@dawgoneit Bid is a tank and a transport for Italy. G1 scramble orders?
18L Giallo(X+3) vs BSD BM
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13
Purchase Units - Russians
Russians buy 12 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Yakut S.S.R. to Buryatia
Russians take Buryatia from Japanese
1 armour moved from Buryatia to Yakut S.S.R.
1 infantry moved from Ukraine to Bessarabia
Russians take Bessarabia from Italians
1 infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Germans
1 armour moved from Yakut S.S.R. to Ulaanbaatar
Russians take Ulaanbaatar from Japanese
1 armour moved from Ulaanbaatar to Yakut S.S.R.Combat - Russians
Non Combat Move - Russians
2 infantry moved from Caucasus to Northwest Persia
1 infantry moved from Caucasus to Northwest Persia
1 aaGun, 2 artilleries and 13 infantry moved from Caucasus to Northwest Persia
3 infantry moved from Volgograd to Samara
3 artilleries and 49 infantry moved from Ukraine to Western Ukraine
4 infantry moved from Russia to Smolensk
6 infantry moved from Bryansk to Smolensk
2 infantry moved from Bryansk to Smolensk
1 mech_infantry moved from Bryansk to Russia
1 infantry moved from Belarus to Eastern Poland
1 infantry moved from Bryansk to Belarus
5 infantry moved from Bryansk to SmolenskPlace Units - Russians
3 infantry placed in Ukraine
3 infantry placed in Volgograd
6 infantry placed in RussiaTurn Complete - Russians
Russians collect 29 PUs; end with 29 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 36 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 9 infantry and 5 submarines; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 mech_infantry moved from Yunnan to India
1 armour, 16 artilleries and 1 mech_infantry moved from Burma to India
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 bomber moved from Yunnan to Sumatra
1 fighter moved from 6 Sea Zone to 21 Sea Zone
1 destroyer moved from 20 Sea Zone to 42 Sea Zone
1 fighter moved from Yunnan to 42 Sea Zone
1 tactical_bomber moved from Yunnan to 42 Sea Zone
4 fighters and 4 tactical_bombers moved from Yunnan to India
1 fighter moved from Yunnan to IndiaCombat - Japanese
Battle in 21 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 21 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Sumatra
Japanese attack with 1 artillery, 1 bomber and 1 infantry
Americans defend with 2 infantry
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Sumatra, round 2 : 1/3 hits
Americans roll dice for 2 infantry in Sumatra, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Sumatra
Japanese roll dice for 1 artillery and 1 bomber in Sumatra, round 3 : 0/2 hits
Americans roll dice for 1 infantry in Sumatra, round 3 : 0/1 hits
Japanese roll dice for 1 artillery and 1 bomber in Sumatra, round 4 : 1/2 hits
Americans roll dice for 1 infantry in Sumatra, round 4 : 1/1 hits
1 bomber owned by the Japanese and 1 infantry owned by the Americans lost in Sumatra
Japanese win, taking Sumatra from Americans with 1 artillery remaining. Battle score for attacker is -9
Casualties for Americans: 2 infantry
Casualties for Japanese: 1 bomber and 1 infantry
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 destroyer and 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 0/3 hits
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits
ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 fighter owned by the Japanese lost in 42 Sea Zone
retreated to 42 Sea Zone
ANZAC win with 1 destroyer and 1 submarine remaining. Battle score for attacker is -18
Casualties for Japanese: 1 destroyer and 1 fighter
Battle in India
Japanese attack with 1 armour, 16 artilleries, 5 fighters, 2 mech_infantrys and 4 tactical_bombers
British defend with 3 aaGuns, 6 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
AA fire in India : 0/9 hits
Japanese roll dice for 1 armour, 16 artilleries, 5 fighters, 2 mech_infantrys and 4 tactical_bombers in India, round 2 : 10/28 hits
UK_Pacific roll dice for 3 aaGuns, 6 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber in India, round 2 : 7/17 hits
7 artilleries owned by the Japanese, 3 aaGuns owned by the British and 7 infantry owned by the British lost in India
Japanese roll dice for 1 armour, 9 artilleries, 5 fighters, 2 mech_infantrys and 4 tactical_bombers in India, round 3 : 12/21 hits
UK_Pacific roll dice for 6 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in India, round 3 : 3/10 hits
3 artilleries owned by the Japanese, 1 tactical_bomber owned by the British, 1 fighter owned by the British, 6 artilleries owned by the British and 2 infantry owned by the British lost in India
Japanese captures 12PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 armour, 6 artilleries, 5 fighters, 2 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 47
Casualties for British: 3 aaGuns, 6 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber
Casualties for Japanese: 10 artilleries
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_PacificNon Combat Move - Japanese
1 tactical_bomber moved from 42 Sea Zone to Siam
1 destroyer moved from 6 Sea Zone to 17 Sea Zone
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
1 destroyer moved from 6 Sea Zone to 34 Sea Zone
1 fighter moved from 21 Sea Zone to 6 Sea Zone
8 carriers, 2 cruisers, 5 destroyers and 14 submarines moved from 20 Sea Zone to 6 Sea Zone
6 fighters moved from Yunnan to 6 Sea Zone
5 fighters and 4 tactical_bombers moved from India to French Indo China
1 mech_infantry moved from Hunan to Yunnan
1 infantry moved from Anhwe to Hunan
1 infantry moved from Shantung to Anhwe
3 artilleries and 2 mech_infantrys moved from Amur to Manchuria
1 transport moved from 5 Sea Zone to 6 Sea ZonePlace Units - Japanese
5 submarines placed in 6 Sea Zone
3 infantry placed in Shantung
3 infantry placed in Kiangsu
3 infantry placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 61 PUs; end with 74 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 82 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13
Purchase Units - Americans
Americans buy 3 artilleries, 1 carrier, 1 destroyer, 2 fighters and 8 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Southern France to Northern Italy
1 infantry moved from Southern France to Northern Italy
1 infantry moved from Norway to Finland
1 armour moved from Norway to Finland
2 infantry moved from Norway to Finland
1 infantry moved from Norway to Finland
1 mech_infantry moved from Norway to Finland
1 bomber moved from Southern France to Northern Italy
1 infantry moved from Normandy Bordeaux to France
French take France from Germans
French take Morocco from Americans
French take Normandy Bordeaux from Americans
French take French Madagascar from British
French take Algeria from Americans
French take Southern France from Americans
French take Tunisia from AmericansCombat - Americans
Battle in Northern Italy
Americans attack with 1 bomber and 2 infantry
