No intercept
G40L2016 Pete (Allies) vs Karl7 (Axis) BM2
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
4 infantry moved from Burma to Shan State
2 artilleries moved from Burma to Shan State
2 armour moved from India to Shan State
6 artilleries and 7 infantry moved from West India to Eastern Persia
Japanese take Eastern Persia from British
1 infantry moved from Union of South Africa to Rhodesia
Japanese take Rhodesia from British
1 artillery moved from Union of South Africa to South West Africa
Japanese take South West Africa from British
2 battleships, 5 carriers, 2 cruisers, 1 fighter, 7 tactical_bombers and 5 transports moved from 79 Sea Zone to 39 Sea ZoneCombat - Japanese
Japanese creates battle in territory 6 Sea Zone
Battle in 39 Sea Zone
Japanese attack with 2 battleships, 5 carriers, 2 cruisers, 1 fighter, 7 tactical_bombers and 5 transports
ANZAC defend with 1 destroyer and 2 submarines
2 submarines owned by the ANZAC Submerged
Units damaged: 1 battleship owned by the Japanese
Japanese win, taking 39 Sea Zone from ANZAC with 2 battleships, 5 carriers, 2 cruisers, 1 fighter, 7 tactical_bombers and 5 transports remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Shan State
Japanese attack with 2 armour, 2 artilleries and 4 infantry
Americans defend with 1 artillery
Japanese win, taking Shan State from Americans with 2 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 1
Casualties for Americans: 1 artillery
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
6 infantry moved from India to Burma
2 infantry moved from India to Burma
2 marines moved from West India to India
2 armour moved from Korea to Amur
5 infantry moved from Korea to Amur
1 fighter moved from Japan to Korea
2 fighters moved from Japan to Amur
1 fighter moved from Japan to Amur
1 fighter moved from Japan to Amur
1 submarine moved from 6 Sea Zone to 26 Sea ZonePlace Units - Japanese
1 destroyer placed in 39 Sea Zone
1 fighter and 1 infantry placed in IndiaTurn Complete - Japanese
Total Cost from Convoy Blockades: 13
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,5,1,3,5,4,2,4,1,5,4,6,1,4,5,5,5
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,1,4,1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,1,2,3,6,6
Japanese collect 16 PUs (13 lost to blockades); end with 16 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 armour, 8 fighters, 6 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
Americans converts factory_major into different units
1 bomber moved from Anglo Egyptian Sudan to Rhodesia
1 infantry moved from Southern France to Northern Italy
Americans take Northern Italy from Italians
1 infantry moved from Southern France to Normandy Bordeaux
Americans take Normandy Bordeaux from Germans
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry and 1 mech_infantry moved from Philippines to 35 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 infantry and 1 mech_infantry moved from 36 Sea Zone to French Indo China
4 fighters and 1 tactical_bomber moved from Malaya to French Indo China
4 fighters moved from 37 Sea Zone to French Indo China
4 fighters moved from 41 Sea Zone to French Indo China
2 cruisers moved from 37 Sea Zone to 36 Sea ZoneCombat - Americans
Battle in Holland Belgium
Battle in Rhodesia
Americans attack with 1 bomber
Japanese defend with 1 infantry
Americans win, taking Holland Belgium from Germans with 1 bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in French Indo China
Americans attack with 12 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 aaGun, 1 factory_minor and 4 infantry
Americans win, taking French Indo China from Japanese with 11 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 aaGun and 4 infantry
Casualties for Americans: 1 fighter and 1 infantryNon Combat Move - Americans
3 carriers, 2 destroyers and 2 fighters moved from 41 Sea Zone to 37 Sea Zone
8 fighters and 1 tactical_bomber moved from French Indo China to 37 Sea Zone
3 fighters moved from French Indo China to Yunnan
2 carriers and 1 destroyer moved from 35 Sea Zone to 37 Sea Zone
1 aaGun, 5 artilleries and 6 infantry moved from Southern France to 93 Sea Zone
