@ArtofWar1947 Pretty sure this is the wrong game save. Its on turn T15…
2018 G40 Marsh (Axis) vs StuckTojo (Allies +20)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 2 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 submarine moved from 45 Sea Zone to 37 Sea Zone
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
1 fighter moved from Shan State to 37 Sea Zone
1 fighter moved from Eastern Persia to Trans-Jordan
1 submarine moved from 62 Sea Zone to 45 Sea ZoneCombat - ANZAC
Battle in 37 Sea Zone
ANZAC attack with 1 destroyer, 1 fighter and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 destroyer and 1 fighter in 37 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 37 Sea Zone
ANZAC win, taking 37 Sea Zone from Japanese with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Borneo
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 0/2 hits
Japanese roll dice for 1 artillery in Borneo, round 2 : 0/1 hits
ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 3 : 0/2 hits
Japanese roll dice for 1 artillery in Borneo, round 3 : 1/1 hits
1 infantry owned by the ANZAC lost in Borneo
ANZAC roll dice for 1 artillery in Borneo, round 4 : 0/1 hits
Japanese roll dice for 1 artillery in Borneo, round 4 : 0/1 hits
ANZAC roll dice for 1 artillery in Borneo, round 5 : 0/1 hits
Japanese roll dice for 1 artillery in Borneo, round 5 : 0/1 hits
ANZAC roll dice for 1 artillery in Borneo, round 6 : 1/1 hits
Japanese roll dice for 1 artillery in Borneo, round 6 : 0/1 hits
1 artillery owned by the Japanese lost in Borneo
ANZAC win, taking Borneo from Japanese with 1 artillery remaining. Battle score for attacker is 1
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 artilleryNon Combat Move - ANZAC
1 fighter moved from 37 Sea Zone to Shan State
1 artillery and 1 infantry moved from Malaya to Shan StatePlace Units - ANZAC
1 fighter and 1 infantry placed in Queensland
1 destroyer placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 15 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 2 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 submarine moved from 45 Sea Zone to 37 Sea Zone
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
1 fighter moved from Shan State to 37 Sea Zone
1 fighter moved from Eastern Persia to Trans-Jordan
1 submarine moved from 62 Sea Zone to 45 Sea ZoneCombat - ANZAC
Battle in 37 Sea Zone
ANZAC attack with 1 destroyer, 1 fighter and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 destroyer and 1 fighter in 37 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 37 Sea Zone
ANZAC win, taking 37 Sea Zone from Japanese with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Borneo
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 0/2 hits
Japanese roll dice for 1 artillery in Borneo, round 2 : 0/1 hits
ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 3 : 0/2 hits
Japanese roll dice for 1 artillery in Borneo, round 3 : 1/1 hits
1 infantry owned by the ANZAC lost in Borneo
ANZAC roll dice for 1 artillery in Borneo, round 4 : 0/1 hits
Japanese roll dice for 1 artillery in Borneo, round 4 : 0/1 hits
ANZAC roll dice for 1 artillery in Borneo, round 5 : 0/1 hits
Japanese roll dice for 1 artillery in Borneo, round 5 : 0/1 hits
ANZAC roll dice for 1 artillery in Borneo, round 6 : 1/1 hits
Japanese roll dice for 1 artillery in Borneo, round 6 : 0/1 hits
1 artillery owned by the Japanese lost in Borneo
ANZAC win, taking Borneo from Japanese with 1 artillery remaining. Battle score for attacker is 1
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 artilleryNon Combat Move - ANZAC
1 fighter moved from 37 Sea Zone to Shan State
1 artillery and 1 infantry moved from Malaya to Shan StatePlace Units - ANZAC
1 fighter and 1 infantry placed in Queensland
1 destroyer placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 15 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUsCombat Move - French
Non Combat Move - French
1 infantry moved from Northwest Persia to CaucasusTurn Complete - French
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Now on vacation. Will return March 14th.
