17Playoff Ro8: JDOW Axis vs Omega1759 Allies+37

  • '15 '14

    no

  • '17 '16 '13 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 6 bombers; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 bombers moved from Western United States to 6 Sea Zone
                1 submarine moved from 25 Sea Zone to 6 Sea Zone
                1 bomber moved from Siberia to 6 Sea Zone
                1 fighter moved from Soviet Far East to 6 Sea Zone
                6 fighters and 1 tactical_bomber moved from Siberia to Manchuria
                1 bomber moved from Siberia to Manchuria
                1 infantry moved from Siberia to Amur
                1 infantry and 1 mech_infantry moved from Midway to 25 Sea Zone
                1 battleship, 1 cruiser, 1 infantry, 1 mech_infantry and 1 transport moved from 25 Sea Zone to 5 Sea Zone
                1 infantry and 1 mech_infantry moved from 5 Sea Zone to Amur
                1 bomber moved from Siberia to Manchuria
                1 bomber moved from Yunnan to 36 Sea Zone
                2 bombers moved from Yunnan to Hunan

    Combat - Americans
                Battle in Amur
                    Americans attack with 2 infantry and 1 mech_infantry
                    Japanese defend with 1 artillery
                        Americans roll dice for 1 battleship and 1 cruiser in Amur, round 2 :  2/2 hits
                        Japanese roll dice for 1 artillery in Amur, round 2 :  0/1 hits
                        1 artillery owned by the Japanese lost in Amur
                    Americans win, taking Amur from Japanese with 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in 6 Sea Zone
                    Americans attack with 3 bombers, 1 fighter and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 6 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 3 bombers and 1 fighter in 6 Sea Zone, round 2 :  3/4 hits
                        Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 6 Sea Zone
                    Americans win, taking 6 Sea Zone from Japanese with 3 bombers, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Manchuria
                    Americans attack with 2 bombers, 6 fighters and 1 tactical_bomber
                    Japanese defend with 1 aaGun, 1 factory_minor and 2 infantry
                        AA fire in Manchuria :  2/3 hits
                        2 fighters owned by the Americans lost in Manchuria
                        Americans roll dice for 2 bombers, 4 fighters and 1 tactical_bomber in Manchuria, round 2 :  5/7 hits
                        Japanese roll dice for 1 aaGun and 2 infantry in Manchuria, round 2 :  0/2 hits
                        2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Manchuria
                    Americans win with 2 bombers, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is -9
                    Casualties for Americans: 2 fighters
                    Casualties for Japanese: 1 aaGun and 2 infantry
                Battle in Hunan
                    Americans attack with 2 bombers
                    Japanese defend with 1 artillery
                        Americans roll dice for 2 bombers in Hunan, round 2 :  2/2 hits
                        Japanese roll dice for 1 artillery in Hunan, round 2 :  1/1 hits
                        1 artillery owned by the Japanese and 1 bomber owned by the Americans lost in Hunan
                    Americans win with 1 bomber remaining. Battle score for attacker is -8
                    Casualties for Americans: 1 bomber
                    Casualties for Japanese: 1 artillery
                Battle in 36 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 1 submarine and 1 transport
                    1 submarine owned by the Japanese Submerged
                        Americans roll dice for 1 bomber in 36 Sea Zone, round 2 :  1/1 hits
                        1 transport owned by the Japanese lost in 36 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - Americans
                1 bomber moved from 36 Sea Zone to Shan State
                4 carriers moved from 25 Sea Zone to 5 Sea Zone
                2 bombers moved from Manchuria to Siberia
                1 destroyer moved from 3 Sea Zone to 5 Sea Zone
                2 fighters moved from Western United States to 5 Sea Zone
                1 fighter moved from 6 Sea Zone to 5 Sea Zone
                1 destroyer moved from 25 Sea Zone to 6 Sea Zone
                1 cruiser and 1 destroyer moved from 25 Sea Zone to 5 Sea Zone
                2 submarines moved from 25 Sea Zone to 5 Sea Zone
                3 fighters and 1 tactical_bomber moved from Manchuria to 5 Sea Zone
                1 armour moved from Siberia to Buryatia
                1 bomber moved from 6 Sea Zone to Buryatia
                2 bombers moved from Siberia to Buryatia
                1 fighter moved from 5 Sea Zone to Soviet Far East
                1 fighter moved from Manchuria to 5 Sea Zone
                2 bombers moved from 6 Sea Zone to Soviet Far East
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
                1 infantry and 1 mech_infantry moved from 3 Sea Zone to Soviet Far East
                1 submarine moved from 54 Sea Zone to 26 Sea Zone
                1 bomber moved from Hunan to Buryatia
                1 artillery, 1 infantry and 1 transport moved from 66 Sea Zone to 63 Sea Zone
                1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand
                1 fighter moved from Eastern United States to Brazil
                1 fighter moved from Iceland to United Kingdom
                1 destroyer moved from 101 Sea Zone to 106 Sea Zone

    Place Units - Americans
                6 bombers placed in Western United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs

    Territory Summary for Americans :

    Shan State : 1 bomber
        New Zealand : 1 artillery and 1 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 6 bombers, 1 factory_major and 1 harbour
        Alaska : 1 mech_infantry
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield and 1 harbour
        Soviet Far East : 2 bombers, 1 fighter, 1 infantry and 1 mech_infantry
        Amur : 2 infantry and 1 mech_infantry
        Buryatia : 1 armour and 4 bombers
        26 Sea Zone : 1 submarine
        3 Sea Zone : 1 transport
        5 Sea Zone : 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 6 fighters, 2 submarines, 1 tactical_bomber and 1 transport
        6 Sea Zone : 1 flag, 1 destroyer and 1 submarine
        63 Sea Zone : 1 transport
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        United Kingdom : 1 fighter
        106 Sea Zone : 1 destroyer
        101 Sea Zone : 1 carrier and 1 cruiser
        Brazil : 1 flag, 1 fighter and 3 infantry

    Production/PUs Summary :

    Germans : 60 / 83
        Russians : 20 / 20
        Japanese : 53 / 54
        Americans : 52 / 72
        Chinese : 2 / 1
        British : 35 / 33
        UK_Pacific : 15 / 6
        Italians : 13 / 15
        ANZAC : 10 / 21
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_41370_Ame6.tsvg

  • '17 '16 '13 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open

    Combat Move - Chinese
                1 infantry moved from Yunnan to Kweichow
                1 fighter moved from Yunnan to Kweichow

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 :  2/2 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                    Chinese win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Yunnan

