Scramble to Taranto?
Odonis (Axis) vs Marshmallow of War (Allies +20) G40L17
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 5x factory_minor; Remaining resources: 54 PUs;
Germans buy 3 armour, 3 artilleries and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
11 artilleries and 28 infantry moved from Belarus to Bryansk
1 infantry moved from Western Ukraine to Bryansk
2 armour and 1 mech_infantry moved from Rostov to Volgograd
2 armour and 2 mech_infantrys moved from Rostov to Caucasus
6 armour and 2 mech_infantrys moved from Rostov to Bryansk
3 mech_infantrys moved from Novgorod to Bryansk
1 bomber moved from Western Germany to Bryansk
1 armour moved from Novgorod to Finland
1 tactical_bomber moved from Western Germany to Finland
1 armour moved from Novgorod to Bryansk -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 5x factory_minor; Remaining resources: 54 PUs;
Germans buy 3 armour, 3 artilleries and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
11 artilleries and 28 infantry moved from Belarus to Bryansk
1 infantry moved from Western Ukraine to Bryansk
2 armour and 1 mech_infantry moved from Rostov to Volgograd
2 armour and 2 mech_infantrys moved from Rostov to Caucasus
6 armour and 2 mech_infantrys moved from Rostov to Bryansk
3 mech_infantrys moved from Novgorod to Bryansk
1 bomber moved from Western Germany to Bryansk
1 armour moved from Novgorod to Finland
1 tactical_bomber moved from Western Germany to Finland
1 armour moved from Novgorod to BryanskCombat - Germans
Battle in Finland
Germans attack with 1 armour and 1 tactical_bomber
British defend with 1 infantry
Germans win, taking Finland from British with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Volgograd
Germans attack with 2 armour and 1 mech_infantry
French defend with 1 infantry; Russians defend with 1 factory_minor
Germans win, taking Volgograd from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Caucasus
Germans attack with 2 armour and 2 mech_infantrys
ANZAC defend with 2 infantry
Germans win, taking Caucasus from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for ANZAC: 2 infantry
Battle in Bryansk
Germans attack with 7 armour, 11 artilleries, 1 bomber, 29 infantry and 5 mech_infantrys
Russians defend with 1 aaGun, 1 armour, 1 artillery, 36 infantry and 2 mech_infantrys
Germans win, taking Bryansk from Russians with 7 armour, 11 artilleries, 1 bomber, 4 infantry and 5 mech_infantrys remaining. Battle score for attacker is 56
Casualties for Germans: 25 infantry
Casualties for Russians: 1 aaGun, 1 armour, 1 artillery, 36 infantry and 2 mech_infantrysNon Combat Move - Germans
1 bomber moved from Bryansk to Novgorod
1 aaGun moved from Belarus to Bryansk
1 aaGun moved from Belarus to Bryansk
1 armour moved from Nenetsia to Novgorod
1 tactical_bomber moved from Finland to Vyborg
9 mech_infantrys moved from Germany to Eastern Poland
1 infantry moved from Western Germany to Germany
5 mech_infantrys moved from Western Germany to Germany
1 fighter moved from Western Germany to Germany
2 artilleries and 2 mech_infantrys moved from Western Germany to Germany
1 fighter moved from Germany to Novgorod
1 tactical_bomber moved from Western Germany to NovgorodPlace Units - Germans
3 armour placed in Novgorod
