note that i posted an update, plz use the latest. thanks
17L BM3, cyanight (Axis) vs JuanSpain (Allies)
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.1
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 destroyer and 2 fighters; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Northwest Persia to Iraq
1 bomber moved from Ukraine to Southern France
2 mech_infantrys moved from Northern Italy to Southern France
1 infantry moved from Northwest Persia to Caucasus
Italians take Caucasus from Russians
1 artillery moved from Northwest Persia to Iraq
1 artillery moved from Persia to Eastern Persia
Italians take Eastern Persia from British
1 infantry moved from Northwest Persia to Iraq
1 infantry moved from Belarus to Archangel
Italians take Archangel from Russians
1 infantry moved from Italian Somaliland to Ethiopia
Italians take Ethiopia from BritishCombat - Italians
Battle in Iraq
Italians attack with 1 artillery and 2 infantry
British defend with 1 mech_infantry
Italians win, taking Iraq from British with 1 artillery remaining. Battle score for attacker is -2
Casualties for Italians: 2 infantry
Casualties for British: 1 mech_infantry
Battle in Southern France
Italians attack with 1 bomber and 2 mech_infantrys
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Southern France from Americans with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Italians
1 bomber moved from Southern France to Northern Italy
1 aaGun moved from Southern Italy to Northern Italy
4 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Romania to Bessarabia
1 aaGun moved from Belarus to NovgorodPlace Units - Italians
1 destroyer placed in 97 Sea Zone
2 fighters placed in Southern ItalyTurn Complete - Italians
Italians collect 22 PUs; end with 22 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.1
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - ANZAC
1 infantry moved from Trans-Jordan to Iraq
3 fighters moved from India to IraqCombat - ANZAC
Battle in Iraq
ANZAC attack with 3 fighters and 1 infantry
Italians defend with 1 artillery
ANZAC win, taking Iraq from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is -6
Casualties for Italians: 1 artillery
Casualties for ANZAC: 1 fighterNon Combat Move - ANZAC
1 artillery moved from New South Wales to 62 Sea Zone
1 artillery and 1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
2 infantry moved from New South Wales to South Australia
2 fighters moved from Iraq to Trans-JordanPlace Units - ANZAC
1 destroyer placed in 62 Sea Zone
1 mech_infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 12 PUs; end with 13 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.1
Game History
Round: 5
Combat Move - French
Non Combat Move - French
1 fighter moved from West India to India
1 infantry moved from Libya to Tobruk
1 infantry moved from 112 Sea Zone to NorwayTurn Complete - French
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You are formidable opponent. I have already made some embarrassing mistakes. Yea the scramble was a risky move. I thought it might make it easier than attacking the DD’s next round with my fighters. lol
Thank you, I also like your agressive style and quick pace, with average dice in your G1 I would be in great trouble now, and still tough fight coming before the game ends.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.1
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 fighter and 16 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Ukraine to Western Ukraine
3 fighters moved from Ukraine to Western Ukraine
1 tactical_bomber moved from Ukraine to Western Ukraine
2 infantry and 2 mech_infantrys moved from Western Germany to Holland Belgium
1 bomber and 2 fighters moved from Western Germany to Holland BelgiumCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Holland Belgium
Germans attack with 1 bomber, 2 fighters, 2 infantry and 2 mech_infantrys
British defend with 3 infantry and 1 mech_infantry
Germans win, taking Holland Belgium from British with 1 bomber, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry and 1 mech_infantry
Casualties for British: 3 infantry and 1 mech_infantry
Battle in Western Ukraine
Germans attack with 3 fighters, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
3 fighters moved from Western Ukraine to Ukraine
1 fighter moved from Ukraine to Greece
