note that i posted an update, plz use the latest. thanks
17L BM3, cyanight (Axis) vs JuanSpain (Allies)
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.1
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 carriers, 1 factory_minor, 3 fighters and 5 infantry; Remaining resources: 1 PUs;Combat Move - Americans
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 fighter moved from 26 Sea Zone to 16 Sea Zone
1 fighter moved from Gibraltar to Southern France
2 fighters moved from Normandy Bordeaux to Southern France
2 infantry moved from Normandy Bordeaux to Southern France
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 mech_infantry moved from Norway to Finland
1 destroyer moved from 112 Sea Zone to 125 Sea Zone
2 fighters moved from 112 Sea Zone to Finland
2 fighters moved from 110 Sea Zone to Finland
1 fighter moved from United Kingdom to Holland Belgium
1 bomber moved from United Kingdom to 125 Sea Zone
1 bomber moved from United Kingdom to Southern FranceCombat - Americans
Battle in 125 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Germans defend with 1 submarine
Americans win, taking 125 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Holland Belgium
Americans attack with 1 fighter and 1 infantry
Germans defend with 1 mech_infantry
Americans win, taking Holland Belgium from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Southern France
Americans attack with 1 bomber, 3 fighters and 2 infantry
Italians defend with 1 factory_minor, 1 harbour and 2 mech_infantrys
Americans win, taking Southern France from Italians with 1 bomber, 3 fighters and 2 infantry remaining. Battle score for attacker is 8
Casualties for Italians: 2 mech_infantrys
Battle in 16 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 fighter remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Finland
Americans attack with 4 fighters and 1 mech_infantry
Germans defend with 2 infantry
Americans win with 4 fighters remaining. Battle score for attacker is 2
Casualties for Germans: 2 infantry
Casualties for Americans: 1 mech_infantryNon Combat Move - Americans
1 fighter moved from 16 Sea Zone to Midway
2 transports moved from 26 Sea Zone to 10 Sea Zone
2 aaGuns moved from Central United States to Western United States
1 armour and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
3 marines moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 battleship, 6 carriers, 2 cruisers, 2 destroyers, 1 infantry, 3 marines, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from Queensland to 54 Sea Zone
1 fighter moved from Queensland to 54 Sea Zone
3 fighters moved from Hawaiian Islands to 54 Sea Zone
6 fighters moved from Western United States to Hawaiian Islands
3 submarines moved from 10 Sea Zone to 26 Sea Zone
4 fighters moved from Finland to Norway
1 bomber moved from 125 Sea Zone to United Kingdom
1 fighter moved from Southern France to United Kingdom
1 fighter moved from Southern France to United Kingdom
1 fighter moved from Southern France to 110 Sea Zone
1 bomber moved from Southern France to United Kingdom
1 fighter moved from Holland Belgium to Norway
1 transport moved from 110 Sea Zone to 92 Sea Zone
1 carrier, 1 cruiser, 1 submarine and 1 transport moved from 112 Sea Zone to 110 Sea ZonePlace Units - Americans
3 fighters and 2 infantry placed in Western United States
2 carriers placed in 10 Sea Zone
3 infantry placed in Normandy Bordeaux
1 factory_minor placed in NorwayTurn Complete - Americans
Americans collect 63 PUs; end with 64 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 94 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.1
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 carriers, 1 factory_minor, 3 fighters and 5 infantry; Remaining resources: 1 PUs;Combat Move - Americans
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 fighter moved from 26 Sea Zone to 16 Sea Zone
1 fighter moved from Gibraltar to Southern France
2 fighters moved from Normandy Bordeaux to Southern France
2 infantry moved from Normandy Bordeaux to Southern France
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 mech_infantry moved from Norway to Finland
1 destroyer moved from 112 Sea Zone to 125 Sea Zone
2 fighters moved from 112 Sea Zone to Finland
2 fighters moved from 110 Sea Zone to Finland
1 fighter moved from United Kingdom to Holland Belgium
1 bomber moved from United Kingdom to 125 Sea Zone
1 bomber moved from United Kingdom to Southern FranceCombat - Americans