    Turn Complete - Chinese
                Chinese collect 2 PUs; end with 3 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 9 PUs

    Territory Summary for Chinese :

    Yunnan : 1 fighter

    Production/PUs Summary :

    Germans : 60 / 83
        Russians : 20 / 20
        Japanese : 53 / 54
        Americans : 52 / 72
        Chinese : 2 / 9
        British : 35 / 33
        UK_Pacific : 15 / 6
        Italians : 13 / 15
        ANZAC : 10 / 21
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_41370_Chi6.tsvg

  • '17 '16 '13 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 6 bombers; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 bombers moved from Western United States to 6 Sea Zone
                1 submarine moved from 25 Sea Zone to 6 Sea Zone
                1 bomber moved from Siberia to 6 Sea Zone
                1 fighter moved from Soviet Far East to 6 Sea Zone
                6 fighters and 1 tactical_bomber moved from Siberia to Manchuria
                1 bomber moved from Siberia to Manchuria
                1 infantry moved from Siberia to Amur
                1 infantry and 1 mech_infantry moved from Midway to 25 Sea Zone
                1 battleship, 1 cruiser, 1 infantry, 1 mech_infantry and 1 transport moved from 25 Sea Zone to 5 Sea Zone
                1 infantry and 1 mech_infantry moved from 5 Sea Zone to Amur
                1 bomber moved from Siberia to Manchuria
                1 bomber moved from Yunnan to 36 Sea Zone
                2 bombers moved from Yunnan to Hunan

    Combat - Americans
                Battle in Amur
                    Americans attack with 2 infantry and 1 mech_infantry
                    Japanese defend with 1 artillery
                        Americans roll dice for 1 battleship and 1 cruiser in Amur, round 2 :  2/2 hits
                        Japanese roll dice for 1 artillery in Amur, round 2 :  0/1 hits
                        1 artillery owned by the Japanese lost in Amur
                    Americans win, taking Amur from Japanese with 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in 6 Sea Zone
                    Americans attack with 3 bombers, 1 fighter and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 6 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 3 bombers and 1 fighter in 6 Sea Zone, round 2 :  3/4 hits
                        Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 6 Sea Zone
                    Americans win, taking 6 Sea Zone from Japanese with 3 bombers, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Manchuria
                    Americans attack with 2 bombers, 6 fighters and 1 tactical_bomber
                    Japanese defend with 1 aaGun, 1 factory_minor and 2 infantry
                        AA fire in Manchuria :  2/3 hits
                        2 fighters owned by the Americans lost in Manchuria
                        Americans roll dice for 2 bombers, 4 fighters and 1 tactical_bomber in Manchuria, round 2 :  5/7 hits
                        Japanese roll dice for 1 aaGun and 2 infantry in Manchuria, round 2 :  0/2 hits
                        2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Manchuria
                    Americans win with 2 bombers, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is -9
                    Casualties for Americans: 2 fighters
                    Casualties for Japanese: 1 aaGun and 2 infantry
                Battle in Hunan
                    Americans attack with 2 bombers
                    Japanese defend with 1 artillery
                        Americans roll dice for 2 bombers in Hunan, round 2 :  2/2 hits
                        Japanese roll dice for 1 artillery in Hunan, round 2 :  1/1 hits
                        1 artillery owned by the Japanese and 1 bomber owned by the Americans lost in Hunan
                    Americans win with 1 bomber remaining. Battle score for attacker is -8
                    Casualties for Americans: 1 bomber
                    Casualties for Japanese: 1 artillery
                Battle in 36 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 1 submarine and 1 transport
                    1 submarine owned by the Japanese Submerged
                        Americans roll dice for 1 bomber in 36 Sea Zone, round 2 :  1/1 hits
                        1 transport owned by the Japanese lost in 36 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - Americans
                1 bomber moved from 36 Sea Zone to Shan State
                4 carriers moved from 25 Sea Zone to 5 Sea Zone
                2 bombers moved from Manchuria to Siberia
                1 destroyer moved from 3 Sea Zone to 5 Sea Zone
                2 fighters moved from Western United States to 5 Sea Zone
                1 fighter moved from 6 Sea Zone to 5 Sea Zone
                1 destroyer moved from 25 Sea Zone to 6 Sea Zone
                1 cruiser and 1 destroyer moved from 25 Sea Zone to 5 Sea Zone
                2 submarines moved from 25 Sea Zone to 5 Sea Zone
                3 fighters and 1 tactical_bomber moved from Manchuria to 5 Sea Zone
                1 armour moved from Siberia to Buryatia
                1 bomber moved from 6 Sea Zone to Buryatia
                2 bombers moved from Siberia to Buryatia
                1 fighter moved from 5 Sea Zone to Soviet Far East
                1 fighter moved from Manchuria to 5 Sea Zone
                2 bombers moved from 6 Sea Zone to Soviet Far East
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
                1 infantry and 1 mech_infantry moved from 3 Sea Zone to Soviet Far East
                1 submarine moved from 54 Sea Zone to 26 Sea Zone
                1 bomber moved from Hunan to Buryatia
                1 artillery, 1 infantry and 1 transport moved from 66 Sea Zone to 63 Sea Zone
                1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand
                1 fighter moved from Eastern United States to Brazil
                1 fighter moved from Iceland to United Kingdom
                1 destroyer moved from 101 Sea Zone to 106 Sea Zone

    Place Units - Americans
                6 bombers placed in Western United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open

    Combat Move - Chinese
                1 infantry moved from Yunnan to Kweichow
                1 fighter moved from Yunnan to Kweichow

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 :  2/2 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                    Chinese win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Yunnan

    Turn Complete - Chinese
                Chinese collect 2 PUs; end with 3 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 9 PUs

    Purchase Units - British
                British buy 1 armour, 1 fighter, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 mech_infantry; Remaining resources: 2 PUs;

    Combat Move - British
                3 fighters moved from United Kingdom to 105 Sea Zone
                1 infantry moved from Alexandria to Tobruk
                      British take Tobruk from Italians
                1 infantry moved from Northwest Persia to Caucasus
                2 fighters moved from Russia to Caucasus
                1 fighter moved from Timguska to Tsinghai
                1 armour and 1 mech_infantry moved from Szechwan to Sikang
                      Chinese take Sikang from Japanese
                1 armour and 1 mech_infantry moved from Sikang to Tsinghai
                1 armour and 1 infantry moved from Yunnan to Kwangsi
                1 mech_infantry moved from Szechwan to Kwangsi
                2 mech_infantrys moved from Yunnan to French Indo China
                1 bomber moved from Yunnan to French Indo China
                1 bomber moved from India to French Indo China
                1 tactical_bomber moved from India to Kwangsi