Italians defend with 1 factory_minor and 1 infantry
Americans roll dice for 1 bomber and 2 infantry in Northern Italy, round 2 : 1/3 hits
Italians roll dice for 1 infantry in Northern Italy, round 2 : 1/1 hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Northern Italy
Americans win, taking Northern Italy from Italians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Battle in Finland
Americans attack with 1 armour, 4 infantry and 1 mech_infantry
Germans defend with 1 mech_infantry
Americans roll dice for 1 armour, 4 infantry and 1 mech_infantry in Finland, round 2 : 2/6 hits
Germans roll dice for 1 mech_infantry in Finland, round 2 : 1/1 hits
1 mech_infantry owned by the Germans and 1 infantry owned by the Americans lost in Finland
Americans win, taking Finland from Germans with 1 armour, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 infantry
Trigger French 1 Liberation By Americans: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
Trigger French 1 Liberation By Americans: French has 4 infantry placed in France
Trigger Americans Liberation France Liberated Tunisia 2 activates a trigger called: Trigger Americans Liberation France Liberated Tunisia 3
Trigger Americans Liberation France Liberated Algeria 2 activates a trigger called: Trigger Americans Liberation France Liberated Algeria 3
Trigger Americans Liberation France Liberated Syria 2 activates a trigger called: Trigger Americans Liberation France Liberated Syria 3
Trigger Americans Liberation France Liberated French Indo China 2 activates a trigger called: Trigger Americans Liberation France Liberated French Indo China 3
Trigger Americans Liberation France Liberated Morocco 2 activates a trigger called: Trigger Americans Liberation France Liberated Morocco 3
Trigger Americans Liberation France Liberated French West Africa 2 activates a trigger called: Trigger Americans Liberation France Liberated French West Africa 3
Trigger Americans Liberation France Liberated French West Africa 3: French captures territory French West Africa
Trigger Americans Liberation France Liberated French Madagascar 2 activates a trigger called: Trigger Americans Liberation France Liberated French Madagascar 3
Trigger Americans Liberation France Liberated Southern France 2 activates a trigger called: Trigger Americans Liberation France Liberated Southern France 3
Trigger Americans Liberation France Liberated French Guiana 2 activates a trigger called: Trigger Americans Liberation France Liberated French Guiana 3
Trigger Americans Liberation France Liberated French Guiana 3: French captures territory French Guiana
Trigger Americans Liberation France Liberated French Central Africa 2 activates a trigger called: Trigger Americans Liberation France Liberated French Central Africa 3
Trigger Americans Liberation France Liberated French Central Africa 3: French captures territory French Central AfricaNon Combat Move - Americans
2 artilleries and 9 infantry moved from Southern France to France
1 armour, 5 infantry and 2 mech_infantrys moved from Normandy Bordeaux to France
1 bomber moved from Northern Italy to Normandy Bordeaux
3 transports moved from 110 Sea Zone to 112 Sea Zone
1 aaGun and 5 infantry moved from Norway to 112 Sea Zone
1 aaGun, 5 infantry and 3 transports moved from 112 Sea Zone to 110 Sea Zone
1 aaGun and 5 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 battleship, 7 carriers, 2 cruisers, 9 destroyers, 13 fighters, 23 submarines, 1 tactical_bomber and 1 transport moved from 33 Sea Zone to 26 Sea Zone
2 infantry moved from Johnston Island to 30 Sea Zone
1 carrier, 1 destroyer, 2 fighters, 2 infantry, 3 submarines and 1 transport moved from 30 Sea Zone to 26 Sea Zone
1 artillery and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
2 fighters moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
1 carrier, 1 destroyer and 8 submarines placed in 10 Sea Zone
2 fighters placed in Eastern United States
3 artilleries placed in Norway
Americans undo move 1.
1 destroyer and 1 submarine placed in 101 Sea Zone
1 carrier and 7 submarines placed in 10 Sea Zone
Americans undo move 1.
2 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 61 PUs; end with 61 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 101 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Normandy Bordeaux: 1 bomber
EDIT: Adding units owned by Americans to United Kingdom: 1 bomber
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13
Purchase Units - Americans
Americans buy 3 artilleries, 1 carrier, 1 destroyer, 2 fighters and 8 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Southern France to Northern Italy
1 infantry moved from Southern France to Northern Italy
1 infantry moved from Norway to Finland
1 armour moved from Norway to Finland
2 infantry moved from Norway to Finland
1 infantry moved from Norway to Finland
1 mech_infantry moved from Norway to Finland
1 bomber moved from Southern France to Northern Italy
1 infantry moved from Normandy Bordeaux to France
French take France from Germans
French take Morocco from Americans
French take Normandy Bordeaux from Americans
French take French Madagascar from British
French take Algeria from Americans
French take Southern France from Americans
French take Tunisia from AmericansCombat - Americans
Battle in Northern Italy
Americans attack with 1 bomber and 2 infantry
Italians defend with 1 factory_minor and 1 infantry
Americans roll dice for 1 bomber and 2 infantry in Northern Italy, round 2 : 1/3 hits
Italians roll dice for 1 infantry in Northern Italy, round 2 : 1/1 hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Northern Italy
Americans win, taking Northern Italy from Italians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Battle in Finland
Americans attack with 1 armour, 4 infantry and 1 mech_infantry
Germans defend with 1 mech_infantry
Americans roll dice for 1 armour, 4 infantry and 1 mech_infantry in Finland, round 2 : 2/6 hits
Germans roll dice for 1 mech_infantry in Finland, round 2 : 1/1 hits
1 mech_infantry owned by the Germans and 1 infantry owned by the Americans lost in Finland
Americans win, taking Finland from Germans with 1 armour, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 infantry
Trigger French 1 Liberation By Americans: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
Trigger French 1 Liberation By Americans: French has 4 infantry placed in France
Trigger Americans Liberation France Liberated Tunisia 2 activates a trigger called: Trigger Americans Liberation France Liberated Tunisia 3
Trigger Americans Liberation France Liberated Algeria 2 activates a trigger called: Trigger Americans Liberation France Liberated Algeria 3
Trigger Americans Liberation France Liberated Syria 2 activates a trigger called: Trigger Americans Liberation France Liberated Syria 3
Trigger Americans Liberation France Liberated French Indo China 2 activates a trigger called: Trigger Americans Liberation France Liberated French Indo China 3
Trigger Americans Liberation France Liberated Morocco 2 activates a trigger called: Trigger Americans Liberation France Liberated Morocco 3
Trigger Americans Liberation France Liberated French West Africa 2 activates a trigger called: Trigger Americans Liberation France Liberated French West Africa 3
Trigger Americans Liberation France Liberated French West Africa 3: French captures territory French West Africa
Trigger Americans Liberation France Liberated French Madagascar 2 activates a trigger called: Trigger Americans Liberation France Liberated French Madagascar 3
Trigger Americans Liberation France Liberated Southern France 2 activates a trigger called: Trigger Americans Liberation France Liberated Southern France 3
Trigger Americans Liberation France Liberated French Guiana 2 activates a trigger called: Trigger Americans Liberation France Liberated French Guiana 3
Trigger Americans Liberation France Liberated French Guiana 3: French captures territory French Guiana
Trigger Americans Liberation France Liberated French Central Africa 2 activates a trigger called: Trigger Americans Liberation France Liberated French Central Africa 3
Trigger Americans Liberation France Liberated French Central Africa 3: French captures territory French Central AfricaNon Combat Move - Americans
2 artilleries and 9 infantry moved from Southern France to France
1 armour, 5 infantry and 2 mech_infantrys moved from Normandy Bordeaux to France
1 bomber moved from Northern Italy to Normandy Bordeaux
3 transports moved from 110 Sea Zone to 112 Sea Zone
1 aaGun and 5 infantry moved from Norway to 112 Sea Zone
1 aaGun, 5 infantry and 3 transports moved from 112 Sea Zone to 110 Sea Zone
1 aaGun and 5 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 battleship, 7 carriers, 2 cruisers, 9 destroyers, 13 fighters, 23 submarines, 1 tactical_bomber and 1 transport moved from 33 Sea Zone to 26 Sea Zone
2 infantry moved from Johnston Island to 30 Sea Zone
1 carrier, 1 destroyer, 2 fighters, 2 infantry, 3 submarines and 1 transport moved from 30 Sea Zone to 26 Sea Zone
1 artillery and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
2 fighters moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
1 carrier, 1 destroyer and 8 submarines placed in 10 Sea Zone
2 fighters placed in Eastern United States
3 artilleries placed in Norway
Americans undo move 1.
1 destroyer and 1 submarine placed in 101 Sea Zone
1 carrier and 7 submarines placed in 10 Sea Zone
Americans undo move 1.
2 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 61 PUs; end with 61 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 101 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Normandy Bordeaux: 1 bomber
EDIT: Adding units owned by Americans to United Kingdom: 1 bomber
EDIT: Turning off Edit ModePurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 6 PUs;Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 6 PUsPurchase Units - British
British buy 2 artilleries and 11 infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from Greece to Bulgaria
2 fighters moved from Greece to Bulgaria
2 fighters moved from 95 Sea Zone to Yugoslavia
1 mech_infantry moved from Greece to YugoslaviaCombat - British
Battle in Bulgaria
British attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
British roll dice for 2 fighters and 2 infantry in Bulgaria, round 2 : 3/4 hits
Germans roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Bulgaria
British win, taking Bulgaria from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Yugoslavia
British attack with 2 fighters and 1 mech_infantry
Germans defend with 1 infantry
British roll dice for 2 fighters and 1 mech_infantry in Yugoslavia, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Yugoslavia
British win, taking Yugoslavia from Germans with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - British
4 artilleries and 4 infantry moved from United Kingdom to 110 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 110 Sea Zone to 92 Sea Zone
4 artilleries and 4 infantry moved from 92 Sea Zone to Algeria
3 transports moved from 95 Sea Zone to 92 Sea Zone
2 transports moved from 95 Sea Zone to 97 Sea Zone
2 battleships, 1 carrier, 2 cruisers, 4 destroyers and 1 submarine moved from 95 Sea Zone to 97 Sea Zone
2 fighters moved from Bulgaria to Greece
2 fighters moved from Yugoslavia to 97 Sea Zone
1 mech_infantry moved from Southern France to France
7 infantry moved from Southern France to France
2 aaGuns moved from Southern France to France
2 fighters moved from United Kingdom to France
1 infantry moved from Normandy Bordeaux to France
1 armour and 2 mech_infantrys moved from Rhodesia to Union of South Africa
1 infantry moved from Union of South Africa to RhodesiaPlace Units - British
1 artillery and 2 infantry placed in Greece
3 infantry placed in Union of South Africa
1 artillery and 6 infantry placed in United KingdomTurn Complete - British
British collect 32 PUs; end with 32 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 35 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUsTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13
Purchase Units - Italians
Italians buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Southern Italy to Northern Italy
2 fighters moved from Southern Italy to Northern Italy
1 mech_infantry moved from Egypt to French Equatorial Africa
Italians take French Equatorial Africa from French
3 fighters moved from Egypt to Southern ItalyCombat - Italians
Battle in Northern Italy
Italians attack with 2 fighters and 1 infantry
Americans defend with 1 factory_minor and 1 infantry
Italians roll dice for 2 fighters and 1 infantry in Northern Italy, round 2 : 0/3 hits
Americans roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits
Italians roll dice for 2 fighters and 1 infantry in Northern Italy, round 3 : 1/3 hits
Americans roll dice for 1 infantry in Northern Italy, round 3 : 0/1 hits
1 infantry owned by the Americans lost in Northern Italy
Italians win, taking Northern Italy from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Italians
2 fighters moved from Northern Italy to Southern ItalyPlace Units - Italians
1 infantry and 1 mech_infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,1,2,6,1,6,5,2,4,4,5,3,3,4
Italians collect 3 PUs (7 lost to blockades); end with 3 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 3 destroyers; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 41 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
3 fighters moved from Caroline Islands to Hawaiian Islands
1 artillery, 1 infantry and 1 marine moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 cruiser, 5 destroyers, 1 infantry, 1 marine, 7 submarines and 1 transport moved from 33 Sea Zone to 26 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 26 Sea Zone to Hawaiian Islands
1 carrier and 1 destroyer moved from 54 Sea Zone to 26 Sea Zone
1 submarine moved from 42 Sea Zone to 41 Sea Zone
1 destroyer moved from 42 Sea Zone to 61 Sea ZonePlace Units - ANZAC
3 destroyers placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 3 destroyers; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 41 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
3 fighters moved from Caroline Islands to Hawaiian Islands
1 artillery, 1 infantry and 1 marine moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 cruiser, 5 destroyers, 1 infantry, 1 marine, 7 submarines and 1 transport moved from 33 Sea Zone to 26 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 26 Sea Zone to Hawaiian Islands
1 carrier and 1 destroyer moved from 54 Sea Zone to 26 Sea Zone
1 submarine moved from 42 Sea Zone to 41 Sea Zone
1 destroyer moved from 42 Sea Zone to 61 Sea ZonePlace Units - ANZAC
3 destroyers placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUsCombat Move - French
1 infantry moved from Southern France to Northern Italy
1 infantry moved from France to Northern ItalyCombat - French
Battle in Northern Italy
French attack with 2 infantry
Italians defend with 1 factory_minor and 1 infantry
French roll dice for 2 infantry in Northern Italy, round 2 : 0/2 hits
Italians roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits
French roll dice for 2 infantry in Northern Italy, round 3 : 1/2 hits
Italians roll dice for 1 infantry in Northern Italy, round 3 : 0/1 hits
1 infantry owned by the Italians lost in Northern Italy
French win, taking Northern Italy from Italians with 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - French
1 infantry moved from Southern France to FranceTurn Complete - French
French collect 19 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 10 artilleries, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Western Germany to Holland Belgium
Germans take Holland Belgium from British
1 armour and 1 mech_infantry moved from Kenya to Tanganyika Territory
Germans take Tanganyika Territory from British
1 armour and 1 mech_infantry moved from Tanganyika Territory to Rhodesia
1 mech_infantry moved from Belgian Congo to Nigeria
Germans take Nigeria from British
1 mech_infantry moved from Belgian Congo to French Central Africa
Germans take French Central Africa from French
12 armour and 14 mech_infantrys moved from Belgian Congo to Rhodesia
1 armour moved from Ethiopia to Italian Somaliland
Italians take Italian Somaliland from British
1 armour moved from Italian Somaliland to British Somaliland
Germans take British Somaliland from British
1 mech_infantry moved from Egypt to Alexandria
Germans take Alexandria from British
1 mech_infantry moved from Eastern Persia to West India
Germans take West India from UK_Pacific
1 fighter and 1 tactical_bomber moved from Western Germany to Yugoslavia
1 infantry moved from Slovakia Hungary to Yugoslavia
1 infantry moved from Romania to Bessarabia
1 bomber moved from Romania to Bessarabia
2 infantry moved from Western Germany to Northern Italy
2 fighters and 2 tactical_bombers moved from Western Germany to Northern Italy
1 fighter moved from Western Germany to Yugoslavia
1 bomber moved from Romania to Archangel
1 infantry moved from Novgorod to Archangel
4 artilleries and 8 infantry moved from Romania to Bulgaria
2 infantry moved from Romania to Bulgaria
1 artillery moved from Romania to Bulgaria
1 fighter and 1 tactical_bomber moved from Germany to Belarus
1 infantry moved from Novgorod to Belarus
1 infantry moved from Slovakia Hungary to Eastern Poland
1 fighter and 1 tactical_bomber moved from Germany to Eastern Poland
1 infantry moved from Western Germany to Northern Italy
10 mech_infantrys moved from Poland to YugoslaviaCombat - Germans
Battle in Bessarabia
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Bessarabia, round 2 : 2/2 hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Northern Italy
Germans attack with 2 fighters, 3 infantry and 2 tactical_bombers
French defend with 1 factory_minor and 2 infantry
Germans roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Northern Italy, round 2 : 3/7 hits
French roll dice for 2 infantry in Northern Italy, round 2 : 1/2 hits
2 infantry owned by the French and 1 infantry owned by the Germans lost in Northern Italy
Germans win, taking Northern Italy from French with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for French: 2 infantry
Casualties for Germans: 1 infantry
Battle in Yugoslavia
Germans attack with 2 fighters, 1 infantry, 10 mech_infantrys and 1 tactical_bomber
British defend with 1 mech_infantry
Germans roll dice for 2 fighters, 1 infantry, 10 mech_infantrys and 1 tactical_bomber in Yugoslavia, round 2 : 2/14 hits
British roll dice for 1 mech_infantry in Yugoslavia, round 2 : 0/1 hits
1 mech_infantry owned by the British lost in Yugoslavia
Germans win, taking Yugoslavia from British with 2 fighters, 1 infantry, 10 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Belarus
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Belarus, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Belarus
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Rhodesia
Germans attack with 13 armour and 15 mech_infantrys
British defend with 4 infantry
Germans roll dice for 13 armour and 15 mech_infantrys in Rhodesia, round 2 : 9/28 hits
British roll dice for 4 infantry in Rhodesia, round 2 : 1/4 hits
1 mech_infantry owned by the Germans and 4 infantry owned by the British lost in Rhodesia
Germans win, taking Rhodesia from British with 13 armour and 14 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Germans: 1 mech_infantry
Casualties for British: 4 infantry
Battle in Archangel
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Archangel, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Archangel
Germans win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Eastern Poland
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Bulgaria
Germans attack with 5 artilleries and 10 infantry
British defend with 2 infantry
Germans roll dice for 5 artilleries and 10 infantry in Bulgaria, round 2 : 4/15 hits
British roll dice for 2 infantry in Bulgaria, round 2 : 2/2 hits
2 infantry owned by the Germans and 2 infantry owned by the British lost in Bulgaria
Germans win, taking Bulgaria from British with 5 artilleries and 8 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for British: 2 infantryNon Combat Move - Germans
1 aaGun moved from Romania to Bulgaria
1 aaGun moved from Slovakia Hungary to Yugoslavia
2 fighters and 2 tactical_bombers moved from Northern Italy to Western Germany
2 fighters and 1 tactical_bomber moved from Yugoslavia to Western Germany
1 fighter and 1 tactical_bomber moved from Eastern Poland to Germany
1 fighter and 1 tactical_bomber moved from Belarus to Novgorod
1 bomber moved from Archangel to Novgorod
4 mech_infantrys moved from Baltic States to Slovakia Hungary
1 artillery moved from Baltic States to Novgorod
1 submarine moved from 122 Sea Zone to 120 Sea Zone
1 aaGun and 10 infantry moved from Germany to Slovakia Hungary
1 infantry moved from Germany to Western Germany
1 bomber moved from Bessarabia to Western GermanyPlace Units - Germans
3 artilleries placed in Egypt
7 artilleries placed in Western Germany
3 infantry placed in Western Germany
3 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,2,5,5,5,6,1,3,4,1,5,5,4,4
Germans collect 48 PUs (2 lost to blockades); end with 48 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14
Purchase Units - Russians
Russians buy 12 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 mech_infantry moved from Yakut S.S.R. to Sakha
Russians take Sakha from Japanese
1 infantry moved from Western Ukraine to Bessarabia
1 infantry moved from Western Ukraine to Bessarabia
1 fighter and 1 tactical_bomber moved from Russia to Bessarabia
1 fighter moved from Russia to Bessarabia
1 infantry moved from Northwest Persia to Iraq
Russians take Iraq from Germans
1 infantry moved from Northwest Persia to Persia
Russians take Persia from GermansCombat - Russians
Battle in Bessarabia
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Bessarabia, round 2 : 2/5 hits
Germans roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Bessarabia
Russians win, taking Bessarabia from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
3 infantry moved from Ukraine to Western Ukraine
2 fighters and 1 tactical_bomber moved from Bessarabia to Western Ukraine
1 infantry moved from Smolensk to Archangel
1 artillery and 19 infantry moved from Smolensk to Belarus
6 infantry moved from Russia to Bryansk
3 mech_infantrys moved from Russia to Bryansk
1 aaGun, 2 artilleries and 15 infantry moved from Northwest Persia to Persia
3 infantry moved from Volgograd to Kazakhstan
10 infantry moved from Samara to Kazakhstan
2 armour and 3 mech_infantrys moved from Yakut S.S.R. to TimguskaPlace Units - Russians
3 infantry placed in Ukraine
3 infantry placed in Volgograd
6 infantry placed in RussiaTurn Complete - Russians
Russians collect 34 PUs; end with 34 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 45 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 3 destroyers, 3 fighters, 1 infantry, 3 submarines and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from Shantung to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Guam
1 infantry moved from 21 Sea Zone to Guam
1 fighter moved from 6 Sea Zone to Sakha
1 mech_infantry moved from Manchuria to Buryatia
Japanese take Buryatia from Russians
1 mech_infantry moved from Manchuria to Sakha
1 fighter moved from 6 Sea Zone to SakhaCombat - Japanese
Battle in Sakha
Japanese attack with 2 fighters and 1 mech_infantry
Russians defend with 1 mech_infantry
Japanese roll dice for 2 fighters and 1 mech_infantry in Sakha, round 2 : 0/3 hits
Russians roll dice for 1 mech_infantry in Sakha, round 2 : 0/1 hits
Japanese roll dice for 2 fighters and 1 mech_infantry in Sakha, round 3 : 2/3 hits
Russians roll dice for 1 mech_infantry in Sakha, round 3 : 1/1 hits
1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Sakha
Japanese win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Russians: 1 mech_infantry
Casualties for Japanese: 1 mech_infantry
Battle in Guam
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
Americans defend with 1 airfield; ANZAC defend with 1 infantry
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Guam, round 2 : 4/6 hits
Americans roll dice for 1 infantry in Guam, round 2 : 0/1 hits
1 infantry owned by the ANZAC lost in Guam
Japanese win, taking Guam from Americans with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantryNon Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from Guam to 21 Sea Zone
2 carriers moved from 6 Sea Zone to 21 Sea Zone
1 destroyer moved from 34 Sea Zone to 21 Sea Zone
1 destroyer moved from 22 Sea Zone to 6 Sea Zone
1 destroyer moved from 17 Sea Zone to 16 Sea Zone
1 fighter moved from Sakha to Amur
1 fighter moved from Sakha to Amur
1 artillery moved from Manchuria to Amur
2 artilleries moved from Manchuria to Jehol
1 armour and 2 mech_infantrys moved from India to Yunnan
1 tactical_bomber moved from Siam to India
1 fighter moved from French Indo China to India
5 fighters and 4 tactical_bombers moved from French Indo China to 6 Sea Zone
3 infantry moved from Shantung to Anhwe
6 infantry moved from Kiangsu to Anhwe
1 infantry moved from Anhwe to Chahar
1 mech_infantry moved from Chahar to Hunan
1 infantry moved from Hunan to Kweichow
1 infantry moved from Kansu to Tsinghai
1 infantry moved from Suiyuyan to Kansu
1 mech_infantry moved from Tsinghai to Shensi
1 mech_infantry moved from Shensi to Suiyuyan
1 infantry moved from French Indo China to Shan State
2 infantry moved from French Indo China to YunnanPlace Units - Japanese
1 destroyer and 1 transport placed in 39 Sea Zone
1 infantry placed in India
3 fighters placed in Japan
2 destroyers and 3 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,3
Japanese collect 58 PUs (3 lost to blockades); end with 58 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14
Purchase Units - British
British buy 2 fighters and 6 infantry; Remaining resources: 0 PUs;Combat Move - British
2 artilleries and 2 infantry moved from Greece to 97 Sea Zone
3 transports moved from 92 Sea Zone to 93 Sea Zone
4 artilleries and 4 infantry moved from Algeria to 92 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 92 Sea Zone to 95 Sea Zone
3 artilleries and 3 infantry moved from Southern France to 93 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 93 Sea Zone to 95 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 97 Sea Zone to 95 Sea Zone
2 battleships, 1 carrier, 2 cruisers, 4 destroyers and 1 submarine moved from 97 Sea Zone to 95 Sea Zone
1 fighter moved from 97 Sea Zone to Southern Italy
2 fighters moved from Greece to Southern Italy
1 fighter moved from 97 Sea Zone to Southern Italy
2 fighters moved from France to Southern Italy
1 mech_infantry moved from France to Southern Italy
9 artilleries, 2 battleships, 1 carrier, 2 cruisers, 4 destroyers, 9 infantry, 1 submarine and 9 transports moved from 95 Sea Zone to 97 Sea Zone
9 artilleries and 9 infantry moved from 97 Sea Zone to Southern Italy -
yes
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14
Purchase Units - Americans
Americans buy 1 artillery, 1 battleship, 1 carrier, 2 destroyers, 2 fighters, 4 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
2 infantry moved from Normandy Bordeaux to Holland Belgium
2 fighters moved from 110 Sea Zone to Holland Belgium
1 artillery and 2 infantry moved from France to Northern Italy
1 bomber moved from United Kingdom to Northern Italy
1 infantry moved from France to Northern Italy
1 submarine moved from 26 Sea Zone to 16 Sea Zone
8 fighters and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea ZoneCombat - Americans
