@simon33 no scrambles
2017 League Omega1759 (Axis) vs Simon 33 (Allies + 24)
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 artilleries, 2 bombers, 1 destroyer, 2 fighters, 2 infantry and 1 transport; Remaining resources: 2 PUs;Combat Move - Americans
1 armour, 3 artilleries, 4 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 armour, 3 artilleries, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 4 infantry, 1 mech_infantry and 5 transports moved from 91 Sea Zone to 110 Sea Zone
1 mech_infantry moved from 110 Sea Zone to Holland Belgium
1 armour, 3 artilleries and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from United Kingdom to FranceCombat - Americans
Strategic bombing raid in France
AA fire in France : 0/1 hits
Bombing raid in France rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in France causes 6 damage total.
Battle in Holland Belgium
Battle in Normandy BordeauxNon Combat Move - Americans
1 bomber moved from France to United Kingdom
1 tactical_bomber moved from Morocco to United Kingdom
1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters and 2 submarines moved from 33 Sea Zone to 54 Sea Zone
1 transport moved from 33 Sea Zone to 27 Sea Zone
1 carrier moved from 30 Sea Zone to 54 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
1 destroyer moved from 10 Sea Zone to 30 Sea Zone
2 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar
2 fighters moved from United Kingdom to GibraltarPlace Units - Americans
2 artilleries and 2 infantry placed in Western United States
Americans undo move 1.
1 artillery placed in Central United States
Americans undo move 1.
1 destroyer and 1 transport placed in 10 Sea Zone
2 artilleries, 2 fighters and 2 infantry placed in Western United States
2 bombers placed in Eastern United StatesTurn Complete - Americans
Americans collect 55 PUs; end with 57 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Tsinghai to Kansu
Chinese take Kansu from JapaneseCombat - Chinese
Non Combat Move - Chinese
1 fighter and 5 infantry moved from Tsinghai to ShensiPlace Units - Chinese
1 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 1 artillery, 1 factory_minor, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 fighter moved from Gibraltar to United Kingdom
1 infantry moved from Egypt to Alexandria
British take Alexandria from Italians
3 fighters, 1 infantry and 1 tactical_bomber moved from Burma to Shan StateCombat - British
Battle in Shan State
British attack with 3 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 3/5 hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
2 artilleries and 2 infantry moved from India to Burma
3 fighters and 1 tactical_bomber moved from Shan State to Shensi
1 armour moved from Iraq to Egypt
1 infantry moved from Iraq to Trans-Jordan
2 artilleries and 2 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Rhodesia to Belgian Congo
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 artillery and 1 infantry moved from Union of South Africa to Rhodesia
1 fighter moved from Gibraltar to Normandy BordeauxPlace Units - British
1 factory_minor placed in Persia
1 transport placed in 71 Sea Zone
1 artillery and 1 infantry placed in Union of South Africa
1 fighter placed in United KingdomTurn Complete - British
British collect 35 PUs; end with 35 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUsPlace Units - UK_Pacific
1 artillery and 2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 11 PUs total
Some Units in India change ownership: 1 artillery and 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 1 PUs;Combat Move - Italians
2 armour moved from Baltic States to Belarus
Italians take Belarus from Russians