    Combat - British
                Battle in Tsinghai
                    British attack with 1 armour, 1 fighter and 1 mech_infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 armour, 1 fighter and 1 mech_infantry in Tsinghai, round 2 :  0/3 hits
                        Japanese roll dice for 1 infantry in Tsinghai, round 2 :  1/1 hits
                        1 mech_infantry owned by the British lost in Tsinghai
                        British roll dice for 1 armour and 1 fighter in Tsinghai, round 3 :  0/2 hits
                        Japanese roll dice for 1 infantry in Tsinghai, round 3 :  1/1 hits
                        1 armour owned by the British lost in Tsinghai
                    retreated to Tsinghai
                    Japanese win with 1 infantry remaining. Battle score for attacker is -10
                    Casualties for British: 1 armour and 1 mech_infantry
                Battle in 105 Sea Zone
                    British attack with 3 fighters
                    Germans defend with 1 destroyer
                        British roll dice for 3 fighters in 105 Sea Zone, round 2 :  0/3 hits
                        Germans roll dice for 1 destroyer in 105 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 3 fighters in 105 Sea Zone, round 3 :  1/3 hits
                        Germans roll dice for 1 destroyer in 105 Sea Zone, round 3 :  1/1 hits
                        1 destroyer owned by the Germans and 1 fighter owned by the British lost in 105 Sea Zone
                    British win with 2 fighters remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 destroyer
                    Casualties for British: 1 fighter
                Battle in Kwangsi
                    British attack with 1 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry and 1 mech_infantry
                        British roll dice for 1 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Kwangsi, round 2 :  1/4 hits
                        Japanese roll dice for 1 infantry and 1 mech_infantry in Kwangsi, round 2 :  0/2 hits
                        1 infantry owned by the Japanese lost in Kwangsi
                        British roll dice for 1 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Kwangsi, round 3 :  1/4 hits
                        Japanese roll dice for 1 mech_infantry in Kwangsi, round 3 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Kwangsi
                    British win, taking Kwangsi from Japanese with 1 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 infantry and 1 mech_infantry
                Battle in French Indo China
                    British attack with 2 bombers and 2 mech_infantrys
                    Japanese defend with 2 infantry
                        British roll dice for 2 bombers and 2 mech_infantrys in French Indo China, round 2 :  1/4 hits
                        Japanese roll dice for 2 infantry in French Indo China, round 2 :  2/2 hits
                        1 infantry owned by the Japanese and 2 mech_infantrys owned by the British lost in French Indo China
                        British roll dice for 2 bombers in French Indo China, round 3 :  1/2 hits
                        Japanese roll dice for 1 infantry in French Indo China, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in French Indo China
                    British win with 2 bombers remaining. Battle score for attacker is -2
                    Casualties for British: 2 mech_infantrys
                    Casualties for Japanese: 2 infantry
                Battle in Caucasus
                    British attack with 2 fighters and 1 infantry
                    Germans defend with 1 mech_infantry
                        British roll dice for 2 fighters and 1 infantry in Caucasus, round 2 :  2/3 hits
                        Germans roll dice for 1 mech_infantry in Caucasus, round 2 :  1/1 hits
                        1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus
                    British win with 2 fighters remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Changing ownership of Hunan from Japanese to Chinese
                EDIT: Turning off Edit Mode
                2 fighters moved from Caucasus to Eastern Persia
                1 infantry moved from Iraq to Trans-Jordan
                2 bombers moved from French Indo China to Shan State
                1 tactical_bomber moved from Kwangsi to Shan State
                4 mech_infantrys moved from India to Yunnan
                1 fighter moved from Tsinghai to Szechwan
                1 aaGun moved from Yunnan to Kwangsi
                2 fighters moved from 105 Sea Zone to United Kingdom
                2 artilleries moved from Alexandria to Egypt
                1 armour moved from Alexandria to Egypt
                1 mech_infantry moved from Alexandria to Trans-Jordan
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 artillery and 1 infantry moved from Ethiopia to 76 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
                1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
                1 mech_infantry moved from Egypt to Trans-Jordan
                1 battleship and 1 cruiser moved from 76 Sea Zone to 81 Sea Zone
                2 mech_infantrys moved from Union of South Africa to Belgian Congo

    Place Units - British
                1 fighter and 3 infantry placed in United Kingdom
                1 armour and 2 mech_infantrys placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,5
                British collect 35 PUs; end with 35 PUs

    Place Units - UK_Pacific
                1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,2
                UK_Pacific collect 10 PUs (5 lost to blockades); end with 12 PUs
                Some Units in India change ownership: 1 mech_infantry

    Territory Summary for Americans, British, Chinese and UK_Pacific :

    Kwangsi : 1 aaGun, 1 armour, 1 infantry and 1 mech_infantry
        Siam : 1 flag
        Yunnan : 1 fighter and 4 mech_infantrys
        Szechwan : 1 aaGun and 1 fighter
        Shan State : 1 airfield, 3 bombers and 1 tactical_bomber
        India : 1 airfield, 1 factory_major, 1 harbour and 1 mech_infantry
        Malaya : 1 harbour
        New Zealand : 1 artillery and 1 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 6 bombers, 1 factory_major and 1 harbour
        Alaska : 1 mech_infantry
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield and 1 harbour
        Soviet Far East : 2 bombers, 1 fighter, 1 infantry and 1 mech_infantry
        Amur : 2 infantry and 1 mech_infantry
        Buryatia : 1 armour and 4 bombers
        Sumatra : 1 flag
        26 Sea Zone : 1 submarine
        3 Sea Zone : 1 transport
        5 Sea Zone : 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 6 fighters, 2 submarines, 1 tactical_bomber and 1 transport
        6 Sea Zone : 1 flag, 1 destroyer and 1 submarine
        63 Sea Zone : 1 transport
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Belgian Congo : 2 mech_infantrys
        Iceland : 1 airfield
        Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
        Trans-Jordan : 1 airfield, 2 fighters, 1 infantry and 2 mech_infantrys
        Alexandria : 1 mech_infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 armour, 3 artilleries, 1 harbour, 3 infantry and 2 mech_infantrys
        Union of South Africa : 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 4 fighters, 1 harbour, 9 infantry and 4 mech_infantrys
        Tobruk : 1 flag, 1 infantry
        Ethiopia : 1 flag
        Russia : 4 fighters
        106 Sea Zone : 1 destroyer
        Eire : 1 flag
        Greece : 1 flag, 1 aaGun and 5 infantry
        99 Sea Zone : 1 flag
        Iraq : 1 flag
        Eastern Persia : 1 flag, 2 fighters
        101 Sea Zone : 1 carrier and 1 cruiser
        81 Sea Zone : 1 battleship, 1 cruiser and 1 transport
        Brazil : 1 flag, 1 fighter and 3 infantry
        Northwest Persia : 1 flag
        Persia : 1 flag
        98 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 60 / 83
        Russians : 20 / 20
        Japanese : 50 / 54
        Americans : 52 / 72
        Chinese : 5 / 9
        British : 35 / 35
        UK_Pacific : 15 / 12
        Italians : 13 / 15
        ANZAC : 10 / 21
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_41370_UK_6.tsvg

  • '17 '16 '13 '12

    Bordering ridiculous… You made a good decision to continue.

