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2018 G40 Marsh (Axis) vs StuckTojo (Allies +20)

  • 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 19

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 3 destroyers and 6 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 destroyer moved from 6 Sea Zone to 25 Sea Zone
                2 fighters moved from Japan to 25 Sea Zone
                1 fighter moved from Japan to 16 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
                1 destroyer moved from 36 Sea Zone to 35 Sea Zone
                2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Anhwe
                3 infantry moved from Kiangsu to Anhwe
                3 mech_infantrys moved from Manchuria to Anhwe
                2 mech_infantrys moved from Chahar to Kansu
                1 fighter and 1 tactical_bomber moved from Yenisey to Kansu
                1 artillery and 1 infantry moved from Hainan to 36 Sea Zone
                1 transport moved from 36 Sea Zone to 6 Sea Zone
                1 carrier moved from 36 Sea Zone to 6 Sea Zone
                1 submarine moved from 33 Sea Zone to 46 Sea Zone
                2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 46 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
                4 carriers moved from 36 Sea Zone to 33 Sea Zone
                1 battleship moved from 36 Sea Zone to 6 Sea Zone
                1 battleship and 3 cruisers moved from 36 Sea Zone to 33 Sea Zone
                1 armour moved from Buryatia to Yenisey

    Combat - Japanese
                Battle in 46 Sea Zone
                    Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
                    British defend with 1 destroyer and 1 transport; ANZAC defend with 1 submarine
                    1 submarine owned by the ANZAC Submerged
                        Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        Japanese roll dice for 2 fighters and 2 tactical_bombers in 46 Sea Zone, round 2 : 0/4 hits, 2.33 expected hits
                        British roll dice for 1 destroyer and 1 transport in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the British lost in 46 Sea Zone
                        1 transport owned by the British lost in 46 Sea Zone
                        Japanese roll dice for 1 submarine in 46 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 15
                    Casualties for British: 1 destroyer and 1 transport
                Battle in Anhwe
                    Japanese attack with 1 fighter, 3 infantry, 3 mech_infantrys and 1 tactical_bomber
                    British defend with 3 armour and 2 mech_infantrys
                        Japanese roll dice for 1 fighter, 3 infantry, 3 mech_infantrys and 1 tactical_bomber in Anhwe, round 2 : 1/8 hits, 2.17 expected hits
                        Chinese roll dice for 3 armour and 2 mech_infantrys in Anhwe, round 2 : 0/5 hits, 2.17 expected hits
                        1 mech_infantry owned by the British lost in Anhwe
                        Japanese roll dice for 1 fighter, 3 infantry, 3 mech_infantrys and 1 tactical_bomber in Anhwe, round 3 : 0/8 hits, 2.17 expected hits
                        Chinese roll dice for 3 armour and 1 mech_infantry in Anhwe, round 3 : 1/4 hits, 1.83 expected hits
                        1 infantry owned by the Japanese lost in Anhwe
                        Japanese roll dice for 1 fighter, 2 infantry, 3 mech_infantrys and 1 tactical_bomber in Anhwe, round 4 : 3/7 hits, 2.00 expected hits
                        Chinese roll dice for 3 armour and 1 mech_infantry in Anhwe, round 4 : 2/4 hits, 1.83 expected hits
                        2 infantry owned by the Japanese, 1 mech_infantry owned by the British and 2 armour owned by the British lost in Anhwe
                        Japanese roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Anhwe, round 5 : 2/5 hits, 1.67 expected hits
                        Chinese roll dice for 1 armour in Anhwe, round 5 : 1/1 hits, 0.50 expected hits
                        1 mech_infantry owned by the Japanese and 1 armour owned by the British lost in Anhwe
                    Japanese win, taking Anhwe from Chinese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 13
                    Casualties for British: 3 armour and 2 mech_infantrys
                    Casualties for Japanese: 3 infantry and 1 mech_infantry
                Battle in 25 Sea Zone
                    Japanese attack with 1 destroyer and 2 fighters
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 destroyer and 2 fighters in 25 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone
                    Japanese win with 2 fighters remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 destroyer
                Battle in 35 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                    ANZAC defend with 1 submarine
                        Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 35 Sea Zone, round 2 : 1/5 hits, 2.67 expected hits
                        ANZAC roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                        1 submarine owned by the ANZAC lost in 35 Sea Zone
                    Japanese win, taking 35 Sea Zone from Americans with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                Battle in Caroline Islands
                    Japanese attack with 2 artilleries and 2 infantry
                    ANZAC defend with 1 airfield, 1 harbour and 1 infantry; Americans defend with 1 bomber
                        Japanese roll dice for 1 battleship and 3 cruisers in Caroline Islands, round 2 : 2/4 hits, 2.17 expected hits
                        ANZAC roll dice for 1 bomber and 1 infantry in Caroline Islands, round 2 : 1/2 hits, 0.50 expected hits
                        1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 bomber owned by the Americans lost in Caroline Islands
                    Japanese win, taking Caroline Islands from ANZAC with 2 artilleries and 1 infantry remaining. Battle score for attacker is 12
                    Casualties for Americans: 1 bomber
                    Casualties for ANZAC: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Kansu
                    Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    British defend with 1 artillery, 1 infantry and 1 mech_infantry
                        Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Kansu, round 2 : 3/4 hits, 1.50 expected hits
                        Chinese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Kansu, round 2 : 2/3 hits, 1.00 expected hits
                        2 mech_infantrys owned by the Japanese, 1 mech_infantry owned by the British, 1 artillery owned by the British and 1 infantry owned by the British lost in Kansu
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 artillery, 1 infantry and 1 mech_infantry
                    Casualties for Japanese: 2 mech_infantrys
                Battle in 16 Sea Zone
                    Japanese attack with 1 destroyer and 1 fighter
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 destroyer and 1 fighter in 16 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                        1 submarine owned by the Americans lost in 16 Sea Zone
                    Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine

    Non Combat Move - Japanese
                1 fighter moved from 16 Sea Zone to Japan
                2 fighters moved from 25 Sea Zone to 6 Sea Zone
                2 fighters and 2 tactical_bombers moved from 46 Sea Zone to 33 Sea Zone
                2 fighters and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone
                1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone
                1 fighter and 1 tactical_bomber moved from Anhwe to Kiangsu
                1 fighter and 1 tactical_bomber moved from Kansu to Yenisey

    Place Units - Japanese
                3 destroyers placed in 6 Sea Zone
                1 artillery and 2 infantry placed in Manchuria
                2 infantry placed in Japan
                1 artillery and 2 infantry placed in Kiangsu

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,5
                Japanese collect 39 PUs (1 lost to blockades); end with 39 PUs

    Combat Hit Differential Summary :

    British : -0.33
        Americans : 0.50
        ANZAC : 0.33
        Chinese : -1.33
        Japanese : -2.50

    triplea_41392_Jap19.tsvg

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 19

    Purchase Units - Americans
                Americans buy 4 bombers, 3 destroyers and 1 fighter; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 4 Sea Zone to 16 Sea Zone
                1 infantry moved from Soviet Far East to Siberia
                      Russians take Siberia from Japanese
                1 submarine moved from 7 Sea Zone to 16 Sea Zone
                2 bombers moved from Burma to Anhwe
                1 bomber moved from India to Anhwe
                1 submarine moved from 92 Sea Zone to 93 Sea Zone
                1 submarine moved from 92 Sea Zone to 99 Sea Zone
                      Americans take 99 Sea Zone from Italians
                1 submarine moved from 92 Sea Zone to 94 Sea Zone
                1 submarine moved from 91 Sea Zone to 109 Sea Zone

