L17 G40 Ktylu (L+21) vs AetV (X)


  • Russia has no units to complete a turn good sir, can move on to Japan if you like  :-D

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 carrier and 5 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 bombers moved from Philippines to Kiangsi
                4 infantry moved from Japan to 6 Sea Zone
                4 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone
                4 infantry moved from 20 Sea Zone to Kiangsi
                2 armour, 2 artilleries and 6 infantry moved from Kiangsu to Kiangsi
                3 infantry moved from Jehol to Shantung
                1 armour moved from Manchuria to Sakha
                1 armour and 1 mech_infantry moved from Novosibirsk to Kansu
                1 tactical_bomber moved from Marianas to 20 Sea Zone
                1 destroyer moved from 19 Sea Zone to 35 Sea Zone
                1 fighter moved from Marianas to 35 Sea Zone
                1 submarine moved from 6 Sea Zone to 35 Sea Zone
                1 infantry moved from Manchuria to 19 Sea Zone
                1 armour moved from Jehol to 19 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
                1 armour and 1 infantry moved from 20 Sea Zone to Kiangsi

    Combat - Japanese
                Battle in 20 Sea Zone
                    Japanese attack with 1 tactical_bomber and 3 transports
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 20 Sea Zone
                    Japanese win with 1 tactical_bomber and 3 transports remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Kiangsi
                    Japanese attack with 3 armour, 2 artilleries, 2 bombers and 11 infantry
                    British defend with 1 aaGun, 1 fighter, 3 infantry and 7 mech_infantrys; ANZAC defend with 1 fighter
                        AA fire in Kiangsi :  0/2 hits
                        Japanese roll dice for 3 armour, 2 artilleries, 2 bombers and 11 infantry in Kiangsi, round 2 :  8/18 hits
                        Chinese roll dice for 1 aaGun, 2 fighters, 3 infantry and 7 mech_infantrys in Kiangsi, round 2 :  5/12 hits
                        5 infantry owned by the Japanese, 4 mech_infantrys owned by the British, 1 aaGun owned by the British and 3 infantry owned by the British lost in Kiangsi
                        Japanese roll dice for 3 armour, 2 artilleries, 2 bombers and 6 infantry in Kiangsi, round 3 :  2/13 hits
                        Chinese roll dice for 2 fighters and 3 mech_infantrys in Kiangsi, round 3 :  2/5 hits
                        2 infantry owned by the Japanese and 2 mech_infantrys owned by the British lost in Kiangsi
                        Japanese roll dice for 3 armour, 2 artilleries, 2 bombers and 4 infantry in Kiangsi, round 4 :  4/11 hits
                        Chinese roll dice for 2 fighters and 1 mech_infantry in Kiangsi, round 4 :  1/3 hits
                        1 infantry owned by the Japanese, 1 mech_infantry owned by the British, 1 fighter owned by the British and 1 fighter owned by the ANZAC lost in Kiangsi
                    Japanese win, taking Kiangsi from Chinese with 3 armour, 2 artilleries, 2 bombers and 3 infantry remaining. Battle score for attacker is 38
                    Casualties for British: 1 aaGun, 1 fighter, 3 infantry and 7 mech_infantrys
                    Casualties for ANZAC: 1 fighter
                    Casualties for Japanese: 8 infantry
                Battle in 35 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 submarine
                    ANZAC defend with 1 submarine
                        Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the ANZAC lost in 35 Sea Zone
                    Japanese win, taking 35 Sea Zone from ANZAC with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                Battle in Kansu
                    Japanese attack with 1 armour and 1 mech_infantry
                    Chinese defend with 1 artillery
                        Japanese roll dice for 1 armour and 1 mech_infantry in Kansu, round 2 :  1/2 hits
                        Chinese roll dice for 1 artillery in Kansu, round 2 :  0/1 hits
                        1 artillery owned by the Chinese lost in Kansu
                    Japanese win, taking Kansu from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Chinese: 1 artillery
                Battle in Sakha
                    Japanese attack with 1 armour
                    Americans defend with 1 artillery
                        Japanese roll dice for 1 armour in Sakha, round 2 :  0/1 hits
                        Americans roll dice for 1 artillery in Sakha, round 2 :  1/1 hits
                        1 armour owned by the Japanese lost in Sakha
                    Americans win with 1 artillery remaining. Battle score for attacker is -6
                    Casualties for Japanese: 1 armour
                Battle in Shantung
                    Japanese attack with 3 infantry
                    British defend with 1 mech_infantry
                        Japanese roll dice for 3 infantry in Shantung, round 2 :  0/3 hits
                        Chinese roll dice for 1 mech_infantry in Shantung, round 2 :  0/1 hits
                        Japanese roll dice for 3 infantry in Shantung, round 3 :  0/3 hits
                        Chinese roll dice for 1 mech_infantry in Shantung, round 3 :  0/1 hits
                        Japanese roll dice for 3 infantry in Shantung, round 4 :  0/3 hits
                        Chinese roll dice for 1 mech_infantry in Shantung, round 4 :  0/1 hits
                        Japanese roll dice for 3 infantry in Shantung, round 5 :  1/3 hits
                        Chinese roll dice for 1 mech_infantry in Shantung, round 5 :  0/1 hits
                        1 mech_infantry owned by the British lost in Shantung
                    Japanese win, taking Shantung from Chinese with 3 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry

    Non Combat Move - Japanese
                1 carrier moved from 19 Sea Zone to 20 Sea Zone
                1 fighter and 1 tactical_bomber moved from Marianas to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from Marianas to Japan
                2 fighters and 2 tactical_bombers moved from Marianas to Kiangsu
                2 bombers moved from Kiangsi to Philippines
                1 fighter moved from 35 Sea Zone to 20 Sea Zone
                1 fighter moved from Marianas to Kiangsu

    Place Units - Japanese
                1 carrier placed in 6 Sea Zone
                1 artillery and 2 infantry placed in Kiangsu
                3 infantry placed in Manchuria

    Turn Complete - Japanese
                Japanese collect 36 PUs; end with 36 PUs total

    triplea_39058_Jap11.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Americans
                Americans buy 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer moved from 94 Sea Zone to 91 Sea Zone
                1 cruiser moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from Greece to Bulgaria
                2 fighters moved from Gibraltar to Greece
                1 submarine moved from 110 Sea Zone to 91 Sea Zone
                1 cruiser moved from 94 Sea Zone to 91 Sea Zone
                3 bombers and 1 fighter moved from Greece to Iraq
                1 battleship moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from Siberia to Amur
                      Americans take Amur from Japanese
                1 artillery moved from Sakha to Amur
                1 transport moved from 1 Sea Zone to 10 Sea Zone

    Combat - Americans
                Battle in Bulgaria
                    Americans attack with 1 artillery and 1 infantry
                    Germans defend with 1 mech_infantry
                    Italians win with no units remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Americans: 1 artillery and 1 infantry
                Battle in 91 Sea Zone
                    Americans attack with 2 cruisers, 1 destroyer and 1 submarine
                    Germans defend with 1 submarine
                    Americans win with 2 cruisers, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in Iraq
                    Americans attack with 3 bombers and 1 fighter
                    Germans defend with 1 armour and 1 factory_minor
                    Americans win with 3 bombers and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour

    Non Combat Move - Americans
                3 bombers and 1 fighter moved from Iraq to Egypt
                2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar

    Place Units - Americans
                1 bomber placed in Eastern United States
                1 destroyer placed in 101 Sea Zone
                1 carrier, 1 cruiser and 1 submarine placed in 10 Sea Zone
                2 fighters placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 55 PUs; end with 55 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs

    triplea_39058_Ame11.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 5 artilleries; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 artillery moved from Chahar to Jehol
                      Chinese take Jehol from Japanese
                5 artilleries moved from Anhwe to Kiangsi

    Combat - Chinese
                Battle in Kiangsi
                    Chinese attack with 5 artilleries
                    Japanese defend with 3 armour, 2 artilleries and 3 infantry
                    Japanese win with 3 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is -17
                    Casualties for Chinese: 5 artilleries
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                1 artillery placed in Kwangsi
                1 artillery placed in Hunan
                2 artilleries placed in Shensi
                1 artillery placed in Jehol

    Turn Complete - Chinese
                Chinese collect 12 PUs; end with 13 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs

    triplea_39058_Chi11.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - British
                British buy 1 armour, 1 artillery, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Tunisia to Libya
                1 armour moved from Tunisia to Tobruk
                1 infantry moved from Greece to Bulgaria
                      British take Bulgaria from Italians
                1 infantry moved from West India to Eastern Persia
                4 mech_infantrys moved from India to Eastern Persia
                1 infantry moved from India to West India
                1 infantry moved from Hunan to Yunnan
                1 destroyer moved from 38 Sea Zone to 43 Sea Zone
                1 mech_infantry moved from Yunnan to Shensi
                2 armour moved from Yunnan to India

    Combat - British

    Non Combat Move - British
                1 aaGun moved from Trans-Jordan to Egypt

    Place Units - British
                3 mech_infantrys placed in Union of South Africa
                1 armour, 1 artillery and 1 mech_infantry placed in Egypt
                3 infantry placed in Greece

    Turn Complete - British
                British collect 34 PUs; end with 34 PUs total

    Place Units - UK_Pacific
                1 infantry and 4 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,5,6,3
                UK_Pacific collect 11 PUs (3 lost to blockades); end with 11 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 16 PUs
                Some Units in India change ownership: 1 infantry and 4 mech_infantrys

    triplea_39058_UK_11.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Italians
                Italians buy 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 infantry moved from Yugoslavia to Bulgaria
                1 fighter moved from Southern Italy to Bulgaria
                1 armour moved from Northwest Persia to Persia
                      Italians take Persia from British
                1 armour moved from Persia to Iraq

    Combat - Italians
                Battle in Bulgaria
                    Italians attack with 1 fighter and 2 infantry
                    British defend with 1 infantry
                    Italians win, taking Bulgaria from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Italians
                1 fighter moved from Bulgaria to Albania
                2 infantry moved from Yugoslavia to Albania
                1 artillery and 1 infantry moved from Northern Italy to Yugoslavia
                1 infantry moved from Northern Italy to Yugoslavia
                1 aaGun moved from Caucasus to Northwest Persia

    Place Units - Italians
                2 mech_infantrys placed in Northern Italy
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Italians collect 21 PUs; end with 21 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 30 PUs

    triplea_39058_Ita11.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - ANZAC
                ANZAC buy 1 carrier and 2 destroyers; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 artillery moved from Java to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
                1 artillery moved from New South Wales to Queensland
                2 fighters moved from Queensland to 54 Sea Zone
                1 fighter moved from Shan State to Eastern Persia

    Combat - ANZAC
                Battle in Borneo
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 artillery
                    ANZAC win, taking Borneo from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 carrier and 2 destroyers placed in 54 Sea Zone

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,3,3,5
                ANZAC collect 21 PUs (1 lost to blockades); end with 21 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs

    Territory Summary for ANZAC :

    Formosa : 1 flag, 1 artillery
        Malaya : 1 infantry
        Borneo : 1 artillery and 1 infantry
        Queensland : 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 4 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor and 1 harbour
        Celebes : 1 flag
        Java : 1 flag, 1 aaGun and 2 infantry
        Dutch New Guinea : 1 flag, 1 infantry
        Sumatra : 1 flag, 1 infantry
        43 Sea Zone : 1 transport
        54 Sea Zone : 1 carrier, 2 destroyers and 2 fighters
        Eastern Persia : 1 fighter

    Production/PUs Summary :

    Germans : 64 / 91
        Russians : 1 / 0
        Japanese : 30 / 36
        Americans : 55 / 75
        Chinese : 12 / 19
        British : 31 / 34
        UK_Pacific : 18 / 16
        Italians : 21 / 30
        ANZAC : 22 / 31
        French : 11 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_39058_ANZ11.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Combat Move - French
                3 infantry moved from Alexandria to Egypt
                2 infantry moved from Egypt to Trans-Jordan

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Trans-Jordan : 2 infantry
        Egypt : 3 infantry
        United Kingdom : 1 fighter and 2 infantry
        Tobruk : 1 flag
        Libya : 1 flag

    Production/PUs Summary :

    Germans : 64 / 91
        Russians : 1 / 0
        Japanese : 30 / 36
        Americans : 55 / 75
        Chinese : 12 / 19
        British : 31 / 34
        UK_Pacific : 18 / 16
        Italians : 21 / 30
        ANZAC : 22 / 31
        French : 11 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_39058_Fre11.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 1 bomber, 2 fighters, 3 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Western Germany to 112 Sea Zone
                1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
                1 artillery moved from Normandy Bordeaux to 110 Sea Zone
                1 infantry moved from Western Germany to 112 Sea Zone
                1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
                1 artillery moved from Normandy Bordeaux to 110 Sea Zone
                1 armour moved from Western Germany to 112 Sea Zone
                1 armour and 1 transport moved from 112 Sea Zone to 110 Sea Zone
                1 infantry moved from Normandy Bordeaux to 110 Sea Zone
                1 carrier, 1 destroyer and 2 submarines moved from 112 Sea Zone to 91 Sea Zone
                1 armour, 2 artilleries, 3 infantry and 3 transports moved from 110 Sea Zone to 91 Sea Zone
                1 armour, 2 artilleries and 3 infantry moved from 91 Sea Zone to Morocco
                2 fighters moved from Western Germany to 91 Sea Zone
                4 bombers moved from Western Germany to 91 Sea Zone
                1 armour and 1 mech_infantry moved from Northwest Persia to Trans-Jordan
                2 tactical_bombers moved from Northwest Persia to Trans-Jordan
                1 armour moved from Kazakhstan to Sikang
                      Germans take Sikang from Chinese
                1 armour moved from Sikang to Tsinghai
                1 mech_infantry moved from Volgograd to Turkmenistan
                      Germans take Turkmenistan from Russians

    Combat - Germans
                Battle in 91 Sea Zone
                    Germans attack with 4 bombers, 1 carrier, 1 destroyer, 2 fighters, 2 submarines and 3 transports
                    Americans defend with 2 cruisers, 1 destroyer, 1 submarine and 2 transports
                        Germans roll dice for 2 submarines in 91 Sea Zone, round 2 :  0/2 hits
                        Germans roll dice for 4 bombers, 1 carrier, 1 destroyer, 2 fighters and 3 transports in 91 Sea Zone, round 2 :  4/7 hits
                        Americans roll dice for 1 submarine in 91 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 2 cruisers, 1 destroyer and 2 transports in 91 Sea Zone, round 2 :  0/3 hits
                        1 submarine owned by the Americans, 1 submarine owned by the Germans, 2 cruisers owned by the Americans and 1 destroyer owned by the Americans lost in 91 Sea Zone
                        2 transports owned by the Americans lost in 91 Sea Zone
                        Germans roll dice for 1 submarine in 91 Sea Zone, round 3 :  0/1 hits
                    Germans win with 4 bombers, 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 3 transports remaining. Battle score for attacker is 46
                    Casualties for Germans: 1 submarine
                    Casualties for Americans: 2 cruisers, 1 destroyer, 1 submarine and 2 transports
                Battle in Morocco
                Battle in Trans-Jordan
                    Germans attack with 1 armour, 1 mech_infantry and 2 tactical_bombers
                    French defend with 2 infantry
                        Germans roll dice for 1 armour, 1 mech_infantry and 2 tactical_bombers in Trans-Jordan, round 2 :  2/4 hits
                        British roll dice for 2 infantry in Trans-Jordan, round 2 :  1/2 hits
                        1 mech_infantry owned by the Germans and 2 infantry owned by the French lost in Trans-Jordan
                    Germans win, taking Morocco from French, taking Trans-Jordan from British with 1 armour and 2 tactical_bombers remaining. Battle score for attacker is 2
                    Casualties for French: 2 infantry
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - Germans
                2 tactical_bombers moved from Trans-Jordan to Iraq
                1 armour and 1 mech_infantry moved from Northwest Persia to Iraq
                1 aaGun moved from Caucasus to Northwest Persia
                2 armour moved from Volgograd to Northwest Persia
                1 infantry moved from Samara to Volgograd
                1 armour moved from Russia to Volgograd
                1 armour moved from Samara to Tsinghai
                1 mech_infantry moved from Yenisey to Buryatia
                1 aaGun moved from Bessarabia to Romania
                3 armour and 1 mech_infantry moved from Western Germany to Yugoslavia
                1 aaGun, 1 armour and 2 infantry moved from Normandy Bordeaux to Southern France
                4 bombers moved from 91 Sea Zone to Southern France

    Place Units - Germans
                3 mech_infantrys placed in Volgograd
                2 armour and 1 fighter placed in Iraq
                1 bomber, 1 fighter and 3 infantry placed in Western Germany
                1 armour and 2 mech_infantrys placed in Ukraine
                3 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Germans collect 67 PUs; end with 67 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 74 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 89 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 94 PUs

    triplea_39058_Ger12.tsvg

  • 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 carrier, 1 destroyer and 2 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 armour moved from Kansu to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 armour moved from Suiyuyan to Shensi
                1 mech_infantry moved from Kansu to Tsinghai
                1 mech_infantry moved from Tsinghai to Shensi
                1 fighter and 1 tactical_bomber moved from Kiangsu to Shensi
                1 fighter moved from Kiangsu to Shensi
                1 infantry moved from Kiangsi to Kwangtung
                      Japanese take Kwangtung from UK_Pacific
                1 destroyer and 1 submarine moved from 35 Sea Zone to 43 Sea Zone
                2 bombers moved from Philippines to Borneo
                1 transport moved from 20 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
                1 carrier moved from 20 Sea Zone to 43 Sea Zone
                1 fighter moved from 20 Sea Zone to Borneo
                1 tactical_bomber moved from 20 Sea Zone to 43 Sea Zone
                1 transport moved from 20 Sea Zone to 35 Sea Zone
                1 infantry moved from Philippines to 35 Sea Zone
                1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                3 infantry moved from Manchuria to Amur
                3 infantry moved from Shantung to Jehol
                1 armour moved from Kiangsi to Chahar
                      Japanese take Anhwe from Chinese
                      Japanese take Chahar from Chinese
                2 armour, 2 artilleries and 1 infantry moved from Kiangsi to Kwangsi
                1 fighter and 1 tactical_bomber moved from Kiangsu to Kwangsi
                1 transport moved from 20 Sea Zone to 19 Sea Zone
                1 artillery and 1 infantry moved from Kiangsu to 19 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
                1 artillery and 1 infantry moved from 20 Sea Zone to Formosa
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Amur
                1 fighter and 1 tactical_bomber moved from Japan to Jehol

    Combat - Japanese
                Battle in 43 Sea Zone
                    Japanese attack with 1 carrier, 1 destroyer, 1 submarine, 1 tactical_bomber and 1 transport
                    British defend with 1 destroyer; ANZAC defend with 1 transport
                        Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 carrier, 1 destroyer, 1 tactical_bomber and 1 transport in 43 Sea Zone, round 2 :  1/2 hits
                        British roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the British lost in 43 Sea Zone
                        1 transport owned by the ANZAC lost in 43 Sea Zone
                        Japanese roll dice for 1 submarine in 43 Sea Zone, round 3 :  1/1 hits
                    Japanese win, taking 43 Sea Zone from UK_Pacific with 1 carrier, 1 destroyer, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 15
                    Casualties for British: 1 destroyer
                    Casualties for ANZAC: 1 transport
                Battle in Borneo
                    Japanese attack with 1 artillery, 2 bombers, 1 fighter and 1 infantry
                    ANZAC defend with 1 artillery and 1 infantry
                        Japanese roll dice for 1 artillery, 2 bombers, 1 fighter and 1 infantry in Borneo, round 2 :  1/5 hits
                        UK_Pacific roll dice for 1 artillery and 1 infantry in Borneo, round 2 :  0/2 hits
                        1 infantry owned by the ANZAC lost in Borneo
                        Japanese roll dice for 1 artillery, 2 bombers, 1 fighter and 1 infantry in Borneo, round 3 :  2/5 hits
                        UK_Pacific roll dice for 1 artillery in Borneo, round 3 :  0/1 hits
                        1 artillery owned by the ANZAC lost in Borneo
                    Japanese win, taking Borneo from UK_Pacific with 1 artillery, 2 bombers, 1 fighter and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 artillery and 1 infantry
                Battle in Celebes
                Battle in Formosa
                    Japanese attack with 1 artillery and 1 infantry
                    ANZAC defend with 1 artillery
                        Japanese roll dice for 1 artillery and 1 infantry in Formosa, round 2 :  1/2 hits
                        ANZAC roll dice for 1 artillery in Formosa, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Formosa
                    Japanese win, taking Celebes from ANZAC, taking Formosa from ANZAC with 1 artillery remaining. Battle score for attacker is 1
                    Casualties for ANZAC: 1 artillery
                    Casualties for Japanese: 1 infantry
                Battle in Amur
                    Japanese attack with 1 fighter, 3 infantry and 1 tactical_bomber
                    Americans defend with 2 artilleries and 1 infantry
                        Japanese roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Amur, round 2 :  0/5 hits
                        Americans roll dice for 2 artilleries and 1 infantry in Amur, round 2 :  1/3 hits
                        1 infantry owned by the Japanese lost in Amur
                        Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Amur, round 3 :  2/4 hits
                        Americans roll dice for 2 artilleries and 1 infantry in Amur, round 3 :  0/3 hits
                        1 artillery owned by the Americans and 1 infantry owned by the Americans lost in Amur
                        Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Amur, round 4 :  1/4 hits
                        Americans roll dice for 1 artillery in Amur, round 4 :  0/1 hits
                        1 artillery owned by the Americans lost in Amur
                    Japanese win, taking Amur from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 2 artilleries and 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Shensi
                    Japanese attack with 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber
                    British defend with 1 mech_infantry; Chinese defend with 2 artilleries
                        Japanese roll dice for 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Shensi, round 2 :  2/5 hits
                        Chinese roll dice for 2 artilleries and 1 mech_infantry in Shensi, round 2 :  0/3 hits
                        1 mech_infantry owned by the British and 1 artillery owned by the Chinese lost in Shensi
                        Japanese roll dice for 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Shensi, round 3 :  3/5 hits
                        Chinese roll dice for 1 artillery in Shensi, round 3 :  0/1 hits
                        1 artillery owned by the Chinese lost in Shensi
                    Japanese win, taking Shensi from Chinese with 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for British: 1 mech_infantry
                    Casualties for Chinese: 2 artilleries
                Battle in Jehol
                    Japanese attack with 1 fighter, 3 infantry and 1 tactical_bomber
                    Chinese defend with 2 artilleries
                        Japanese roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Jehol, round 2 :  1/5 hits
                        Chinese roll dice for 2 artilleries in Jehol, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 1 artillery owned by the Chinese lost in Jehol
                        Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Jehol, round 3 :  0/4 hits
                        Chinese roll dice for 1 artillery in Jehol, round 3 :  1/1 hits
                        1 infantry owned by the Japanese lost in Jehol
                        Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Jehol, round 4 :  0/3 hits
                        Chinese roll dice for 1 artillery in Jehol, round 4 :  0/1 hits
                        Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Jehol, round 5 :  1/3 hits
                        Chinese roll dice for 1 artillery in Jehol, round 5 :  1/1 hits
                        1 fighter owned by the Japanese and 1 artillery owned by the Chinese lost in Jehol
                    Japanese win, taking Jehol from Chinese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -8
                    Casualties for Chinese: 2 artilleries
                    Casualties for Japanese: 1 fighter and 2 infantry
                Battle in Kwangsi
                    Japanese attack with 2 armour, 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 artillery
                        Japanese roll dice for 2 armour, 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber in Kwangsi, round 2 :  3/7 hits
                        Chinese roll dice for 1 artillery in Kwangsi, round 2 :  0/1 hits
                        1 artillery owned by the Chinese lost in Kwangsi
                    Japanese win, taking Kwangsi from Chinese with 2 armour, 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Chinese: 1 artillery

    Non Combat Move - Japanese
                1 tactical_bomber moved from Jehol to 6 Sea Zone
                1 fighter moved from Shensi to Tsinghai
                1 tactical_bomber moved from Shensi to Tsinghai
                1 fighter moved from Shensi to Tsinghai
                1 fighter and 1 tactical_bomber moved from Amur to 6 Sea Zone
                2 bombers moved from Borneo to Philippines
                1 fighter moved from Borneo to 43 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kwangsi to Kiangsu

    Place Units - Japanese
                1 carrier and 1 destroyer placed in 6 Sea Zone
                1 armour and 2 infantry placed in Kiangsu

    Turn Complete - Japanese
                Japanese collect 48 PUs; end with 48 PUs total

    triplea_39058_Jap12.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Americans
                Americans buy 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 bomber moved from Eastern United States to Gibraltar
                3 bombers moved from Egypt to Iraq
                1 fighter moved from Greece to Gibraltar
                1 fighter moved from Egypt to Trans-Jordan
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 carrier, 1 cruiser, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone

    Combat - Americans
                Battle in Trans-Jordan
                    Americans attack with 1 fighter
                    Germans defend with 1 armour
                    Americans win with 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour
                Air Battle in Iraq
                    Americans attacks with 3 units heading to Iraq
                    Germans launches 1 interceptors out of Iraq
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Iraq
                    Bombing raid in Iraq rolls: 7,4 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Iraq causes 6 damage total.
                Cleaning up after air battles

    Non Combat Move - Americans
                2 bombers moved from Iraq to Egypt
                1 fighter moved from Trans-Jordan to Greece
                2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands

    Place Units - Americans
                1 battleship, 1 carrier, 1 cruiser and 1 submarine placed in 101 Sea Zone
                2 fighters placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 54 PUs; end with 55 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs

    triplea_39058_Ame12.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 4 artilleries and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 artillery moved from Hunan to Kiangsi
                      Chinese take Kiangsi from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                4 artilleries and 1 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 6 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs

    triplea_39058_Chi12.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - British
                British buy 1 fighter, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 fighter moved from United Kingdom to Gibraltar
                1 infantry moved from Libya to Tobruk
                1 armour moved from Tobruk to Egypt
                1 infantry moved from Egypt to Trans-Jordan
                      British take Trans-Jordan from Germans
                3 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 infantry moved from Eastern Persia to Persia
                      British take Persia from Italians
                1 infantry moved from West India to Eastern Persia
                2 armour moved from India to Yunnan
                4 mech_infantrys moved from India to Eastern Persia

    Combat - British

    Non Combat Move - British

    Place Units - British
                1 fighter and 2 infantry placed in Greece
                3 mech_infantrys placed in Union of South Africa
                2 infantry placed in Egypt

    Turn Complete - British
                British collect 33 PUs; end with 33 PUs total

    Place Units - UK_Pacific
                4 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 11 PUs; end with 11 PUs total
                Some Units in India change ownership: 4 mech_infantrys

    triplea_39058_UK_12.tsvg

  • 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Italians
                Italians buy 5 submarines; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Iraq to Persia
                1 fighter moved from Southern Italy to Trans-Jordan

    Combat - Italians
                Battle in Persia
                    Italians attack with 1 armour
                    British defend with 1 infantry
                    British win with no units remaining. Battle score for attacker is -3
                    Casualties for Italians: 1 armour
                    Casualties for British: 1 infantry
                Battle in Trans-Jordan
                    Italians attack with 1 fighter
                    British defend with 1 infantry
                    British win with no units remaining. Battle score for attacker is -7
                    Casualties for Italians: 1 fighter
                    Casualties for British: 1 infantry

