@cds Also…air only attacks against subs are allowed in this game. The way we usually play is the air units get one round of attack and any subs left are submerged.
Return of the Elder Bvandyke01 vs crockett36 Glo40 no bid
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Germans
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hey, i don’t see the turn. what am i missings?
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Test summary from TripleA, engine version: 1.9, time: 1:06:51 PM
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Test summary from TripleA, engine version: 1.9, time: 1:08:46 PM
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try fixing topic number 40268.30
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Test summary from TripleA, engine version: 1.9, time: 9:06:25 PM
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Germans
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Germans
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I purchased one infantry and shared the game. looks good.
Dad
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Test summary from TripleA, engine version: 1.9, time: 5:10:19 PM
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Germans
Germans buy 5 armour and 5 infantry; Remaining resources: 2 PUs;Combat Move - Germans
3 artilleries moved from Baltic States to Novgorod
4 infantry moved from Baltic States to Belarus
4 infantry moved from Baltic States to Novgorod
3 infantry moved from Baltic States to Belarus
1 bomber moved from Western Germany to Belarus
5 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 bomber moved from Western Germany to Novgorod
3 armour moved from Western Ukraine to Ukraine
7 infantry moved from Western Ukraine to Ukraine
5 armour moved from Germany to Romania
1 tactical_bomber moved from Holland Belgium to United Kingdom
1 fighter moved from Holland Belgium to United KingdomCombat - Germans
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 0/1 hits, 0.17 expected hits
Bombing raid in United Kingdom rolls: 2 and causes: 2 damage to unit: airfield
Bombing raid in United Kingdom causes 2 damage total.
Battle in Novgorod
Germans attack with 3 artilleries, 1 bomber and 4 infantry
Russians defend with 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 4 infantry
AA fire in Novgorod : 0/1 hits, 0.17 expected hits
Germans roll dice for 3 artilleries, 1 bomber and 4 infantry in Novgorod, round 2 : 2/8 hits, 2.83 expected hits
Russians roll dice for 2 aaGuns and 4 infantry in Novgorod, round 2 : 2/4 hits, 1.33 expected hits
2 infantry owned by the Germans and 2 aaGuns owned by the Russians lost in Novgorod
Germans roll dice for 3 artilleries, 1 bomber and 2 infantry in Novgorod, round 3 : 2/6 hits, 2.33 expected hits
Russians roll dice for 4 infantry in Novgorod, round 3 : 1/4 hits, 1.33 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Germans roll dice for 3 artilleries, 1 bomber and 1 infantry in Novgorod, round 4 : 3/5 hits, 2.00 expected hits
Russians roll dice for 2 infantry in Novgorod, round 4 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 3 artilleries, 1 bomber and 1 infantry remaining. Battle score for attacker is 13
Casualties for Germans: 3 infantry
Casualties for Russians: 2 aaGuns and 4 infantry
Battle in Romania
Germans attack with 5 armour
Russians defend with 1 armour
Germans roll dice for 5 armour in Romania, round 2 : 4/5 hits, 2.50 expected hits
Russians roll dice for 1 armour in Romania, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Russians lost in Romania
Germans win, taking Romania from Russians with 5 armour remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Battle in Ukraine
Germans attack with 3 armour and 7 infantry
Russians defend with 1 artillery, 1 factory_minor, 1 infantry and 1 mech_infantry
Germans roll dice for 3 armour and 7 infantry in Ukraine, round 2 : 3/10 hits, 2.67 expected hits
Russians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Ukraine, round 2 : 1/3 hits, 1.00 expected hits
1 mech_infantry owned by the Russians, 1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Germans win, taking Ukraine from Russians with 3 armour and 6 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery, 1 infantry and 1 mech_infantry
Battle in United Kingdom
Germans attack with 1 fighter
British defend with 5 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 harbour, 4 infantry and 1 mech_infantry; French defend with 2 infantry
AA fire in United Kingdom : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 fighter in United Kingdom, round 2 : 0/1 hits, 0.50 expected hits
British roll dice for 5 aaGuns, 1 armour, 6 infantry and 1 mech_infantry in United Kingdom, round 2 : 2/8 hits, 2.83 expected hits
1 fighter owned by the Germans lost in United Kingdom
British win with 5 aaGuns, 1 armour, 6 infantry and 1 mech_infantry remaining. Battle score for attacker is -10
Casualties for Germans: 1 fighter
Battle in Belarus
Germans attack with 1 bomber and 7 infantry
Russians defend with 2 fighters, 1 infantry and 1 tactical_bomber
Germans roll dice for 1 bomber and 7 infantry in Belarus, round 2 : 2/8 hits, 1.83 expected hits
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Belarus, round 2 : 2/4 hits, 2.17 expected hits
1 tactical_bomber owned by the Russians, 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Belarus
Germans roll dice for 1 bomber and 5 infantry in Belarus, round 3 : 3/6 hits, 1.50 expected hits
Russians roll dice for 2 fighters in Belarus, round 3 : 2/2 hits, 1.33 expected hits
2 fighters owned by the Russians and 2 infantry owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 1 bomber and 3 infantry remaining. Battle score for attacker is 22
Casualties for Germans: 4 infantry
Casualties for Russians: 2 fighters, 1 infantry and 1 tactical_bomberNon Combat Move - Germans
3 fighters moved from Southern France to Germany
1 fighter moved from Southern France to Holland Belgium
1 tactical_bomber moved from United Kingdom to Holland Belgium
4 armour moved from Normandy Bordeaux to Western Germany
3 armour moved from Western Germany to Slovakia Hungary
2 armour moved from Western Germany to Poland
1 bomber moved from Belarus to Germany
1 bomber moved from Novgorod to Germany
1 submarine moved from 112 Sea Zone to 91 Sea ZonePlace Units - Germans
5 infantry placed in Germany
5 armour placed in Western GermanyTurn Complete - Germans
Germans collect 47 PUs; end with 49 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUsCombat Hit Differential Summary :
Germans : 2.83
British : -0.83
Russians : -0.33
AA fire in Novgorod : : -0.17
AA fire in United Kingdom : : -0.33 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 3 destroyers and 4 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 artillery moved from Suiyuyan to Kansu
2 armour moved from Kiangsu to Kweichow
1 infantry moved from Hopei to Shensi
1 artillery and 1 infantry moved from Hopei to Shensi
3 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
2 artilleries moved from Buryatia to Yakut S.S.R.
1 mech_infantry moved from Buryatia to Yakut S.S.R.
1 armour moved from Kiangsu to KweichowCombat - Japanese
Battle in Kweichow
Japanese attack with 3 armour
Chinese defend with 1 artillery and 1 infantry
Japanese roll dice for 3 armour in Kweichow, round 2 : 1/3 hits, 1.50 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Kweichow
Japanese roll dice for 3 armour in Kweichow, round 3 : 3/3 hits, 1.50 expected hits
Chinese roll dice for 1 artillery in Kweichow, round 3 : 1/1 hits, 0.33 expected hits
1 armour owned by the Japanese and 1 artillery owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 2 armour remaining. Battle score for attacker is 1
Casualties for Chinese: 1 artillery and 1 infantry
Casualties for Japanese: 1 armour
Battle in Shensi
Japanese attack with 1 artillery and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 2 infantry in Shensi, round 2 : 1/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 infantry moved from Manchuria to Korea
1 artillery moved from Manchuria to Korea
2 infantry moved from Jehol to Shantung
1 fighter moved from Hunan to Korea
5 fighters moved from Hunan to Korea
1 fighter and 7 tactical_bombers moved from Hunan to Shantung
2 bombers moved from Anhwe to Kiangsu
1 infantry moved from Sakha to Amur
1 infantry moved from Siberia to Soviet Far East
1 transport moved from 5 Sea Zone to 4 Sea Zone
3 fighters moved from Hainan to Formosa
1 tactical_bomber moved from Hainan to 20 Sea Zone
1 tactical_bomber moved from 20 Sea Zone to Formosa
1 submarine moved from 37 Sea Zone to 20 Sea Zone
1 carrier moved from 37 Sea Zone to 20 Sea Zone
1 transport moved from 37 Sea Zone to 20 Sea Zone
1 battleship moved from 37 Sea Zone to 20 Sea Zone
2 destroyers moved from 37 Sea Zone to 20 Sea Zone
1 cruiser moved from 37 Sea Zone to 20 Sea ZonePlace Units - Japanese
3 destroyers and 4 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 39 PUs; end with 39 PUsCombat Hit Differential Summary :
Chinese : 0.67
Japanese : 1.17 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 1 carrier, 2 infantry and 2 transports; Remaining resources: 0 PUs;Politics - Americans
Americans takes Political Action: Political Action Americans To War With Germans
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Chinese and Americans from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for British and Americans from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and French from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Americans takes Political Action: Political Action Americans To War With Japanese
Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Americans takes Political Action: Political Action Americans To War With Italians
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters, 1 infantry, 2 submarines and 2 transports moved from 33 Sea Zone to 45 Sea Zone
3 fighters moved from Guam to 35 Sea Zone
1 tactical_bomber moved from Guam to Philippines
1 bomber moved from Guam to 35 Sea Zone
3 fighters moved from 35 Sea Zone to Philippines
1 bomber moved from 35 Sea Zone to Philippines
1 cruiser moved from 26 Sea Zone to 25 Sea Zone
2 armour moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Eastern United States to 101 Sea Zone
2 armour, 1 artillery, 1 infantry, 1 mech_infantry and 4 transports moved from 101 Sea Zone to 102 Sea Zone
5 submarines moved from 101 Sea Zone to 102 Sea Zone
3 mech_infantrys moved from Central United States to Eastern United States
1 mech_infantry moved from Western United States to Eastern United States
1 armour moved from Western United States to Eastern United States
3 infantry moved from Western United States to Central United StatesNon Combat Move - Americans
Place Units - Americans
1 bomber placed in Western United States
1 carrier and 2 transports placed in 10 Sea Zone
1 artillery and 2 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUsCombat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
3 infantry moved from Szechwan to Kweichow
1 artillery moved from Yunnan to Kweichow
1 fighter moved from Burma to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 1 artillery, 1 fighter and 3 infantry
Japanese defend with 2 armour
Chinese roll dice for 1 artillery, 1 fighter and 3 infantry in Kweichow, round 2 : 3/5 hits, 1.50 expected hits
Japanese roll dice for 2 armour in Kweichow, round 2 : 2/2 hits, 1.00 expected hits
2 armour owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Casualties for Japanese: 2 armourNon Combat Move - Chinese
1 fighter moved from Kweichow to SzechwanPlace Units - Chinese
1 artillery and 3 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUsCombat Hit Differential Summary :
Chinese : 1.50
Japanese : 1.00 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 1 carrier, 2 infantry and 2 transports; Remaining resources: 0 PUs;Politics - Americans
Americans takes Political Action: Political Action Americans To War With Germans
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Chinese and Americans from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for British and Americans from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and French from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Americans takes Political Action: Political Action Americans To War With Japanese
Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Americans takes Political Action: Political Action Americans To War With Italians
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters, 1 infantry, 2 submarines and 2 transports moved from 33 Sea Zone to 45 Sea Zone
3 fighters moved from Guam to 35 Sea Zone
1 tactical_bomber moved from Guam to Philippines
1 bomber moved from Guam to 35 Sea Zone
3 fighters moved from 35 Sea Zone to Philippines
1 bomber moved from 35 Sea Zone to Philippines
1 cruiser moved from 26 Sea Zone to 25 Sea Zone
2 armour moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Eastern United States to 101 Sea Zone
2 armour, 1 artillery, 1 infantry, 1 mech_infantry and 4 transports moved from 101 Sea Zone to 102 Sea Zone
5 submarines moved from 101 Sea Zone to 102 Sea Zone
3 mech_infantrys moved from Central United States to Eastern United States
1 mech_infantry moved from Western United States to Eastern United States
1 armour moved from Western United States to Eastern United States
3 infantry moved from Western United States to Central United StatesNon Combat Move - Americans
Place Units - Americans
1 bomber placed in Western United States
1 carrier and 2 transports placed in 10 Sea Zone
1 artillery and 2 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to AlliedPurchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
3 infantry moved from Szechwan to Kweichow
1 artillery moved from Yunnan to Kweichow
1 fighter moved from Burma to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 1 artillery, 1 fighter and 3 infantry
Japanese defend with 2 armour
Chinese roll dice for 1 artillery, 1 fighter and 3 infantry in Kweichow, round 2 : 3/5 hits, 1.50 expected hits
Japanese roll dice for 2 armour in Kweichow, round 2 : 2/2 hits, 1.00 expected hits
2 armour owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Casualties for Japanese: 2 armourNon Combat Move - Chinese
1 fighter moved from Kweichow to SzechwanPlace Units - Chinese
1 artillery and 3 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUsPurchase Units - British
British repair damage of 3x factory_major; Remaining resources: 28 PUs;
British buy 1 factory_minor; Remaining resources: 16 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 destroyer moved from 92 Sea Zone to 91 Sea Zone
1 fighter moved from Gibraltar to 91 Sea Zone
1 transport moved from 76 Sea Zone to 80 Sea Zone
2 infantry moved from Eastern Persia to 80 Sea Zone
2 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
2 infantry moved from 76 Sea Zone to Ethiopia
1 tactical_bomber moved from Egypt to Ethiopia
1 fighter moved from Egypt to Ethiopia
1 mech_infantry moved from Alexandria to Trans-Jordan
2 artilleries moved from Alexandria to Egypt
1 armour moved from Libya to Alexandria
2 infantry moved from Rhodesia to Tanganyika Territory
1 armour moved from Algeria to 92 Sea Zone
1 infantry moved from Algeria to 92 Sea Zone
1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 battleship moved from 92 Sea Zone to 91 Sea Zone
1 cruiser moved from 92 Sea Zone to 97 Sea Zone
1 mech_infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
2 destroyers moved from 76 Sea Zone to 98 Sea Zone
1 cruiser moved from 76 Sea Zone to 98 Sea Zone
1 infantry moved from Kwangsi to Kiangsi
UK_Pacific take Kiangsi from JapaneseCombat - British
Battle in 97 Sea Zone
British attack with 1 cruiser
Italians defend with 1 submarine and 1 transport
Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
British roll dice for 1 cruiser in 97 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 submarine owned by the Italians lost in 97 Sea Zone
1 transport owned by the Italians lost in 97 Sea Zone
British win, taking 97 Sea Zone from Italians with 1 cruiser remaining. Battle score for attacker is 13
Casualties for Italians: 1 submarine and 1 transport
Battle in 91 Sea Zone
British attack with 1 artillery, 1 battleship, 1 destroyer, 1 fighter, 1 infantry and 1 transport
Germans defend with 1 submarine
British roll dice for 1 battleship, 1 destroyer, 1 fighter and 1 transport in 91 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 91 Sea Zone
British win with 1 battleship, 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Ethiopia
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 artillery and 1 infantry
British roll dice for 1 battleship in Ethiopia, round 2 : 0/1 hits, 0.67 expected hits
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ethiopia, round 2 : 3/4 hits, 1.50 expected hits
Italians roll dice for 1 artillery and 1 infantry in Ethiopia, round 2 : 1/2 hits, 0.67 expected hits
1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Ethiopia
British win, taking Ethiopia from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 1 infantry
Battle in Tanganyika Territory
British attack with 2 infantry
Italians defend with 1 infantry
British roll dice for 2 infantry in Tanganyika Territory, round 2 : 0/2 hits, 0.33 expected hits
Italians roll dice for 1 infantry in Tanganyika Territory, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Tanganyika Territory
British roll dice for 1 infantry in Tanganyika Territory, round 3 : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 infantry in Tanganyika Territory, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Tanganyika Territory
Italians win with 1 infantry remaining. Battle score for attacker is -6
Casualties for British: 2 infantryNon Combat Move - British
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
2 infantry moved from Eastern Persia to Persia
1 fighter moved from Burma to Shan State
1 bomber moved from Burma to Shan State
1 bomber moved from India to Shan State
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 armour moved from 99 Sea Zone to Greece
1 infantry moved from 99 Sea Zone to Greece
1 tactical_bomber moved from Ethiopia to British Somaliland
1 fighter moved from Ethiopia to British Somaliland
1 fighter moved from 91 Sea Zone to LibyaPlace Units - British
1 factory_minor placed in Persia
British undo move 1.
1 factory_minor placed in EgyptTurn Complete - British
British collect 31 PUs; end with 47 PUsPlace Units - UK_Pacific
1 fighter and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 20 PUs
Some Units in India change ownership: 1 fighter and 2 mech_infantrysCombat Hit Differential Summary :
Germans : -0.17
Italians : 1.50
British : 1.33
Chinese : 1.50
Japanese : 1.00 -
Test summary from TripleA, engine version: 1.9, time: 9:44:10 PM
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 5 infantry; Remaining resources: 2 PUs;Combat Move - Italians
1 infantry moved from Tanganyika Territory to Rhodesia
Italians take Rhodesia from British
1 infantry moved from Belgian Congo to RhodesiaCombat - Italians
Non Combat Move - Italians
1 infantry moved from Yugoslavia to Bulgaria
Italians take Bulgaria from Neutral_Axis
3 infantry moved from Yugoslavia to Albania
3 infantry moved from Northern Italy to Southern France
2 artilleries moved from Northern Italy to Southern France
6 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
3 infantry placed in Southern Italy
2 infantry placed in Southern FranceTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3
Italians collect 15 PUs (3 lost to blockades); end with 17 PUsCombat Hit Differential Summary :
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 2 fighters; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry and 1 transport moved from 33 Sea Zone to 45 Sea Zone
1 submarine moved from 33 Sea Zone to 45 Sea Zone
1 infantry moved from Shan State to French Indo China
3 fighters moved from Shan State to French Indo China
2 infantry moved from Egypt to Trans-JordanNon Combat Move - ANZAC
Place Units - ANZAC
2 fighters placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUsCombat Move - French
1 infantry moved from French Equatorial Africa to Belgian Congo
British take Belgian Congo from Italians
1 destroyer moved from 92 Sea Zone to 97 Sea Zone
2 cruisers moved from 92 Sea Zone to 97 Sea Zone
3 infantry moved from Algeria to Tunisia
1 fighter moved from Gibraltar to Egypt
1 destroyer moved from 98 Sea Zone to 97 Sea Zone
1 infantry moved from Iraq to Northwest PersiaCombat - French
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 fighters; Remaining resources: 9 PUs;Combat Move - Germans
1 tactical_bomber moved from Holland Belgium to 97 Sea Zone
1 fighter moved from Holland Belgium to 97 Sea Zone
1 bomber moved from Germany to 97 Sea Zone
1 fighter moved from Germany to 97 Sea Zone
1 bomber moved from Germany to 99 Sea Zone
1 tactical_bomber moved from Southern Italy to 97 Sea Zone
1 fighter moved from Germany to 97 Sea Zone
3 artilleries moved from Novgorod to Belarus
1 infantry moved from Novgorod to Belarus
2 armour moved from Poland to Eastern Poland
Germans take Eastern Poland from Russians
1 armour moved from Eastern Poland to Belarus
1 armour moved from Eastern Poland to Belarus
3 armour moved from Slovakia Hungary to Western Ukraine
5 armour moved from Romania to Ukraine
Germans take Bessarabia from Russians
1 fighter moved from Germany to BelarusCombat - Germans
Battle in 99 Sea Zone
Germans attack with 1 bomber
British defend with 1 transport
1 transport owned by the British lost in 99 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 97 Sea Zone
Germans attack with 1 bomber, 3 fighters and 2 tactical_bombers
British defend with 1 cruiser; French defend with 2 cruisers and 2 destroyers
Germans roll dice for 1 bomber, 3 fighters and 2 tactical_bombers in 97 Sea Zone, round 2 : 4/6 hits, 3.50 expected hits
French roll dice for 3 cruisers and 2 destroyers in 97 Sea Zone, round 2 : 4/5 hits, 2.17 expected hits
2 destroyers owned by the French, 1 cruiser owned by the French, 1 cruiser owned by the British, 3 fighters owned by the Germans and 1 tactical_bomber owned by the Germans lost in 97 Sea Zone
Germans roll dice for 1 bomber and 1 tactical_bomber in 97 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits
French roll dice for 1 cruiser in 97 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the French lost in 97 Sea Zone
Germans win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Germans: 3 fighters and 1 tactical_bomber
Casualties for British: 1 cruiser
Casualties for French: 2 cruisers and 2 destroyers
Battle in Ukraine
Germans attack with 5 armour
Russians defend with 3 armour and 1 factory_minor
Germans roll dice for 5 armour in Ukraine, round 2 : 3/5 hits, 2.50 expected hits
Russians roll dice for 3 armour in Ukraine, round 2 : 2/3 hits, 1.50 expected hits
3 armour owned by the Russians and 2 armour owned by the Germans lost in Ukraine
Germans win, taking Ukraine from Russians with 3 armour remaining. Battle score for attacker is 6
Casualties for Germans: 2 armour
Casualties for Russians: 3 armour
Battle in Western Ukraine
Germans attack with 3 armour
Russians defend with 1 mech_infantry
Germans roll dice for 3 armour in Western Ukraine, round 2 : 1/3 hits, 1.50 expected hits
Russians roll dice for 1 mech_infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 3 armour remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Belarus
Germans attack with 2 armour, 3 artilleries, 1 fighter and 1 infantry
Russians defend with 2 armour, 1 artillery and 1 infantry
Germans roll dice for 2 armour, 3 artilleries, 1 fighter and 1 infantry in Belarus, round 2 : 3/7 hits, 2.83 expected hits
Russians roll dice for 2 armour, 1 artillery and 1 infantry in Belarus, round 2 : 2/4 hits, 1.67 expected hits
1 infantry owned by the Russians, 1 armour owned by the Russians, 1 artillery owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Belarus
Germans roll dice for 2 armour, 2 artilleries and 1 fighter in Belarus, round 3 : 2/5 hits, 2.17 expected hits
Russians roll dice for 1 armour in Belarus, round 3 : 1/1 hits, 0.50 expected hits
1 armour owned by the Russians and 1 artillery owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 2 armour, 1 artillery and 1 fighter remaining. Battle score for attacker is 8
Casualties for Germans: 2 artilleries and 1 infantry
Casualties for Russians: 2 armour, 1 artillery and 1 infantryNon Combat Move - Germans
1 bomber moved from 99 Sea Zone to Northern Italy
1 bomber moved from 97 Sea Zone to Northern Italy
1 tactical_bomber moved from 97 Sea Zone to Northern Italy
5 infantry moved from Karelia to Novgorod
2 infantry moved from Denmark to Western Germany
5 infantry moved from Germany to Poland
5 armour moved from Western Germany to Poland
4 armour moved from Western Germany to Poland
1 fighter moved from Belarus to NovgorodPlace Units - Germans
2 fighters placed in Novgorod
3 fighters placed in Western GermanyTurn Complete - Germans
Germans collect 48 PUs; end with 57 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUsCombat Hit Differential Summary :
Germans : 0.33
French : 1.33
Russians : 1.00 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 6 armour and 1 infantry; Remaining resources: 0 PUs;Combat Move - Russians
4 armour moved from Russia to Western Ukraine
4 armour moved from Russia to Belarus
1 artillery moved from Bryansk to Belarus
1 artillery moved from Bryansk to Western Ukraine
1 fighter moved from Bryansk to Ukraine
1 artillery moved from Bryansk to Ukraine
1 armour and 1 mech_infantry moved from Caucasus to Ukraine
2 infantry moved from Olgiy to Timguska
2 infantry moved from Yenisey to TimguskaCombat - Russians
Battle in Belarus
Russians attack with 4 armour and 1 artillery
Germans defend with 2 armour and 1 artillery
Russians roll dice for 4 armour and 1 artillery in Belarus, round 2 : 3/5 hits, 2.33 expected hits
Germans roll dice for 2 armour and 1 artillery in Belarus, round 2 : 1/3 hits, 1.33 expected hits
1 artillery owned by the Germans, 1 artillery owned by the Russians and 2 armour owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 4 armour remaining. Battle score for attacker is 12
Casualties for Russians: 1 artillery
Casualties for Germans: 2 armour and 1 artillery
Battle in Ukraine
Russians attack with 1 armour, 1 artillery, 1 fighter and 1 mech_infantry
Germans defend with 3 armour and 1 factory_minor
Russians roll dice for 1 armour, 1 artillery, 1 fighter and 1 mech_infantry in Ukraine, round 2 : 2/4 hits, 1.67 expected hits
Germans roll dice for 3 armour in Ukraine, round 2 : 1/3 hits, 1.50 expected hits
1 artillery owned by the Russians and 2 armour owned by the Germans lost in Ukraine
Russians roll dice for 1 armour, 1 fighter and 1 mech_infantry in Ukraine, round 3 : 2/3 hits, 1.17 expected hits
Germans roll dice for 1 armour in Ukraine, round 3 : 1/1 hits, 0.50 expected hits
1 mech_infantry owned by the Russians and 1 armour owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is 10
Casualties for Russians: 1 artillery and 1 mech_infantry
Casualties for Germans: 3 armour
Battle in Western Ukraine
Russians attack with 4 armour and 1 artillery
Germans defend with 3 armour
Russians roll dice for 4 armour and 1 artillery in Western Ukraine, round 2 : 2/5 hits, 2.33 expected hits
Germans roll dice for 3 armour in Western Ukraine, round 2 : 1/3 hits, 1.50 expected hits
1 artillery owned by the Russians and 2 armour owned by the Germans lost in Western Ukraine
Russians roll dice for 4 armour in Western Ukraine, round 3 : 3/4 hits, 2.00 expected hits
Germans roll dice for 1 armour in Western Ukraine, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 4 armour remaining. Battle score for attacker is 14
Casualties for Russians: 1 artillery
Casualties for Germans: 3 armourNon Combat Move - Russians
1 fighter moved from Ukraine to Russia
1 aaGun moved from Bryansk to SmolenskPlace Units - Russians
6 armour placed in Russia
1 infantry placed in RussiaTurn Complete - Russians
Russians collect 28 PUs; end with 28 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 33 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 36 PUsCombat Hit Differential Summary :
Germans : -1.33
Russians : 2.50





