G40 BM2 - Credulous (Allies) vs PP (Axis)
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 9
Purchase Units - British
British buy 2 bombers, 1 fighter, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 unit repaired.
4 fighters moved from 112 Sea Zone to Holland Belgium
2 fighters moved from 110 Sea Zone to Holland Belgium
1 infantry moved from Norway to 112 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 bomber, 5 fighters and 2 tactical_bombers moved from Norway to Holland BelgiumCombat - British
Battle in Holland Belgium
British attack with 1 bomber, 11 fighters, 1 infantry and 2 tactical_bombers
Germans defend with 1 infantry
British win, taking Holland Belgium from Germans with 1 bomber, 11 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - British
2 tactical_bombers moved from Holland Belgium to United Kingdom
1 bomber moved from Holland Belgium to Norway
1 fighter moved from Holland Belgium to Norway
1 fighter moved from Holland Belgium to Norway
1 fighter moved from Holland Belgium to 112 Sea Zone
1 fighter moved from Holland Belgium to 112 Sea Zone
1 carrier moved from 112 Sea Zone to 110 Sea Zone
1 fighter moved from Holland Belgium to 110 Sea Zone
1 fighter moved from Holland Belgium to 110 Sea Zone
2 transports moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery moved from United Kingdom to 110 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
1 artillery and 3 infantry moved from 112 Sea Zone to Norway
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 123 Sea Zone to 112 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 112 Sea Zone to Norway
1 fighter moved from Holland Belgium to 110 Sea Zone
1 fighter moved from Holland Belgium to 110 Sea Zone
3 fighters moved from Holland Belgium to United Kingdom
1 mech_infantry moved from Norway to Karelia
1 armour moved from Norway to Karelia
2 infantry moved from Trans-Jordan to Iraq
3 mech_infantrys moved from Egypt to Iraq
2 infantry moved from Egypt to Trans-Jordan
3 mech_infantrys moved from Belgian Congo to Egypt
1 cruiser moved from 110 Sea Zone to 112 Sea ZonePlace Units - British
3 infantry placed in Persia
1 fighter and 2 mech_infantrys placed in Egypt
2 bombers placed in United KingdomTurn Complete - British
British collect 43 PUs; end with 43 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 46 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 49 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 52 PUsTurn Complete - UK_Pacific
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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 9
Purchase Units - British
British buy 2 bombers, 1 fighter, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 unit repaired.
4 fighters moved from 112 Sea Zone to Holland Belgium
2 fighters moved from 110 Sea Zone to Holland Belgium
1 infantry moved from Norway to 112 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 bomber, 5 fighters and 2 tactical_bombers moved from Norway to Holland BelgiumCombat - British
Battle in Holland Belgium
British attack with 1 bomber, 11 fighters, 1 infantry and 2 tactical_bombers
Germans defend with 1 infantry
British win, taking Holland Belgium from Germans with 1 bomber, 11 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - British
2 tactical_bombers moved from Holland Belgium to United Kingdom
1 bomber moved from Holland Belgium to Norway
1 fighter moved from Holland Belgium to Norway
1 fighter moved from Holland Belgium to Norway
1 fighter moved from Holland Belgium to 112 Sea Zone
1 fighter moved from Holland Belgium to 112 Sea Zone
1 carrier moved from 112 Sea Zone to 110 Sea Zone
1 fighter moved from Holland Belgium to 110 Sea Zone
1 fighter moved from Holland Belgium to 110 Sea Zone
2 transports moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery moved from United Kingdom to 110 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
1 artillery and 3 infantry moved from 112 Sea Zone to Norway
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 123 Sea Zone to 112 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 112 Sea Zone to Norway
1 fighter moved from Holland Belgium to 110 Sea Zone
1 fighter moved from Holland Belgium to 110 Sea Zone
3 fighters moved from Holland Belgium to United Kingdom
1 mech_infantry moved from Norway to Karelia
1 armour moved from Norway to Karelia
2 infantry moved from Trans-Jordan to Iraq
3 mech_infantrys moved from Egypt to Iraq
2 infantry moved from Egypt to Trans-Jordan
3 mech_infantrys moved from Belgian Congo to Egypt
1 cruiser moved from 110 Sea Zone to 112 Sea ZonePlace Units - British
3 infantry placed in Persia
1 fighter and 2 mech_infantrys placed in Egypt
2 bombers placed in United KingdomTurn Complete - British
British collect 43 PUs; end with 43 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 46 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 49 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 52 PUsTurn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by British from Norway: 1 aaGun
EDIT: Adding units owned by British to Finland: 1 aaGun
EDIT: Turning off Edit Mode -
If I can do Italy before going away for the weekend I will Mark.
