and 1 fighter owned by the Americans lost in 26 Sea Zone
                        Japanese roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 26 Sea Zone, round 3 :  3/5 hits
                        Americans roll dice for 1 fighter and 1 transport in 26 Sea Zone, round 3 :  1/1 hits
                        1 tactical_bomber owned by the Japanese, 1 fighter owned by the Americans and 1 transport owned by the Americans lost in 26 Sea Zone
                    Japanese win, taking 26 Sea Zone from Neutral with 1 destroyer and 3 fighters remaining. Battle score for attacker is 14
                    Casualties for Americans: 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 transport
                    Casualties for Japanese: 1 submarine and 3 tactical_bombers
                Battle in Yunnan
                    Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
                    Chinese defend with 4 infantry
                        Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 :  5/8 hits
                        Chinese roll dice for 4 infantry in Yunnan, round 2 :  1/4 hits
                        1 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Chinese: 4 infantry
                    Casualties for Japanese: 1 infantry
                Battle in 62 Sea Zone
                    Japanese attack with 1 destroyer
                    ANZAC defend with 1 destroyer and 1 transport
                        Japanese roll dice for 1 destroyer in 62 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 destroyer and 1 transport in 62 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 62 Sea Zone, round 3 :  0/1 hits
                        ANZAC roll dice for 1 destroyer and 1 transport in 62 Sea Zone, round 3 :  1/1 hits
                        1 destroyer owned by the Japanese lost in 62 Sea Zone
                    ANZAC win with 1 destroyer and 1 transport remaining. Battle score for attacker is -8
                    Casualties for Japanese: 1 destroyer
                Moving scrambled unit from 35 Sea Zone back to originating territory: Philippines

    Non Combat Move - Japanese
                1 fighter moved from 35 Sea Zone to Kwangsi
                3 fighters moved from 26 Sea Zone to 31 Sea Zone
                2 fighters moved from Japan to 31 Sea Zone
                1 fighter moved from Korea to 31 Sea Zone
                3 fighters and 3 tactical_bombers moved from Kwangtung to Kwangsi
                2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1
                Japanese collect 37 PUs (1 lost to blockades); end with 42 PUs

    triplea_41586_Jap1.tsvg


  • wow en lorterunde:(
    jeg kunne ikke engang sætte ind da jeg ikke fik dine enheder ved Filippinerne….

  • '18 '17 '16 '15 '13 '11 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 transport; Remaining resources: 5 PUs;

    Politics - Americans
                Americans takes Political Action: Political Action Americans To War With Germans
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
                Americans takes Political Action: Political Action Americans To War With Italians
                    Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
                1 submarine moved from 35 Sea Zone to 20 Sea Zone
                      Americans take 35 Sea Zone from Japanese
                1 fighter moved from Philippines to 20 Sea Zone
                1 fighter moved from Western United States to 26 Sea Zone

    Combat - Americans
                Battle in 20 Sea Zone
                    Americans attack with 1 fighter and 1 submarine
                    Japanese defend with 1 battleship
                        Americans roll dice for 1 submarine in 20 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 fighter in 20 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 battleship in 20 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans lost in 20 Sea Zone
                        Americans roll dice for 1 fighter in 20 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 battleship in 20 Sea Zone, round 3 :  1/1 hits
                        1 fighter owned by the Americans lost in 20 Sea Zone
                    Japanese win with 1 battleship remaining. Battle score for attacker is -16
                    Casualties for Americans: 1 fighter and 1 submarine
                Battle in 26 Sea Zone
                    Americans attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber in 26 Sea Zone, round 2 :  3/6 hits
                        Japanese roll dice for 1 destroyer in 26 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 26 Sea Zone
                    Americans win, taking 26 Sea Zone from Japanese with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 fighter moved from 26 Sea Zone to Hawaiian Islands
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 fighter moved from Eastern United States to Gibraltar
                1 bomber moved from Central United States to United Kingdom
                1 armour and 1 mech_infantry moved from Central United States to Central America
                2 mech_infantrys moved from Central United States to Central America
                1 infantry moved from Central United States to Eastern United States

