Hesitated to think I might still be in this game - you might get Australia it looks like. Still, let’s see.
G40L BM3 Snigg (Axis) vs.AAGamer (Allies)
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from JapaneseCombat - Chinese
Chinese creates battle in territory Kweichow
Chinese creates battle in territory HunanNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs -
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Combat Move - British
1 bomber moved from Russia to Ukraine
1 mech_infantry moved from Persia to Caucasus
8 fighters moved from Persia to Caucasus -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 carrier, 6 destroyers, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
2 bombers and 1 tactical_bomber moved from Yunnan to Kweichow
2 bombers moved from Yunnan to Hunan
1 bomber moved from Yunnan to Kiangsu
1 bomber moved from Yunnan to Shantung
1 bomber moved from Western United States to 5 Sea Zone
1 bomber moved from United Kingdom to FranceCombat - Americans
Strategic bombing raid in Kiangsu
AA fire in Kiangsu : 0/1 hits
Bombing raid in Kiangsu rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Kiangsu causes 3 damage total.
Strategic bombing raid in Shantung
AA fire in Shantung : 0/1 hits
Bombing raid in Shantung rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Shantung causes 4 damage total.
Strategic bombing raid in France
AA fire in France : 1/1 hits
1 bomber killed by AA
Bombing raid in France causes 0 damage total.
Battle in 5 Sea Zone
Americans attack with 1 bomber
Japanese defend with 2 transports
2 transports owned by the Japanese lost in 5 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Battle in Kweichow
Americans attack with 2 bombers and 1 tactical_bomber
Japanese defend with 1 infantry
Americans roll dice for 2 bombers and 1 tactical_bomber in Kweichow, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Kweichow
Americans win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hunan
Americans attack with 2 bombers
Japanese defend with 1 infantry
Americans roll dice for 2 bombers in Hunan, round 2 : 2/2 hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Hunan
Americans win with 1 bomber remaining. Battle score for attacker is -9
Casualties for Americans: 1 bomber
Casualties for Japanese: 1 infantryNon Combat Move - Americans
1 bomber moved from Hunan to Yunnan
2 bombers moved from Kweichow to Yunnan
1 tactical_bomber moved from Kweichow to Yunnan
1 bomber moved from Kiangsu to Yunnan
1 bomber moved from Shantung to Yunnan
1 bomber moved from 5 Sea Zone to Buryatia
1 carrier moved from 54 Sea Zone to 37 Sea Zone
1 fighter moved from 54 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 54 Sea Zone to 37 Sea Zone
1 cruiser moved from 54 Sea Zone to 37 Sea Zone
3 destroyers moved from 54 Sea Zone to 37 Sea Zone
1 infantry moved from Eastern United States to Quebec
1 mech_infantry moved from Eastern United States to Quebec
2 fighters moved from 101 Sea Zone to 106 Sea Zone
1 carrier moved from 101 Sea Zone to 106 Sea Zone
1 transport moved from 101 Sea Zone to 106 Sea Zone
5 destroyers moved from 101 Sea Zone to 106 Sea ZonePlace Units - Americans
3 destroyers placed in 101 Sea Zone
1 carrier, 3 destroyers and 1 submarine placed in 10 Sea Zone
1 tactical_bomber placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 80 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from JapaneseCombat - Chinese
Chinese creates battle in territory Kweichow
Chinese creates battle in territory HunanNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUsPurchase Units - British
British buy 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 armour and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 bomber moved from Russia to Ukraine
1 mech_infantry moved from Persia to Caucasus
8 fighters moved from Persia to CaucasusCombat - British
Strategic bombing raid in Ukraine
AA fire in Ukraine : 0/1 hits
Bombing raid in Ukraine rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Ukraine causes 6 damage total.