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Have a great time, and have a whisky for me! :-)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 artillery, 8 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Belarus to Smolensk
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
1 artillery and 1 infantry moved from 127 Sea Zone to Archangel
3 infantry moved from Ukraine to Rostov
1 mech_infantry moved from Bryansk to Rostov
1 fighter and 1 tactical_bomber moved from Bryansk to Smolensk
1 fighter moved from Bryansk to Archangel
2 bombers moved from Greece to Rostov
1 bomber moved from Greece to Rostov
2 fighters moved from Bryansk to Rostov
2 infantry moved from Belarus to Bryansk
3 infantry moved from Western Ukraine to Bryansk
1 artillery and 3 infantry moved from Eastern Poland to Western Ukraine
3 mech_infantrys moved from Novgorod to Bryansk
1 mech_infantry moved from Bryansk to Rostov
1 tactical_bomber moved from Southern Italy to 112 Sea Zone
1 fighter moved from Western Germany to 112 Sea Zone
2 bombers moved from Greece to KweichowCombat - Germans
Battle in Archangel
Germans attack with 1 artillery, 1 fighter and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Archangel, round 2 : 1/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 3 bombers, 2 fighters, 3 infantry and 2 mech_infantrys
British defend with 1 artillery and 3 mech_infantrys
Germans roll dice for 3 bombers, 2 fighters, 3 infantry and 2 mech_infantrys in Rostov, round 2 : 3/10 hits, 3.83 expected hits
Russians roll dice for 1 artillery and 3 mech_infantrys in Rostov, round 2 : 1/4 hits, 1.33 expected hits
3 mech_infantrys owned by the British and 1 infantry owned by the Germans lost in Rostov
Germans roll dice for 3 bombers, 2 fighters, 2 infantry and 2 mech_infantrys in Rostov, round 3 : 4/9 hits, 3.67 expected hits
Russians roll dice for 1 artillery in Rostov, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in Rostov
Germans win, taking Rostov from Russians with 3 bombers, 2 fighters, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 13
Casualties for Germans: 1 infantry
Casualties for British: 1 artillery and 3 mech_infantrys
Battle in Smolensk
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 artillery
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/4 hits, 1.50 expected hits
Russians roll dice for 1 artillery in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 artilleryNon Combat Move - Germans
1 fighter moved from Archangel to Novgorod
3 bombers moved from Rostov to Bryansk
2 fighters moved from Rostov to Greece
1 fighter moved from Smolensk to Novgorod
1 tactical_bomber moved from Smolensk to Bryansk
1 fighter moved from Western Germany to NovgorodPlace Units - Germans
3 infantry placed in Ukraine
1 artillery and 2 infantry placed in Western Ukraine
3 infantry placed in Novgorod
3 armour and 3 mech_infantrys placed in Germany
4 mech_infantrys placed in Western Germany
Germans undo move 5.
2 mech_infantrys placed in Germany
Germans undo move 5.
4 mech_infantrys placed in Western Germany
Turning on Edit Mode
EDIT: Adding units owned by Germans to Greece: 1 fighter
EDIT: Removing units owned by Germans from Southern Italy: 1 fighter
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 56 PUs; end with 56 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUsCombat Hit Differential Summary :
Germans : -1.17
Russians : -1.33 -
You’re up!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Russians
Russians buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 armour and 1 mech_infantry moved from Evenkiyskiy to Kansu
1 fighter moved from Evenkiyskiy to Kansu
1 mech_infantry moved from Volgograd to Rostov
1 infantry moved from Tambov to Rostov
1 armour moved from Russia to Rostov
4 fighters and 1 tactical_bomber moved from Russia to RostovCombat - Russians
Battle in Kansu
Russians attack with 1 armour, 1 fighter and 1 mech_infantry
Japanese defend with 1 armour, 1 infantry and 1 mech_infantry
Russians roll dice for 1 armour, 1 fighter and 1 mech_infantry in Kansu, round 2 : 1/3 hits
Japanese roll dice for 1 armour, 1 infantry and 1 mech_infantry in Kansu, round 2 : 0/3 hits
1 infantry owned by the Japanese lost in Kansu
Russians roll dice for 1 armour, 1 fighter and 1 mech_infantry in Kansu, round 3 : 1/3 hits
Japanese roll dice for 1 armour and 1 mech_infantry in Kansu, round 3 : 0/2 hits
1 mech_infantry owned by the Japanese lost in Kansu
Russians roll dice for 1 armour, 1 fighter and 1 mech_infantry in Kansu, round 4 : 2/3 hits
Japanese roll dice for 1 armour in Kansu, round 4 : 0/1 hits
1 armour owned by the Japanese lost in Kansu
Russians win, taking Kansu from Japanese with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 13
Casualties for Japanese: 1 armour, 1 infantry and 1 mech_infantry
Battle in Rostov
Russians attack with 1 armour, 4 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 2 infantry and 2 mech_infantrys
Russians roll dice for 1 armour, 4 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Rostov, round 2 : 4/8 hits
Germans roll dice for 2 infantry and 2 mech_infantrys in Rostov, round 2 : 0/4 hits
2 mech_infantrys owned by the Germans and 2 infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 1 armour, 4 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Germans: 2 infantry and 2 mech_infantrysNon Combat Move - Russians
4 fighters and 1 tactical_bomber moved from Rostov to Russia
1 infantry moved from Russia to Vologda
1 fighter moved from Kansu to Novosibirsk
1 artillery moved from Samara to Novosibirsk
1 infantry moved from Vologda to NovosibirskPlace Units - Russians
3 infantry and 2 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 17 PUs; end with 17 PUs -
Welcome back!