Battle in 125 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Germans defend with 1 submarine
Americans win, taking 125 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Holland Belgium
Americans attack with 1 fighter and 1 infantry
Germans defend with 1 mech_infantry
Americans win, taking Holland Belgium from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Southern France
Americans attack with 1 bomber, 3 fighters and 2 infantry
Italians defend with 1 factory_minor, 1 harbour and 2 mech_infantrys
Americans win, taking Southern France from Italians with 1 bomber, 3 fighters and 2 infantry remaining. Battle score for attacker is 8
Casualties for Italians: 2 mech_infantrys
Battle in 16 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 fighter remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Finland
Americans attack with 4 fighters and 1 mech_infantry
Germans defend with 2 infantry
Americans win with 4 fighters remaining. Battle score for attacker is 2
Casualties for Germans: 2 infantry
Casualties for Americans: 1 mech_infantryNon Combat Move - Americans
1 fighter moved from 16 Sea Zone to Midway
2 transports moved from 26 Sea Zone to 10 Sea Zone
2 aaGuns moved from Central United States to Western United States
1 armour and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
3 marines moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 battleship, 6 carriers, 2 cruisers, 2 destroyers, 1 infantry, 3 marines, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from Queensland to 54 Sea Zone
1 fighter moved from Queensland to 54 Sea Zone
3 fighters moved from Hawaiian Islands to 54 Sea Zone
6 fighters moved from Western United States to Hawaiian Islands
3 submarines moved from 10 Sea Zone to 26 Sea Zone
4 fighters moved from Finland to Norway
1 bomber moved from 125 Sea Zone to United Kingdom
1 fighter moved from Southern France to United Kingdom
1 fighter moved from Southern France to United Kingdom
1 fighter moved from Southern France to 110 Sea Zone
1 bomber moved from Southern France to United Kingdom
1 fighter moved from Holland Belgium to Norway
1 transport moved from 110 Sea Zone to 92 Sea Zone
1 carrier, 1 cruiser, 1 submarine and 1 transport moved from 112 Sea Zone to 110 Sea ZonePlace Units - Americans
3 fighters and 2 infantry placed in Western United States
2 carriers placed in 10 Sea Zone
3 infantry placed in Normandy Bordeaux
1 factory_minor placed in NorwayTurn Complete - Americans
Americans collect 63 PUs; end with 64 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 94 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from 54 Sea Zone: 1 armour, 1 battleship, 2 cruisers, 1 infantry, 3 marines and 1 transport
EDIT: Adding units owned by Americans to Queensland: 1 armour, 1 infantry and 3 marines
EDIT: Adding units owned by Americans to 54 Sea Zone: 1 battleship, 2 cruisers and 1 transport
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.1
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Kweichow
1 fighter moved from Kansu to Kweichow
16 infantry moved from Hopei to AnhweCombat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Anhwe
Chinese attack with 16 infantry
Japanese defend with 1 infantry
Chinese win, taking Anhwe from Japanese with 16 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to Shensi
1 infantry moved from Kansu to ShensiPlace Units - Chinese
3 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.1
Game History
Round: 6
Purchase Units - British
British buy 1 armour, 1 fighter, 2 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;Combat Move - British
2 fighters moved from India to Eastern Persia
1 tactical_bomber moved from India to Eastern Persia
1 armour moved from Trans-Jordan to Persia
British take Persia from Italians
1 mech_infantry moved from Trans-Jordan to Persia
1 mech_infantry moved from Syria to Northwest Persia
British take Northwest Persia from Italians
1 infantry moved from Kenya to Ethiopia
1 bomber moved from Egypt to Ethiopia
1 infantry moved from Norway to Finland
British take Finland from GermansCombat - British
Battle in Eastern Persia
British attack with 2 fighters and 1 tactical_bomber
Italians defend with 1 artillery
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -6
Casualties for British: 1 fighter
Casualties for Italians: 1 artillery
Battle in Ethiopia
British attack with 1 bomber and 1 infantry
Italians defend with 1 infantry
British win, taking Ethiopia from Italians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