    Non Combat Move - Italians
                1 fighter moved from Albania to Iraq
                1 aaGun moved from Northwest Persia to Iraq
                1 artillery and 2 infantry moved from Yugoslavia to Albania
                1 infantry moved from Bulgaria to Albania
                1 infantry moved from Northern Italy to Yugoslavia
                2 mech_infantrys moved from Northern Italy to Albania

    Place Units - Italians
                3 submarines placed in 93 Sea Zone
                2 submarines placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 19 PUs; end with 19 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 26 PUs

    triplea_39058_Ita12.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - ANZAC
                ANZAC buy 2 destroyers and 2 transports; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 carrier, 2 destroyers and 2 fighters moved from 54 Sea Zone to 43 Sea Zone

    Combat - ANZAC
                Battle in 43 Sea Zone
                    ANZAC attack with 1 carrier, 2 destroyers and 2 fighters
                    Japanese defend with 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
                    Units damaged: 1 carrier owned by the ANZAC
                    Units damaged: 1 carrier owned by the Japanese
                    Japanese win with 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -38
                    Casualties for ANZAC: 1 carrier, 2 destroyers and 2 fighters
                    Casualties for Japanese: 1 destroyer and 1 submarine
                    1 fighter owned by the Japanese and 1 tactical_bomber owned by the Japanese forced to land in Borneo

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 destroyer and 2 transports placed in 54 Sea Zone
                1 destroyer placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 19 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs

    triplea_39058_ANZ12.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Combat Move - French

    Turn Complete - French

    triplea_39058_Fre12.tsvg

  • 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 6x factory_minor; Remaining resources: 88 PUs;
                Germans buy 3 armour, 1 bomber, 1 carrier, 3 fighters and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 armour moved from Tsinghai to Kweichow
                      Germans take Kweichow from Chinese
                1 armour moved from Northwest Persia to Persia
                      Germans take Persia from British
                1 armour moved from Persia to Iraq
                1 armour moved from Iraq to Syria
                      Germans take Syria from French
                1 armour moved from Syria to Iraq
                1 armour moved from Iraq to Trans-Jordan
                      Germans take Trans-Jordan from British
                1 armour moved from Trans-Jordan to Iraq
                1 armour moved from Morocco to Tunisia
                      Germans take Algeria from French
                      Germans take Tunisia from French
                1 infantry moved from Morocco to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 89 Sea Zone
                1 infantry moved from 89 Sea Zone to Southeast Mexico
                1 mech_infantry moved from Buryatia to Sakha
                      Germans take Sakha from Americans
                1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 86 Sea Zone
                1 artillery and 1 infantry moved from 86 Sea Zone to Brazil
                1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 83 Sea Zone
                1 artillery and 1 infantry moved from 83 Sea Zone to French West Africa
                1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 91 Sea Zone to 110 Sea Zone

    Combat - Germans
                Battle in Southeast Mexico
                Battle in French West Africa
                Battle in Brazil

    Non Combat Move - Germans
                1 mech_infantry moved from Turkmenistan to Caucasus
                1 armour and 3 mech_infantrys moved from Volgograd to Northwest Persia
                1 armour and 2 mech_infantrys moved from Ukraine to Caucasus
                1 infantry moved from Volgograd to Caucasus
                1 aaGun and 1 armour moved from Northwest Persia to Iraq
                3 armour, 3 infantry and 1 mech_infantry moved from Yugoslavia to Albania
                1 aaGun moved from Romania to Yugoslavia
                3 mech_infantrys moved from Western Germany to Yugoslavia
                1 armour moved from Southern France to Yugoslavia
                4 bombers moved from Southern France to Southern Italy

    Place Units - Germans
                1 carrier and 2 fighters placed in 110 Sea Zone
                1 fighter placed in Western Germany
                2 armour and 1 bomber placed in Iraq
                1 armour and 2 mech_infantrys placed in Volgograd
                1 mech_infantry placed in France

    Turn Complete - Germans
                Germans collect 78 PUs; end with 78 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 83 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 87 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 102 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 107 PUs

    triplea_39058_Ger13.tsvg

  • 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Japanese
                Japanese buy 1 carrier, 2 fighters, 2 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Amur to Siberia
                      Japanese take Siberia from Americans
                1 armour moved from Chahar to Kweichow
                      Japanese take Hopei from Chinese
                1 armour and 1 mech_infantry moved from Shensi to Szechwan
                      Japanese take Szechwan from Chinese
                1 armour and 1 mech_infantry moved from Szechwan to Yunnan
                1 armour moved from Kiangsu to Hunan
                      Japanese take Hunan from Chinese
                3 infantry moved from Kiangsu to Kiangsi
                1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
                2 armour, 2 artilleries and 1 infantry moved from Kwangsi to Yunnan
                2 fighters and 1 tactical_bomber moved from Tsinghai to Yunnan
                2 bombers moved from Philippines to Yunnan
                1 artillery moved from Formosa to 20 Sea Zone
                1 artillery and 1 transport moved from 20 Sea Zone to 19 Sea Zone
                1 infantry moved from Jehol to 19 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
                1 artillery and 1 infantry moved from 20 Sea Zone to Kiangsi
                1 fighter and 2 tactical_bombers moved from 6 Sea Zone to Kiangsi

    Combat - Japanese
                Battle in Kiangsi
                    Japanese attack with 1 artillery, 1 fighter, 4 infantry and 2 tactical_bombers
                    Chinese defend with 1 artillery
                    Japanese win, taking Kiangsi from Chinese with 1 artillery, 1 fighter, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for Chinese: 1 artillery
                Battle in Yunnan
                    Japanese attack with 3 armour, 2 artilleries, 2 bombers, 3 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
                    British defend with 1 aaGun, 2 armour and 4 infantry; Chinese defend with 4 artilleries and 1 infantry
                    Japanese win, taking Yunnan from Chinese with 1 armour and 2 bombers remaining. Battle score for attacker is -31
                    Casualties for British: 1 aaGun, 2 armour and 4 infantry
                    Casualties for Chinese: 4 artilleries and 1 infantry
                    Casualties for Japanese: 2 armour, 2 artilleries, 3 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers

    Non Combat Move - Japanese
                2 bombers moved from Yunnan to Kiangsu
                2 carriers and 1 destroyer moved from 6 Sea Zone to 20 Sea Zone
                1 fighter and 2 tactical_bombers moved from Kiangsi to 20 Sea Zone
                1 infantry moved from Kwangtung to Kwangsi
                1 carrier moved from 43 Sea Zone to 20 Sea Zone
                1 tactical_bomber moved from Borneo to 20 Sea Zone
                1 fighter moved from Borneo to Philippines
                1 transport moved from 43 Sea Zone to 20 Sea Zone
                1 transport moved from 44 Sea Zone to 20 Sea Zone
                1 infantry moved from Amur to Manchuria

    Place Units - Japanese
                2 infantry placed in Japan
                1 carrier placed in 19 Sea Zone
                2 fighters placed in 19 Sea Zone
                1 submarine placed in 19 Sea Zone

    Turn Complete - Japanese
                Japanese collect 53 PUs; end with 53 PUs total

    triplea_39058_Jap13.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Americans
                Americans buy 4 artilleries, 1 carrier, 4 infantry and 4 transports; Remaining resources: 3 PUs;

    Combat Move - Americans
                2 artilleries moved from Hawaiian Islands to 26 Sea Zone
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                2 artilleries, 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 4 fighters, 2 infantry, 2 submarines and 2 transports moved from 26 Sea Zone to 33 Sea Zone
                1 bomber moved from Gibraltar to 86 Sea Zone
                1 fighter moved from Gibraltar to 83 Sea Zone
                2 bombers moved from Egypt to Iraq
                1 fighter moved from Greece to Iraq
                1 submarine moved from 101 Sea Zone to 89 Sea Zone

    Combat - Americans
                Air Battle in Iraq
                    Americans attacks with 3 units heading to Iraq
                    Germans launches 2 interceptors out of Iraq
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Iraq
                    Bombing raid in Iraq rolls: 5,6 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Iraq causes 6 damage total.
                Battle in 83 Sea Zone
                    Americans attack with 1 fighter
                    Germans defend with 1 transport
                    Americans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 transport
                Battle in 89 Sea Zone
                    Americans attack with 1 submarine
                    Germans defend with 1 transport
                    Americans win, taking 89 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 transport
                Battle in 86 Sea Zone
                    Americans attack with 1 bomber
                    Germans defend with 1 transport
                    Americans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 transport
                Cleaning up after air battles

    Non Combat Move - Americans
                1 fighter moved from 83 Sea Zone to French Equatorial Africa
                1 bomber moved from 86 Sea Zone to French Equatorial Africa
                2 fighters moved from 101 Sea Zone to Gibraltar
                2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands
                2 bombers and 1 fighter moved from Iraq to Egypt

    Place Units - Americans
                1 carrier placed in 101 Sea Zone
                3 transports placed in 10 Sea Zone
                3 artilleries and 3 infantry placed in Western United States
                1 artillery and 1 infantry placed in Central United States
                1 transport placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 49 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs

    triplea_39058_Ame13.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 0 PUs total

    triplea_39058_Chi13.tsvg

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