Triple allied move complete
Italy on the move…
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
4 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to Yunnan
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
4 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 2/5 hits
Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - Chinese
2 infantry moved from Kweichow to Shensi
1 fighter moved from Yunnan to Burma
1 infantry moved from Suiyuyan to Hopei
1 infantry moved from Shensi to Kweichow
Place Units - Chinese
1 infantry placed in Shensi
1 infantry placed in Szechwan
1 infantry placed in Szechwan
1 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
Territory Summary for Chinese :
Shensi : 4 infantry
Yunnan : 4 infantry
Suiyuyan : 1 infantry
Kweichow : 1 infantry
Hopei : 1 infantry
Szechwan : 4 infantry
Burma : 1 fighter
Production/PUs Summary :
Germans : 42 / 71
Russians : 37 / 37
Japanese : 29 / 41
Americans : 52 / 52
Chinese : 9 / 15
British : 28 / 29
UK_Pacific : 17 / 17
Italians : 10 / 10
ANZAC : 10 / 10
French : 12 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 2 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 4.000
Median : 5.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 7
Chinese Combat
1 was rolled 2 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.800
Median : 5.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 5
Japanese Combat
3 was rolled 1 times
6 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Combat Move - British
1 destroyer moved from 109 Sea Zone to 111 Sea Zone
3 fighters moved from Scotland to 111 Sea Zone
1 bomber and 2 fighters moved from United Kingdom to 97 Sea Zone
1 fighter moved from Malta to 97 Sea Zone
1 fighter moved from Gibraltar to 96 Sea Zone
1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
1 destroyer moved from 98 Sea Zone to 97 Sea Zone
1 cruiser moved from 98 Sea Zone to 97 Sea Zone
1 carrier moved from 98 Sea Zone to 97 Sea Zone
1 cruiser moved from 91 Sea Zone to 96 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - British
British buy 2 artilleries and 2 fighters; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
1 destroyer moved from 109 Sea Zone to 111 Sea Zone
3 fighters moved from Scotland to 111 Sea Zone
1 bomber and 2 fighters moved from United Kingdom to 97 Sea Zone
1 fighter moved from Malta to 97 Sea Zone
1 fighter moved from Gibraltar to 96 Sea Zone
1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
1 destroyer moved from 98 Sea Zone to 97 Sea Zone
1 cruiser moved from 98 Sea Zone to 97 Sea Zone
1 carrier moved from 98 Sea Zone to 97 Sea Zone
1 cruiser moved from 91 Sea Zone to 96 Sea Zone
Combat - British
Battle in 97 Sea Zone
British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber
Italians defend with 1 battleship, 1 cruiser and 1 transport
British roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 2/7 hits
Units damaged: 1 battleship owned by the Italians
Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 97 Sea Zone, round 2 : 2/2 hits
1 cruiser owned by the British, 1 cruiser owned by the Italians and 1 destroyer owned by the British lost in 97 Sea Zone
British roll dice for 1 bomber, 1 carrier, 3 fighters and 1 tactical_bomber in 97 Sea Zone, round 3 : 3/5 hits
Italians roll dice for 1 battleship and 1 transport in 97 Sea Zone, round 3 : 1/1 hits
1 battleship owned by the Italians, 1 transport owned by the Italians and 1 fighter owned by the British lost in 97 Sea Zone
British win, taking 97 Sea Zone from Neutral with 1 bomber, 1 carrier, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for British: 1 cruiser, 1 destroyer and 1 fighter
Casualties for Italians: 1 battleship, 1 cruiser and 1 transport
Battle in 96 Sea Zone
British attack with 1 cruiser and 1 fighter
Italians defend with 1 destroyer and 1 transport
British roll dice for 1 cruiser and 1 fighter in 96 Sea Zone, round 2 : 1/2 hits
Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Italians lost in 96 Sea Zone
1 transport owned by the Italians lost in 96 Sea Zone
British win with 1 cruiser and 1 fighter remaining. Battle score for attacker is 15
Casualties for Italians: 1 destroyer and 1 transport
Battle in 111 Sea Zone
British attack with 1 destroyer and 3 fighters
Germans defend with 1 battleship
British roll dice for 1 destroyer and 3 fighters in 111 Sea Zone, round 2 : 1/4 hits
