@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
18L 40.2 Desert Admiral (Allies20) v. Mallery29(Axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Combat - Chinese
Place Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 1 PU; end with 2 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 3 bombers, 1 carrier and 2 fighters; Remaining resources: 4 PUs;Combat Move - Americans
1 infantry moved from Libya to Tobruk
Americans take Tobruk from Italians
5 bombers moved from United Kingdom to Finland
1 submarine moved from 26 Sea Zone to 25 Sea Zone
2 fighters moved from 26 Sea Zone to 25 Sea Zone
1 bomber moved from Hawaiian Islands to 25 Sea ZoneCombat - Americans
Battle in Finland
Americans attack with 5 bombers
Germans defend with 2 artilleries
Americans roll dice for 5 bombers in Finland, round 2 : 3/5 hits
Germans roll dice for 2 artilleries in Finland, round 2 : 1/2 hits
2 artilleries owned by the Germans and 1 bomber owned by the Americans lost in Finland
Americans win with 4 bombers remaining. Battle score for attacker is -4
Casualties for Germans: 2 artilleries
Casualties for Americans: 1 bomber
Battle in 25 Sea Zone
Americans attack with 1 bomber, 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 bomber and 2 fighters in 25 Sea Zone, round 2 : 2/3 hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 bomber moved from 25 Sea Zone to Hawaiian Islands
2 fighters moved from 25 Sea Zone to 26 Sea Zone
1 fighter moved from Central United States to 26 Sea Zone
1 fighter moved from Eastern United States to 26 Sea Zone
5 bombers moved from Eastern United States to United Kingdom
4 carriers and 1 destroyer moved from 119 Sea Zone to 125 Sea Zone
2 fighters moved from 119 Sea Zone to 125 Sea Zone
2 transports moved from 119 Sea Zone to 117 Sea Zone
1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Queensland to 26 Sea Zone
1 fighter moved from 26 Sea Zone to Hawaiian Islands
4 bombers moved from Finland to Vologda
4 fighters moved from Nenetsia to Vologda
2 mech_infantrys moved from Central United States to Eastern United StatesPlace Units - Americans
2 bombers and 2 fighters placed in Western United States
1 carrier placed in 10 Sea Zone
2 bombers placed in Western United StatesTurn Complete - Americans
Americans collect 55 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Combat - Chinese
Place Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 1 PU; end with 2 PUsPurchase Units - British
British buy 3 armour and 3 infantry; Remaining resources: 3 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 bomber and 7 fighters moved from Bryansk to Novgorod
1 infantry moved from Iraq to Trans-Jordan
British take Trans-Jordan from Italians
2 fighters, 3 infantry and 1 tactical_bomber moved from India to BurmaCombat - British
Battle in Novgorod
British attack with 1 bomber and 7 fighters
Germans defend with 1 airfield, 1 armour, 1 factory_minor, 1 fighter, 1 harbour and 3 infantry
British roll dice for 1 bomber and 7 fighters in Novgorod, round 2 : 5/8 hits
Germans roll dice for 1 armour, 1 fighter and 3 infantry in Novgorod, round 2 : 2/5 hits
3 infantry owned by the Germans, 1 fighter owned by the Germans, 1 armour owned by the Germans, 1 bomber owned by the British and 1 fighter owned by the British lost in Novgorod
British win with 6 fighters remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour, 1 fighter and 3 infantry
Casualties for British: 1 bomber and 1 fighter
Battle in Burma
British attack with 2 fighters, 3 infantry and 1 tactical_bomber
Japanese defend with 1 artillery
British roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Burma, round 2 : 2/6 hits
Japanese roll dice for 1 artillery in Burma, round 2 : 1/1 hits
1 artillery owned by the Japanese and 1 infantry owned by the British lost in Burma
British win, taking Burma from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Japanese: 1 artilleryNon Combat Move - British
2 fighters and 1 tactical_bomber moved from Burma to India
2 artilleries, 4 fighters, 1 infantry and 1 tactical_bomber moved from Persia to Iraq
2 fighters moved from French West Africa to Nigeria
3 fighters and 1 tactical_bomber moved from Nigeria to Anglo Egyptian Sudan
1 armour, 1 artillery and 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
2 infantry moved from Rhodesia to Belgian Congo
6 fighters moved from Novgorod to BryanskPlace Units - British
3 infantry placed in Persia
3 armour placed in Union of South AfricaTurn Complete - British
British collect 31 PUs; end with 34 PUsPlace Units - UK_Pacific
1 artillery and 3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Some Units in India change ownership: 1 artillery and 3 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 aaGun, 1 destroyer and 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Eastern Poland to Archangel
4 infantry moved from Syria to Trans-JordanCombat - Italians
Battle in Trans-Jordan
Italians attack with 4 infantry