Have a good weekend yourself :-)
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Rostov to Tambov
1 fighter moved from Greece to Tambov
1 artillery and 1 infantry moved from Belarus to SmolenskCombat - Italians
Battle in Smolensk
Italians attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Italians win, taking Smolensk from Russians with 1 artillery remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantry
Battle in Tambov
Italians attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
retreated to Tambov
Russians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 fighter moved from Tambov to Bryansk
1 artillery moved from Rostov to Bryansk
1 infantry moved from Ukraine to Rostov
1 artillery moved from Ukraine to Bryansk
1 infantry moved from Ukraine to Bryansk
1 artillery moved from Bryansk to Rostov
1 infantry moved from Bryansk to Rostov
2 fighters moved from Greece to Southern Italy
4 infantry moved from Southern Italy to Northern Italy
1 artillery moved from Southern Italy to Northern Italy
1 mech_infantry moved from Poland to Western UkrainePlace Units - Italians
1 fighter placed in Southern Italy
1 artillery and 1 infantry placed in UkraineTurn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,4,5,6,1,5,1,2,6
Italians collect 11 PUs (6 lost to blockades); end with 11 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 4 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
3 fighters moved from Queensland to 26 Sea Zone
1 fighter moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 26 Sea Zone to 49 Sea Zone
1 destroyer moved from 54 Sea Zone to 46 Sea Zone
1 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
3 infantry placed in Queensland
1 infantry placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 63 Sea Zone. Rolls: 4,4
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 9
Combat Move - French
Non Combat Move - French
1 fighter moved from United Kingdom to NorwayTurn Complete - French
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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 9
Combat Move - French
Non Combat Move - French
1 fighter moved from United Kingdom to NorwayTurn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by French from United Kingdom: 2 infantry
EDIT: Adding units owned by French to 110 Sea Zone: 2 infantry
EDIT: Turning off Edit Mode -
Sorry meant to move French destroyer into med. Could you edit this in please
Adam?Cheers,
Mark
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by French from 81 Sea Zone: 1 destroyer
EDIT: Adding units owned by French to 98 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Germans buy 9 infantry and 9 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
1 mech_infantry moved from Caucasus to Kazakhstan
Germans take Kazakhstan from Russians
1 mech_infantry moved from Caucasus to Volgograd
1 mech_infantry moved from Bryansk to Volgograd
1 fighter and 1 tactical_bomber moved from Bryansk to Volgograd
1 mech_infantry moved from Novgorod to Vologda
1 fighter and 1 tactical_bomber moved from Bryansk to Vologda
2 infantry moved from France to Normandy Bordeaux
2 infantry moved from Western Germany to Holland Belgium
1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium
1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
3 bombers moved from Western Germany to 98 Sea Zone
1 infantry moved from Bryansk to Tambov
1 fighter and 1 tactical_bomber moved from Bryansk to TambovCombat - Germans
Battle in 98 Sea Zone
Germans attack with 3 bombers
French defend with 1 destroyer
Germans win with 3 bombers remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in Normandy Bordeaux
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Normandy Bordeaux from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Holland Belgium
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Germans win, taking Holland Belgium from British with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Tambov
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Volgograd
Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 factory_minor and 1 mech_infantry
Germans win, taking Volgograd from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Vologda
Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Volgograd to Bryansk
1 fighter and 1 tactical_bomber moved from Tambov to Bryansk
1 fighter and 1 tactical_bomber moved from Vologda to Bryansk
1 mech_infantry moved from Novgorod to Bryansk
10 mech_infantrys moved from Eastern Poland to Bryansk
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
1 fighter and 1 tactical_bomber moved from Holland Belgium to Western Germany
3 bombers moved from 98 Sea Zone to Southern Italy
3 infantry moved from Greece to Bulgaria
3 infantry moved from Western Germany to Denmark
2 infantry moved from Western Germany to Denmark
1 aaGun moved from Western Germany to Denmark
8 infantry moved from Germany to Western Germany
1 aaGun moved from Germany to Western Germany
1 infantry moved from Western Germany to Denmark
1 mech_infantry moved from Germany to Western Germany
9 mech_infantrys moved from Germany to Eastern PolandPlace Units - Germans
3 infantry placed in France
6 infantry and 4 mech_infantrys placed in Western Germany
5 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,2,4,2,5,2,3,2,4
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,6
Germans collect 49 PUs (2 lost to blockades); end with 50 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs -
I did not scr from Egypt but cannot imagine that you would have chosen differently! :roll:
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 10
Purchase Units - Russians
Russians buy 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 fighter moved from Russia to Kazakhstan
1 mech_infantry moved from Russia to Volgograd
1 infantry moved from Russia to Smolensk
1 fighter moved from Russia to Smolensk
4 fighters moved from Russia to Volgograd
1 tactical_bomber moved from Russia to Kazakhstan
1 mech_infantry moved from Russia to Volgograd
1 armour moved from Russia to KazakhstanCombat - Russians
Battle in Kazakhstan
Russians attack with 1 armour, 1 fighter and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians win, taking Kazakhstan from Germans with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Smolensk
Russians attack with 1 fighter and 1 infantry
Italians defend with 1 artillery
Russians win with 1 fighter remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Italians: 1 artillery
Battle in Volgograd
Russians attack with 4 fighters and 2 mech_infantrys
Germans defend with 1 factory_minor and 2 mech_infantrys
Russians win, taking Volgograd from Germans with 4 fighters and 2 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrysNon Combat Move - Russians
4 fighters moved from Volgograd to Russia
1 fighter and 1 tactical_bomber moved from Kazakhstan to Russia
1 infantry moved from Russia to Tambov
1 fighter moved from Smolensk to RussiaPlace Units - Russians
5 infantry and 2 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 18 PUs; end with 18 PUs total
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 20 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 3 fighters, 1 infantry, 1 submarine and 2 tactical_bombers; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 submarine moved from 33 Sea Zone to 49 Sea Zone
1 submarine moved from 33 Sea Zone to 46 Sea Zone
6 fighters moved from 33 Sea Zone to 46 Sea Zone
6 fighters moved from 33 Sea Zone to 49 Sea Zone
4 tactical_bombers moved from 33 Sea Zone to 46 Sea Zone
4 tactical_bombers moved from 33 Sea Zone to 49 Sea Zone
1 infantry moved from Kansu to Tsinghai
Japanese take Tsinghai from Chinese
1 infantry moved from Hopei to Shensi
Japanese take Shensi from ChineseCombat - Japanese
Japanese creates battle in territory 37 Sea Zone
Battle in 46 Sea Zone
Japanese attack with 6 fighters, 1 submarine and 4 tactical_bombers
ANZAC defend with 1 destroyer
Japanese win, taking 37 Sea Zone from Americans with 6 fighters, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 49 Sea Zone
Japanese attack with 6 fighters, 1 submarine and 4 tactical_bombers
ANZAC defend with 1 destroyer
Japanese win with 6 fighters, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyerNon Combat Move - Japanese
1 submarine moved from 63 Sea Zone to 62 Sea Zone
6 fighters and 4 tactical_bombers moved from 49 Sea Zone to 33 Sea Zone
