16L -Pete (Axis) vs. Karl7 (Allies) BM 2


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 16

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 carriers, 1 factory_minor and 9 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 submarine moved from 113 Sea Zone to 109 Sea Zone
                1 submarine moved from 113 Sea Zone to 112 Sea Zone
                2 fighters and 2 tactical_bombers moved from Western Germany to 112 Sea Zone
                1 submarine moved from 113 Sea Zone to 112 Sea Zone
                1 infantry moved from Russia to Samara
                      Germans take Samara from Russians

    Combat - Germans
                Battle in 112 Sea Zone
                    Germans attack with 2 fighters, 2 submarines and 2 tactical_bombers
                    French defend with 1 cruiser
                    Germans win with 2 fighters, 2 submarines and 2 tactical_bombers remaining. Battle score for attacker is 12
                    Casualties for French: 1 cruiser
                Battle in 109 Sea Zone
                    Germans attack with 1 submarine
                    Americans defend with 3 transports
                    Germans win with 1 submarine remaining. Battle score for attacker is 21
                    Casualties for Americans: 3 transports

    Non Combat Move - Germans
                2 artilleries and 4 infantry moved from Norway to 113 Sea Zone
                4 armour, 1 artillery and 3 infantry moved from Western Germany to 113 Sea Zone
                4 armour, 3 artilleries, 1 destroyer, 7 infantry, 2 submarines and 7 transports moved from 113 Sea Zone to 110 Sea Zone
                3 fighters moved from Western Germany to Normandy Bordeaux
                4 fighters moved from Western Germany to 110 Sea Zone
                2 fighters moved from 112 Sea Zone to 110 Sea Zone
                2 tactical_bombers moved from 112 Sea Zone to Normandy Bordeaux
                1 infantry moved from Caucasus to Northwest Persia
                8 armour and 3 mech_infantrys moved from Volgograd to Northwest Persia
                3 mech_infantrys moved from Russia to Volgograd
                3 mech_infantrys moved from Western Ukraine to Rostov
                3 artilleries and 5 infantry moved from Russia to Samara
                1 mech_infantry moved from Yugoslavia to Bulgaria
                1 mech_infantry moved from Greater Southern Germany to Albania
                3 mech_infantrys moved from Greater Southern Germany to Yugoslavia
                2 infantry moved from Denmark to Western Germany
                8 infantry moved from Western Germany to Northern Italy
                1 aaGun moved from Western Germany to Northern Italy
                2 fighters moved from Southern Italy to Northwest Persia
                1 mech_infantry moved from Holland Belgium to Greater Southern Germany
                6 infantry moved from France to Northern Italy
                1 mech_infantry moved from Southern France to Yugoslavia
                3 mech_infantrys moved from Yugoslavia to Romania
                1 destroyer moved from 110 Sea Zone to 104 Sea Zone
                3 infantry moved from Western Germany to Northern Italy

    Place Units - Germans
                3 carriers placed in 110 Sea Zone
                1 factory_minor placed in Caucasus
                3 mech_infantrys placed in Volgograd
                3 mech_infantrys placed in Western Ukraine
                3 mech_infantrys placed in Russia

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,3,5,5,5,1,5
                Germans collect 63 PUs (2 lost to blockades); end with 64 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 89 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Northern Italy: 1 aaGun and 3 infantry
                EDIT: Adding units owned by Germans to Normandy Bordeaux: 1 aaGun and 3 infantry
                EDIT: Turning off Edit Mode

    triplea_38908_Ger16.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 16

    Combat Move - Russians
                1 infantry moved from Urals to Vologda
                      Russians take Vologda from Germans
                11 infantry moved from Novosibirsk to Kazakhstan
                      Russians take Kazakhstan from Germans

    Combat - Russians

    Non Combat Move - Russians
                1 aaGun moved from Novosibirsk to Kazakhstan

    Turn Complete - Russians

    triplea_38908_Rus16.tsvg

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    wow, this is going to be CLose!