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Tobruk to Libya
Italians take Libya from FrenchCombat - Italians
Non Combat Move - Italians
1 bomber moved from Tobruk to Western Germany
1 mech_infantry moved from Yugoslavia to Western Germany
1 mech_infantry moved from Southern Italy to Western Germany
2 infantry moved from Southern Italy to Northern Italy
2 artilleries and 2 infantry moved from Eastern Poland to BelarusPlace Units - Italians
1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 12 PUs; end with 13 PUs totalTerritory Summary for Italians :
Western Germany : 1 bomber and 2 mech_infantrys
Northern Italy : 1 factory_major and 2 infantry
Libya : 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
Southern Italy : 4 aaGuns, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 5 infantry
Belarus : 1 flag, 2 armour, 2 artilleries and 2 infantry
Baltic States : 1 flag
Eastern Poland : 1 flag
97 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 41 / 56
Russians : 34 / 36
Japanese : 48 / 50
Americans : 55 / 77
Chinese : 4 / 6
British : 35 / 40
UK_Pacific : 11 / 11
Italians : 12 / 13
ANZAC : 14 / 20
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 3 PUs;Combat Move - ANZAC
1 cruiser moved from 33 Sea Zone to 54 Sea Zone
1 submarine moved from 42 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from New South Wales to QueenslandNon Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 artillery, 1 fighter and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 17 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to KenyaNon Combat Move - French
3 infantry moved from Tunisia to Algeria
1 cruiser and 2 destroyers moved from 92 Sea Zone to 110 Sea ZoneTurn Complete - French
-
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 carriers, 1 destroyer, 1 fighter and 2 infantry; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarCombat Move - Germans
1 armour moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 armour moved from Western Ukraine to Eastern Poland
2 submarines moved from 112 Sea Zone to 110 Sea Zone
1 submarine moved from 125 Sea Zone to 110 Sea Zone
3 fighters moved from Western Germany to 110 Sea Zone
2 bombers moved from Western Germany to 110 Sea Zone
1 battleship moved from 112 Sea Zone to 110 Sea Zone
2 fighters moved from 112 Sea Zone to 110 Sea Zone
2 tactical_bombers moved from Finland to 110 Sea Zone
3 fighters and 1 tactical_bomber moved from Finland to 110 Sea Zone
1 infantry moved from Baltic States to Novgorod
Germans take Novgorod from RussiansCombat - Germans
-
Scramble?
-
Hmm, must have miscalculated. No scramble.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 carriers, 1 destroyer, 1 fighter and 2 infantry; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarCombat Move - Germans
1 armour moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 armour moved from Western Ukraine to Eastern Poland
2 submarines moved from 112 Sea Zone to 110 Sea Zone
1 submarine moved from 125 Sea Zone to 110 Sea Zone
3 fighters moved from Western Germany to 110 Sea Zone
2 bombers moved from Western Germany to 110 Sea Zone
1 battleship moved from 112 Sea Zone to 110 Sea Zone
2 fighters moved from 112 Sea Zone to 110 Sea Zone
2 tactical_bombers moved from Finland to 110 Sea Zone
3 fighters and 1 tactical_bomber moved from Finland to 110 Sea Zone
1 infantry moved from Baltic States to Novgorod
Germans take Novgorod from RussiansCombat - Germans
Battle in 110 Sea Zone
Germans attack with 1 battleship, 2 bombers, 8 fighters, 3 submarines and 3 tactical_bombers
French defend with 1 cruiser and 2 destroyers; Americans defend with 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 5 transports