    Combat - Americans
                Battle in 16 Sea Zone
                    Americans attack with 2 submarines
                    Japanese defend with 1 destroyer
                        Americans roll dice for 2 submarines in 16 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 16 Sea Zone
                    Americans win with 1 submarine remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in Anhwe
                    Americans attack with 3 bombers
                    Japanese defend with 2 mech_infantrys
                        Americans roll dice for 3 bombers in Anhwe, round 2 :  2/3 hits
                        Japanese roll dice for 2 mech_infantrys in Anhwe, round 2 :  0/2 hits
                        2 mech_infantrys owned by the Japanese lost in Anhwe
                    Americans win with 3 bombers remaining. Battle score for attacker is 8
                    Casualties for Japanese: 2 mech_infantrys

    Non Combat Move - Americans
                3 bombers moved from Anhwe to Kwangsi
                2 fighters moved from Burma to Kwangsi
                1 fighter and 1 tactical_bomber moved from Szechwan to Kwangsi
                3 fighters moved from Szechwan to Kazakhstan
                1 fighter moved from Turkmenistan to Kazakhstan
                7 fighters and 1 tactical_bomber moved from Russia to Kazakhstan
                1 fighter moved from Trans-Jordan to Kazakhstan
                2 fighters moved from Gibraltar to Trans-Jordan
                1 fighter moved from Gibraltar to United Kingdom
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                3 fighters moved from Eastern United States to Gibraltar
                1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
                1 bomber and 1 fighter moved from Alaska to Soviet Far East
                1 armour and 1 infantry moved from Western United States to 10 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 4 Sea Zone
                1 armour and 1 infantry moved from 4 Sea Zone to Soviet Far East
                1 transport moved from 3 Sea Zone to 1 Sea Zone
                1 transport moved from 3 Sea Zone to 2 Sea Zone
                1 aaGun moved from Alaska to 2 Sea Zone
                1 aaGun and 1 transport moved from 2 Sea Zone to 3 Sea Zone
                1 aaGun moved from 3 Sea Zone to Soviet Far East
                1 submarine moved from 10 Sea Zone to 31 Sea Zone
                1 submarine moved from 3 Sea Zone to 14 Sea Zone
                1 submarine moved from 3 Sea Zone to 9 Sea Zone
                1 submarine moved from 3 Sea Zone to 15 Sea Zone
                1 destroyer moved from 3 Sea Zone to 14 Sea Zone
                1 destroyer moved from 3 Sea Zone to 7 Sea Zone
                1 destroyer moved from 3 Sea Zone to 4 Sea Zone
                1 submarine moved from 3 Sea Zone to 8 Sea Zone
                1 submarine moved from 8 Sea Zone to 14 Sea Zone
                1 aaGun moved from Western United States to British Columbia

    Place Units - Americans
                3 destroyers placed in 10 Sea Zone
                4 bombers placed in Western United States
                1 fighter placed in Eastern United States

    Turn Complete - Americans
                Americans collect 60 PUs; end with 60 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs

    triplea_41392_Ame19.tsvg

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 19

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 3 artilleries; Remaining resources: 0 PUs;

    Combat Move - Chinese
                3 infantry moved from Kweichow to Anhwe
                      Chinese take Anhwe from Japanese
                1 infantry moved from Shensi to Suiyuyan
                      Chinese take Suiyuyan from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                3 artilleries placed in Anhwe

    Turn Complete - Chinese
                Chinese collect 12 PUs; end with 12 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs

    triplea_41392_Chi19.tsvg

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 19

    Purchase Units - Americans
                Americans buy 4 bombers, 3 destroyers and 1 fighter; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 4 Sea Zone to 16 Sea Zone
                1 infantry moved from Soviet Far East to Siberia
                      Russians take Siberia from Japanese
                1 submarine moved from 7 Sea Zone to 16 Sea Zone
                2 bombers moved from Burma to Anhwe
                1 bomber moved from India to Anhwe
                1 submarine moved from 92 Sea Zone to 93 Sea Zone
                1 submarine moved from 92 Sea Zone to 99 Sea Zone
                      Americans take 99 Sea Zone from Italians
                1 submarine moved from 92 Sea Zone to 94 Sea Zone
                1 submarine moved from 91 Sea Zone to 109 Sea Zone

    Combat - Americans
                Battle in 16 Sea Zone
                    Americans attack with 2 submarines
                    Japanese defend with 1 destroyer
                        Americans roll dice for 2 submarines in 16 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 16 Sea Zone
                    Americans win with 1 submarine remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in Anhwe
                    Americans attack with 3 bombers
                    Japanese defend with 2 mech_infantrys
                        Americans roll dice for 3 bombers in Anhwe, round 2 :  2/3 hits
                        Japanese roll dice for 2 mech_infantrys in Anhwe, round 2 :  0/2 hits
                        2 mech_infantrys owned by the Japanese lost in Anhwe
                    Americans win with 3 bombers remaining. Battle score for attacker is 8
                    Casualties for Japanese: 2 mech_infantrys

    Non Combat Move - Americans
                3 bombers moved from Anhwe to Kwangsi
                2 fighters moved from Burma to Kwangsi
                1 fighter and 1 tactical_bomber moved from Szechwan to Kwangsi
                3 fighters moved from Szechwan to Kazakhstan
                1 fighter moved from Turkmenistan to Kazakhstan
                7 fighters and 1 tactical_bomber moved from Russia to Kazakhstan
                1 fighter moved from Trans-Jordan to Kazakhstan
                2 fighters moved from Gibraltar to Trans-Jordan
                1 fighter moved from Gibraltar to United Kingdom
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                3 fighters moved from Eastern United States to Gibraltar
                1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
                1 bomber and 1 fighter moved from Alaska to Soviet Far East
                1 armour and 1 infantry moved from Western United States to 10 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 4 Sea Zone
                1 armour and 1 infantry moved from 4 Sea Zone to Soviet Far East
                1 transport moved from 3 Sea Zone to 1 Sea Zone
                1 transport moved from 3 Sea Zone to 2 Sea Zone
                1 aaGun moved from Alaska to 2 Sea Zone
                1 aaGun and 1 transport moved from 2 Sea Zone to 3 Sea Zone
                1 aaGun moved from 3 Sea Zone to Soviet Far East
                1 submarine moved from 10 Sea Zone to 31 Sea Zone
                1 submarine moved from 3 Sea Zone to 14 Sea Zone
                1 submarine moved from 3 Sea Zone to 9 Sea Zone
                1 submarine moved from 3 Sea Zone to 15 Sea Zone
                1 destroyer moved from 3 Sea Zone to 14 Sea Zone
                1 destroyer moved from 3 Sea Zone to 7 Sea Zone
                1 destroyer moved from 3 Sea Zone to 4 Sea Zone
                1 submarine moved from 3 Sea Zone to 8 Sea Zone
                1 submarine moved from 8 Sea Zone to 14 Sea Zone
                1 aaGun moved from Western United States to British Columbia

    Place Units - Americans
                3 destroyers placed in 10 Sea Zone
                4 bombers placed in Western United States
                1 fighter placed in Eastern United States

    Turn Complete - Americans
                Americans collect 60 PUs; end with 60 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 3 artilleries; Remaining resources: 0 PUs;

    Combat Move - Chinese
                3 infantry moved from Kweichow to Anhwe
                      Chinese take Anhwe from Japanese
                1 infantry moved from Shensi to Suiyuyan
                      Chinese take Suiyuyan from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                3 artilleries placed in Anhwe

    Turn Complete - Chinese
                Chinese collect 12 PUs; end with 12 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs

    Purchase Units - British
                British buy 3 artilleries, 1 fighter and 3 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour and 2 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - British
                1 artillery and 1 infantry moved from New Guinea to Dutch New Guinea
                1 transport moved from 39 Sea Zone to 41 Sea Zone
                1 infantry moved from Sumatra to 41 Sea Zone
                1 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone
                1 infantry moved from 36 Sea Zone to Hainan
                1 artillery moved from Kwangsi to Kwangtung
                      UK_Pacific take Kwangtung from Japanese
                1 artillery moved from Kwangsi to Kiangsi
                      Chinese take Kiangsi from Japanese
                1 mech_infantry moved from Hopei to Anhwe
                1 mech_infantry moved from Anhwe to Shantung
                      Chinese take Shantung from Japanese
                1 armour moved from Kazakhstan to Timguska
                      Russians take Timguska from Japanese

    Combat - British
                Battle in Hainan
                Battle in Dutch New Guinea
                    British attack with 1 artillery and 1 infantry
                    Japanese defend with 2 infantry
                        British roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 2 :  0/2 hits
                        Japanese roll dice for 2 infantry in Dutch New Guinea, round 2 :  1/2 hits
                        1 infantry owned by the British lost in Dutch New Guinea
                        British roll dice for 1 artillery in Dutch New Guinea, round 3 :  0/1 hits
                        Japanese roll dice for 2 infantry in Dutch New Guinea, round 3 :  0/2 hits
                        British roll dice for 1 artillery in Dutch New Guinea, round 4 :  0/1 hits
                        Japanese roll dice for 2 infantry in Dutch New Guinea, round 4 :  2/2 hits
                        1 artillery owned by the British lost in Dutch New Guinea
                    Japanese win, taking Hainan from Japanese with 2 infantry remaining. Battle score for attacker is -7
                    Casualties for British: 1 artillery and 1 infantry

    Non Combat Move - British
                1 armour and 2 mech_infantrys moved from Yunnan to Anhwe
                1 aaGun moved from Yunnan to Kwangsi
                1 artillery moved from Yunnan to Kwangsi
                1 fighter moved from Yunnan to Anhwe
                1 fighter and 1 tactical_bomber moved from Kweichow to Anhwe
                2 artilleries moved from Burma to Yunnan
                1 infantry moved from India to Burma
                1 destroyer moved from 39 Sea Zone to 36 Sea Zone
                1 fighter moved from Queensland to New South Wales
                4 fighters moved from Russia to Kazakhstan
                1 infantry moved from Vologda to Novosibirsk
                1 mech_infantry moved from Persia to Caucasus
                1 armour and 2 mech_infantrys moved from Persia to Turkmenistan
                3 mech_infantrys moved from Iraq to Persia
                2 fighters moved from Trans-Jordan to Kazakhstan
                1 mech_infantry moved from Turkmenistan to Caucasus
                1 mech_infantry moved from Turkmenistan to Volgograd
                1 fighter moved from Russia to Kazakhstan
                2 mech_infantrys moved from Persia to Turkmenistan
                2 armour and 3 mech_infantrys moved from Persia to Northwest Persia
                1 mech_infantry moved from Persia to Northwest Persia

    Place Units - British
                1 fighter placed in United Kingdom
                3 artilleries placed in Persia
                British undo move 2.
                2 artilleries and 1 mech_infantry placed in Persia
                1 artillery and 2 mech_infantrys placed in Iraq

    Turn Complete - British
                British collect 33 PUs; end with 33 PUs

    Place Units - UK_Pacific
                1 armour and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 20 PUs; end with 21 PUs
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs
                Some Units in India change ownership: 1 armour and 2 mech_infantrys

    triplea_41392_UK_19.tsvg

  • 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 19

    Purchase Units - Italians
                Italians buy 1 destroyer; Remaining resources: 3 PUs;

    Combat Move - Italians
                1 infantry moved from France to Normandy Bordeaux
                      Italians take Normandy Bordeaux from French
                1 bomber moved from Ukraine to 99 Sea Zone
                1 destroyer moved from 97 Sea Zone to 99 Sea Zone
                2 fighters moved from Southern Italy to 99 Sea Zone

    Combat - Italians
                Battle in 99 Sea Zone
                    Italians attack with 1 bomber, 1 destroyer and 2 fighters
                    Americans defend with 1 submarine
                        Italians roll dice for 1 bomber, 1 destroyer and 2 fighters in 99 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
                        Americans roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                        1 submarine owned by the Americans lost in 99 Sea Zone
                    Italians win, taking 99 Sea Zone from Americans with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine

    Non Combat Move - Italians
                1 bomber and 2 fighters moved from 99 Sea Zone to Southern Italy
                1 mech_infantry moved from Northern Italy to Romania

    Place Units - Italians
                1 destroyer placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 13 PUs; end with 16 PUs

    Combat Hit Differential Summary :

    Italians : 1.00
        Americans : -0.17

    triplea_41392_Ita19.tsvg

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 19

    Purchase Units - ANZAC
                ANZAC buy 1 fighter and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 submarine moved from 46 Sea Zone to 35 Sea Zone
                1 submarine moved from 20 Sea Zone to 35 Sea Zone
                      ANZAC take 20 Sea Zone from Japanese

    Combat - ANZAC
                Battle in 35 Sea Zone
                    ANZAC attack with 2 submarines
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 2 submarines in 35 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 35 Sea Zone
                    ANZAC win, taking 35 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 2
                    Casualties for ANZAC: 1 submarine
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - ANZAC
                2 aaGuns and 1 mech_infantry moved from Queensland to New South Wales
                1 destroyer moved from 37 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from Kwangsi to Kiangsi
                3 fighters moved from 41 Sea Zone to South Australia
                1 destroyer moved from 41 Sea Zone to 36 Sea Zone
                1 tactical_bomber moved from 41 Sea Zone to South Australia
                2 fighters moved from Smolensk to Kazakhstan

    Place Units - ANZAC
                1 infantry placed in Queensland
                1 fighter and 2 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 13 PUs; end with 13 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs

    triplea_41392_ANZ19.tsvg

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 19

    Purchase Units - ANZAC
                ANZAC buy 1 fighter and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 submarine moved from 46 Sea Zone to 35 Sea Zone
                1 submarine moved from 20 Sea Zone to 35 Sea Zone
                      ANZAC take 20 Sea Zone from Japanese

    Combat - ANZAC
                Battle in 35 Sea Zone
                    ANZAC attack with 2 submarines
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 2 submarines in 35 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 35 Sea Zone
                    ANZAC win, taking 35 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 2
                    Casualties for ANZAC: 1 submarine
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - ANZAC
                2 aaGuns and 1 mech_infantry moved from Queensland to New South Wales
                1 destroyer moved from 37 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from Kwangsi to Kiangsi
                3 fighters moved from 41 Sea Zone to South Australia
                1 destroyer moved from 41 Sea Zone to 36 Sea Zone
                1 tactical_bomber moved from 41 Sea Zone to South Australia
                2 fighters moved from Smolensk to Kazakhstan

    Place Units - ANZAC
                1 infantry placed in Queensland
                1 fighter and 2 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 13 PUs; end with 13 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Kazakhstan to Novosibirsk
                1 infantry moved from Morocco to Algeria