  • '17 '16 '13 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 6 bombers; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 bombers moved from Western United States to 6 Sea Zone
                1 submarine moved from 25 Sea Zone to 6 Sea Zone
                1 bomber moved from Siberia to 6 Sea Zone
                1 fighter moved from Soviet Far East to 6 Sea Zone
                6 fighters and 1 tactical_bomber moved from Siberia to Manchuria
                1 bomber moved from Siberia to Manchuria
                1 infantry moved from Siberia to Amur
                1 infantry and 1 mech_infantry moved from Midway to 25 Sea Zone
                1 battleship, 1 cruiser, 1 infantry, 1 mech_infantry and 1 transport moved from 25 Sea Zone to 5 Sea Zone
                1 infantry and 1 mech_infantry moved from 5 Sea Zone to Amur
                1 bomber moved from Siberia to Manchuria
                1 bomber moved from Yunnan to 36 Sea Zone
                2 bombers moved from Yunnan to Hunan

    Combat - Americans
                Battle in Amur
                    Americans attack with 2 infantry and 1 mech_infantry
                    Japanese defend with 1 artillery
                        Americans roll dice for 1 battleship and 1 cruiser in Amur, round 2 :  2/2 hits
                        Japanese roll dice for 1 artillery in Amur, round 2 :  0/1 hits
                        1 artillery owned by the Japanese lost in Amur
                    Americans win, taking Amur from Japanese with 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in 6 Sea Zone
                    Americans attack with 3 bombers, 1 fighter and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 6 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 3 bombers and 1 fighter in 6 Sea Zone, round 2 :  3/4 hits
                        Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 6 Sea Zone
                    Americans win, taking 6 Sea Zone from Japanese with 3 bombers, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Manchuria
                    Americans attack with 2 bombers, 6 fighters and 1 tactical_bomber
                    Japanese defend with 1 aaGun, 1 factory_minor and 2 infantry
                        AA fire in Manchuria :  2/3 hits
                        2 fighters owned by the Americans lost in Manchuria
                        Americans roll dice for 2 bombers, 4 fighters and 1 tactical_bomber in Manchuria, round 2 :  5/7 hits
                        Japanese roll dice for 1 aaGun and 2 infantry in Manchuria, round 2 :  0/2 hits
                        2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Manchuria
                    Americans win with 2 bombers, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is -9
                    Casualties for Americans: 2 fighters
                    Casualties for Japanese: 1 aaGun and 2 infantry
                Battle in Hunan
                    Americans attack with 2 bombers
                    Japanese defend with 1 artillery
                        Americans roll dice for 2 bombers in Hunan, round 2 :  2/2 hits
                        Japanese roll dice for 1 artillery in Hunan, round 2 :  1/1 hits
                        1 artillery owned by the Japanese and 1 bomber owned by the Americans lost in Hunan
                    Americans win with 1 bomber remaining. Battle score for attacker is -8
                    Casualties for Americans: 1 bomber
                    Casualties for Japanese: 1 artillery
                Battle in 36 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 1 submarine and 1 transport
                    1 submarine owned by the Japanese Submerged
                        Americans roll dice for 1 bomber in 36 Sea Zone, round 2 :  1/1 hits
                        1 transport owned by the Japanese lost in 36 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - Americans
                1 bomber moved from 36 Sea Zone to Shan State
                4 carriers moved from 25 Sea Zone to 5 Sea Zone
                2 bombers moved from Manchuria to Siberia
                1 destroyer moved from 3 Sea Zone to 5 Sea Zone
                2 fighters moved from Western United States to 5 Sea Zone
                1 fighter moved from 6 Sea Zone to 5 Sea Zone
                1 destroyer moved from 25 Sea Zone to 6 Sea Zone
                1 cruiser and 1 destroyer moved from 25 Sea Zone to 5 Sea Zone
                2 submarines moved from 25 Sea Zone to 5 Sea Zone
                3 fighters and 1 tactical_bomber moved from Manchuria to 5 Sea Zone
                1 armour moved from Siberia to Buryatia
                1 bomber moved from 6 Sea Zone to Buryatia
                2 bombers moved from Siberia to Buryatia
                1 fighter moved from 5 Sea Zone to Soviet Far East
                1 fighter moved from Manchuria to 5 Sea Zone
                2 bombers moved from 6 Sea Zone to Soviet Far East
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
                1 infantry and 1 mech_infantry moved from 3 Sea Zone to Soviet Far East
                1 submarine moved from 54 Sea Zone to 26 Sea Zone
                1 bomber moved from Hunan to Buryatia
                1 artillery, 1 infantry and 1 transport moved from 66 Sea Zone to 63 Sea Zone
                1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand
                1 fighter moved from Eastern United States to Brazil
                1 fighter moved from Iceland to United Kingdom
                1 destroyer moved from 101 Sea Zone to 106 Sea Zone

    Place Units - Americans
                6 bombers placed in Western United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open

    Combat Move - Chinese
                1 infantry moved from Yunnan to Kweichow
                1 fighter moved from Yunnan to Kweichow

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 :  2/2 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                    Chinese win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Yunnan

    Turn Complete - Chinese
                Chinese collect 2 PUs; end with 3 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 9 PUs

    Purchase Units - British
                British buy 1 armour, 1 fighter, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 mech_infantry; Remaining resources: 2 PUs;