6 mech_infantrys placed in Germany
3 artilleries placed in FranceTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6
Germans collect 52 PUs (2 lost to blockades); end with 52 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
1 artillery and 1 infantry moved from Smolensk to Bryansk
2 infantry moved from Tambov to Volgograd
1 armour moved from Novosibirsk to Volgograd
1 artillery moved from Tambov to Volgograd
1 fighter and 1 tactical_bomber moved from Russia to Bryansk
8 infantry moved from Russia to Bryansk
2 infantry moved from Novosibirsk to Kansu
1 infantry moved from Timguska to Kansu
1 fighter moved from Timguska to Kansu
1 artillery moved from Tambov to Volgograd
14 artilleries and 18 infantry moved from Tambov to Bryansk -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
1 artillery and 1 infantry moved from Smolensk to Bryansk
2 infantry moved from Tambov to Volgograd
1 armour moved from Novosibirsk to Volgograd
1 artillery moved from Tambov to Volgograd
1 fighter and 1 tactical_bomber moved from Russia to Bryansk
8 infantry moved from Russia to Bryansk
2 infantry moved from Novosibirsk to Kansu
1 infantry moved from Timguska to Kansu
1 fighter moved from Timguska to Kansu
1 artillery moved from Tambov to Volgograd
14 artilleries and 18 infantry moved from Tambov to BryanskCombat - Russians
Battle in Kansu
Russians attack with 1 fighter and 3 infantry
Japanese defend with 1 armour
Russians win, taking Kansu from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in Volgograd
Russians attack with 1 armour, 2 artilleries and 2 infantry
Germans defend with 2 armour, 1 factory_minor and 1 mech_infantry
Russians win, taking Volgograd from Germans with 1 armour and 2 artilleries remaining. Battle score for attacker is 10
Casualties for Germans: 2 armour and 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Bryansk
Russians attack with 15 artilleries, 1 fighter, 27 infantry and 1 tactical_bomber
Germans defend with 2 aaGuns, 7 armour, 11 artilleries, 4 infantry and 5 mech_infantrys
Russians win, taking Bryansk from Germans with 15 artilleries, 1 fighter, 15 infantry and 1 tactical_bomber remaining. Battle score for attacker is 92
Casualties for Germans: 2 aaGuns, 7 armour, 11 artilleries, 4 infantry and 5 mech_infantrys
Casualties for Russians: 12 infantryNon Combat Move - Russians
1 infantry moved from Evenkiyskiy to Yenisey
2 infantry moved from Evenkiyskiy to Timguska
1 fighter moved from Kansu to Russia
1 fighter moved from Bryansk to Russia
1 tactical_bomber moved from Bryansk to Russia
1 infantry moved from Vologda to Urals
1 infantry moved from Vologda to Urals
1 aaGun moved from Russia to Bryansk
1 aaGun moved from Russia to BryanskPlace Units - Russians
8 infantry placed in RussiaTurn Complete - Russians
Russians collect 18 PUs; end with 18 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 23 PUs -
Should you decide to attack the US fleet in sea zone 7, the order of loss is:
Hit #1: Battleship
Hit #2: wound a carrier
Hit #3: submarine
Hits #4-6: destroyers
Hit #5: tactical bomber
Hit #6 and 7: both on the same carrier
Hit #8: tactical bomberIf you get more than seven hits ask. What I don’t want is planes crashing because all the carriers got tipped and then you retreated.