Germans roll dice for 1 battleship in 111 Sea Zone, round 2 : 1/1 hits
1 battleship owned by the Germans and 1 destroyer owned by the British lost in 111 Sea Zone
British win with 3 fighters remaining. Battle score for attacker is 12
Casualties for Germans: 1 battleship
Casualties for British: 1 destroyer
Non Combat Move - British
3 fighters moved from 111 Sea Zone to United Kingdom
1 aaGun moved from Scotland to United Kingdom
2 infantry moved from Scotland to United Kingdom
1 transport moved from 109 Sea Zone to 106 Sea Zone
2 infantry moved from Union of South Africa to Rhodesia
1 destroyer moved from 71 Sea Zone to 78 Sea Zone
1 destroyer moved from 39 Sea Zone to 36 Sea Zone
1 battleship moved from 37 Sea Zone to 39 Sea Zone
1 cruiser moved from 39 Sea Zone to 37 Sea Zone
2 infantry moved from India to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
UK_Pacific take Java from Dutch
1 fighter moved from India to Burma
3 aaGuns, 1 artillery, 4 infantry and 1 tactical_bomber moved from India to Burma
1 infantry moved from West India to Eastern Persia
British take Eastern Persia from Neutral_Allies
1 tactical_bomber moved from 97 Sea Zone to Malta
1 fighter moved from 97 Sea Zone to Malta
1 bomber moved from 97 Sea Zone to Malta
1 infantry moved from Egypt to 98 Sea Zone
1 infantry and 1 transport moved from 98 Sea Zone to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Persia
British take Persia from Neutral_Allies
1 artillery and 1 infantry moved from Ontario to Quebec
1 fighter moved from 96 Sea Zone to Malta
Place Units - British
2 artilleries and 2 fighters placed in United Kingdom
Turn Complete - British
British collect 30 PUs; end with 31 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs
Place Units - UK_Pacific
1 artillery and 2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 21 PUs total
Some Units in India change ownership: 1 artillery and 2 infantry
Territory Summary for British and UK_Pacific :
Burma : 3 aaGuns, 1 artillery, 2 fighters, 6 infantry and 1 tactical_bomber
India : 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 2 infantry
Malaya : 1 harbour and 3 infantry
Kwangtung : 1 harbour and 2 infantry
Java : 1 flag, 2 infantry
42 Sea Zone : 1 transport
37 Sea Zone : 1 cruiser
36 Sea Zone : 1 destroyer
39 Sea Zone : 1 battleship
Iceland : 1 airfield
Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
Alexandria : 1 armour, 1 artillery and 2 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 artillery, 1 harbour and 1 mech_infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber
United Kingdom : 5 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 5 fighters, 1 harbour, 4 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 1 infantry
Rhodesia : 2 infantry
80 Sea Zone : 1 transport
96 Sea Zone : 1 cruiser
106 Sea Zone : 1 destroyer and 2 transports
97 Sea Zone : 1 flag, 1 carrier and 1 fighter
Eastern Persia : 1 flag, 1 infantry
Persia : 1 flag, 3 infantry
78 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 42 / 71
Russians : 37 / 37
Japanese : 29 / 41
Americans : 52 / 52
Chinese : 9 / 15
British : 30 / 36
UK_Pacific : 21 / 21
Italians : 10 / 10
ANZAC : 10 / 10
French : 12 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 4 times
3 was rolled 4 times
4 was rolled 6 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.435
Median : 4.000
Variance : 0.591
Standard Deviation : 0.769
Total rolls : 23
Germans Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
British Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 6 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.667
Median : 4.000
Variance : 0.706
Standard Deviation : 0.840
Total rolls : 18
Italians Combat
1 was rolled 1 times
2 was rolled 2 times
5 was rolled 1 times
Average roll : 2.500
Median : 2.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4
I assumed no Italy scramble. I brought everything in. If you want me to redo, I will.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 0 PUs;
Combat Move - Italians
1 submarine moved from 95 Sea Zone to 96 Sea Zone
1 fighter moved from Southern Italy to 96 Sea Zone
1 cruiser and 1 destroyer moved from 95 Sea Zone to 93 Sea Zone
1 fighter moved from Southern Italy to 93 Sea Zone
1 bomber moved from Northern Italy to 93 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