Battle in Caucasus
British attack with 8 fighters and 1 mech_infantry
Germans defend with 1 infantry
British roll dice for 8 fighters and 1 mech_infantry in Caucasus, round 2 : 4/9 hits
Germans roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits
1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Caucasus
British win with 8 fighters remaining. Battle score for attacker is -1
Casualties for Germans: 1 infantry
Casualties for British: 1 mech_infantryNon Combat Move - British
8 fighters moved from Caucasus to Russia
1 armour and 2 mech_infantrys moved from Egypt to Iraq
2 infantry moved from Persia to Northwest Persia
5 mech_infantrys moved from Persia to Northwest Persia
10 armour and 2 artilleries moved from Persia to Northwest Persia
6 infantry moved from Yunnan to Kwangsi
3 artilleries moved from Yunnan to Kwangsi
2 armour moved from Yunnan to Kwangsi
1 tactical_bomber moved from Yunnan to Kwangsi
1 fighter moved from Yunnan to Kwangsi
6 infantry moved from French Indo China to Kwangsi
1 aaGun and 1 artillery moved from French Indo China to Kwangsi
2 infantry moved from Burma to Yunnan
1 artillery moved from Burma to Yunnan
2 mech_infantrys moved from Malaya to Yunnan
2 infantry moved from Malaya to Shan State
1 infantry moved from India to Burma
1 artillery moved from India to Burma
1 transport moved from 80 Sea Zone to 72 Sea Zone
1 bomber moved from Ukraine to RussiaPlace Units - British
3 mech_infantrys placed in Persia
3 mech_infantrys placed in Egypt
3 infantry placed in United Kingdom
British undo move 3.
2 infantry placed in United Kingdom
1 infantry placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,2,4,5,3,3
British collect 25 PUs (8 lost to blockades); end with 25 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 28 PUsPlace Units - UK_Pacific
2 armour and 1 mech_infantry placed in French Indo China
1 mech_infantry placed in MalayaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
Units Change Ownership
Some Units in Malaya change ownership: 1 mech_infantry
Some Units in French Indo China change ownership: 2 armour and 1 mech_infantry -
Thanks snigg for letting me do that… you are a nice and honorable man!
Too bad i lost 2 bombers, but oh well…
having fun playing this game… – stressful at times…
AAGamer
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To be honest, I can’t say whether I’ve done that this game or not. Once dice are thrown, things are more set in stone, but until that time, it’s all good. I’ve had that exact situation happen where I forgot about a scramble/kamikaze/intercept option and it changes a decision. I’d rather have a hard fought game, with a person’s best decisions, rather than forcing someone to go through with an oops moment, or an aww crap I forgot about that type thing.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 battleship and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 infantry moved from Algeria to 92 Sea Zone
1 marine moved from Gibraltar to 92 Sea Zone
1 artillery moved from Gibraltar to 92 Sea Zone
2 armour, 2 artilleries, 1 infantry and 1 mech_infantry moved from Algeria to Morocco
1 destroyer moved from 95 Sea Zone to 98 Sea Zone
1 armour and 1 mech_infantry moved from Bryansk to Samara
Italians take Tambov from Russians
Italians take Samara from Russians
1 artillery and 3 infantry moved from Bryansk to Smolensk
1 bomber moved from Southern France to Alexandria
1 fighter moved from 92 Sea Zone to Morocco
1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 marine and 1 transport moved from 92 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Alexandria
1 marine moved from 98 Sea Zone to Trans-Jordan
1 fighter moved from Southern Italy to AlexandriaCombat - Italians
Battle in Morocco
Italians attack with 2 armour, 2 artilleries, 1 fighter, 1 infantry and 1 mech_infantry
British defend with 1 armour and 1 artillery
Italians roll dice for 2 armour, 2 artilleries, 1 fighter, 1 infantry and 1 mech_infantry in Morocco, round 2 : 1/7 hits
Americans roll dice for 1 armour and 1 artillery in Morocco, round 2 : 1/2 hits
1 artillery owned by the British and 1 infantry owned by the Italians lost in Morocco
Italians roll dice for 2 armour, 2 artilleries, 1 fighter and 1 mech_infantry in Morocco, round 3 : 2/6 hits
Americans roll dice for 1 armour in Morocco, round 3 : 0/1 hits
1 armour owned by the British lost in Morocco
Italians win, taking Morocco from Americans with 2 armour, 2 artilleries, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 infantry
Casualties for British: 1 armour and 1 artillery
Battle in 98 Sea Zone
Italians attack with 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 transport
French defend with 1 destroyer
Italians roll dice for 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 transport in 98 Sea Zone, round 2 : 3/4 hits
French roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the French lost in 98 Sea Zone
Italians win, taking 98 Sea Zone from British with 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 transport remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in Alexandria
Italians attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
British defend with 1 infantry
Italians roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Alexandria, round 2 : 2/4 hits
British roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Alexandria
Italians win, taking Alexandria from British with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Battle in Trans-Jordan
Battle in Smolensk
Italians attack with 1 artillery and 3 infantry
Russians defend with 1 infantry
Italians roll dice for 1 artillery and 3 infantry in Smolensk, round 2 : 0/4 hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits
1 infantry owned by the Italians lost in Smolensk
Italians roll dice for 1 artillery and 2 infantry in Smolensk, round 3 : 1/3 hits
Russians roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Smolensk
Italians win, taking Trans-Jordan from British, taking Smolensk from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 fighter moved from Alexandria to 98 Sea Zone
1 bomber moved from Alexandria to Tobruk
1 fighter moved from Morocco to Gibraltar
1 fighter moved from Southern Italy to Gibraltar
2 armour moved from Southern Italy to Yugoslavia
2 infantry moved from Algeria to 92 Sea Zone
2 infantry moved from 92 Sea Zone to GibraltarPlace Units - Italians
1 battleship placed in 95 Sea Zone
3 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 21 PUs; end with 21 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 36 PUsTerritory Summary for Italians :
Trans-Jordan : 1 flag, 1 marine
British Somaliland : 1 flag
Alexandria : 1 flag, 1 artillery
Gibraltar : 1 flag, 1 airfield, 1 artillery, 2 fighters, 1 harbour and 3 infantry
Morocco : 1 flag, 2 armour, 2 artilleries and 1 mech_infantry
Algeria : 1 flag
Tunisia : 1 flag
Tobruk : 1 bomber
Northern Italy : 1 factory_major
Southern Italy : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 7 infantry
Bryansk : 1 flag, 1 aaGun
Rostov : 1 flag
Tambov : 1 flag
Smolensk : 1 flag, 1 artillery and 2 infantry
Samara : 1 flag, 1 armour and 1 mech_infantry
95 Sea Zone : 1 battleship
Greece : 1 flag, 3 infantry
97 Sea Zone : 1 flag
92 Sea Zone : 1 transport
Yugoslavia : 2 armour
98 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 transport -
Snigg,
I must be missing something… How did a marine get to trans-jordan… there was only 1 transport and that was used to take alexandria with an inf and an artillery… i am missing some rule for sure… what is it that i am missing… please advise…, thanks
AAGamer
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He rode on the cruiser. Cruisers and battleships can carry 1 marine each.
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He rode on the cruiser. Cruisers and battleships can carry 1 marine each.
It’s part of the reason they cost so much (5 vs. 3 for inf). It’s also one of the oddball rules adjustments in the BM version vs. regular G40 that can be a pain to keep straight.