    Combat Move - British
                3 fighters moved from United Kingdom to 105 Sea Zone
                1 infantry moved from Alexandria to Tobruk
                      British take Tobruk from Italians
                1 infantry moved from Northwest Persia to Caucasus
                2 fighters moved from Russia to Caucasus
                1 fighter moved from Timguska to Tsinghai
                1 armour and 1 mech_infantry moved from Szechwan to Sikang
                      Chinese take Sikang from Japanese
                1 armour and 1 mech_infantry moved from Sikang to Tsinghai
                1 armour and 1 infantry moved from Yunnan to Kwangsi
                1 mech_infantry moved from Szechwan to Kwangsi
                2 mech_infantrys moved from Yunnan to French Indo China
                1 bomber moved from Yunnan to French Indo China
                1 bomber moved from India to French Indo China
                1 tactical_bomber moved from India to Kwangsi

    Combat - British
                Battle in Tsinghai
                    British attack with 1 armour, 1 fighter and 1 mech_infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 armour, 1 fighter and 1 mech_infantry in Tsinghai, round 2 :  0/3 hits
                        Japanese roll dice for 1 infantry in Tsinghai, round 2 :  1/1 hits
                        1 mech_infantry owned by the British lost in Tsinghai
                        British roll dice for 1 armour and 1 fighter in Tsinghai, round 3 :  0/2 hits
                        Japanese roll dice for 1 infantry in Tsinghai, round 3 :  1/1 hits
                        1 armour owned by the British lost in Tsinghai
                    retreated to Tsinghai
                    Japanese win with 1 infantry remaining. Battle score for attacker is -10
                    Casualties for British: 1 armour and 1 mech_infantry
                Battle in 105 Sea Zone
                    British attack with 3 fighters
                    Germans defend with 1 destroyer
                        British roll dice for 3 fighters in 105 Sea Zone, round 2 :  0/3 hits
                        Germans roll dice for 1 destroyer in 105 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 3 fighters in 105 Sea Zone, round 3 :  1/3 hits
                        Germans roll dice for 1 destroyer in 105 Sea Zone, round 3 :  1/1 hits
                        1 destroyer owned by the Germans and 1 fighter owned by the British lost in 105 Sea Zone
                    British win with 2 fighters remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 destroyer
                    Casualties for British: 1 fighter
                Battle in Kwangsi
                    British attack with 1 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry and 1 mech_infantry
                        British roll dice for 1 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Kwangsi, round 2 :  1/4 hits
                        Japanese roll dice for 1 infantry and 1 mech_infantry in Kwangsi, round 2 :  0/2 hits
                        1 infantry owned by the Japanese lost in Kwangsi
                        British roll dice for 1 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Kwangsi, round 3 :  1/4 hits
                        Japanese roll dice for 1 mech_infantry in Kwangsi, round 3 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Kwangsi
                    British win, taking Kwangsi from Japanese with 1 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 infantry and 1 mech_infantry
                Battle in French Indo China
                    British attack with 2 bombers and 2 mech_infantrys
                    Japanese defend with 2 infantry
                        British roll dice for 2 bombers and 2 mech_infantrys in French Indo China, round 2 :  1/4 hits
                        Japanese roll dice for 2 infantry in French Indo China, round 2 :  2/2 hits
                        1 infantry owned by the Japanese and 2 mech_infantrys owned by the British lost in French Indo China
                        British roll dice for 2 bombers in French Indo China, round 3 :  1/2 hits
                        Japanese roll dice for 1 infantry in French Indo China, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in French Indo China
                    British win with 2 bombers remaining. Battle score for attacker is -2
                    Casualties for British: 2 mech_infantrys
                    Casualties for Japanese: 2 infantry
                Battle in Caucasus
                    British attack with 2 fighters and 1 infantry
                    Germans defend with 1 mech_infantry
                        British roll dice for 2 fighters and 1 infantry in Caucasus, round 2 :  2/3 hits
                        Germans roll dice for 1 mech_infantry in Caucasus, round 2 :  1/1 hits
                        1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus
                    British win with 2 fighters remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Changing ownership of Hunan from Japanese to Chinese
                EDIT: Turning off Edit Mode
                2 fighters moved from Caucasus to Eastern Persia
                1 infantry moved from Iraq to Trans-Jordan
                2 bombers moved from French Indo China to Shan State
                1 tactical_bomber moved from Kwangsi to Shan State
                4 mech_infantrys moved from India to Yunnan
                1 fighter moved from Tsinghai to Szechwan
                1 aaGun moved from Yunnan to Kwangsi
                2 fighters moved from 105 Sea Zone to United Kingdom
                2 artilleries moved from Alexandria to Egypt
                1 armour moved from Alexandria to Egypt
                1 mech_infantry moved from Alexandria to Trans-Jordan
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 artillery and 1 infantry moved from Ethiopia to 76 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
                1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
                1 mech_infantry moved from Egypt to Trans-Jordan
                1 battleship and 1 cruiser moved from 76 Sea Zone to 81 Sea Zone
                2 mech_infantrys moved from Union of South Africa to Belgian Congo

    Place Units - British
                1 fighter and 3 infantry placed in United Kingdom
                1 armour and 2 mech_infantrys placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,5
                British collect 35 PUs; end with 35 PUs

    Place Units - UK_Pacific
                1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,2
                UK_Pacific collect 10 PUs (5 lost to blockades); end with 12 PUs
                Some Units in India change ownership: 1 mech_infantry
                Turning on Edit Mode
                EDIT: Removing units owned by British from Quebec: 1 armour
                EDIT: Adding units owned by British to Central United States: 1 armour
                EDIT: Removing units owned by British from Quebec: 1 artillery and 2 infantry
                EDIT: Adding units owned by British to Eastern United States: 1 artillery and 2 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by British from Alexandria: 1 mech_infantry
                EDIT: Adding units owned by British to Egypt: 1 mech_infantry
                EDIT: Turning off Edit Mode

    Territory Summary for Americans, British, Chinese and UK_Pacific :