1 artillery and 2 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 infantry moved from Italian Somaliland to Kenya
Italians take Kenya from British
Combat - Italians
Battle in 93 Sea Zone
Italians attack with 1 bomber, 1 cruiser, 1 destroyer and 1 fighter
French defend with 1 cruiser and 1 destroyer
Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0
Casualties for French: 1 cruiser and 1 destroyer
Casualties for Italians: 1 cruiser and 1 destroyer
Battle in Anglo Egyptian Sudan
Italians attack with 1 artillery and 2 infantry
British defend with 1 infantry
Italians win, taking Anglo Egyptian Sudan from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Battle in Alexandria
Italians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
British defend with 1 armour, 1 artillery and 2 infantry
Italians win, taking Alexandria from British with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Italians: 3 infantry
Casualties for British: 1 armour, 1 artillery and 2 infantry
Battle in 96 Sea Zone
Italians attack with 1 fighter and 1 submarine
British defend with 1 cruiser
Italians win with 1 fighter and 1 submarine remaining. Battle score for attacker is 12
Casualties for British: 1 cruiser
Non Combat Move - Italians
1 fighter moved from 96 Sea Zone to Southern Italy
1 armour and 1 infantry moved from Northern Italy to 95 Sea Zone
1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
1 armour and 1 infantry moved from 98 Sea Zone to Alexandria
1 artillery moved from Libya to Tobruk
2 aaGuns moved from Northern Italy to Southern France
1 fighter moved from 93 Sea Zone to Southern Italy
1 bomber moved from 93 Sea Zone to Southern Italy
1 armour moved from Albania to Yugoslavia
2 infantry moved from Albania to Yugoslavia
1 infantry moved from Northern Italy to Southern France
2 artilleries moved from Northern Italy to Yugoslavia
Place Units - Italians
1 fighter placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3
Italians collect 8 PUs (4 lost to blockades); end with 8 PUs total
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
2 infantry moved from 46 Sea Zone to New Guinea
2 fighters moved from New Zealand to Queensland
1 artillery moved from Queensland to New South Wales
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 cruiser moved from 63 Sea Zone to 62 Sea Zone
Place Units - ANZAC
1 infantry placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Territory Summary for ANZAC :
Malaya : 1 infantry
Queensland : 1 airfield, 3 fighters, 1 harbour and 1 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 2 aaGuns, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
New Guinea : 2 infantry
46 Sea Zone : 1 transport
54 Sea Zone : 1 destroyer
62 Sea Zone : 1 cruiser and 1 transport
Egypt : 2 infantry
Production/PUs Summary :
Germans : 42 / 71
Russians : 37 / 37
Japanese : 29 / 41
Americans : 52 / 52
Chinese : 9 / 15
British : 28 / 36
UK_Pacific : 21 / 21
Italians : 12 / 8
ANZAC : 10 / 10
French : 12 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Combat Move - French
1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from United Kingdom to Holland Belgium
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Combat Move - French
1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from United Kingdom to Holland Belgium
Combat - French
Battle in Holland Belgium
French attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 aaGun and 1 tactical_bomber
AA fire in Holland Belgium : 0/1 hits
French roll dice for 1 artillery, 1 fighter and 1 infantry in Holland Belgium, round 2 : 0/3 hits
Germans roll dice for 1 aaGun and 1 tactical_bomber in Holland Belgium, round 2 : 0/1 hits
French roll dice for 1 artillery, 1 fighter and 1 infantry in Holland Belgium, round 3 : 2/3 hits
Germans roll dice for 1 aaGun and 1 tactical_bomber in Holland Belgium, round 3 : 1/1 hits
1 tactical_bomber owned by the Germans, 1 aaGun owned by the Germans and 1 infantry owned by the French lost in Holland Belgium
French win, taking Holland Belgium from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 13
Casualties for French: 1 infantry
Casualties for Germans: 1 aaGun and 1 tactical_bomber
Non Combat Move - French
1 fighter moved from Holland Belgium to United Kingdom
1 infantry moved from Algeria to Tunisia
1 infantry moved from Morocco to Algeria
1 infantry moved from French West Africa to French Central Africa
1 destroyer moved from 72 Sea Zone to 81 Sea Zone
Turn Complete - French
Territory Summary for French :
United Kingdom : 1 fighter and 2 infantry
Normandy Bordeaux : 1 factory_minor and 1 harbour
French Central Africa : 1 infantry
Algeria : 1 infantry
Syria : 1 infantry
Tunisia : 2 infantry
Holland Belgium : 1 flag, 1 artillery
81 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 39 / 71
Russians : 37 / 37
Japanese : 29 / 41
Americans : 52 / 52
Chinese : 9 / 15
British : 28 / 36
UK_Pacific : 21 / 21
Italians : 12 / 8
ANZAC : 10 / 10
French : 15 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 1 times
3 was rolled 5 times
4 was rolled 2 times
6 was rolled 1 times
Average roll : 3.333
Median : 3.000
Variance : 2.375
Standard Deviation : 1.541
Total rolls : 9
French Combat
1 was rolled 1 times
3 was rolled 3 times
4 was rolled 2 times
Average roll : 3.000
Median : 3.000
Variance : 1.600
Standard Deviation : 1.265
Total rolls : 6
Germans Combat
3 was rolled 2 times
6 was rolled 1 times
Average roll : 4.000
Median : 3.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 bombers, 1 infantry, 8 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
4 bombers moved from Western Germany to Egypt
4 fighters moved from Western Germany to 97 Sea Zone
4 tactical_bombers moved from Western Germany to 97 Sea Zone
2 armour moved from Romania to Greece
5 infantry moved from Bulgaria to Greece
1 armour moved from Southern France to Normandy Bordeaux
Germans take Normandy Bordeaux from French
1 armour moved from France to Holland Belgium
2 infantry moved from Western Germany to Holland Belgium
Combat - Germans
Battle in Egypt
Germans attack with 4 bombers
British defend with 1 artillery, 1 harbour and 1 mech_infantry; ANZAC defend with 2 infantry
Germans win with 4 bombers remaining. Battle score for attacker is 14
Casualties for British: 1 artillery and 1 mech_infantry
Casualties for ANZAC: 2 infantry
Battle in Greece
Germans attack with 2 armour and 5 infantry
Neutral_Allies defend with 4 infantry
Germans win, taking Greece from Neutral_Allies with 2 armour and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Casualties for Neutral_Allies: 4 infantry
Battle in Holland Belgium
Germans attack with 1 armour and 2 infantry
French defend with 1 artillery
Germans win, taking Holland Belgium from French with 1 armour and 2 infantry remaining. Battle score for attacker is 4
Casualties for French: 1 artillery
Battle in 97 Sea Zone
Germans attack with 4 fighters and 4 tactical_bombers
British defend with 1 carrier and 1 fighter
Germans win with 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 16
Casualties for Germans: 1 fighter
Casualties for British: 1 carrier and 1 fighter
Non Combat Move - Germans
2 fighters and 2 tactical_bombers moved from 97 Sea Zone to Alexandria
4 bombers moved from Egypt to Alexandria
1 fighter and 2 tactical_bombers moved from 97 Sea Zone to Western Germany
2 artilleries and 5 infantry moved from Yugoslavia to Romania
2 armour moved from France to Germany
1 submarine moved from 112 Sea Zone to 119 Sea Zone
1 submarine moved from 110 Sea Zone to 109 Sea Zone
1 cruiser and 1 transport moved from 113 Sea Zone to 114 Sea Zone
1 aaGun moved from France to Western Germany
Place Units - Germans
1 armour and 8 mech_infantrys placed in Germany
2 bombers and 1 infantry placed in Western Germany
1 submarine placed in 112 Sea Zone
Turn Complete - Germans
Germans collect 46 PUs; end with 46 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Russians
Russians buy 1 armour, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Russians
Russians buy 1 armour, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Non Combat Move - Russians
2 aaGuns and 18 infantry moved from Buryatia to Amur
1 infantry moved from Archangel to Belarus
1 submarine moved from 115 Sea Zone to 114 Sea Zone
1 cruiser moved from 114 Sea Zone to 115 Sea Zone
2 aaGuns moved from Novgorod to Belarus
7 infantry moved from Novgorod to Belarus
2 artilleries moved from Novgorod to Belarus
1 infantry moved from Baltic States to Belarus
3 infantry moved from Ukraine to Western Ukraine
2 infantry moved from Rostov to Bryansk
6 infantry moved from Russia to Bryansk
1 submarine moved from 124 Sea Zone to 109 Sea Zone
