17L BM3.3 Giallo(x) vs Odonis

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 bomber and 1 fighter moved from Southern Italy to Albania
                2 infantry moved from Northern Italy to France
                1 submarine moved from 95 Sea Zone to 91 Sea Zone

    Combat - Italians
                Battle in Albania
                    Italians attack with 1 bomber and 1 fighter
                    British defend with 1 artillery
                    Italians win with 1 bomber remaining. Battle score for attacker is -6
                    Casualties for Italians: 1 fighter
                    Casualties for British: 1 artillery
                Battle in 91 Sea Zone
                    Italians attack with 1 submarine
                    British defend with 1 destroyer and 1 transport
                    Italians win with 1 submarine remaining. Battle score for attacker is 15
                    Casualties for British: 1 destroyer and 1 transport

    Non Combat Move - Italians
                1 bomber moved from Albania to Southern Italy
                1 aaGun, 1 artillery and 1 infantry moved from Southern Italy to Northern Italy

    Place Units - Italians
                2 artilleries and 1 infantry placed in Northern Italy
                3 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 10 PUs; end with 10 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 15 PUs

    triplea_40389_Ita8.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery moved from New Guinea to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Japanese
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 transport moved from 54 Sea Zone to 46 Sea Zone
                1 infantry moved from New Guinea to 46 Sea Zone
                1 infantry and 1 transport moved from 46 Sea Zone to 47 Sea Zone
                1 infantry moved from 47 Sea Zone to New Britain

    Combat - ANZAC
                Battle in New Britain

    Non Combat Move - ANZAC
                1 submarine moved from 42 Sea Zone to 43 Sea Zone
                1 submarine moved from 41 Sea Zone to 37 Sea Zone

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 mech_infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total

    triplea_40389_ANZ8.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery moved from New Guinea to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Japanese
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 transport moved from 54 Sea Zone to 46 Sea Zone
                1 infantry moved from New Guinea to 46 Sea Zone
                1 infantry and 1 transport moved from 46 Sea Zone to 47 Sea Zone
                1 infantry moved from 47 Sea Zone to New Britain

    Combat - ANZAC
                Battle in New Britain

    Non Combat Move - ANZAC
                1 submarine moved from 42 Sea Zone to 43 Sea Zone
                1 submarine moved from 41 Sea Zone to 37 Sea Zone

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 mech_infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Northwest Persia to Iraq

    Turn Complete - French

    triplea_40389_Fre8.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 fighters and 14 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 bomber moved from Eastern Poland to Normandy Bordeaux
                2 bombers moved from Germany to Normandy Bordeaux
                3 fighters moved from 112 Sea Zone to Normandy Bordeaux
                2 mech_infantrys moved from Western Germany to Normandy Bordeaux
                2 infantry moved from France to Normandy Bordeaux
                1 armour moved from Yugoslavia to Greece
                      Italians take Albania from British
                      Germans take Greece from British
                1 armour and 2 mech_infantrys moved from Yugoslavia to Bulgaria
                20 mech_infantrys moved from Western Ukraine to Rostov
                5 armour and 5 mech_infantrys moved from Ukraine to Rostov
                6 artilleries moved from Eastern Poland to Western Ukraine
                4 armour and 4 mech_infantrys moved from Belarus to Western Ukraine
                1 mech_infantry moved from Yugoslavia to Bulgaria

    Combat - Germans
                Battle in Rostov
                    Germans attack with 5 armour and 25 mech_infantrys
                    Russians defend with 1 infantry
                    Germans win, taking Rostov from Russians with 5 armour and 24 mech_infantrys remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 3 bombers, 3 fighters, 2 infantry and 2 mech_infantrys
                    British defend with 1 tactical_bomber; Americans defend with 1 artillery, 1 factory_minor, 1 harbour, 3 infantry and 2 mech_infantrys
                    Germans win, taking Normandy Bordeaux from Americans with 3 bombers, 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 22
                    Casualties for Germans: 2 infantry and 1 mech_infantry
                    Casualties for British: 1 tactical_bomber
                    Casualties for Americans: 1 artillery, 3 infantry and 2 mech_infantrys
                Battle in Bulgaria
                    Germans attack with 1 armour and 3 mech_infantrys
                    British defend with 1 infantry
                    Germans win, taking Bulgaria from British with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Germans
                1 aaGun moved from Yugoslavia to Northern Italy
                3 fighters moved from Normandy Bordeaux to 112 Sea Zone
                2 bombers moved from Normandy Bordeaux to Western Germany
                1 bomber moved from Normandy Bordeaux to France
                3 mech_infantrys moved from Yugoslavia to France
                2 mech_infantrys moved from Yugoslavia to Western Germany
                1 submarine moved from 111 Sea Zone to 112 Sea Zone
                1 aaGun moved from Ukraine to Western Ukraine
                8 infantry moved from Germany to Poland