    Place Units - Americans
                1 carrier and 1 transport placed in 101 Sea Zone
                1 destroyer and 1 submarine placed in 10 Sea Zone
                1 fighter placed in Western United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 57 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs

    triplea_41586_Ame1.tsvg

  • '18 '17 '16 '15 '13 '11 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Hunan to Kiangsi
                      Chinese take Kiangsi from Japanese
                1 infantry moved from Hunan to Yunnan
                2 infantry moved from Kweichow to Yunnan
                3 infantry moved from Szechwan to Yunnan
                1 fighter moved from Szechwan to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 6 infantry
                    Japanese defend with 1 artillery and 2 infantry
                        Chinese roll dice for 1 fighter and 6 infantry in Yunnan, round 2 :  0/7 hits
                        Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 :  1/3 hits
                        1 infantry owned by the Chinese lost in Yunnan
                        Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 3 :  1/6 hits
                        Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 3 :  1/3 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                        Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 4 :  1/5 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 4 :  0/2 hits
                        1 infantry owned by the Japanese lost in Yunnan
                        Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 5 :  2/5 hits
                        Japanese roll dice for 1 artillery in Yunnan, round 5 :  1/1 hits
                        1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 1
                    Casualties for Chinese: 3 infantry
                    Casualties for Japanese: 1 artillery and 2 infantry

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Szechwan
                1 infantry moved from Shensi to Szechwan
                1 infantry moved from Suiyuyan to Shensi
                1 infantry moved from Suiyuyan to Kansu

    Place Units - Chinese
                4 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 11 PUs; end with 11 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs

    triplea_41586_Chi1.tsvg

  • '18 '17 '16 '15 '13 '11 '10

    ja skidt start.

    troede jeg fik mulighed for at poste inden combat… så jeg regnede med 0 scramble fra italien.

    uk01.tsvg


  • helt fint:)


  • du kører selv combats, ikke?

  • '18 '17 '16 '15 '13 '11 '10

    jo. får først tid i aften.

  • '18 '17 '16 '15 '13 '11 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - British
                British buy 1 artillery, 1 destroyer, 1 fighter and 2 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 destroyer moved from 109 Sea Zone to 110 Sea Zone
                2 fighters moved from United Kingdom to 110 Sea Zone
                1 fighter moved from Scotland to 110 Sea Zone
                1 bomber moved from United Kingdom to 97 Sea Zone
                1 cruiser moved from 98 Sea Zone to 97 Sea Zone
                1 carrier, 1 destroyer and 1 submarine moved from 98 Sea Zone to 97 Sea Zone
                1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
                1 fighter moved from Malta to 97 Sea Zone
                1 cruiser moved from 91 Sea Zone to 96 Sea Zone
                1 fighter moved from Gibraltar to 96 Sea Zone
                1 fighter moved from Scotland to 97 Sea Zone
                1 destroyer moved from 39 Sea Zone to 43 Sea Zone
                1 fighter moved from Burma to French Indo China
                1 fighter moved from India to French Indo China
                1 tactical_bomber moved from India to French Indo China

