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Odonis (Axis) vs Marshmallow of War (Allies +20) G40L17

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 5x factory_minor; Remaining resources: 54 PUs;
                Germans buy 3 armour, 3 artilleries and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                11 artilleries and 28 infantry moved from Belarus to Bryansk
                1 infantry moved from Western Ukraine to Bryansk
                2 armour and 1 mech_infantry moved from Rostov to Volgograd
                2 armour and 2 mech_infantrys moved from Rostov to Caucasus
                6 armour and 2 mech_infantrys moved from Rostov to Bryansk
                3 mech_infantrys moved from Novgorod to Bryansk
                1 bomber moved from Western Germany to Bryansk
                1 armour moved from Novgorod to Finland
                1 tactical_bomber moved from Western Germany to Finland
                1 armour moved from Novgorod to Bryansk

    triplea_39519_Ger8.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 5x factory_minor; Remaining resources: 54 PUs;
                Germans buy 3 armour, 3 artilleries and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                11 artilleries and 28 infantry moved from Belarus to Bryansk
                1 infantry moved from Western Ukraine to Bryansk
                2 armour and 1 mech_infantry moved from Rostov to Volgograd
                2 armour and 2 mech_infantrys moved from Rostov to Caucasus
                6 armour and 2 mech_infantrys moved from Rostov to Bryansk
                3 mech_infantrys moved from Novgorod to Bryansk
                1 bomber moved from Western Germany to Bryansk
                1 armour moved from Novgorod to Finland
                1 tactical_bomber moved from Western Germany to Finland
                1 armour moved from Novgorod to Bryansk

    Combat - Germans
                Battle in Finland
                    Germans attack with 1 armour and 1 tactical_bomber
                    British defend with 1 infantry
                    Germans win, taking Finland from British with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Volgograd
                    Germans attack with 2 armour and 1 mech_infantry
                    French defend with 1 infantry; Russians defend with 1 factory_minor
                    Germans win, taking Volgograd from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry
                Battle in Caucasus
                    Germans attack with 2 armour and 2 mech_infantrys
                    ANZAC defend with 2 infantry
                    Germans win, taking Caucasus from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 mech_infantry
                    Casualties for ANZAC: 2 infantry
                Battle in Bryansk
                    Germans attack with 7 armour, 11 artilleries, 1 bomber, 29 infantry and 5 mech_infantrys
                    Russians defend with 1 aaGun, 1 armour, 1 artillery, 36 infantry and 2 mech_infantrys
                    Germans win, taking Bryansk from Russians with 7 armour, 11 artilleries, 1 bomber, 4 infantry and 5 mech_infantrys remaining. Battle score for attacker is 56
                    Casualties for Germans: 25 infantry
                    Casualties for Russians: 1 aaGun, 1 armour, 1 artillery, 36 infantry and 2 mech_infantrys

    Non Combat Move - Germans
                1 bomber moved from Bryansk to Novgorod
                1 aaGun moved from Belarus to Bryansk
                1 aaGun moved from Belarus to Bryansk
                1 armour moved from Nenetsia to Novgorod
                1 tactical_bomber moved from Finland to Vyborg
                9 mech_infantrys moved from Germany to Eastern Poland
                1 infantry moved from Western Germany to Germany
                5 mech_infantrys moved from Western Germany to Germany
                1 fighter moved from Western Germany to Germany
                2 artilleries and 2 mech_infantrys moved from Western Germany to Germany
                1 fighter moved from Germany to Novgorod
                1 tactical_bomber moved from Western Germany to Novgorod

    Place Units - Germans
                3 armour placed in Novgorod
                6 mech_infantrys placed in Germany
                3 artilleries placed in France