I hope you had a great vacation.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Japanese
Japanese buy 1 artillery, 2 fighters, 4 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour moved from Yenisey to Urals
Japanese take Evenkiyskiy from Russians
Japanese take Urals from Russians
1 artillery and 1 mech_infantry moved from Yenisey to Timguska
3 mech_infantrys moved from Buryatia to Yenisey
2 mech_infantrys moved from Manchuria to Buryatia
3 infantry moved from Shensi to Kansu
1 tactical_bomber moved from Kweichow to Kansu
1 infantry moved from Kweichow to Szechwan
3 infantry moved from Kweichow to Yunnan
2 fighters and 1 tactical_bomber moved from Kwangsi to Szechwan
3 fighters and 3 tactical_bombers moved from 36 Sea Zone to Yunnan
1 fighter and 2 tactical_bombers moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 fighter moved from 36 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
3 infantry moved from Anhwe to Kweichow
2 infantry moved from Kiangsu to Anhwe
2 destroyers moved from 6 Sea Zone to 36 Sea Zone
1 fighter moved from Japan to KweichowCombat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 43 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 37 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 2 tactical_bombers
ANZAC defend with 1 destroyer and 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter and 2 tactical_bombers in 37 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Japanese, 1 destroyer owned by the ANZAC, 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 37 Sea Zone
Japanese win with 2 tactical_bombers remaining. Battle score for attacker is -4
Casualties for ANZAC: 1 destroyer and 1 submarine
Casualties for Japanese: 1 destroyer and 1 fighter
Battle in Timguska
Japanese attack with 1 artillery and 1 mech_infantry
British defend with 1 artillery
Japanese roll dice for 1 artillery and 1 mech_infantry in Timguska, round 2 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 artillery in Timguska, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in Timguska
Japanese win, taking Timguska from Russians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Yunnan
Japanese attack with 3 fighters, 3 infantry and 3 tactical_bombers
British defend with 3 infantry
Japanese roll dice for 3 fighters, 3 infantry and 3 tactical_bombers in Yunnan, round 2 : 1/9 hits, 4.00 expected hits
Chinese roll dice for 3 infantry in Yunnan, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
Japanese roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Yunnan, round 3 : 3/8 hits, 3.83 expected hits
Chinese roll dice for 2 infantry in Yunnan, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 3 infantry
Casualties for Japanese: 2 infantry
Battle in Szechwan
Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Szechwan, round 2 : 1/4 hits, 1.83 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kansu
Japanese attack with 3 infantry and 1 tactical_bomber
Russians defend with 1 armour and 1 mech_infantry
Japanese roll dice for 3 infantry and 1 tactical_bomber in Kansu, round 2 : 1/4 hits, 1.00 expected hits
Chinese roll dice for 1 armour and 1 mech_infantry in Kansu, round 2 : 0/2 hits, 0.83 expected hits
1 mech_infantry owned by the Russians lost in Kansu
Japanese roll dice for 3 infantry and 1 tactical_bomber in Kansu, round 3 : 1/4 hits, 1.00 expected hits
Chinese roll dice for 1 armour in Kansu, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the Russians lost in Kansu