1 tactical_bomber moved from Western Ukraine to Ukraine
1 aaGun, 2 artilleries and 6 infantry moved from Bessarabia to Ukraine
3 mech_infantrys moved from Eastern Poland to Ukraine
6 mech_infantrys moved from Germany to Eastern Poland
2 infantry moved from Novgorod to Vyborg
2 infantry moved from Novgorod to Vyborg
1 fighter moved from Holland Belgium to Southern Italy
1 bomber moved from Holland Belgium to Western Germany
1 fighter moved from Holland Belgium to Western GermanyPlace Units - Germans
1 fighter placed in Western Germany
9 infantry placed in Western Germany
3 infantry placed in Germany
4 infantry placed in GermanyTurn Complete - Germans
Germans collect 45 PUs; end with 45 PUs total
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 47 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 57 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.1
Game History
Round: 6
Purchase Units - Russians
Russians buy 7 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Rostov to Caucasus
1 tactical_bomber moved from Russia to Caucasus
1 fighter moved from Russia to Caucasus
1 submarine moved from 125 Sea Zone to 110 Sea Zone
1 infantry moved from Vologda to Archangel
1 fighter moved from Russia to Archangel
1 infantry moved from Smolensk to Belarus
Russians take Belarus from ItaliansCombat - Russians
Battle in Caucasus
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 infantry
Russians win, taking Caucasus from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Battle in Archangel
Russians attack with 1 fighter and 1 infantry
Italians defend with 1 infantry
Russians win, taking Archangel from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - Russians
1 tactical_bomber moved from Caucasus to Bryansk
1 fighter moved from Caucasus to Bryansk
1 aaGun moved from Smolensk to Archangel
1 aaGun moved from Bryansk to Belarus
7 artilleries moved from Russia to Bryansk
2 infantry moved from Russia to Bryansk
5 mech_infantrys moved from Russia to Bryansk
2 armour moved from Russia to Bryansk
1 fighter moved from Archangel to Bryansk
2 infantry moved from Bryansk to Rostov
5 infantry moved from Samara to RussiaPlace Units - Russians
7 artilleries and 2 infantry placed in RussiaTurn Complete - Russians
Russians collect 28 PUs; end with 28 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.1
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 armour, 4 fighters and 1 harbour; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour, 6 artilleries and 10 infantry moved from Yunnan to Burma
3 armour moved from French Indo China to Burma
3 armour moved from Malaya to BurmaCombat - Japanese
Battle in Burma
Japanese attack with 7 armour, 6 artilleries and 10 infantry
British defend with 2 infantry
Japanese win, taking Burma from UK_Pacific with 7 armour, 6 artilleries and 9 infantry remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 aaGun moved from Yunnan to Burma
3 infantry moved from French Indo China to 36 Sea Zone
1 infantry moved from French Indo China to Yunnan
1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
2 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 marine moved from Philippines to 35 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 submarine moved from 42 Sea Zone to 39 Sea Zone
1 submarine moved from 45 Sea Zone to 42 Sea Zone
3 fighters moved from Japan to French Indo China
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 marine moved from Japan to 6 Sea Zone
4 infantry moved from Japan to 6 Sea Zone
4 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 1 marine and 2 submarines moved from 6 Sea Zone to 36 Sea Zone
1 battleship and 1 marine moved from 35 Sea Zone to 42 Sea Zone
1 battleship moved from 35 Sea Zone to 36 Sea Zone
1 marine moved from 36 Sea Zone to French Indo China
1 submarine moved from 35 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to French Indo China
1 carrier moved from 35 Sea Zone to 36 Sea Zone
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 artillery, 2 carriers, 2 fighters, 1 infantry, 2 tactical_bombers and 1 transport moved from 35 Sea Zone to 42 Sea Zone
4 fighters moved from 36 Sea Zone to French Indo ChinaPlace Units - Japanese
2 armour and 1 fighter placed in Malaya
3 fighters placed in French Indo China