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6
                Germans collect 52 PUs (2 lost to blockades); end with 52 PUs total
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 62 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs

    triplea_39519_Ger8.tsvg

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Russians
                Russians buy 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Vologda to Archangel
                      Russians take Archangel from Germans
                1 artillery and 1 infantry moved from Smolensk to Bryansk
                2 infantry moved from Tambov to Volgograd
                1 armour moved from Novosibirsk to Volgograd
                1 artillery moved from Tambov to Volgograd
                1 fighter and 1 tactical_bomber moved from Russia to Bryansk
                8 infantry moved from Russia to Bryansk
                2 infantry moved from Novosibirsk to Kansu
                1 infantry moved from Timguska to Kansu
                1 fighter moved from Timguska to Kansu
                1 artillery moved from Tambov to Volgograd
                14 artilleries and 18 infantry moved from Tambov to Bryansk

    triplea_39519_Rus8.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Russians
                Russians buy 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Vologda to Archangel
                      Russians take Archangel from Germans
                1 artillery and 1 infantry moved from Smolensk to Bryansk
                2 infantry moved from Tambov to Volgograd
                1 armour moved from Novosibirsk to Volgograd
                1 artillery moved from Tambov to Volgograd
                1 fighter and 1 tactical_bomber moved from Russia to Bryansk
                8 infantry moved from Russia to Bryansk
                2 infantry moved from Novosibirsk to Kansu
                1 infantry moved from Timguska to Kansu
                1 fighter moved from Timguska to Kansu
                1 artillery moved from Tambov to Volgograd
                14 artilleries and 18 infantry moved from Tambov to Bryansk

    Combat - Russians
                Battle in Kansu
                    Russians attack with 1 fighter and 3 infantry
                    Japanese defend with 1 armour
                    Russians win, taking Kansu from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 armour
                Battle in Volgograd
                    Russians attack with 1 armour, 2 artilleries and 2 infantry
                    Germans defend with 2 armour, 1 factory_minor and 1 mech_infantry
                    Russians win, taking Volgograd from Germans with 1 armour and 2 artilleries remaining. Battle score for attacker is 10
                    Casualties for Germans: 2 armour and 1 mech_infantry
                    Casualties for Russians: 2 infantry
                Battle in Bryansk
                    Russians attack with 15 artilleries, 1 fighter, 27 infantry and 1 tactical_bomber
                    Germans defend with 2 aaGuns, 7 armour, 11 artilleries, 4 infantry and 5 mech_infantrys
                    Russians win, taking Bryansk from Germans with 15 artilleries, 1 fighter, 15 infantry and 1 tactical_bomber remaining. Battle score for attacker is 92
                    Casualties for Germans: 2 aaGuns, 7 armour, 11 artilleries, 4 infantry and 5 mech_infantrys
                    Casualties for Russians: 12 infantry

    Non Combat Move - Russians
                1 infantry moved from Evenkiyskiy to Yenisey
                2 infantry moved from Evenkiyskiy to Timguska
                1 fighter moved from Kansu to Russia
                1 fighter moved from Bryansk to Russia
                1 tactical_bomber moved from Bryansk to Russia
                1 infantry moved from Vologda to Urals
                1 infantry moved from Vologda to Urals
                1 aaGun moved from Russia to Bryansk
                1 aaGun moved from Russia to Bryansk

    Place Units - Russians
                8 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 18 PUs; end with 18 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 23 PUs

    triplea_39519_Rus8.tsvg

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    Should you decide to attack the US fleet in sea zone 7, the order of loss is:

    Hit #1: Battleship
    Hit #2: wound a carrier
    Hit #3: submarine
    Hits #4-6: destroyers
    Hit #5: tactical bomber
    Hit #6 and 7: both on the same carrier
    Hit #8: tactical bomber

    If you get more than seven hits ask. What I don’t want is planes crashing because all the carriers got tipped and then you retreated.