Japanese win, taking Kansu from Chinese with 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Russians: 1 armour and 1 mech_infantry
Battle in Borneo
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 artillery
Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 0/2 hits, 0.67 expected hits
UK_Pacific roll dice for 1 artillery in Borneo, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 3 : 0/2 hits, 0.67 expected hits
UK_Pacific roll dice for 1 artillery in Borneo, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 4 : 0/2 hits, 0.67 expected hits
UK_Pacific roll dice for 1 artillery in Borneo, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Borneo
Japanese roll dice for 1 artillery in Borneo, round 5 : 0/1 hits, 0.33 expected hits
UK_Pacific roll dice for 1 artillery in Borneo, round 5 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in Borneo, round 6 : 0/1 hits, 0.33 expected hits
UK_Pacific roll dice for 1 artillery in Borneo, round 6 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in Borneo, round 7 : 1/1 hits, 0.33 expected hits
UK_Pacific roll dice for 1 artillery in Borneo, round 7 : 0/1 hits, 0.33 expected hits
1 artillery owned by the ANZAC lost in Borneo
Japanese win, taking Borneo from UK_Pacific with 1 artillery remaining. Battle score for attacker is 1
Casualties for ANZAC: 1 artillery
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 fighter moved from 43 Sea Zone to 36 Sea Zone
3 fighters and 3 tactical_bombers moved from Yunnan to 36 Sea Zone
2 tactical_bombers moved from 37 Sea Zone to 36 Sea Zone
1 fighter moved from Szechwan to 36 Sea Zone
1 fighter moved from Szechwan to Kwangsi
1 tactical_bomber moved from Szechwan to Kwangsi
1 tactical_bomber moved from Kansu to Kweichow
1 armour moved from Manchuria to 19 Sea Zone
1 infantry moved from Kiangsu to 19 Sea Zone
1 armour, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
1 armour and 1 infantry moved from 36 Sea Zone to Kwangsi
1 artillery and 3 infantry moved from Japan to 6 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 3 infantry moved from 36 Sea Zone to Kwangsi
1 destroyer moved from 16 Sea Zone to 6 Sea ZonePlace Units - Japanese
3 mech_infantrys placed in Manchuria
3 infantry placed in Kiangsu
1 artillery, 2 fighters and 1 infantry placed in Japan
Japanese undo move 3.
Japanese undo move 2.
1 artillery and 2 infantry placed in Kiangsu
2 fighters and 2 infantry placed in Japan
1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 54 PUs; end with 54 PUsCombat Hit Differential Summary :
ANZAC : 1.50
Chinese : -1.33
UK_Pacific : -1.00
Russians : -0.33
Japanese : -6.33 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Americans
Americans buy 1 bomber, 3 destroyers, 2 fighters and 4 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 submarine moved from 42 Sea Zone to 43 Sea Zone
1 destroyer moved from 42 Sea Zone to 37 Sea Zone
1 bomber moved from Shan State to Szechwan
1 fighter moved from Shan State to Szechwan
1 bomber moved from Persia to Ukraine
1 bomber moved from Persia to Urals
1 fighter and 1 tactical_bomber moved from Russia to Urals
7 fighters moved from Russia to Urals
1 submarine moved from 92 Sea Zone to 93 Sea ZoneCombat - Americans
Strategic bombing raid in Ukraine
AA fire in Ukraine : 0/1 hits
Bombing raid in Ukraine rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Ukraine causes 6 damage total.