1 tactical_bomber moved from Eastern Persia to West India
1 fighter moved from Eastern Persia to West India
3 aaGuns, 3 artilleries and 19 infantry moved from India to West India
2 submarines moved from 98 Sea Zone to 92 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
1 carrier, 1 destroyer, 2 infantry and 1 transport moved from 110 Sea Zone to 92 Sea Zone
1 fighter moved from Norway to United Kingdom
1 transport moved from 112 Sea Zone to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 mech_infantry moved from French West Africa to French Equatorial Africa
2 infantry moved from 92 Sea Zone to Algeria
1 infantry moved from Libya to Tobruk
1 aaGun moved from Trans-Jordan to Iraq
3 artilleries moved from Trans-Jordan to Iraq
1 infantry moved from Trans-Jordan to Iraq
3 mech_infantrys moved from Egypt to Iraq
1 armour moved from Alexandria to Trans-Jordan
1 bomber moved from Ethiopia to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 fighter moved from Libya to EgyptPlace Units - British
1 submarine placed in 81 Sea Zone
1 fighter and 2 infantry placed in United Kingdom
1 armour and 1 mech_infantry placed in Egypt
3 mech_infantrys placed in Union of South AfricaTurn Complete - British
British collect 39 PUs; end with 39 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUsPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,1
UK_Pacific collect 3 PUs (2 lost to blockades); end with 3 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs
Some Units in India change ownership: 3 infantry
Turning on Edit Mode
EDIT: Removing units owned by Americans from 110 Sea Zone: 1 fighter
EDIT: Adding units owned by Americans to 92 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode -
I placed the US fighter on 110 UK carrier before moving the US carrier to 110, for some reason the engine placed it on US carrier, thus the final edit on uk turn.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.1
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 fighter and 6 infantry; Remaining resources: 0 PUs;Combat Move - Italians
3 infantry moved from Northern Italy to Southern France
1 bomber moved from Northern Italy to Southern France
2 fighters moved from Southern Italy to Southern FranceCombat - Italians
Battle in Southern France
Italians attack with 1 bomber, 2 fighters and 3 infantry
Americans defend with 1 factory_minor, 1 harbour and 2 infantry
Italians win, taking Southern France from Americans with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for Americans: 2 infantryNon Combat Move - Italians
1 infantry moved from Bessarabia to Ukraine
1 aaGun moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
1 bomber moved from Southern France to Southern Italy
2 fighters moved from Southern France to Southern ItalyPlace Units - Italians
1 fighter placed in Southern Italy
2 infantry placed in Southern Italy
4 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 13 PUs; end with 13 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.1
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 2 armour and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 56 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
2 aaGuns moved from Queensland to South Australia
1 infantry moved from 54 Sea Zone to Queensland
1 artillery moved from 54 Sea Zone to Queensland
1 mech_infantry moved from New South Wales to Queensland
1 infantry moved from Iraq to Persia
2 fighters moved from Trans-Jordan to West IndiaPlace Units - ANZAC
2 armour and 1 mech_infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 12 PUs; end with 12 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.1
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 2 armour and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 56 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
2 aaGuns moved from Queensland to South Australia
1 infantry moved from 54 Sea Zone to Queensland
1 artillery moved from 54 Sea Zone to Queensland
1 mech_infantry moved from New South Wales to Queensland
1 infantry moved from Iraq to Persia
2 fighters moved from Trans-Jordan to West IndiaPlace Units - ANZAC
2 armour and 1 mech_infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 12 PUs; end with 12 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Queensland: 1 armour
EDIT: Adding units owned by ANZAC to South Australia: 1 armour
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.1
Game History
Round: 6
Combat Move - French
Non Combat Move - French
