@TinCanoftheSea here’s an updated save file with the NCM change (1 inf Siam > FIC)
Odonis (Axis) vs StuckTojo (Allies +21) League G4016 - No VCs
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 4 artilleries, 2 fighters, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarCombat Move - Germans
1 armour moved from United Kingdom to Scotland
Germans take Scotland from British
2 fighters moved from 110 Sea Zone to Eire
1 transport moved from 110 Sea Zone to 112 Sea Zone
1 mech_infantry moved from Western Germany to 112 Sea Zone
1 mech_infantry and 1 transport moved from 112 Sea Zone to 109 Sea Zone
1 mech_infantry moved from 109 Sea Zone to Eire
1 submarine moved from 118 Sea Zone to 107 Sea Zone
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
2 bombers moved from Western Germany to Karelia
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
3 infantry moved from Finland to Karelia
1 destroyer moved from 110 Sea Zone to 113 Sea Zone
1 tactical_bomber moved from Normandy Bordeaux to 113 Sea Zone
1 armour moved from United Kingdom to 110 Sea Zone
1 armour and 1 transport moved from 110 Sea Zone to 91 Sea Zone
1 armour moved from 91 Sea Zone to Morocco -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 4 artilleries, 2 fighters, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarCombat Move - Germans
1 armour moved from United Kingdom to Scotland
Germans take Scotland from British
2 fighters moved from 110 Sea Zone to Eire
1 transport moved from 110 Sea Zone to 112 Sea Zone
1 mech_infantry moved from Western Germany to 112 Sea Zone
1 mech_infantry and 1 transport moved from 112 Sea Zone to 109 Sea Zone
1 mech_infantry moved from 109 Sea Zone to Eire
1 submarine moved from 118 Sea Zone to 107 Sea Zone
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
2 bombers moved from Western Germany to Karelia
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
3 infantry moved from Finland to Karelia
1 destroyer moved from 110 Sea Zone to 113 Sea Zone
1 tactical_bomber moved from Normandy Bordeaux to 113 Sea Zone
1 armour moved from United Kingdom to 110 Sea Zone
1 armour and 1 transport moved from 110 Sea Zone to 91 Sea Zone
1 armour moved from 91 Sea Zone to MoroccoCombat - Germans
Battle in Morocco
Battle in Karelia
Germans attack with 2 bombers and 3 infantry
Russians defend with 3 infantry
Germans win, taking Morocco from French, taking Karelia from Russians with 2 bombers and 3 infantry remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantry
Battle in Eire
Germans attack with 2 fighters and 1 mech_infantry
British defend with 1 artillery
Germans win, taking Eire from British with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in 107 Sea Zone
Germans attack with 1 submarine
Americans defend with 1 destroyer
Americans win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Germans: 1 submarine
Battle in 113 Sea Zone
Germans attack with 1 destroyer and 1 tactical_bomber
Russians defend with 1 submarine
Germans win with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarineNon Combat Move - Germans
1 aaGun, 2 armour, 4 artilleries, 3 infantry and 1 mech_infantry moved from Germany to Slovakia Hungary
3 aaGuns and 9 infantry moved from Poland to Slovakia Hungary
3 armour, 2 artilleries and 5 infantry moved from Romania to Slovakia Hungary
1 mech_infantry moved from Yugoslavia to Slovakia Hungary
1 infantry moved from Bulgaria to Romania
2 infantry moved from Bulgaria to Yugoslavia
3 mech_infantrys moved from Western Germany to Slovakia Hungary
2 tactical_bombers moved from Normandy Bordeaux to Slovakia Hungary
1 tactical_bomber moved from 113 Sea Zone to Western Germany
2 bombers moved from Karelia to Norway
1 armour moved from United Kingdom to 110 Sea Zone
1 armour, 1 battleship, 1 carrier, 1 cruiser and 6 transports moved from 110 Sea Zone to 112 Sea Zone
2 fighters moved from Eire to United Kingdom
1 submarine moved from 110 Sea Zone to 87 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 5 transports moved from 112 Sea Zone to 113 Sea Zone
1 armour and 1 transport moved from 112 Sea Zone to 113 Sea Zone
1 armour moved from 113 Sea Zone to GermanyPlace Units - Germans
2 armour, 4 artilleries and 4 infantry placed in Germany
4 armour, 2 fighters and 1 mech_infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,2
Germans collect 55 PUs (2 lost to blockades); end with 55 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 4 artilleries, 2 fighters, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarCombat Move - Germans
1 armour moved from United Kingdom to Scotland
Germans take Scotland from British
2 fighters moved from 110 Sea Zone to Eire
1 transport moved from 110 Sea Zone to 112 Sea Zone
1 mech_infantry moved from Western Germany to 112 Sea Zone
1 mech_infantry and 1 transport moved from 112 Sea Zone to 109 Sea Zone
1 mech_infantry moved from 109 Sea Zone to Eire
1 submarine moved from 118 Sea Zone to 107 Sea Zone
