L17 G40 Bal. Mod wheatbeer (Axis) vs variance (Allies)

  • 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 8 artilleries, 1 infantry and 12 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Urals to Evenkiyskiy
                      Germans take Evenkiyskiy from Russians
                1 mech_infantry moved from Kansu to Yenisey
                      Germans take Yenisey from Russians
                1 infantry moved from Southern Italy to 95 Sea Zone
                1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
                1 infantry moved from 94 Sea Zone to Tunisia

    Combat - Germans
                Battle in Tunisia

    Non Combat Move - Germans
                1 battleship, 1 cruiser and 1 destroyer moved from 95 Sea Zone to 94 Sea Zone
                1 aaGun, 1 artillery and 1 infantry moved from France to Northern Italy
                1 fighter moved from 112 Sea Zone to Novgorod
                1 infantry moved from Novgorod to Belarus
                2 artilleries moved from Belarus to Bryansk
                2 artilleries moved from Ukraine to Bryansk
                1 armour moved from Ukraine to Volgograd
                1 armour moved from Bryansk to Ukraine
                1 fighter moved from Novgorod to Bryansk
                1 fighter moved from Southern Italy to Western Germany
                2 submarines moved from 112 Sea Zone to 109 Sea Zone
                1 tactical_bomber moved from 112 Sea Zone to Western Germany
                9 mech_infantrys moved from Western Germany to Poland

    Place Units - Germans
                3 artilleries placed in Ukraine
                2 artilleries and 1 infantry placed in Volgograd
                3 artilleries placed in Novgorod
                10 mech_infantrys placed in Germany
                2 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Germans collect 59 PUs; end with 59 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 64 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 71 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 86 PUs

    Production/PUs Summary :

    Germans : 59 / 86
        Russians : 9 / 19
        Japanese : 44 / 44
        Americans : 60 / 88
        Chinese : 3 / 6
        British : 32 / 36
        UK_Pacific : 0 / 0
        Italians : 40 / 59
        ANZAC : 18 / 24
        French : 0 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_40312_Ger11.tsvg

  • 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11

    Purchase Units - Russians
                Russians buy 6 infantry; Remaining resources: 1 PUs;

    Combat Move - Russians
                Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Russians
                1 infantry moved from Russia to Smolensk
                2 fighters moved from Russia to Smolensk

    Combat - Russians
                Battle in Smolensk
                    Russians attack with 2 fighters and 1 infantry
                    Germans defend with 1 infantry
                    Russians win with 2 fighters remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                2 fighters moved from Smolensk to Russia

    Place Units - Russians
                6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 9 PUs; end with 10 PUs total
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 13 PUs

    triplea_40312_Rus11.tsvg

  • 17

    I might need to ponder Japan for a little bit

  • 17 16 15 14 12

    OK

  • 17

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11

    Purchase Units - Japanese
                Japanese buy 1 harbour and 9 infantry; Remaining resources: 2 SuicideAttackTokens; 2 PUs;

    Combat Move - Japanese
                1 destroyer moved from 36 Sea Zone to 35 Sea Zone
                2 battleships, 1 destroyer and 1 submarine moved from 36 Sea Zone to 20 Sea Zone
                2 battleships, 1 destroyer and 1 submarine moved from 20 Sea Zone to 21 Sea Zone
                2 battleships, 1 destroyer and 1 submarine moved from 21 Sea Zone to 34 Sea Zone
                1 fighter moved from 36 Sea Zone to 34 Sea Zone
                1 fighter moved from Philippines to 34 Sea Zone
                2 tactical_bombers moved from Kwangsi to 34 Sea Zone
                2 bombers moved from Shan State to 34 Sea Zone
                1 infantry moved from Jehol to Chahar
                      Japanese take Chahar from Chinese
                1 infantry moved from Kiangsu to Shantung
                1 armour, 1 artillery and 1 mech_infantry moved from Anhwe to Shantung
                1 infantry moved from Jehol to Shantung
                2 fighters moved from Kwangsi to 35 Sea Zone
                1 fighter moved from Kwangsi to 35 Sea Zone
                2 fighters and 3 tactical_bombers moved from Kiangsi to Shantung

    Combat - Japanese
                Battle in 35 Sea Zone
                    Japanese attack with 1 destroyer and 3 fighters
                    ANZAC defend with 1 submarine
                    Japanese win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                Battle in 34 Sea Zone
                    Japanese attack with 2 battleships, 2 bombers, 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers
                    ANZAC defend with 1 carrier, 1 destroyer, 2 fighters, 2 submarines and 1 transport

    triplea_40312_Jap11.tsvg

  • 17

    So, Japan is attacking the ANZAC fleet in SZ34, and the Japanese submarine hit.

    Since ANZAC has a destroyer, you have the right to know how the rest of my attack roll goes before deciding on OOL, but tripleA forces me to pick now.

    I am going to damage the carrier for now, but you will have the right to change it after the rest of my dice are rolled.