    I will need to suicide US fleet against the Germans… so, I will assume scramble?  What OOL?  I assume you will want to lose ftrs first?


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 16

    Purchase Units - Japanese
                Japanese buy 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 bomber moved from Volgograd to Persia
                1 bomber moved from Volgograd to Greece

    Combat - Japanese
                Japanese creates battle in territory 6 Sea Zone
                Strategic bombing raid in Greece
                    Bombing raid in Greece rolls: 6 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Greece causes 6 damage total.
                Strategic bombing raid in Persia
                    Bombing raid in Persia rolls: 5 and causes: 5 damage to unit: factory_minor
                    Bombing raid in Persia causes 5 damage total.

    Non Combat Move - Japanese
                1 bomber moved from Persia to Northwest Persia
                1 bomber moved from Greece to Northwest Persia
                3 infantry moved from Anhwe to Kiangsi

    Place Units - Japanese
                5 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 10
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,6
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,2,2,6,1,2,1,3,5
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,5,4,6,6,2,5,6,5,5,3,4,1,5,5,6
                Japanese collect 6 PUs (10 lost to blockades); end with 6 PUs total

    triplea_38908_Jap16.tsvg

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 16

    Purchase Units - Americans
                Americans repair damage of 6x factory_minor; Remaining resources: 95 PUs;
                Americans buy 2 artilleries, 7 bombers and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 cruiser and 1 destroyer moved from 91 Sea Zone to 104 Sea Zone
                2 fighters moved from United Kingdom to 110 Sea Zone
                2 fighters moved from Eastern United States to 110 Sea Zone
                3 bombers moved from French West Africa to 110 Sea Zone
                1 carrier moved from 91 Sea Zone to 104 Sea Zone
                1 infantry and 1 mech_infantry moved from Okinawa to 19 Sea Zone
                1 infantry, 1 mech_infantry and 2 transports moved from 19 Sea Zone to 20 Sea Zone
                1 infantry and 1 mech_infantry moved from 20 Sea Zone to Kiangsi
                2 fighters moved from 21 Sea Zone to Kiangsi
                2 fighters moved from 19 Sea Zone to Kiangsi
                1 infantry moved from Iwo Jima to 17 Sea Zone

    triplea_38908_Ame16.tsvg

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 16

    Purchase Units - Americans
                Americans repair damage of 6x factory_minor; Remaining resources: 95 PUs;
                Americans buy 2 artilleries, 7 bombers and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 armour moved from Greece to Bulgaria
                1 armour moved from Greece to Bulgaria
                1 carrier, 1 cruiser and 1 destroyer moved from 91 Sea Zone to 104 Sea Zone
                3 bombers moved from French West Africa to 110 Sea Zone
                2 fighters moved from United Kingdom to 110 Sea Zone
                2 fighters moved from Eastern United States to 110 Sea Zone
                1 infantry and 1 mech_infantry moved from Okinawa to 19 Sea Zone
                1 infantry, 1 mech_infantry and 2 transports moved from 19 Sea Zone to 20 Sea Zone
                1 infantry and 1 mech_infantry moved from 20 Sea Zone to Kiangsi
                2 fighters moved from 21 Sea Zone to Kiangsi
                2 fighters moved from 19 Sea Zone to Kiangsi
                1 artillery moved from Manchuria to Jehol
                      Chinese take Jehol from Japanese
                1 infantry moved from Korea to Manchuria

    triplea_38908_Ame16.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    scraM?  ool?