1 aaGun, 5 artilleries, 1 destroyer, 2 fighters, 6 infantry and 8 transports moved from 93 Sea Zone to 98 Sea Zone
2 fighters moved from 98 Sea Zone to Egypt
1 aaGun, 5 artilleries and 6 infantry moved from 98 Sea Zone to Trans-Jordan
1 bomber moved from Gibraltar to Egypt
4 artilleries and 5 infantry moved from Gibraltar to 91 Sea Zone
1 armour moved from Morocco to 91 Sea Zone
1 armour, 4 artilleries, 5 infantry and 5 transports moved from 91 Sea Zone to 93 Sea Zone
1 armour, 4 artilleries and 5 infantry moved from 93 Sea Zone to Southern France
1 armour, 1 artillery and 2 infantry moved from Albania to 97 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 98 Sea Zone to Trans-Jordan
4 artilleries and 6 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
3 artilleries, 5 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
3 artilleries and 5 infantry moved from 91 Sea Zone to Gibraltar
1 cruiser and 1 destroyer moved from 97 Sea Zone to 93 Sea Zone
1 carrier moved from 93 Sea Zone to 91 Sea Zone
1 carrier and 2 fighters moved from 97 Sea Zone to 93 Sea Zone
1 bomber moved from Rhodesia to Egypt
1 submarine moved from 10 Sea Zone to 7 Sea ZonePlace Units - Americans
1 armour and 2 mech_infantrys placed in Kwangtung
3 infantry placed in Malaya
2 fighters and 1 infantry placed in Southern France
1 transport placed in 101 Sea Zone
6 fighters and 2 infantry placed in Eastern United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 3,2
Americans collect 88 PUs (1 lost to blockades); end with 88 PUs total
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 98 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 103 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 108 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 113 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 118 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 128 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 133 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 8 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
13 infantry moved from Yunnan to BurmaCombat - Chinese
Battle in Burma
Chinese attack with 13 infantry
Japanese defend with 8 infantry
Chinese win, taking Burma from Japanese with 8 infantry remaining. Battle score for attacker is 9
Casualties for Japanese: 8 infantry
Casualties for Chinese: 5 infantryNon Combat Move - Chinese
1 infantry moved from Shantung to Jehol
1 infantry moved from Jehol to Manchuria
3 artilleries moved from Hunan to YunnanPlace Units - Chinese
1 infantry placed in Kansu
1 infantry placed in Tsinghai
1 infantry placed in Sikang
5 infantry placed in Burma
Chinese undo move 4.
5 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 24 PUs; end with 24 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British repair damage of 1x harbour; Remaining resources: 41 PUs;
British buy 1 artillery, 1 carrier, 1 destroyer, 2 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Yugoslavia to Greater Southern Germany
British take Greater Southern Germany from Germans
1 armour moved from Greece to Romania
British take Bulgaria from Germans
British take Romania from Germans
1 armour and 1 mech_infantry moved from Belgian Congo to South West Africa
British take Rhodesia from Japanese
2 armour and 1 mech_infantry moved from Belgian Congo to Union of South Africa
1 fighter moved from Belgian Congo to South West Africa
1 fighter moved from Belgian Congo to Union of South Africa
1 destroyer and 1 submarine moved from 106 Sea Zone to 123 Sea Zone
1 fighter moved from Iceland to 123 Sea ZoneCombat - British
Battle in South West Africa
British attack with 1 armour, 1 fighter and 1 mech_infantry
Japanese defend with 1 artillery
British win, taking South West Africa from Japanese with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Union of South Africa
British attack with 2 armour, 1 fighter and 1 mech_infantry
Japanese defend with 1 artillery, 1 factory_minor and 1 harbour
British win, taking Union of South Africa from Japanese with 2 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in 123 Sea Zone
British attack with 1 destroyer, 1 fighter and 1 submarine
Germans defend with 1 submarine
British win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarineNon Combat Move - British
1 fighter moved from 123 Sea Zone to United Kingdom
1 fighter moved from United Kingdom to 110 Sea Zone
1 fighter moved from Gibraltar to 110 Sea Zone
3 fighters moved from Gibraltar to Egypt
1 armour and 3 mech_infantrys moved from Egypt to Trans-Jordan
1 armour moved from Trans-Jordan to Iraq
3 artilleries and 3 mech_infantrys moved from Trans-Jordan to Iraq
1 aaGun and 2 infantry moved from Egypt to Trans-Jordan
1 tactical_bomber moved from Greece to Egypt
1 infantry moved from Southern France to 93 Sea Zone
1 artillery moved from Southern France to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
2 transports moved from 97 Sea Zone to 93 Sea Zone
1 destroyer moved from 97 Sea Zone to 98 Sea Zone
1 destroyer moved from 97 Sea Zone to 93 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 infantry moved from Greece to Bulgaria
1 fighter moved from South West Africa to Belgian Congo
1 fighter moved from Union of South Africa to Belgian CongoPlace Units - British
1 carrier and 1 transport placed in 110 Sea Zone
1 artillery and 2 infantry placed in Egypt
1 destroyer placed in 106 Sea ZoneTurn Complete - British
British collect 46 PUs; end with 46 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 49 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 52 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 55 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 58 PUsTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy nothing; Remaining resources: 1 PUs;Combat Move - Italians
2 artilleries and 1 infantry moved from Western Germany to Holland Belgium
2 infantry moved from Southern Italy to Northern Italy
1 fighter moved from Southern Italy to Northern ItalyCombat - Italians
Battle in Northern Italy
Italians attack with 1 fighter and 2 infantry
Americans defend with 1 factory_minor and 1 infantry
Italians win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Italians: 2 infantry
Casualties for Americans: 1 infantry
Battle in Holland Belgium
Italians attack with 2 artilleries and 1 infantry
Americans defend with 1 infantry
Italians win, taking Holland Belgium from Americans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Italians
1 fighter moved from Northern Italy to Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,5,5,4,6
Italians collect 2 PUs (2 lost to blockades); end with 3 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 2 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - ANZAC
1 armour, 1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 transport moved from 37 Sea Zone to 43 Sea Zone
1 armour and 1 infantry moved from Borneo to 43 Sea Zone
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 armour, 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
1 armour, 1 infantry, 1 mech_infantry and 2 transports moved from 54 Sea Zone to 37 Sea Zone
2 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 37 Sea Zone to Shan State
2 fighters moved from 37 Sea Zone to Shan State
1 fighter moved from Malaya to Shan State
1 infantry moved from Siam to Shan StateCombat - ANZAC
ANZAC creates battle in territory 39 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 39 Sea Zone: 2 submarines
EDIT: Adding units owned by ANZAC to 37 Sea Zone: 2 submarines
EDIT: Turning off Edit Mode
Battle in Shan State
ANZAC attack with 2 armour, 1 artillery, 3 fighters, 4 infantry and 1 mech_infantry
Japanese defend with 2 armour, 2 artilleries and 3 infantry
ANZAC win with 3 fighters remaining. Battle score for attacker is -3
Casualties for Japanese: 2 armour, 2 artilleries and 3 infantry
Casualties for ANZAC: 2 armour, 1 artillery, 4 infantry and 1 mech_infantry
Battle in 39 Sea Zone
Japanese defend with 2 battleships, 5 carriers, 2 cruisers, 1 destroyer, 1 fighter, 7 tactical_bombers and 5 transportsNon Combat Move - ANZAC
3 fighters moved from Shan State to 37 Sea Zone
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 submarine moved from 36 Sea Zone to 20 Sea ZonePlace Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea Zone
1 infantry placed in Queensland
1 transport placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 19 PUs; end with 19 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - French
1 infantry moved from Iraq to Northwest PersiaNon Combat Move - French
Turn Complete - French
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Hey sorry for the delay. hope you had a good christmas/holidays
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 1 factory_minor, 2 fighters and 13 infantry; Remaining resources: 0 PUs;Combat Move - Germans
3 armour, 1 artillery and 2 infantry moved from Caucasus to Northwest Persia
1 armour moved from Kazakhstan to Northwest Persia
1 infantry moved from Smolensk to Vologda
Germans take Vologda from Russians
1 armour moved from Novosibirsk to Urals
Germans take Urals from Russians
1 armour moved from Urals to Evenkiyskiy
Germans take Evenkiyskiy from Russians
1 armour moved from Novosibirsk to Timguska
Germans take Timguska from Russians
1 armour moved from Timguska to Evenkiyskiy
31 armour and 3 mech_infantrys moved from Rostov to Northwest Persia
1 armour moved from Ukraine to Caucasus
1 armour moved from Ukraine to Caucasus
1 armour and 2 mech_infantrys moved from Germany to Romania
1 armour moved from Germany to Yugoslavia
Germans take Yugoslavia from British
2 infantry moved from Western Germany to Greater Southern Germany
1 armour moved from Germany to Greater Southern Germany
1 infantry moved from Western Germany to Northern Italy
Italians take Northern Italy from Americans
1 artillery and 1 infantry moved from France to Normandy Bordeaux
1 bomber moved from Western Germany to Normandy Bordeaux
2 tactical_bombers moved from Eastern Poland to RomaniaCombat - Germans
Battle in Romania
Germans attack with 1 armour, 2 mech_infantrys and 2 tactical_bombers
British defend with 1 armour
Germans win, taking Romania from British with 1 armour, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 1 bomber and 1 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Greater Southern Germany
Germans attack with 1 armour and 2 infantry
British defend with 1 infantry
Germans win, taking Greater Southern Germany from British with 1 armour and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Northwest Persia
Germans attack with 35 armour, 1 artillery, 2 infantry and 3 mech_infantrys
French defend with 1 infantry
Germans win, taking Northwest Persia from French with 35 armour, 1 artillery, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for French: 1 infantryNon Combat Move - Germans
3 aaGuns moved from Rostov to Caucasus
2 tactical_bombers moved from Romania to Southern Italy
1 tactical_bomber moved from Eastern Poland to 113 Sea Zone
1 tactical_bomber moved from Eastern Poland to 113 Sea Zone
1 tactical_bomber moved from Eastern Poland to Western Germany
5 armour moved from Germany to Western Germany
1 bomber moved from Novgorod to Western Germany
1 bomber moved from Normandy Bordeaux to Western GermanyPlace Units - Germans
1 factory_minor placed in Caucasus
3 infantry placed in France
4 artilleries, 2 fighters and 4 infantry placed in Western Germany
6 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,3,3,4,1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,1
Germans collect 66 PUs (3 lost to blockades); end with 66 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 73 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 88 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 93 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - Russians
5 infantry moved from Yenisey to Evenkiyskiy
1 infantry moved from Buryatia to Sakha
Russians take Sakha from JapaneseCombat - Russians
Battle in Evenkiyskiy
Russians attack with 5 infantry
Germans defend with 2 armour
Russians win, taking Evenkiyskiy from Germans with 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 armour
Casualties for Russians: 3 infantryNon Combat Move - Russians
1 aaGun and 1 infantry moved from Buryatia to Yakut S.S.R.
2 infantry moved from Yunnan to SzechwanTurn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 destroyer and 1 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 unit repaired.
1 submarine moved from 26 Sea Zone to 10 Sea Zone
2 armour moved from Amur to Buryatia
2 infantry moved from Amur to Sakha
3 infantry moved from Amur to Buryatia
1 fighter moved from Amur to Sakha
5 transports moved from 39 Sea Zone to 80 Sea Zone
5 artilleries and 5 infantry moved from Eastern Persia to 80 Sea Zone
5 artilleries, 5 infantry and 5 transports moved from 80 Sea Zone to 76 Sea Zone
5 artilleries and 5 infantry moved from 76 Sea Zone to EthiopiaCombat - Japanese
Battle in Buryatia
Japanese attack with 2 armour and 3 infantry
Russians defend with 1 infantry
Japanese win, taking Buryatia from Russians with 2 armour and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Sakha
Japanese attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Japanese win, taking Sakha from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Ethiopia
Japanese attack with 5 artilleries and 5 infantry
Americans defend with 1 mech_infantry
Japanese win, taking Ethiopia from Americans with 5 artilleries and 4 infantry remaining. Battle score for attacker is 1
Casualties for Americans: 1 mech_infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 fighter and 3 tactical_bombers moved from 39 Sea Zone to India
2 battleships, 5 carriers, 2 cruisers, 1 destroyer and 4 tactical_bombers moved from 39 Sea Zone to 76 Sea Zone
2 fighters moved from Amur to Korea
1 fighter moved from Amur to Japan
1 fighter moved from Sakha to KoreaPlace Units - Japanese
1 destroyer placed in 6 Sea Zone
1 armour, 1 artillery and 1 infantry placed in IndiaTurn Complete - Japanese
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,4,3,3,4,4,1,3,3,5,5,6,1,2,6,2,2,6,6,4,5,6,5,4,2,6,5,6,1,1,4,1,4,2,3,1,1,1,1,3,4,4
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,1,3,5,3,6
Japanese collect 14 PUs (9 lost to blockades); end with 14 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 9 artilleries, 1 destroyer, 2 fighters, 10 infantry, 3 mech_infantrys, 1 submarine and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 infantry moved from Southern France to Northern Italy
1 artillery and 1 infantry moved from Southern France to Normandy Bordeaux
2 fighters moved from Southern France to Normandy Bordeaux
1 bomber moved from Egypt to Normandy Bordeaux
1 bomber and 2 fighters moved from Egypt to Northern Italy
2 submarines moved from 6 Sea Zone to 19 Sea Zone
Americans take 19 Sea Zone from Japanese
1 transport moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Hainan
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to FormosaCombat - Americans
Battle in Formosa
Battle in Normandy Bordeaux
Americans attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry
Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Americans win, taking Formosa from Japanese, taking Normandy Bordeaux from Germans with 1 artillery, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Hainan
Battle in Northern Italy
Americans attack with 1 bomber, 2 fighters and 2 infantry
Germans defend with 1 infantry; Italians defend with 1 factory_minor
Americans win, taking Hainan from Japanese, taking Northern Italy from Italians with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
1 bomber and 2 fighters moved from Normandy Bordeaux to Southern France
1 bomber and 2 fighters moved from Northern Italy to Southern France
2 infantry moved from Eastern United States to 101 Sea Zone
5 transports moved from 93 Sea Zone to 92 Sea Zone
1 aaGun, 4 artilleries and 5 infantry moved from Gibraltar to 92 Sea Zone
1 aaGun, 4 artilleries, 5 infantry and 5 transports moved from 92 Sea Zone to 93 Sea Zone
1 aaGun, 4 artilleries and 5 infantry moved from 93 Sea Zone to Southern France
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
5 transports moved from 91 Sea Zone to 101 Sea Zone
2 fighters moved from Eastern United States to 110 Sea Zone
1 carrier moved from 91 Sea Zone to 110 Sea Zone
4 fighters moved from Eastern United States to Gibraltar
1 destroyer and 10 transports moved from 98 Sea Zone to 92 Sea Zone
1 aaGun, 1 armour, 6 artilleries and 8 infantry moved from Trans-Jordan to Iraq
1 transport moved from 110 Sea Zone to 107 Sea Zone
2 submarines moved from 37 Sea Zone to 39 Sea Zone
8 fighters and 1 tactical_bomber moved from 37 Sea Zone to Sikang
3 fighters moved from Yunnan to Sikang
1 armour and 2 mech_infantrys moved from Kwangtung to Yunnan
1 mech_infantry moved from French Indo China to Szechwan
1 battleship, 7 carriers, 3 destroyers, 3 fighters, 1 submarine and 3 transports moved from 37 Sea Zone to 36 Sea Zone
2 carriers and 3 fighters moved from 36 Sea Zone to 20 Sea Zone
1 battleship moved from 36 Sea Zone to 20 Sea Zone
1 submarine moved from 7 Sea Zone to 25 Sea ZonePlace Units - Americans
1 destroyer and 1 submarine placed in 10 Sea Zone
2 fighters placed in Western United States
3 mech_infantrys placed in Malaya
3 artilleries placed in French Indo China
3 infantry placed in Kwangtung
5 artilleries and 5 infantry placed in Eastern United States
1 artillery and 2 infantry placed in Southern France
3 transports placed in 101 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 10 Sea Zone. Rolls: 1,1
Americans collect 84 PUs (2 lost to blockades); end with 84 PUs total
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 99 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 104 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 109 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 114 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 124 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 129 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 8 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
3 artilleries moved from Yunnan to Szechwan
1 infantry moved from Jehol to Manchuria
1 infantry moved from Kansu to Tsinghai
1 infantry moved from Tsinghai to SikangPlace Units - Chinese
8 infantry placed in ManchuriaTurn Complete - Chinese
Chinese collect 24 PUs; end with 24 PUs total -
UK?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - British
British repair damage of 2x factory_major; Remaining resources: 56 PUs;
British buy 1 armour, 1 carrier, 2 fighters, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
2 fighters moved from 110 Sea Zone to Holland Belgium
3 fighters moved from United Kingdom to Holland Belgium
1 fighter moved from Gibraltar to Holland BelgiumCombat - British
Battle in Holland Belgium
British attack with 6 fighters and 2 infantry
Italians defend with 2 artilleries and 1 infantry
British win, taking Holland Belgium from Germans with 5 fighters and 1 infantry remaining. Battle score for attacker is -2
Casualties for British: 1 fighter and 1 infantry
Casualties for Italians: 2 artilleries and 1 infantryNon Combat Move - British
4 fighters moved from Holland Belgium to 110 Sea Zone
1 fighter moved from Holland Belgium to United Kingdom
1 submarine moved from 123 Sea Zone to 125 Sea Zone
1 destroyer moved from 123 Sea Zone to 109 Sea Zone
1 destroyer moved from 106 Sea Zone to 109 Sea Zone
2 transports moved from 93 Sea Zone to 91 Sea Zone
1 destroyer moved from 98 Sea Zone to 93 Sea Zone
1 aaGun moved from Trans-Jordan to Egypt
1 artillery and 3 infantry moved from Trans-Jordan to Egypt
2 fighters moved from Belgian Congo to Egypt
1 armour and 1 mech_infantry moved from South West Africa to Belgian Congo
2 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
1 transport moved from 98 Sea Zone to 92 Sea ZonePlace Units - British
1 carrier and 1 transport placed in 110 Sea Zone
2 fighters placed in United Kingdom
1 armour, 1 infantry and 1 mech_infantry placed in EgyptTurn Complete - British
British collect 40 PUs; end with 40 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 46 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 49 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 52 PUsTurn Complete - UK_Pacific
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Yeah sorry had to jump up in the middle of redoing UK
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Southern Italy to Northern Italy
1 fighter moved from Southern Italy to Southern FranceCombat - Italians
Battle in Northern Italy
Italians attack with 2 infantry
Americans defend with 1 factory_minor and 1 infantry
Italians win, taking Northern Italy from Americans with 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Southern France
Italians attack with 1 fighter
Americans defend with 1 aaGun, 1 armour, 8 artilleries, 2 bombers, 1 factory_minor, 4 fighters, 1 harbour and 10 infantry
Americans win with 1 aaGun, 1 armour, 8 artilleries, 2 bombers, 4 fighters and 10 infantry remaining. Battle score for attacker is -10
Casualties for Italians: 1 fighterNon Combat Move - Italians
Turning on Edit Mode
EDIT: Turning off Edit ModePlace Units - Italians
1 infantry placed in Southern Italy
Turning on Edit Mode
EDIT: Adding units owned by Italians to Southern Italy: 1 fighter
EDIT: Turning off Edit ModeTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,5,1,2,6
Italians collect 6 PUs (3 lost to blockades); end with 6 PUs total -
wow!
classic misdrag
Battle in Southern France
Italians attack with 1 fighter
Americans defend with 1 aaGun, 1 armour, 8 artilleries, 2 bombers, 1 factory_minor, 4 fighters, 1 harbour and 10 infantry
Americans win with 1 aaGun, 1 armour, 8 artilleries, 2 bombers, 4 fighters and 10 infantry remaining. Battle score for attacker is -10
Casualties for Italians: 1 fighter -
lol
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 3 armour, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
2 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Shan State
3 fighters moved from 20 Sea Zone to 6 Sea Zone
1 submarine moved from 20 Sea Zone to 6 Sea Zone