1 harbour placed in JavaTurn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 42 Sea Zone: 1 artillery, 5 infantry and 3 transports
EDIT: Removing units owned by Japanese from 42 Sea Zone: 1 battleship and 1 marine
EDIT: Adding units owned by Japanese to 42 Sea Zone: 1 battleship and 3 transports
EDIT: Adding units owned by Japanese to Java: 1 artillery, 5 infantry and 1 marine
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 36 Sea Zone: 4 infantry and 2 transports
EDIT: Adding units owned by Japanese to French Indo China: 4 infantry
EDIT: Adding units owned by Japanese to 36 Sea Zone: 2 transports
EDIT: Turning off Edit Mode -
Now comes that interesting phase of the game in which I leave Calcutta and Japan becomes a monster.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.1
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 carriers, 1 factory_minor, 3 fighters and 5 infantry; Remaining resources: 1 PUs;Combat Move - Americans
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 fighter moved from 26 Sea Zone to 16 Sea Zone
1 fighter moved from Gibraltar to Southern France
2 fighters moved from Normandy Bordeaux to Southern France
2 infantry moved from Normandy Bordeaux to Southern France
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 mech_infantry moved from Norway to Finland
1 destroyer moved from 112 Sea Zone to 125 Sea Zone
2 fighters moved from 112 Sea Zone to Finland
2 fighters moved from 110 Sea Zone to Finland
1 fighter moved from United Kingdom to Holland Belgium
1 bomber moved from United Kingdom to 125 Sea Zone
1 bomber moved from United Kingdom to Southern FranceCombat - Americans
Battle in 125 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Germans defend with 1 submarine
Americans win, taking 125 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Holland Belgium
Americans attack with 1 fighter and 1 infantry
Germans defend with 1 mech_infantry
Americans win, taking Holland Belgium from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Southern France
Americans attack with 1 bomber, 3 fighters and 2 infantry
Italians defend with 1 factory_minor, 1 harbour and 2 mech_infantrys
Americans win, taking Southern France from Italians with 1 bomber, 3 fighters and 2 infantry remaining. Battle score for attacker is 8
Casualties for Italians: 2 mech_infantrys
Battle in 16 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 fighter remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Finland
Americans attack with 4 fighters and 1 mech_infantry
Germans defend with 2 infantry
Americans win with 4 fighters remaining. Battle score for attacker is 2
Casualties for Germans: 2 infantry
Casualties for Americans: 1 mech_infantryNon Combat Move - Americans
1 fighter moved from 16 Sea Zone to Midway
2 transports moved from 26 Sea Zone to 10 Sea Zone
2 aaGuns moved from Central United States to Western United States
1 armour and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
3 marines moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 battleship, 6 carriers, 2 cruisers, 2 destroyers, 1 infantry, 3 marines, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from Queensland to 54 Sea Zone
1 fighter moved from Queensland to 54 Sea Zone
3 fighters moved from Hawaiian Islands to 54 Sea Zone
6 fighters moved from Western United States to Hawaiian Islands
3 submarines moved from 10 Sea Zone to 26 Sea Zone
4 fighters moved from Finland to Norway
1 bomber moved from 125 Sea Zone to United Kingdom
1 fighter moved from Southern France to United Kingdom
1 fighter moved from Southern France to United Kingdom
1 fighter moved from Southern France to 110 Sea Zone
1 bomber moved from Southern France to United Kingdom
1 fighter moved from Holland Belgium to Norway
1 transport moved from 110 Sea Zone to 92 Sea Zone
1 carrier, 1 cruiser, 1 submarine and 1 transport moved from 112 Sea Zone to 110 Sea ZonePlace Units - Americans
3 fighters and 2 infantry placed in Western United States
2 carriers placed in 10 Sea Zone
3 infantry placed in Normandy Bordeaux
1 factory_minor placed in NorwayTurn Complete - Americans
Americans collect 63 PUs; end with 64 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 94 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.1
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 carriers, 1 factory_minor, 3 fighters and 5 infantry; Remaining resources: 1 PUs;Combat Move - Americans