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
2 bombers moved from Western Germany to Karelia
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
3 infantry moved from Finland to Karelia
1 destroyer moved from 110 Sea Zone to 113 Sea Zone
1 tactical_bomber moved from Normandy Bordeaux to 113 Sea Zone
1 armour moved from United Kingdom to 110 Sea Zone
1 armour and 1 transport moved from 110 Sea Zone to 91 Sea Zone
1 armour moved from 91 Sea Zone to MoroccoCombat - Germans
Battle in Morocco
Battle in Karelia
Germans attack with 2 bombers and 3 infantry
Russians defend with 3 infantry
Germans win, taking Morocco from French, taking Karelia from Russians with 2 bombers and 3 infantry remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantry
Battle in Eire
Germans attack with 2 fighters and 1 mech_infantry
British defend with 1 artillery
Germans win, taking Eire from British with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in 107 Sea Zone
Germans attack with 1 submarine
Americans defend with 1 destroyer
Americans win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Germans: 1 submarine
Battle in 113 Sea Zone
Germans attack with 1 destroyer and 1 tactical_bomber
Russians defend with 1 submarine
Germans win with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarineNon Combat Move - Germans
1 aaGun, 2 armour, 4 artilleries, 3 infantry and 1 mech_infantry moved from Germany to Slovakia Hungary
3 aaGuns and 9 infantry moved from Poland to Slovakia Hungary
3 armour, 2 artilleries and 5 infantry moved from Romania to Slovakia Hungary
1 mech_infantry moved from Yugoslavia to Slovakia Hungary
1 infantry moved from Bulgaria to Romania
2 infantry moved from Bulgaria to Yugoslavia
3 mech_infantrys moved from Western Germany to Slovakia Hungary
2 tactical_bombers moved from Normandy Bordeaux to Slovakia Hungary
1 tactical_bomber moved from 113 Sea Zone to Western Germany
2 bombers moved from Karelia to Norway
1 armour moved from United Kingdom to 110 Sea Zone
1 armour, 1 battleship, 1 carrier, 1 cruiser and 6 transports moved from 110 Sea Zone to 112 Sea Zone
2 fighters moved from Eire to United Kingdom
1 submarine moved from 110 Sea Zone to 87 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 5 transports moved from 112 Sea Zone to 113 Sea Zone
1 armour and 1 transport moved from 112 Sea Zone to 113 Sea Zone
1 armour moved from 113 Sea Zone to GermanyPlace Units - Germans
2 armour, 4 artilleries and 4 infantry placed in Germany
4 armour, 2 fighters and 1 mech_infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,2
Germans collect 55 PUs (2 lost to blockades); end with 55 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Romania: 1 infantry
EDIT: Adding units owned by Germans to Yugoslavia: 1 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 3 armour, 2 artilleries, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Sikang to Szechwan
Chinese take Szechwan from Japanese
1 infantry moved from Kazakhstan to Sikang
1 armour and 1 mech_infantry moved from Novgorod to Karelia
1 tactical_bomber moved from Russia to Karelia
2 fighters moved from Eastern Poland to Karelia
1 mech_infantry moved from Novgorod to Baltic States
2 infantry moved from Eastern Poland to Baltic States
2 infantry moved from Eastern Poland to Poland
1 fighter moved from Eastern Poland to PolandCombat - Russians
Battle in Karelia
Russians attack with 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber
Germans defend with 3 infantry
Russians win, taking Karelia from Germans with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Germans: 3 infantry
Casualties for Russians: 1 mech_infantry
Battle in Baltic States
Russians attack with 2 infantry and 1 mech_infantry
Germans defend with 1 infantry
Russians win, taking Baltic States from Germans with 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Poland
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Poland from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
3 mech_infantrys moved from Ukraine to Caucasus
2 infantry moved from Bryansk to Western Ukraine
2 aaGuns moved from Bessarabia to Western Ukraine
1 artillery and 3 infantry moved from Eastern Poland to Belarus
1 fighter moved from Poland to Western Ukraine
2 fighters and 1 tactical_bomber moved from Karelia to Novgorod
1 armour and 1 mech_infantry moved from Bessarabia to Bryansk
2 aaGuns, 2 artilleries and 22 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Bessarabia to Eastern Poland
4 infantry moved from Bessarabia to Eastern PolandPlace Units - Russians
1 armour, 1 artillery and 1 infantry placed in Novgorod
1 armour, 1 artillery and 1 mech_infantry placed in Ukraine
1 armour placed in Volgograd
3 infantry placed in RussiaTurn Complete - Russians
Russians collect 38 PUs; end with 38 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 43 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 46 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 1 factory_minor, 1 fighter, 2 infantry and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from New Guinea to Dutch New Guinea