Battle in 43 Sea Zone
Americans attack with 1 submarine and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits
Americans win, taking 43 Sea Zone from Japanese with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Borneo
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
Americans roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 1/2 hits
Japanese roll dice for 1 artillery in Borneo, round 2 : 1/1 hits
1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Borneo
Americans win, taking Borneo from Japanese with 1 artillery remaining. Battle score for attacker is 1
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 artillery
Battle in Szechwan
Americans attack with 1 bomber and 1 fighter
Japanese defend with 1 infantry
Americans roll dice for 1 bomber and 1 fighter in Szechwan, round 2 : 2/2 hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Szechwan
Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Urals
Americans attack with 1 bomber, 8 fighters and 1 tactical_bomber
Japanese defend with 1 armour
Americans roll dice for 1 bomber, 8 fighters and 1 tactical_bomber in Urals, round 2 : 6/10 hits
Japanese roll dice for 1 armour in Urals, round 2 : 0/1 hits
1 armour owned by the Japanese lost in Urals
Americans win with 1 bomber, 8 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armourNon Combat Move - Americans
1 bomber, 8 fighters and 1 tactical_bomber moved from Urals to Russia
1 bomber moved from Szechwan to India
1 fighter moved from Szechwan to Burma
1 armour and 1 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 armour and 1 infantry moved from 41 Sea Zone to Sumatra
1 battleship, 4 carriers, 3 cruisers, 1 destroyer and 2 fighters moved from 39 Sea Zone to 41 Sea Zone
2 fighters moved from Shan State to 41 Sea Zone
1 fighter moved from Queensland to 41 Sea Zone
1 destroyer and 1 submarine moved from 54 Sea Zone to 41 Sea Zone
1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from Hawaiian Islands to Queensland
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber and 1 fighter moved from Western United States to Hawaiian Islands
2 mech_infantrys moved from Northwest Persia to Kazakhstan
1 fighter and 1 tactical_bomber moved from Trans-Jordan to Kazakhstan
1 bomber moved from Ukraine to Russia
2 artilleries and 4 infantry moved from Syria to Iraq
1 fighter moved from Gibraltar to Trans-Jordan
1 destroyer, 2 submarines and 2 transports moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
2 submarines moved from 101 Sea Zone to 91 Sea Zone
1 bomber moved from Gibraltar to Trans-Jordan
1 destroyer moved from 101 Sea Zone to 91 Sea ZonePlace Units - Americans
2 destroyers and 2 submarines placed in 10 Sea Zone
1 bomber placed in Western United States
1 destroyer and 2 submarines placed in 101 Sea Zone
2 fighters placed in Eastern United StatesTurn Complete - Americans
Americans collect 60 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Politics - Chinese
Chinese takes Political Action: Political Action Chinese To War With Germans
Chinese succeeds on action: Political Action Chinese To War With Germans: Changing Relationship for Germans and Chinese from Neutrality to WarCombat Move - Chinese
1 infantry moved from Sikang to Shensi
Chinese take Shensi from Japanese
1 infantry moved from Sikang to Szechwan
Chinese take Szechwan from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in SikangTurn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Americans
Americans buy 1 bomber, 3 destroyers, 2 fighters and 4 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 submarine moved from 42 Sea Zone to 43 Sea Zone
1 destroyer moved from 42 Sea Zone to 37 Sea Zone
1 bomber moved from Shan State to Szechwan
1 fighter moved from Shan State to Szechwan
1 bomber moved from Persia to Ukraine
1 bomber moved from Persia to Urals
1 fighter and 1 tactical_bomber moved from Russia to Urals
7 fighters moved from Russia to Urals
1 submarine moved from 92 Sea Zone to 93 Sea ZoneCombat - Americans
Strategic bombing raid in Ukraine
AA fire in Ukraine : 0/1 hits
Bombing raid in Ukraine rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Ukraine causes 6 damage total.
