Odonis (Axis) vs Desert Admiral (Allies +20) 2017 League Championships (3rd)

  • 20 19 18 15 13

    Sorry, didn’t confirm with you before the game, but I’m hoping you’re like me and even though it’s a playoff you still support common sense edits in our game?

    I declared war on France then forgot to take it - duh!

  • 19 17

    I’m confused.  I show that you took France with 3 tanks…

  • 20 19 18 15 13

    haha - yes, in the Germany turn. I was referring to the Japan edit.

  • 19 17

    Ahh, I understand now.  You mean French Indo China.

  • 19 17

    And yes, the edit is fine.

  • 19 17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - Americans
                Americans buy 2 carriers, 2 destroyers and 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Americans

    triplea_41238_Ame1.tsvg

  • 19 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - Americans
                Americans buy 2 carriers, 2 destroyers and 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 fighter moved from Philippines to Guam
                1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 fighter moved from Western United States to Hawaiian Islands
                1 bomber moved from Central United States to Hawaiian Islands
                1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
                1 fighter moved from Eastern United States to 26 Sea Zone

    Place Units - Americans
                1 infantry placed in Central United States
                1 carrier and 1 destroyer placed in 101 Sea Zone
                1 carrier and 1 destroyer placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 53 PUs

    Territory Summary for Americans :

    Philippines : 1 airfield, 1 harbour and 2 infantry
        Guam : 1 airfield and 1 fighter
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
        Hawaiian Islands : 1 airfield, 1 artillery, 1 bomber, 3 fighters, 1 harbour, 3 infantry and 1 tactical_bomber
        Midway : 1 airfield
        26 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 1 submarine and 2 transports
        10 Sea Zone : 1 carrier and 1 destroyer
        54 Sea Zone : 1 destroyer and 1 submarine
        Central United States : 1 armour, 1 factory_minor, 2 infantry and 3 mech_infantrys
        Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        101 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer and 1 transport

    Production/PUs Summary :

    Germans : 40 / 68
        Russians : 37 / 40
        Japanese : 32 / 33
        Americans : 52 / 53
        Chinese : 8 / 12
        British : 28 / 28
        UK_Pacific : 17 / 17
        Italians : 10 / 10
        ANZAC : 10 / 10
        French : 10 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 8 / 0
        Neutral_True : 18 / 0

    triplea_41238_Ame1.tsvg

  • 19 17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                5 infantry moved from Szechwan to Yunnan
                1 fighter moved from Szechwan to Yunnan

    triplea_41238_Chi1.tsvg

  • 19 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                5 infantry moved from Szechwan to Yunnan
                1 fighter moved from Szechwan to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 5 infantry
                    Japanese defend with 1 artillery and 2 infantry
                        Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 2 :  1/6 hits
                        Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 :  2/3 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                        Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 3 :  1/4 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 3 :  1/2 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                        Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 4 :  0/3 hits
                        Japanese roll dice for 1 artillery in Yunnan, round 4 :  0/1 hits
                        Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 5 :  2/3 hits
                        Japanese roll dice for 1 artillery in Yunnan, round 5 :  1/1 hits
                        1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is -2
                    Casualties for Chinese: 4 infantry
                    Casualties for Japanese: 1 artillery and 2 infantry

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Shensi
                1 infantry moved from Kweichow to Shensi
                1 infantry moved from Suiyuyan to Shensi

    Place Units - Chinese
                4 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 9 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs

    Territory Summary for Chinese :

    Shensi : 1 fighter and 7 infantry
        Yunnan : 1 infantry
        Suiyuyan : 1 infantry
        Kweichow : 1 infantry
        Szechwan : 1 infantry

    Production/PUs Summary :

    Germans : 40 / 68
        Russians : 37 / 40
        Japanese : 31 / 33
        Americans : 52 / 53
        Chinese : 9 / 15
        British : 28 / 28
        UK_Pacific : 17 / 17
        Italians : 10 / 10
        ANZAC : 10 / 10
        French : 10 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 8 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 5 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 6 times
            Average roll : 3.348
            Median : 3.000
            Variance : 1.227
            Standard Deviation : 1.108
            Total rolls : 23

    Chinese Combat
                1 was rolled 4 times
                2 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 5 times
            Average roll : 3.562
            Median : 3.500
            Variance : 1.067
            Standard Deviation : 1.033
            Total rolls : 16

    Japanese Combat
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 2.857
            Median : 2.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 7

    triplea_41238_Chi1.tsvg

  • 19 17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Combat Move - British
                1 destroyer moved from 109 Sea Zone to 111 Sea Zone
                2 fighters moved from United Kingdom to 111 Sea Zone
                1 fighter moved from Scotland to 111 Sea Zone
                1 cruiser moved from 91 Sea Zone to 96 Sea Zone
                1 fighter moved from Gibraltar to 96 Sea Zone
                2 fighters moved from Malta to 97 Sea Zone
                1 cruiser, 1 fighter and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
                1 carrier moved from 98 Sea Zone to 97 Sea Zone
                1 destroyer moved from 98 Sea Zone to 97 Sea Zone
                1 artillery and 1 infantry moved from India to 39 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
                1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
                1 cruiser moved from 39 Sea Zone to 76 Sea Zone
                1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                1 armour moved from Alexandria to 98 Sea Zone
                1 infantry moved from Alexandria to 98 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
                1 armour and 1 infantry moved from 76 Sea Zone to Ethiopia
                1 mech_infantry moved from Egypt to Ethiopia
                1 bomber moved from United Kingdom to 97 Sea Zone

    triplea_41238_Bri1.tsvg

  • 19 17

    Scramble?

    Repeating above comments so it’s easier to see for you.

    I understand now your French comment and yes the edit was fine.  I was racking my brain thinking that you said you declared war on France, but didn’t take it.  Thinking, but he did take it.  You meant French Indo China, not France!

    What are you up to in the Pacific you sneaky bugger?  If you would just tell me, it would make my job so much easier! :)

  • 19 17

    What does 3rd refer to in the description of our playoffs?

  • 20 19 18 15 13

    @Desert_Admiral:

    What does 3rd refer to in the description of our playoffs?

    I think we’re in the 3rd bracket!

  • 20 19 18 15 13

    full scramble

  • 19 17

    Crap, did the monkey thing when I hit the scramble thing and didn’t select planes to scramble.  So I’m going to roll them here.

    British roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber in 97 Sea Zone, round 2
    Your dice are: 5,1,3,6,5,3,2

    The rolls are from my email notification.  I hit you 3 times.  So, your battleship and cruiser are down.  That’s what the game shows.
    You hit me 2 times.  Since no planes need to land on the carrier, I lose it.

    DiceRolls: 3@4; Total Hits: 23@4: (1, 1, 5)

  • 19 17

    2 more hits on me, I lose cruiser and destroyer.

    Just to make sure, are your battleship and cruiser the casualties you want?

  • 20 19 18 15 13

    A couple of changes here:

    • you got 4 hits against my units, not 3 (5,1,3,6,5,3,2)
    • I only have two FTRs (1 is TAC) so the rolls should have been 1 @3 and 2 @ 4

    Do you want to re-roll the scrambled FTRs?

    :-D

  • 19 17

    @Odonis:

    A couple of changes here:

    • you got 4 hits against my units, not 3 (5,1,3,6,5,3,2)
    • I only have two FTRs (1 is TAC) so the rolls should have been 1 @3 and 2 @ 4

    Do you want to re-roll the scrambled FTRs?

    :-D

    lol, school is in session for the noob!

    Also, my computer crashed while waiting.  I remember I lost my destroyer against your battleship in 111 and miraculously I didn’t lose any land units against your African Italians.  I roll things and edit to straighten things out.  Sorry.

    DiceRolls: 1@3 2@4; Total Hits: 31@3: (2)2@4: (3, 4)

  • 19 17

    hmm…with lower odds, all 3 hit.  Mind if we stick to the first roll where 2 hit?

  • 20 19 18 15 13

    Sure, no problem

Suggested Topics

  • 29
  • 91
  • 70
  • 198
  • 47
  • 206
  • 69
  • 280
Axis & Allies Boardgaming Custom Painted Miniatures

36

Online

18.0k

Users

40.7k

Topics

1.8m

Posts