Japanese take Dutch New Guinea from Dutch
1 infantry moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
1 infantry moved from French Indo China to Siam
Japanese take Siam from UK_Pacific
1 artillery moved from French Indo China to Yunnan
1 armour and 1 mech_infantry moved from Kwangtung to Yunnan
2 fighters and 2 tactical_bombers moved from French Indo China to Burma
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 38 Sea Zone
1 infantry moved from 38 Sea Zone to Burma
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Java
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Sumatra
2 tactical_bombers moved from 35 Sea Zone to Java
1 cruiser moved from 35 Sea Zone to 42 Sea Zone
1 battleship moved from 35 Sea Zone to 42 Sea Zone
1 battleship moved from 37 Sea Zone to 41 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 destroyer moved from 19 Sea Zone to 16 Sea Zone
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 artillery moved from Kweichow to Szechwan
1 mech_infantry moved from Hopei to Shensi
1 fighter and 1 tactical_bomber moved from French Indo China to Shensi
1 fighter and 1 tactical_bomber moved from French Indo China to Szechwan
1 bomber moved from French Indo China to Yunnan
1 bomber moved from French Indo China to Shensi -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 1 factory_minor, 1 fighter, 2 infantry and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from New Guinea to Dutch New Guinea
Japanese take Dutch New Guinea from Dutch
1 infantry moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
1 infantry moved from French Indo China to Siam
Japanese take Siam from UK_Pacific
1 artillery moved from French Indo China to Yunnan
1 armour and 1 mech_infantry moved from Kwangtung to Yunnan
2 fighters and 2 tactical_bombers moved from French Indo China to Burma
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 38 Sea Zone
1 infantry moved from 38 Sea Zone to Burma
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Java
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Sumatra
2 tactical_bombers moved from 35 Sea Zone to Java
1 cruiser moved from 35 Sea Zone to 42 Sea Zone
1 battleship moved from 35 Sea Zone to 42 Sea Zone
1 battleship moved from 37 Sea Zone to 41 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 destroyer moved from 19 Sea Zone to 16 Sea Zone
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 artillery moved from Kweichow to Szechwan
1 mech_infantry moved from Hopei to Shensi
1 fighter and 1 tactical_bomber moved from French Indo China to Shensi
1 fighter and 1 tactical_bomber moved from French Indo China to Szechwan
1 bomber moved from French Indo China to Yunnan
1 bomber moved from French Indo China to ShensiCombat - Japanese
Battle in Shensi
Japanese attack with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese win, taking Shensi from Chinese with 1 bomber, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -4
Casualties for Japanese: 1 fighter
Casualties for Chinese: 2 infantry
Battle in Burma
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 artillery and 1 infantry
Japanese win, taking Burma from UK_Pacific with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is -3
Casualties for Japanese: 1 fighter
Casualties for British: 1 artillery and 1 infantry
Battle in Sumatra
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese win, taking Sumatra from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Yunnan
Japanese attack with 1 armour, 1 artillery, 1 bomber and 1 mech_infantry
British defend with 1 artillery and 1 infantry
Japanese win, taking Yunnan from Chinese with 1 armour, 1 artillery and 1 bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 artillery and 1 infantry
Battle in Celebes
Battle in Szechwan
Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber
Russians defend with 1 infantry
Japanese win, taking Celebes from Dutch, taking Szechwan from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Java
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 3 tactical_bombers
ANZAC defend with 2 infantry
Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -8
Casualties for Japanese: 1 infantry and 1 tactical_bomber
Casualties for ANZAC: 2 infantry
Battle in 16 Sea Zone
Japanese attack with 2 destroyers
Americans defend with 1 submarine
Japanese win with 2 destroyers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarineNon Combat Move - Japanese
2 infantry moved from Kiangsu to Anhwe
3 infantry moved from Manchuria to Jehol
1 infantry moved from Manchuria to Amur
1 bomber moved from Shensi to French Indo China
1 tactical_bomber moved from Shensi to Kweichow
1 bomber moved from Yunnan to French Indo China
1 fighter and 2 tactical_bombers moved from Burma to Kweichow
1 fighter and 1 tactical_bomber moved from Sumatra to 41 Sea Zone