    Turn Complete - French

    triplea_41392_Fre19.tsvg

  • 21 20 19 18 17 16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 20

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 1 cruiser, 2 destroyers, 2 infantry and 8 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 destroyer moved from 97 Sea Zone to 93 Sea Zone
                2 bombers moved from Western Germany to 93 Sea Zone
                3 fighters moved from Greece to Caucasus
                6 mech_infantrys moved from Rostov to Caucasus
                4 mech_infantrys moved from Rostov to Volgograd
                2 bombers moved from Ukraine to Smolensk
                2 infantry moved from Bryansk to Tambov
                28 armour, 18 artilleries, 8 infantry and 15 mech_infantrys moved from Bryansk to Russia
                3 armour moved from Western Ukraine to Russia
                2 armour moved from Ukraine to Russia
                1 fighter moved from Eastern Poland to Western Germany
                1 fighter moved from Ukraine to Southern Italy
                1 fighter and 1 tactical_bomber moved from Eastern Poland to 112 Sea Zone
                1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 113 Sea Zone to 112 Sea Zone
                1 fighter and 1 tactical_bomber moved from Ukraine to Tambov
                3 fighters moved from Ukraine to Volgograd
                3 armour and 3 mech_infantrys moved from Rostov to Russia
                2 armour moved from Rostov to Russia
                14 armour and 6 mech_infantrys moved from Rostov to Smolensk
                1 infantry moved from Bryansk to Smolensk
                1 infantry moved from Bryansk to Russia

    triplea_41392_Ger20.tsvg

  • 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 20

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 1 cruiser, 2 destroyers, 2 infantry and 8 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 destroyer moved from 97 Sea Zone to 93 Sea Zone
                2 bombers moved from Western Germany to 93 Sea Zone
                3 fighters moved from Greece to Caucasus
                6 mech_infantrys moved from Rostov to Caucasus
                4 mech_infantrys moved from Rostov to Volgograd
                2 bombers moved from Ukraine to Smolensk
                2 infantry moved from Bryansk to Tambov
                28 armour, 18 artilleries, 8 infantry and 15 mech_infantrys moved from Bryansk to Russia
                3 armour moved from Western Ukraine to Russia
                2 armour moved from Ukraine to Russia
                1 fighter moved from Eastern Poland to Western Germany
                1 fighter moved from Ukraine to Southern Italy
                1 fighter and 1 tactical_bomber moved from Eastern Poland to 112 Sea Zone
                1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 113 Sea Zone to 112 Sea Zone
                1 fighter and 1 tactical_bomber moved from Ukraine to Tambov
                3 fighters moved from Ukraine to Volgograd
                3 armour and 3 mech_infantrys moved from Rostov to Russia
                2 armour moved from Rostov to Russia
                14 armour and 6 mech_infantrys moved from Rostov to Smolensk
                1 infantry moved from Bryansk to Smolensk
                1 infantry moved from Bryansk to Russia

    Combat - Germans
                Battle in 93 Sea Zone
                    Germans attack with 2 bombers and 1 destroyer
                    Americans defend with 1 submarine
                        Germans roll dice for 2 bombers and 1 destroyer in 93 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits
                        Americans roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                        1 submarine owned by the Americans lost in 93 Sea Zone
                    Germans win, taking 93 Sea Zone from Americans with 2 bombers and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Smolensk
                    Germans attack with 14 armour, 2 bombers, 1 infantry and 6 mech_infantrys
                    Russians defend with 2 infantry
                        Germans roll dice for 14 armour, 2 bombers, 1 infantry and 6 mech_infantrys in Smolensk, round 2 : 11/23 hits, 9.50 expected hits
                        Russians roll dice for 2 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits
                        2 infantry owned by the Russians lost in Smolensk
                    Germans win, taking Smolensk from Russians with 14 armour, 2 bombers, 1 infantry and 6 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in Tambov
                    Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 3/4 hits, 1.50 expected hits
                        Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians lost in Tambov
                    Germans win, taking Tambov from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Volgograd
                    Germans attack with 3 fighters and 4 mech_infantrys
                    British defend with 1 mech_infantry; Russians defend with 1 artillery, 1 factory_minor and 2 infantry
                        Germans roll dice for 3 fighters and 4 mech_infantrys in Volgograd, round 2 : 2/7 hits, 2.17 expected hits
                        Russians roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Volgograd, round 2 : 0/4 hits, 1.33 expected hits
                        2 infantry owned by the Russians lost in Volgograd
                        Germans roll dice for 3 fighters and 4 mech_infantrys in Volgograd, round 3 : 2/7 hits, 2.17 expected hits
                        Russians roll dice for 1 artillery and 1 mech_infantry in Volgograd, round 3 : 0/2 hits, 0.67 expected hits
                        1 mech_infantry owned by the British and 1 artillery owned by the Russians lost in Volgograd
                    Germans win, taking Volgograd from Russians with 3 fighters and 4 mech_infantrys remaining. Battle score for attacker is 14
                    Casualties for British: 1 mech_infantry
                    Casualties for Russians: 1 artillery and 2 infantry
                Battle in Russia
                    Germans attack with 38 armour, 18 artilleries, 9 infantry and 18 mech_infantrys
                    Russians defend with 4 aaGuns, 1 airfield, 1 armour, 21 artilleries, 1 factory_major, 4 fighters, 44 infantry, 1 mech_infantry and 1 tactical_bomber
                        Germans roll dice for 38 armour, 18 artilleries, 9 infantry and 18 mech_infantrys in Russia, round 2 : 30/83 hits, 32.50 expected hits
                        Russians roll dice for 4 aaGuns, 1 armour, 21 artilleries, 4 fighters, 44 infantry, 1 mech_infantry and 1 tactical_bomber in Russia, round 2 : 25/72 hits, 25.67 expected hits
                        26 infantry owned by the Russians, 8 artilleries owned by the Germans, 9 infantry owned by the Germans, 4 aaGuns owned by the Russians and 8 mech_infantrys owned by the Germans lost in Russia
                        Germans roll dice for 38 armour, 10 artilleries and 10 mech_infantrys in Russia, round 3 : 23/58 hits, 25.67 expected hits
                        Russians roll dice for 1 armour, 21 artilleries, 4 fighters, 18 infantry, 1 mech_infantry and 1 tactical_bomber in Russia, round 3 : 15/46 hits, 17.00 expected hits
                        1 mech_infantry owned by the Russians, 18 infantry owned by the Russians, 4 artilleries owned by the Russians, 7 artilleries owned by the Germans and 8 mech_infantrys owned by the Germans lost in Russia
                        Germans roll dice for 38 armour, 3 artilleries and 2 mech_infantrys in Russia, round 4 : 23/43 hits, 20.67 expected hits
                        Russians roll dice for 1 armour, 17 artilleries, 4 fighters and 1 tactical_bomber in Russia, round 4 : 8/23 hits, 9.33 expected hits
                        1 tactical_bomber owned by the Russians, 4 fighters owned by the Russians, 1 armour owned by the Russians, 17 artilleries owned by the Russians, 3 artilleries owned by the Germans, 3 armour owned by the Germans and 2 mech_infantrys owned by the Germans lost in Russia
                    Germans captures 16PUs while taking Russians capital
                    Germans converts factory_major into different units
                    Germans win, taking Russia from Russians with 35 armour remaining. Battle score for attacker is 108
                    Casualties for Germans: 3 armour, 18 artilleries, 9 infantry and 18 mech_infantrys
                    Casualties for Russians: 4 aaGuns, 1 armour, 21 artilleries, 4 fighters, 44 infantry, 1 mech_infantry and 1 tactical_bomber
                Battle in Caucasus
                    Germans attack with 3 fighters and 6 mech_infantrys
                    British defend with 1 infantry and 4 mech_infantrys
                        Germans roll dice for 3 fighters and 6 mech_infantrys in Caucasus, round 2 : 2/9 hits, 2.50 expected hits
                        Russians roll dice for 1 infantry and 4 mech_infantrys in Caucasus, round 2 : 3/5 hits, 1.67 expected hits
                        1 mech_infantry owned by the British, 3 mech_infantrys owned by the Germans and 1 infantry owned by the British lost in Caucasus
                        Germans roll dice for 3 fighters and 3 mech_infantrys in Caucasus, round 3 : 1/6 hits, 2.00 expected hits
                        Russians roll dice for 3 mech_infantrys in Caucasus, round 3 : 2/3 hits, 1.00 expected hits
                        1 mech_infantry owned by the British and 2 mech_infantrys owned by the Germans lost in Caucasus
                        Germans roll dice for 3 fighters and 1 mech_infantry in Caucasus, round 4 : 2/4 hits, 1.67 expected hits
                        Russians roll dice for 2 mech_infantrys in Caucasus, round 4 : 1/2 hits, 0.67 expected hits
                        2 mech_infantrys owned by the British and 1 fighter owned by the Germans lost in Caucasus
                    Germans win, taking Caucasus from Russians with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is -11
                    Casualties for Germans: 1 fighter and 5 mech_infantrys
                    Casualties for British: 1 infantry and 4 mech_infantrys