    Place Units - Germans
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Western Ukraine: 1 aaGun and 12 infantry
                EDIT: Adding units owned by Germans to Ukraine: 1 aaGun and 12 infantry
                EDIT: Turning off Edit Mode
                3 infantry placed in Ukraine
                3 infantry placed in Novgorod
                2 fighters placed in Western Germany
                3 infantry placed in France
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from France: 3 mech_infantrys
                EDIT: Adding units owned by Germans to Western Germany: 3 mech_infantrys
                EDIT: Turning off Edit Mode
                3 infantry placed in Germany
                2 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 56 PUs; end with 56 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs

    triplea_40389_Ger9.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Purchase Units - Russians
                Russians buy 3 armour and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Vologda to Archangel
                1 infantry moved from Smolensk to Belarus
                1 fighter moved from Russia to Archangel
                2 fighters moved from Russia to Belarus

    Combat - Russians
                Battle in Belarus
                    Russians attack with 2 fighters and 1 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Belarus from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Archangel
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                    retreated to Archangel
                    Germans win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Archangel to Russia
                2 mech_infantrys moved from Russia to Nenetsia
                2 mech_infantrys moved from Russia to Vologda
                2 fighters moved from Belarus to Russia
                1 infantry moved from Bryansk to Tambov
                1 infantry moved from Volgograd to Caucasus
                1 infantry moved from Russia to Bryansk
                1 infantry moved from Russia to Smolensk
                1 armour moved from Kansu to Vologda
                2 armour and 2 mech_infantrys moved from Tsinghai to Shensi
                1 fighter moved from Tsinghai to Russia
                1 tactical_bomber moved from Korea to Shensi

    Place Units - Russians
                1 infantry placed in Volgograd
                3 armour and 4 infantry placed in Russia

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,2
                Russians collect 26 PUs (2 lost to blockades); end with 26 PUs total
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs

    triplea_40389_Rus9.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 carrier, 2 destroyers and 4 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 3 PUs;

    Combat Move - Japanese
                1 bomber moved from French Indo China to 42 Sea Zone
                1 infantry moved from Jehol to Chahar
                1 infantry moved from Anhwe to Hopei
                1 infantry moved from Anhwe to Kweichow
                3 infantry moved from Burma to India
                3 bombers moved from French Indo China to India
                2 bombers moved from Kwangtung to India
                1 bomber moved from Caroline Islands to 47 Sea Zone
                1 artillery and 1 infantry moved from Wake Island to 31 Sea Zone
                1 fighter and 1 tactical_bomber moved from Yunnan to Chahar
                1 fighter and 1 tactical_bomber moved from Yunnan to Kweichow
                1 fighter and 1 tactical_bomber moved from Yunnan to Hopei
                1 fighter and 1 tactical_bomber moved from Yunnan to India
                1 mech_infantry moved from Burma to Shan State
                      Japanese take Shan State from UK_Pacific
                1 mech_infantry moved from Yunnan to Szechwan
                1 fighter moved from Yunnan to Szechwan
                1 fighter and 1 tactical_bomber moved from French Indo China to Szechwan

    Combat - Japanese
                Battle in Kweichow
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Hopei
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    Japanese win, taking Hopei from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Chahar
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    Japanese win, taking Chahar from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Szechwan
                    Japanese attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    Japanese win, taking Szechwan from Chinese with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in 42 Sea Zone
                    Japanese attack with 1 bomber
                    Americans defend with 1 transport
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 47 Sea Zone
                    Japanese attack with 1 bomber
                    ANZAC defend with 1 transport
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in India
                    Japanese attack with 5 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
                    British defend with 1 artillery and 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
                    Japanese captures 6PUs while taking UK_Pacific capital
                    Japanese converts factory_major into different units
                    Japanese win, taking India from UK_Pacific with 5 bombers, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
                    Casualties for British: 1 artillery and 2 infantry
                triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific

    Non Combat Move - Japanese
                1 bomber moved from 42 Sea Zone to French Indo China
                2 fighters and 1 tactical_bomber moved from Szechwan to Yunnan
                1 fighter and 1 tactical_bomber moved from Kweichow to Hunan
                1 fighter and 1 tactical_bomber moved from Hopei to Hunan
                1 fighter and 1 tactical_bomber moved from Chahar to Anhwe
                1 aaGun moved from Hunan to Anhwe
                1 fighter moved from French Indo China to Hunan
                2 fighters and 1 tactical_bomber moved from Yunnan to Burma
                3 bombers moved from India to French Indo China
                2 bombers moved from India to Burma
                1 tactical_bomber moved from India to Burma
                1 fighter moved from India to Burma
                1 bomber moved from 47 Sea Zone to Philippines
                1 artillery, 2 battleships, 4 carriers, 1 cruiser, 2 destroyers, 7 fighters, 1 infantry, 1 tactical_bomber and 1 transport moved from 31 Sea Zone to 17 Sea Zone
                1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
                1 submarine moved from 6 Sea Zone to 17 Sea Zone

    Place Units - Japanese
                1 carrier and 2 destroyers placed in 36 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from French Indo China: 1 fighter and 1 tactical_bomber
                EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 fighter and 1 tactical_bomber
                EDIT: Turning off Edit Mode
                1 armour and 2 mech_infantrys placed in Kiangsu
                1 armour and 2 mech_infantrys placed in Kwangtung

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,4
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,5
                    Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 6,6
                Japanese collect 49 PUs (3 lost to blockades); end with 58 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs

    triplea_40389_Jap9.tsvg

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    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 1 armour, 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 battleship, 4 carriers, 2 cruisers, 5 destroyers and 7 fighters moved from 26 Sea Zone to 17 Sea Zone
                1 fighter moved from Hawaiian Islands to 17 Sea Zone
                1 fighter moved from Korea to 17 Sea Zone
                1 infantry moved from Manchuria to Jehol
                      Chinese take Jehol from Japanese
                2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 25 Sea Zone
                2 artilleries and 2 infantry moved from 25 Sea Zone to Midway
                4 fighters moved from 110 Sea Zone to Normandy Bordeaux
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 destroyer moved from 104 Sea Zone to 91 Sea Zone
                1 destroyer and 1 submarine moved from 110 Sea Zone to 91 Sea Zone
                1 destroyer moved from 110 Sea Zone to 91 Sea Zone

    Combat - Americans
                Americans creates battle in territory 35 Sea Zone

    triplea_40389_Ame9.tsvg

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    kk - ool?

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    2 cr and 4 dd max def

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 1 armour, 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 battleship, 4 carriers, 2 cruisers, 5 destroyers and 7 fighters moved from 26 Sea Zone to 17 Sea Zone
                1 fighter moved from Hawaiian Islands to 17 Sea Zone
                1 fighter moved from Korea to 17 Sea Zone
                1 infantry moved from Manchuria to Jehol
                      Chinese take Jehol from Japanese
                2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 25 Sea Zone
                2 artilleries and 2 infantry moved from 25 Sea Zone to Midway
                4 fighters moved from 110 Sea Zone to Normandy Bordeaux
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 destroyer moved from 104 Sea Zone to 91 Sea Zone
                1 destroyer and 1 submarine moved from 110 Sea Zone to 91 Sea Zone
                1 destroyer moved from 110 Sea Zone to 91 Sea Zone

    Combat - Americans
                Americans creates battle in territory 35 Sea Zone
                Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 2 hits.  Rolls: 1,2
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 5
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits.  Rolls: 2
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 4
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 6
                Battle in Normandy Bordeaux
                    Americans attack with 4 fighters and 1 infantry
                    Germans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
                    Americans win, taking 35 Sea Zone from Japanese, taking Normandy Bordeaux from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is -6
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Americans: 1 fighter
                Battle in Midway
                    Americans attack with 2 artilleries and 2 infantry
                    Japanese defend with 1 airfield, 1 harbour and 2 infantry
                    Americans win, taking Midway from Japanese with 2 artilleries remaining. Battle score for attacker is 0
                    Casualties for Americans: 2 infantry
                    Casualties for Japanese: 2 infantry
                Battle in 91 Sea Zone
                    Americans attack with 3 destroyers and 1 submarine
                    Italians defend with 1 submarine
                    Americans win with 3 destroyers and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 submarine
                Battle in 17 Sea Zone
                    Americans attack with 1 battleship, 4 carriers, 1 cruiser, 4 destroyers and 9 fighters
                    Japanese defend with 2 battleships, 4 carriers, 1 cruiser, 2 destroyers, 7 fighters, 1 submarine, 1 tactical_bomber and 1 transport
                    Units damaged: 4 carriers owned by the Japanese and 1 battleship owned by the Japanese
                    Units damaged: 2 carriers owned by the Americans and 1 battleship owned by the Americans
                    Units damaged: 1 battleship owned by the Japanese
                    Japanese win with 2 battleships, 1 cruiser, 7 fighters and 1 transport remaining. Battle score for attacker is -121
                    Casualties for Americans: 1 battleship, 4 carriers, 1 cruiser, 4 destroyers and 9 fighters
                    Casualties for Japanese: 4 carriers, 2 destroyers, 1 submarine and 1 tactical_bomber
                    7 fighters owned by the Japanese forced to land in Iwo Jima

    Non Combat Move - Americans
                3 fighters moved from Western United States to Hawaiian Islands
                2 destroyers moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
                2 transports moved from 110 Sea Zone to 91 Sea Zone
                2 carriers moved from 110 Sea Zone to 91 Sea Zone
                3 fighters moved from Normandy Bordeaux to 91 Sea Zone
                1 armour and 1 mech_infantry moved from Egypt to Tobruk
                1 artillery, 1 infantry and 1 mech_infantry moved from Manchuria to Korea
                1 submarine moved from 35 Sea Zone to 44 Sea Zone

    Place Units - Americans
                1 carrier, 2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
                1 armour, 2 fighters and 1 infantry placed in Western United States
                1 artillery and 1 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 61 PUs; end with 61 PUs total
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs

    triplea_40389_Ame9.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                2 infantry moved from Shensi to Hopei
                2 infantry moved from Shensi to Szechwan
                1 fighter moved from Shensi to Szechwan
                1 infantry moved from Suiyuyan to Hopei

    Combat - Chinese
                Battle in Hopei
                    Chinese attack with 3 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Hopei from Japanese with 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Szechwan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 mech_infantry
                    Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Chinese
                1 fighter moved from Szechwan to Shensi
                1 infantry moved from Manchuria to Jehol

    Place Units - Chinese
                1 infantry placed in Kweichow
                1 infantry placed in Suiyuyan
                2 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 12 PUs; end with 14 PUs total

    triplea_40389_Chi9.tsvg

  • 20 19 18 15 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 1 armour, 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 battleship, 4 carriers, 2 cruisers, 5 destroyers and 7 fighters moved from 26 Sea Zone to 17 Sea Zone
                1 fighter moved from Hawaiian Islands to 17 Sea Zone
                1 fighter moved from Korea to 17 Sea Zone
                1 infantry moved from Manchuria to Jehol
                      Chinese take Jehol from Japanese
                2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 25 Sea Zone
                2 artilleries and 2 infantry moved from 25 Sea Zone to Midway
                4 fighters moved from 110 Sea Zone to Normandy Bordeaux
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 destroyer moved from 104 Sea Zone to 91 Sea Zone
                1 destroyer and 1 submarine moved from 110 Sea Zone to 91 Sea Zone
                1 destroyer moved from 110 Sea Zone to 91 Sea Zone

    Combat - Americans
                Americans creates battle in territory 35 Sea Zone
                Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 2 hits.  Rolls: 1,2
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 5
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits.  Rolls: 2
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 4
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 6
                Battle in Normandy Bordeaux
                    Americans attack with 4 fighters and 1 infantry
                    Germans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
                    Americans win, taking 35 Sea Zone from Japanese, taking Normandy Bordeaux from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is -6
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Americans: 1 fighter
                Battle in Midway
                    Americans attack with 2 artilleries and 2 infantry
                    Japanese defend with 1 airfield, 1 harbour and 2 infantry
                    Americans win, taking Midway from Japanese with 2 artilleries remaining. Battle score for attacker is 0
                    Casualties for Americans: 2 infantry
                    Casualties for Japanese: 2 infantry
                Battle in 91 Sea Zone
                    Americans attack with 3 destroyers and 1 submarine
                    Italians defend with 1 submarine
                    Americans win with 3 destroyers and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 submarine
                Battle in 17 Sea Zone
                    Americans attack with 1 battleship, 4 carriers, 1 cruiser, 4 destroyers and 9 fighters
                    Japanese defend with 2 battleships, 4 carriers, 1 cruiser, 2 destroyers, 7 fighters, 1 submarine, 1 tactical_bomber and 1 transport
                    Units damaged: 4 carriers owned by the Japanese and 1 battleship owned by the Japanese
                    Units damaged: 2 carriers owned by the Americans and 1 battleship owned by the Americans
                    Units damaged: 1 battleship owned by the Japanese
                    Japanese win with 2 battleships, 1 cruiser, 7 fighters and 1 transport remaining. Battle score for attacker is -121
                    Casualties for Americans: 1 battleship, 4 carriers, 1 cruiser, 4 destroyers and 9 fighters
                    Casualties for Japanese: 4 carriers, 2 destroyers, 1 submarine and 1 tactical_bomber
                    7 fighters owned by the Japanese forced to land in Iwo Jima

    Non Combat Move - Americans
                3 fighters moved from Western United States to Hawaiian Islands
                2 destroyers moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
                2 transports moved from 110 Sea Zone to 91 Sea Zone
                2 carriers moved from 110 Sea Zone to 91 Sea Zone
                3 fighters moved from Normandy Bordeaux to 91 Sea Zone
                1 armour and 1 mech_infantry moved from Egypt to Tobruk
                1 artillery, 1 infantry and 1 mech_infantry moved from Manchuria to Korea
                1 submarine moved from 35 Sea Zone to 44 Sea Zone

    Place Units - Americans
                1 carrier, 2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
                1 armour, 2 fighters and 1 infantry placed in Western United States
                1 artillery and 1 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 61 PUs; end with 61 PUs total
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                2 infantry moved from Shensi to Hopei
                2 infantry moved from Shensi to Szechwan
                1 fighter moved from Shensi to Szechwan
                1 infantry moved from Suiyuyan to Hopei

    Combat - Chinese
                Battle in Hopei
                    Chinese attack with 3 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Hopei from Japanese with 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Szechwan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 mech_infantry
                    Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Chinese
                1 fighter moved from Szechwan to Shensi
                1 infantry moved from Manchuria to Jehol

    Place Units - Chinese
                1 infantry placed in Kweichow
                1 infantry placed in Suiyuyan
                2 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 12 PUs; end with 14 PUs total

    Purchase Units - British
                British buy 3 armour, 1 factory_minor, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 destroyer moved from 110 Sea Zone to 125 Sea Zone
                1 fighter moved from United Kingdom to 125 Sea Zone
                1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone
                1 artillery and 1 infantry moved from 125 Sea Zone to Norway
                7 armour, 2 artilleries, 4 fighters, 17 infantry and 4 mech_infantrys moved from West India to India
                1 infantry moved from Egypt to 81 Sea Zone
                1 infantry and 1 transport moved from 81 Sea Zone to 95 Sea Zone
                1 infantry moved from 95 Sea Zone to Sicily

    Combat - British
                Battle in 125 Sea Zone
                    British attack with 1 destroyer, 1 fighter and 1 transport
                    Germans defend with 1 submarine
                    1 submarine owned by the Germans Submerged
                    British win with 1 fighter and 1 transport remaining. Battle score for attacker is -8
                    Casualties for British: 1 destroyer
                Battle in Norway
                Battle in Sicily
                Battle in India
                    British attack with 7 armour, 2 artilleries, 4 fighters, 17 infantry and 4 mech_infantrys
                    Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
                    British win, taking Norway from Germans, taking Sicily from Italians, taking India from Japanese with 7 armour, 2 artilleries, 4 fighters, 16 infantry and 4 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 3 infantry

    Non Combat Move - British
                3 aaGuns moved from West India to India
                4 fighters moved from India to West India
                1 artillery and 1 infantry moved from Eastern Persia to West India
                1 armour moved from Persia to West India
                2 infantry moved from Egypt to 81 Sea Zone
                2 carriers, 2 infantry and 1 transport moved from 81 Sea Zone to 79 Sea Zone
                4 fighters moved from West India to 79 Sea Zone
                2 infantry moved from 79 Sea Zone to West India
                1 armour, 1 artillery and 1 infantry moved from Morocco to Algeria
                1 armour moved from Algeria to Tunisia
                1 fighter moved from 125 Sea Zone to Scotland

    Place Units - British
                1 factory_minor placed in Iraq
                3 armour placed in Persia
                2 infantry and 1 mech_infantry placed in Egypt
                1 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,3
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,6
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,6
                British collect 32 PUs (6 lost to blockades); end with 32 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs
                Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 41 PUs

    Turn Complete - UK_Pacific
                UK_Pacific collect 5 PUs; end with 5 PUs total

    triplea_40389_UK_9.tsvg

  • 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 2 transports; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 bomber moved from Southern Italy to Caucasus
                1 submarine moved from 98 Sea Zone to 95 Sea Zone

    Combat - Italians
                Battle in Caucasus
                    Italians attack with 1 bomber
                    Russians defend with 1 infantry
                    Italians win with 1 bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 95 Sea Zone
                    Italians attack with 1 submarine
                    British defend with 1 transport
                    Italians win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport

    Non Combat Move - Italians
                1 bomber moved from Caucasus to Ukraine

    Place Units - Italians
                2 transports placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 11 PUs; end with 12 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs

    triplea_40389_Ita9.tsvg

  • 20 19 18 15 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 1 artillery and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 armour moved from Queensland to 54 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 49 Sea Zone
                1 armour and 1 infantry moved from 49 Sea Zone to Solomon Islands

    Combat - ANZAC
                ANZAC creates battle in territory 43 Sea Zone
                ANZAC creates battle in territory 37 Sea Zone
                Battle in Solomon Islands
                    ANZAC attack with 1 armour and 1 infantry
                    Japanese defend with 1 artillery and 1 infantry
                    ANZAC win, taking 43 Sea Zone from Japanese, taking 37 Sea Zone from Japanese, taking Solomon Islands from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 1 infantry

    Non Combat Move - ANZAC
                1 artillery and 1 mech_infantry moved from New South Wales to Queensland
                3 fighters moved from Queensland to Java
                1 artillery moved from Dutch New Guinea to New Guinea

    Place Units - ANZAC
                1 artillery placed in New South Wales
                1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs

    triplea_40389_ANZ9.tsvg

  • 20 19 18 15 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 1 artillery and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 armour moved from Queensland to 54 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 49 Sea Zone
                1 armour and 1 infantry moved from 49 Sea Zone to Solomon Islands

    Combat - ANZAC
                ANZAC creates battle in territory 43 Sea Zone
                ANZAC creates battle in territory 37 Sea Zone
                Battle in Solomon Islands
                    ANZAC attack with 1 armour and 1 infantry
                    Japanese defend with 1 artillery and 1 infantry
                    ANZAC win, taking 43 Sea Zone from Japanese, taking 37 Sea Zone from Japanese, taking Solomon Islands from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 1 infantry

    Non Combat Move - ANZAC
                1 artillery and 1 mech_infantry moved from New South Wales to Queensland
                3 fighters moved from Queensland to Java
                1 artillery moved from Dutch New Guinea to New Guinea

    Place Units - ANZAC
                1 artillery placed in New South Wales
                1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs

    Combat Move - French

    Turn Complete - French

    triplea_40389_Fre9.tsvg

  • 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 fighter, 3 infantry, 10 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from France to Normandy Bordeaux
                1 bomber moved from Western Germany to Normandy Bordeaux
                3 fighters moved from 112 Sea Zone to 110 Sea Zone
                1 bomber and 2 fighters moved from Western Germany to 110 Sea Zone
                1 armour and 1 mech_infantry moved from Rostov to Northwest Persia
                      Germans take Caucasus from Russians
                      Germans take Northwest Persia from British
                1 armour and 1 mech_infantry moved from Rostov to Northwest Persia
                3 armour and 3 mech_infantrys moved from Rostov to Volgograd
                4 mech_infantrys moved from Rostov to Volgograd
                1 bomber moved from France to 110 Sea Zone
                2 mech_infantrys moved from Rostov to Volgograd
                2 mech_infantrys moved from Rostov to Volgograd
                2 mech_infantrys moved from Rostov to Volgograd
                1 mech_infantry moved from Rostov to Volgograd
                1 destroyer moved from 112 Sea Zone to 110 Sea Zone
                1 submarine moved from 112 Sea Zone to 124 Sea Zone
                1 infantry moved from France to Normandy Bordeaux

    Combat - Germans
                Germans creates battle in territory 125 Sea Zone
                Battle in 125 Sea Zone
                    Germans attack with 1 submarine
                    British defend with 1 transport
                    Germans win, taking 125 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Volgograd
                    Germans attack with 3 armour and 14 mech_infantrys
                    Russians defend with 1 factory_minor and 1 infantry
                    Germans win, taking Volgograd from Russians with 3 armour and 14 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 1 bomber and 3 infantry
                    Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Germans win, taking Normandy Bordeaux from Americans with 1 bomber and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in 110 Sea Zone
                    Germans attack with 2 bombers, 1 destroyer and 5 fighters
                    Russians defend with 1 submarine; British defend with 1 destroyer; Americans defend with 1 transport
                    Germans win with 2 bombers, 1 destroyer and 5 fighters remaining. Battle score for attacker is 21
                    Casualties for British: 1 destroyer
                    Casualties for Russians: 1 submarine
                    Casualties for Americans: 1 transport

    Non Combat Move - Germans
                2 bombers moved from 110 Sea Zone to Western Germany
                5 fighters moved from 110 Sea Zone to 112 Sea Zone
                3 fighters moved from 112 Sea Zone to Western Germany
                8 infantry moved from Poland to Eastern Poland
                1 aaGun moved from Western Ukraine to Eastern Poland
                1 armour and 3 mech_infantrys moved from Bulgaria to Eastern Poland
                3 infantry moved from Germany to Poland
                1 armour moved from Greece to Romania
                1 infantry moved from Ukraine to Rostov
                1 aaGun moved from Ukraine to Rostov
                1 infantry moved from Ukraine to Rostov
                8 mech_infantrys moved from Rostov to Northwest Persia
                1 bomber moved from Normandy Bordeaux to Western Germany

    Place Units - Germans
                3 infantry placed in Novgorod
                1 transport placed in 112 Sea Zone
                1 fighter placed in 112 Sea Zone
                10 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 56 PUs; end with 56 PUs total
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 58 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 68 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs

    triplea_40389_Ger10.tsvg

  • 20 19 18 15 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Purchase Units - Russians
                Russians buy 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour and 1 mech_infantry moved from Shensi to Chahar
                1 armour and 1 mech_infantry moved from Shensi to Yunnan
                1 tactical_bomber moved from Shensi to Chahar
                1 infantry moved from Smolensk to Archangel
                1 infantry moved from Belarus to Baltic States
                      Russians take Baltic States from Germans
                1 mech_infantry moved from Nenetsia to Archangel
                2 fighters moved from Russia to Archangel
                1 infantry moved from Tambov to Rostov
                1 infantry moved from Bryansk to Rostov
                2 fighters moved from Russia to Rostov

    Combat - Russians
                Battle in Chahar
                    Russians attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                    Russians win, taking Chahar from Japanese with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Yunnan
                    Russians attack with 1 armour and 1 mech_infantry
                    Japanese defend with 1 mech_infantry
                    Russians win, taking Yunnan from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                Battle in Archangel
                    Russians attack with 2 fighters, 1 infantry and 1 mech_infantry
                    Germans defend with 1 infantry
                    Russians win, taking Archangel from Germans with 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Rostov
                    Russians attack with 2 fighters and 2 infantry
                    Germans defend with 1 aaGun and 2 infantry
                    retreated to Rostov
                    Germans win with 1 infantry remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 aaGun and 1 infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Russians
                2 fighters moved from Rostov to Russia
                2 fighters moved from Archangel to Russia
                1 mech_infantry moved from Vologda to Kazakhstan
                1 mech_infantry moved from Vologda to Samara
                1 armour moved from Vologda to Russia
                1 mech_infantry moved from Nenetsia to Russia
                1 infantry moved from Russia to Smolensk
                1 infantry moved from Russia to Bryansk
                1 infantry moved from Russia to Tambov
                1 tactical_bomber moved from Chahar to Kansu

    Place Units - Russians
                9 infantry and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Russians collect 26 PUs; end with 26 PUs total
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs

    triplea_40389_Rus10.tsvg

  • 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 3 carriers, 1 infantry and 5 mech_infantrys; Remaining resources: 0 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 cruiser moved from 17 Sea Zone to 25 Sea Zone
                1 bomber moved from Philippines to 49 Sea Zone
                1 destroyer moved from 36 Sea Zone to 37 Sea Zone
                1 destroyer moved from 36 Sea Zone to 43 Sea Zone
                3 armour, 9 artilleries, 2 bombers, 3 fighters, 3 infantry, 9 mech_infantrys and 2 tactical_bombers moved from Burma to India
                3 fighters and 2 tactical_bombers moved from Hunan to India
                1 mech_infantry moved from Shan State to India
                4 bombers moved from French Indo China to India
                1 armour and 2 mech_infantrys moved from Kwangtung to Yunnan
                1 mech_infantry moved from Hunan to Yunnan
                1 infantry moved from Anhwe to Hunan
                1 fighter and 1 tactical_bomber moved from Anhwe to Yunnan
                1 mech_infantry moved from Kiangsu to Anhwe
                1 fighter moved from 36 Sea Zone to 37 Sea Zone
                1 tactical_bomber moved from 36 Sea Zone to 43 Sea Zone

    Combat - Japanese
                Battle in 49 Sea Zone
                    Japanese attack with 1 bomber
                    ANZAC defend with 1 transport
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 43 Sea Zone
                    Japanese attack with 1 destroyer and 1 tactical_bomber
                    ANZAC defend with 1 submarine
                    Japanese win, taking 43 Sea Zone from ANZAC with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                Battle in 37 Sea Zone
                    Japanese attack with 1 destroyer and 1 fighter
                    ANZAC defend with 1 submarine
                    Japanese win, taking 37 Sea Zone from ANZAC with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                Battle in 25 Sea Zone
                    Japanese attack with 1 cruiser
                    Americans defend with 2 transports
                    Japanese win with 1 cruiser remaining. Battle score for attacker is 14
                    Casualties for Americans: 2 transports
                Battle in Yunnan
                    Japanese attack with 1 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
                    Russians defend with 1 armour and 1 mech_infantry
                    Japanese win, taking Yunnan from Chinese with 1 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 10
                    Casualties for Russians: 1 armour and 1 mech_infantry
                Battle in India
                    Japanese attack with 3 armour, 9 artilleries, 6 bombers, 6 fighters, 3 infantry, 10 mech_infantrys and 4 tactical_bombers
                    British defend with 3 aaGuns, 7 armour, 2 artilleries, 16 infantry and 4 mech_infantrys; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
                    Japanese destroys 5PUs while taking UK_Pacific capital
                    Japanese win, taking India from UK_Pacific with 3 armour, 6 bombers, 6 fighters and 4 tactical_bombers remaining. Battle score for attacker is 44
                    Casualties for British: 3 aaGuns, 7 armour, 2 artilleries, 16 infantry and 4 mech_infantrys
                    Casualties for Japanese: 9 artilleries, 3 infantry and 10 mech_infantrys

    Non Combat Move - Japanese
                6 bombers moved from India to Burma
                6 fighters and 4 tactical_bombers moved from India to Burma
                1 fighter and 1 tactical_bomber moved from Yunnan to Burma
                1 fighter moved from 37 Sea Zone to 36 Sea Zone
                1 tactical_bomber moved from 43 Sea Zone to 36 Sea Zone
                1 aaGun moved from Anhwe to Hunan
                1 artillery and 1 infantry moved from Iwo Jima to 17 Sea Zone
                1 artillery, 2 battleships, 1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
                6 fighters moved from Iwo Jima to 6 Sea Zone
                1 fighter moved from Iwo Jima to Japan
                1 artillery and 1 infantry moved from 6 Sea Zone to Japan
                1 bomber moved from 49 Sea Zone to Caroline Islands

    Place Units - Japanese
                3 carriers placed in 6 Sea Zone
                3 mech_infantrys placed in French Indo China
                1 infantry and 2 mech_infantrys placed in Kiangsu

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6,2
                Japanese collect 46 PUs (2 lost to blockades); end with 46 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 51 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 54 PUs

    triplea_40389_Jap10.tsvg

  • 20 19 18 15 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 2 carriers, 1 destroyer, 3 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 44 Sea Zone to 36 Sea Zone
                1 infantry moved from Jehol to Shantung
                      Chinese take Shantung from Japanese
                5 fighters moved from Hawaiian Islands to 25 Sea Zone
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                1 infantry moved from Western United States to 10 Sea Zone
                1 infantry and 1 transport moved from 10 Sea Zone to 31 Sea Zone
                1 infantry moved from 31 Sea Zone to Wake Island
                1 destroyer moved from 91 Sea Zone to 95 Sea Zone
                      Americans take 93 Sea Zone from Italians
                1 destroyer moved from 91 Sea Zone to 110 Sea Zone
                1 fighter moved from 91 Sea Zone to 110 Sea Zone

    Combat - Americans
                Battle in 95 Sea Zone
                    Americans attack with 1 destroyer
                    Italians defend with 1 submarine
                    Italians win with no units remaining. Battle score for attacker is -2
                    Casualties for Italians: 1 submarine
                    Casualties for Americans: 1 destroyer
                Battle in 110 Sea Zone
                    Americans attack with 1 destroyer and 1 fighter
                    Germans defend with 1 destroyer
                    Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in 36 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 carrier, 1 fighter and 1 tactical_bomber
                    Japanese win with 1 carrier, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -6
                    Casualties for Americans: 1 submarine
                Battle in Wake Island
                Battle in 25 Sea Zone
                    Americans attack with 1 destroyer and 5 fighters
                    Japanese defend with 1 cruiser
                    Americans win, taking Wake Island from Japanese with 5 fighters remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 cruiser

    Non Combat Move - Americans
                5 fighters moved from 25 Sea Zone to Korea
                1 mech_infantry moved from Korea to Jehol
                1 destroyer moved from 26 Sea Zone to 16 Sea Zone
                1 carrier, 2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                2 fighters moved from Western United States to 26 Sea Zone
                1 transport moved from 26 Sea Zone to 10 Sea Zone
                1 destroyer moved from 26 Sea Zone to 31 Sea Zone
                1 fighter moved from 110 Sea Zone to United Kingdom
                2 carriers, 1 destroyer, 2 fighters, 1 submarine and 3 transports moved from 91 Sea Zone to 92 Sea Zone
                1 armour and 1 mech_infantry moved from Tobruk to Egypt

    Place Units - Americans
                2 carriers, 1 destroyer and 1 submarine placed in 10 Sea Zone
                1 transport placed in 101 Sea Zone
                1 infantry placed in Western United States
                3 fighters placed in Eastern United States

    Turn Complete - Americans
                Americans collect 59 PUs; end with 59 PUs total
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs

    triplea_40389_Ame10.tsvg

  • 20 19 18 15 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Jehol to Anhwe
                2 infantry moved from Hopei to Anhwe
                1 infantry moved from Kweichow to Yunnan
                2 infantry moved from Szechwan to Yunnan
                1 fighter moved from Shensi to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 1 armour and 3 mech_infantrys
                    retreated to Yunnan
                    Japanese win with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is -9
                    Casualties for Chinese: 3 infantry
                Battle in Anhwe
                    Chinese attack with 3 infantry
                    Japanese defend with 1 mech_infantry
                    Chinese win, taking Anhwe from Japanese with 1 infantry remaining. Battle score for attacker is -2
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Chinese
                2 infantry moved from Shensi to Kweichow
                1 infantry moved from Suiyuyan to Hopei
                1 fighter moved from Yunnan to Hopei

    Place Units - Chinese
                2 infantry placed in Kweichow
                1 infantry placed in Anhwe
                1 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 16 PUs; end with 18 PUs total

    triplea_40389_Chi10.tsvg

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