Battle in Northern Italy
Americans attack with 1 artillery, 1 bomber and 3 infantry
Germans defend with 2 infantry; Italians defend with 1 factory_minor
Americans roll dice for 1 artillery, 1 bomber and 3 infantry in Northern Italy, round 2 : 1/5 hits
Italians roll dice for 2 infantry in Northern Italy, round 2 : 1/2 hits
1 infantry owned by the Americans and 1 infantry owned by the Germans lost in Northern Italy
Americans roll dice for 1 artillery, 1 bomber and 2 infantry in Northern Italy, round 3 : 1/4 hits
Italians roll dice for 1 infantry in Northern Italy, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Northern Italy
Americans win, taking Northern Italy from Italians with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Americans: 1 infantry
Battle in Holland Belgium
Americans attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Americans roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 0/4 hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits
Americans roll dice for 2 fighters and 2 infantry in Holland Belgium, round 3 : 2/4 hits
Germans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 16 Sea Zone
Americans attack with 8 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 8 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 4/9 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 8 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
8 fighters and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to 10 Sea Zone
1 carrier, 2 fighters and 7 submarines moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Holland Belgium to 110 Sea Zone
3 transports moved from 110 Sea Zone to 112 Sea Zone
3 artilleries and 3 infantry moved from Norway to 112 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 112 Sea Zone to 110 Sea Zone
3 artilleries and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 aaGun and 3 infantry moved from Normandy Bordeaux to France
1 bomber moved from Northern Italy to France
1 armour, 3 infantry and 1 mech_infantry moved from Finland to NorwayPlace Units - Americans
1 battleship, 1 carrier, 2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
1 artillery, 2 fighters and 1 infantry placed in Western United States
3 infantry placed in NorwayTurn Complete - Americans
Americans collect 64 PUs; end with 64 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 99 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 6 PUs;Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 6 PUsPurchase Units - British
British buy 2 fighters and 6 infantry; Remaining resources: 0 PUs;Combat Move - British
2 artilleries and 2 infantry moved from Greece to 97 Sea Zone
3 transports moved from 92 Sea Zone to 93 Sea Zone
4 artilleries and 4 infantry moved from Algeria to 92 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 92 Sea Zone to 95 Sea Zone
3 artilleries and 3 infantry moved from Southern France to 93 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 93 Sea Zone to 95 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 97 Sea Zone to 95 Sea Zone
2 battleships, 1 carrier, 2 cruisers, 4 destroyers and 1 submarine moved from 97 Sea Zone to 95 Sea Zone
1 fighter moved from 97 Sea Zone to Southern Italy
2 fighters moved from Greece to Southern Italy
1 fighter moved from 97 Sea Zone to Southern Italy
2 fighters moved from France to Southern Italy
1 mech_infantry moved from France to Southern Italy
9 artilleries, 2 battleships, 1 carrier, 2 cruisers, 4 destroyers, 9 infantry, 1 submarine and 9 transports moved from 95 Sea Zone to 97 Sea Zone
9 artilleries and 9 infantry moved from 97 Sea Zone to Southern ItalyCombat - British
Italians scrambles 1 units out of Southern Italy to defend against the attack in 97 Sea Zone
Italians scrambles to create a battle in territory 97 Sea Zone
Battle in 97 Sea Zone
French loiter and taunt; British attack with 2 battleships, 1 carrier, 2 cruisers, 4 destroyers, 1 submarine and 9 transports
Italians defend with 1 fighter
1 submarine owned by the British Submerged
British roll dice for 2 battleships, 1 carrier, 2 cruisers, 4 destroyers and 9 transports in 97 Sea Zone, round 2 : 4/8 hits
Italians roll dice for 1 fighter in 97 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the British
1 fighter owned by the Italians lost in 97 Sea Zone
British win with 2 battleships, 1 carrier, 2 cruisers, 4 destroyers and 9 transports remaining. Battle score for attacker is 10
Casualties for Italians: 1 fighter
Battle in Southern Italy
British attack with 9 artilleries, 6 fighters, 9 infantry and 1 mech_infantry
Italians defend with 2 aaGuns, 1 airfield, 1 factory_minor, 4 fighters, 1 harbour, 10 infantry and 1 mech_infantry
AA fire in Southern Italy : 1/6 hits
1 fighter owned by the British lost in Southern Italy
British roll dice for 9 artilleries, 5 fighters, 9 infantry and 1 mech_infantry in Southern Italy, round 2 : 11/24 hits
Italians roll dice for 2 aaGuns, 4 fighters, 10 infantry and 1 mech_infantry in Southern Italy, round 2 : 7/15 hits
2 aaGuns owned by the Italians, 7 infantry owned by the British and 9 infantry owned by the Italians lost in Southern Italy
British roll dice for 9 artilleries, 5 fighters, 2 infantry and 1 mech_infantry in Southern Italy, round 3 : 4/17 hits
Italians roll dice for 4 fighters, 1 infantry and 1 mech_infantry in Southern Italy, round 3 : 4/6 hits
1 mech_infantry owned by the Italians, 2 fighters owned by the Italians, 2 artilleries owned by the British, 2 infantry owned by the British and 1 infantry owned by the Italians lost in Southern Italy
British roll dice for 7 artilleries, 5 fighters and 1 mech_infantry in Southern Italy, round 4 : 7/13 hits
Italians roll dice for 2 fighters in Southern Italy, round 4 : 2/2 hits
2 fighters owned by the Italians and 2 artilleries owned by the British lost in Southern Italy
British captures 3PUs while taking Italians capital
British win, taking Southern Italy from Italians with 5 artilleries, 5 fighters and 1 mech_infantry remaining. Battle score for attacker is 31
Casualties for British: 4 artilleries, 1 fighter and 9 infantry
Casualties for Italians: 2 aaGuns, 4 fighters, 10 infantry and 1 mech_infantry
triggerItaliansDestroyPUsBritish: Setting destroysPUs to true for playerAttachment attached to ItaliansNon Combat Move - British
2 fighters moved from Southern Italy to 97 Sea Zone
3 fighters moved from Southern Italy to Greece
2 aaGuns and 3 infantry moved from Southern France to FrancePlace Units - British
3 infantry placed in Greece
3 infantry placed in Union of South Africa
2 fighters placed in United KingdomTurn Complete - British
British collect 26 PUs; end with 29 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 32 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUsTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14
Combat Move - Italians
1 mech_infantry moved from French Equatorial Africa to EgyptCombat - Italians
Non Combat Move - Italians
Turn Complete - Italians
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 61 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 marine moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 54 Sea Zone to QueenslandPlace Units - ANZAC
2 destroyers and 1 transport placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 61 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 marine moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 54 Sea Zone to QueenslandPlace Units - ANZAC
2 destroyers and 1 transport placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUsPurchase Units - French
French buy 2 artilleries and 1 fighter; Remaining resources: 1 PUs;Combat Move - French
Combat - French
Place Units - French
2 artilleries and 1 fighter placed in FranceTurn Complete - French
French collect 14 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 2 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Rhodesia to South West Africa
Germans take South West Africa from British
1 armour moved from South West Africa to Union of South Africa
12 armour and 14 mech_infantrys moved from Rhodesia to Union of South Africa
1 armour moved from British Somaliland to Anglo Egyptian Sudan
1 mech_infantry moved from French Central Africa to Anglo Egyptian Sudan
1 mech_infantry moved from Nigeria to French West Africa
Germans take French West Africa from French
1 mech_infantry moved from Alexandria to Tobruk
Germans take Tobruk from British
1 infantry moved from Bulgaria to Albania
Germans take Albania from British
4 infantry moved from Bulgaria to Greece
1 bomber moved from Novgorod to Greece
1 fighter and 1 tactical_bomber moved from Western Germany to Greece
1 infantry moved from Bulgaria to Greece
1 mech_infantry moved from Yugoslavia to Bulgaria
1 mech_infantry moved from Bulgaria to Greece
2 infantry moved from Western Germany to Holland Belgium
1 fighter and 1 tactical_bomber moved from Germany to Holland Belgium
1 infantry moved from Yugoslavia to Northern Italy
2 infantry moved from Western Germany to Northern Italy
2 fighters and 2 tactical_bombers moved from Western Germany to Northern Italy
1 infantry moved from Romania to Eastern Poland
Germans take Eastern Poland from Russians
1 bomber moved from Western Germany to Iraq
1 mech_infantry moved from Egypt to Iraq
1 mech_infantry moved from Yugoslavia to Bulgaria
1 mech_infantry moved from Bulgaria to GreeceCombat - Germans
Battle in Greece
Germans attack with 1 bomber, 1 fighter, 5 infantry, 2 mech_infantrys and 1 tactical_bomber
British defend with 1 airfield, 1 factory_minor, 3 fighters, 3 infantry and 1 mech_infantry
Germans roll dice for 1 bomber, 1 fighter, 5 infantry, 2 mech_infantrys and 1 tactical_bomber in Greece, round 2 : 1/10 hits
British roll dice for 3 fighters, 3 infantry and 1 mech_infantry in Greece, round 2 : 2/7 hits
2 infantry owned by the Germans and 1 infantry owned by the British lost in Greece
Germans roll dice for 1 bomber, 1 fighter, 3 infantry, 2 mech_infantrys and 1 tactical_bomber in Greece, round 3 : 2/8 hits
British roll dice for 3 fighters, 2 infantry and 1 mech_infantry in Greece, round 3 : 4/6 hits
1 mech_infantry owned by the Germans, 3 infantry owned by the Germans and 2 infantry owned by the British lost in Greece
1 mech_infantry owned by the Germans retreated to Bulgaria
British win with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is -10
Casualties for Germans: 5 infantry and 1 mech_infantry
Casualties for British: 3 infantry
Battle in Northern Italy
Germans attack with 2 fighters, 3 infantry and 2 tactical_bombers
Americans defend with 1 artillery, 1 factory_minor and 2 infantry
Germans roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Northern Italy, round 2 : 0/7 hits
Americans roll dice for 1 artillery and 2 infantry in Northern Italy, round 2 : 2/3 hits
2 infantry owned by the Germans lost in Northern Italy
Germans roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Northern Italy, round 3 : 1/5 hits
Americans roll dice for 1 artillery and 2 infantry in Northern Italy, round 3 : 2/3 hits
1 fighter owned by the Germans, 1 infantry owned by the Americans and 1 infantry owned by the Germans lost in Northern Italy
retreated to Northern Italy
Americans win with 1 artillery and 1 infantry remaining. Battle score for attacker is -16
Casualties for Germans: 1 fighter and 3 infantry
Casualties for Americans: 1 infantry
Battle in Union of South Africa
Germans attack with 13 armour and 14 mech_infantrys
British defend with 1 armour, 1 factory_minor, 1 harbour, 8 infantry and 2 mech_infantrys
Germans roll dice for 13 armour and 14 mech_infantrys in Union of South Africa, round 2 : 7/27 hits
British roll dice for 1 armour, 8 infantry and 2 mech_infantrys in Union of South Africa, round 2 : 4/11 hits
4 mech_infantrys owned by the Germans and 7 infantry owned by the British lost in Union of South Africa
Germans roll dice for 13 armour and 10 mech_infantrys in Union of South Africa, round 3 : 4/23 hits
British roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Union of South Africa, round 3 : 4/4 hits
4 mech_infantrys owned by the Germans, 2 mech_infantrys owned by the British, 1 armour owned by the British and 1 infantry owned by the British lost in Union of South Africa
Germans win, taking Union of South Africa from British with 13 armour and 6 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 8 mech_infantrys
Casualties for British: 1 armour, 8 infantry and 2 mech_infantrys
Battle in Holland Belgium
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 2 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/4 hits
Americans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits
2 infantry owned by the Americans and 1 infantry owned by the Germans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Americans: 2 infantry
Battle in Iraq
Germans attack with 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 mech_infantry in Iraq, round 2 : 2/2 hits
Russians roll dice for 1 infantry in Iraq, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Iraq
Germans win, taking Iraq from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 bomber moved from Iraq to Egypt
1 fighter and 2 tactical_bombers moved from Northern Italy to Baltic States
1 bomber moved from Greece to Romania
1 fighter and 1 tactical_bomber moved from Greece to Romania
1 fighter and 1 tactical_bomber moved from Holland Belgium to Western Germany
7 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber moved from Novgorod to Baltic States
4 mech_infantrys moved from Slovakia Hungary to Baltic States
3 mech_infantrys moved from Germany to Baltic States
8 mech_infantrys moved from Yugoslavia to Bulgaria
1 aaGun moved from Yugoslavia to Slovakia Hungary
2 artilleries moved from Western Germany to GermanyPlace Units - Germans
3 artilleries placed in Egypt
2 infantry placed in Western Germany
Germans undo move 2.
10 mech_infantrys placed in Western Germany
1 artillery and 2 infantry placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Bulgaria: 4 mech_infantrys
EDIT: Adding units owned by Germans to Romania: 4 mech_infantrys
EDIT: Removing units owned by Germans from Bulgaria: 5 artilleries and 2 infantry
EDIT: Adding units owned by Germans to Romania: 5 artilleries and 2 infantry
EDIT: Removing units owned by Germans from Romania: 2 mech_infantrys
EDIT: Adding units owned by Germans to Bulgaria: 2 mech_infantrys
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,1,4,6,1,4,4,2,2,4,1,1,1,1
Germans collect 51 PUs (3 lost to blockades); end with 51 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 15
Purchase Units - Russians
Russians buy 11 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Archangel to Novgorod
Russians take Novgorod from Germans
2 infantry moved from Western Ukraine to Eastern Poland
2 fighters and 1 tactical_bomber moved from Western Ukraine to Eastern Poland
2 artilleries and 16 infantry moved from Persia to Iraq
5 infantry moved from Kazakhstan to Tsinghai
2 infantry moved from Kazakhstan to Tsinghai
1 infantry moved from Kazakhstan to Tsinghai
2 armour moved from Timguska to TsinghaiCombat - Russians
Battle in Eastern Poland
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 1/5 hits
Germans roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Tsinghai
Russians attack with 2 armour and 8 infantry
Japanese defend with 1 infantry
Russians roll dice for 2 armour and 8 infantry in Tsinghai, round 2 : 2/10 hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Tsinghai
Russians win, taking Tsinghai from Japanese with 2 armour and 8 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Iraq
Russians attack with 2 artilleries and 16 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 2 artilleries and 16 infantry in Iraq, round 2 : 1/18 hits
Germans roll dice for 1 mech_infantry in Iraq, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Iraq
Russians win, taking Iraq from Germans with 2 artilleries and 16 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
1 aaGun moved from Persia to Iraq
5 infantry moved from Kazakhstan to Novosibirsk
3 mech_infantrys moved from Timguska to Novosibirsk
1 infantry moved from Russia to Samara
1 infantry moved from Volgograd to Kazakhstan
2 infantry moved from Volgograd to Kazakhstan
1 infantry moved from Russia to Samara
2 infantry moved from Russia to Samara
6 infantry moved from Bryansk to Belarus
3 infantry moved from Ukraine to Western Ukraine
2 infantry moved from Russia to Bryansk
2 fighters and 1 tactical_bomber moved from Eastern Poland to Russia
3 mech_infantrys moved from Bryansk to BelarusPlace Units - Russians
3 infantry placed in Ukraine
3 infantry placed in Volgograd
Russians undo move 2.
2 infantry and 1 mech_infantry placed in Volgograd
6 infantry and 2 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 35 PUs; end with 35 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 40 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 46 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 3 fighters, 1 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
1 artillery moved from Amur to Sakha
Japanese take Sakha from Russians
1 mech_infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 destroyer moved from 39 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from India to 41 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
8 fighters and 4 tactical_bombers moved from 6 Sea Zone to 16 Sea ZoneCombat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 41 Sea Zone, round 2 : 0/3 hits
ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese lost in 41 Sea Zone
retreated to 41 Sea Zone
ANZAC win with 1 submarine remaining. Battle score for attacker is -8
Casualties for Japanese: 1 destroyer
Battle in Celebes
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 2/2 hits
ANZAC roll dice for 1 infantry in Celebes, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 1 artillery remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 16 Sea Zone
Japanese attack with 1 destroyer, 8 fighters and 4 tactical_bombers
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 8 fighters and 4 tactical_bombers in 16 Sea Zone, round 2 : 6/13 hits
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 16 Sea Zone
Japanese win with 1 destroyer, 8 fighters and 4 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarineNon Combat Move - Japanese
8 fighters and 4 tactical_bombers moved from 16 Sea Zone to 6 Sea Zone
2 fighters moved from Amur to 6 Sea Zone
1 transport moved from 21 Sea Zone to 19 Sea Zone
1 artillery moved from Jehol to 19 Sea Zone
1 artillery and 1 transport moved from 19 Sea Zone to 6 Sea Zone
2 carriers, 2 fighters and 2 tactical_bombers moved from 21 Sea Zone to 6 Sea Zone
1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 destroyer moved from 21 Sea Zone to 6 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to India
1 infantry moved from Shan State to Burma
1 infantry moved from Yunnan to Szechwan
1 armour and 3 mech_infantrys moved from Yunnan to Kweichow
1 artillery moved from Jehol to Chahar
8 infantry moved from Anhwe to KweichowPlace Units - Japanese
1 infantry placed in Japan
3 fighters placed in 6 Sea Zone
Japanese undo move 2.
1 carrier, 1 destroyer and 3 fighters placed in 6 Sea Zone
Japanese undo move 2.
1 carrier and 3 fighters placed in 6 Sea Zone
1 destroyer and 1 transport placed in 39 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,3
Japanese collect 62 PUs (3 lost to blockades); end with 64 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 15
Purchase Units - Americans
Americans buy 1 armour, 2 artilleries, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 4 infantry, 1 marine, 1 mech_infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 submarine moved from 26 Sea Zone to 16 Sea Zone
3 fighters and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 infantry moved from 17 Sea Zone to Iwo Jima
1 infantry moved from Northern Italy to Greater Southern Germany
Americans take Greater Southern Germany from Germans
1 artillery moved from Northern Italy to Yugoslavia
Americans take Yugoslavia from Germans
1 transport moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from Norway to 112 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
2 fighters moved from 110 Sea Zone to Holland Belgium
1 bomber moved from France to Holland BelgiumCombat - Americans
Battle in Iwo Jima
Battle in Holland Belgium
Americans attack with 1 bomber, 2 fighters and 2 infantry
Germans defend with 1 infantry
Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Holland Belgium
Americans win, taking Iwo Jima from Japanese, taking Holland Belgium from Germans with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 16 Sea Zone
Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 3 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 2/4 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 16 Sea Zone
Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
3 fighters and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
2 artilleries and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 26 Sea Zone to 49 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 49 Sea Zone to 54 Sea Zone
2 artilleries and 2 infantry moved from 54 Sea Zone to Queensland
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 carrier and 2 fighters moved from 26 Sea Zone to 54 Sea Zone
5 submarines moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
2 fighters moved from Western United States to 10 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 transports moved from 110 Sea Zone to 112 Sea Zone
1 bomber moved from Holland Belgium to France
1 aaGun and 12 infantry moved from France to Northern Italy
2 fighters moved from Holland Belgium to 110 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from Norway to 112 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 112 Sea Zone to 110 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
3 artilleries and 3 infantry moved from Normandy Bordeaux to France
1 destroyer and 1 submarine moved from 101 Sea Zone to 106 Sea ZonePlace Units - Americans
1 carrier, 1 cruiser, 1 destroyer and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
2 fighters placed in Western United States
1 artillery and 2 infantry placed in Northern Italy
1 armour, 1 infantry and 1 mech_infantry placed in Norway
1 marine placed in Western United StatesTurn Complete - Americans
Americans collect 71 PUs; end with 72 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 107 PUs