  • 17

    Well, that didn’t go as planned  :| … Japan cleared the zone (I was attempting to strafe … but I guess I got greedy and went in to heavy)

  • 17

    *too

  • 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11

    Purchase Units - Japanese
                Japanese buy 1 harbour and 9 infantry; Remaining resources: 2 SuicideAttackTokens; 2 PUs;

    Combat Move - Japanese
                1 destroyer moved from 36 Sea Zone to 35 Sea Zone
                2 battleships, 1 destroyer and 1 submarine moved from 36 Sea Zone to 20 Sea Zone
                2 battleships, 1 destroyer and 1 submarine moved from 20 Sea Zone to 21 Sea Zone
                2 battleships, 1 destroyer and 1 submarine moved from 21 Sea Zone to 34 Sea Zone
                1 fighter moved from 36 Sea Zone to 34 Sea Zone
                1 fighter moved from Philippines to 34 Sea Zone
                2 tactical_bombers moved from Kwangsi to 34 Sea Zone
                2 bombers moved from Shan State to 34 Sea Zone
                1 infantry moved from Jehol to Chahar
                      Japanese take Chahar from Chinese
                1 infantry moved from Kiangsu to Shantung
                1 armour, 1 artillery and 1 mech_infantry moved from Anhwe to Shantung
                1 infantry moved from Jehol to Shantung
                2 fighters moved from Kwangsi to 35 Sea Zone
                1 fighter moved from Kwangsi to 35 Sea Zone
                2 fighters and 3 tactical_bombers moved from Kiangsi to Shantung

    Combat - Japanese
                Battle in 35 Sea Zone
                    Japanese attack with 1 destroyer and 3 fighters
                    ANZAC defend with 1 submarine
                        Japanese roll dice for 1 destroyer and 3 fighters in 35 Sea Zone, round 2 :  3/4 hits
                        ANZAC roll dice for 1 submarine in 35 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the ANZAC lost in 35 Sea Zone
                    Japanese win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                Battle in 34 Sea Zone
                    Japanese attack with 2 battleships, 2 bombers, 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers
                    ANZAC defend with 1 carrier, 1 destroyer, 2 fighters, 2 submarines and 1 transport
                        Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 carrier owned by the ANZAC
                        Japanese roll dice for 2 battleships, 2 bombers, 1 destroyer, 2 fighters and 2 tactical_bombers in 34 Sea Zone, round 2 :  6/9 hits
                        ANZAC roll dice for 2 submarines in 34 Sea Zone, round 2 :  1/2 hits
                    Units damaged: 1 battleship owned by the Japanese
                        ANZAC roll dice for 1 carrier, 1 destroyer, 2 fighters and 1 transport in 34 Sea Zone, round 2 :  2/4 hits
                    Units damaged: 1 battleship owned by the Japanese
                        2 submarines owned by the ANZAC, 1 carrier owned by the ANZAC, 1 submarine owned by the Japanese, 1 destroyer owned by the ANZAC and 2 fighters owned by the ANZAC lost in 34 Sea Zone
                        1 transport owned by the ANZAC lost in 34 Sea Zone
                    Japanese win with 2 battleships, 2 bombers, 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 57
                    Casualties for ANZAC: 1 carrier, 1 destroyer, 2 fighters, 2 submarines and 1 transport
                    Casualties for Japanese: 1 submarine
                Battle in Shantung
                    Japanese attack with 1 armour, 1 artillery, 2 fighters, 2 infantry, 1 mech_infantry and 3 tactical_bombers
                    Chinese defend with 4 infantry
                        Japanese roll dice for 1 armour, 1 artillery, 2 fighters, 2 infantry, 1 mech_infantry and 3 tactical_bombers in Shantung, round 2 :  5/10 hits
                        Chinese roll dice for 4 infantry in Shantung, round 2 :  2/4 hits
                        2 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Shantung
                    Japanese win, taking Shantung from Chinese with 1 armour, 1 artillery, 2 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Chinese: 4 infantry
                    Casualties for Japanese: 2 infantry

    Non Combat Move - Japanese
                1 mech_infantry moved from Shensi to Kansu
                1 infantry moved from Szechwan to Shensi
                1 infantry moved from Yunnan to Szechwan
                1 infantry moved from Hunan to Anhwe
                1 infantry moved from Shan State to Yunnan
                1 carrier moved from 36 Sea Zone to 34 Sea Zone
                1 destroyer moved from 36 Sea Zone to 21 Sea Zone
                2 fighters moved from 34 Sea Zone to Guam
                1 fighter moved from 35 Sea Zone to Guam
                1 fighter moved from 35 Sea Zone to Philippines
                2 bombers moved from 34 Sea Zone to Guam
                2 fighters moved from Shantung to Jehol
                3 tactical_bombers moved from Shantung to Jehol
                1 infantry moved from French Indo China to Yunnan
                3 infantry moved from French Indo China to 36 Sea Zone
                3 infantry and 2 transports moved from 36 Sea Zone to 21 Sea Zone
                3 infantry moved from 21 Sea Zone to Guam
                1 artillery and 3 infantry moved from Shan State to Yunnan
                1 artillery moved from French Indo China to Yunnan
                1 artillery and 4 infantry moved from Malaya to Shan State
                1 carrier moved from 34 Sea Zone to 21 Sea Zone
                2 tactical_bombers moved from 34 Sea Zone to 21 Sea Zone
                1 fighter moved from 35 Sea Zone to Philippines

    Place Units - Japanese
                9 infantry placed in Japan
                1 harbour placed in Guam

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,4
                Japanese collect 42 PUs (5 lost to blockades); end with 44 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 49 PUs

    Production/PUs Summary :

    Germans : 59 / 86
        Russians : 9 / 13
        Japanese : 47 / 49
        Americans : 60 / 88
        Chinese : 0 / 6
        British : 32 / 36
        UK_Pacific : 0 / 0
        Italians : 40 / 59
        ANZAC : 18 / 24
        French : 0 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_40312_Jap11.tsvg

  • 17 16 15 14 12

    gg wheatbeer

    result posed

  • 17

    gg sir

    Would you like to switch sides for a rematch?

  • 17 16 15 14 12

    Sure.  I will PM you

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