    Kwangsi : 1 aaGun, 1 armour, 1 infantry and 1 mech_infantry
        Siam : 1 flag
        Yunnan : 1 fighter and 4 mech_infantrys
        Szechwan : 1 aaGun and 1 fighter
        Shan State : 1 airfield, 3 bombers and 1 tactical_bomber
        India : 1 airfield, 1 factory_major, 1 harbour and 1 mech_infantry
        Malaya : 1 harbour
        New Zealand : 1 artillery and 1 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 6 bombers, 1 factory_major and 1 harbour
        Alaska : 1 mech_infantry
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield and 1 harbour
        Soviet Far East : 2 bombers, 1 fighter, 1 infantry and 1 mech_infantry
        Amur : 2 infantry and 1 mech_infantry
        Buryatia : 1 armour and 4 bombers
        Sumatra : 1 flag
        26 Sea Zone : 1 submarine
        3 Sea Zone : 1 transport
        5 Sea Zone : 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 6 fighters, 2 submarines, 1 tactical_bomber and 1 transport
        6 Sea Zone : 1 flag, 1 destroyer and 1 submarine
        63 Sea Zone : 1 transport
        Central United States : 1 armour and 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 2 infantry
        Belgian Congo : 2 mech_infantrys
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 1 airfield, 2 fighters, 1 infantry and 2 mech_infantrys
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 armour, 3 artilleries, 1 harbour, 3 infantry and 3 mech_infantrys
        Union of South Africa : 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 4 fighters, 1 harbour, 9 infantry and 4 mech_infantrys
        Tobruk : 1 flag, 1 infantry
        Ethiopia : 1 flag
        Russia : 4 fighters
        106 Sea Zone : 1 destroyer
        Eire : 1 flag
        Greece : 1 flag, 1 aaGun and 5 infantry
        99 Sea Zone : 1 flag
        Iraq : 1 flag
        Eastern Persia : 1 flag, 2 fighters
        101 Sea Zone : 1 carrier and 1 cruiser
        81 Sea Zone : 1 battleship, 1 cruiser and 1 transport
        Brazil : 1 flag, 1 fighter and 3 infantry
        Northwest Persia : 1 flag
        Persia : 1 flag
        98 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 60 / 83
        Russians : 20 / 20
        Japanese : 50 / 54
        Americans : 52 / 72
        Chinese : 5 / 9
        British : 35 / 35
        UK_Pacific : 15 / 12
        Italians : 13 / 15
        ANZAC : 10 / 21
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_41370_UK_6.tsvg

  • '15 '14

    I apologize for these one sided dice, they keep Japan alive.
    I still realize how hard it is for Japan to stay alive without those 4 lost transports and as a consequence the lost tempo against the KJF-style the US guys play.

    Let’s see what the Germans can do :-)

  • '17 '16 '13 '12

    Absolutely! There should be 6 more UK land units on the board in China, and that’s a minimum… It’s probably more like 10.

  • '15 '14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 bomber; Remaining resources: 3 PUs;

    Combat Move - Italians
                1 artillery moved from Libya to Tobruk
                1 infantry moved from Libya to Tobruk
                1 armour moved from Rostov to Tambov
                      Italians take Tambov from Russians
                1 armour moved from Tambov to Rostov

    Combat - Italians
                Battle in Tobruk
                    Italians attack with 1 artillery and 1 infantry
                    British defend with 1 infantry
                        Italians roll dice for 1 artillery and 1 infantry in Tobruk, round 2 : 0/2 hits, 0,67 expected hits
                        British roll dice for 1 infantry in Tobruk, round 2 : 0/1 hits, 0,33 expected hits
                        Italians roll dice for 1 artillery and 1 infantry in Tobruk, round 3 : 0/2 hits, 0,67 expected hits
                        British roll dice for 1 infantry in Tobruk, round 3 : 0/1 hits, 0,33 expected hits
                        Italians roll dice for 1 artillery and 1 infantry in Tobruk, round 4 : 1/2 hits, 0,67 expected hits
                        British roll dice for 1 infantry in Tobruk, round 4 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the British lost in Tobruk
                    Italians win, taking Tobruk from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Italians
                1 transport moved from 95 Sea Zone to 97 Sea Zone
                2 armour moved from Rostov to Caucasus
                1 mech_infantry moved from Rostov to Caucasus
                1 bomber moved from Ukraine to Caucasus
                3 aaGuns and 6 infantry moved from Ukraine to Rostov
                1 mech_infantry moved from Yugoslavia to Bessarabia
                3 mech_infantrys moved from Northern Italy to Romania
                1 aaGun moved from Northern Italy to Southern Italy
                1 artillery moved from Northern Italy to Southern Italy
                1 infantry moved from Northern Italy to Southern Italy
                1 artillery moved from Northern Italy to Western Germany
                1 infantry moved from Northern Italy to Western Germany

    Place Units - Italians
                1 bomber placed in Southern Italy

    Turn Complete - Italians
                Italians collect 14 PUs; end with 17 PUs

    Combat Hit Differential Summary :

    Italians : -1,00
        British : -1,00

    triplea_41370_Ita6.tsvg

  • '17 '16 '13 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 infantry moved from Shan State to French Indo China
                      ANZAC take French Indo China from Japanese
                1 infantry moved from Yunnan to Kweichow
                      Chinese take Kweichow from Japanese

    Combat - ANZAC

    Non Combat Move - ANZAC
                2 fighters moved from Sumatra to Yunnan
                3 fighters moved from Queensland to Shan State
                3 fighters moved from Sumatra to Shan State
                1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
                1 infantry moved from 62 Sea Zone to New South Wales
                1 artillery moved from South Australia to New South Wales
                1 infantry moved from Queensland to New South Wales
                1 submarine moved from 62 Sea Zone to 42 Sea Zone
                2 infantry moved from Iraq to Trans-Jordan

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 62 Sea Zone
                1 artillery placed in New South Wales

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,1
                ANZAC collect 10 PUs (2 lost to blockades); end with 12 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs

    Territory Summary for ANZAC :

    Yunnan : 2 fighters
        Kweichow : 1 infantry
        Shan State : 6 fighters
        Queensland : 1 airfield, 1 harbour and 1 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 2 artilleries, 1 factory_minor, 1 harbour, 2 infantry and 3 mech_infantrys
        South Australia : 1 aaGun and 1 infantry
        New Guinea : 1 infantry
        French Indo China : 1 flag, 1 infantry
        Dutch New Guinea : 1 flag
        42 Sea Zone : 1 submarine
        62 Sea Zone : 1 destroyer, 1 submarine and 2 transports
        Trans-Jordan : 2 infantry

    Production/PUs Summary :

    Germans : 60 / 83
        Russians : 19 / 20
        Japanese : 47 / 54
        Americans : 52 / 72
        Chinese : 6 / 9
        British : 35 / 35
        UK_Pacific : 15 / 12
        Italians : 14 / 17
        ANZAC : 12 / 22
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_41370_ANZ6.tsvg

  • '17 '16 '13 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 infantry moved from Shan State to French Indo China
                      ANZAC take French Indo China from Japanese
                1 infantry moved from Yunnan to Kweichow
                      Chinese take Kweichow from Japanese

    Combat - ANZAC

    Non Combat Move - ANZAC
                2 fighters moved from Sumatra to Yunnan
                3 fighters moved from Queensland to Shan State
                3 fighters moved from Sumatra to Shan State
                1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
                1 infantry moved from 62 Sea Zone to New South Wales
                1 artillery moved from South Australia to New South Wales
                1 infantry moved from Queensland to New South Wales
                1 submarine moved from 62 Sea Zone to 42 Sea Zone
                2 infantry moved from Iraq to Trans-Jordan

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 62 Sea Zone
                1 artillery placed in New South Wales

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,1
                ANZAC collect 10 PUs (2 lost to blockades); end with 12 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs

    Territory Summary for ANZAC :

    Yunnan : 2 fighters
        Kweichow : 1 infantry
        Shan State : 6 fighters
        Queensland : 1 airfield, 1 harbour and 1 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 2 artilleries, 1 factory_minor, 1 harbour, 2 infantry and 3 mech_infantrys
        South Australia : 1 aaGun and 1 infantry
        New Guinea : 1 infantry
        French Indo China : 1 flag, 1 infantry
        Dutch New Guinea : 1 flag
        42 Sea Zone : 1 submarine
        62 Sea Zone : 1 destroyer, 1 submarine and 2 transports
        Trans-Jordan : 2 infantry

    Production/PUs Summary :

    Germans : 60 / 83
        Russians : 19 / 20
        Japanese : 47 / 54
        Americans : 52 / 72
        Chinese : 6 / 9
        British : 35 / 35
        UK_Pacific : 15 / 12
        Italians : 14 / 17
        ANZAC : 12 / 22
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_41370_ANZ6.tsvg

  • '17 '16 '13 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 infantry moved from Shan State to French Indo China
                      ANZAC take French Indo China from Japanese
                1 infantry moved from Yunnan to Kweichow
                      Chinese take Kweichow from Japanese

    Combat - ANZAC

    Non Combat Move - ANZAC
                2 fighters moved from Sumatra to Yunnan
                3 fighters moved from Queensland to Shan State
                3 fighters moved from Sumatra to Shan State
                1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
                1 infantry moved from 62 Sea Zone to New South Wales
                1 artillery moved from South Australia to New South Wales
                1 infantry moved from Queensland to New South Wales
                1 submarine moved from 62 Sea Zone to 42 Sea Zone
                2 infantry moved from Iraq to Trans-Jordan

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 62 Sea Zone
                1 artillery placed in New South Wales

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,1
                ANZAC collect 10 PUs (2 lost to blockades); end with 12 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs

    Combat Move - French
                1 infantry moved from Iraq to Trans-Jordan

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for ANZAC and French :

    Yunnan : 2 fighters
        Kweichow : 1 infantry
        Shan State : 6 fighters
        Queensland : 1 airfield, 1 harbour and 1 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 2 artilleries, 1 factory_minor, 1 harbour, 2 infantry and 3 mech_infantrys
        South Australia : 1 aaGun and 1 infantry
        New Guinea : 1 infantry
        French Indo China : 1 infantry
        Dutch New Guinea : 1 flag
        42 Sea Zone : 1 submarine
        62 Sea Zone : 1 destroyer, 1 submarine and 2 transports
        Trans-Jordan : 4 infantry
        United Kingdom : 2 infantry

    Production/PUs Summary :

    Germans : 60 / 83
        Russians : 19 / 20
        Japanese : 47 / 54
        Americans : 52 / 72
        Chinese : 6 / 9
        British : 35 / 35
        UK_Pacific : 15 / 12
        Italians : 14 / 17
        ANZAC : 12 / 22
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_41370_Fre6.tsvg

  • '17 '16 '13 '12

    Looks like I got dice love this time.

  • '15 '14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 1 bomber, 3 infantry and 14 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery and 1 infantry moved from Morocco to 92 Sea Zone
                1 artillery moved from Algeria to 92 Sea Zone
                2 artilleries, 1 infantry and 2 transports moved from 92 Sea Zone to 97 Sea Zone
                1 infantry moved from 97 Sea Zone to Greece
                2 artilleries moved from 97 Sea Zone to Greece
                1 battleship moved from 92 Sea Zone to 97 Sea Zone
                1 cruiser moved from 92 Sea Zone to 97 Sea Zone
                1 tactical_bomber moved from Southern Italy to Greece
                1 fighter moved from Southern Italy to Greece
                2 fighters moved from Rostov to Greece
                1 tactical_bomber moved from Rostov to Greece
                1 bomber moved from Rostov to Greece
                1 tactical_bomber moved from Libya to Greece
                1 fighter moved from Libya to Greece
                1 mech_infantry moved from Bryansk to Samara
                      Germans take Samara from Russians
                2 infantry moved from Rostov to Volgograd
                1 artillery moved from Rostov to Volgograd
                1 bomber moved from Rostov to Volgograd
                1 mech_infantry moved from Rostov to Northwest Persia
                      Germans take Northwest Persia from British