    Combat - British
                Battle in 43 Sea Zone
                    British attack with 1 destroyer
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 43 Sea Zone
                    British win, taking 43 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 96 Sea Zone
                    British attack with 1 cruiser and 1 fighter
                    Italians defend with 1 destroyer and 1 transport
                        British roll dice for 1 cruiser and 1 fighter in 96 Sea Zone, round 2 :  1/2 hits
                        Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Italians lost in 96 Sea Zone
                        1 transport owned by the Italians lost in 96 Sea Zone
                    British win with 1 cruiser and 1 fighter remaining. Battle score for attacker is 15
                    Casualties for Italians: 1 destroyer and 1 transport
                Battle in 97 Sea Zone
                    British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber
                    Italians defend with 1 battleship, 1 cruiser and 1 transport
                        British roll dice for 1 submarine in 97 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 :  3/6 hits
                        Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 97 Sea Zone, round 2 :  1/2 hits
                        1 cruiser owned by the Italians, 1 battleship owned by the Italians and 1 submarine owned by the British lost in 97 Sea Zone
                        1 transport owned by the Italians lost in 97 Sea Zone
                    British win, taking 97 Sea Zone from Neutral with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 33
                    Casualties for British: 1 submarine
                    Casualties for Italians: 1 battleship, 1 cruiser and 1 transport
                Battle in 110 Sea Zone
                    British attack with 1 destroyer and 3 fighters
                    Germans defend with 1 submarine
                        British roll dice for 1 destroyer and 3 fighters in 110 Sea Zone, round 2 :  2/4 hits
                        Germans roll dice for 1 submarine in 110 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Germans lost in 110 Sea Zone
                    British win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in French Indo China
                    British attack with 2 fighters and 1 tactical_bomber
                    Japanese defend with 1 artillery and 3 infantry
                        British roll dice for 2 fighters and 1 tactical_bomber in French Indo China, round 2 :  1/3 hits
                        Japanese roll dice for 1 artillery and 3 infantry in French Indo China, round 2 :  2/4 hits
                        1 infantry owned by the Japanese and 2 fighters owned by the British lost in French Indo China
                    retreated to French Indo China
                    Japanese win with 1 artillery and 2 infantry remaining. Battle score for attacker is -17
                    Casualties for British: 2 fighters
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                1 cruiser moved from 39 Sea Zone to 37 Sea Zone
                1 infantry moved from India to 39 Sea Zone
                1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                      UK_Pacific take Sumatra from Dutch
                1 battleship moved from 37 Sea Zone to 41 Sea Zone
                1 infantry moved from West India to Eastern Persia
                      British take Eastern Persia from Neutral_Allies
                3 aaGuns, 1 artillery and 5 infantry moved from India to Burma
                1 infantry moved from Burma to Yunnan
                1 tactical_bomber moved from French Indo China to Burma
                1 infantry moved from Burma to Yunnan
                1 fighter moved from 97 Sea Zone to Syria
                1 bomber moved from 97 Sea Zone to Syria
                1 fighter moved from 96 Sea Zone to Malta
                1 infantry moved from Alexandria to 98 Sea Zone
                1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
                1 aaGun moved from Malta to 96 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
                1 aaGun and 1 infantry moved from 97 Sea Zone to Greece
                      British take Greece from Neutral_Allies
                1 armour, 1 artillery and 1 infantry moved from Alexandria to Egypt
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                2 infantry moved from Union of South Africa to Rhodesia
                1 destroyer moved from 71 Sea Zone to 81 Sea Zone
                1 aaGun and 2 infantry moved from Scotland to United Kingdom
                1 battleship and 1 cruiser moved from 111 Sea Zone to 123 Sea Zone
                1 transport moved from 109 Sea Zone to 107 Sea Zone
                1 armour and 1 infantry moved from Quebec to 106 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
                1 armour and 1 infantry moved from 109 Sea Zone to United Kingdom
                1 fighter moved from 110 Sea Zone to Gibraltar
                2 fighters moved from 110 Sea Zone to United Kingdom
                1 artillery and 1 infantry moved from Ontario to Quebec

    Place Units - British
                1 artillery and 2 infantry placed in Union of South Africa
                Turning on Edit Mode
                EDIT: Removing units owned by British from 107 Sea Zone: 1 transport
                EDIT: Adding units owned by British to 106 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode
                1 destroyer placed in 106 Sea Zone
                1 fighter placed in United Kingdom

    Turn Complete - British
                British collect 30 PUs; end with 30 PUs
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUs

    Place Units - UK_Pacific
                1 artillery, 3 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 14 PUs; end with 14 PUs
                Some Units in India change ownership: 1 artillery, 3 infantry and 1 mech_infantry

    triplea_41586_UK_1.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - Italians
                Italians buy 1 fighter; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 submarine moved from 95 Sea Zone to 91 Sea Zone
                1 bomber moved from Northern Italy to 93 Sea Zone
                1 cruiser moved from 95 Sea Zone to 93 Sea Zone
                1 fighter moved from Southern Italy to 96 Sea Zone
                1 destroyer moved from 95 Sea Zone to 96 Sea Zone
                1 fighter moved from Southern Italy to 93 Sea Zone
                1 infantry moved from Italian Somaliland to Kenya
                      Italians take Kenya from British
                1 infantry moved from Ethiopia to Anglo Egyptian Sudan
                      Italians take Anglo Egyptian Sudan from British
                1 artillery and 1 infantry moved from Ethiopia to Kenya
                1 armour, 1 artillery and 1 infantry moved from Northern Italy to Yugoslavia
                1 artillery moved from Northern Italy to Yugoslavia

    Combat - Italians
                Battle in 96 Sea Zone
                    Italians attack with 1 destroyer and 1 fighter
                    British defend with 1 cruiser
                        Italians roll dice for 1 destroyer and 1 fighter in 96 Sea Zone, round 2 :  0/2 hits
                        British roll dice for 1 cruiser in 96 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Italians lost in 96 Sea Zone
                        Italians roll dice for 1 fighter in 96 Sea Zone, round 3 :  0/1 hits
                        British roll dice for 1 cruiser in 96 Sea Zone, round 3 :  0/1 hits
                        Italians roll dice for 1 fighter in 96 Sea Zone, round 4 :  1/1 hits
                        British roll dice for 1 cruiser in 96 Sea Zone, round 4 :  0/1 hits
                        1 cruiser owned by the British lost in 96 Sea Zone
                    Italians win with 1 fighter remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 destroyer
                    Casualties for British: 1 cruiser
                Battle in Yugoslavia
                    Italians attack with 1 armour, 2 artilleries and 1 infantry
                    Neutral_Allies defend with 1 infantry
                        Italians roll dice for 1 armour, 2 artilleries and 1 infantry in Yugoslavia, round 2 :  1/4 hits
                        Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 2 :  0/1 hits
                        1 infantry owned by the Neutral_Allies lost in Yugoslavia
                    Italians win, taking Yugoslavia from Neutral_Allies with 1 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Neutral_Allies: 1 infantry
                Battle in 93 Sea Zone
                    Italians attack with 1 bomber, 1 cruiser and 1 fighter
                    French defend with 1 cruiser and 1 destroyer
                        Italians roll dice for 1 bomber, 1 cruiser and 1 fighter in 93 Sea Zone, round 2 :  3/3 hits
                        French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 :  1/2 hits
                        1 destroyer owned by the French, 1 cruiser owned by the French and 1 cruiser owned by the Italians lost in 93 Sea Zone
                    Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 cruiser
                    Casualties for French: 1 cruiser and 1 destroyer
                Battle in 91 Sea Zone
                    Italians attack with 1 submarine
                    Americans defend with 1 cruiser and 1 transport
                        Italians roll dice for 1 submarine in 91 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 cruiser and 1 transport in 91 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Italians lost in 91 Sea Zone
                    Americans win with 1 cruiser and 1 transport remaining. Battle score for attacker is -6
                    Casualties for Italians: 1 submarine

    Non Combat Move - Italians
                1 bomber and 1 fighter moved from 93 Sea Zone to Southern Italy
                1 fighter moved from 96 Sea Zone to Southern Italy
                1 artillery and 1 infantry moved from Libya to Tobruk
                1 armour moved from Albania to Romania
                2 infantry moved from Albania to Bulgaria
                      Italians take Bulgaria from Neutral_Axis
                2 aaGuns moved from Northern Italy to Southern France
                1 infantry moved from Northern Italy to Southern France
                2 infantry moved from Southern Italy to 95 Sea Zone
                2 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
                2 infantry moved from 96 Sea Zone to Tobruk

    Place Units - Italians
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,6,6,2,1
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4
                Italians collect 9 PUs (6 lost to blockades); end with 9 PUs

    triplea_41586_Ita1.tsvg

  • '18 '17 '16 '15 '13 '11 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - ANZAC
                ANZAC buy 1 infantry and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from New South Wales to 62 Sea Zone
                1 aaGun moved from New South Wales to 62 Sea Zone
                1 aaGun, 1 destroyer, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 aaGun and 1 infantry moved from 42 Sea Zone to Java
                      ANZAC take Java from Dutch
                1 cruiser moved from 63 Sea Zone to 26 Sea Zone
                1 fighter moved from Queensland to Malaya
                2 fighters moved from New Zealand to Queensland
                1 aaGun and 1 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                1 submarine placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 15 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs

    triplea_41586_ANZ1.tsvg

  • '18 '17 '16 '15 '13 '11 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Combat Move - French
                1 infantry moved from Normandy Bordeaux to Holland Belgium
                      French take Holland Belgium from Germans
                1 infantry moved from Tunisia to Libya
                      French take Libya from Italians

    Combat - French

    Non Combat Move - French
                1 infantry moved from Algeria to Tunisia
                1 infantry moved from Morocco to Algeria
                1 infantry moved from French West Africa to French Central Africa
                1 destroyer moved from 72 Sea Zone to 81 Sea Zone
                1 infantry moved from United Kingdom to Scotland

    Turn Complete - French

    triplea_41586_Fre1.tsvg


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 8 artilleries, 2 bombers and 1 submarine; Remaining resources: 0 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Combat Move - Germans
                1 unit repaired.
                3 armour moved from Slovakia Hungary to Baltic States
                      Germans take Baltic States from Russians
                3 artilleries and 14 infantry moved from Poland to Baltic States
                2 artilleries and 8 infantry moved from Slovakia Hungary to Eastern Poland
                      Germans take Eastern Poland from Russians
                1 infantry moved from Romania to Eastern Poland
                1 submarine moved from 112 Sea Zone to 119 Sea Zone
                1 submarine moved from 119 Sea Zone to 109 Sea Zone
                2 infantry moved from Denmark to 112 Sea Zone
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport moved from 112 Sea Zone to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Holland Belgium
                1 artillery moved from France to Holland Belgium
                1 artillery moved from France to Normandy Bordeaux
                2 infantry moved from France to Normandy Bordeaux
                3 fighters and 4 tactical_bombers moved from Western Germany to 97 Sea Zone
                1 fighter moved from Northern Italy to 97 Sea Zone
                2 bombers moved from Western Germany to 91 Sea Zone

    triplea_41586_Ger2.tsvg


  • scramble?

  • '18 '17 '16 '15 '13 '11 '10

    Scramble og mindst 3 hits tak  :roll:

  • '18 '17 '16 '15 '13 '11 '10

    2 uk 1 frenchie


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 8 artilleries, 2 bombers and 1 submarine; Remaining resources: 0 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Combat Move - Germans
                1 unit repaired.
                3 armour moved from Slovakia Hungary to Baltic States
                      Germans take Baltic States from Russians
                3 artilleries and 14 infantry moved from Poland to Baltic States
                2 artilleries and 8 infantry moved from Slovakia Hungary to Eastern Poland
                      Germans take Eastern Poland from Russians
                1 infantry moved from Romania to Eastern Poland
                1 submarine moved from 112 Sea Zone to 119 Sea Zone
                1 submarine moved from 119 Sea Zone to 109 Sea Zone
                2 infantry moved from Denmark to 112 Sea Zone
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport moved from 112 Sea Zone to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Holland Belgium
                1 artillery moved from France to Holland Belgium
                1 artillery moved from France to Normandy Bordeaux
                2 infantry moved from France to Normandy Bordeaux
                3 fighters and 4 tactical_bombers moved from Western Germany to 97 Sea Zone
                1 fighter moved from Northern Italy to 97 Sea Zone
                2 bombers moved from Western Germany to 91 Sea Zone

    Combat - Germans
                British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
                Battle in 109 Sea Zone
                    Germans attack with 1 submarine
                    British defend with 1 transport
                        1 transport owned by the British lost in 109 Sea Zone
                        Germans roll dice for 1 submarine in 109 Sea Zone, round 2 :  1/1 hits
                    Germans win, taking 109 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in 110 Sea Zone
                    Germans attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
                    British defend with 1 destroyer and 2 fighters; French defend with 1 fighter
                        Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 110 Sea Zone, round 2 :  5/5 hits
                        British roll dice for 1 destroyer and 3 fighters in 110 Sea Zone, round 2 :  2/4 hits
                    Units damaged: 1 battleship owned by the Germans
                        1 destroyer owned by the Germans, 1 destroyer owned by the British, 1 fighter owned by the French and 2 fighters owned by the British lost in 110 Sea Zone
                    Germans win with 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 30
                    Casualties for Germans: 1 destroyer
                    Casualties for British: 1 destroyer and 2 fighters
                    Casualties for French: 1 fighter
                Battle in Normandy Bordeaux
                    Germans attack with 1 artillery and 2 infantry
                    French defend with 1 artillery, 1 factory_minor and 1 harbour
                        Germans roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 2 :  0/3 hits
                        French roll dice for 1 artillery in Normandy Bordeaux, round 2 :  0/1 hits
                        Germans roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 3 :  1/3 hits
                        French roll dice for 1 artillery in Normandy Bordeaux, round 3 :  1/1 hits
                        1 infantry owned by the Germans and 1 artillery owned by the French lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from French with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 infantry
                    Casualties for French: 1 artillery
                Battle in Holland Belgium
                    Germans attack with 1 artillery and 2 infantry
                    French defend with 1 infantry
                        Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 :  1/3 hits
                        French roll dice for 1 infantry in Holland Belgium, round 2 :  0/1 hits
                        1 infantry owned by the French lost in Holland Belgium
                    Germans win, taking Holland Belgium from French with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry
                Battle in 97 Sea Zone
                    Germans attack with 4 fighters and 4 tactical_bombers
                    British defend with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
                        Germans roll dice for 4 fighters and 4 tactical_bombers in 97 Sea Zone, round 2 :  4/8 hits
                        British roll dice for 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 97 Sea Zone, round 2 :  3/5 hits
                        1 tactical_bomber owned by the British, 1 destroyer owned by the British, 3 tactical_bombers owned by the Germans and 1 carrier owned by the British lost in 97 Sea Zone
                        Germans roll dice for 4 fighters and 1 tactical_bomber in 97 Sea Zone, round 3 :  4/5 hits
                        British roll dice for 1 cruiser, 1 fighter and 1 transport in 97 Sea Zone, round 3 :  0/2 hits
                        1 transport owned by the British, 1 cruiser owned by the British and 1 fighter owned by the British lost in 97 Sea Zone
                    Germans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 31
                    Casualties for Germans: 3 tactical_bombers
                    Casualties for British: 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
                Battle in 91 Sea Zone
                    Germans attack with 2 bombers
                    Americans defend with 1 cruiser and 1 transport
                        Germans roll dice for 2 bombers in 91 Sea Zone, round 2 :  2/2 hits
                        Americans roll dice for 1 cruiser and 1 transport in 91 Sea Zone, round 2 :  0/1 hits
                        1 cruiser owned by the Americans and 1 transport owned by the Americans lost in 91 Sea Zone
                    Germans win with 2 bombers remaining. Battle score for attacker is 19
                    Casualties for Americans: 1 cruiser and 1 transport

    Non Combat Move - Germans
                2 bombers moved from 91 Sea Zone to Southern France
                1 artillery moved from France to Western Germany
                5 armour and 2 mech_infantrys moved from France to Germany
                1 armour moved from Southern France to Greater Southern Germany
                4 fighters and 1 tactical_bomber moved from 97 Sea Zone to Western Germany
                2 infantry moved from Norway to Finland
                1 aaGun moved from Poland to Baltic States
                2 aaGuns moved from Poland to Eastern Poland

    Place Units - Germans
                1 submarine placed in 93 Sea Zone
                2 bombers placed in Western Germany
                1 armour and 8 artilleries placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,3
                Germans collect 40 PUs (3 lost to blockades); end with 40 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 45 PUs

    triplea_41586_Ger2.tsvg

  • '18 '17 '16 '15 '13 '11 '10

    Det ser ud som om de første terningeslag er gået tabt??


  • Jeg har postet som normalt :?

  • '18 '17 '16 '15 '13 '11 '10

    Jeg fik terninger fra marti 08.24 sz109 og sz110 og derefter fik jeg terninger fra marti 08.26 fra sz110 og sz109.
    Problemet var bare at det var samme slag men forskellige terninger. prøv at tjekke din mail / papirkurv.

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