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 fighter moved from 26 Sea Zone to 16 Sea Zone
1 fighter moved from Gibraltar to Southern France
2 fighters moved from Normandy Bordeaux to Southern France
2 infantry moved from Normandy Bordeaux to Southern France
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 mech_infantry moved from Norway to Finland
1 destroyer moved from 112 Sea Zone to 125 Sea Zone
2 fighters moved from 112 Sea Zone to Finland
2 fighters moved from 110 Sea Zone to Finland
1 fighter moved from United Kingdom to Holland Belgium
1 bomber moved from United Kingdom to 125 Sea Zone
1 bomber moved from United Kingdom to Southern FranceCombat - Americans
Battle in 125 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Germans defend with 1 submarine
Americans win, taking 125 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Holland Belgium
Americans attack with 1 fighter and 1 infantry
Germans defend with 1 mech_infantry
Americans win, taking Holland Belgium from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Southern France
Americans attack with 1 bomber, 3 fighters and 2 infantry
Italians defend with 1 factory_minor, 1 harbour and 2 mech_infantrys
Americans win, taking Southern France from Italians with 1 bomber, 3 fighters and 2 infantry remaining. Battle score for attacker is 8
Casualties for Italians: 2 mech_infantrys
Battle in 16 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 fighter remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Finland
Americans attack with 4 fighters and 1 mech_infantry
Germans defend with 2 infantry
Americans win with 4 fighters remaining. Battle score for attacker is 2
Casualties for Germans: 2 infantry
Casualties for Americans: 1 mech_infantryNon Combat Move - Americans
1 fighter moved from 16 Sea Zone to Midway
2 transports moved from 26 Sea Zone to 10 Sea Zone
2 aaGuns moved from Central United States to Western United States
1 armour and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
3 marines moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 battleship, 6 carriers, 2 cruisers, 2 destroyers, 1 infantry, 3 marines, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from Queensland to 54 Sea Zone
1 fighter moved from Queensland to 54 Sea Zone
3 fighters moved from Hawaiian Islands to 54 Sea Zone
6 fighters moved from Western United States to Hawaiian Islands
3 submarines moved from 10 Sea Zone to 26 Sea Zone
4 fighters moved from Finland to Norway
1 bomber moved from 125 Sea Zone to United Kingdom
1 fighter moved from Southern France to United Kingdom
1 fighter moved from Southern France to United Kingdom
1 fighter moved from Southern France to 110 Sea Zone
1 bomber moved from Southern France to United Kingdom
1 fighter moved from Holland Belgium to Norway
1 transport moved from 110 Sea Zone to 92 Sea Zone
1 carrier, 1 cruiser, 1 submarine and 1 transport moved from 112 Sea Zone to 110 Sea ZonePlace Units - Americans
3 fighters and 2 infantry placed in Western United States
2 carriers placed in 10 Sea Zone
3 infantry placed in Normandy Bordeaux
1 factory_minor placed in NorwayTurn Complete - Americans
Americans collect 63 PUs; end with 64 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 94 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from 54 Sea Zone: 1 armour, 1 battleship, 2 cruisers, 1 infantry, 3 marines and 1 transport
EDIT: Adding units owned by Americans to Queensland: 1 armour, 1 infantry and 3 marines
EDIT: Adding units owned by Americans to 54 Sea Zone: 1 battleship, 2 cruisers and 1 transport
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.1
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Kweichow
1 fighter moved from Kansu to Kweichow
16 infantry moved from Hopei to AnhweCombat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Anhwe
Chinese attack with 16 infantry
Japanese defend with 1 infantry
Chinese win, taking Anhwe from Japanese with 16 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to Shensi
1 infantry moved from Kansu to ShensiPlace Units - Chinese
3 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.1
Game History
Round: 6
Purchase Units - British
British buy 1 armour, 1 fighter, 2 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;Combat Move - British