Battle in 43 Sea Zone
Americans attack with 1 submarine and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits
Americans win, taking 43 Sea Zone from Japanese with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Borneo
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
Americans roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 1/2 hits
Japanese roll dice for 1 artillery in Borneo, round 2 : 1/1 hits
1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Borneo
Americans win, taking Borneo from Japanese with 1 artillery remaining. Battle score for attacker is 1
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 artillery
Battle in Szechwan
Americans attack with 1 bomber and 1 fighter
Japanese defend with 1 infantry
Americans roll dice for 1 bomber and 1 fighter in Szechwan, round 2 : 2/2 hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Szechwan
Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Urals
Americans attack with 1 bomber, 8 fighters and 1 tactical_bomber
Japanese defend with 1 armour
Americans roll dice for 1 bomber, 8 fighters and 1 tactical_bomber in Urals, round 2 : 6/10 hits
Japanese roll dice for 1 armour in Urals, round 2 : 0/1 hits
1 armour owned by the Japanese lost in Urals
Americans win with 1 bomber, 8 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armourNon Combat Move - Americans
1 bomber, 8 fighters and 1 tactical_bomber moved from Urals to Russia
1 bomber moved from Szechwan to India
1 fighter moved from Szechwan to Burma
1 armour and 1 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 armour and 1 infantry moved from 41 Sea Zone to Sumatra
1 battleship, 4 carriers, 3 cruisers, 1 destroyer and 2 fighters moved from 39 Sea Zone to 41 Sea Zone
2 fighters moved from Shan State to 41 Sea Zone
1 fighter moved from Queensland to 41 Sea Zone
1 destroyer and 1 submarine moved from 54 Sea Zone to 41 Sea Zone
1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from Hawaiian Islands to Queensland
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber and 1 fighter moved from Western United States to Hawaiian Islands
2 mech_infantrys moved from Northwest Persia to Kazakhstan
1 fighter and 1 tactical_bomber moved from Trans-Jordan to Kazakhstan
1 bomber moved from Ukraine to Russia
2 artilleries and 4 infantry moved from Syria to Iraq
1 fighter moved from Gibraltar to Trans-Jordan
1 destroyer, 2 submarines and 2 transports moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
2 submarines moved from 101 Sea Zone to 91 Sea Zone
1 bomber moved from Gibraltar to Trans-Jordan
1 destroyer moved from 101 Sea Zone to 91 Sea ZonePlace Units - Americans
2 destroyers and 2 submarines placed in 10 Sea Zone
1 bomber placed in Western United States
1 destroyer and 2 submarines placed in 101 Sea Zone
2 fighters placed in Eastern United StatesTurn Complete - Americans
Americans collect 60 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Politics - Chinese
Chinese takes Political Action: Political Action Chinese To War With Germans
Chinese succeeds on action: Political Action Chinese To War With Germans: Changing Relationship for Germans and Chinese from Neutrality to WarCombat Move - Chinese
1 infantry moved from Sikang to Shensi
Chinese take Shensi from Japanese
1 infantry moved from Sikang to Szechwan
Chinese take Szechwan from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in SikangTurn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUsPurchase Units - British
British repair damage of 6x factory_minor; Remaining resources: 27 PUs;
British buy 1 destroyer, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Burma to Yunnan
1 artillery moved from Shan State to Yunnan
2 armour and 4 mech_infantrys moved from Novosibirsk to Kansu
3 mech_infantrys moved from Caucasus to Ukraine
4 fighters moved from Russia to UkraineCombat - British
Battle in Yunnan
British attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
British roll dice for 1 artillery and 1 infantry in Yunnan, round 3 : 2/2 hits
Japanese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
British win, taking Yunnan from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kansu
British attack with 2 armour and 4 mech_infantrys
Japanese defend with 3 infantry
British roll dice for 2 armour and 4 mech_infantrys in Kansu, round 2 : 0/6 hits
Japanese roll dice for 3 infantry in Kansu, round 2 : 0/3 hits
British roll dice for 2 armour and 4 mech_infantrys in Kansu, round 3 : 3/6 hits
Japanese roll dice for 3 infantry in Kansu, round 3 : 1/3 hits
3 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Kansu
British win, taking Kansu from Japanese with 2 armour and 3 mech_infantrys remaining. Battle score for attacker is 5
Casualties for British: 1 mech_infantry
Casualties for Japanese: 3 infantry
Battle in Ukraine
British attack with 4 fighters and 3 mech_infantrys
Germans defend with 1 factory_minor and 3 infantry
British roll dice for 4 fighters and 3 mech_infantrys in Ukraine, round 2 : 1/7 hits
Germans roll dice for 3 infantry in Ukraine, round 2 : 1/3 hits