Place Units - Russians
3 infantry placed in Novgorod
3 infantry placed in Ukraine
1 armour, 3 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total
Territory Summary for Russians :
Amur : 2 aaGuns and 18 infantry
Belarus : 2 aaGuns, 2 artilleries and 18 infantry
Bryansk : 2 aaGuns, 2 armour, 1 artillery, 9 infantry and 2 mech_infantrys
Eastern Poland : 1 infantry
Bessarabia : 1 infantry
Russia : 1 airfield, 1 armour, 1 factory_major, 3 infantry and 1 mech_infantry
Ukraine : 1 factory_minor and 3 infantry
Western Ukraine : 1 artillery and 9 infantry
Volgograd : 1 factory_minor
Novgorod : 1 airfield, 1 factory_minor, 2 fighters, 1 harbour, 3 infantry and 1 tactical_bomber
109 Sea Zone : 1 submarine
114 Sea Zone : 1 submarine
115 Sea Zone : 1 cruiser
Production/PUs Summary :
Germans : 46 / 56
Russians : 37 / 37
Japanese : 29 / 41
Americans : 52 / 52
Chinese : 9 / 15
British : 28 / 36
UK_Pacific : 21 / 21
Italians : 12 / 8
ANZAC : 10 / 10
French : 10 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 destroyer, 2 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
Combat Move - Japanese
1 infantry moved from Chahar to Suiyuyan
1 mech_infantry moved from Chahar to Suiyuyan
5 fighters and 5 tactical_bombers moved from Kwangsi to Szechwan
1 artillery and 1 infantry moved from Kwangsi to Yunnan
2 infantry moved from Hunan to Yunnan
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Yunnan
2 artilleries and 2 infantry moved from Anhwe to Kweichow
1 artillery moved from Hunan to Kweichow
5 infantry moved from Anhwe to Hopei
1 fighter moved from Kiangsu to Yunnan
1 infantry moved from Siam to French Indo China
Japanese take French Indo China from French
1 bomber moved from Kwangsi to Szechwan
1 bomber moved from Kwangsi to Suiyuyan
Combat - Japanese
Battle in Kweichow
Japanese attack with 3 artilleries and 2 infantry
Chinese defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 3 artilleries and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Suiyuyan
Japanese attack with 1 bomber, 1 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win, taking Suiyuyan from Chinese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Hopei
Japanese attack with 5 infantry
Chinese defend with 1 infantry
Japanese win, taking Hopei from Chinese with 5 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Szechwan
Japanese attack with 1 bomber, 5 fighters and 5 tactical_bombers
Chinese defend with 4 infantry
Japanese win with 1 bomber, 4 fighters and 5 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Chinese: 4 infantry
Casualties for Japanese: 1 fighter
Battle in Yunnan
Japanese attack with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers
Chinese defend with 4 infantry
Japanese win, taking Yunnan from Chinese with 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 4 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Japanese
2 tactical_bombers moved from Yunnan to Kwangsi
3 fighters moved from Yunnan to Kwangsi
4 fighters moved from Szechwan to Hunan
4 tactical_bombers moved from Szechwan to Hunan
1 tactical_bomber moved from Szechwan to Kwangsi
1 fighter and 1 tactical_bomber moved from Kwangsi to 36 Sea Zone
1 bomber moved from Szechwan to Kwangsi
1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from Siam to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 armour moved from Kwangsi to 36 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
1 artillery and 3 infantry moved from Japan to 6 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
6 infantry moved from Jehol to Manchuria
1 artillery moved from Jehol to Manchuria
2 fighters moved from Japan to Manchuria
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
1 artillery moved from Korea to Manchuria
1 infantry moved from Korea to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
2 infantry and 1 transport moved from 17 Sea Zone to 34 Sea Zone
1 bomber moved from Suiyuyan to Jehol
Place Units - Japanese
1 artillery and 2 infantry placed in Japan
1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 35 PUs; end with 35 PUs total
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 fighter moved from Guam to Wake Island
1 destroyer and 1 submarine moved from 54 Sea Zone to 30 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 13 Sea Zone
2 infantry and 1 transport moved from 13 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 53 PUs total
Territory Summary for Americans :
Philippines : 1 airfield, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield and 1 fighter
Western United States : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
Hawaiian Islands : 1 airfield, 2 fighters, 1 harbour and 6 infantry
Midway : 1 airfield
30 Sea Zone : 1 destroyer and 1 submarine
26 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 submarine and 2 transports
Central United States : 1 artillery, 1 factory_minor and 2 mech_infantrys
Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour, 2 infantry, 1 mech_infantry and 1 tactical_bomber
101 Sea Zone : 2 carriers, 1 cruiser, 3 destroyers, 4 fighters and 4 transports
Production/PUs Summary :
Germans : 46 / 56
Russians : 37 / 37
Japanese : 35 / 35
Americans : 52 / 53
Chinese : 5 / 15
British : 28 / 36
UK_Pacific : 21 / 21
Italians : 12 / 8
ANZAC : 10 / 10
French : 8 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Shensi to Suiyuyan
1 infantry moved from Shensi to Suiyuyan
1 infantry moved from Shensi to Suiyuyan
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Shensi to Suiyuyan
1 infantry moved from Shensi to Suiyuyan
1 infantry moved from Shensi to Suiyuyan
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 4 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 4 infantry in Suiyuyan, round 2 : 1/4 hits
Japanese roll dice for 1 mech_infantry in Suiyuyan, round 2 : 1/1 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 3 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Szechwan
1 infantry placed in Shensi
3 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs total
Territory Summary for Chinese :
Shensi : 1 infantry
Suiyuyan : 3 infantry
Szechwan : 4 infantry
Burma : 1 fighter
Production/PUs Summary :
Germans : 46 / 56
Russians : 37 / 37
Japanese : 34 / 35
Americans : 52 / 53
Chinese : 6 / 6
British : 28 / 36
UK_Pacific : 21 / 21
Italians : 12 / 8
ANZAC : 10 / 10
French : 8 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 2 times
6 was rolled 1 times
Average roll : 2.400
Median : 2.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 5
Chinese Combat
1 was rolled 1 times
2 was rolled 2 times
6 was rolled 1 times
Average roll : 2.750
Median : 2.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4
Japanese Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - British
British buy 3 fighters; Remaining resources: 6 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 7 infantry; Remaining resources: 0 PUs;
Politics - British
British takes Political Action: Political Action British To War With Japanese
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Combat Move - British
1 infantry moved from Kwangtung to Kiangsi
Chinese take Kiangsi from Japanese
2 fighters and 1 tactical_bomber moved from Burma to Yunnan
3 infantry moved from Burma to Yunnan
1 bomber moved from Malta to 98 Sea Zone
1 destroyer moved from 36 Sea Zone to 43 Sea Zone
1 destroyer moved from 106 Sea Zone to 109 Sea Zone
5 fighters moved from United Kingdom to 109 Sea Zone
1 bomber moved from 98 Sea Zone to Iraq
3 infantry moved from Persia to Iraq
1 tactical_bomber moved from Malta to 98 Sea Zone
1 infantry moved from Eastern Persia to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Iraq
1 battleship moved from 39 Sea Zone to 80 Sea Zone
Combat - British
Battle in 109 Sea Zone
British attack with 1 destroyer and 5 fighters
Germans defend with 1 submarine
British roll dice for 1 destroyer and 5 fighters in 109 Sea Zone, round 2 : 4/6 hits
Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Germans and 1 destroyer owned by the British lost in 109 Sea Zone
British win with 5 fighters remaining. Battle score for attacker is -2
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer
Battle in 98 Sea Zone
British attack with 1 tactical_bomber
Italians defend with 1 transport
1 transport owned by the Italians lost in 98 Sea Zone
British win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Iraq
British attack with 1 bomber and 4 infantry
Neutral_Axis defend with 3 infantry
British roll dice for 1 battleship in Iraq, round 2 : 0/1 hits
British roll dice for 1 bomber and 4 infantry in Iraq, round 2 : 1/5 hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits
1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
British roll dice for 1 bomber and 3 infantry in Iraq, round 3 : 1/4 hits
Neutral_Axis roll dice for 2 infantry in Iraq, round 3 : 0/2 hits
1 infantry owned by the Neutral_Axis lost in Iraq
British roll dice for 1 bomber and 3 infantry in Iraq, round 4 : 2/4 hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 4 : 0/1 hits
1 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 bomber and 3 infantry remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for Neutral_Axis: 3 infantry
Battle in Yunnan
British attack with 2 fighters, 3 infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 1 infantry
British roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/6 hits
Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits
1 infantry owned by the Japanese lost in Yunnan
British roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Yunnan, round 3 : 3/6 hits
Japanese roll dice for 1 artillery in Yunnan, round 3 : 1/1 hits
1 artillery owned by the Japanese and 1 infantry owned by the British lost in Yunnan
British win, taking Yunnan from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Yunnan to Burma
1 fighter moved from Yunnan to Burma
1 artillery and 2 infantry moved from India to Burma
1 bomber moved from Iraq to Eastern Persia
5 fighters moved from 109 Sea Zone to United Kingdom
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
UK_Pacific take Sumatra from Dutch
1 infantry moved from Rhodesia to Tanganyika Territory
1 infantry moved from Rhodesia to Belgian Congo
1 tactical_bomber moved from 98 Sea Zone to Cyprus
Place Units - British
3 fighters placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 5,3
British collect 28 PUs (2 lost to blockades); end with 34 PUs total
Place Units - UK_Pacific
1 transport placed in 39 Sea Zone
7 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 25 PUs; end with 25 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 30 PUs
Units Change Ownership
Some Units in India change ownership: 7 infantry
Some Units in 39 Sea Zone change ownership: 1 transport
Territory Summary for British and UK_Pacific :
Kiangsi : 1 infantry
Yunnan : 2 infantry
Burma : 3 aaGuns, 2 artilleries, 2 fighters, 5 infantry and 1 tactical_bomber
India : 1 airfield, 1 factory_major, 1 harbour and 7 infantry
Malaya : 1 harbour and 3 infantry
Kwangtung : 1 harbour and 1 infantry
Java : 1 flag, 1 infantry
Sumatra : 1 flag, 1 infantry
41 Sea Zone : 1 transport
43 Sea Zone : 1 destroyer
37 Sea Zone : 1 cruiser
39 Sea Zone : 1 transport
Belgian Congo : 1 infantry
Iceland : 1 airfield
Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Cyprus : 1 tactical_bomber
Scotland : 1 airfield
Malta : 1 aaGun, 2 fighters and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 8 fighters, 1 harbour, 4 infantry and 1 mech_infantry
Tanganyika Territory : 1 infantry
80 Sea Zone : 1 battleship and 1 transport
106 Sea Zone : 2 transports
97 Sea Zone : 1 flag
Iraq : 1 flag, 3 infantry
Eastern Persia : 1 flag, 1 bomber
Persia : 1 flag
78 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 46 / 56
Russians : 37 / 37
Japanese : 32 / 35
Americans : 52 / 53
Chinese : 8 / 6
British : 30 / 34
UK_Pacific : 25 / 30
Italians : 12 / 8
ANZAC : 10 / 10
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 12 times
2 was rolled 8 times
3 was rolled 7 times
4 was rolled 4 times
5 was rolled 13 times
6 was rolled 8 times
Average roll : 3.423
Median : 3.000
Variance : 1.137
Standard Deviation : 1.066
Total rolls : 52
Null / Other
1 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3
Germans Combat
1 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3
British Combat
1 was rolled 7 times
2 was rolled 5 times
3 was rolled 5 times
4 was rolled 2 times
5 was rolled 8 times
6 was rolled 5 times
Average roll : 3.438
Median : 3.000
Variance : 0.710
Standard Deviation : 0.842
Total rolls : 32
Chinese Combat
1 was rolled 1 times
2 was rolled 2 times
6 was rolled 1 times
Average roll : 2.750
Median : 2.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4
Japanese Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4
Neutral_Axis Combat
1 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 4.500
Median : 5.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6
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