    Non Combat Move - Germans
                2 fighters moved from Caucasus to Greece
                3 fighters moved from Volgograd to Bryansk
                1 fighter and 1 tactical_bomber moved from Tambov to Bryansk
                1 aaGun moved from Ukraine to Bryansk
                2 bombers moved from 93 Sea Zone to Western Germany
                2 bombers moved from Smolensk to Greece

    Place Units - Germans
                1 armour and 2 mech_infantrys placed in Novgorod
                3 mech_infantrys placed in Western Ukraine
                3 mech_infantrys placed in Ukraine
                2 infantry placed in Western Germany
                1 cruiser and 2 destroyers placed in 97 Sea Zone

    Turn Complete - Germans
                Germans collect 63 PUs; end with 80 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 85 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 90 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 105 PUs

    Combat Hit Differential Summary :

    Germans : -0.00
        Americans : -0.17
        Russians : -4.33

    triplea_41392_Ger20.tsvg

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 20

    Combat Move - Russians
                1 armour moved from Urals to Evenkiyskiy
                      Russians take Evenkiyskiy from Japanese
                1 armour moved from Evenkiyskiy to Timguska

    Combat - Russians

    Non Combat Move - Russians
                1 infantry moved from Archangel to Vologda
                1 artillery and 1 mech_infantry moved from Urals to Timguska
                1 infantry moved from Urals to Timguska

    Turn Complete - Russians

    triplea_41392_Rus20.tsvg

  • 21 20 19 18 17 16

    Ok, I’m mystified. If you had left the planes in Moscow I might have had only 20 or so units left, few enough that the Middle East could have taken ten more turns to play out.

    Japan is well and truly screwed, but since you’ve been spending most of your money in the Pacific that’s to be expected.

  • 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 20

    Purchase Units - Japanese
                Japanese buy 1 bomber, 2 destroyers and 3 infantry; Remaining resources: 6 SuicideAttackTokens; 2 PUs;

    Combat Move - Japanese
                1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber moved from Kiangsu to Shantung
                1 infantry moved from Manchuria to Jehol
                1 armour moved from Yenisey to Buryatia
                1 fighter and 1 tactical_bomber moved from Yenisey to Manchuria
                1 submarine moved from 46 Sea Zone to 42 Sea Zone
                1 artillery moved from Caroline Islands to 33 Sea Zone
                1 artillery and 1 transport moved from 33 Sea Zone to 26 Sea Zone
                1 artillery moved from 26 Sea Zone to Hawaiian Islands
                2 fighters and 2 tactical_bombers moved from 33 Sea Zone to 16 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 destroyer moved from 6 Sea Zone to 4 Sea Zone
                1 fighter moved from Japan to 4 Sea Zone
                2 fighters moved from 6 Sea Zone to 4 Sea Zone
                2 infantry moved from Dutch New Guinea to New Guinea
                      Japanese take New Guinea from ANZAC

    Combat - Japanese
                Battle in Hawaiian Islands
                Battle in 16 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 16 Sea Zone, round 2 : 4/5 hits, 2.67 expected hits
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                        1 submarine owned by the Americans lost in 16 Sea Zone
                    Japanese win, taking Hawaiian Islands from Americans with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Shantung
                    Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                    British defend with 1 mech_infantry
                        Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Shantung, round 2 : 4/5 hits, 2.00 expected hits
                        Chinese roll dice for 1 mech_infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the British lost in Shantung
                    Japanese win, taking Shantung from Chinese with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in 42 Sea Zone
                    Japanese attack with 1 submarine
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        1 submarine owned by the Japanese lost in 42 Sea Zone
                    Americans win with 1 destroyer remaining. Battle score for attacker is -6
                    Casualties for Japanese: 1 submarine
                Battle in 4 Sea Zone
                    Japanese attack with 1 destroyer and 3 fighters
                    Americans defend with 1 destroyer and 1 transport
                        Japanese roll dice for 1 destroyer and 3 fighters in 4 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
                        Americans roll dice for 1 destroyer and 1 transport in 4 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 4 Sea Zone
                    Japanese win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 15
                    Casualties for Americans: 1 destroyer and 1 transport

    Non Combat Move - Japanese
                2 fighters moved from 4 Sea Zone to 6 Sea Zone
                2 fighters and 2 tactical_bombers moved from 16 Sea Zone to 6 Sea Zone
                1 fighter moved from 4 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 battleship, 4 carriers, 3 cruisers, 2 fighters, 1 infantry, 2 tactical_bombers and 1 transport moved from 33 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from 6 Sea Zone to Japan
                1 fighter moved from 6 Sea Zone to Japan
                1 fighter moved from 6 Sea Zone to Japan
                1 fighter moved from Shantung to Japan
                1 tactical_bomber moved from Shantung to 6 Sea Zone

    Place Units - Japanese
                3 infantry placed in Manchuria
                1 bomber placed in Japan
                2 destroyers placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 1,2,2
                Japanese collect 30 PUs (2 lost to blockades); end with 32 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 37 PUs

    Combat Hit Differential Summary :

    Americans : 0.17
        Chinese : -0.33
        Japanese : 3.17

    triplea_41392_Jap20.tsvg

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 20

    Purchase Units - Americans
                Americans buy 1 armour, 2 destroyers, 1 fighter, 2 infantry, 1 mech_infantry, 2 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 infantry moved from Siberia to Amur
                      Americans take Amur from Japanese
                1 submarine moved from 14 Sea Zone to 16 Sea Zone
                1 submarine moved from 9 Sea Zone to 26 Sea Zone
                1 submarine moved from 14 Sea Zone to 4 Sea Zone
                1 fighter moved from Soviet Far East to 4 Sea Zone
                1 armour moved from Soviet Far East to Sakha
                      Americans take Sakha from Japanese
                1 destroyer moved from 7 Sea Zone to 16 Sea Zone
                1 destroyer moved from 14 Sea Zone to 7 Sea Zone
                5 fighters and 1 tactical_bomber moved from Kazakhstan to Volgograd
                1 fighter moved from Kazakhstan to Volgograd
                2 artilleries and 4 infantry moved from Northwest Persia to Caucasus
                1 bomber moved from Trans-Jordan to Ukraine
                3 bombers moved from Kwangsi to Shantung
                3 fighters moved from Kwangsi to Shantung
                1 tactical_bomber moved from Kwangsi to Shantung
                5 fighters moved from Kazakhstan to Tambov
                1 fighter moved from Kazakhstan to Volgograd
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                2 fighters moved from Gibraltar to 93 Sea Zone
                1 submarine moved from 109 Sea Zone to 105 Sea Zone
                1 fighter moved from Trans-Jordan to Caucasus
                1 fighter moved from Trans-Jordan to Volgograd
                1 bomber moved from Soviet Far East to 4 Sea Zone
                1 bomber moved from Western United States to 4 Sea Zone
                1 submarine moved from 31 Sea Zone to 16 Sea Zone