1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Ukraine
British roll dice for 4 fighters and 2 mech_infantrys in Ukraine, round 3 : 2/6 hits
Germans roll dice for 2 infantry in Ukraine, round 3 : 0/2 hits
2 infantry owned by the Germans lost in Ukraine
British win, taking Ukraine from Germans with 4 fighters and 2 mech_infantrys remaining. Battle score for attacker is 5
Casualties for Germans: 3 infantry
Casualties for British: 1 mech_infantryNon Combat Move - British
4 fighters moved from Ukraine to Russia
2 mech_infantrys moved from Caucasus to Kazakhstan
1 artillery and 1 infantry moved from Caucasus to Kazakhstan
1 artillery and 1 infantry moved from Northwest Persia to Caucasus
3 mech_infantrys moved from Persia to Caucasus
3 mech_infantrys moved from Iraq to Caucasus
2 armour and 2 mech_infantrys moved from Shan State to India
2 mech_infantrys moved from Burma to India
3 artilleries moved from Burma to India
1 artillery moved from Shan State to Burma
3 aaGuns moved from Shan State to Burma
2 infantry moved from India to Burma
2 infantry moved from India to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 artillery and 1 infantry moved from Eastern Persia to 80 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to India
1 tactical_bomber moved from Shan State to India
1 fighter moved from India to 41 Sea ZonePlace Units - British
1 destroyer placed in 110 Sea Zone
1 infantry and 2 mech_infantrys placed in Persia
2 mech_infantrys placed in IraqTurn Complete - British
British collect 33 PUs; end with 33 PUsPlace Units - UK_Pacific
1 artillery, 1 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,4,2,5,2,3,6,3,5,5,5,3,3,1,4,5,5,5,1,3,3,3,6,3,4,4,3
UK_Pacific collect 15 PUs (2 lost to blockades); end with 15 PUs
Some Units in India change ownership: 1 artillery, 1 infantry and 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Italians
Italians buy 1 destroyer and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 destroyer moved from 97 Sea Zone to 93 Sea Zone
1 fighter moved from Southern Italy to 93 Sea Zone
1 bomber moved from Southern Italy to IraqCombat - Italians
Strategic bombing raid in Iraq
AA fire in Iraq : 0/1 hits, 0.17 expected hits
Bombing raid in Iraq rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Iraq causes 5 damage total.
Battle in 93 Sea Zone
Italians attack with 1 destroyer and 1 fighter
Americans defend with 1 submarine
Italians roll dice for 1 destroyer and 1 fighter in 93 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Americans roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 93 Sea Zone
Italians win, taking 93 Sea Zone from Americans with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarineNon Combat Move - Italians
1 fighter moved from 93 Sea Zone to Southern Italy
1 bomber moved from Iraq to GreecePlace Units - Italians
1 destroyer placed in 97 Sea Zone
1 mech_infantry placed in Northern Italy
Turning on Edit Mode
EDIT: Adding units owned by Italians to Northern Italy: 1 artillery and 3 infantry
EDIT: Removing units owned by Italians from France: 1 artillery and 3 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Italians to Bessarabia: 1 infantry and 1 mech_infantry
EDIT: Removing units owned by Italians from Yugoslavia: 1 mech_infantry
EDIT: Removing units owned by Italians from Eastern Poland: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - Italians
Italians collect 11 PUs; end with 11 PUsCombat Hit Differential Summary :
Italians : 0.17
Americans : -0.17
AA fire in Iraq : : -0.17 -
Welcome back!
I hope you had a great vacation.
Yes, fun time except for all the darned smoking in Las Vegas! Between that and the AC my sinuses were in heck…
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 fighter and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 submarine moved from 45 Sea Zone to 54 Sea Zone
1 fighter moved from Queensland to 41 Sea Zone
1 fighter moved from Shan State to 41 Sea Zone
1 artillery and 1 infantry moved from Shan State to Burma
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 fighter moved from Trans-Jordan to PersiaPlace Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea Zone
1 fighter placed in QueenslandTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 fighter and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 submarine moved from 45 Sea Zone to 54 Sea Zone
1 fighter moved from Queensland to 41 Sea Zone
1 fighter moved from Shan State to 41 Sea Zone
1 artillery and 1 infantry moved from Shan State to Burma
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 fighter moved from Trans-Jordan to PersiaPlace Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea Zone
1 fighter placed in QueenslandTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUsCombat Move - French
Non Combat Move - French
1 infantry moved from Caucasus to Kazakhstan
2 infantry moved from United Kingdom to ScotlandTurn Complete - French
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@Marshmallow:
Welcome back!
I hope you had a great vacation.
Yes, fun time except for all the darned smoking in Las Vegas! Between that and the AC my sinuses were in heck…
Sounds fun. I hope you got to more than just Vegas in all that time.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 6 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
3 bombers moved from Bryansk to Novosibirsk
2 bombers moved from Kweichow to Novosibirsk
2 infantry moved from Bryansk to Tambov
2 infantry moved from Bryansk to Rostov
1 tactical_bomber moved from Bryansk to Tambov
1 fighter moved from Novgorod to Tambov
2 fighters moved from Novgorod to Vologda
1 infantry moved from Archangel to Vologda
3 infantry moved from Western Ukraine to Ukraine
3 fighters moved from Greece to UkraineCombat - Germans
Battle in Novosibirsk
Germans attack with 5 bombers
Russians defend with 1 artillery, 1 fighter and 1 infantry
Germans roll dice for 5 bombers in Novosibirsk, round 2 : 3/5 hits, 3.33 expected hits
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Novosibirsk, round 2 : 2/3 hits, 1.33 expected hits
1 infantry owned by the Russians, 1 fighter owned by the Russians, 1 artillery owned by the Russians and 2 bombers owned by the Germans lost in Novosibirsk
Germans win with 3 bombers remaining. Battle score for attacker is -7
Casualties for Germans: 2 bombers
Casualties for Russians: 1 artillery, 1 fighter and 1 infantry
Battle in Ukraine
Germans attack with 3 fighters and 3 infantry
British defend with 2 mech_infantrys; Russians defend with 1 factory_minor
Germans roll dice for 3 fighters and 3 infantry in Ukraine, round 2 : 3/6 hits, 2.00 expected hits
Russians roll dice for 2 mech_infantrys in Ukraine, round 2 : 0/2 hits, 0.67 expected hits
2 mech_infantrys owned by the British lost in Ukraine
Germans win, taking Ukraine from Russians with 3 fighters and 3 infantry remaining. Battle score for attacker is 8
Casualties for British: 2 mech_infantrys
Battle in Vologda
Germans attack with 2 fighters and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 2 fighters and 1 infantry in Vologda, round 2 : 3/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 2 infantry
Russians defend with 1 armour, 1 infantry and 1 mech_infantry
Germans roll dice for 2 infantry in Rostov, round 2 : 0/2 hits, 0.33 expected hits
Russians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Rostov, round 2 : 2/3 hits, 1.17 expected hits
2 infantry owned by the Germans lost in Rostov
Russians win with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -6
Casualties for Germans: 2 infantry
Battle in Tambov
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 1/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Tambov
Germans win, taking Tambov from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantryNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Tambov to Bryansk
2 artilleries and 2 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Smolensk to Bryansk
3 infantry moved from Novgorod to Belarus
1 artillery moved from Archangel to Belarus
2 fighters moved from Vologda to Western Ukraine
3 fighters moved from Ukraine to Greece
1 fighter moved from Bryansk to Western Ukraine
3 armour and 3 mech_infantrys moved from Germany to Eastern Poland
4 mech_infantrys moved from Western Germany to Poland
1 transport moved from 127 Sea Zone to 112 Sea Zone
2 infantry moved from Norway to Finland
2 bombers moved from Novosibirsk to Anhwe
1 bomber moved from Novosibirsk to BryanskPlace Units - Germans
3 infantry placed in Western Ukraine
3 infantry placed in Novgorod
4 armour and 6 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 56 PUs; end with 56 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUsCombat Hit Differential Summary :
Germans : 1.67
Russians : 1.17 -
Gah, I messed up.
Oh well, there’s always next turn :)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Russians
Russians buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Rostov to Tambov
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Tambov
1 fighter moved from Russia to Vologda
1 artillery moved from Russia to Vologda
1 fighter and 1 tactical_bomber moved from Russia to Tambov
1 fighter moved from Russia to Smolensk
1 fighter moved from Russia to SmolenskCombat - Russians
Battle in Vologda
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Vologda, round 2 : 0/4 hits
Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Vologda, round 3 : 2/4 hits
Germans roll dice for 1 infantry in Vologda, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Tambov
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 2/4 hits
Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 1 infantry in Smolensk, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Tambov to Russia
1 fighter moved from Vologda to Russia
2 fighters moved from Smolensk to Russia
1 armour and 1 mech_infantry moved from Rostov to RussiaPlace Units - Russians
2 artilleries and 3 infantry placed in RussiaTurn Complete - Russians
Russians collect 15 PUs; end with 15 PUs