  • scram 3 figs. 2 carriers stay at max hap

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 16

    Purchase Units - Americans
                Americans repair damage of 6x factory_minor; Remaining resources: 95 PUs;
                Americans buy 2 artilleries, 7 bombers and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 armour moved from Greece to Bulgaria
                1 armour moved from Greece to Bulgaria
                1 carrier, 1 cruiser and 1 destroyer moved from 91 Sea Zone to 104 Sea Zone
                3 bombers moved from French West Africa to 110 Sea Zone
                2 fighters moved from United Kingdom to 110 Sea Zone
                2 fighters moved from Eastern United States to 110 Sea Zone
                1 infantry and 1 mech_infantry moved from Okinawa to 19 Sea Zone
                1 infantry, 1 mech_infantry and 2 transports moved from 19 Sea Zone to 20 Sea Zone
                1 infantry and 1 mech_infantry moved from 20 Sea Zone to Kiangsi
                2 fighters moved from 21 Sea Zone to Kiangsi
                2 fighters moved from 19 Sea Zone to Kiangsi
                1 artillery moved from Manchuria to Jehol
                      Chinese take Jehol from Japanese
                1 infantry moved from Korea to Manchuria

    Combat - Americans
                Americans creates battle in territory 6 Sea Zone
                Germans scrambles 3 units out of Normandy Bordeaux to defend against the attack in 110 Sea Zone
                Battle in 104 Sea Zone
                    Americans attack with 1 carrier, 1 cruiser and 1 destroyer
                    Germans defend with 1 destroyer
                    Americans win with 1 carrier, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in Bulgaria
                    Americans attack with 3 armour
                    Germans defend with 1 mech_infantry
                    Americans win, taking Bulgaria from Germans with 2 armour remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Americans: 1 armour
                Battle in Kiangsi
                    Americans attack with 4 fighters, 1 infantry and 1 mech_infantry
                    Japanese defend with 3 infantry
                    Americans win, taking Kiangsi from Japanese with 4 fighters and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 3 infantry
                Battle in 110 Sea Zone
                    Americans attack with 3 bombers and 4 fighters
                    Germans defend with 4 armour, 3 artilleries, 3 carriers, 9 fighters, 7 infantry, 2 submarines and 7 transports
                    2 submarines owned by the Germans Submerged
                    Germans win with 2 carriers, 8 fighters and 7 transports remaining. Battle score for attacker is -50
                    Casualties for Germans: 1 carrier and 1 fighter
                    Casualties for Americans: 3 bombers and 4 fighters
                Moving scrambled unit from 110 Sea Zone back to originating territory: Normandy Bordeaux
                Moving scrambled unit from 110 Sea Zone back to originating territory: Normandy Bordeaux
                Moving scrambled unit from 110 Sea Zone back to originating territory: Normandy Bordeaux
                    1 fighter owned by the Germans forced to land in Normandy Bordeaux

    Non Combat Move - Americans
                2 artilleries and 2 infantry moved from Gibraltar to 91 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 109 Sea Zone
                2 artilleries and 2 infantry moved from 109 Sea Zone to United Kingdom
                4 artilleries moved from Eastern United States to Quebec
                4 infantry moved from Eastern United States to Quebec
                4 transports moved from 101 Sea Zone to 106 Sea Zone
                3 armour, 1 artillery and 2 infantry moved from Egypt to 98 Sea Zone
                3 armour, 1 artillery, 3 carriers, 2 destroyers, 4 fighters, 2 infantry, 2 tactical_bombers and 8 transports moved from 98 Sea Zone to 92 Sea Zone
                3 armour and 1 artillery moved from 92 Sea Zone to Morocco
                2 infantry moved from 92 Sea Zone to Morocco
                4 fighters moved from Kiangsi to 20 Sea Zone
                1 carrier moved from 19 Sea Zone to 20 Sea Zone
                2 carriers and 2 fighters moved from 21 Sea Zone to 20 Sea Zone
                1 infantry moved from Iwo Jima to 17 Sea Zone
                1 infantry and 1 transport moved from 17 Sea Zone to 34 Sea Zone
                1 infantry moved from 34 Sea Zone to Paulau Island
                1 destroyer moved from 19 Sea Zone to 20 Sea Zone
                1 submarine moved from 19 Sea Zone to 20 Sea Zone
                3 submarines moved from 26 Sea Zone to 6 Sea Zone

    Place Units - Americans
                7 bombers and 1 fighter placed in Eastern United States
                2 artilleries and 1 infantry placed in Greece