    Combat - Americans
                Strategic bombing raid in Ukraine
                        AA fire in Ukraine :  0/1 hits
                    Bombing raid in Ukraine rolls: 5 and causes: 5 damage to unit: factory_minor
                    Bombing raid in Ukraine causes 5 damage total.
                Battle in 26 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 26 Sea Zone
                        Americans roll dice for 1 submarine in 26 Sea Zone, round 2 :  0/1 hits
                    Americans win, taking 26 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 4 Sea Zone
                    Americans attack with 2 bombers, 1 fighter and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 4 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 4 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 4 Sea Zone
                    Americans win with 2 bombers and 1 fighter remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in 16 Sea Zone
                    Americans attack with 1 destroyer and 2 submarines
                    Japanese defend with 1 destroyer
                        Americans roll dice for 2 submarines in 16 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 16 Sea Zone
                    Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in 93 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Germans defend with 1 destroyer
                        Americans roll dice for 1 submarine in 93 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 2 fighters in 93 Sea Zone, round 2 :  2/2 hits
                        Germans roll dice for 1 destroyer in 93 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Germans lost in 93 Sea Zone
                    Americans win, taking 93 Sea Zone from Germans with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in Shantung
                    Americans attack with 3 bombers, 3 fighters and 1 tactical_bomber
                    Japanese defend with 1 artillery and 2 infantry
                        Americans roll dice for 3 bombers, 3 fighters and 1 tactical_bomber in Shantung, round 2 :  3/7 hits
                        Japanese roll dice for 1 artillery and 2 infantry in Shantung, round 2 :  0/3 hits
                        2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Shantung
                    Americans win with 3 bombers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 10
                    Casualties for Japanese: 1 artillery and 2 infantry
                Battle in Volgograd
                    Americans attack with 8 fighters and 1 tactical_bomber
                    Germans defend with 1 factory_minor and 4 mech_infantrys
                        Americans roll dice for 8 fighters and 1 tactical_bomber in Volgograd, round 2 :  4/9 hits
                        Germans roll dice for 4 mech_infantrys in Volgograd, round 2 :  0/4 hits
                        4 mech_infantrys owned by the Germans lost in Volgograd
                    Americans win with 8 fighters and 1 tactical_bomber remaining. Battle score for attacker is 16
                    Casualties for Germans: 4 mech_infantrys
                Battle in Caucasus
                    Americans attack with 2 artilleries, 1 fighter and 4 infantry
                    Germans defend with 1 mech_infantry
                        Americans roll dice for 2 artilleries, 1 fighter and 4 infantry in Caucasus, round 2 :  1/7 hits
                        Germans roll dice for 1 mech_infantry in Caucasus, round 2 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Caucasus
                    Americans win, taking Caucasus from Germans with 2 artilleries, 1 fighter and 4 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Tambov
                    Americans attack with 5 fighters
                    Germans defend with 2 infantry
                        Americans roll dice for 5 fighters in Tambov, round 2 :  4/5 hits
                        Germans roll dice for 2 infantry in Tambov, round 2 :  0/2 hits
                        2 infantry owned by the Germans lost in Tambov
                    Americans win with 5 fighters remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry

    Non Combat Move - Americans
                3 fighters moved from Tambov to Kazakhstan
                2 fighters moved from Tambov to Kazakhstan
                7 fighters and 1 tactical_bomber moved from Volgograd to Northwest Persia
                1 fighter moved from Caucasus to Kazakhstan
                1 fighter moved from Volgograd to Kazakhstan
                1 bomber moved from Ukraine to Kazakhstan
                1 fighter moved from Eastern United States to Gibraltar
                2 fighters moved from 93 Sea Zone to Gibraltar
                1 fighter moved from Gibraltar to Trans-Jordan
                1 submarine moved from 98 Sea Zone to 92 Sea Zone
                1 submarine moved from 94 Sea Zone to 92 Sea Zone
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                1 battleship, 4 carriers, 3 cruisers, 2 destroyers and 3 fighters moved from 41 Sea Zone to 36 Sea Zone
                3 fighters and 1 tactical_bomber moved from Shantung to Anhwe
                1 artillery and 1 infantry moved from Soviet Far East to 3 Sea Zone
                1 transport moved from 1 Sea Zone to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 3 Sea Zone to 1 Sea Zone
                1 artillery and 1 infantry moved from 1 Sea Zone to Alaska
                1 aaGun moved from British Columbia to Alaska
                1 fighter moved from 4 Sea Zone to Alaska
                2 bombers moved from 4 Sea Zone to Alaska
                1 destroyer moved from 42 Sea Zone to 35 Sea Zone
                3 bombers moved from Shantung to Kwangsi

    Place Units - Americans
                1 destroyer and 1 submarine placed in 101 Sea Zone
                1 fighter and 1 tactical_bomber placed in Eastern United States
                1 destroyer, 1 submarine and 2 transports placed in 10 Sea Zone
                1 armour, 2 infantry and 1 mech_infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 63 PUs; end with 64 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs

    triplea_41392_Ame20.tsvg

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 20

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 3 artilleries and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                3 artilleries and 3 infantry moved from Anhwe to Jehol
                1 infantry moved from Suiyuyan to Chahar
                      Chinese take Chahar from Japanese

    Combat - Chinese
                Battle in Jehol
                    Chinese attack with 3 artilleries and 3 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 3 artilleries and 3 infantry in Jehol, round 2 :  3/6 hits
                        Japanese roll dice for 1 infantry in Jehol, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Jehol
                    Chinese win, taking Jehol from Japanese with 3 artilleries and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                3 artilleries and 2 infantry placed in Jehol

    Turn Complete - Chinese
                Chinese collect 15 PUs; end with 15 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 21 PUs

    triplea_41392_Chi20.tsvg

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 20

    Purchase Units - Americans
                Americans buy 1 armour, 2 destroyers, 1 fighter, 2 infantry, 1 mech_infantry, 2 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 infantry moved from Siberia to Amur
                      Americans take Amur from Japanese
                1 submarine moved from 14 Sea Zone to 16 Sea Zone
                1 submarine moved from 9 Sea Zone to 26 Sea Zone
                1 submarine moved from 14 Sea Zone to 4 Sea Zone
                1 fighter moved from Soviet Far East to 4 Sea Zone
                1 armour moved from Soviet Far East to Sakha
                      Americans take Sakha from Japanese
                1 destroyer moved from 7 Sea Zone to 16 Sea Zone
                1 destroyer moved from 14 Sea Zone to 7 Sea Zone
                5 fighters and 1 tactical_bomber moved from Kazakhstan to Volgograd
                1 fighter moved from Kazakhstan to Volgograd
                2 artilleries and 4 infantry moved from Northwest Persia to Caucasus
                1 bomber moved from Trans-Jordan to Ukraine
                3 bombers moved from Kwangsi to Shantung
                3 fighters moved from Kwangsi to Shantung
                1 tactical_bomber moved from Kwangsi to Shantung
                5 fighters moved from Kazakhstan to Tambov
                1 fighter moved from Kazakhstan to Volgograd
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                2 fighters moved from Gibraltar to 93 Sea Zone
                1 submarine moved from 109 Sea Zone to 105 Sea Zone
                1 fighter moved from Trans-Jordan to Caucasus
                1 fighter moved from Trans-Jordan to Volgograd
                1 bomber moved from Soviet Far East to 4 Sea Zone
                1 bomber moved from Western United States to 4 Sea Zone
                1 submarine moved from 31 Sea Zone to 16 Sea Zone