6 fighters and 4 tactical_bombers moved from 46 Sea Zone to 33 Sea Zone
1 destroyer moved from 6 Sea Zone to 33 Sea Zone
1 fighter moved from Japan to Caroline Islands
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 infantry moved from Suiyuyan to Kansu
1 mech_infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Hopei
1 mech_infantry moved from Kiangsu to Anhwe
2 mech_infantrys moved from Hunan to Szechwan
2 mech_infantrys moved from Kiangsu to Hunan
1 infantry moved from Yunnan to Szechwan
1 artillery moved from Yunnan to Szechwan
1 artillery and 1 infantry moved from French Indo China to Yunnan
2 infantry moved from Kwangtung to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 destroyer moved from 6 Sea Zone to 33 Sea Zone
2 infantry moved from Burma to India
3 infantry moved from India to West India
1 destroyer moved from 37 Sea Zone to 39 Sea Zone
1 transport moved from 36 Sea Zone to 20 Sea ZonePlace Units - Japanese
1 submarine placed in 39 Sea Zone
1 artillery and 1 infantry placed in India
1 carrier placed in 20 Sea Zone
1 fighter and 1 tactical_bomber placed in Kwangtung
Japanese undo move 4.
2 fighters and 1 tactical_bomber placed in French Indo China
1 fighter and 1 tactical_bomber placed in 20 Sea Zone
Japanese undo move 5.
1 fighter and 1 tactical_bomber placed in Kwangtung
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kwangtung: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Japanese to India: 1 fighter and 1 tactical_bomber
EDIT: Removing units owned by Japanese from India: 1 artillery and 1 infantry
EDIT: Adding units owned by Japanese to Kwangtung: 1 artillery and 1 infantry
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 72 PUs; end with 72 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 82 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 3 fighters, 1 infantry, 1 submarine and 2 tactical_bombers; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 submarine moved from 33 Sea Zone to 49 Sea Zone
1 submarine moved from 33 Sea Zone to 46 Sea Zone
6 fighters moved from 33 Sea Zone to 46 Sea Zone
6 fighters moved from 33 Sea Zone to 49 Sea Zone
4 tactical_bombers moved from 33 Sea Zone to 46 Sea Zone
4 tactical_bombers moved from 33 Sea Zone to 49 Sea Zone
1 infantry moved from Kansu to Tsinghai
Japanese take Tsinghai from Chinese
1 infantry moved from Hopei to Shensi
Japanese take Shensi from ChineseCombat - Japanese
Japanese creates battle in territory 37 Sea Zone
Battle in 46 Sea Zone
Japanese attack with 6 fighters, 1 submarine and 4 tactical_bombers
ANZAC defend with 1 destroyer
Japanese win, taking 37 Sea Zone from Americans with 6 fighters, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 49 Sea Zone
Japanese attack with 6 fighters, 1 submarine and 4 tactical_bombers
ANZAC defend with 1 destroyer
Japanese win with 6 fighters, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyerNon Combat Move - Japanese
1 submarine moved from 63 Sea Zone to 62 Sea Zone
6 fighters and 4 tactical_bombers moved from 49 Sea Zone to 33 Sea Zone
6 fighters and 4 tactical_bombers moved from 46 Sea Zone to 33 Sea Zone
1 destroyer moved from 6 Sea Zone to 33 Sea Zone
1 fighter moved from Japan to Caroline Islands
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 infantry moved from Suiyuyan to Kansu
1 mech_infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Hopei
1 mech_infantry moved from Kiangsu to Anhwe
2 mech_infantrys moved from Hunan to Szechwan
2 mech_infantrys moved from Kiangsu to Hunan
1 infantry moved from Yunnan to Szechwan
1 artillery moved from Yunnan to Szechwan
1 artillery and 1 infantry moved from French Indo China to Yunnan
2 infantry moved from Kwangtung to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 destroyer moved from 6 Sea Zone to 33 Sea Zone
2 infantry moved from Burma to India
3 infantry moved from India to West India
1 destroyer moved from 37 Sea Zone to 39 Sea Zone
1 transport moved from 36 Sea Zone to 20 Sea ZonePlace Units - Japanese
1 submarine placed in 39 Sea Zone
1 artillery and 1 infantry placed in India
1 carrier placed in 20 Sea Zone
1 fighter and 1 tactical_bomber placed in Kwangtung
Japanese undo move 4.
2 fighters and 1 tactical_bomber placed in French Indo China
1 fighter and 1 tactical_bomber placed in 20 Sea Zone
Japanese undo move 5.
1 fighter and 1 tactical_bomber placed in Kwangtung
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kwangtung: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Japanese to India: 1 fighter and 1 tactical_bomber
EDIT: Removing units owned by Japanese from India: 1 artillery and 1 infantry
EDIT: Adding units owned by Japanese to Kwangtung: 1 artillery and 1 infantry
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 72 PUs; end with 72 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Hunan: 1 mech_infantry
EDIT: Adding units owned by Japanese to Chahar: 1 mech_infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 10
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer, 3 fighters and 5 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Karelia to Novgorod
Russians take Novgorod from Germans
1 submarine moved from 26 Sea Zone to 16 Sea Zone
4 tactical_bombers moved from 26 Sea Zone to 16 Sea Zone
6 fighters moved from 26 Sea Zone to 16 Sea ZoneCombat - Americans
Battle in 16 Sea Zone
Americans attack with 6 fighters, 1 submarine and 4 tactical_bombers
Japanese defend with 1 destroyer
Americans win with 6 fighters, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
4 fighters moved from 26 Sea Zone to Queensland
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
6 fighters and 4 tactical_bombers moved from 16 Sea Zone to 26 Sea Zone
2 carriers moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
4 fighters moved from Western United States to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
5 transports moved from 102 Sea Zone to 101 Sea Zone
2 artilleries and 4 infantry moved from Finland to Karelia
2 aaGuns moved from Finland to Karelia
2 artilleries and 2 infantry moved from Norway to FinlandPlace Units - Americans
3 infantry placed in Finland
2 infantry placed in Norway
2 carriers and 1 destroyer placed in 10 Sea Zone
3 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 58 PUs; end with 58 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 10
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer, 3 fighters and 5 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Karelia to Novgorod
Russians take Novgorod from Germans
1 submarine moved from 26 Sea Zone to 16 Sea Zone
4 tactical_bombers moved from 26 Sea Zone to 16 Sea Zone
6 fighters moved from 26 Sea Zone to 16 Sea ZoneCombat - Americans
Battle in 16 Sea Zone
Americans attack with 6 fighters, 1 submarine and 4 tactical_bombers
Japanese defend with 1 destroyer
Americans win with 6 fighters, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
4 fighters moved from 26 Sea Zone to Queensland
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
6 fighters and 4 tactical_bombers moved from 16 Sea Zone to 26 Sea Zone
2 carriers moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
4 fighters moved from Western United States to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
5 transports moved from 102 Sea Zone to 101 Sea Zone
2 artilleries and 4 infantry moved from Finland to Karelia
2 aaGuns moved from Finland to Karelia
2 artilleries and 2 infantry moved from Norway to FinlandPlace Units - Americans
3 infantry placed in Finland
2 infantry placed in Norway
2 carriers and 1 destroyer placed in 10 Sea Zone
3 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 58 PUs; end with 58 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
Turning on Edit Mode
EDIT: Removing units owned by French from 110 Sea Zone: 1 infantry
EDIT: Removing units owned by Americans from 110 Sea Zone: 1 transport
EDIT: Removing units owned by French from 110 Sea Zone: 1 infantry
EDIT: Removing units owned by Americans from 110 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 91 Sea Zone: 2 transports
EDIT: Removing units owned by Americans from 92 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 97 Sea Zone: 1 submarine
EDIT: Removing units owned by Americans from 110 Sea Zone: 1 cruiser
EDIT: Adding units owned by Americans to 91 Sea Zone: 1 cruiser
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by French to 110 Sea Zone: 2 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
33 infantry moved from Sikang to Tsinghai
1 fighter moved from Sikang to SuiyuyanCombat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter
Japanese defend with 1 mech_infantry
Chinese win with 1 fighter remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Tsinghai
Chinese attack with 33 infantry
Japanese defend with 1 infantry
Chinese win, taking Tsinghai from Japanese with 32 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Suiyuyan to SikangPlace Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 2 PUs; end with 4 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 10
Purchase Units - British
British buy 3 bombers, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Karelia to Archangel
Russians take Archangel from Italians
2 bombers moved from United Kingdom to Germany
1 bomber moved from Norway to Germany
1 mech_infantry moved from Iraq to Caucasus
Russians take Caucasus from GermansCombat - British
Strategic bombing raid in Germany
1 bomber killed by AA
Bombing raid in Germany rolls: 5,7 and causes: 12 damage to unit: factory_major
Bombing raid in Germany causes 12 damage total.Non Combat Move - British
2 bombers moved from Germany to Norway
2 bombers moved from Norway to Finland
10 infantry moved from Norway to Finland
1 fighter moved from United Kingdom to Gibraltar
1 carrier moved from 110 Sea Zone to 91 Sea Zone
1 carrier moved from 110 Sea Zone to 92 Sea Zone
2 cruisers moved from 110 Sea Zone to 92 Sea Zone
1 battleship moved from 110 Sea Zone to 92 Sea Zone
2 tactical_bombers moved from United Kingdom to Gibraltar
1 armour moved from Norway to Karelia
4 fighters moved from 110 Sea Zone to Norway
4 transports moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
4 aaGuns moved from United Kingdom to 110 Sea Zone
2 fighters moved from United Kingdom to Norway
4 aaGuns, 3 infantry and 5 transports moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Norway
4 aaGuns moved from 112 Sea Zone to Norway
4 artilleries moved from Norway to Finland
2 infantry and 2 mech_infantrys moved from Iraq to Persia
2 infantry moved from Trans-Jordan to Iraq
3 mech_infantrys moved from Egypt to Iraq
2 fighters moved from Persia to EgyptPlace Units - British
3 infantry placed in Persia
3 bombers placed in Egypt
1 infantry and 1 mech_infantry placed in United KingdomTurn Complete - British
British collect 40 PUs; end with 40 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 46 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 49 PUsTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 fighter moved from Bryansk to Caucasus
2 infantry moved from Rostov to Caucasus
1 artillery and 1 infantry moved from Bryansk to TambovCombat - Italians
Battle in Caucasus
Italians attack with 1 fighter and 2 infantry
British defend with 1 mech_infantry
Italians win, taking Caucasus from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Tambov
Italians attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Italians win, taking Tambov from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 fighter moved from Caucasus to Bryansk
1 artillery moved from Ukraine to Bryansk
1 infantry moved from Ukraine to Bryansk
1 infantry moved from Bryansk to Rostov
1 infantry moved from Bryansk to Rostov
1 mech_infantry moved from Western Ukraine to Bryansk
4 infantry moved from Northern Italy to France
1 artillery moved from Northern Italy to FrancePlace Units - Italians
3 infantry placed in Southern Italy
1 artillery and 1 infantry placed in UkraineTurn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,2,4,1,6,2,6,2,2,5,5
Italians collect 9 PUs (10 lost to blockades); end with 9 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 4 infantry; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 fighters moved from 26 Sea Zone to Queensland
1 fighter moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
3 infantry placed in Queensland
1 infantry placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 5,2
ANZAC collect 8 PUs (2 lost to blockades); end with 9 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 12 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 10
Combat Move - French
Non Combat Move - French
2 infantry moved from 112 Sea Zone to NorwayTurn Complete - French