1 infantry moved from Tobruk to Alexandria
1 fighter moved from India to West IndiaTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.1
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 aaGun, 3 artilleries, 2 fighters, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery moved from Ukraine to Rostov
2 infantry moved from Ukraine to Rostov
1 infantry moved from Ukraine to Rostov
2 infantry moved from Western Germany to Holland Belgium
2 fighters moved from Western Germany to Holland Belgium
2 infantry moved from Vyborg to Finland
1 bomber moved from Western Germany to Finland
2 infantry moved from Vyborg to Finland
3 infantry moved from Novgorod to Belarus
1 fighter moved from Ukraine to Belarus
1 infantry moved from Western Germany to Holland BelgiumCombat - Germans
Battle in Belarus
Germans attack with 1 fighter and 3 infantry
Russians defend with 1 aaGun and 1 infantry
Germans win, taking Belarus from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 infantry
Casualties for Russians: 1 aaGun and 1 infantry
Battle in Finland
Germans attack with 1 bomber and 4 infantry
British defend with 1 infantry
Germans win, taking Finland from British with 1 bomber and 4 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Holland Belgium
Germans attack with 2 fighters and 3 infantry
Americans defend with 1 infantry
Germans win, taking Holland Belgium from Americans with 2 fighters and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Rostov
Germans attack with 1 artillery and 3 infantry
Russians defend with 1 aaGun, 1 airfield and 2 infantry
Germans win, taking Rostov from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 1 infantry
Casualties for Russians: 1 aaGun and 2 infantryNon Combat Move - Germans
6 mech_infantrys moved from Eastern Poland to Ukraine
1 fighter moved from Greece to Ukraine
1 fighter moved from Southern Italy to Ukraine
1 fighter moved from Holland Belgium to Germany
1 fighter moved from Holland Belgium to Western Germany
1 fighter moved from Belarus to Ukraine
1 bomber moved from Finland to Western GermanyPlace Units - Germans
3 artilleries placed in Ukraine
1 infantry and 2 mech_infantrys placed in Novgorod
1 aaGun, 2 fighters and 3 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 48 PUs; end with 48 PUs total
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 50 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.1
Game History
Round: 7
Purchase Units - Russians
Russians buy 2 armour and 5 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Russians
1 infantry moved from Caucasus to Rostov
2 infantry moved from Bryansk to Rostov
1 tactical_bomber moved from Bryansk to Rostov
2 fighters moved from Bryansk to Rostov
1 artillery moved from Bryansk to Belarus
9 infantry moved from Bryansk to Belarus
1 artillery moved from Bryansk to Belarus
1 infantry moved from Bryansk to Belarus
1 infantry moved from Bryansk to BelarusCombat - Russians
Battle in Belarus
Russians attack with 2 artilleries and 11 infantry
Germans defend with 2 infantry
Russians win, taking Belarus from Germans with 2 artilleries and 10 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Rostov
Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 artillery and 2 infantry
Russians win, taking Rostov from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 2 infantryNon Combat Move - Russians
1 tactical_bomber moved from Rostov to Bryansk
2 fighters moved from Rostov to Bryansk
7 artilleries and 7 infantry moved from Russia to Bryansk
1 aaGun moved from Archangel to Belarus
2 aaGuns and 12 infantry moved from Buryatia to Amur
1 aaGun moved from Bryansk to BelarusPlace Units - Russians
2 armour and 5 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 28 PUs; end with 29 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from 110 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 92 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Bryansk: 1 infantry
EDIT: Adding units owned by Russians to Belarus: 1 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.1
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 2 destroyers, 2 infantry and 6 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
7 armour, 6 artilleries and 9 infantry moved from Burma to India
1 submarine moved from 42 Sea Zone to 56 Sea Zone
2 fighters moved from 42 Sea Zone to 56 Sea Zone
2 tactical_bombers moved from 42 Sea Zone to 56 Sea Zone
1 artillery and 1 infantry moved from Java to 42 Sea Zone