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    Err, more than eight hits :)

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 1 armour, 3 carriers, 2 fighters, 1 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                2 fighters moved from Japan to 16 Sea Zone
                1 fighter moved from Japan to 16 Sea Zone
                1 infantry moved from Siberia to Soviet Far East
                      Japanese take Soviet Far East from Russians
                1 armour and 4 mech_infantrys moved from Yakut S.S.R. to Yenisey
                1 armour moved from Yakut S.S.R. to Yenisey
                1 mech_infantry moved from Buryatia to Yenisey
                1 armour moved from Yakut S.S.R. to Dzavhan
                      Japanese take Dzavhan from Russians
                1 armour moved from Dzavhan to Central Mongolia
                      Japanese take Central Mongolia from Russians

    Combat - Japanese
                Battle in 16 Sea Zone
                    Japanese attack with 1 destroyer and 3 fighters
                    Americans defend with 1 destroyer and 1 submarine
                    Japanese win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 14
                    Casualties for Americans: 1 destroyer and 1 submarine
                Battle in Yenisey
                    Japanese attack with 2 armour and 5 mech_infantrys
                    Russians defend with 1 infantry
                    Japanese win, taking Yenisey from Russians with 2 armour and 5 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Japanese
                3 mech_infantrys moved from Manchuria to Chahar
                1 mech_infantry moved from Sakha to Korea
                3 fighters moved from 16 Sea Zone to 6 Sea Zone
                1 carrier, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
                3 fighters moved from Philippines to 6 Sea Zone
                1 transport moved from 6 Sea Zone to 17 Sea Zone
                1 infantry moved from Iwo Jima to 17 Sea Zone
                1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
                1 artillery moved from Korea to 6 Sea Zone
                1 artillery and 1 infantry moved from 6 Sea Zone to Japan
                1 artillery moved from Kweichow to Shensi
                1 mech_infantry moved from French Indo China to Kweichow
                1 transport moved from 42 Sea Zone to 36 Sea Zone
                1 transport moved from 35 Sea Zone to 6 Sea Zone
                1 battleship, 2 carriers, 3 fighters and 1 submarine moved from 42 Sea Zone to 35 Sea Zone
                1 armour, 2 artilleries, 6 infantry and 3 mech_infantrys moved from West India to India

    Place Units - Japanese
                3 carriers placed in 6 Sea Zone
                2 fighters placed in Japan
                2 mech_infantrys placed in Manchuria
                1 armour and 1 infantry placed in India

    Turn Complete - Japanese
                Japanese collect 76 PUs; end with 76 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 86 PUs

    triplea_39519_Jap8.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Finland
                3 artilleries and 3 infantry moved from Norway to Finland
                1 submarine moved from 7 Sea Zone to 16 Sea Zone
                4 tactical_bombers moved from 7 Sea Zone to 16 Sea Zone
                2 fighters moved from 7 Sea Zone to 16 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra

    Combat - Americans
                Battle in Finland
                    Americans attack with 3 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber
                    Germans defend with 1 armour
                    Americans win, taking Finland from Germans with 3 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour
                Battle in 16 Sea Zone
                    Americans attack with 2 fighters, 1 submarine and 4 tactical_bombers
                    Japanese defend with 1 destroyer
                    Americans win with 2 fighters, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Sumatra

    Non Combat Move - Americans
                1 destroyer moved from 54 Sea Zone to 37 Sea Zone
                2 tactical_bombers moved from 16 Sea Zone to Midway
                2 fighters and 2 tactical_bombers moved from 16 Sea Zone to 25 Sea Zone
                1 artillery, 1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 2 infantry, 1 mech_infantry and 2 transports moved from 7 Sea Zone to 25 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from 25 Sea Zone to Midway
                1 cruiser and 1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 12 Sea Zone
                1 transport moved from 26 Sea Zone to 10 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 12 Sea Zone to 26 Sea Zone
                1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                2 bombers moved from Hawaiian Islands to Midway
                1 fighter moved from Queensland to 25 Sea Zone
                3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                3 artilleries and 3 infantry moved from 91 Sea Zone to Morocco
                1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 91 Sea Zone
                4 transports moved from 112 Sea Zone to 91 Sea Zone
                1 fighter and 1 tactical_bomber moved from Finland to 112 Sea Zone

    Place Units - Americans
                1 artillery and 1 infantry placed in Western United States
                1 carrier, 1 cruiser and 2 destroyers placed in 10 Sea Zone
                1 fighter and 1 tactical_bomber placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 56 PUs; end with 56 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs

    triplea_39519_Ame8.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed

    Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 1 PU; end with 2 PUs total

    triplea_39519_Chi8.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - British
                British repair damage of 1x factory_major; Remaining resources: 48 PUs;
                British buy 6 armour and 1 bomber; Remaining resources: 0 PUs;

    Combat Move - British
                1 bomber moved from Norway to Western Germany
                1 armour moved from Eastern Persia to West India
                      UK_Pacific take West India from Japanese
                1 armour moved from West India to Eastern Persia
                1 artillery and 6 infantry moved from Northwest Persia to Caucasus
                1 fighter and 1 tactical_bomber moved from Eastern Persia to Caucasus

    Combat - British
                Strategic bombing raid in Western Germany
                    Bombing raid in Western Germany rolls: 4 and causes: 4 damage to unit: factory_major
                    Bombing raid in Western Germany causes 4 damage total.
                Battle in Caucasus
                    British attack with 1 artillery, 1 fighter, 6 infantry and 1 tactical_bomber
                    Germans defend with 2 armour and 1 mech_infantry
                    British win, taking Caucasus from Germans with 1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 13
                    Casualties for Germans: 2 armour and 1 mech_infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                1 armour moved from Northwest Persia to Eastern Persia
                3 infantry moved from Persia to Eastern Persia
                2 armour moved from Iraq to Eastern Persia
                1 infantry moved from Iraq to Persia
                1 infantry moved from Trans-Jordan to Iraq
                1 infantry moved from Egypt to Trans-Jordan
                1 mech_infantry moved from Alexandria to Trans-Jordan
                1 fighter and 1 tactical_bomber moved from Caucasus to Persia
                1 aaGun and 5 infantry moved from Norway to Finland
                1 fighter moved from United Kingdom to 112 Sea Zone
                1 bomber moved from Western Germany to United Kingdom
                1 fighter moved from United Kingdom to Finland
                1 artillery and 1 infantry moved from Libya to Tobruk

    Place Units - British
                3 armour placed in Iraq
                3 armour placed in Persia
                1 bomber placed in Egypt

    Turn Complete - British
                British collect 42 PUs; end with 42 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 47 PUs

    Turn Complete - UK_Pacific

    triplea_39519_UK_8.tsvg

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    I am going to repost with an adjustment to the US combat move. No actual dice were involved, so it’s just adjusting.

  • 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - British
                British repair damage of 1x factory_major; Remaining resources: 48 PUs;
                British buy 6 armour and 1 bomber; Remaining resources: 0 PUs;

    Combat Move - British
                1 bomber moved from Norway to Western Germany
                1 armour moved from Eastern Persia to West India
                      UK_Pacific take West India from Japanese
                1 armour moved from West India to Eastern Persia
                1 artillery and 6 infantry moved from Northwest Persia to Caucasus
                1 fighter and 1 tactical_bomber moved from Eastern Persia to Caucasus

    Combat - British
                Strategic bombing raid in Western Germany
                    Bombing raid in Western Germany rolls: 4 and causes: 4 damage to unit: factory_major
                    Bombing raid in Western Germany causes 4 damage total.
                Battle in Caucasus
                    British attack with 1 artillery, 1 fighter, 6 infantry and 1 tactical_bomber
                    Germans defend with 2 armour and 1 mech_infantry
                    British win, taking Caucasus from Germans with 1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 13
                    Casualties for Germans: 2 armour and 1 mech_infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                1 armour moved from Northwest Persia to Eastern Persia
                3 infantry moved from Persia to Eastern Persia
                2 armour moved from Iraq to Eastern Persia
                1 infantry moved from Iraq to Persia
                1 infantry moved from Trans-Jordan to Iraq
                1 infantry moved from Egypt to Trans-Jordan
                1 mech_infantry moved from Alexandria to Trans-Jordan
                1 fighter and 1 tactical_bomber moved from Caucasus to Persia
                1 aaGun and 5 infantry moved from Norway to Finland
                1 fighter moved from United Kingdom to 112 Sea Zone
                1 bomber moved from Western Germany to United Kingdom
                1 fighter moved from United Kingdom to Finland
                1 artillery and 1 infantry moved from Libya to Tobruk

    Place Units - British
                3 armour placed in Iraq
                3 armour placed in Persia
                1 bomber placed in Egypt

    Turn Complete - British
                British collect 42 PUs; end with 42 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 47 PUs

    Turn Complete - UK_Pacific
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 37 Sea Zone: 1 destroyer
                EDIT: Removing units owned by Americans from 41 Sea Zone: 1 transport
                EDIT: Removing units owned by Americans from Sumatra: 1 artillery and 1 infantry
                EDIT: Changing ownership of Malaya from Japanese to Americans
                EDIT: Changing ownership of Sumatra from Americans to Japanese
                EDIT: Adding units owned by Americans to 37 Sea Zone: 1 transport
                EDIT: Adding units owned by Americans to Malaya: 1 artillery and 1 infantry
                EDIT: Adding units owned by Americans to 54 Sea Zone: 1 destroyer
                EDIT: Changing PUs for Americans from 76 to 75
                EDIT: Turning off Edit Mode

    triplea_39519_UK_8.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                8 infantry moved from Western Germany to Northern Italy
                1 armour moved from Northern Italy to Southern Italy
                1 fighter moved from France to Southern Italy
                1 mech_infantry moved from France to Southern Italy
                1 armour moved from Western Germany to Southern Italy
                2 infantry moved from France to Northern Italy
                1 aaGun moved from Southern Italy to Northern Italy

    Place Units - Italians
                3 infantry placed in Southern Italy
                1 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1
                Italians collect 14 PUs (1 lost to blockades); end with 14 PUs total

    triplea_39519_Ita8.tsvg

  • 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 transport; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 bomber moved from Queensland to 36 Sea Zone

    Combat - ANZAC
                Battle in 36 Sea Zone
                    ANZAC attack with 1 bomber
                    Japanese defend with 1 transport
                    ANZAC win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Java
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                    ANZAC win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for ANZAC: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - ANZAC
                1 bomber moved from 36 Sea Zone to Malaya
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                1 fighter moved from Queensland to 25 Sea Zone

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 16 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs

    triplea_39519_ANZ8.tsvg

  • 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Combat Move - French

    Turn Complete - French

    triplea_39519_Fre8.tsvg

  • 20 19 18 15 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 4x factory_major; Remaining resources: 63 PUs;
                Germans buy 4 artilleries, 3 fighters, 4 infantry and 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - Germans
                4 armour, 1 bomber, 1 fighter and 1 tactical_bomber moved from Novgorod to Finland
                1 tactical_bomber moved from Vyborg to Finland
                1 fighter moved from Germany to Finland
                2 tactical_bombers moved from Western Germany to Finland
                1 mech_infantry moved from Eastern Poland to Smolensk
                      Germans take Smolensk from Russians
                8 mech_infantrys moved from Eastern Poland to Archangel

    Combat - Germans
                Battle in Finland
                    Germans attack with 4 armour, 1 bomber, 2 fighters and 4 tactical_bombers
                    British defend with 1 aaGun, 1 fighter and 5 infantry; Americans defend with 3 artilleries and 3 infantry
                    Germans win, taking Finland from Americans with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -12
                    Casualties for Germans: 3 armour, 1 bomber and 3 tactical_bombers
                    Casualties for British: 1 aaGun, 1 fighter and 5 infantry
                    Casualties for Americans: 3 artilleries and 3 infantry
                Battle in Archangel
                    Germans attack with 8 mech_infantrys
                    Russians defend with 1 infantry
                    Germans win, taking Archangel from Russians with 7 mech_infantrys remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 tactical_bomber moved from Finland to Novgorod
                1 fighter moved from Finland to Novgorod
                1 fighter moved from Finland to Vyborg
                3 artilleries moved from France to Western Germany
                3 infantry moved from Germany to Western Germany
                2 mech_infantrys moved from Western Germany to Germany
                5 mech_infantrys moved from Germany to Eastern Poland
                3 artilleries moved from Germany to Poland
                2 artilleries moved from France to Western Germany
                3 mech_infantrys moved from Germany to Western Germany