Germans roll dice for 3 submarines in 110 Sea Zone, round 2 : 2/3 hits
Units damaged: 1 carrier owned by the Americans
Germans roll dice for 1 battleship, 2 bombers, 8 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 8/14 hits
Americans roll dice for 1 carrier, 2 cruisers, 4 destroyers, 2 fighters and 5 transports in 110 Sea Zone, round 2 : 5/9 hits
1 battleship owned by the Germans, 1 carrier owned by the Americans, 3 submarines owned by the Germans, 1 cruiser owned by the Americans, 2 destroyers owned by the Americans, 2 destroyers owned by the French, 1 cruiser owned by the French and 2 fighters owned by the Americans lost in 110 Sea Zone
5 transports owned by the Americans lost in 110 Sea Zone
Germans win with 2 bombers, 8 fighters and 3 tactical_bombers remaining. Battle score for attacker is 89
Casualties for French: 1 cruiser and 2 destroyers
Casualties for Germans: 1 battleship and 3 submarines
Casualties for Americans: 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 5 transportsNon Combat Move - Germans
4 fighters moved from 110 Sea Zone to Finland
1 fighter moved from 110 Sea Zone to Finland
3 fighters moved from 110 Sea Zone to 112 Sea Zone
3 tactical_bombers moved from 110 Sea Zone to 112 Sea Zone
2 bombers moved from 110 Sea Zone to Western Germany
2 infantry moved from France to Western Germany
1 armour moved from Poland to Novgorod
6 armour moved from Eastern Poland to Belarus
1 armour moved from Eastern Poland to Belarus
4 mech_infantrys moved from Eastern Poland to Belarus
3 aaGuns moved from Baltic States to Novgorod
2 aaGuns moved from Baltic States to Belarus
7 artilleries moved from Baltic States to Belarus
9 infantry moved from Baltic States to Novgorod
5 infantry moved from Baltic States to Novgorod
10 infantry moved from Baltic States to Belarus
1 infantry moved from Baltic States to Belarus
5 infantry moved from Baltic States to Novgorod
5 infantry moved from Romania to Eastern PolandPlace Units - Germans
2 carriers and 1 destroyer placed in 112 Sea Zone
1 fighter and 2 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 45 PUs; end with 45 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUsTerritory Summary for Germans :
52 Sea Zone : 1 submarine
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 airfield, 2 bombers, 1 factory_major, 1 fighter, 1 harbour, 4 infantry and 2 mech_infantrys
Germany : 1 factory_major
Belarus : 2 aaGuns, 7 armour, 7 artilleries, 11 infantry and 4 mech_infantrys
Eastern Poland : 1 armour and 5 infantry
Western Ukraine : 1 flag
Novgorod : 1 flag, 3 aaGuns, 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 20 infantry
112 Sea Zone : 3 carriers, 1 destroyer, 3 fighters, 3 tactical_bombers and 1 transport
Eire : 1 flag
Bulgaria : 1 flag
109 Sea Zone : 1 flag
Greece : 1 flag
Yugoslavia : 1 flag
Finland : 1 flag, 1 aaGun, 8 fighters and 8 infantryProduction/PUs Summary :
Germans : 45 / 55
Russians : 30 / 36
Japanese : 48 / 50
Americans : 55 / 77
Chinese : 4 / 6
British : 35 / 40
UK_Pacific : 11 / 11
Italians : 12 / 13
ANZAC : 14 / 22
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 6 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 5 times
Average roll : 3.154
Median : 2.500
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 26Germans Combat
1 was rolled 4 times
2 was rolled 4 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.294
Median : 3.000
Variance : 0.688
Standard Deviation : 0.829
Total rolls : 17Americans Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 2.889
Median : 2.000
Variance : 0.875
Standard Deviation : 0.935
Total rolls : 9 -
-
Hmm, must have miscalculated. No scramble.
Did you factor in the carrier build?
No, I don’t think I did.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 6 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Ukraine to Western Ukraine
Russians take Western Ukraine from GermansCombat - Russians
Non Combat Move - Russians
19 infantry moved from Ukraine to Bryansk
1 aaGun and 11 infantry moved from Vologda to Russia
1 infantry moved from Volgograd to Samara
1 infantry moved from Northwest Persia to Caucasus
3 infantry moved from Russia to BryanskPlace Units - Russians
6 artilleries and 4 infantry placed in RussiaTurn Complete - Russians
Russians collect 32 PUs; end with 32 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 37 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Germans from 52 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 85 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Japanese buy 3 artilleries, 1 destroyer, 6 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 infantry moved from Yunnan to Shan State
5 fighters and 4 tactical_bombers moved from Yunnan to Shan State
1 bomber moved from Yunnan to Shan State
1 artillery and 12 infantry moved from Korea to Amur
1 armour and 5 infantry moved from Manchuria to Amur
8 artilleries moved from Manchuria to AmurCombat - Japanese
Battle in Shan State
Japanese attack with 1 bomber, 5 fighters, 2 infantry and 4 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 1 bomber, 5 fighters, 2 infantry and 4 tactical_bombers in Shan State, round 2 : 5/12 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 bomber, 5 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Amur
Japanese attack with 1 armour, 9 artilleries and 17 infantry
Russians defend with 2 aaGuns and 18 infantry
Japanese roll dice for 1 armour, 9 artilleries and 17 infantry in Amur, round 2 : 7/27 hits
Russians roll dice for 2 aaGuns and 18 infantry in Amur, round 2 : 8/18 hits
8 infantry owned by the Japanese, 2 aaGuns owned by the Russians and 5 infantry owned by the Russians lost in Amur
Japanese roll dice for 1 armour, 9 artilleries and 9 infantry in Amur, round 3 : 7/19 hits
Russians roll dice for 13 infantry in Amur, round 3 : 4/13 hits
4 infantry owned by the Japanese and 7 infantry owned by the Russians lost in Amur
Japanese roll dice for 1 armour, 9 artilleries and 5 infantry in Amur, round 4 : 7/15 hits
Russians roll dice for 6 infantry in Amur, round 4 : 3/6 hits
3 infantry owned by the Japanese and 6 infantry owned by the Russians lost in Amur
Japanese win, taking Amur from Russians with 1 armour, 9 artilleries and 2 infantry remaining. Battle score for attacker is 19
Casualties for Russians: 2 aaGuns and 18 infantry
Casualties for Japanese: 15 infantry
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory UlaanbaatarNon Combat Move - Japanese
1 infantry moved from Suiyuyan to Chahar
3 mech_infantrys moved from Kiangsu to Chahar
3 infantry moved from Kwangsi to Yunnan
1 infantry moved from Szechwan to Yunnan
3 fighters moved from Shan State to Yunnan
4 tactical_bombers moved from Shan State to Yunnan
1 bomber moved from Shan State to Yunnan
1 battleship, 2 carriers, 2 cruisers, 1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
3 tactical_bombers moved from 35 Sea Zone to Yunnan
4 fighters moved from 6 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to Yunnan
2 aaGuns moved from Korea to Manchuria
3 infantry moved from Japan to 6 Sea Zone
3 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
3 infantry moved from 35 Sea Zone to Philippines
1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
2 transports moved from 35 Sea Zone to 6 Sea Zone
1 transport moved from 6 Sea Zone to 35 Sea Zone
2 fighters moved from Manchuria to Yunnan
2 fighters moved from Shan State to YunnanPlace Units - Japanese
3 mech_infantrys placed in Kiangsu
3 infantry placed in Manchuria
3 artilleries and 3 infantry placed in Japan
1 destroyer placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 50 PUs; end with 50 PUs totalTerritory Summary for Japanese :
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag, 1 factory_minor and 3 mech_infantrys
Kiangsi : 1 flag
Japan : 1 airfield, 3 artilleries, 1 factory_major, 1 harbour and 3 infantry
Jehol : 1 flag
Manchuria : 1 flag, 3 aaGuns, 1 factory_minor and 3 infantry
Yunnan : 1 flag, 1 aaGun, 1 armour, 5 artilleries, 1 bomber, 7 fighters, 5 infantry, 1 mech_infantry and 8 tactical_bombers
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Hopei : 1 flag
Szechwan : 1 flag