    Combat - Americans
                Strategic bombing raid in Ukraine
                        AA fire in Ukraine :  0/1 hits
                    Bombing raid in Ukraine rolls: 5 and causes: 5 damage to unit: factory_minor
                    Bombing raid in Ukraine causes 5 damage total.
                Battle in 26 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 26 Sea Zone
                        Americans roll dice for 1 submarine in 26 Sea Zone, round 2 :  0/1 hits
                    Americans win, taking 26 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 4 Sea Zone
                    Americans attack with 2 bombers, 1 fighter and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 4 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 4 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 4 Sea Zone
                    Americans win with 2 bombers and 1 fighter remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in 16 Sea Zone
                    Americans attack with 1 destroyer and 2 submarines
                    Japanese defend with 1 destroyer
                        Americans roll dice for 2 submarines in 16 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 16 Sea Zone
                    Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in 93 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Germans defend with 1 destroyer
                        Americans roll dice for 1 submarine in 93 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 2 fighters in 93 Sea Zone, round 2 :  2/2 hits
                        Germans roll dice for 1 destroyer in 93 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Germans lost in 93 Sea Zone
                    Americans win, taking 93 Sea Zone from Germans with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in Shantung
                    Americans attack with 3 bombers, 3 fighters and 1 tactical_bomber
                    Japanese defend with 1 artillery and 2 infantry
                        Americans roll dice for 3 bombers, 3 fighters and 1 tactical_bomber in Shantung, round 2 :  3/7 hits
                        Japanese roll dice for 1 artillery and 2 infantry in Shantung, round 2 :  0/3 hits
                        2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Shantung
                    Americans win with 3 bombers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 10
                    Casualties for Japanese: 1 artillery and 2 infantry
                Battle in Volgograd
                    Americans attack with 8 fighters and 1 tactical_bomber
                    Germans defend with 1 factory_minor and 4 mech_infantrys
                        Americans roll dice for 8 fighters and 1 tactical_bomber in Volgograd, round 2 :  4/9 hits
                        Germans roll dice for 4 mech_infantrys in Volgograd, round 2 :  0/4 hits
                        4 mech_infantrys owned by the Germans lost in Volgograd
                    Americans win with 8 fighters and 1 tactical_bomber remaining. Battle score for attacker is 16
                    Casualties for Germans: 4 mech_infantrys
                Battle in Caucasus
                    Americans attack with 2 artilleries, 1 fighter and 4 infantry
                    Germans defend with 1 mech_infantry
                        Americans roll dice for 2 artilleries, 1 fighter and 4 infantry in Caucasus, round 2 :  1/7 hits
                        Germans roll dice for 1 mech_infantry in Caucasus, round 2 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Caucasus
                    Americans win, taking Caucasus from Germans with 2 artilleries, 1 fighter and 4 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Tambov
                    Americans attack with 5 fighters
                    Germans defend with 2 infantry
                        Americans roll dice for 5 fighters in Tambov, round 2 :  4/5 hits
                        Germans roll dice for 2 infantry in Tambov, round 2 :  0/2 hits
                        2 infantry owned by the Germans lost in Tambov
                    Americans win with 5 fighters remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry

    Non Combat Move - Americans
                3 fighters moved from Tambov to Kazakhstan
                2 fighters moved from Tambov to Kazakhstan
                7 fighters and 1 tactical_bomber moved from Volgograd to Northwest Persia
                1 fighter moved from Caucasus to Kazakhstan
                1 fighter moved from Volgograd to Kazakhstan
                1 bomber moved from Ukraine to Kazakhstan
                1 fighter moved from Eastern United States to Gibraltar
                2 fighters moved from 93 Sea Zone to Gibraltar
                1 fighter moved from Gibraltar to Trans-Jordan
                1 submarine moved from 98 Sea Zone to 92 Sea Zone
                1 submarine moved from 94 Sea Zone to 92 Sea Zone
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                1 battleship, 4 carriers, 3 cruisers, 2 destroyers and 3 fighters moved from 41 Sea Zone to 36 Sea Zone
                3 fighters and 1 tactical_bomber moved from Shantung to Anhwe
                1 artillery and 1 infantry moved from Soviet Far East to 3 Sea Zone
                1 transport moved from 1 Sea Zone to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 3 Sea Zone to 1 Sea Zone
                1 artillery and 1 infantry moved from 1 Sea Zone to Alaska
                1 aaGun moved from British Columbia to Alaska
                1 fighter moved from 4 Sea Zone to Alaska
                2 bombers moved from 4 Sea Zone to Alaska
                1 destroyer moved from 42 Sea Zone to 35 Sea Zone
                3 bombers moved from Shantung to Kwangsi

    Place Units - Americans
                1 destroyer and 1 submarine placed in 101 Sea Zone
                1 fighter and 1 tactical_bomber placed in Eastern United States
                1 destroyer, 1 submarine and 2 transports placed in 10 Sea Zone
                1 armour, 2 infantry and 1 mech_infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 63 PUs; end with 64 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 3 artilleries and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                3 artilleries and 3 infantry moved from Anhwe to Jehol
                1 infantry moved from Suiyuyan to Chahar
                      Chinese take Chahar from Japanese

    Combat - Chinese
                Battle in Jehol
                    Chinese attack with 3 artilleries and 3 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 3 artilleries and 3 infantry in Jehol, round 2 :  3/6 hits
                        Japanese roll dice for 1 infantry in Jehol, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Jehol
                    Chinese win, taking Jehol from Japanese with 3 artilleries and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                3 artilleries and 2 infantry placed in Jehol

    Turn Complete - Chinese
                Chinese collect 15 PUs; end with 15 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 21 PUs

    Purchase Units - British
                British buy 1 armour, 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 armour, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery moved from Kiangsi to Kiangsu
                      Chinese take Kiangsu from Japanese
                1 armour moved from Anhwe to Shantung
                      Chinese take Shantung from Japanese
                1 armour moved from Shantung to Jehol
                1 infantry moved from Hainan to 36 Sea Zone
                1 artillery moved from Kwangsi to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 45 Sea Zone
                1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
                1 armour moved from Timguska to Yakut S.S.R.
                      UK_Pacific take Yenisey from Japanese
                      UK_Pacific take Yakut S.S.R. from Japanese
                1 infantry moved from Novosibirsk to Samara
                1 armour moved from Kazakhstan to Tambov
                      British take Tambov from Germans
                1 mech_infantry moved from Turkmenistan to Volgograd
                      British take Volgograd from Germans
                2 mech_infantrys moved from Northwest Persia to Rostov
                      British take Rostov from Germans
                2 mech_infantrys moved from Anhwe to Jehol

    Combat - British
                Battle in Dutch New Guinea
                Trigger Chinese Destroy Factories Kiangsu British: has removed 1 factory_minor owned by Chinese in Kiangsu