    Combat - Germans
                Battle in Greece
                    Germans attack with 2 artilleries, 1 bomber, 4 fighters, 1 infantry and 3 tactical_bombers
                    British defend with 1 aaGun and 5 infantry
                        AA fire in Greece : 1/3 hits, 0,50 expected hits
                        1 fighter owned by the Germans lost in Greece
                        Germans roll dice for 1 battleship and 1 cruiser in Greece, round 2 : 0/2 hits, 1,17 expected hits
                        Germans roll dice for 2 artilleries, 1 bomber, 3 fighters, 1 infantry and 3 tactical_bombers in Greece, round 2 : 5/10 hits, 5,17 expected hits
                        British roll dice for 1 aaGun and 5 infantry in Greece, round 2 : 3/5 hits, 1,67 expected hits
                        1 aaGun owned by the British, 2 artilleries owned by the Germans, 1 infantry owned by the Germans and 4 infantry owned by the British lost in Greece
                    British win with 1 infantry remaining. Battle score for attacker is -4
                    Casualties for Germans: 2 artilleries, 1 fighter and 1 infantry
                    Casualties for British: 1 aaGun and 4 infantry
                    1 bomber owned by the Germans, 3 fighters owned by the Germans and 3 tactical_bombers owned by the Germans retreated
                Battle in Volgograd
                    Germans attack with 1 artillery, 1 bomber and 2 infantry
                    Russians defend with 1 factory_minor and 1 infantry
                        Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Volgograd, round 2 : 1/4 hits, 1,50 expected hits
                        Russians roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
                    Germans win, taking Volgograd from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 bomber moved from Volgograd to Chahar
                1 submarine moved from 92 Sea Zone to 95 Sea Zone
                1 tactical_bomber moved from 92 Sea Zone to Southern Italy
                1 fighter moved from 92 Sea Zone to Southern Italy
                1 tactical_bomber moved from Greece to 97 Sea Zone
                1 bomber moved from Greece to Caucasus
                1 infantry moved from Belarus to Bryansk
                1 mech_infantry moved from Smolensk to Rostov
                1 infantry moved from Belarus to Smolensk
                6 armour and 10 mech_infantrys moved from Rostov to Northwest Persia
                2 mech_infantrys moved from Germany to Yugoslavia
                3 mech_infantrys moved from Ukraine to Caucasus
                6 mech_infantrys moved from Rostov to Caucasus
                3 armour moved from Rostov to Caucasus
                4 infantry moved from Rostov to Caucasus
                4 artilleries moved from Rostov to Caucasus
                1 artillery and 2 infantry moved from Ukraine to Rostov
                1 aaGun moved from Western Ukraine to Ukraine
                1 mech_infantry moved from Western Ukraine to Rostov
                5 armour and 5 mech_infantrys moved from Eastern Poland to Ukraine
                3 armour and 5 mech_infantrys moved from Germany to Eastern Poland
                2 infantry moved from Novgorod to Archangel
                1 aaGun moved from Belarus to Archangel
                1 infantry moved from Novgorod to Belarus
                1 aaGun, 1 artillery and 3 infantry moved from Vyborg to Novgorod
                1 fighter and 1 tactical_bomber moved from Greece to Rostov
                1 fighter moved from Greece to Caucasus
                1 tactical_bomber moved from Greece to Caucasus
                1 carrier moved from 92 Sea Zone to 97 Sea Zone
                1 fighter moved from Greece to Rostov
                1 submarine moved from 109 Sea Zone to 110 Sea Zone

    Place Units - Germans
                1 infantry and 2 mech_infantrys placed in Novgorod
                1 armour and 2 mech_infantrys placed in Ukraine
                1 bomber and 2 infantry placed in Western Germany
                10 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 63 PUs; end with 63 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 70 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 85 PUs

    Combat Hit Differential Summary :

    Germans : -1,83
        AA fire in Greece : : 0,50
        British : 1,33
        Russians : 0,67

    triplea_41370_Ger7.tsvg

  • '15 '14

    @Omega1759:

    Looks like I got dice love this time.

    You were more than due :-)

  • '17 '16 '13 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 6 infantry; Remaining resources: 2 PUs;

    Combat Move - Russians
                1 infantry moved from Russia to Samara
                1 mech_infantry moved from Vologda to Kansu
                      Chinese take Kansu from Japanese
                1 mech_infantry moved from Vologda to Tsinghai
                1 fighter moved from Szechwan to Samara
                2 fighters moved from Szechwan to Tsinghai
                1 fighter moved from Szechwan to Samara
                1 tactical_bomber moved from Russia to Smolensk
                1 infantry moved from Russia to Smolensk

    Combat - Russians
                Battle in Tsinghai
                    Russians attack with 2 fighters and 1 mech_infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 2 fighters and 1 mech_infantry in Tsinghai, round 2 :  2/3 hits
                        Japanese roll dice for 1 infantry in Tsinghai, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Tsinghai
                    Russians win, taking Tsinghai from Japanese with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Smolensk
                    Russians attack with 1 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 1 infantry and 1 tactical_bomber in Smolensk, round 2 :  1/2 hits
                        Germans roll dice for 1 infantry in Smolensk, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Smolensk
                    Russians win, taking Smolensk from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Samara
                    Russians attack with 2 fighters and 1 infantry
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 2 fighters and 1 infantry in Samara, round 2 :  1/3 hits
                        Germans roll dice for 1 mech_infantry in Samara, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Samara
                    Russians win with 2 fighters remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                2 fighters moved from Samara to Russia
                1 tactical_bomber moved from Smolensk to Russia
                1 mech_infantry moved from Vologda to Urals
                1 infantry moved from Vologda to Russia
                2 fighters moved from Tsinghai to Timguska
                1 mech_infantry moved from Urals to Timguska
                1 mech_infantry moved from Vologda to Timguska
                3 armour and 4 mech_infantrys moved from Vologda to Russia
                1 mech_infantry moved from Egypt to Belgian Congo

    Place Units - Russians
                6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 17 PUs; end with 19 PUs

    Territory Summary for Russians :

    Kansu : 1 mech_infantry
        Tsinghai : 1 mech_infantry
        Timguska : 2 fighters and 2 mech_infantrys
        Belgian Congo : 1 mech_infantry
        Russia : 3 aaGuns, 1 airfield, 3 armour, 2 artilleries, 1 factory_major, 2 fighters, 46 infantry, 4 mech_infantrys and 1 tactical_bomber
        Smolensk : 1 infantry
        115 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 62 / 85
        Russians : 17 / 19
        Japanese : 45 / 54
        Americans : 52 / 72
        Chinese : 8 / 9
        British : 35 / 35
        UK_Pacific : 15 / 12
        Italians : 14 / 17
        ANZAC : 12 / 22
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_41370_Rus7.tsvg

  • '17 '16 '13 '12

    The Soviet turn was perfectly fair, feels like a breeze!

  • '15 '14

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 1 destroyer, 3 fighters and 5 infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 destroyer moved from 19 Sea Zone to 6 Sea Zone
                2 fighters moved from Japan to 6 Sea Zone
                1 tactical_bomber moved from Japan to 6 Sea Zone
                3 fighters moved from 19 Sea Zone to Amur
                2 tactical_bombers moved from 19 Sea Zone to Amur
                1 fighter moved from Japan to Amur
                1 mech_infantry moved from Kwangtung to Hunan
                      Japanese take Hunan from Chinese
                3 infantry moved from Kwangtung to Kwangsi
                2 fighters moved from Kwangtung to Kwangsi
                2 tactical_bombers moved from Kwangtung to Kwangsi
                1 bomber moved from Chahar to Kwangsi
                1 mech_infantry moved from Kwangtung to Kwangsi

    Combat - Japanese
                Battle in 6 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
                    Americans defend with 1 destroyer and 1 submarine
                        Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 1/4 hits, 2,00 expected hits

    Combat Hit Differential Summary :

    Japanese : -1,00

    triplea_41370_Jap7.tsvg

  • '15 '14

    1 hit in sz6, what do you lose?

  • '17 '16 '13 '12

    Sub

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Axis & Allies Boardgaming Custom Painted Miniatures

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