@simon33 Scramble?
L17 G40 Bal. Mod wheatbeer (Axis) vs variance (Allies)
-
lose 1 fighter and 1 tact
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Chinese buy 4 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Combat - Chinese
Non Combat Move - Chinese
2 infantry moved from Kweichow to Anhwe
1 fighter moved from Shensi to AnhwePlace Units - Chinese
4 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 12 PUs; end with 14 PUs total -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - British
British buy 2 armour, 1 artillery, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - British
1 battleship moved from 33 Sea Zone to 36 Sea Zone
1 armour moved from French West Africa to French Central Africa
British take French Central Africa from Neutral_Axis
1 armour moved from French Central Africa to Nigeria
4 infantry moved from French West Africa to Nigeria
1 artillery moved from French West Africa to Nigeria
1 bomber moved from United Kingdom to Normandy BordeauxCombat - British
Strategic bombing raid in Normandy Bordeaux
Bombing raid in Normandy Bordeaux rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Normandy Bordeaux causes 6 damage total.
Battle in Nigeria
British attack with 1 armour, 1 artillery and 4 infantry
Germans defend with 1 bomber; Italians defend with 1 armour
British win, taking Nigeria from Italians with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 12
Casualties for Germans: 1 bomber
Casualties for British: 2 infantry
Casualties for Italians: 1 armour
Battle in 36 Sea Zone
British attack with 1 battleship
Japanese defend with 2 battleships, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters and 6 transports -
1 hit
-
sink the damaged carrier
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 airfield, 1 armour, 1 carrier, 3 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
4 destroyers moved from 33 Sea Zone to 35 Sea Zone
2 cruisers moved from 33 Sea Zone to 35 Sea Zone
1 battleship moved from 33 Sea Zone to 35 Sea Zone
1 destroyer moved from 43 Sea Zone to 36 Sea Zone
1 submarine moved from 19 Sea Zone to 36 Sea Zone
Americans take 20 Sea Zone from Japanese
Americans take 19 Sea Zone from Japanese
8 fighters moved from 33 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 36 Sea ZoneCombat - Americans
Americans creates battle in territory 6 Sea Zone
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits. Rolls: 1
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits. Rolls: 1
Battle in 36 Sea Zone
Americans attack with 1 destroyer, 8 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 4 fighters, 2 tactical_bombers and 6 transports
Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese
Japanese win, taking 6 Sea Zone from Japanese with 2 battleships, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters, 1 tactical_bomber and 6 transports remaining. Battle score for attacker is -58
Casualties for Americans: 1 destroyer, 8 fighters, 1 submarine and 1 tactical_bomber
Casualties for Japanese: 1 carrier, 2 fighters and 1 tactical_bomber
Battle in 35 Sea Zone
Americans attack with 1 battleship and 4 destroyers
Japanese defend with 1 destroyer
Americans win, taking 35 Sea Zone from Japanese with 1 battleship and 4 destroyers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
1 tactical_bomber owned by the Japanese forced to land in French Indo ChinaNon Combat Move - Americans
4 carriers moved from 33 Sea Zone to 35 Sea Zone
1 carrier and 1 fighter moved from 33 Sea Zone to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 19 Sea Zone
2 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 carrier, 2 destroyers, 2 fighters, 2 infantry, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone
1 carrier, 1 destroyer, 2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
1 fighter moved from 91 Sea Zone to Morocco
1 fighter moved from Gibraltar to Morocco
2 fighters moved from Eastern United States to 91 Sea Zone
1 carrier moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from 91 Sea Zone to 92 Sea Zone
2 submarines moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 submarine moved from 105 Sea Zone to 91 Sea ZonePlace Units - Americans
1 airfield placed in Morocco
1 carrier and 1 transport placed in 101 Sea Zone
1 armour, 3 fighters and 1 infantry placed in Eastern United States
Americans undo move 3.
1 armour, 1 fighter and 1 infantry placed in Eastern United States
2 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 56 PUs; end with 56 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
Turning on Edit Mode
EDIT: Turning off Edit ModePurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Chinese buy 4 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Combat - Chinese
Non Combat Move - Chinese
2 infantry moved from Kweichow to Anhwe
1 fighter moved from Shensi to AnhwePlace Units - Chinese
4 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 12 PUs; end with 14 PUs totalPurchase Units - British
British buy 2 armour, 1 artillery, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - British
1 battleship moved from 33 Sea Zone to 36 Sea Zone
1 armour moved from French West Africa to French Central Africa
British take French Central Africa from Neutral_Axis
1 armour moved from French Central Africa to Nigeria
4 infantry moved from French West Africa to Nigeria
1 artillery moved from French West Africa to Nigeria
1 bomber moved from United Kingdom to Normandy BordeauxCombat - British
Strategic bombing raid in Normandy Bordeaux
Bombing raid in Normandy Bordeaux rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Normandy Bordeaux causes 6 damage total.
Battle in Nigeria
British attack with 1 armour, 1 artillery and 4 infantry
Germans defend with 1 bomber; Italians defend with 1 armour
British win, taking Nigeria from Italians with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 12
Casualties for Germans: 1 bomber
Casualties for British: 2 infantry
Casualties for Italians: 1 armour
Battle in 36 Sea Zone
British attack with 1 battleship
Japanese defend with 2 battleships, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters and 6 transports
Japanese win with 2 battleships, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 6 transports remaining. Battle score for attacker is -4
Casualties for British: 1 battleship
Casualties for Japanese: 1 carrierNon Combat Move - British
1 tactical_bomber moved from Ceylon to Java
2 infantry moved from Union of South Africa to Rhodesia
1 fighter moved from Union of South Africa to Rhodesia
3 artilleries moved from Union of South Africa to Rhodesia
1 bomber moved from Normandy Bordeaux to Morocco
1 bomber moved from United Kingdom to Morocco
1 fighter moved from United Kingdom to Gibraltar
1 fighter moved from United Kingdom to MoroccoPlace Units - British
2 armour and 1 mech_infantry placed in Union of South Africa
1 transport placed in 106 Sea Zone
1 artillery and 1 infantry placed in QuebecTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6,5
British collect 26 PUs; end with 26 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 29 PUsTurn Complete - UK_Pacific
-
I forgot a walk-in combat to Algeria, is it okay if I edit that in?
-
sure
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 destroyer, 2 fighters, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Eastern Persia to Kazakhstan
Italians take Turkmenistan from Russians
Italians take Kazakhstan from Russians
1 infantry moved from Northwest Persia to Caucasus
Italians take Caucasus from Russians
1 infantry moved from Bryansk to Tambov
1 bomber moved from Egypt to Tambov
1 artillery moved from Bryansk to Tambov
1 artillery and 1 infantry moved from Bryansk to Rostov
1 infantry moved from Bryansk to Rostov
1 infantry moved from Bryansk to RostovCombat - Italians
Italians creates battle in territory 97 Sea Zone
Battle in Tambov
Italians attack with 1 artillery, 1 bomber and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Tambov, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits
Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Tambov, round 3 : 2/3 hits
Russians roll dice for 1 infantry in Tambov, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Tambov
Italians win, taking 97 Sea Zone from British, taking Tambov from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Rostov
Italians attack with 1 artillery and 3 infantry
Russians defend with 1 infantry
Italians roll dice for 1 artillery and 3 infantry in Rostov, round 2 : 0/4 hits
Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits
1 infantry owned by the Italians lost in Rostov
Italians roll dice for 1 artillery and 2 infantry in Rostov, round 3 : 2/3 hits
Russians roll dice for 1 infantry in Rostov, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Rostov
Italians win, taking Rostov from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 bomber moved from Tambov to Bryansk
1 infantry moved from Kenya to Anglo Egyptian Sudan
1 infantry moved from Tanganyika Territory to Kenya
1 submarine moved from 77 Sea Zone to 81 Sea Zone
1 artillery moved from Anglo Egyptian Sudan to Egypt
1 submarine moved from 97 Sea Zone to 81 Sea Zone
3 mech_infantrys moved from Romania to Ukraine
2 fighters moved from Tunisia to Southern Italy
1 infantry moved from Crete to 99 Sea Zone
1 infantry and 2 transports moved from 99 Sea Zone to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Egypt
1 artillery and 2 infantry moved from Tobruk to AlexandriaPlace Units - Italians
1 destroyer placed in 81 Sea Zone
2 fighters placed in Southern Italy
3 mech_infantrys placed in Iraq
2 infantry placed in Egypt
2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 37 PUs; end with 37 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 42 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 45 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 51 PUs
Turning on Edit Mode
EDIT: Changing ownership of Algeria from Americans to Italians
EDIT: Removing units owned by Italians from Libya: 1 mech_infantry
EDIT: Adding units owned by Italians to Algeria: 1 mech_infantry
EDIT: Turning off Edit ModeProduction/PUs Summary :
Germans : 51 / 68
Russians : 19 / 43
Japanese : 44 / 43
Americans : 55 / 76
Chinese : 12 / 14
British : 26 / 29
UK_Pacific : 2 / 0
Italians : 38 / 51
ANZAC : 18 / 25
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 fighter and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer moved from 42 Sea Zone to 36 Sea Zone
1 fighter moved from 35 Sea Zone to 36 Sea Zone
2 fighters moved from Dutch New Guinea to 36 Sea Zone
1 fighter moved from Caroline Islands to 36 Sea Zone
1 destroyer and 1 submarine moved from 33 Sea Zone to 36 Sea ZoneCombat - ANZAC
Battle in 36 Sea Zone
ANZAC attack with 2 destroyers, 4 fighters and 1 submarine
Japanese defend with 2 battleships, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 6 transports -
3 hits
-
damage and sink carrier
sink 1 cruiser -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 fighter and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer moved from 42 Sea Zone to 36 Sea Zone
1 fighter moved from 35 Sea Zone to 36 Sea Zone
2 fighters moved from Dutch New Guinea to 36 Sea Zone
1 fighter moved from Caroline Islands to 36 Sea Zone
1 destroyer and 1 submarine moved from 33 Sea Zone to 36 Sea ZoneCombat - ANZAC
Battle in 36 Sea Zone
ANZAC attack with 2 destroyers, 4 fighters and 1 submarine
Japanese defend with 2 battleships, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 6 transports -
3 hits
-
dd, cruiser, fighter
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 fighter and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer moved from 42 Sea Zone to 36 Sea Zone
1 fighter moved from 35 Sea Zone to 36 Sea Zone
2 fighters moved from Dutch New Guinea to 36 Sea Zone
1 fighter moved from Caroline Islands to 36 Sea Zone
1 destroyer and 1 submarine moved from 33 Sea Zone to 36 Sea ZoneCombat - ANZAC
Battle in 36 Sea Zone
ANZAC attack with 2 destroyers, 4 fighters and 1 submarine
Japanese defend with 2 battleships, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 6 transports
Japanese win with 2 battleships, 1 fighter and 6 transports remaining. Battle score for attacker is -4
Casualties for ANZAC: 2 destroyers, 4 fighters and 1 submarine
Casualties for Japanese: 1 carrier, 2 cruisers, 1 destroyer and 1 fighter
1 fighter owned by the Japanese forced to land in French Indo ChinaNon Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
2 submarines moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from Dutch New Guinea to New Guinea
1 aaGun moved from Dutch New Guinea to New Guinea
1 aaGun moved from Queensland to South AustraliaPlace Units - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from South Australia: 1 infantry
EDIT: Adding units owned by ANZAC to New South Wales: 1 infantry
EDIT: Turning off Edit Mode
1 fighter placed in New South Wales
1 destroyer and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUsCombat Move - French
Turn Complete - French
-
So much naval carnage!
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 7 artilleries and 10 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Bryansk to Samara
Germans take Samara from Russians
1 mech_infantry moved from Bryansk to Volgograd
Germans take Volgograd from Russians
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 infantry moved from Belarus to Smolensk
1 infantry moved from Bryansk to Smolensk
1 bomber moved from Bryansk to Smolensk
1 tactical_bomber moved from Bryansk to Smolensk
1 fighter moved from Ukraine to Smolensk
1 tactical_bomber moved from Bryansk to SmolenskCombat - Germans
Battle in Smolensk
Germans attack with 1 bomber, 1 fighter, 2 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 1 fighter, 2 infantry and 2 tactical_bombers in Smolensk, round 2 : 3/6 hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 bomber, 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 fighter and 2 tactical_bombers moved from Smolensk to Bryansk
1 bomber moved from Smolensk to Bryansk
1 infantry moved from Belarus to Bryansk
3 artilleries moved from Novgorod to Belarus
3 artilleries moved from Ukraine to Bryansk
3 mech_infantrys moved from Poland to Belarus
1 armour and 9 mech_infantrys moved from Germany to Eastern Poland
1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 99 Sea Zone to 81 Sea Zone
2 tactical_bombers moved from Tunisia to Western Germany
2 fighters moved from Tunisia to Northern ItalyPlace Units - Germans
3 artilleries placed in Novgorod
3 artilleries placed in Ukraine
1 artillery placed in Western Germany
2 mech_infantrys placed in Western Germany
8 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 56 PUs; end with 56 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 83 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 infantry
EDIT: Adding units owned by Germans to France: 1 infantry
EDIT: Turning off Edit ModeProduction/PUs Summary :
Germans : 56 / 83
Russians : 14 / 43
Japanese : 44 / 43
Americans : 55 / 76
Chinese : 12 / 14
British : 26 / 29
UK_Pacific : 2 / 0
Italians : 38 / 51
ANZAC : 18 / 24
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 13 PUs;Combat Move - Russians
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Samara
1 fighter moved from Russia to Samara
1 fighter moved from Russia to VologdaCombat - Russians
Battle in Samara
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 mech_infantry
Russians win, taking Samara from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Vologda
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter moved from Samara to Russia
1 fighter moved from Vologda to RussiaPlace Units - Russians
10 infantry placed in RussiaTurn Complete - Russians
Russians collect 15 PUs; end with 28 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 artilleries, 2 fighters and 5 infantry; Remaining resources: 4 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 units repaired.
1 mech_infantry moved from India to West India
Japanese take West India from UK_Pacific
1 mech_infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
3 infantry moved from Kwangsi to Kwangtung
1 armour and 1 mech_infantry moved from Yunnan to Kwangtung
1 mech_infantry moved from Yunnan to Kweichow
Japanese take Kweichow from Chinese
2 battleships moved from 36 Sea Zone to 35 Sea Zone
2 fighters moved from Japan to 35 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
2 bombers, 1 fighter and 2 tactical_bombers moved from French Indo China to 35 Sea Zone
3 fighters and 3 tactical_bombers moved from Kiangsu to 35 Sea Zone
1 mech_infantry moved from Yunnan to Hunan
Japanese take Hunan from ChineseCombat - Japanese
Battle in Kwangtung
Japanese attack with 1 armour, 1 artillery, 4 infantry and 1 mech_infantry
Americans defend with 1 harbour, 1 infantry and 1 mech_infantry
Japanese roll dice for 1 armour, 1 artillery, 4 infantry and 1 mech_infantry in Kwangtung, round 2 : 2/7 hits
Americans roll dice for 1 infantry and 1 mech_infantry in Kwangtung, round 2 : 1/2 hits
1 infantry owned by the Japanese, 1 mech_infantry owned by the Americans and 1 infantry owned by the Americans lost in Kwangtung
Japanese win, taking Kwangtung from Americans with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 infantry and 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in 35 Sea Zone
Japanese attack with 2 battleships, 2 bombers, 6 fighters and 5 tactical_bombers
Americans defend with 1 battleship, 5 carriers and 4 destroyers
Japanese roll dice for 2 battleships, 2 bombers, 6 fighters and 5 tactical_bombers in 35 Sea Zone, round 2 : 8/15 hits
Units damaged: 5 carriers owned by the Americans and 1 battleship owned by the Americans
Americans roll dice for 1 battleship, 5 carriers and 4 destroyers in 35 Sea Zone, round 2 : 2/10 hits
Units damaged: 2 battleships owned by the Japanese
2 destroyers owned by the Americans lost in 35 Sea Zone
Japanese roll dice for 2 battleships, 2 bombers, 6 fighters and 5 tactical_bombers in 35 Sea Zone, round 3 : 13/15 hits
Americans roll dice for 1 battleship, 5 carriers and 2 destroyers in 35 Sea Zone, round 3 : 1/8 hits
5 carriers owned by the Americans, 1 fighter owned by the Japanese, 1 battleship owned by the Americans and 2 destroyers owned by the Americans lost in 35 Sea Zone
Japanese win, taking 35 Sea Zone from Americans with 2 battleships, 2 bombers, 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 122
Casualties for Americans: 1 battleship, 5 carriers and 4 destroyers
Casualties for Japanese: 1 fighterNon Combat Move - Japanese
2 bombers moved from 35 Sea Zone to Philippines
1 fighter moved from 35 Sea Zone to French Indo China
1 tactical_bomber moved from 35 Sea Zone to French Indo China
2 mech_infantrys moved from India to Yunnan
4 fighters and 4 tactical_bombers moved from 35 Sea Zone to Philippines
1 transport moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from Malaya to 37 Sea Zone
1 infantry moved from Malaya to Shan State
2 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Kwangsi
1 transport moved from 36 Sea Zone to 38 Sea Zone
1 transport moved from 36 Sea Zone to 41 Sea Zone
1 transport moved from 36 Sea Zone to 37 Sea Zone
1 transport moved from 36 Sea Zone to 40 Sea ZonePlace Units - Japanese
2 fighters placed in Japan
1 artillery and 2 infantry placed in French Indo China
1 artillery and 2 infantry placed in Malaya
1 infantry placed in IndiaTurn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,2
Japanese collect 47 PUs (5 lost to blockades); end with 47 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 52 PUsProduction/PUs Summary :
Germans : 55 / 83
Russians : 15 / 33
Japanese : 52 / 52
Americans : 52 / 76
Chinese : 9 / 14
British : 26 / 29
UK_Pacific : 0 / 0
Italians : 38 / 51
ANZAC : 18 / 24
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0