    Non Combat Move - British
                1 artillery and 1 infantry moved from Shan State to French Indo China
                1 aaGun moved from Kwangsi to Kwangtung
                2 fighters and 1 tactical_bomber moved from Anhwe to Jehol
                1 artillery and 1 infantry moved from Burma to Yunnan
                2 artilleries moved from Yunnan to Kweichow
                1 armour and 1 mech_infantry moved from India to Eastern Persia
                1 mech_infantry moved from India to Yunnan
                2 aaGuns moved from Burma to India
                1 destroyer moved from 36 Sea Zone to 20 Sea Zone
                1 mech_infantry moved from Persia to Caucasus
                2 armour and 2 mech_infantrys moved from Northwest Persia to Caucasus
                2 mech_infantrys moved from Iraq to Caucasus
                1 armour and 2 mech_infantrys moved from Turkmenistan to Kazakhstan
                1 mech_infantry moved from Turkmenistan to Caucasus
                2 artilleries moved from Persia to Northwest Persia
                1 artillery moved from Iraq to Northwest Persia
                1 fighter moved from United Kingdom to Gibraltar

    Place Units - British
                1 armour, 1 artillery and 1 infantry placed in Persia
                2 infantry and 1 mech_infantry placed in Iraq
                1 fighter placed in United Kingdom

    Turn Complete - British
                British collect 38 PUs; end with 38 PUs

    Place Units - UK_Pacific
                2 armour, 1 fighter and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 22 PUs; end with 22 PUs
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 27 PUs
                Some Units in India change ownership: 2 armour, 1 fighter and 1 mech_infantry

    triplea_41392_UK_20.tsvg

  • 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 20

    Purchase Units - Italians
                Italians buy 1 destroyer and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 destroyer moved from 97 Sea Zone to 93 Sea Zone
                2 fighters moved from Southern Italy to 93 Sea Zone
                1 bomber moved from Southern Italy to Tambov
                1 mech_infantry moved from Ukraine to Tambov

    Combat - Italians
                Battle in 93 Sea Zone
                    Italians attack with 1 destroyer and 2 fighters
                    Americans defend with 1 submarine
                        Italians roll dice for 1 destroyer and 2 fighters in 93 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                        Americans roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                        1 submarine owned by the Americans lost in 93 Sea Zone
                    Italians win, taking 93 Sea Zone from Americans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Tambov
                    Italians attack with 1 bomber and 1 mech_infantry
                    British defend with 1 armour
                        Italians roll dice for 1 bomber and 1 mech_infantry in Tambov, round 2 : 2/2 hits, 0.83 expected hits
                        British roll dice for 1 armour in Tambov, round 2 : 0/1 hits, 0.50 expected hits
                        1 armour owned by the British lost in Tambov
                    Italians win, taking Tambov from British with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for British: 1 armour

    Non Combat Move - Italians
                1 bomber moved from Tambov to Bryansk
                2 fighters moved from 93 Sea Zone to Southern Italy
                1 infantry moved from Normandy Bordeaux to France
                1 mech_infantry moved from Romania to Ukraine

    Place Units - Italians
                1 destroyer and 1 transport placed in 97 Sea Zone

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,4
                Italians collect 14 PUs; end with 15 PUs

    Combat Hit Differential Summary :

    Italians : 0.83
        British : -0.50
        Americans : -0.17

    triplea_41392_Ita20.tsvg

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 20

    Purchase Units - ANZAC
                ANZAC buy 1 infantry and 2 transports; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                2 fighters moved from Kazakhstan to Tambov

    Combat - ANZAC
                ANZAC creates battle in territory 36 Sea Zone
                Battle in Tambov
                    ANZAC attack with 2 fighters
                    Italians defend with 1 mech_infantry
                        ANZAC roll dice for 2 fighters in Tambov, round 2 :  1/2 hits
                        Italians roll dice for 1 mech_infantry in Tambov, round 2 :  0/1 hits
                        1 mech_infantry owned by the Italians lost in Tambov
                    ANZAC win, taking 36 Sea Zone from Japanese with 2 fighters remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 mech_infantry

    Non Combat Move - ANZAC
                2 fighters moved from Tambov to Kazakhstan
                1 fighter moved from Kwangsi to Kazakhstan
                3 fighters and 1 tactical_bomber moved from South Australia to Java
                1 destroyer moved from 54 Sea Zone to 37 Sea Zone
                1 submarine moved from 35 Sea Zone to 37 Sea Zone
                1 destroyer moved from 35 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from Kiangsi to Anhwe
                1 fighter moved from New South Wales to Western Australia
                2 aaGuns, 2 infantry and 1 mech_infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                2 transports placed in 54 Sea Zone
                1 infantry placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 13 PUs; end with 14 PUs

    triplea_41392_ANZ20.tsvg

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 20

    Purchase Units - ANZAC
                ANZAC buy 1 infantry and 2 transports; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                2 fighters moved from Kazakhstan to Tambov

    Combat - ANZAC
                ANZAC creates battle in territory 36 Sea Zone
                Battle in Tambov
                    ANZAC attack with 2 fighters
                    Italians defend with 1 mech_infantry
                        ANZAC roll dice for 2 fighters in Tambov, round 2 :  1/2 hits
                        Italians roll dice for 1 mech_infantry in Tambov, round 2 :  0/1 hits
                        1 mech_infantry owned by the Italians lost in Tambov
                    ANZAC win, taking 36 Sea Zone from Japanese with 2 fighters remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 mech_infantry

    Non Combat Move - ANZAC
                2 fighters moved from Tambov to Kazakhstan
                1 fighter moved from Kwangsi to Kazakhstan
                3 fighters and 1 tactical_bomber moved from South Australia to Java
                1 destroyer moved from 54 Sea Zone to 37 Sea Zone
                1 submarine moved from 35 Sea Zone to 37 Sea Zone
                1 destroyer moved from 35 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from Kiangsi to Anhwe
                1 fighter moved from New South Wales to Western Australia
                2 aaGuns, 2 infantry and 1 mech_infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                2 transports placed in 54 Sea Zone
                1 infantry placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 13 PUs; end with 14 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from Western Australia: 1 fighter
                EDIT: Adding units owned by ANZAC to Queensland: 1 fighter
                EDIT: Turning off Edit Mode

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Novosibirsk to Urals

    Turn Complete - French

    triplea_41392_Fre20.tsvg

  • 21 20 19 18 17 16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 21

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 5x factory_minor; Remaining resources: 100 PUs;
                Germans buy 2 artilleries, 2 destroyers, 6 infantry and 6 mech_infantrys; Remaining resources: 34 PUs;

    Combat Move - Germans
                1 bomber moved from Greece to Iraq
                1 bomber moved from Greece to 110 Sea Zone
                2 bombers moved from Western Germany to 110 Sea Zone
                1 fighter moved from Western Germany to 110 Sea Zone
                1 destroyer, 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
                2 armour moved from Russia to Volgograd
                1 armour and 1 mech_infantry moved from Novgorod to Vologda
                      Germans take Archangel from Russians
                1 infantry moved from Smolensk to Vologda
                1 armour moved from Smolensk to Vologda
                2 mech_infantrys moved from Smolensk to Samara
                1 fighter and 1 tactical_bomber moved from Bryansk to Samara
                2 fighters moved from Bryansk to Volgograd
                1 fighter moved from Bryansk to Samara
                4 mech_infantrys moved from Smolensk to Vologda
                13 armour moved from Smolensk to Rostov
                3 mech_infantrys moved from Ukraine to Rostov
                3 mech_infantrys moved from Western Ukraine to Rostov
                33 armour moved from Russia to Rostov
                1 mech_infantry moved from Novgorod to Bryansk

    triplea_41392_Ger21.tsvg

  • 21 20 19 18 17 16

    Going to assume that you do not want to scramble to sea zone 110, since that would be 4 units for the UK to my 7. We can rerun if you do want to scramble.

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