1 carrier moved from 37 Sea Zone to 41 Sea Zone
1 cruiser moved from 37 Sea Zone to 42 Sea Zone
2 carriers moved from 35 Sea Zone to 42 Sea Zone
1 fighter and 2 tactical_bombers moved from Java to 42 Sea Zone
1 destroyer moved from 43 Sea Zone to 55 Sea Zone
1 destroyer moved from 37 Sea Zone to 46 Sea Zone
1 submarine moved from 43 Sea Zone to 35 Sea Zone
1 submarine moved from 41 Sea Zone to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from Szechwan to KweichowPlace Units - Japanese
1 factory_minor placed in Manchuria
1 artillery and 1 infantry placed in French Indo China
1 infantry placed in Kiangsu
1 fighter placed in Japan
1 destroyer and 1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 62 PUs; end with 63 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 artilleries, 1 destroyer, 5 infantry, 1 submarine and 5 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 106 Sea Zone to 109 Sea Zone
Americans take 106 Sea Zone from Germans
2 submarines moved from 101 Sea Zone to 91 Sea Zone
2 bombers moved from Eastern United States to Morocco
1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from Midway to 16 Sea Zone
1 bomber moved from Queensland to 44 Sea Zone
2 fighters moved from 54 Sea Zone to 55 Sea Zone
2 fighters moved from 54 Sea Zone to 46 Sea Zone
1 submarine moved from 54 Sea Zone to 46 Sea Zone
1 armour and 1 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
1 armour and 1 infantry moved from 46 Sea Zone to New GuineaCombat - Americans
Battle in 46 Sea Zone
Americans attack with 2 fighters, 1 submarine and 1 transport
Japanese defend with 1 destroyer
Americans win with 2 fighters and 1 transport remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 55 Sea Zone
Americans attack with 2 fighters
Japanese defend with 1 destroyer
Americans win with 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 44 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 16 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 2 destroyers
Japanese win with 1 destroyer remaining. Battle score for attacker is -19
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 fighter, 1 submarine and 1 tactical_bomber
Battle in 109 Sea Zone
Americans attack with 1 submarine
Germans defend with 1 transport
Americans win, taking 109 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in 91 Sea Zone
Americans attack with 2 submarines and 1 transport
Germans defend with 1 transport
Americans win with 2 submarines and 1 transport remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in New Guinea
Battle in Morocco
Americans attack with 2 bombers, 1 infantry and 1 mech_infantry
Germans defend with 1 armour
Americans win, taking New Guinea from Japanese, taking Morocco from Germans with 2 bombers, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armourNon Combat Move - Americans
2 bombers moved from Morocco to Gibraltar
1 destroyer moved from 107 Sea Zone to 91 Sea Zone
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 106 Sea Zone to 108 Sea Zone
1 fighter and 1 tactical_bomber moved from Eastern United States to 108 Sea Zone
1 carrier moved from 101 Sea Zone to 108 Sea Zone
2 aaGuns moved from Western United States to British Columbia
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
2 fighters moved from 55 Sea Zone to 54 Sea Zone
2 fighters moved from 46 Sea Zone to 54 Sea Zone
1 bomber moved from 44 Sea Zone to Guam
1 mech_infantry moved from Eastern United States to Western United StatesPlace Units - Americans
2 artilleries and 5 infantry placed in Eastern United States
1 destroyer and 1 transport placed in 101 Sea Zone
1 submarine and 4 transports placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
5 infantry moved from Chahar to JeholCombat - Chinese
Battle in Jehol
Chinese attack with 5 infantry
Japanese defend with 3 infantry
Chinese win, taking Jehol from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 3 infantry
Casualties for Chinese: 3 infantryNon Combat Move - Chinese
Place Units - Chinese
2 infantry placed in JeholTurn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 transport moved from 71 Sea Zone to 72 Sea Zone
1 mech_infantry moved from Kenya to 72 Sea Zone
1 mech_infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
1 mech_infantry moved from 81 Sea Zone to Egypt
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 fighter moved from 81 Sea Zone to Egypt
1 tactical_bomber moved from 81 Sea Zone to 98 Sea Zone
2 infantry moved from India to Burma
1 fighter and 1 tactical_bomber moved from India to Burma
1 fighter moved from India to 38 Sea ZoneCombat - British
Battle in 38 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 98 Sea Zone
British attack with 1 tactical_bomber
Italians defend with 1 transport
British win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Burma
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Burma from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Egypt
British attack with 1 fighter, 1 infantry and 1 mech_infantry
Italians defend with 1 armour, 3 artilleries and 1 harbour
British win with 1 fighter remaining. Battle score for attacker is 11
Casualties for British: 1 infantry and 1 mech_infantry
Casualties for Italians: 1 armour and 3 artilleriesNon Combat Move - British
1 fighter moved from Egypt to 81 Sea Zone
1 tactical_bomber moved from 98 Sea Zone to 81 Sea Zone
1 fighter and 1 tactical_bomber moved from Burma to India
1 fighter moved from 38 Sea Zone to India
1 armour moved from India to Eastern PersiaPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,5
UK_Pacific collect 4 PUs (2 lost to blockades); end with 4 PUs total
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 factory_minor and 1 transport; Remaining resources: 2 PUs;Combat Move - Italians
1 infantry moved from Southern Italy to 95 Sea Zone
1 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone
1 infantry moved from Yugoslavia to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone
2 infantry moved from 94 Sea Zone to Algeria
1 bomber and 2 fighters moved from Alexandria to Trans-Jordan
1 armour and 1 infantry moved from Slovakia Hungary to Poland
1 infantry moved from Romania to BessarabiaCombat - Italians
Battle in Poland
Italians attack with 1 armour and 1 infantry
Russians defend with 2 infantry
Russians win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Russians: 1 infantry
Casualties for Italians: 1 armour and 1 infantry
Battle in Bessarabia
Italians attack with 1 infantry
Russians defend with 1 infantry
Russians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Italians: 1 infantry
Battle in Algeria
Battle in Trans-Jordan
Italians attack with 1 bomber and 2 fighters
French defend with 1 infantry
Italians win, taking Algeria from French with 1 fighter remaining. Battle score for attacker is -19
Casualties for French: 1 infantry
Casualties for Italians: 1 bomber and 1 fighterNon Combat Move - Italians
1 fighter moved from Trans-Jordan to Egypt
1 destroyer moved from 95 Sea Zone to 97 Sea Zone
2 infantry moved from Yugoslavia to Northern Italy
2 infantry moved from Yugoslavia to Romania
1 aaGun moved from Slovakia Hungary to RomaniaPlace Units - Italians
1 transport placed in 97 Sea Zone
1 factory_minor placed in EgyptTurn Complete - Italians
Italians collect 11 PUs; end with 13 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 factory_minor and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
2 fighters moved from Sikang to IndiaPlace Units - ANZAC
1 destroyer, 1 submarine and 1 transport placed in 62 Sea Zone
1 factory_minor placed in QueenslandTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Germans
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 3 infantry and 10 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
4 artilleries and 4 infantry moved from Germany to Poland
3 armour moved from Germany to Poland
1 destroyer moved from 113 Sea Zone to 109 Sea Zone
2 fighters moved from United Kingdom to 109 Sea Zone
3 artilleries and 3 infantry moved from Slovakia Hungary to Eastern Poland
2 mech_infantrys moved from Slovakia Hungary to Bessarabia
1 tactical_bomber moved from Slovakia Hungary to Eastern Poland
1 tactical_bomber moved from Slovakia Hungary to Bessarabia
2 infantry moved from Slovakia Hungary to Eastern Poland
2 bombers moved from Norway to 91 Sea Zone
2 fighters and 1 tactical_bomber moved from Western Germany to 114 Sea Zone
1 infantry moved from Slovakia Hungary to Eastern Poland
1 infantry moved from Slovakia Hungary to Eastern Poland -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 3 infantry and 10 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
4 artilleries and 4 infantry moved from Germany to Poland
3 armour moved from Germany to Poland
1 destroyer moved from 113 Sea Zone to 109 Sea Zone
2 fighters moved from United Kingdom to 109 Sea Zone
3 artilleries and 3 infantry moved from Slovakia Hungary to Eastern Poland
2 mech_infantrys moved from Slovakia Hungary to Bessarabia
1 tactical_bomber moved from Slovakia Hungary to Eastern Poland
1 tactical_bomber moved from Slovakia Hungary to Bessarabia
2 infantry moved from Slovakia Hungary to Eastern Poland
2 bombers moved from Norway to 91 Sea Zone
2 fighters and 1 tactical_bomber moved from Western Germany to 114 Sea Zone
1 infantry moved from Slovakia Hungary to Eastern Poland
1 infantry moved from Slovakia Hungary to Eastern PolandCombat - Germans
Battle in 91 Sea Zone
Germans attack with 2 bombers
Americans defend with 1 destroyer, 2 submarines and 2 transports
2 submarines owned by the Americans Submerged
Germans win with 1 bomber remaining. Battle score for attacker is 10
Casualties for Germans: 1 bomber
Casualties for Americans: 1 destroyer and 2 transports
Battle in Eastern Poland
Germans attack with 3 artilleries, 7 infantry and 1 tactical_bomber
Russians defend with 6 infantry
Germans win, taking Eastern Poland from Russians with 3 artilleries, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Germans: 2 infantry
Casualties for Russians: 6 infantry
Battle in 114 Sea Zone
Germans attack with 2 fighters and 1 tactical_bomber
Russians defend with 1 cruiser
Germans win with 2 fighters remaining. Battle score for attacker is 1
Casualties for Germans: 1 tactical_bomber
Casualties for Russians: 1 cruiser
Battle in Poland
Germans attack with 3 armour, 4 artilleries and 4 infantry
Russians defend with 1 infantry
Germans win, taking Poland from Russians with 3 armour, 4 artilleries and 3 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in 109 Sea Zone
Germans attack with 1 destroyer and 2 fighters
Americans defend with 1 submarine
Germans win, taking 109 Sea Zone from Americans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Bessarabia
Germans attack with 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Bessarabia from Russians with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 tactical_bomber moved from Eastern Poland to Western Germany
1 battleship, 1 carrier and 1 cruiser moved from 113 Sea Zone to 112 Sea Zone
1 transport moved from 113 Sea Zone to 111 Sea Zone
1 armour moved from Scotland to 111 Sea Zone
1 armour and 1 transport moved from 111 Sea Zone to 112 Sea Zone
1 armour moved from 112 Sea Zone to Norway
1 transport moved from 113 Sea Zone to 112 Sea Zone
1 armour moved from Western Germany to 112 Sea Zone
1 armour moved from 112 Sea Zone to Norway
1 transport moved from 113 Sea Zone to 112 Sea Zone
1 mech_infantry moved from Western Germany to 112 Sea Zone
1 mech_infantry moved from 112 Sea Zone to Norway
1 transport moved from 113 Sea Zone to 112 Sea Zone
1 armour moved from Western Germany to 112 Sea Zone
1 armour moved from 112 Sea Zone to Norway
1 infantry moved from Vyborg to Finland
2 fighters moved from 114 Sea Zone to 112 Sea Zone
2 transports moved from 113 Sea Zone to 112 Sea Zone
2 fighters moved from 109 Sea Zone to Western Germany
1 mech_infantry moved from Eire to United Kingdom
1 bomber moved from 91 Sea Zone to Algeria
3 infantry moved from Yugoslavia to Romania
3 artilleries moved from Slovakia Hungary to Romania
5 armour moved from Slovakia Hungary to Poland
3 infantry moved from Slovakia Hungary to Poland
2 infantry moved from Slovakia Hungary to Romania
2 infantry moved from Slovakia Hungary to Poland
2 infantry moved from Slovakia Hungary to Poland
1 infantry moved from Slovakia Hungary to Romania
1 tactical_bomber moved from Bessarabia to Romania
2 aaGuns moved from Slovakia Hungary to Romania
2 aaGuns moved from Slovakia Hungary to Poland
2 armour moved from Western Germany to Poland
1 submarine moved from 87 Sea Zone to 82 Sea ZonePlace Units - Germans
1 armour and 9 mech_infantrys placed in Germany
1 artillery, 3 infantry and 1 mech_infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,6
Germans collect 53 PUs (2 lost to blockades); end with 54 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 3 artilleries, 1 fighter and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
3 infantry moved from Western Ukraine to Bessarabia
8 infantry moved from Western Ukraine to Eastern Poland
1 fighter moved from Western Ukraine to Eastern Poland
2 fighters and 1 tactical_bomber moved from Novgorod to Eastern Poland
1 armour moved from Karelia to Vyborg
Russians take Vyborg from Germans
1 armour moved from Vyborg to NovgorodCombat - Russians
Battle in Bessarabia
Russians attack with 3 infantry
Germans defend with 1 mech_infantry
Russians win, taking Bessarabia from Germans with 2 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Russians attack with 3 fighters, 8 infantry and 1 tactical_bomber
Germans defend with 3 artilleries and 5 infantry
Russians win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 3 artilleries and 5 infantry
Casualties for Russians: 8 infantryNon Combat Move - Russians
3 infantry moved from Russia to Smolensk
1 armour and 1 mech_infantry moved from Bryansk to Novgorod
3 infantry moved from Belarus to Novgorod
1 mech_infantry moved from Baltic States to Novgorod
3 fighters and 1 tactical_bomber moved from Eastern Poland to Novgorod
2 mech_infantrys moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
1 armour moved from Volgograd to Northwest Persia
1 mech_infantry moved from Caucasus to Northwest Persia
1 infantry moved from Sikang to Kazakhstan
1 artillery moved from Belarus to Novgorod
1 infantry moved from Baltic States to Belarus
2 artilleries moved from Western Ukraine to Bryansk
4 aaGuns moved from Western Ukraine to Bryansk
10 infantry moved from Western Ukraine to Bryansk
5 infantry moved from Western Ukraine to UkrainePlace Units - Russians
1 artillery and 2 infantry placed in Novgorod
2 artilleries and 1 infantry placed in Ukraine
2 infantry placed in Volgograd
1 fighter and 3 infantry placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Belarus: 1 infantry