Chahar : 1 flag, 1 infantry and 3 mech_infantrys
Anhwe : 1 flag
Shan State : 1 flag, 1 infantry
Malaya : 1 flag, 1 harbour
Borneo : 1 flag, 2 infantry
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 1 artillery, 1 harbour and 5 infantry
Amur : 1 flag, 1 armour, 9 artilleries and 2 infantry
French Indo China : 1 flag
37 Sea Zone : 1 flag
35 Sea Zone : 2 battleships, 4 carriers, 2 cruisers, 3 destroyers, 4 fighters, 5 submarines and 4 transports
6 Sea Zone : 1 destroyer and 3 transportsProduction/PUs Summary :
Germans : 43 / 55
Russians : 31 / 37
Japanese : 50 / 50
Americans : 55 / 77
Chinese : 4 / 6
British : 35 / 40
UK_Pacific : 10 / 11
Italians : 12 / 13
ANZAC : 14 / 22
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 20 times
2 was rolled 20 times
3 was rolled 16 times
4 was rolled 21 times
5 was rolled 13 times
6 was rolled 21 times
Average roll : 3.450
Median : 3.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 111Russians Combat
1 was rolled 9 times
2 was rolled 6 times
3 was rolled 1 times
4 was rolled 11 times
5 was rolled 3 times
6 was rolled 7 times
Average roll : 3.378
Median : 4.000
Variance : 1.917
Standard Deviation : 1.384
Total rolls : 37UK_Pacific Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Japanese Combat
1 was rolled 10 times
2 was rolled 14 times
3 was rolled 15 times
4 was rolled 10 times
5 was rolled 10 times
6 was rolled 14 times
Average roll : 3.521
Median : 3.000
Variance : 0.403
Standard Deviation : 0.635
Total rolls : 73 -
I forgot to move the German sub, it’s now off Brazil. Did you mean to leave the Russians there?
-
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 destroyer, 3 fighters and 3 infantry; Remaining resources: 6 PUs;Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 infantry moved from Normandy Bordeaux to Southern France
Americans take Southern France from Germans
1 bomber and 1 tactical_bomber moved from United Kingdom to Western Germany
EDIT: 1 submarine moved from 105 Sea Zone to 92 Sea ZoneCombat - Americans
Air Battle in Western Germany -
I forgot to move the German sub, it’s now off Brazil. Did you mean to leave the Russians there?
Not really. I’ve updated it now. Intercept in W Germany?
-
No intercept.
When I said “Russians”, I meant the Far East Russians, not the sub, but glad you could move it.
-
No intercept.
When I said “Russians”, I meant the Far East Russians, not the sub, but glad you could move it.
Good point. I did forget to move them!
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 destroyer, 3 fighters and 3 infantry; Remaining resources: 6 PUs;Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 infantry moved from Normandy Bordeaux to Southern France
Americans take Southern France from Germans
1 bomber and 1 tactical_bomber moved from United Kingdom to Western Germany
EDIT: 1 submarine moved from 105 Sea Zone to 92 Sea ZoneCombat - Americans
Air Battle in Western Germany
Americans attacks with 2 units heading to Western Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
AA fire in Western Germany : 0/1 hits
AA fire in Western Germany : 0/1 hits
Bombing raid in Western Germany rolls: 6 and causes: 6 damage to unit: airfield
Bombing raid in Western Germany rolls: 7 and causes: 7 damage to unit: factory_major
Bombing raid in Western Germany causes 13 damage total. Damaged units is as follows: airfield = 6, factory_major = 7
Cleaning up after air battlesNon Combat Move - Americans
1 bomber and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
1 mech_infantry moved from Holland Belgium to Normandy Bordeaux
1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone
1 infantry and 1 mech_infantry moved from 92 Sea Zone to Algeria
2 fighters moved from Hawaiian Islands to 54 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 10 Sea Zone to 30 Sea Zone
1 transport moved from 27 Sea Zone to 10 Sea Zone
1 destroyer moved from 30 Sea Zone to 54 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
2 bombers moved from Eastern United States to Normandy Bordeaux
2 artilleries and 2 infantry moved from 30 Sea Zone to Johnston IslandPlace Units - Americans
1 artillery and 2 infantry placed in Normandy Bordeaux
1 infantry placed in Western United States
1 artillery placed in Central United States
1 carrier and 1 destroyer placed in 101 Sea Zone
3 fighters placed in Eastern United StatesTurn Complete - Americans
Americans collect 58 PUs; end with 64 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs