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,6
                Americans collect 62 PUs (2 lost to blockades); end with 62 PUs total
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 87 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 97 PUs
                Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 102 PUs

    triplea_38908_Ame16.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 16

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
                1 infantry moved from Shensi to Kansu
                1 artillery and 5 infantry moved from Kweichow to Shensi

    Combat - Chinese
                Chinese creates battle in territory Anhwe

    Non Combat Move - Chinese
                1 infantry moved from Chahar to Hopei
                1 infantry moved from Hopei to Shensi

    Place Units - Chinese
                1 artillery and 4 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 19 PUs; end with 19 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 22 PUs

    triplea_38908_Chi16.tsvg

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 16

    Combat Move - British
                1 battleship, 3 cruisers, 1 destroyer, 4 fighters and 2 tactical_bombers moved from 92 Sea Zone to 110 Sea Zone
                2 fighters moved from United Kingdom to 110 Sea Zone
                1 battleship, 1 carrier and 1 cruiser moved from 91 Sea Zone to 110 Sea Zone
                2 fighters moved from Gibraltar to 110 Sea Zone

    triplea_38908_Bri16.tsvg

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    ok, this is make or break.

    You will want max defense regardless.  Right?

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    yeah, you want max defense.  nothing else can help you more.

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 16

    Purchase Units - British
                British buy 1 armour, 2 fighters and 7 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 4 armour; Remaining resources: 0 PUs;

    Combat Move - British
                1 battleship, 3 cruisers, 1 destroyer, 4 fighters and 2 tactical_bombers moved from 92 Sea Zone to 110 Sea Zone
                2 fighters moved from United Kingdom to 110 Sea Zone
                1 battleship, 1 carrier and 1 cruiser moved from 91 Sea Zone to 110 Sea Zone
                2 fighters moved from Gibraltar to 110 Sea Zone

    Combat - British
                Germans scrambles 3 units out of Normandy Bordeaux to defend against the attack in 110 Sea Zone
                Battle in 110 Sea Zone
                    British attack with 2 battleships, 1 carrier, 4 cruisers, 1 destroyer, 8 fighters and 2 tactical_bombers
                    Germans defend with 4 armour, 3 artilleries, 2 carriers, 7 fighters, 7 infantry, 2 submarines and 7 transports
                    Units damaged: 2 battleships owned by the British
                    British win with 2 battleships, 4 cruisers, 7 fighters and 2 tactical_bombers remaining. Battle score for attacker is 186
                    Casualties for Germans: 4 armour, 3 artilleries, 2 carriers, 7 fighters, 7 infantry, 2 submarines and 7 transports
                    Casualties for British: 1 carrier, 1 destroyer and 1 fighter

    Non Combat Move - British
                7 fighters moved from 110 Sea Zone to United Kingdom
                2 tactical_bombers moved from 110 Sea Zone to United Kingdom
                1 transport moved from 92 Sea Zone to 91 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 83 Sea Zone to 91 Sea Zone
                1 artillery and 3 infantry moved from 91 Sea Zone to Morocco
                2 infantry moved from Syria to Iraq
                2 infantry moved from Trans-Jordan to Iraq
                1 aaGun, 3 artilleries and 1 infantry moved from Persia to Iraq
                1 armour and 2 mech_infantrys moved from Eastern Persia to Iraq
                1 artillery and 2 infantry moved from Eastern Persia to Persia
                1 infantry moved from West India to Eastern Persia
                3 armour and 1 mech_infantry moved from India to Eastern Persia
                2 armour moved from Szechwan to Kazakhstan
                2 artilleries and 1 infantry moved from Szechwan to Sikang
                1 infantry moved from Shan State to Burma
                1 infantry moved from Egypt to Trans-Jordan
                1 armour moved from Anglo Egyptian Sudan to Trans-Jordan
                1 armour moved from Ethiopia to Egypt
                1 armour moved from Kenya to Egypt
                2 fighters moved from 98 Sea Zone to Iraq
                1 infantry moved from Rhodesia to Belgian Congo

    Place Units - British
                1 armour and 2 fighters placed in Egypt
                7 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,2
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,1
                British collect 30 PUs (6 lost to blockades); end with 30 PUs total
                Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 33 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs
                Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs

    Place Units - UK_Pacific
                4 armour placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 20 PUs; end with 20 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
                Some Units in India change ownership: 4 armour

    triplea_38908_UK_16.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 16

    Purchase Units - British
                British buy 1 armour, 2 fighters and 7 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 4 armour; Remaining resources: 0 PUs;

    Combat Move - British
                1 battleship, 3 cruisers, 1 destroyer, 4 fighters and 2 tactical_bombers moved from 92 Sea Zone to 110 Sea Zone
                2 fighters moved from United Kingdom to 110 Sea Zone
                1 battleship, 1 carrier and 1 cruiser moved from 91 Sea Zone to 110 Sea Zone
                2 fighters moved from Gibraltar to 110 Sea Zone

    Combat - British
                Germans scrambles 3 units out of Normandy Bordeaux to defend against the attack in 110 Sea Zone
                Battle in 110 Sea Zone
                    British attack with 2 battleships, 1 carrier, 4 cruisers, 1 destroyer, 8 fighters and 2 tactical_bombers
                    Germans defend with 4 armour, 3 artilleries, 2 carriers, 7 fighters, 7 infantry, 2 submarines and 7 transports
                    Units damaged: 2 battleships owned by the British
                    British win with 2 battleships, 4 cruisers, 7 fighters and 2 tactical_bombers remaining. Battle score for attacker is 186
                    Casualties for Germans: 4 armour, 3 artilleries, 2 carriers, 7 fighters, 7 infantry, 2 submarines and 7 transports
                    Casualties for British: 1 carrier, 1 destroyer and 1 fighter

    Non Combat Move - British
                7 fighters moved from 110 Sea Zone to United Kingdom
                2 tactical_bombers moved from 110 Sea Zone to United Kingdom
                1 transport moved from 92 Sea Zone to 91 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 83 Sea Zone to 91 Sea Zone
                1 artillery and 3 infantry moved from 91 Sea Zone to Morocco
                2 infantry moved from Syria to Iraq
                2 infantry moved from Trans-Jordan to Iraq
                1 aaGun, 3 artilleries and 1 infantry moved from Persia to Iraq
                1 armour and 2 mech_infantrys moved from Eastern Persia to Iraq
                1 artillery and 2 infantry moved from Eastern Persia to Persia
                1 infantry moved from West India to Eastern Persia
                3 armour and 1 mech_infantry moved from India to Eastern Persia
                2 armour moved from Szechwan to Kazakhstan
                2 artilleries and 1 infantry moved from Szechwan to Sikang
                1 infantry moved from Shan State to Burma
                1 infantry moved from Egypt to Trans-Jordan
                1 armour moved from Anglo Egyptian Sudan to Trans-Jordan
                1 armour moved from Ethiopia to Egypt
                1 armour moved from Kenya to Egypt
                2 fighters moved from 98 Sea Zone to Iraq
                1 infantry moved from Rhodesia to Belgian Congo

    Place Units - British
                1 armour and 2 fighters placed in Egypt
                7 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,2
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,1
                British collect 30 PUs (6 lost to blockades); end with 30 PUs total
                Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 33 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs
                Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs

    Place Units - UK_Pacific
                4 armour placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 20 PUs; end with 20 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
                Some Units in India change ownership: 4 armour
                Turning on Edit Mode
                EDIT: Removing units owned by British from Egypt: 2 fighters
                EDIT: Adding units owned by British to 98 Sea Zone: 2 fighters
                EDIT: Turning off Edit Mode

    triplea_38908_UK_16.tsvg


  • game over, man. I absolutely shat the bed the last 5 turns and you turned on the heat.

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    @-Pete:

    game over, man. I absolutely shat the bed the last 5 turns and you turned on the heat.

    That was a good game!  Super close.


  • GG indeed. hit me up with your germans when you’re ready! tripleglobalpete@gmail.com

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