    Place Units - Germans
                1 artillery and 1 infantry placed in France
                3 fighters placed in Western Germany
                3 artilleries and 3 infantry placed in Germany
                1 mech_infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5
                Germans collect 50 PUs; end with 51 PUs total
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs

    triplea_39519_Ger9.tsvg

  • 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Russians
                Russians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Russia to Smolensk
                1 fighter and 1 tactical_bomber moved from Russia to Smolensk
                1 infantry moved from Bryansk to Belarus
                      Russians take Belarus from Germans
                1 infantry moved from Bryansk to Ukraine
                      Russians take Ukraine from Italians
                1 infantry moved from Bryansk to Western Ukraine
                      Russians take Western Ukraine from Germans
                1 infantry moved from Urals to Nenetsia
                      Russians take Nenetsia from Germans
                3 infantry moved from Kansu to Tsinghai
                1 armour moved from Volgograd to Tsinghai
                1 artillery moved from Volgograd to Rostov
                      Russians take Rostov from Germans

    Combat - Russians
                Battle in Smolensk
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 mech_infantry
                    Russians win, taking Smolensk from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Tsinghai
                    Russians attack with 1 armour and 3 infantry
                    Japanese defend with 1 mech_infantry
                    Russians win, taking Tsinghai from Japanese with 1 armour and 3 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Smolensk to Russia
                1 infantry moved from Urals to Evenkiyskiy
                1 infantry moved from Timguska to Novosibirsk
                1 infantry moved from Urals to Novosibirsk
                1 artillery moved from Volgograd to Samara
                1 aaGun moved from Bryansk to Belarus
                8 infantry moved from Bryansk to Belarus
                9 artilleries moved from Bryansk to Belarus
                1 aaGun moved from Bryansk to Russia
                6 infantry moved from Russia to Vologda

    Place Units - Russians
                2 artilleries and 5 infantry placed in Russia
                Russians undo move 1.
                1 artillery and 2 infantry placed in Volgograd
                1 artillery and 3 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 24 PUs; end with 24 PUs total

    triplea_39519_Rus9.tsvg

  • 21 20 19 18 17 16

    If you attack the US fleet in sea zone 25, order of loss is max defense. Scramble both tactical bombers from Midway.

  • 20 19 18 15 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 1 airfield, 2 destroyers, 2 fighters, 7 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from India to West India
                      Japanese take West India from UK_Pacific
                1 mech_infantry moved from Kweichow to Kansu
                      Japanese take Kansu from Chinese
                1 armour and 2 mech_infantrys moved from Yenisey to Evenkiyskiy
                1 armour and 3 mech_infantrys moved from Yenisey to Timguska
                3 fighters moved from 35 Sea Zone to Malaya
                1 submarine moved from 35 Sea Zone to 37 Sea Zone
                1 battleship moved from 35 Sea Zone to 42 Sea Zone
                1 armour moved from Central Mongolia to Olgiy
                      Japanese take Olgiy from Russians
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                7 fighters moved from 6 Sea Zone to 16 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
                2 infantry moved from 33 Sea Zone to Caroline Islands

    Combat - Japanese
                Battle in Timguska
                    Japanese attack with 1 armour and 3 mech_infantrys
                    Russians defend with 1 infantry
                    Japanese win, taking Timguska from Russians with 1 armour remaining. Battle score for attacker is -9
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 3 mech_infantrys
                Battle in Caroline Islands
                Battle in 37 Sea Zone
                    Japanese attack with 1 submarine
                    Americans defend with 1 transport
                    Japanese win, taking Caroline Islands from Americans, taking 37 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 42 Sea Zone
                    Japanese attack with 1 battleship
                    ANZAC defend with 1 transport
                    Japanese win with 1 battleship remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 16 Sea Zone
                    Japanese attack with 1 destroyer and 7 fighters
                    Americans defend with 1 submarine
                    Japanese win with 1 destroyer and 7 fighters remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Evenkiyskiy
                    Japanese attack with 1 armour and 2 mech_infantrys
                    Russians defend with 1 infantry
                    Japanese win, taking Evenkiyskiy from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in Malaya
                    Japanese attack with 3 fighters
                    Americans defend with 1 artillery, 1 harbour and 1 infantry; ANZAC defend with 1 bomber
                    Japanese win with 2 fighters remaining. Battle score for attacker is 9
                    Casualties for ANZAC: 1 bomber
                    Casualties for Americans: 1 artillery and 1 infantry
                    Casualties for Japanese: 1 fighter

    Non Combat Move - Japanese
                2 fighters moved from Malaya to Shan State
                1 carrier moved from 35 Sea Zone to 6 Sea Zone
                7 fighters moved from 16 Sea Zone to 6 Sea Zone
                2 fighters moved from Japan to 6 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
                2 mech_infantrys moved from Manchuria to Buryatia
                1 mech_infantry moved from Korea to Jehol
                3 mech_infantrys moved from Chahar to Shensi
                1 artillery moved from Shensi to Sikang
                1 armour and 3 mech_infantrys moved from India to Yunnan
                1 carrier moved from 35 Sea Zone to 36 Sea Zone

    Place Units - Japanese
                1 destroyer and 1 transport placed in 36 Sea Zone
                1 airfield and 1 fighter placed in French Indo China
                3 mech_infantrys placed in India
                1 fighter placed in Japan
                2 mech_infantrys placed in Manchuria
                2 mech_infantrys placed in Kiangsu
                1 destroyer placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 71 PUs; end with 71 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 76 PUs

    triplea_39519_Jap9.tsvg

  • 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 1 carrier, 4 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 bomber moved from Midway to 33 Sea Zone
                1 destroyer moved from 25 Sea Zone to 16 Sea Zone
                3 fighters and 2 tactical_bombers moved from 25 Sea Zone to 16 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 4 Sea Zone
                1 artillery and 1 infantry moved from 4 Sea Zone to Soviet Far East

    Combat - Americans
                Battle in 33 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 1 transport
                    Americans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 16 Sea Zone
                    Americans attack with 1 destroyer, 3 fighters and 2 tactical_bombers
                    Japanese defend with 1 destroyer
                    Americans win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 destroyer
                Battle in Soviet Far East
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                    Americans win, taking Soviet Far East from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Americans
                3 fighters and 2 tactical_bombers moved from 16 Sea Zone to 26 Sea Zone
                1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
                1 bomber moved from Midway to Hawaiian Islands
                2 tactical_bombers moved from Midway to Hawaiian Islands
                1 artillery, 2 infantry and 1 mech_infantry moved from Midway to 25 Sea Zone
                1 artillery, 1 battleship, 4 carriers, 3 cruisers, 3 destroyers, 1 fighter, 2 infantry, 1 mech_infantry and 2 transports moved from 25 Sea Zone to 26 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
                1 bomber moved from 33 Sea Zone to Queensland
                3 artilleries and 3 infantry moved from Morocco to 91 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 112 Sea Zone
                4 transports moved from 91 Sea Zone to 64 Sea Zone
                3 artilleries and 3 infantry moved from 112 Sea Zone to Norway
                1 fighter moved from United Kingdom to Norway
                1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone

    Place Units - Americans
                1 carrier, 4 destroyers and 1 submarine placed in 10 Sea Zone
                1 fighter and 1 tactical_bomber placed in 10 Sea Zone

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,1
                Americans collect 52 PUs (1 lost to blockades); end with 52 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

    triplea_39519_Ame9.tsvg

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