EDIT: Adding units owned by Russians to Novgorod: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - Russians
Russians collect 34 PUs; end with 34 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 39 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 airfield, 1 artillery, 1 destroyer, 1 fighter, 6 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Shan State to Burma
2 bombers moved from French Indo China to Burma
4 tactical_bombers moved from Kweichow to Jehol
2 infantry moved from Anhwe to Jehol
1 mech_infantry moved from Shensi to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
2 infantry and 1 transport moved from 17 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Guam
1 submarine moved from 35 Sea Zone to 46 Sea Zone
1 fighter moved from Kweichow to Jehol
1 fighter moved from Kweichow to Jehol
1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 destroyer moved from 16 Sea Zone to 25 Sea Zone
1 armour moved from Yunnan to Sikang
Japanese take Sikang from ChineseCombat - Japanese
Battle in Burma
Japanese attack with 2 bombers and 1 infantry
British defend with 1 infantry
Japanese win, taking Burma from UK_Pacific with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Jehol
Japanese attack with 2 fighters, 2 infantry and 4 tactical_bombers
Chinese defend with 4 infantry
Japanese win, taking Jehol from Chinese with 2 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Chinese: 4 infantry
Battle in Guam
Japanese attack with 2 infantry
Americans defend with 1 airfield and 1 bomber
Americans win with 1 bomber remaining. Battle score for attacker is -6
Casualties for Japanese: 2 infantry
Battle in 46 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 25 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 destroyer
Japanese win with 1 destroyer remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery, 1 battleship, 2 carriers, 2 cruisers, 1 fighter, 2 tactical_bombers and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 battleship, 2 carriers, 2 cruisers, 1 fighter, 1 infantry, 2 tactical_bombers and 1 transport moved from 44 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Philippines
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery, 1 battleship, 1 carrier and 1 transport moved from 41 Sea Zone to 36 Sea Zone
1 artillery moved from 36 Sea Zone to French Indo China
1 infantry moved from Siam to Shan State
2 bombers moved from Burma to French Indo China
1 artillery moved from Szechwan to Yunnan
1 artillery moved from Yunnan to Shan State
1 infantry moved from Kiangsu to Anhwe
2 fighters and 4 tactical_bombers moved from Jehol to Kweichow
1 fighter moved from Japan to PhilippinesPlace Units - Japanese
1 airfield placed in French Indo China
1 destroyer and 1 transport placed in 36 Sea Zone
1 fighter placed in French Indo China
3 mech_infantrys placed in Manchuria
3 mech_infantrys placed in Kiangsu
1 artillery placed in JapanTurn Complete - Japanese
Japanese collect 66 PUs; end with 66 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 airfield, 1 artillery, 1 destroyer, 1 fighter, 6 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Shan State to Burma
2 bombers moved from French Indo China to Burma
4 tactical_bombers moved from Kweichow to Jehol
2 infantry moved from Anhwe to Jehol
1 mech_infantry moved from Shensi to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
2 infantry and 1 transport moved from 17 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Guam
1 submarine moved from 35 Sea Zone to 46 Sea Zone
1 fighter moved from Kweichow to Jehol
1 fighter moved from Kweichow to Jehol
1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 destroyer moved from 16 Sea Zone to 25 Sea Zone
1 armour moved from Yunnan to Sikang
Japanese take Sikang from ChineseCombat - Japanese
Battle in Burma
Japanese attack with 2 bombers and 1 infantry
British defend with 1 infantry
Japanese win, taking Burma from UK_Pacific with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Jehol
Japanese attack with 2 fighters, 2 infantry and 4 tactical_bombers
Chinese defend with 4 infantry
Japanese win, taking Jehol from Chinese with 2 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Chinese: 4 infantry
Battle in Guam
Japanese attack with 2 infantry
Americans defend with 1 airfield and 1 bomber
Americans win with 1 bomber remaining. Battle score for attacker is -6
Casualties for Japanese: 2 infantry
Battle in 46 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 25 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 destroyer
Japanese win with 1 destroyer remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery, 1 battleship, 2 carriers, 2 cruisers, 1 fighter, 2 tactical_bombers and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 battleship, 2 carriers, 2 cruisers, 1 fighter, 1 infantry, 2 tactical_bombers and 1 transport moved from 44 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Philippines