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Ok Sniggs,
Thanks didnt know that… Are marines allowed in regular G40? I just got the game for Christmas but haven’t opened the package yet… lol
Thanks,
AAGamer
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Nope. They don’t exist in the base game. It’s one of the add one, like the guerrila Chinese
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Ok thanks
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Doing my Anzac turn and forgot to move the 2 fighters from northern australia to shan state… still havent figured out how to edit… would you please move them thank you… turn about done.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 bomber, 2 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from French Indo China to Kwangsi
1 fighter moved from Shan State to Kwangsi
1 transport moved from 54 Sea Zone to 44 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Shan State
1 infantry moved from 37 Sea Zone to Shan State
1 mech_infantry moved from New South Wales to QueenslandPlace Units - ANZAC
2 transports placed in 54 Sea Zone
1 bomber placed in Queensland
2 infantry placed in New South Wales
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit ModeTurn Complete - ANZAC
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,4,1,6,4,2,4
ANZAC collect 21 PUs (1 lost to blockades); end with 21 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 bomber, 2 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from French Indo China to Kwangsi
1 fighter moved from Shan State to Kwangsi
1 transport moved from 54 Sea Zone to 44 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Shan State
1 infantry moved from 37 Sea Zone to Shan State
1 mech_infantry moved from New South Wales to QueenslandPlace Units - ANZAC
2 transports placed in 54 Sea Zone
1 bomber placed in Queensland
2 infantry placed in New South Wales
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit ModeTurn Complete - ANZAC
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,4,1,6,4,2,4
ANZAC collect 21 PUs (1 lost to blockades); end with 21 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 30 PUsCombat Move - French
Turn Complete - French
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i posted this earlier just a reminder…
Doing my Anzac turn and forgot to move the 2 fighters from northern australia to shan state… still havent figured out how to edit… would you please move them thank you… turn about done.
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Got it. Np.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Queensland: 2 fighters
EDIT: Adding units owned by ANZAC to Shan State: 2 fighters
EDIT: Turning off Edit Mode
Germans repair damage of 6x factory_minor; Remaining resources: 81 PUs;
Germans buy 2 armour, 1 artillery, 1 fighter, 7 infantry, 4 mech_infantrys and 3 submarines; Remaining resources: 0 PUs;Combat Move - Germans
2 armour moved from Timguska to Novosibirsk
1 armour and 1 mech_infantry moved from Ukraine to Volgograd
2 mech_infantrys moved from Novgorod to Vologda
2 bombers moved from Bryansk to Novosibirsk
1 fighter and 3 tactical_bombers moved from Bryansk to Vologda
1 bomber moved from Bryansk to Novosibirsk
1 bomber moved from Western Germany to Egypt
1 bomber moved from Bryansk to Volgograd
1 bomber moved from Bryansk to Novosibirsk
2 tactical_bombers moved from Bryansk to VolgogradCombat - Germans
Strategic bombing raid in Egypt
AA fire in Egypt : 0/1 hits
Bombing raid in Egypt rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Egypt causes 3 damage total.
Battle in Novosibirsk
Germans attack with 2 armour and 4 bombers
Russians defend with 1 armour
Germans roll dice for 2 armour and 4 bombers in Novosibirsk, round 2 : 6/6 hits
Russians roll dice for 1 armour in Novosibirsk, round 2 : 0/1 hits
1 armour owned by the Russians lost in Novosibirsk
Germans win, taking Novosibirsk from Russians with 2 armour and 4 bombers remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Battle in Volgograd
Germans attack with 1 armour, 1 bomber, 1 mech_infantry and 2 tactical_bombers
Russians defend with 1 armour and 1 factory_minor
Germans roll dice for 1 armour, 1 bomber, 1 mech_infantry and 2 tactical_bombers in Volgograd, round 2 : 5/5 hits
Russians roll dice for 1 armour in Volgograd, round 2 : 0/1 hits
1 armour owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 1 armour, 1 bomber, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Battle in Vologda
Germans attack with 1 fighter, 2 mech_infantrys and 3 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 mech_infantrys and 3 tactical_bombers in Vologda, round 2 : 3/6 hits
Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Vologda
Germans win, taking Vologda from Russians with 1 fighter, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 infantry moved from Bryansk to Tambov
4 bombers moved from Novosibirsk to Bryansk
1 fighter and 3 tactical_bombers moved from Vologda to Bryansk
2 tactical_bombers moved from Volgograd to Bryansk
1 armour moved from Ukraine to Bryansk
2 mech_infantrys moved from Eastern Poland to Bryansk
1 mech_infantry moved from Novgorod to Bryansk
1 bomber moved from Volgograd to Bryansk
1 mech_infantry moved from Bryansk to Caucasus
2 infantry moved from Western Germany to 112 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from Western Germany to Gibraltar
2 infantry moved from Northern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
1 bomber moved from Egypt to Tobruk
3 submarines moved from 109 Sea Zone to 110 Sea ZonePlace Units - Germans
2 armour and 1 mech_infantry placed in Ukraine
3 mech_infantrys placed in Novgorod
1 fighter placed in Western Germany
1 artillery and 2 infantry placed in France
2 infantry placed in Southern France
3 infantry placed in Western Germany
3 submarines placed in 110 Sea ZoneTurn Complete - Germans
Germans collect 63 PUs; end with 63 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUsTerritory Summary for Germans :
Timguska : 1 flag
Gibraltar : 3 fighters and 4 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor, 1 harbour and 4 infantry
France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 2 infantry
Western Germany : 1 aaGun, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 5 infantry
Germany : 1 factory_major
Tobruk : 1 bomber
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 5 aaGuns, 13 armour, 19 artilleries, 5 bombers, 1 fighter, 23 infantry, 32 mech_infantrys and 5 tactical_bombers
Nenetsia : 1 flag
Urals : 1 flag
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
Tambov : 1 infantry
Ukraine : 1 flag, 2 armour, 1 factory_minor and 1 mech_infantry
Western Ukraine : 1 flag
Novosibirsk : 1 flag, 2 armour
Vologda : 1 flag, 1 mech_infantry
Volgograd : 1 flag, 1 armour, 1 factory_minor and 1 mech_infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 mech_infantrys
Caucasus : 1 flag, 1 mech_infantry
125 Sea Zone : 1 flag
Bulgaria : 1 flag
109 Sea Zone : 1 flag
92 Sea Zone : 1 transport
Yugoslavia : 1 flag
91 Sea Zone : 1 transport
Finland : 1 flag
110 Sea Zone : 12 submarines -
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Russians
Russians repair damage of 1x factory_major; Remaining resources: 22 PUs;
Russians buy 7 infantry; Remaining resources: 1 PUs;Combat Move - Russians
1 artillery moved from Russia to Vologda
1 infantry moved from Russia to Vologda
2 fighters and 1 tactical_bomber moved from Russia to Volgograd
1 armour moved from Kazakhstan to Volgograd -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Russians
Russians repair damage of 1x factory_major; Remaining resources: 22 PUs;
Russians buy 7 infantry; Remaining resources: 1 PUs;Combat Move - Russians
1 artillery moved from Russia to Vologda
1 infantry moved from Russia to Vologda
2 fighters and 1 tactical_bomber moved from Russia to Volgograd
1 armour moved from Kazakhstan to VolgogradCombat - Russians
Battle in Volgograd
Russians attack with 1 armour, 2 fighters and 1 tactical_bomber
Germans defend with 1 armour, 1 factory_minor and 1 mech_infantry
Russians roll dice for 1 armour, 2 fighters and 1 tactical_bomber in Volgograd, round 2 : 1/4 hits
Germans roll dice for 1 armour and 1 mech_infantry in Volgograd, round 2 : 0/2 hits
1 mech_infantry owned by the Germans lost in Volgograd
Russians roll dice for 1 armour, 2 fighters and 1 tactical_bomber in Volgograd, round 3 : 2/4 hits
Germans roll dice for 1 armour in Volgograd, round 3 : 1/1 hits
1 tactical_bomber owned by the Russians and 1 armour owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 armour and 2 fighters remaining. Battle score for attacker is -1
Casualties for Germans: 1 armour and 1 mech_infantry
Casualties for Russians: 1 tactical_bomber
Battle in Vologda
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 artillery and 1 infantry in Vologda, round 2 : 1/2 hits
Germans roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
2 fighters moved from Volgograd to Russia
1 infantry moved from Yakut S.S.R. to BuryatiaPlace Units - Russians
7 infantry placed in RussiaTurn Complete - Russians
Russians collect 12 PUs; end with 13 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 15 PUs