2 fighters moved from India to Eastern Persia
1 tactical_bomber moved from India to Eastern Persia
1 armour moved from Trans-Jordan to Persia
British take Persia from Italians
1 mech_infantry moved from Trans-Jordan to Persia
1 mech_infantry moved from Syria to Northwest Persia
British take Northwest Persia from Italians
1 infantry moved from Kenya to Ethiopia
1 bomber moved from Egypt to Ethiopia
1 infantry moved from Norway to Finland
British take Finland from GermansCombat - British
Battle in Eastern Persia
British attack with 2 fighters and 1 tactical_bomber
Italians defend with 1 artillery
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -6
Casualties for British: 1 fighter
Casualties for Italians: 1 artillery
Battle in Ethiopia
British attack with 1 bomber and 1 infantry
Italians defend with 1 infantry
British win, taking Ethiopia from Italians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
1 tactical_bomber moved from Eastern Persia to West India
1 fighter moved from Eastern Persia to West India
3 aaGuns, 3 artilleries and 19 infantry moved from India to West India
2 submarines moved from 98 Sea Zone to 92 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
1 carrier, 1 destroyer, 2 infantry and 1 transport moved from 110 Sea Zone to 92 Sea Zone
1 fighter moved from Norway to United Kingdom
1 transport moved from 112 Sea Zone to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 mech_infantry moved from French West Africa to French Equatorial Africa
2 infantry moved from 92 Sea Zone to Algeria
1 infantry moved from Libya to Tobruk
1 aaGun moved from Trans-Jordan to Iraq
3 artilleries moved from Trans-Jordan to Iraq
1 infantry moved from Trans-Jordan to Iraq
3 mech_infantrys moved from Egypt to Iraq
1 armour moved from Alexandria to Trans-Jordan
1 bomber moved from Ethiopia to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 fighter moved from Libya to EgyptPlace Units - British
1 submarine placed in 81 Sea Zone
1 fighter and 2 infantry placed in United Kingdom
1 armour and 1 mech_infantry placed in Egypt
3 mech_infantrys placed in Union of South AfricaTurn Complete - British
British collect 39 PUs; end with 39 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUsPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,1
UK_Pacific collect 3 PUs (2 lost to blockades); end with 3 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs
Some Units in India change ownership: 3 infantry
Turning on Edit Mode
EDIT: Removing units owned by Americans from 110 Sea Zone: 1 fighter
EDIT: Adding units owned by Americans to 92 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode -
I placed the US fighter on 110 UK carrier before moving the US carrier to 110, for some reason the engine placed it on US carrier, thus the final edit on uk turn.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.1
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 fighter and 6 infantry; Remaining resources: 0 PUs;Combat Move - Italians
3 infantry moved from Northern Italy to Southern France
1 bomber moved from Northern Italy to Southern France
2 fighters moved from Southern Italy to Southern FranceCombat - Italians
Battle in Southern France
Italians attack with 1 bomber, 2 fighters and 3 infantry
Americans defend with 1 factory_minor, 1 harbour and 2 infantry
Italians win, taking Southern France from Americans with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for Americans: 2 infantryNon Combat Move - Italians
1 infantry moved from Bessarabia to Ukraine
1 aaGun moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
1 bomber moved from Southern France to Southern Italy
2 fighters moved from Southern France to Southern ItalyPlace Units - Italians
1 fighter placed in Southern Italy
2 infantry placed in Southern Italy
4 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 13 PUs; end with 13 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.1
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 2 armour and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 56 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
2 aaGuns moved from Queensland to South Australia
1 infantry moved from 54 Sea Zone to Queensland
1 artillery moved from 54 Sea Zone to Queensland
1 mech_infantry moved from New South Wales to Queensland
1 infantry moved from Iraq to Persia
2 fighters moved from Trans-Jordan to West IndiaPlace Units - ANZAC
2 armour and 1 mech_infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 12 PUs; end with 12 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.1
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 2 armour and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 56 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
2 aaGuns moved from Queensland to South Australia
1 infantry moved from 54 Sea Zone to Queensland
1 artillery moved from 54 Sea Zone to Queensland
1 mech_infantry moved from New South Wales to Queensland
1 infantry moved from Iraq to Persia
2 fighters moved from Trans-Jordan to West IndiaPlace Units - ANZAC
2 armour and 1 mech_infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 12 PUs; end with 12 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Queensland: 1 armour
EDIT: Adding units owned by ANZAC to South Australia: 1 armour
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.1
Game History
Round: 6
Combat Move - French
Non Combat Move - French
1 infantry moved from Tobruk to Alexandria
1 fighter moved from India to West IndiaTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.1
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 aaGun, 3 artilleries, 2 fighters, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery moved from Ukraine to Rostov
2 infantry moved from Ukraine to Rostov
1 infantry moved from Ukraine to Rostov
2 infantry moved from Western Germany to Holland Belgium
2 fighters moved from Western Germany to Holland Belgium
2 infantry moved from Vyborg to Finland
1 bomber moved from Western Germany to Finland
2 infantry moved from Vyborg to Finland
3 infantry moved from Novgorod to Belarus
1 fighter moved from Ukraine to Belarus
1 infantry moved from Western Germany to Holland BelgiumCombat - Germans
Battle in Belarus
Germans attack with 1 fighter and 3 infantry
Russians defend with 1 aaGun and 1 infantry
Germans win, taking Belarus from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 infantry
Casualties for Russians: 1 aaGun and 1 infantry
Battle in Finland
Germans attack with 1 bomber and 4 infantry
British defend with 1 infantry
Germans win, taking Finland from British with 1 bomber and 4 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Holland Belgium
Germans attack with 2 fighters and 3 infantry
Americans defend with 1 infantry
Germans win, taking Holland Belgium from Americans with 2 fighters and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Rostov
Germans attack with 1 artillery and 3 infantry
Russians defend with 1 aaGun, 1 airfield and 2 infantry
Germans win, taking Rostov from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 1 infantry
Casualties for Russians: 1 aaGun and 2 infantryNon Combat Move - Germans
6 mech_infantrys moved from Eastern Poland to Ukraine
1 fighter moved from Greece to Ukraine
1 fighter moved from Southern Italy to Ukraine
1 fighter moved from Holland Belgium to Germany
1 fighter moved from Holland Belgium to Western Germany
1 fighter moved from Belarus to Ukraine
1 bomber moved from Finland to Western GermanyPlace Units - Germans
3 artilleries placed in Ukraine
1 infantry and 2 mech_infantrys placed in Novgorod
1 aaGun, 2 fighters and 3 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 48 PUs; end with 48 PUs total
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 50 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.1
Game History
Round: 7
Purchase Units - Russians
Russians buy 2 armour and 5 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Russians
1 infantry moved from Caucasus to Rostov
2 infantry moved from Bryansk to Rostov
1 tactical_bomber moved from Bryansk to Rostov
2 fighters moved from Bryansk to Rostov
1 artillery moved from Bryansk to Belarus
9 infantry moved from Bryansk to Belarus
1 artillery moved from Bryansk to Belarus
1 infantry moved from Bryansk to Belarus
1 infantry moved from Bryansk to BelarusCombat - Russians
Battle in Belarus
Russians attack with 2 artilleries and 11 infantry
Germans defend with 2 infantry
Russians win, taking Belarus from Germans with 2 artilleries and 10 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Rostov
Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 artillery and 2 infantry
Russians win, taking Rostov from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 2 infantryNon Combat Move - Russians
1 tactical_bomber moved from Rostov to Bryansk
2 fighters moved from Rostov to Bryansk
7 artilleries and 7 infantry moved from Russia to Bryansk
1 aaGun moved from Archangel to Belarus
2 aaGuns and 12 infantry moved from Buryatia to Amur
1 aaGun moved from Bryansk to BelarusPlace Units - Russians
2 armour and 5 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 28 PUs; end with 29 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from 110 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 92 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Bryansk: 1 infantry
EDIT: Adding units owned by Russians to Belarus: 1 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.1
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 2 destroyers, 2 infantry and 6 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
7 armour, 6 artilleries and 9 infantry moved from Burma to India
1 submarine moved from 42 Sea Zone to 56 Sea Zone
2 fighters moved from 42 Sea Zone to 56 Sea Zone
2 tactical_bombers moved from 42 Sea Zone to 56 Sea Zone
1 artillery and 1 infantry moved from Java to 42 Sea Zone
2 infantry moved from Java to 42 Sea Zone
2 infantry moved from Java to 42 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 42 Sea Zone to 39 Sea Zone
1 artillery and 3 infantry moved from 39 Sea Zone to India
1 marine moved from Java to 42 Sea Zone
1 battleship and 1 marine moved from 42 Sea Zone to 39 Sea Zone
1 marine moved from 39 Sea Zone to India
1 marine moved from French Indo China to 36 Sea Zone
1 battleship and 1 marine moved from 36 Sea Zone to 39 Sea Zone
1 marine moved from 39 Sea Zone to Ceylon
2 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
2 infantry moved from 39 Sea Zone to IndiaCombat - Japanese
Battle in Ceylon
Battle in India
Japanese attack with 7 armour, 7 artilleries, 14 infantry and 1 marine
British defend with 3 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
Japanese captures 6PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking Ceylon from UK_Pacific, taking India from UK_Pacific with 7 armour, 7 artilleries, 13 infantry and 1 marine remaining. Battle score for attacker is 6
Casualties for British: 3 infantry
Casualties for Japanese: 1 infantry
Battle in 56 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_PacificNon Combat Move - Japanese
1 destroyer moved from 42 Sea Zone to 55 Sea Zone
1 destroyer moved from 36 Sea Zone to 46 Sea Zone
2 carriers moved from 42 Sea Zone to 39 Sea Zone
2 fighters and 2 tactical_bombers moved from 56 Sea Zone to 39 Sea Zone
3 fighters moved from French Indo China to Japan
2 fighters moved from French Indo China to 6 Sea Zone
2 fighters and 2 tactical_bombers moved from French Indo China to Jehol
7 infantry moved from Manchuria to Jehol
4 infantry moved from French Indo China to 36 Sea Zone
4 infantry and 2 transports moved from 36 Sea Zone to 19 Sea Zone
4 infantry moved from 19 Sea Zone to Jehol
1 submarine moved from 20 Sea Zone to 42 Sea Zone
1 submarine moved from 39 Sea Zone to 80 Sea Zone
1 submarine moved from 36 Sea Zone to 41 Sea Zone
1 submarine moved from 36 Sea Zone to 44 Sea Zone
1 submarine moved from 36 Sea Zone to 43 Sea Zone
3 carriers moved from 36 Sea Zone to 39 Sea Zone
1 fighter moved from Malaya to 39 Sea Zone
2 fighters moved from French Indo China to 39 Sea Zone
2 tactical_bombers moved from French Indo China to 39 Sea Zone
1 tactical_bomber moved from French Indo China to 39 Sea Zone
1 aaGun moved from Burma to India
2 bombers moved from French Indo China to Philippines
1 fighter moved from French Indo China to Philippines
1 cruiser moved from 36 Sea Zone to 39 Sea Zone
1 destroyer moved from 36 Sea Zone to 39 Sea Zone
1 destroyer moved from 20 Sea Zone to 6 Sea Zone
2 armour moved from Malaya to Yunnan
1 tactical_bomber moved from French Indo China to Philippines
1 fighter moved from French Indo China to Yunnan
1 destroyer moved from 20 Sea Zone to 36 Sea ZonePlace Units - Japanese
1 carrier and 2 destroyers placed in 6 Sea Zone
1 artillery and 2 infantry placed in Japan
3 mech_infantrys placed in French Indo China
3 mech_infantrys placed in MalayaTurn Complete - Japanese
Japanese collect 59 PUs; end with 65 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 78 PUs