2 infantry moved from Java to 42 Sea Zone
2 infantry moved from Java to 42 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 42 Sea Zone to 39 Sea Zone
1 artillery and 3 infantry moved from 39 Sea Zone to India
1 marine moved from Java to 42 Sea Zone
1 battleship and 1 marine moved from 42 Sea Zone to 39 Sea Zone
1 marine moved from 39 Sea Zone to India
1 marine moved from French Indo China to 36 Sea Zone
1 battleship and 1 marine moved from 36 Sea Zone to 39 Sea Zone
1 marine moved from 39 Sea Zone to Ceylon
2 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
2 infantry moved from 39 Sea Zone to IndiaCombat - Japanese
Battle in Ceylon
Battle in India
Japanese attack with 7 armour, 7 artilleries, 14 infantry and 1 marine
British defend with 3 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
Japanese captures 6PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking Ceylon from UK_Pacific, taking India from UK_Pacific with 7 armour, 7 artilleries, 13 infantry and 1 marine remaining. Battle score for attacker is 6
Casualties for British: 3 infantry
Casualties for Japanese: 1 infantry
Battle in 56 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_PacificNon Combat Move - Japanese
1 destroyer moved from 42 Sea Zone to 55 Sea Zone
1 destroyer moved from 36 Sea Zone to 46 Sea Zone
2 carriers moved from 42 Sea Zone to 39 Sea Zone
2 fighters and 2 tactical_bombers moved from 56 Sea Zone to 39 Sea Zone
3 fighters moved from French Indo China to Japan
2 fighters moved from French Indo China to 6 Sea Zone
2 fighters and 2 tactical_bombers moved from French Indo China to Jehol
7 infantry moved from Manchuria to Jehol
4 infantry moved from French Indo China to 36 Sea Zone
4 infantry and 2 transports moved from 36 Sea Zone to 19 Sea Zone
4 infantry moved from 19 Sea Zone to Jehol
1 submarine moved from 20 Sea Zone to 42 Sea Zone
1 submarine moved from 39 Sea Zone to 80 Sea Zone
1 submarine moved from 36 Sea Zone to 41 Sea Zone
1 submarine moved from 36 Sea Zone to 44 Sea Zone
1 submarine moved from 36 Sea Zone to 43 Sea Zone
3 carriers moved from 36 Sea Zone to 39 Sea Zone
1 fighter moved from Malaya to 39 Sea Zone
2 fighters moved from French Indo China to 39 Sea Zone
2 tactical_bombers moved from French Indo China to 39 Sea Zone
1 tactical_bomber moved from French Indo China to 39 Sea Zone
1 aaGun moved from Burma to India
2 bombers moved from French Indo China to Philippines
1 fighter moved from French Indo China to Philippines
1 cruiser moved from 36 Sea Zone to 39 Sea Zone
1 destroyer moved from 36 Sea Zone to 39 Sea Zone
1 destroyer moved from 20 Sea Zone to 6 Sea Zone
2 armour moved from Malaya to Yunnan
1 tactical_bomber moved from French Indo China to Philippines
1 fighter moved from French Indo China to Yunnan
1 destroyer moved from 20 Sea Zone to 36 Sea ZonePlace Units - Japanese
1 carrier and 2 destroyers placed in 6 Sea Zone
1 artillery and 2 infantry placed in Japan
3 mech_infantrys placed in French Indo China
3 mech_infantrys placed in MalayaTurn Complete - Japanese
Japanese collect 59 PUs; end with 65 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 78 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.1
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 carrier, 3 fighters, 6 infantry and 5 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 26 Sea Zone to 46 Sea Zone
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 armour moved from Queensland to 54 Sea Zone
3 marines moved from Queensland to 54 Sea Zone
1 armour, 1 battleship, 2 cruisers, 1 infantry, 3 marines and 1 transport moved from 54 Sea Zone to 48 Sea Zone
1 armour, 1 battleship, 2 cruisers, 1 infantry, 3 marines and 1 transport moved from 48 Sea Zone to 33 Sea Zone
1 armour moved from 33 Sea Zone to Caroline Islands
3 marines moved from 33 Sea Zone to Caroline Islands
1 infantry moved from 33 Sea Zone to Caroline Islands
3 fighters moved from 54 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
2 fighters moved from Queensland to 46 Sea Zone
1 fighter moved from 54 Sea Zone to 46 Sea Zone
5 fighters moved from Norway to Germany
2 bombers moved from United Kingdom to Germany
1 fighter moved from United Kingdom to Germany
1 fighter moved from 92 Sea Zone to 112 Sea Zone
1 cruiser moved from 110 Sea Zone to 112 Sea Zone
1 carrier moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
1 destroyer moved from 125 Sea Zone to 112 Sea Zone
1 fighter moved from United Kingdom to 112 Sea Zone -
Scramble decision in 112 pls.
Then for UK turn I will need scramble decision in 97, attacking with 3 subs, 2 destroyers, and fig + bomber from Egypt. If you know your decision let me know too and I will post all the US/china/uk turn straight away.
Thx
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No Scramble on either battle
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.1
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 carrier, 3 fighters, 6 infantry and 5 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 26 Sea Zone to 46 Sea Zone
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 armour moved from Queensland to 54 Sea Zone
3 marines moved from Queensland to 54 Sea Zone
1 armour, 1 battleship, 2 cruisers, 1 infantry, 3 marines and 1 transport moved from 54 Sea Zone to 48 Sea Zone
1 armour, 1 battleship, 2 cruisers, 1 infantry, 3 marines and 1 transport moved from 48 Sea Zone to 33 Sea Zone
1 armour moved from 33 Sea Zone to Caroline Islands
3 marines moved from 33 Sea Zone to Caroline Islands
1 infantry moved from 33 Sea Zone to Caroline Islands
3 fighters moved from 54 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
2 fighters moved from Queensland to 46 Sea Zone
1 fighter moved from 54 Sea Zone to 46 Sea Zone
5 fighters moved from Norway to Germany
2 bombers moved from United Kingdom to Germany
1 fighter moved from United Kingdom to Germany
1 fighter moved from 92 Sea Zone to 112 Sea Zone
1 cruiser moved from 110 Sea Zone to 112 Sea Zone
1 carrier moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
1 destroyer moved from 125 Sea Zone to 112 Sea Zone
1 fighter moved from United Kingdom to 112 Sea ZoneCombat - Americans
Battle in Germany
Americans attack with 2 bombers and 6 fighters
Germans defend with 1 factory_major, 1 fighter and 7 infantry
Americans win with 2 bombers and 2 fighters remaining. Battle score for attacker is -9
Casualties for Germans: 1 fighter and 7 infantry
Casualties for Americans: 4 fighters
Battle in Denmark
Battle in Caroline Islands
Americans attack with 1 armour, 1 infantry and 3 marines
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans win, taking Denmark from Germans, taking Caroline Islands from Japanese with 1 armour, 1 infantry and 3 marines remaining. Battle score for attacker is 11
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in 46 Sea Zone
Americans attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 55 Sea Zone
Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
2 fighters moved from Germany to Norway
2 bombers moved from Germany to Norway
1 submarine moved from 110 Sea Zone to 92 Sea Zone
1 transport moved from 92 Sea Zone to 89 Sea Zone
2 aaGuns and 2 infantry moved from Western United States to 10 Sea Zone
6 carriers and 2 destroyers moved from 54 Sea Zone to 33 Sea Zone
3 fighters moved from 46 Sea Zone to 33 Sea Zone
3 fighters and 1 tactical_bomber moved from 55 Sea Zone to 33 Sea Zone
1 fighter moved from Midway to 33 Sea Zone
2 submarines moved from 26 Sea Zone to 33 Sea Zone
1 destroyer moved from 26 Sea Zone to 33 Sea Zone
3 fighters moved from Hawaiian Islands to 33 Sea Zone
3 fighters moved from Western United States to 10 Sea Zone
2 aaGuns, 2 carriers, 3 fighters, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
2 aaGuns moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
1 carrier and 5 submarines placed in 10 Sea Zone
3 fighters placed in Western United States
3 infantry placed in Norway
3 infantry placed in Normandy BordeauxTurn Complete - Americans
Americans collect 59 PUs; end with 59 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.1
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Anhwe to Kiangsu
Chinese take Kiangsu from Japanese
1 infantry moved from Anhwe to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Kweichow to Hunan
1 infantry moved from Anhwe to Chahar
1 fighter moved from Shensi to Chahar
15 infantry moved from Anhwe to HunanCombat - Chinese
Battle in Hunan
Chinese attack with 16 infantry
Japanese defend with 1 infantry
Chinese win, taking Hunan from Japanese with 16 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Chahar
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese win, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 infantry moved from Shensi to Kweichow
1 fighter moved from Chahar to KansuPlace Units - Chinese
3 infantry placed in HunanTurn Complete - Chinese
Chinese collect 17 PUs; end with 17 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.1
Game History
Round: 7
Purchase Units - British
British buy 1 destroyer, 1 factory_minor, 1 fighter and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 submarine moved from 81 Sea Zone to 97 Sea Zone
1 fighter moved from Egypt to 97 Sea Zone
1 bomber moved from Egypt to 97 Sea Zone
2 destroyers and 2 submarines moved from 92 Sea Zone to 97 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 114 Sea Zone
1 infantry moved from 114 Sea Zone to Germany
1 infantry moved from West India to Eastern Persia
British take Eastern Persia from ItaliansCombat - British
Battle in Germany
British captures 55PUs while taking Germans capital
British converts factory_major into different units
Battle in 97 Sea Zone
British attack with 1 bomber, 2 destroyers, 1 fighter and 3 submarines
Italians defend with 1 destroyer
British win, taking Germany from Germans, taking 97 Sea Zone from Neutral with 1 bomber, 2 destroyers, 1 fighter and 3 submarines remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
triggerGermansDestroyPUsBritish: Setting destroysPUs to true for playerAttachment attached to GermansNon Combat Move - British
1 fighter moved from 97 Sea Zone to 98 Sea Zone
1 bomber moved from 97 Sea Zone to Egypt
1 fighter moved from West India to Persia
1 tactical_bomber moved from West India to Persia
3 aaGuns, 3 artilleries and 18 infantry moved from West India to Eastern Persia
1 mech_infantry moved from Northwest Persia to Persia
1 aaGun, 3 artilleries, 1 infantry and 3 mech_infantrys moved from Iraq to Persia
1 armour moved from Trans-Jordan to Persia
1 armour and 1 mech_infantry moved from Egypt to Trans-Jordan
1 infantry moved from Tobruk to Alexandria
2 infantry moved from Algeria to 92 Sea Zone
1 carrier, 2 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Trans-Jordan
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 mech_infantry moved from French Equatorial Africa to Egypt
3 mech_infantrys moved from Belgian Congo to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
2 fighters moved from United Kingdom to GibraltarPlace Units - British
1 factory_minor placed in Persia
1 destroyer and 1 fighter placed in 98 Sea Zone
1 mech_infantry placed in Egypt
2 mech_infantrys placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,2
British collect 40 PUs (2 lost to blockades); end with 95 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 98 PUsTurn Complete - UK_Pacific
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Very well played! I completely overlooked the air blitz. Despite an interesting battle in the Pacific I never recovered from the air loss with Germany. Good Game, its been a pleasure playing this game. Thanks again :)
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Thank you Sir, great gaming experience for me too, thank you very much. I think dice gave me advantage initially and I mantained it all the time, but in any case your agressive style and quick pace provided an interesting and fun match.
I will start with Axis asap.