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery, 1 battleship, 1 carrier and 1 transport moved from 41 Sea Zone to 36 Sea Zone
1 artillery moved from 36 Sea Zone to French Indo China
1 infantry moved from Siam to Shan State
2 bombers moved from Burma to French Indo China
1 artillery moved from Szechwan to Yunnan
1 artillery moved from Yunnan to Shan State
1 infantry moved from Kiangsu to Anhwe
2 fighters and 4 tactical_bombers moved from Jehol to Kweichow
1 fighter moved from Japan to PhilippinesPlace Units - Japanese
1 airfield placed in French Indo China
1 destroyer and 1 transport placed in 36 Sea Zone
1 fighter placed in French Indo China
3 mech_infantrys placed in Manchuria
3 mech_infantrys placed in Kiangsu
1 artillery placed in JapanTurn Complete - Japanese
Japanese collect 66 PUs; end with 66 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Dutch New Guinea: 1 infantry
EDIT: Adding units owned by Japanese to Celebes: 1 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 bombers, 1 infantry, 3 submarines and 4 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from Gibraltar to 97 Sea Zone
1 bomber moved from Gibraltar to 97 Sea Zone
1 submarine moved from 91 Sea Zone to 94 Sea Zone
1 submarine moved from 91 Sea Zone to 109 Sea Zone
3 fighters and 1 tactical_bomber moved from 108 Sea Zone to 109 Sea Zone
1 armour moved from New Guinea to Dutch New Guinea
Americans take Dutch New Guinea from Japanese
1 armour moved from Dutch New Guinea to New Guinea
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 bomber moved from Guam to 21 Sea Zone
1 submarine moved from 10 Sea Zone to 25 Sea ZoneCombat - Americans
Battle in 25 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 21 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 97 Sea Zone
Americans attack with 2 bombers
Italians defend with 1 destroyer and 1 transport
Americans win with 2 bombers remaining. Battle score for attacker is 15
Casualties for Italians: 1 destroyer and 1 transport
Battle in 94 Sea Zone
Americans attack with 1 submarine
Italians defend with 1 transport
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 109 Sea Zone
Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
Germans defend with 1 destroyer
Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 submarine
Battle in JavaNon Combat Move - Americans
2 bombers moved from 97 Sea Zone to Malta
1 destroyer moved from 108 Sea Zone to 110 Sea Zone
2 carriers and 1 cruiser moved from 108 Sea Zone to 91 Sea Zone
3 fighters and 1 tactical_bomber moved from 109 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
2 aaGuns moved from British Columbia to Alaska
1 bomber moved from 21 Sea Zone to Queensland
1 transport moved from 10 Sea Zone to 26 Sea Zone
2 transports moved from 10 Sea Zone to 89 Sea ZonePlace Units - Americans
2 submarines and 4 transports placed in 101 Sea Zone
2 bombers placed in Eastern United States
1 submarine placed in 10 Sea Zone
1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 57 PUs; end with 57 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery; Remaining resources: 0 PUs;Combat Move - British
1 fighter and 1 tactical_bomber moved from 81 Sea Zone to Egypt
2 infantry moved from India to Burma
2 fighters and 1 tactical_bomber moved from India to BurmaCombat - British
Battle in Burma
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Burma from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Egypt
British attack with 1 fighter and 1 tactical_bomber
Italians defend with 1 factory_minor, 1 fighter and 1 harbour
British win with 1 fighter remaining. Battle score for attacker is -1
Casualties for British: 1 tactical_bomber
Casualties for Italians: 1 fighterNon Combat Move - British
1 carrier, 1 cruiser and 2 transports moved from 81 Sea Zone to 80 Sea Zone
1 fighter moved from Egypt to 80 Sea Zone
1 cruiser moved from 81 Sea Zone to 80 Sea Zone
2 fighters and 1 tactical_bomber moved from Burma to India
1 armour moved from Eastern Persia to Persia
1 armour moved from Quebec to Alberta Saskatchewan Manitoba
1 mech_infantry moved from India to Eastern PersiaPlace Units - UK_Pacific
1 artillery placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,4
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 1 artillery -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 armour, 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Algeria to Tunisia
Italians take Tunisia from FrenchCombat - Italians
Non Combat Move - Italians
1 infantry moved from Algeria to Tunisia
2 infantry moved from Northern Italy to Southern Italy
1 aaGun moved from Northern Italy to Southern ItalyPlace Units - Italians
1 artillery and 2 infantry placed in Southern Italy
1 armour, 1 infantry and 1 mech_infantry placed in EgyptTurn Complete - Italians
Italians collect 12 PUs; end with 12 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 17 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs