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Err, more than eight hits :)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 armour, 3 carriers, 2 fighters, 1 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
2 fighters moved from Japan to 16 Sea Zone
1 fighter moved from Japan to 16 Sea Zone
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 armour and 4 mech_infantrys moved from Yakut S.S.R. to Yenisey
1 armour moved from Yakut S.S.R. to Yenisey
1 mech_infantry moved from Buryatia to Yenisey
1 armour moved from Yakut S.S.R. to Dzavhan
Japanese take Dzavhan from Russians
1 armour moved from Dzavhan to Central Mongolia
Japanese take Central Mongolia from RussiansCombat - Japanese
Battle in 16 Sea Zone
Japanese attack with 1 destroyer and 3 fighters
Americans defend with 1 destroyer and 1 submarine
Japanese win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer and 1 submarine
Battle in Yenisey
Japanese attack with 2 armour and 5 mech_infantrys
Russians defend with 1 infantry
Japanese win, taking Yenisey from Russians with 2 armour and 5 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Japanese
3 mech_infantrys moved from Manchuria to Chahar
1 mech_infantry moved from Sakha to Korea
3 fighters moved from 16 Sea Zone to 6 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
3 fighters moved from Philippines to 6 Sea Zone
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
1 artillery moved from Korea to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Japan
1 artillery moved from Kweichow to Shensi
1 mech_infantry moved from French Indo China to Kweichow
1 transport moved from 42 Sea Zone to 36 Sea Zone
1 transport moved from 35 Sea Zone to 6 Sea Zone
1 battleship, 2 carriers, 3 fighters and 1 submarine moved from 42 Sea Zone to 35 Sea Zone
1 armour, 2 artilleries, 6 infantry and 3 mech_infantrys moved from West India to IndiaPlace Units - Japanese
3 carriers placed in 6 Sea Zone
2 fighters placed in Japan
2 mech_infantrys placed in Manchuria
1 armour and 1 infantry placed in IndiaTurn Complete - Japanese
Japanese collect 76 PUs; end with 76 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 86 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Finland
3 artilleries and 3 infantry moved from Norway to Finland
1 submarine moved from 7 Sea Zone to 16 Sea Zone
4 tactical_bombers moved from 7 Sea Zone to 16 Sea Zone
2 fighters moved from 7 Sea Zone to 16 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to SumatraCombat - Americans
Battle in Finland
Americans attack with 3 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 1 armour
Americans win, taking Finland from Germans with 3 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in 16 Sea Zone
Americans attack with 2 fighters, 1 submarine and 4 tactical_bombers
Japanese defend with 1 destroyer
Americans win with 2 fighters, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in SumatraNon Combat Move - Americans
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
2 tactical_bombers moved from 16 Sea Zone to Midway
2 fighters and 2 tactical_bombers moved from 16 Sea Zone to 25 Sea Zone
1 artillery, 1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 2 infantry, 1 mech_infantry and 2 transports moved from 7 Sea Zone to 25 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 25 Sea Zone to Midway
1 cruiser and 1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 12 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 12 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 bombers moved from Hawaiian Islands to Midway
1 fighter moved from Queensland to 25 Sea Zone
3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
3 artilleries and 3 infantry moved from 91 Sea Zone to Morocco
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 91 Sea Zone
4 transports moved from 112 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from Finland to 112 Sea ZonePlace Units - Americans
1 artillery and 1 infantry placed in Western United States
1 carrier, 1 cruiser and 2 destroyers placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 56 PUs; end with 56 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
Turn Complete - Chinese
Chinese collect 1 PU; end with 2 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British repair damage of 1x factory_major; Remaining resources: 48 PUs;
British buy 6 armour and 1 bomber; Remaining resources: 0 PUs;Combat Move - British
1 bomber moved from Norway to Western Germany
1 armour moved from Eastern Persia to West India
UK_Pacific take West India from Japanese
1 armour moved from West India to Eastern Persia
1 artillery and 6 infantry moved from Northwest Persia to Caucasus
1 fighter and 1 tactical_bomber moved from Eastern Persia to CaucasusCombat - British
Strategic bombing raid in Western Germany
Bombing raid in Western Germany rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in Western Germany causes 4 damage total.
Battle in Caucasus
British attack with 1 artillery, 1 fighter, 6 infantry and 1 tactical_bomber
Germans defend with 2 armour and 1 mech_infantry
British win, taking Caucasus from Germans with 1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Germans: 2 armour and 1 mech_infantry
Casualties for British: 1 infantryNon Combat Move - British
1 armour moved from Northwest Persia to Eastern Persia
3 infantry moved from Persia to Eastern Persia
2 armour moved from Iraq to Eastern Persia
1 infantry moved from Iraq to Persia
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Egypt to Trans-Jordan
1 mech_infantry moved from Alexandria to Trans-Jordan
1 fighter and 1 tactical_bomber moved from Caucasus to Persia
1 aaGun and 5 infantry moved from Norway to Finland
1 fighter moved from United Kingdom to 112 Sea Zone
1 bomber moved from Western Germany to United Kingdom
1 fighter moved from United Kingdom to Finland
1 artillery and 1 infantry moved from Libya to TobrukPlace Units - British
3 armour placed in Iraq
3 armour placed in Persia
1 bomber placed in EgyptTurn Complete - British
British collect 42 PUs; end with 42 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 47 PUsTurn Complete - UK_Pacific
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I am going to repost with an adjustment to the US combat move. No actual dice were involved, so it’s just adjusting.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British repair damage of 1x factory_major; Remaining resources: 48 PUs;
British buy 6 armour and 1 bomber; Remaining resources: 0 PUs;Combat Move - British
1 bomber moved from Norway to Western Germany
1 armour moved from Eastern Persia to West India
UK_Pacific take West India from Japanese
1 armour moved from West India to Eastern Persia
1 artillery and 6 infantry moved from Northwest Persia to Caucasus
1 fighter and 1 tactical_bomber moved from Eastern Persia to CaucasusCombat - British
Strategic bombing raid in Western Germany
Bombing raid in Western Germany rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in Western Germany causes 4 damage total.
Battle in Caucasus
British attack with 1 artillery, 1 fighter, 6 infantry and 1 tactical_bomber
Germans defend with 2 armour and 1 mech_infantry
British win, taking Caucasus from Germans with 1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Germans: 2 armour and 1 mech_infantry
Casualties for British: 1 infantryNon Combat Move - British
1 armour moved from Northwest Persia to Eastern Persia
3 infantry moved from Persia to Eastern Persia
2 armour moved from Iraq to Eastern Persia
1 infantry moved from Iraq to Persia
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Egypt to Trans-Jordan
1 mech_infantry moved from Alexandria to Trans-Jordan
1 fighter and 1 tactical_bomber moved from Caucasus to Persia
1 aaGun and 5 infantry moved from Norway to Finland
1 fighter moved from United Kingdom to 112 Sea Zone
1 bomber moved from Western Germany to United Kingdom
1 fighter moved from United Kingdom to Finland
1 artillery and 1 infantry moved from Libya to TobrukPlace Units - British
3 armour placed in Iraq
3 armour placed in Persia
1 bomber placed in EgyptTurn Complete - British
British collect 42 PUs; end with 42 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 47 PUsTurn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by Americans from 37 Sea Zone: 1 destroyer
EDIT: Removing units owned by Americans from 41 Sea Zone: 1 transport
EDIT: Removing units owned by Americans from Sumatra: 1 artillery and 1 infantry
EDIT: Changing ownership of Malaya from Japanese to Americans
EDIT: Changing ownership of Sumatra from Americans to Japanese
EDIT: Adding units owned by Americans to 37 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to Malaya: 1 artillery and 1 infantry
EDIT: Adding units owned by Americans to 54 Sea Zone: 1 destroyer
EDIT: Changing PUs for Americans from 76 to 75
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Non Combat Move - Italians
8 infantry moved from Western Germany to Northern Italy
1 armour moved from Northern Italy to Southern Italy
1 fighter moved from France to Southern Italy
1 mech_infantry moved from France to Southern Italy
1 armour moved from Western Germany to Southern Italy
2 infantry moved from France to Northern Italy
1 aaGun moved from Southern Italy to Northern ItalyPlace Units - Italians
3 infantry placed in Southern Italy
1 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1
Italians collect 14 PUs (1 lost to blockades); end with 14 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 2 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 bomber moved from Queensland to 36 Sea ZoneCombat - ANZAC
Battle in 36 Sea Zone
ANZAC attack with 1 bomber
Japanese defend with 1 transport
ANZAC win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - ANZAC
1 bomber moved from 36 Sea Zone to Malaya
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from Queensland to 25 Sea ZonePlace Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 4x factory_major; Remaining resources: 63 PUs;
Germans buy 4 artilleries, 3 fighters, 4 infantry and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - Germans
4 armour, 1 bomber, 1 fighter and 1 tactical_bomber moved from Novgorod to Finland
1 tactical_bomber moved from Vyborg to Finland
1 fighter moved from Germany to Finland
2 tactical_bombers moved from Western Germany to Finland
1 mech_infantry moved from Eastern Poland to Smolensk
Germans take Smolensk from Russians
8 mech_infantrys moved from Eastern Poland to ArchangelCombat - Germans
Battle in Finland
Germans attack with 4 armour, 1 bomber, 2 fighters and 4 tactical_bombers
British defend with 1 aaGun, 1 fighter and 5 infantry; Americans defend with 3 artilleries and 3 infantry
Germans win, taking Finland from Americans with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -12
Casualties for Germans: 3 armour, 1 bomber and 3 tactical_bombers
Casualties for British: 1 aaGun, 1 fighter and 5 infantry
Casualties for Americans: 3 artilleries and 3 infantry
Battle in Archangel
Germans attack with 8 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 7 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 tactical_bomber moved from Finland to Novgorod
1 fighter moved from Finland to Novgorod
1 fighter moved from Finland to Vyborg
3 artilleries moved from France to Western Germany
3 infantry moved from Germany to Western Germany
2 mech_infantrys moved from Western Germany to Germany
5 mech_infantrys moved from Germany to Eastern Poland
3 artilleries moved from Germany to Poland
2 artilleries moved from France to Western Germany
3 mech_infantrys moved from Germany to Western GermanyPlace Units - Germans
1 artillery and 1 infantry placed in France
3 fighters placed in Western Germany
3 artilleries and 3 infantry placed in Germany
1 mech_infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5
Germans collect 50 PUs; end with 51 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Russia to Smolensk
1 fighter and 1 tactical_bomber moved from Russia to Smolensk
1 infantry moved from Bryansk to Belarus
Russians take Belarus from Germans
1 infantry moved from Bryansk to Ukraine
Russians take Ukraine from Italians
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
1 infantry moved from Urals to Nenetsia
Russians take Nenetsia from Germans
3 infantry moved from Kansu to Tsinghai
1 armour moved from Volgograd to Tsinghai
1 artillery moved from Volgograd to Rostov
Russians take Rostov from GermansCombat - Russians
Battle in Smolensk
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians win, taking Smolensk from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Tsinghai
Russians attack with 1 armour and 3 infantry
Japanese defend with 1 mech_infantry
Russians win, taking Tsinghai from Japanese with 1 armour and 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Smolensk to Russia
1 infantry moved from Urals to Evenkiyskiy
1 infantry moved from Timguska to Novosibirsk
1 infantry moved from Urals to Novosibirsk
1 artillery moved from Volgograd to Samara
1 aaGun moved from Bryansk to Belarus
8 infantry moved from Bryansk to Belarus
9 artilleries moved from Bryansk to Belarus
1 aaGun moved from Bryansk to Russia
6 infantry moved from Russia to VologdaPlace Units - Russians
2 artilleries and 5 infantry placed in Russia
Russians undo move 1.
1 artillery and 2 infantry placed in Volgograd
1 artillery and 3 infantry placed in RussiaTurn Complete - Russians
Russians collect 24 PUs; end with 24 PUs total -
If you attack the US fleet in sea zone 25, order of loss is max defense. Scramble both tactical bombers from Midway.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 airfield, 2 destroyers, 2 fighters, 7 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from India to West India
Japanese take West India from UK_Pacific
1 mech_infantry moved from Kweichow to Kansu
Japanese take Kansu from Chinese
1 armour and 2 mech_infantrys moved from Yenisey to Evenkiyskiy
1 armour and 3 mech_infantrys moved from Yenisey to Timguska
3 fighters moved from 35 Sea Zone to Malaya
1 submarine moved from 35 Sea Zone to 37 Sea Zone
1 battleship moved from 35 Sea Zone to 42 Sea Zone
1 armour moved from Central Mongolia to Olgiy
Japanese take Olgiy from Russians
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
7 fighters moved from 6 Sea Zone to 16 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline IslandsCombat - Japanese
Battle in Timguska
Japanese attack with 1 armour and 3 mech_infantrys
Russians defend with 1 infantry
Japanese win, taking Timguska from Russians with 1 armour remaining. Battle score for attacker is -9
Casualties for Russians: 1 infantry
Casualties for Japanese: 3 mech_infantrys
Battle in Caroline Islands
Battle in 37 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
Japanese win, taking Caroline Islands from Americans, taking 37 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 battleship
ANZAC defend with 1 transport
Japanese win with 1 battleship remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 16 Sea Zone
Japanese attack with 1 destroyer and 7 fighters
Americans defend with 1 submarine
Japanese win with 1 destroyer and 7 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Evenkiyskiy
Japanese attack with 1 armour and 2 mech_infantrys
Russians defend with 1 infantry
Japanese win, taking Evenkiyskiy from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Malaya
Japanese attack with 3 fighters
Americans defend with 1 artillery, 1 harbour and 1 infantry; ANZAC defend with 1 bomber
Japanese win with 2 fighters remaining. Battle score for attacker is 9
Casualties for ANZAC: 1 bomber
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Japanese: 1 fighterNon Combat Move - Japanese
2 fighters moved from Malaya to Shan State
1 carrier moved from 35 Sea Zone to 6 Sea Zone
7 fighters moved from 16 Sea Zone to 6 Sea Zone
2 fighters moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
2 mech_infantrys moved from Manchuria to Buryatia
1 mech_infantry moved from Korea to Jehol
3 mech_infantrys moved from Chahar to Shensi
1 artillery moved from Shensi to Sikang
1 armour and 3 mech_infantrys moved from India to Yunnan
1 carrier moved from 35 Sea Zone to 36 Sea ZonePlace Units - Japanese
1 destroyer and 1 transport placed in 36 Sea Zone
1 airfield and 1 fighter placed in French Indo China
3 mech_infantrys placed in India
1 fighter placed in Japan
2 mech_infantrys placed in Manchuria
2 mech_infantrys placed in Kiangsu
1 destroyer placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 71 PUs; end with 71 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 76 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 carrier, 4 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from Midway to 33 Sea Zone
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
3 fighters and 2 tactical_bombers moved from 25 Sea Zone to 16 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 4 Sea Zone
1 artillery and 1 infantry moved from 4 Sea Zone to Soviet Far EastCombat - Americans
Battle in 33 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 16 Sea Zone
Americans attack with 1 destroyer, 3 fighters and 2 tactical_bombers
Japanese defend with 1 destroyer
Americans win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyer
Battle in Soviet Far East
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans win, taking Soviet Far East from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Americans
3 fighters and 2 tactical_bombers moved from 16 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
1 bomber moved from Midway to Hawaiian Islands
2 tactical_bombers moved from Midway to Hawaiian Islands
1 artillery, 2 infantry and 1 mech_infantry moved from Midway to 25 Sea Zone
1 artillery, 1 battleship, 4 carriers, 3 cruisers, 3 destroyers, 1 fighter, 2 infantry, 1 mech_infantry and 2 transports moved from 25 Sea Zone to 26 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from 33 Sea Zone to Queensland
3 artilleries and 3 infantry moved from Morocco to 91 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 112 Sea Zone
4 transports moved from 91 Sea Zone to 64 Sea Zone
3 artilleries and 3 infantry moved from 112 Sea Zone to Norway
1 fighter moved from United Kingdom to Norway
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 92 Sea ZonePlace Units - Americans
1 carrier, 4 destroyers and 1 submarine placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in 10 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,1
Americans collect 52 PUs (1 lost to blockades); end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs





