17 or 18L G40 Gargantua (Axis) vs AAGamer (Allies - HUGE bid)

  • Liaison TripleA '11 '10

    Checked.

  • Liaison TripleA '11 '10

    Checked

  • '19 '18 '17

    Sorry Gargantua,

    For a guy that has nothing going on – ever – it has been crazy the last couple days.

    I asked for some advice and got some questions answered and now I need to do my stuff.

    I Need a  quick nap and then I will do my turn.

    AAGamer

  • '19 '18 '17

    Gargantua,

    Can you edit again. I forgot to move the 2 fighters on East US to the East US Seazone to land on the US Carrier built doing the build stage…

    I tried to use edit mode but couldnt figure it out so I left it alone. Sorry.

    Thanks.

  • '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Americans
                Americans buy 2 carriers, 2 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans

    Combat - Americans

    Non Combat Move - Americans
                1 carrier moved from 10 Sea Zone to 26 Sea Zone
                2 fighters moved from 10 Sea Zone to 26 Sea Zone
                1 transport moved from 26 Sea Zone to 10 Sea Zone
                1 infantry moved from Western United States to 10 Sea Zone
                1 mech_infantry moved from Western United States to 10 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                1 destroyer moved from 35 Sea Zone to 54 Sea Zone
                1 submarine moved from 35 Sea Zone to 54 Sea Zone

    Place Units - Americans
                2 infantry placed in Eastern United States
                1 carrier placed in 10 Sea Zone
                1 carrier and 2 transports placed in 101 Sea Zone
                Turning on Edit Mode
                Americans undo move 3.
                Americans undo move 2.
                Americans undo move 1.
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                2 infantry placed in Eastern United States
                1 carrier placed in 10 Sea Zone
                1 carrier and 2 transports placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs

    triplea_40960_Ame2.tsvg

  • '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 fighter moved from Sikang to Szechwan
                2 infantry moved from Sikang to Szechwan
                2 infantry moved from Sikang to Szechwan

    Combat - Chinese
                Battle in Szechwan
                    Chinese attack with 1 fighter and 4 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 4 infantry in Szechwan, round 2 :  1/5 hits
                        Japanese roll dice for 1 infantry in Szechwan, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Szechwan
                    Chinese win, taking Szechwan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                2 infantry moved from Sikang to Szechwan
                1 fighter moved from Szechwan to Sikang
                1 infantry moved from Kansu to Tsinghai
                1 infantry moved from Tsinghai to Sikang
                1 infantry moved from Sikang to Szechwan

    Place Units - Chinese
                2 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 7 PUs

    triplea_40960_Chi2.tsvg

  • '19 '18 '17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Combat Move - British
                1 unit repaired.
                1 bomber moved from Quebec to 123 Sea Zone
                4 fighters moved from United Kingdom to 123 Sea Zone
                1 cruiser moved from 106 Sea Zone to 123 Sea Zone
                1 destroyer moved from 106 Sea Zone to 123 Sea Zone
                1 infantry moved from Quebec to 106 Sea Zone
                1 armour moved from Quebec to 106 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Gibraltar
                1 armour moved from 91 Sea Zone to Gibraltar
                1 armour moved from Egypt to Alexandria
                      British take Alexandria from Italians
                1 armour moved from Alexandria to Egypt
                2 infantry moved from Persia to 80 Sea Zone
                2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
                2 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
                1 fighter moved from Egypt to Anglo Egyptian Sudan
                1 tactical_bomber moved from Egypt to Anglo Egyptian Sudan

    triplea_40960_Bri2.tsvg

  • '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Americans
                Americans buy 2 carriers, 2 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans

    Combat - Americans

    Non Combat Move - Americans
                1 carrier moved from 10 Sea Zone to 26 Sea Zone
                2 fighters moved from 10 Sea Zone to 26 Sea Zone
                1 transport moved from 26 Sea Zone to 10 Sea Zone
                1 infantry moved from Western United States to 10 Sea Zone
                1 mech_infantry moved from Western United States to 10 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                1 destroyer moved from 35 Sea Zone to 54 Sea Zone
                1 submarine moved from 35 Sea Zone to 54 Sea Zone

    Place Units - Americans
                2 infantry placed in Eastern United States
                1 carrier placed in 10 Sea Zone
                1 carrier and 2 transports placed in 101 Sea Zone
                Turning on Edit Mode
                Americans undo move 3.
                Americans undo move 2.
                Americans undo move 1.
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                2 infantry placed in Eastern United States
                1 carrier placed in 10 Sea Zone
                1 carrier and 2 transports placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 fighter moved from Sikang to Szechwan
                2 infantry moved from Sikang to Szechwan
                2 infantry moved from Sikang to Szechwan

    Combat - Chinese
                Battle in Szechwan
                    Chinese attack with 1 fighter and 4 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Szechwan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                2 infantry moved from Sikang to Szechwan
                1 fighter moved from Szechwan to Sikang
                1 infantry moved from Kansu to Tsinghai
                1 infantry moved from Tsinghai to Sikang
                1 infantry moved from Sikang to Szechwan

    Place Units - Chinese
                2 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 7 PUs

    Purchase Units - British
                British buy 2 armour, 2 artilleries, 1 factory_minor and 1 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 unit repaired.
                1 bomber moved from Quebec to 123 Sea Zone
                4 fighters moved from United Kingdom to 123 Sea Zone
                1 cruiser moved from 106 Sea Zone to 123 Sea Zone
                1 destroyer moved from 106 Sea Zone to 123 Sea Zone
                1 infantry moved from Quebec to 106 Sea Zone
                1 armour moved from Quebec to 106 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Gibraltar
                1 armour moved from 91 Sea Zone to Gibraltar
                1 armour moved from Egypt to Alexandria
                      British take Alexandria from Italians
                1 armour moved from Alexandria to Egypt
                2 infantry moved from Persia to 80 Sea Zone
                2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
                2 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
                1 fighter moved from Egypt to Anglo Egyptian Sudan
                1 tactical_bomber moved from Egypt to Anglo Egyptian Sudan

    Combat - British
                Battle in Gibraltar
                    British attack with 1 armour and 1 infantry
                    Italians defend with 1 harbour and 2 infantry
                    Italians win with no units remaining. Battle score for attacker is -3
                    Casualties for British: 1 armour and 1 infantry
                    Casualties for Italians: 2 infantry
                Battle in Anglo Egyptian Sudan
                    British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Italians defend with 1 infantry
                    British win, taking Anglo Egyptian Sudan from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in 123 Sea Zone
                    British attack with 1 bomber, 1 cruiser, 1 destroyer and 4 fighters
                    Germans defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 transport
                    Units damaged: 1 carrier owned by the Germans
                    retreated to 123 Sea Zone
                    Germans win with 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 1 transport remaining. Battle score for attacker is -36
                    Casualties for Germans: 1 destroyer and 1 submarine
                    Casualties for British: 1 cruiser, 1 destroyer and 3 fighters
                    2 fighters owned by the Germans forced to land in Iceland

    Non Combat Move - British
                1 bomber moved from 123 Sea Zone to Scotland
                1 fighter moved from 123 Sea Zone to Scotland
                1 artillery moved from Ontario to Quebec
                1 infantry moved from Ontario to Quebec
                2 infantry moved from United Kingdom to Scotland
                1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt
                1 fighter moved from Anglo Egyptian Sudan to Egypt
                1 destroyer moved from 39 Sea Zone to 37 Sea Zone
                1 battleship moved from 37 Sea Zone to 54 Sea Zone
                2 infantry moved from Rhodesia to Belgian Congo
                3 infantry moved from Malaya to Shan State

    Place Units - British
                2 artilleries and 1 infantry placed in Quebec
                1 factory_minor placed in Egypt
                2 armour placed in Union of South Africa

    Turn Complete - British
                British collect 29 PUs; end with 29 PUs

    Place Units - UK_Pacific
                1 artillery and 5 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 17 PUs; end with 17 PUs
                Some Units in India change ownership: 1 artillery and 5 infantry

    triplea_40960_UK_2.tsvg

  • '19 '18 '17

    Well my 50/50 battle went your way…

    Your Italian Inf all hit –

    Please be easy on me LOL…

    Also please edit the 2 fighters on the East US to the East US Seazone.

    Thanks…

    I am learning a lot. Thank you for the experience.

  • Liaison TripleA '11 '10

    I Look forward to seeing the map!  Glad to know you are willing to take chances, guys that are make the best A&A players!

    Pro interrupt - are you sure you want to move your units to east Us SZ?

    Check this out - in East USA, because of airbase, thier movement range is boosted and they cover way more zones/territories, they could even bail out the pacific in a pinch. Further - if I somehow attacked US East Sea zone you can still scramble anyways.

    Basically it’s almost always Better to have the fighters at the AB instead of the SZ.  A&A, especially global, is a game of possibility and projection, and maximizing it.  Like chess, strength lies in the amount of opportunities a piece has.  Don’t deny your fighters the additional 15 zones or so they can effect just because you want to see them on the carrier :p

    I look forward to a full debrief after.  I like some of the things you have done - even surprised me!

  • Liaison TripleA '11 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Italians
                Italians buy 1 armour, 1 bomber, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 unit repaired.
                1 infantry moved from Northern Italy to 95 Sea Zone
                1 infantry and 1 transport moved from 95 Sea Zone to 93 Sea Zone
                1 artillery moved from Southern France to 93 Sea Zone
                1 transport moved from 92 Sea Zone to 96 Sea Zone
                1 artillery and 1 mech_infantry moved from Tunisia to Algeria
                1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from 92 Sea Zone to Morocco
                1 battleship and 1 cruiser moved from 93 Sea Zone to 98 Sea Zone
                1 cruiser moved from 97 Sea Zone to 98 Sea Zone
                1 bomber moved from Southern Italy to Morocco
                1 fighter moved from Southern Italy to Algeria
                1 fighter moved from Southern Italy to Syria
                1 infantry moved from Tobruk to 96 Sea Zone
                1 infantry moved from Tobruk to Alexandria
                      Italians take Alexandria from British
                1 artillery and 1 infantry moved from Kenya to Anglo Egyptian Sudan
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 armour moved from Greece to 97 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                1 armour and 1 infantry moved from 98 Sea Zone to Syria
                1 artillery moved from Tobruk to 96 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
                1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
                1 infantry moved from British Somaliland to Ethiopia

    Combat - Italians
                Battle in Trans-Jordan
                Battle in Syria
                    Italians attack with 1 armour, 1 fighter and 1 infantry
                    French defend with 1 infantry
                        Italians roll dice for 1 battleship and 1 cruiser in Syria, round 2 :  0/2 hits
                        Italians roll dice for 1 armour, 1 fighter and 1 infantry in Syria, round 2 :  3/3 hits
                        French roll dice for 1 infantry in Syria, round 2 :  0/1 hits
                        1 infantry owned by the French lost in Syria
                    Italians win, taking Trans-Jordan from British, taking Syria from French with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry
                Battle in Anglo Egyptian Sudan
                    Italians attack with 1 artillery and 1 infantry
                    British defend with 1 infantry
                        Italians roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 2 :  2/2 hits
                        British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 :  1/1 hits
                        1 infantry owned by the Italians and 1 infantry owned by the British lost in Anglo Egyptian Sudan
                    Italians win, taking Anglo Egyptian Sudan from British with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Algeria
                    Italians attack with 1 artillery, 1 fighter and 1 mech_infantry
                    French defend with 1 infantry
                        Italians roll dice for 1 artillery, 1 fighter and 1 mech_infantry in Algeria, round 2 :  1/3 hits
                        French roll dice for 1 infantry in Algeria, round 2 :  0/1 hits
                        1 infantry owned by the French lost in Algeria
                    Italians win, taking Algeria from French with 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry
                Battle in Morocco
                    Italians attack with 1 artillery, 1 bomber and 1 infantry
                    French defend with 1 infantry
                        Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Morocco, round 2 :  0/3 hits
                        French roll dice for 1 infantry in Morocco, round 2 :  1/1 hits
                        1 infantry owned by the Italians lost in Morocco
                        Italians roll dice for 1 artillery and 1 bomber in Morocco, round 3 :  0/2 hits
                        French roll dice for 1 infantry in Morocco, round 3 :  1/1 hits
                        1 artillery owned by the Italians lost in Morocco
                    French win with 1 infantry remaining. Battle score for attacker is -7
                    Casualties for Italians: 1 artillery and 1 infantry
                    1 bomber owned by the Italians retreated

    Non Combat Move - Italians
                1 fighter moved from Algeria to Libya
                1 fighter moved from Syria to Greece
                1 aaGun moved from Yugoslavia to Romania
                1 aaGun and 1 artillery moved from Southern France to Northern Italy
                1 bomber moved from Morocco to Libya

    Place Units - Italians
                1 transport placed in 97 Sea Zone
                1 bomber placed in Southern Italy
                1 armour and 1 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 21 PUs; end with 21 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs

    triplea_40960_Ita2.tsvg

  • '19 '18 '17

    Thanks Gargantua for the compliments.

    Yeah I keep forgetting they can scramble. It really amazes me how much different Global 40 is compared to the Old Axis and Allies let alone the Old Pacific and Europe games. The new ones put together seem so
    much more intriguing(spelling)

    Leave them on the land then.

  • '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                2 infantry moved from South Australia to 61 Sea Zone
                2 infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                      ANZAC take Java from Dutch
                1 destroyer moved from 61 Sea Zone to 54 Sea Zone
                1 cruiser moved from 61 Sea Zone to 54 Sea Zone
                2 fighters moved from New South Wales to Queensland
                1 infantry moved from New South Wales to Queensland
                1 infantry moved from New Guinea to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch

    Place Units - ANZAC
                1 infantry placed in New South Wales
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs

    triplea_40960_ANZ2.tsvg

  • '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                2 infantry moved from South Australia to 61 Sea Zone
                2 infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                      ANZAC take Java from Dutch
                1 destroyer moved from 61 Sea Zone to 54 Sea Zone
                1 cruiser moved from 61 Sea Zone to 54 Sea Zone
                2 fighters moved from New South Wales to Queensland
                1 infantry moved from New South Wales to Queensland
                1 infantry moved from New Guinea to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch

    Place Units - ANZAC
                1 infantry placed in New South Wales
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from French Central Africa to French Equatorial Africa
                1 fighter moved from United Kingdom to Morocco

    Turn Complete - French

    triplea_40960_Fre2.tsvg

  • '19 '18 '17

    Italy has grown so much they is almost nothing I can do about it.

    Hey- it kinda late but can I use the French Fighter to kill the Italian Transport before landing in morrocco… I forgot it…

    Its up to you… My mistake…

    Thanks.

  • Liaison TripleA '11 '10

    @AAGamer:

    Italy has grown so much they is almost nothing I can do about it.

    Hey- it kinda late but can I use the French Fighter to kill the Italian Transport before landing in morrocco… I forgot it…

    Its up to you… My mistake…

    Thanks.

    Yes of course - no prob I will add.  Good move!

  • '19 '18 '17

    Thanks,

    I need to somehow stem the tide of the Italians and Japanese.  Of course I am sure Germany will wait to attack on turn 25… LOL…

    Waiting on the German Juggernaut!!

  • Liaison TripleA '11 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 bomber, 1 destroyer, 3 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 fighters and 2 tactical_bombers moved from Southern Italy to 81 Sea Zone
                1 bomber moved from Western Germany to 81 Sea Zone
                1 submarine moved from 105 Sea Zone to 91 Sea Zone

    Combat - Germans
                Battle in 91 Sea Zone
                    Germans attack with 1 submarine
                    British defend with 1 transport
                        1 transport owned by the British lost in 91 Sea Zone
                        Germans roll dice for 1 submarine in 91 Sea Zone, round 2 :  0/1 hits
                    Germans win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in 81 Sea Zone
                    Germans attack with 1 bomber, 2 fighters and 2 tactical_bombers
                    British defend with 1 carrier, 1 cruiser and 2 transports
                        Germans roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in 81 Sea Zone, round 2 :  0/5 hits
                        British roll dice for 1 carrier, 1 cruiser and 2 transports in 81 Sea Zone, round 2 :  1/2 hits
                        1 fighter owned by the Germans lost in 81 Sea Zone
                        Germans roll dice for 1 bomber, 1 fighter and 2 tactical_bombers in 81 Sea Zone, round 3 :  2/4 hits
                        British roll dice for 1 carrier, 1 cruiser and 2 transports in 81 Sea Zone, round 3 :  0/2 hits
                        1 carrier owned by the British lost in 81 Sea Zone
                        Germans roll dice for 1 bomber, 1 fighter and 2 tactical_bombers in 81 Sea Zone, round 4 :  0/4 hits
                        British roll dice for 1 cruiser and 2 transports in 81 Sea Zone, round 4 :  0/1 hits
                        Germans roll dice for 1 bomber, 1 fighter and 2 tactical_bombers in 81 Sea Zone, round 5 :  3/4 hits
                        British roll dice for 1 cruiser and 2 transports in 81 Sea Zone, round 5 :  0/1 hits
                        2 transports owned by the British and 1 cruiser owned by the British lost in 81 Sea Zone
                    Germans win with 1 bomber, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 32
                    Casualties for Germans: 1 fighter
                    Casualties for British: 1 carrier, 1 cruiser and 2 transports

    Non Combat Move - Germans
                1 bomber moved from 81 Sea Zone to Syria
                1 fighter and 2 tactical_bombers moved from 81 Sea Zone to Trans-Jordan
                1 fighter moved from Western Germany to Southern Italy
                2 fighters moved from Iceland to Western Germany
                1 battleship, 1 carrier and 1 cruiser moved from 123 Sea Zone to 109 Sea Zone
                1 submarine moved from 105 Sea Zone to 109 Sea Zone
                2 infantry moved from Iceland to 123 Sea Zone
                2 infantry and 1 transport moved from 123 Sea Zone to 109 Sea Zone
                1 aaGun moved from Western Germany to Germany
                6 mech_infantrys moved from Germany to Romania
                2 infantry moved from Romania to Yugoslavia
                3 armour moved from Yugoslavia to Romania
                1 armour moved from Northern Italy to Romania
                2 mech_infantrys moved from Yugoslavia to Romania
                2 aaGuns and 2 infantry moved from Germany to Poland
                1 artillery moved from France to Northern Italy

    Place Units - Germans
                1 destroyer and 2 transports placed in 97 Sea Zone
                1 bomber placed in Western Germany
                3 infantry and 2 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 41 PUs; end with 41 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs

    triplea_40960_Ger3.tsvg

  • '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 2 armour, 2 artilleries and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians

    Non Combat Move - Russians
                2 infantry moved from Novgorod to Belarus
                1 artillery moved from Novgorod to Belarus
                1 artillery moved from Russia to Bryansk
                2 infantry moved from Ukraine to Western Ukraine
                1 artillery moved from Ukraine to Western Ukraine
                1 infantry moved from Rostov to Caucasus
                2 armour moved from Russia to Bryansk
                6 infantry moved from Yenisey to Timguska
                2 aaGuns moved from Yakut S.S.R. to Yenisey
                6 infantry moved from Yakut S.S.R. to Yenisey
                7 infantry moved from Bryansk to Western Ukraine

    Place Units - Russians
                1 artillery and 2 infantry placed in Novgorod
                1 artillery and 2 infantry placed in Ukraine
                2 infantry placed in Volgograd
                2 armour placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs

    triplea_40960_Rus3.tsvg

  • '19 '18 '17

    Checked 3 times today because I was home and could. Funny thing is I knew that you don’t post on the weekends often so I was a fool to check… LOL.

    I hope you are having a good day Gargantua!!

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