British defend with 1 infantry
Italians roll dice for 4 infantry in Trans-Jordan, round 2 : 1/4 hits
British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits
1 infantry owned by the British lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 4 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Archangel
Italians attack with 1 armour
Russians defend with 2 infantry
Italians roll dice for 1 armour in Archangel, round 2 : 0/1 hits
Russians roll dice for 2 infantry in Archangel, round 2 : 0/2 hits
Italians roll dice for 1 armour in Archangel, round 3 : 1/1 hits
Russians roll dice for 2 infantry in Archangel, round 3 : 1/2 hits
1 armour owned by the Italians and 1 infantry owned by the Russians lost in Archangel
Russians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Italians: 1 armour
Casualties for Russians: 1 infantryNon Combat Move - Italians
2 infantry moved from Slovakia Hungary to Eastern Poland
2 transports moved from 99 Sea Zone to 97 Sea Zone
1 cruiser moved from 96 Sea Zone to 97 Sea ZonePlace Units - Italians
1 aaGun and 2 infantry placed in Egypt
1 destroyer placed in 97 Sea Zone
2 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 fighter; Remaining resources: 1 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 fighter moved from Java to 43 Sea Zone
1 destroyer and 1 submarine moved from 42 Sea Zone to 44 Sea Zone
1 destroyer and 1 submarine moved from 54 Sea Zone to 45 Sea ZoneCombat - ANZAC
Battle in 43 Sea Zone
ANZAC attack with 1 fighter and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
ANZAC win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Borneo
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Borneo, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Borneo
ANZAC win, taking Borneo from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 44 Sea Zone
ANZAC attack with 1 destroyer and 1 submarine
Japanese defend with 1 submarine
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 3 : 0/1 hits
ANZAC roll dice for 1 destroyer in 44 Sea Zone, round 3 : 1/1 hits
Japanese roll dice for 1 submarine in 44 Sea Zone, round 3 : 0/1 hits
1 submarine owned by the Japanese lost in 44 Sea Zone
ANZAC win, taking 44 Sea Zone from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 45 Sea Zone
ANZAC attack with 1 destroyer and 1 submarine
Japanese defend with 1 submarine
ANZAC roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 submarine in 45 Sea Zone, round 3 : 0/1 hits
ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 submarine in 45 Sea Zone, round 3 : 1/1 hits
1 submarine owned by the ANZAC lost in 45 Sea Zone
ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 4 : 0/1 hits
Japanese roll dice for 1 submarine in 45 Sea Zone, round 4 : 0/1 hits
ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 5 : 0/1 hits
Japanese roll dice for 1 submarine in 45 Sea Zone, round 5 : 0/1 hits
ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 6 : 0/1 hits
Japanese roll dice for 1 submarine in 45 Sea Zone, round 6 : 0/1 hits
ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 7 : 0/1 hits
Japanese roll dice for 1 submarine in 45 Sea Zone, round 7 : 0/1 hits
ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 8 : 0/1 hits
Japanese roll dice for 1 submarine in 45 Sea Zone, round 8 : 0/1 hits
ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 9 : 0/1 hits
Japanese roll dice for 1 submarine in 45 Sea Zone, round 9 : 0/1 hits
ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 10 : 0/1 hits
Japanese roll dice for 1 submarine in 45 Sea Zone, round 10 : 0/1 hits
ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 11 : 1/1 hits
Japanese roll dice for 1 submarine in 45 Sea Zone, round 11 : 0/1 hits
1 submarine owned by the Japanese lost in 45 Sea Zone
ANZAC win with 1 destroyer remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 submarine
Casualties for Japanese: 1 submarineNon Combat Move - ANZAC
1 infantry moved from New South Wales to Queensland
1 fighter moved from 43 Sea Zone to JavaPlace Units - ANZAC
1 fighter placed in Queensland
2 destroyers placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 fighter; Remaining resources: 1 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 fighter moved from Java to 43 Sea Zone
1 destroyer and 1 submarine moved from 42 Sea Zone to 44 Sea Zone
1 destroyer and 1 submarine moved from 54 Sea Zone to 45 Sea ZoneCombat - ANZAC
Battle in 43 Sea Zone
ANZAC attack with 1 fighter and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
ANZAC win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Borneo
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Borneo, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Borneo
ANZAC win, taking Borneo from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 44 Sea Zone
ANZAC attack with 1 destroyer and 1 submarine
Japanese defend with 1 submarine
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 3 : 0/1 hits
ANZAC roll dice for 1 destroyer in 44 Sea Zone, round 3 : 1/1 hits
Japanese roll dice for 1 submarine in 44 Sea Zone, round 3 : 0/1 hits
1 submarine owned by the Japanese lost in 44 Sea Zone
ANZAC win, taking 44 Sea Zone from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 45 Sea Zone
ANZAC attack with 1 destroyer and 1 submarine
Japanese defend with 1 submarine
ANZAC roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 submarine in 45 Sea Zone, round 3 : 0/1 hits
ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 submarine in 45 Sea Zone, round 3 : 1/1 hits
1 submarine owned by the ANZAC lost in 45 Sea Zone
ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 4 : 0/1 hits
Japanese roll dice for 1 submarine in 45 Sea Zone, round 4 : 0/1 hits
ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 5 : 0/1 hits
Japanese roll dice for 1 submarine in 45 Sea Zone, round 5 : 0/1 hits
ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 6 : 0/1 hits
Japanese roll dice for 1 submarine in 45 Sea Zone, round 6 : 0/1 hits
ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 7 : 0/1 hits
Japanese roll dice for 1 submarine in 45 Sea Zone, round 7 : 0/1 hits
ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 8 : 0/1 hits
Japanese roll dice for 1 submarine in 45 Sea Zone, round 8 : 0/1 hits
ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 9 : 0/1 hits
Japanese roll dice for 1 submarine in 45 Sea Zone, round 9 : 0/1 hits
ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 10 : 0/1 hits
Japanese roll dice for 1 submarine in 45 Sea Zone, round 10 : 0/1 hits
ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 11 : 1/1 hits
Japanese roll dice for 1 submarine in 45 Sea Zone, round 11 : 0/1 hits
1 submarine owned by the Japanese lost in 45 Sea Zone
ANZAC win with 1 destroyer remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 submarine
Casualties for Japanese: 1 submarineNon Combat Move - ANZAC
1 infantry moved from New South Wales to Queensland
1 fighter moved from 43 Sea Zone to JavaPlace Units - ANZAC
1 fighter placed in Queensland
2 destroyers placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUsCombat Move - French
Non Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian SudanTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 fighters, 13 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Eastern Poland to Western Ukraine
2 infantry moved from Eastern Poland to Bessarabia
1 fighter and 1 tactical_bomber moved from Belarus to Bessarabia
3 bombers moved from Western Germany to Western Ukraine
3 fighters moved from Western Germany to Egypt
3 infantry moved from France to Southern France
1 fighter and 2 infantry moved from Belarus to ArchangelCombat - Germans
Battle in Archangel
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 2 infantry in Archangel, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
Germans roll dice for 1 fighter and 2 infantry in Archangel, round 3 : 0/3 hits
Russians roll dice for 1 infantry in Archangel, round 3 : 0/1 hits
Germans roll dice for 1 fighter and 2 infantry in Archangel, round 4 : 1/3 hits
Russians roll dice for 1 infantry in Archangel, round 4 : 0/1 hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 3 bombers and 2 infantry
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 3 bombers and 2 infantry in Western Ukraine, round 2 : 3/5 hits
Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 : 1/3 hits
1 infantry owned by the Germans, 1 artillery owned by the Russians and 2 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 3 bombers and 1 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Bessarabia
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 mech_infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bessarabia, round 2 : 1/4 hits
Russians roll dice for 1 mech_infantry in Bessarabia, round 2 : 1/1 hits
1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 mech_infantryNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Bessarabia to Belarus
3 bombers moved from Western Ukraine to Belarus
10 infantry moved from Eastern Poland to Belarus
9 mech_infantrys moved from Germany to Eastern Poland
8 infantry moved from Poland to Eastern Poland
3 infantry moved from Western Germany to France
2 infantry moved from Western Germany to France
1 fighter moved from Archangel to BelarusPlace Units - Germans
2 fighters and 1 mech_infantry placed in Western Germany
10 infantry placed in Germany
3 infantry placed in NovgorodTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,1,1,4,2,6,2,3
Germans collect 48 PUs (3 lost to blockades); end with 48 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians buy 4 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
3 infantry moved from Vologda to Archangel
1 infantry moved from Smolensk to Archangel
2 mech_infantrys moved from Bryansk to Bessarabia
1 artillery and 2 infantry moved from Bryansk to Western Ukraine
1 armour moved from Bryansk to Bessarabia
1 armour moved from Bryansk to Bessarabia
1 fighter and 1 tactical_bomber moved from Bryansk to Western Ukraine
1 fighter moved from Bryansk to ArchangelCombat - Russians
Battle in Bessarabia
Russians attack with 2 armour and 2 mech_infantrys
Germans defend with 1 infantry
Russians roll dice for 2 armour and 2 mech_infantrys in Bessarabia, round 2 : 2/4 hits
Germans roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits
1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 2 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 mech_infantry
Battle in Western Ukraine
Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/5 hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Archangel
Russians attack with 1 fighter and 4 infantry
Germans defend with 2 infantry
Russians roll dice for 1 fighter and 4 infantry in Archangel, round 2 : 3/5 hits
Germans roll dice for 2 infantry in Archangel, round 2 : 0/2 hits
2 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 fighter and 4 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantryNon Combat Move - Russians
1 fighter moved from Western Ukraine to Russia
1 tactical_bomber moved from Western Ukraine to Bryansk
1 fighter moved from Archangel to Russia
2 mech_infantrys moved from Bryansk to Bessarabia
1 armour moved from Bryansk to Bessarabia
1 infantry moved from Russia to Smolensk
1 artillery and 2 infantry moved from Russia to Vologda
1 artillery and 5 infantry moved from Russia to Bryansk
1 infantry moved from Bryansk to Western UkrainePlace Units - Russians
4 artilleries and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 31 PUs; end with 31 PUs -
Keeping it fresh.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 destroyers, 9 infantry, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 infantry moved from Kansu to Tsinghai
3 infantry moved from Shensi to Tsinghai
1 armour moved from Kweichow to Tsinghai
3 fighters and 3 tactical_bombers moved from Yunnan to Tsinghai
2 bombers and 1 fighter moved from Yunnan to Burma
2 artilleries moved from Malaya to Shan State
1 mech_infantry moved from Yunnan to Burma
1 mech_infantry moved from Kweichow to Burma
1 destroyer moved from 35 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Borneo
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
1 fighter and 2 tactical_bombers moved from 35 Sea Zone to 44 Sea Zone
1 fighter moved from 35 Sea Zone to 43 Sea ZoneCombat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 43 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Borneo
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
ANZAC defend with 1 artillery
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Borneo, round 2 : 4/4 hits
UK_Pacific roll dice for 1 artillery in Borneo, round 2 : 0/1 hits
1 artillery owned by the ANZAC lost in Borneo
Japanese win, taking Borneo from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery
Battle in 44 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 2 tactical_bombers
ANZAC defend with 1 destroyer and 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter and 2 tactical_bombers in 44 Sea Zone, round 2 : 2/4 hits
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from ANZAC with 1 destroyer, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 14
Casualties for ANZAC: 1 destroyer and 1 submarine
Battle in Burma
Japanese attack with 2 bombers, 1 fighter and 2 mech_infantrys
British defend with 2 infantry
Japanese roll dice for 2 bombers, 1 fighter and 2 mech_infantrys in Burma, round 2 : 3/5 hits
UK_Pacific roll dice for 2 infantry in Burma, round 2 : 1/2 hits
1 mech_infantry owned by the Japanese and 2 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 2 bombers, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for British: 2 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Tsinghai
Japanese attack with 1 armour, 3 fighters, 4 infantry and 3 tactical_bombers
Chinese defend with 1 fighter and 4 infantry
Japanese roll dice for 1 armour, 3 fighters, 4 infantry and 3 tactical_bombers in Tsinghai, round 2 : 6/11 hits
Chinese roll dice for 1 fighter and 4 infantry in Tsinghai, round 2 : 4/5 hits
4 infantry owned by the Japanese, 1 fighter owned by the Chinese and 4 infantry owned by the Chinese lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 1 armour, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Chinese: 1 fighter and 4 infantry
Casualties for Japanese: 4 infantryNon Combat Move - Japanese
3 fighters and 3 tactical_bombers moved from Tsinghai to Shensi
6 infantry moved from Suiyuyan to Shensi
1 mech_infantry moved from Shensi to Yunnan
6 infantry moved from Kweichow to Yunnan
2 bombers and 1 fighter moved from Burma to Yunnan
1 mech_infantry moved from Sikang to Yunnan
2 infantry moved from Anhwe to Kweichow
2 infantry moved from Jehol to Anhwe
3 infantry moved from Kiangsu to Anhwe
3 infantry moved from Shantung to Anhwe
1 fighter moved from 43 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Borneo to 35 Sea Zone
1 fighter and 2 tactical_bombers moved from 44 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 25 Sea ZonePlace Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Japan: 2 infantry
EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to Philippines: 2 infantry
EDIT: Turning off Edit Mode
3 infantry placed in Kwangtung
3 infantry placed in Kiangsu
3 infantry placed in Shantung
2 destroyers, 1 submarine and 1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 58 PUs; end with 59 PUs -
will be gone from 10th till 19th. Going on cruise!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 destroyers, 9 infantry, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 infantry moved from Kansu to Tsinghai
3 infantry moved from Shensi to Tsinghai
1 armour moved from Kweichow to Tsinghai
3 fighters and 3 tactical_bombers moved from Yunnan to Tsinghai
2 bombers and 1 fighter moved from Yunnan to Burma
2 artilleries moved from Malaya to Shan State
1 mech_infantry moved from Yunnan to Burma
1 mech_infantry moved from Kweichow to Burma
1 destroyer moved from 35 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Borneo
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
1 fighter and 2 tactical_bombers moved from 35 Sea Zone to 44 Sea Zone
1 fighter moved from 35 Sea Zone to 43 Sea ZoneCombat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 43 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Borneo
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
ANZAC defend with 1 artillery
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Borneo, round 2 : 4/4 hits
UK_Pacific roll dice for 1 artillery in Borneo, round 2 : 0/1 hits
1 artillery owned by the ANZAC lost in Borneo
Japanese win, taking Borneo from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery
Battle in 44 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 2 tactical_bombers
ANZAC defend with 1 destroyer and 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter and 2 tactical_bombers in 44 Sea Zone, round 2 : 2/4 hits
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from ANZAC with 1 destroyer, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 14
Casualties for ANZAC: 1 destroyer and 1 submarine
Battle in Burma
Japanese attack with 2 bombers, 1 fighter and 2 mech_infantrys
British defend with 2 infantry
Japanese roll dice for 2 bombers, 1 fighter and 2 mech_infantrys in Burma, round 2 : 3/5 hits
UK_Pacific roll dice for 2 infantry in Burma, round 2 : 1/2 hits
1 mech_infantry owned by the Japanese and 2 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 2 bombers, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for British: 2 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Tsinghai
Japanese attack with 1 armour, 3 fighters, 4 infantry and 3 tactical_bombers
Chinese defend with 1 fighter and 4 infantry
Japanese roll dice for 1 armour, 3 fighters, 4 infantry and 3 tactical_bombers in Tsinghai, round 2 : 6/11 hits
Chinese roll dice for 1 fighter and 4 infantry in Tsinghai, round 2 : 4/5 hits
4 infantry owned by the Japanese, 1 fighter owned by the Chinese and 4 infantry owned by the Chinese lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 1 armour, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Chinese: 1 fighter and 4 infantry
Casualties for Japanese: 4 infantryNon Combat Move - Japanese
3 fighters and 3 tactical_bombers moved from Tsinghai to Shensi
6 infantry moved from Suiyuyan to Shensi
1 mech_infantry moved from Shensi to Yunnan
6 infantry moved from Kweichow to Yunnan
2 bombers and 1 fighter moved from Burma to Yunnan
1 mech_infantry moved from Sikang to Yunnan
2 infantry moved from Anhwe to Kweichow
2 infantry moved from Jehol to Anhwe
3 infantry moved from Kiangsu to Anhwe
3 infantry moved from Shantung to Anhwe
1 fighter moved from 43 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Borneo to 35 Sea Zone
1 fighter and 2 tactical_bombers moved from 44 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 25 Sea ZonePlace Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Japan: 2 infantry
EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to Philippines: 2 infantry
EDIT: Turning off Edit Mode
3 infantry placed in Kwangtung
3 infantry placed in Kiangsu
3 infantry placed in Shantung
2 destroyers, 1 submarine and 1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 58 PUs; end with 59 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 4 bombers, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 bombers moved from Vologda to Novgorod
4 fighters moved from 26 Sea Zone to 25 Sea Zone
1 bomber and 1 fighter moved from Hawaiian Islands to 25 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea ZoneCombat - Americans
Strategic bombing raid in Novgorod
AA fire in Novgorod : 0/2 hits
Bombing raid in Novgorod rolls: 5,6 and causes: 6 damage to unit: factory_minor
Bombing raid in Novgorod causes 6 damage total.
Battle in 25 Sea Zone
Americans attack with 1 bomber, 1 destroyer, 5 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 bomber, 1 destroyer and 5 fighters in 25 Sea Zone, round 2 : 6/7 hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win with 1 bomber, 1 destroyer, 5 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
4 fighters moved from 25 Sea Zone to 26 Sea Zone
1 fighter moved from 25 Sea Zone to Hawaiian Islands
1 bomber moved from 25 Sea Zone to Hawaiian Islands
4 bombers moved from Western United States to Hawaiian Islands
2 fighters moved from Western United States to 10 Sea Zone
1 carrier and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
5 bombers moved from United Kingdom to Gibraltar
1 armour moved from Tunisia to Morocco
1 mech_infantry moved from Libya to Algeria
2 bombers moved from Novgorod to Russia
2 fighters moved from 125 Sea Zone to Vologda
4 fighters moved from Vologda to Russia
4 carriers and 1 destroyer moved from 125 Sea Zone to 110 Sea Zone
2 transports moved from 117 Sea Zone to 106 Sea Zone
1 transport moved from 106 Sea Zone to 101 Sea Zone
1 transport moved from 106 Sea Zone to 101 Sea ZonePlace Units - Americans
2 transports placed in 101 Sea Zone
2 infantry placed in Eastern United States
4 bombers and 1 tactical_bomber placed in Western United StatesTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 4 bombers, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 bombers moved from Vologda to Novgorod
4 fighters moved from 26 Sea Zone to 25 Sea Zone
1 bomber and 1 fighter moved from Hawaiian Islands to 25 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea ZoneCombat - Americans
Strategic bombing raid in Novgorod
AA fire in Novgorod : 0/2 hits
Bombing raid in Novgorod rolls: 5,6 and causes: 6 damage to unit: factory_minor
Bombing raid in Novgorod causes 6 damage total.
Battle in 25 Sea Zone
Americans attack with 1 bomber, 1 destroyer, 5 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 bomber, 1 destroyer and 5 fighters in 25 Sea Zone, round 2 : 6/7 hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win with 1 bomber, 1 destroyer, 5 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
4 fighters moved from 25 Sea Zone to 26 Sea Zone
1 fighter moved from 25 Sea Zone to Hawaiian Islands
1 bomber moved from 25 Sea Zone to Hawaiian Islands
4 bombers moved from Western United States to Hawaiian Islands
2 fighters moved from Western United States to 10 Sea Zone
1 carrier and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
5 bombers moved from United Kingdom to Gibraltar
1 armour moved from Tunisia to Morocco
1 mech_infantry moved from Libya to Algeria
2 bombers moved from Novgorod to Russia
2 fighters moved from 125 Sea Zone to Vologda
4 fighters moved from Vologda to Russia
4 carriers and 1 destroyer moved from 125 Sea Zone to 110 Sea Zone
2 transports moved from 117 Sea Zone to 106 Sea Zone
1 transport moved from 106 Sea Zone to 101 Sea Zone
1 transport moved from 106 Sea Zone to 101 Sea ZonePlace Units - Americans
2 transports placed in 101 Sea Zone
2 infantry placed in Eastern United States
4 bombers and 1 tactical_bomber placed in Western United StatesTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUsPurchase Units - British
British buy 1 factory_minor, 3 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from India to Burma
2 fighters and 1 tactical_bomber moved from India to Burma
2 artilleries and 1 infantry moved from Iraq to Trans-Jordan
4 fighters and 1 tactical_bomber moved from Iraq to Trans-JordanCombat - British
Battle in Burma
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 mech_infantry
British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 1/5 hits
Japanese roll dice for 1 mech_infantry in Burma, round 2 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Trans-Jordan
British attack with 2 artilleries, 4 fighters, 1 infantry and 1 tactical_bomber
Italians defend with 4 infantry
British roll dice for 2 artilleries, 4 fighters, 1 infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 3/8 hits
Italians roll dice for 4 infantry in Trans-Jordan, round 2 : 0/4 hits
3 infantry owned by the Italians lost in Trans-Jordan
British roll dice for 2 artilleries, 4 fighters, 1 infantry and 1 tactical_bomber in Trans-Jordan, round 3 : 6/8 hits
Italians roll dice for 1 infantry in Trans-Jordan, round 3 : 0/1 hits
1 infantry owned by the Italians lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 2 artilleries, 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Italians: 4 infantryNon Combat Move - British
3 infantry moved from Persia to Iraq
4 fighters and 1 tactical_bomber moved from Trans-Jordan to Anglo Egyptian Sudan
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
3 armour moved from Union of South Africa to Belgian Congo
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 125 Sea Zone to 110 Sea Zone
2 fighters and 1 tactical_bomber moved from Burma to IndiaPlace Units - British
1 factory_minor placed in Iraq
3 infantry placed in Persia
3 mech_infantrys placed in Union of South AfricaTurn Complete - British
British collect 31 PUs; end with 32 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Some Units in India change ownership: 2 infantry -
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will be gone from 10th till 19th. Going on cruise!
Cool. Where is your cruise going?
Left from Galveston to Honduras and Costa Maya/Cozumel Mexico on Royal Carribbean. Kids loved it.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 2 armour and 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
3 fighters moved from Southern Italy to Trans-Jordan
4 infantry moved from Southern Italy to 97 Sea Zone
1 cruiser, 3 destroyers, 4 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
4 infantry moved from 98 Sea Zone to Trans-Jordan
2 infantry moved from Eastern Poland to BelarusCombat - Italians
Battle in Trans-Jordan
Italians attack with 3 fighters and 4 infantry
British defend with 2 artilleries and 1 infantry
Italians roll dice for 1 cruiser in Trans-Jordan, round 2 : 0/1 hits
Italians roll dice for 3 fighters and 4 infantry in Trans-Jordan, round 2 : 3/7 hits
British roll dice for 2 artilleries and 1 infantry in Trans-Jordan, round 2 : 0/3 hits
2 artilleries owned by the British and 1 infantry owned by the British lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 3 fighters and 4 infantry remaining. Battle score for attacker is 11
Casualties for British: 2 artilleries and 1 infantryNon Combat Move - Italians
3 fighters moved from Trans-Jordan to Egypt
4 aaGuns and 5 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
3 infantry placed in Northern Italy
2 armour and 1 infantry placed in EgyptTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 2 artilleries, 1 destroyer and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
1 fighter moved from Java to 43 Sea Zone
1 destroyer moved from 45 Sea Zone to 44 Sea Zone
1 destroyer moved from 46 Sea Zone to 44 Sea Zone
1 fighter moved from Queensland to 44 Sea ZoneCombat - ANZAC
Battle in 43 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Malaya
Battle in 44 Sea Zone
ANZAC attack with 2 destroyers and 1 fighter
Japanese defend with 1 destroyer
ANZAC roll dice for 2 destroyers and 1 fighter in 44 Sea Zone, round 2 : 2/3 hits
Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the ANZAC and 1 destroyer owned by the Japanese lost in 44 Sea Zone
ANZAC win, taking Malaya from Japanese, taking 44 Sea Zone from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
1 fighter moved from 44 Sea Zone to Celebes
1 fighter moved from 43 Sea Zone to Java
1 destroyer moved from 54 Sea Zone to 45 Sea Zone
1 destroyer moved from 54 Sea Zone to 46 Sea ZonePlace Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea Zone
1 artillery placed in Queensland
1 artillery placed in New South WalesTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 2 artilleries, 1 destroyer and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
1 fighter moved from Java to 43 Sea Zone
1 destroyer moved from 45 Sea Zone to 44 Sea Zone
1 destroyer moved from 46 Sea Zone to 44 Sea Zone
1 fighter moved from Queensland to 44 Sea ZoneCombat - ANZAC
Battle in 43 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Malaya
Battle in 44 Sea Zone
ANZAC attack with 2 destroyers and 1 fighter
Japanese defend with 1 destroyer
ANZAC roll dice for 2 destroyers and 1 fighter in 44 Sea Zone, round 2 : 2/3 hits
Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the ANZAC and 1 destroyer owned by the Japanese lost in 44 Sea Zone
ANZAC win, taking Malaya from Japanese, taking 44 Sea Zone from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
1 fighter moved from 44 Sea Zone to Celebes
1 fighter moved from 43 Sea Zone to Java
1 destroyer moved from 54 Sea Zone to 45 Sea Zone
1 destroyer moved from 54 Sea Zone to 46 Sea ZonePlace Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea Zone
1 artillery placed in Queensland
1 artillery placed in New South WalesTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUsCombat Move - French
Non Combat Move - French
2 infantry moved from Morocco to AlgeriaTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 57 PUs;
Germans buy 1 artillery, 1 destroyer and 15 infantry; Remaining resources: 0 PUs;Combat Move - Germans
3 infantry moved from Novgorod to Archangel
3 infantry moved from Belarus to Smolensk
2 fighters moved from Western Germany to Bessarabia
1 bomber and 1 tactical_bomber moved from Belarus to Bessarabia
1 armour moved from Belarus to Bessarabia
1 bomber and 1 fighter moved from Belarus to Archangel
1 bomber and 1 fighter moved from Belarus to Smolensk
4 infantry moved from Eastern Poland to Bessarabia
1 fighter moved from Egypt to Bessarabia
1 infantry moved from Belarus to Archangel
1 infantry moved from Belarus to Smolensk
1 fighter moved from Egypt to BessarabiaCombat - Germans
Battle in Archangel
Germans attack with 1 bomber, 1 fighter and 4 infantry
Russians defend with 4 infantry
Germans roll dice for 1 bomber, 1 fighter and 4 infantry in Archangel, round 2 : 1/6 hits
Russians roll dice for 4 infantry in Archangel, round 2 : 2/4 hits
2 infantry owned by the Germans and 1 infantry owned by the Russians lost in Archangel
Germans roll dice for 1 bomber, 1 fighter and 2 infantry in Archangel, round 3 : 0/4 hits
Russians roll dice for 3 infantry in Archangel, round 3 : 2/3 hits
2 infantry owned by the Germans lost in Archangel
retreated to Archangel
Russians win with 3 infantry remaining. Battle score for attacker is -9
Casualties for Germans: 4 infantry
Casualties for Russians: 1 infantry
Battle in Bessarabia
Germans attack with 1 armour, 1 bomber, 4 fighters, 4 infantry and 1 tactical_bomber
Russians defend with 3 armour and 3 mech_infantrys
Germans roll dice for 1 armour, 1 bomber, 4 fighters, 4 infantry and 1 tactical_bomber in Bessarabia, round 2 : 6/11 hits
Russians roll dice for 3 armour and 3 mech_infantrys in Bessarabia, round 2 : 2/6 hits
3 mech_infantrys owned by the Russians, 3 armour owned by the Russians and 2 infantry owned by the Germans lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 armour, 1 bomber, 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 24
Casualties for Germans: 2 infantry
Casualties for Russians: 3 armour and 3 mech_infantrys
Battle in Smolensk
Germans attack with 1 bomber, 1 fighter and 4 infantry
Russians defend with 4 infantry
Germans roll dice for 1 bomber, 1 fighter and 4 infantry in Smolensk, round 2 : 0/6 hits
Russians roll dice for 4 infantry in Smolensk, round 2 : 0/4 hits
Germans roll dice for 1 bomber, 1 fighter and 4 infantry in Smolensk, round 3 : 2/6 hits
Russians roll dice for 4 infantry in Smolensk, round 3 : 1/4 hits
1 infantry owned by the Germans and 2 infantry owned by the Russians lost in Smolensk
Germans roll dice for 1 bomber, 1 fighter and 3 infantry in Smolensk, round 4 : 2/5 hits
Russians roll dice for 2 infantry in Smolensk, round 4 : 1/2 hits
1 infantry owned by the Germans and 2 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Casualties for Russians: 4 infantryNon Combat Move - Germans
1 bomber and 1 fighter moved from Smolensk to Belarus
1 fighter moved from Belarus to Novgorod
1 fighter moved from Archangel to Novgorod
1 bomber moved from Archangel to Belarus
3 mech_infantrys moved from Eastern Poland to Novgorod
3 infantry moved from Belarus to Novgorod
1 transport moved from 115 Sea Zone to 114 Sea Zone
2 infantry moved from Germany to 114 Sea Zone
2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Finland
8 infantry moved from Germany to Poland
1 mech_infantry moved from Western Germany to Poland
10 infantry moved from Western Germany to Germany
5 infantry moved from Southern France to France
4 fighters and 1 tactical_bomber moved from Bessarabia to Romania
1 bomber moved from Bessarabia to Belarus
6 mech_infantrys moved from Eastern Poland to Romania
4 infantry moved from Eastern Poland to Belarus
1 aaGun moved from Belarus to Novgorod
5 infantry moved from France to Western Germany
2 infantry moved from Belarus to NovgorodPlace Units - Germans
1 destroyer placed in 115 Sea Zone
1 artillery and 1 infantry placed in Novgorod
10 infantry placed in Germany
4 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 49 PUs; end with 49 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs





