New Guinea has be given a lot of attention by the allies. Not sure it has been justified.
16L G40 BM2.0 Giallo(axis) vs Simon33(allies)
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TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 21
Purchase Units - British
British buy 1 artillery, 1 fighter, 6 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Holland Belgium to Western Germany
British take Western Germany from Germans
2 artilleries and 2 infantry moved from Normandy Bordeaux to Southern France
5 artilleries and 1 infantry moved from France to Northern ItalyCombat - British
Battle in Northern Italy
British attack with 5 artilleries and 1 infantry
Italians defend with 1 armour, 1 artillery, 1 factory_minor and 2 infantry
British win, taking Northern Italy from Italians with 5 artilleries remaining. Battle score for attacker is 13
Casualties for British: 1 infantry
Casualties for Italians: 1 armour, 1 artillery and 2 infantry
Battle in Southern France
British attack with 2 artilleries and 2 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
British win, taking Southern France from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - British
1 artillery moved from Holland Belgium to France
2 artilleries, 2 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 mech_infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone
1 mech_infantry moved from 125 Sea Zone to Norway
2 artilleries moved from Anglo Egyptian Sudan to Belgian Congo
1 mech_infantry moved from Ethiopia to Belgian Congo
1 artillery and 1 infantry moved from Rhodesia to Belgian Congo
1 mech_infantry moved from Gold Coast to Nigeria
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 artillery and 1 infantry moved from Union of South Africa to Rhodesia
2 artilleries, 2 infantry and 2 transports moved from 110 Sea Zone to 125 Sea Zone
2 artilleries and 2 infantry moved from 125 Sea Zone to Norway
1 battleship, 2 carriers and 2 destroyers moved from 110 Sea Zone to 125 Sea Zone
1 fighter moved from United Kingdom to 125 Sea ZonePlace Units - British
1 artillery and 1 infantry placed in Union of South Africa
1 transport placed in 71 Sea Zone
1 fighter and 5 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,6,6
British collect 38 PUs (2 lost to blockades); end with 38 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUsTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 21
Purchase Units - Italians
Italians buy 4 artilleries, 2 infantry and 3 mech_infantrys; Remaining resources: 6 PUs;Combat Move - Italians
3 bombers moved from Iraq to Northern Italy
2 fighters moved from Germany to Northern Italy
1 fighter moved from Southern Italy to Northern Italy
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Northern Italy
1 armour moved from Egypt to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
1 armour moved from Anglo Egyptian Sudan to EgyptCombat - Italians
Battle in Northern Italy
Italians attack with 3 bombers, 3 fighters and 2 infantry
British defend with 5 artilleries and 1 factory_minor
Italians win with 3 bombers and 2 fighters remaining. Battle score for attacker is 4
Casualties for Italians: 1 fighter and 2 infantry
Casualties for British: 5 artilleriesNon Combat Move - Italians
2 fighters moved from Northern Italy to Southern Italy
3 bombers moved from Northern Italy to GermanyPlace Units - Italians
3 mech_infantrys placed in Egypt
2 artilleries and 1 infantry placed in Iraq
2 artilleries and 1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 21 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 29 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 38 PUs -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 21
Purchase Units - Italians
Italians buy 4 artilleries, 2 infantry and 3 mech_infantrys; Remaining resources: 6 PUs;Combat Move - Italians
3 bombers moved from Iraq to Northern Italy
2 fighters moved from Germany to Northern Italy
1 fighter moved from Southern Italy to Northern Italy
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Northern Italy
1 armour moved from Egypt to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
1 armour moved from Anglo Egyptian Sudan to EgyptCombat - Italians
Battle in Northern Italy
Italians attack with 3 bombers, 3 fighters and 2 infantry
British defend with 5 artilleries and 1 factory_minor
Italians win with 3 bombers and 2 fighters remaining. Battle score for attacker is 4
Casualties for Italians: 1 fighter and 2 infantry
Casualties for British: 5 artilleriesNon Combat Move - Italians
2 fighters moved from Northern Italy to Southern Italy
3 bombers moved from Northern Italy to GermanyPlace Units - Italians
3 mech_infantrys placed in Egypt
2 artilleries and 1 infantry placed in Iraq
2 artilleries and 1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 21 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 29 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 38 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Germany: 3 bombers
EDIT: Adding units owned by Italians to Southern Italy: 3 bombers
EDIT: Removing units owned by Italians from 97 Sea Zone: 2 transports
EDIT: Adding units owned by Italians to 98 Sea Zone: 2 transports
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 21
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 submarines; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
ANZAC creates battle in territory 39 Sea Zone
Battle in JavaNon Combat Move - ANZAC
1 fighter moved from New South Wales to Queensland
1 submarine moved from 39 Sea Zone to 80 Sea ZonePlace Units - ANZAC
2 submarines placed in 62 Sea Zone
1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 21
Purchase Units - French
French repair damage of 3x factory_minor; Remaining resources: 10 PUs;
French buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - French
Place Units - French
1 artillery placed in France
2 infantry placed in Normandy BordeauxTurn Complete - French
French collect 13 PUs; end with 13 PUs total -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 22
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 artilleries and 12 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Greater Southern Germany to Northern Italy
Italians take Northern Italy from British
2 infantry moved from Greater Southern Germany to Slovakia Hungary
1 infantry moved from Germany to Slovakia Hungary
6 armour and 17 mech_infantrys moved from Germany to Yugoslavia
1 infantry moved from Germany to Poland
2 bombers moved from Germany to Slovakia Hungary
3 infantry moved from Greater Southern Germany to Western Germany
1 bomber moved from Germany to Slovakia Hungary
1 fighter moved from Germany to Western Germany
1 infantry moved from Greater Southern Germany to Western Germany
6 armour and 6 mech_infantrys moved from Finland to NovgorodCombat - Germans
Battle in Yugoslavia
Germans attack with 6 armour and 17 mech_infantrys
Russians defend with 1 artillery, 1 factory_minor and 1 infantry
Germans win, taking Yugoslavia from Russians with 6 armour and 17 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Western Germany
Germans attack with 1 fighter and 4 infantry
British defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Western Germany from British with 1 fighter and 4 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Slovakia Hungary
Germans attack with 3 bombers and 3 infantry
Russians defend with 2 artilleries
Germans win, taking Slovakia Hungary from Russians with 3 bombers and 2 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 infantry
Casualties for Russians: 2 artilleriesNon Combat Move - Germans
3 bombers moved from Slovakia Hungary to Germany
1 fighter moved from Western Germany to Germany
6 artilleries moved from Greater Southern Germany to Yugoslavia
10 infantry moved from Greater Southern Germany to Northern Italy
4 infantry moved from Greater Southern Germany to Northern Italy
25 artilleries moved from Greater Southern Germany to GermanyPlace Units - Germans
10 infantry placed in Germany
3 artilleries placed in Novgorod
Germans undo move 1.
1 artillery and 9 infantry placed in Germany
3 infantry placed in PersiaTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,1
Germans collect 28 PUs (1 lost to blockades); end with 28 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 33 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 35 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 40 PUs -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 22
Purchase Units - Russians
Russians buy 3 artilleries, 1 fighter and 9 infantry; Remaining resources: 1 PUs;Combat Move - Russians
1 armour moved from Eastern Poland to Belarus
Russians take Baltic States from Germans
Russians take Belarus from Italians
1 artillery and 2 infantry moved from Romania to Slovakia Hungary
1 artillery and 2 infantry moved from Volgograd to Kazakhstan
3 artilleries and 3 infantry moved from Vologda to Novosibirsk
6 infantry moved from Samara to Novosibirsk
2 fighters moved from Russia to Kazakhstan
1 armour moved from Turkmenistan to Eastern Persia
Russians take Eastern Persia from Japanese
1 armour moved from Eastern Persia to Turkmenistan
1 armour and 2 artilleries moved from Caucasus to Northwest Persia
1 fighter moved from Volgograd to Northwest Persia
1 fighter moved from Russia to Northwest Persia
1 artillery and 1 infantry moved from Eastern Poland to PolandCombat - Russians
Battle in Kazakhstan
Russians attack with 1 artillery, 2 fighters and 2 infantry
Japanese defend with 1 infantry
Russians win, taking Kazakhstan from Japanese with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Novosibirsk
Russians attack with 3 artilleries and 9 infantry
Japanese defend with 1 infantry
Russians win, taking Novosibirsk from Japanese with 3 artilleries and 9 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Northwest Persia
Russians attack with 1 armour, 2 artilleries and 2 fighters
Japanese defend with 1 infantry
Russians win, taking Northwest Persia from Italians with 1 armour, 2 artilleries and 2 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Slovakia Hungary
Russians attack with 1 artillery and 2 infantry
Germans defend with 2 infantry
Germans win with no units remaining. Battle score for attacker is -4
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Poland
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians win, taking Poland from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 infantry moved from Bulgaria to Albania
2 artilleries and 2 infantry moved from Bulgaria to Greece
1 infantry moved from Romania to Bulgaria
4 artilleries and 2 infantry moved from Romania to Bessarabia
2 aaGuns, 1 armour, 17 artilleries and 26 infantry moved from Eastern Poland to Belarus
3 artilleries and 3 infantry moved from Smolensk to Belarus
2 artilleries moved from Archangel to Belarus
2 armour and 2 mech_infantrys moved from Russia to Urals
1 artillery and 2 infantry moved from Ukraine to Bessarabia
1 mech_infantry moved from Turkmenistan to Caucasus
2 fighters moved from Kazakhstan to Caucasus
2 fighters moved from Northwest Persia to CaucasusPlace Units - Russians
1 artillery, 1 fighter and 1 infantry placed in Volgograd
2 artilleries and 8 infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,5,4
Russians collect 31 PUs (3 lost to blockades); end with 32 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 49 PUs -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 22
Purchase Units - Japanese
Japanese buy 2 artilleries, 2 destroyers, 1 infantry, 3 mech_infantrys and 8 submarines; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 bomber moved from India to 42 Sea Zone
1 submarine moved from 6 Sea Zone to 16 Sea Zone
1 destroyer moved from 36 Sea Zone to 55 Sea Zone
1 armour and 1 mech_infantry moved from India to Eastern Persia
Japanese take Eastern Persia from Russians
1 infantry moved from India to West India
1 artillery moved from Amur to Buryatia
1 destroyer moved from 21 Sea Zone to 23 Sea Zone
1 infantry, 1 marine and 1 mech_infantry moved from Guam to 21 Sea Zone
1 transport moved from 21 Sea Zone to 36 Sea Zone
1 transport moved from 21 Sea Zone to 36 Sea Zone
1 infantry moved from Yunnan to French Indo China
1 mech_infantry moved from Malaya to Yunnan
1 mech_infantry moved from Malaya to Yunnan
1 armour moved from Szechwan to Suiyuyan
1 tactical_bomber moved from Kansu to French Indo China
1 fighter moved from French Indo China to Philippines
1 bomber moved from French Indo China to Japan
1 infantry, 1 mech_infantry and 1 transport moved from 21 Sea Zone to 36 Sea Zone
2 battleships, 2 carriers, 1 destroyer, 2 fighters, 1 marine and 2 tactical_bombers moved from 21 Sea Zone to 6 Sea Zone
4 fighters and 4 tactical_bombers moved from 6 Sea Zone to 16 Sea ZoneCombat - Japanese
Battle in 16 Sea Zone
Japanese attack with 4 fighters, 1 submarine and 4 tactical_bombers
Americans defend with 1 destroyer
Japanese win with 4 fighters, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 42 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transportNon Combat Move - Japanese
1 bomber moved from 42 Sea Zone to French Indo China
1 infantry and 1 mech_infantry moved from 36 Sea Zone to French Indo China
4 fighters and 4 tactical_bombers moved from 16 Sea Zone to 6 Sea Zone
1 marine moved from 6 Sea Zone to Japan
1 artillery moved from Japan to 6 Sea Zone
1 artillery moved from 6 Sea Zone to Korea
3 fighters moved from Japan to GuamPlace Units - Japanese
2 destroyers and 8 submarines placed in 6 Sea Zone
2 artilleries and 1 infantry placed in French Indo China
3 mech_infantrys placed in IndiaTurn Complete - Japanese
Japanese collect 74 PUs; end with 75 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 80 PUs -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 22
Purchase Units - Americans
Americans buy 5 artilleries, 2 destroyers, 1 factory_minor, 7 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Norway to Finland
Americans take Finland from Germans
1 transport moved from 125 Sea Zone to 123 Sea Zone
2 artilleries and 2 infantry moved from Norway to 125 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 125 Sea Zone to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 125 Sea Zone to 112 Sea Zone
2 artilleries and 2 infantry moved from 112 Sea Zone to Western Germany
1 bomber moved from Norway to Northern Italy
4 fighters moved from 109 Sea Zone to Western Germany
1 destroyer and 2 fighters moved from 31 Sea Zone to 16 Sea Zone
5 fighters and 1 submarine moved from 31 Sea Zone to 23 Sea ZoneCombat - Americans
Strategic bombing raid in Northern Italy
Bombing raid in Northern Italy rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Northern Italy causes 4 damage total.
Battle in Western Germany
Americans attack with 2 artilleries, 4 fighters and 2 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 4 infantry
Americans win, taking Western Germany from Germans with 1 artillery and 4 fighters remaining. Battle score for attacker is 2
Casualties for Germans: 4 infantry
Casualties for Americans: 1 artillery and 2 infantry
Battle in 16 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 submarine
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 23 Sea Zone
Americans attack with 5 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 5 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
5 fighters moved from 23 Sea Zone to 33 Sea Zone
4 artilleries and 4 infantry moved from Wake Island to 31 Sea Zone
4 artilleries, 1 battleship, 8 carriers, 1 destroyer, 9 fighters, 4 infantry and 4 transports moved from 31 Sea Zone to 33 Sea Zone
4 artilleries and 4 infantry moved from 33 Sea Zone to Caroline Islands
2 fighters moved from 16 Sea Zone to Midway
1 destroyer and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
3 tactical_bombers moved from Western United States to Hawaiian Islands
2 carriers moved from 109 Sea Zone to 112 Sea Zone
2 destroyers moved from 110 Sea Zone to 112 Sea Zone
1 bomber moved from Northern Italy to Norway
4 fighters moved from Western Germany to 112 Sea Zone
1 artillery and 3 infantry moved from Quebec to 106 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 106 Sea Zone to 109 Sea Zone
1 artillery and 3 infantry moved from 109 Sea Zone to United Kingdom
1 bomber moved from Eastern United States to NorwayPlace Units - Americans
2 destroyers and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
1 factory_minor placed in Denmark
1 artillery and 2 infantry placed in Norway
3 artilleries and 4 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 63 PUs; end with 63 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 22
Purchase Units - British
British buy 1 armour, 4 artilleries, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
Non Combat Move - British
1 battleship, 2 carriers, 2 destroyers, 1 fighter and 3 transports moved from 125 Sea Zone to 110 Sea Zone
1 fighter moved from 110 Sea Zone to United Kingdom
1 aaGun and 5 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun and 5 infantry moved from 110 Sea Zone to Holland Belgium
1 artillery moved from France to Holland Belgium
2 artilleries and 2 infantry moved from Southern France to Normandy Bordeaux
1 artillery and 1 infantry moved from Rhodesia to Belgian Congo
1 mech_infantry moved from Nigeria to Belgian Congo
1 artillery and 1 infantry moved from Union of South Africa to RhodesiaPlace Units - British
1 armour, 1 artillery and 1 mech_infantry placed in Union of South Africa
3 artilleries and 5 infantry placed in United KingdomTurn Complete - British
British collect 30 PUs; end with 30 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUsTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 22
Purchase Units - Italians
Italians repair damage of 4x factory_minor; Remaining resources: 34 PUs;
Italians buy 2 artilleries, 6 infantry and 1 mech_infantry; Remaining resources: 4 PUs;Combat Move - Italians
2 artilleries and 1 infantry moved from Iraq to Northwest Persia
1 bomber moved from Southern Italy to Norway
1 bomber moved from Southern Italy to Denmark
1 bomber moved from Southern Italy to Northwest Persia
1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Greece
1 infantry moved from Egypt to 98 Sea Zone
1 infantry and 1 transport moved from 98 Sea Zone to 97 Sea Zone
1 artillery moved from Southern Italy to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Greece
2 fighters moved from Southern Italy to Greece
1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to AlbaniaCombat - Italians
Strategic bombing raid in Norway
1 bomber killed by AA
Bombing raid in Norway causes 0 damage total.
Strategic bombing raid in Denmark
Bombing raid in Denmark rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Denmark causes 3 damage total.
Battle in Greece
Italians attack with 2 artilleries, 2 fighters and 2 infantry
Russians defend with 2 artilleries and 2 infantry
Italians win, taking Greece from Russians with 2 artilleries and 2 fighters remaining. Battle score for attacker is 8
Casualties for Italians: 2 infantry
Casualties for Russians: 2 artilleries and 2 infantry
Battle in Northwest Persia
Italians attack with 2 artilleries, 1 bomber and 1 infantry
Russians defend with 1 armour and 2 artilleries
retreated to Northwest Persia
Russians win with 1 armour remaining. Battle score for attacker is -3
Casualties for Italians: 2 artilleries and 1 infantry
Casualties for Russians: 2 artilleries
Battle in Albania
Italians attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Italians win, taking Albania from Russians with 1 artillery remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 bomber moved from Northwest Persia to Eastern Persia
7 armour and 3 mech_infantrys moved from Egypt to Iraq
1 fighter moved from Greece to Egypt
1 fighter moved from Greece to Northern Italy
1 bomber moved from Denmark to Northern ItalyPlace Units - Italians
2 artilleries and 1 infantry placed in Iraq
3 infantry placed in Egypt
2 infantry and 1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,5
Italians collect 19 PUs (2 lost to blockades); end with 23 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 31 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 36 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 38 PUs -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 22
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 3 PUs;Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 55 Sea Zone
2 bombers moved from Queensland to 55 Sea ZoneCombat - ANZAC
ANZAC creates battle in territory 80 Sea Zone
Battle in 55 Sea Zone
ANZAC attack with 2 bombers and 1 submarine
Japanese defend with 1 destroyer
ANZAC win, taking 80 Sea Zone from Italians with 2 bombers remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 submarine
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
2 bombers moved from 55 Sea Zone to Caroline Islands
1 submarine moved from 62 Sea Zone to 33 Sea Zone
1 fighter moved from New South Wales to 33 Sea Zone
1 carrier, 2 destroyers, 2 fighters and 1 submarine moved from 54 Sea Zone to 33 Sea Zone
2 fighters moved from Queensland to Caroline Islands
1 fighter moved from 33 Sea Zone to Caroline IslandsPlace Units - ANZAC
1 artillery, 1 fighter and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 17 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 22
Purchase Units - French
French repair damage of 1x factory_minor; Remaining resources: 12 PUs;
French buy 1 armour and 2 infantry; Remaining resources: 0 PUs;Combat Move - French
1 armour, 1 artillery, 1 fighter and 1 infantry moved from France to Normandy BordeauxNon Combat Move - French
Place Units - French
1 armour and 2 infantry placed in Normandy BordeauxTurn Complete - French
French collect 13 PUs; end with 13 PUs total -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 23
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 fighter and 9 infantry; Remaining resources: 3 PUs;Combat Move - Germans
Germans destroys 13PUs while taking French capital
3 artilleries and 3 infantry moved from Novgorod to Vyborg
1 mech_infantry moved from Yugoslavia to France
Germans take France from French
1 mech_infantry moved from Yugoslavia to Southern France
Germans take Southern France from French
1 mech_infantry moved from Yugoslavia to Bulgaria
1 armour and 1 mech_infantry moved from Yugoslavia to Bulgaria
1 armour moved from Yugoslavia to Bulgaria
1 mech_infantry moved from Yugoslavia to Romania
Germans take Romania from Russians
6 artilleries moved from Yugoslavia to Romania
1 armour and 9 mech_infantrys moved from Yugoslavia to Romania
6 armour and 6 mech_infantrys moved from Novgorod to Poland
Germans take Baltic States from Russians
3 artilleries and 3 infantry moved from Germany to Slovakia Hungary
1 infantry moved from Germany to Poland
1 artillery moved from Germany to Poland
2 infantry moved from Germany to Western Germany
1 bomber moved from Germany to Western Germany
1 bomber moved from Germany to Norway
1 fighter moved from Germany to Western Germany
3 infantry moved from Persia to Northwest Persia
1 bomber moved from Germany to Northwest Persia
2 armour and 2 mech_infantrys moved from Yugoslavia to Northern Italy
1 armour and 1 mech_infantry moved from Yugoslavia to RomaniaCombat - Germans
Battle in Western Germany
Germans attack with 1 bomber, 1 fighter and 2 infantry
Americans defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
Germans win, taking Western Germany from Americans with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in Poland
Germans attack with 6 armour, 1 artillery, 1 infantry and 6 mech_infantrys
Russians defend with 1 artillery and 1 infantry
Germans win, taking Poland from Russians with 6 armour, 1 artillery, 1 infantry and 6 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Strategic bombing raid in Norway
Bombing raid in Norway rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Norway causes 6 damage total.
Battle in Northwest Persia
Germans attack with 1 bomber and 3 infantry
Russians defend with 1 armour
Germans win, taking Northwest Persia from Russians with 1 bomber and 3 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Battle in Bulgaria
Germans attack with 2 armour and 2 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Bulgaria from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 bomber and 1 fighter moved from Western Germany to Germany
1 bomber moved from Norway to Germany
1 bomber moved from Northwest Persia to IraqPlace Units - Germans
1 fighter and 9 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,3
Germans collect 36 PUs (2 lost to blockades); end with 39 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 44 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 48 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 50 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 23
Purchase Units - Russians
Russians buy 6 artilleries and 8 infantry; Remaining resources: 1 PUs;Combat Move - Russians
1 armour moved from Belarus to Novgorod
Russians take Baltic States from Germans
Russians take Novgorod from Germans
2 artilleries and 2 infantry moved from Novosibirsk to Tsinghai
1 artillery and 7 infantry moved from Novosibirsk to Kansu
1 armour and 1 mech_infantry moved from Urals to Yenisey
Russians take Timguska from Japanese
Russians take Yenisey from Japanese
1 armour and 1 mech_infantry moved from Urals to Yenisey
Russians take Evenkiyskiy from Japanese
1 artillery and 2 infantry moved from Kazakhstan to Sikang
1 armour moved from Turkmenistan to Sikang
1 fighter moved from Volgograd to Northwest Persia
4 fighters and 1 mech_infantry moved from Caucasus to Northwest PersiaCombat - Russians
Battle in Tsinghai
Russians attack with 2 artilleries and 2 infantry
Japanese defend with 1 infantry
Russians win, taking Tsinghai from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kansu
Russians attack with 1 artillery and 7 infantry
Japanese defend with 1 infantry
Russians win, taking Kansu from Japanese with 1 artillery and 6 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Northwest Persia
Russians attack with 5 fighters and 1 mech_infantry
Germans defend with 3 infantry
Russians win with 4 fighters remaining. Battle score for attacker is -5
Casualties for Germans: 3 infantry
Casualties for Russians: 1 fighter and 1 mech_infantry
Battle in Sikang
Russians attack with 1 armour, 1 artillery and 2 infantry
Japanese defend with 1 infantry
Russians win, taking Sikang from Japanese with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Russians
4 fighters moved from Northwest Persia to Caucasus
1 artillery and 1 infantry moved from Volgograd to Caucasus
1 armour moved from Belarus to Rostov
5 artilleries and 4 infantry moved from Bessarabia to Ukraine
3 infantry moved from Western Ukraine to Ukraine
2 aaGuns, 22 artilleries and 29 infantry moved from Belarus to Novgorod
2 artilleries and 9 infantry moved from Russia to Bryansk
4 fighters moved from Caucasus to VolgogradPlace Units - Russians
3 infantry placed in Ukraine
1 artillery and 2 infantry placed in Volgograd
5 artilleries and 3 infantry placed in RussiaTurn Complete - Russians
Russians collect 30 PUs; end with 31 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs -
TripleA Manual Gamesave Post for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 23
Purchase Units - Japanese
Japanese buy 1 destroyer, 3 fighters, 9 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
3 fighters moved from Guam to 33 Sea Zone
4 battleships, 8 carriers, 4 destroyers, 10 fighters, 12 submarines, 4 tactical_bombers and 1 transport moved from 6 Sea Zone to 33 Sea Zone
1 bomber and 1 tactical_bomber moved from French Indo China to 33 Sea Zone
1 destroyer and 1 submarine moved from 36 Sea Zone to 33 Sea Zone
1 fighter moved from Philippines to 33 Sea Zone
1 fighter moved from 6 Sea Zone to 33 Sea Zone
1 bomber moved from Japan to 33 Sea Zone
2 artilleries and 2 infantry moved from French Indo China to 36 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 42 Sea Zone
2 artilleries and 2 infantry moved from 42 Sea Zone to Java
1 armour and 1 mech_infantry moved from Eastern Persia to Northwest Persia
1 infantry moved from West India to Eastern Persia
1 armour moved from Suiyuyan to Kweichow
1 infantry moved from French Indo China to Yunnan
2 mech_infantrys moved from Yunnan to Kweichow
1 mech_infantry moved from French Indo China to Kweichow -
scramble?
-
Yes I guess. Looks like a miscue there.
-
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 23
Purchase Units - Japanese
Japanese buy 1 destroyer, 3 fighters, 9 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
3 fighters moved from Guam to 33 Sea Zone
4 battleships, 8 carriers, 4 destroyers, 10 fighters, 12 submarines, 4 tactical_bombers and 1 transport moved from 6 Sea Zone to 33 Sea Zone
1 bomber and 1 tactical_bomber moved from French Indo China to 33 Sea Zone
1 destroyer and 1 submarine moved from 36 Sea Zone to 33 Sea Zone
1 fighter moved from Philippines to 33 Sea Zone
1 fighter moved from 6 Sea Zone to 33 Sea Zone
1 bomber moved from Japan to 33 Sea Zone
2 artilleries and 2 infantry moved from French Indo China to 36 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 42 Sea Zone
2 artilleries and 2 infantry moved from 42 Sea Zone to Java
1 armour and 1 mech_infantry moved from Eastern Persia to Northwest Persia
1 infantry moved from West India to Eastern Persia
1 armour moved from Suiyuyan to Kweichow
1 infantry moved from French Indo China to Yunnan
2 mech_infantrys moved from Yunnan to Kweichow
1 mech_infantry moved from French Indo China to KweichowCombat - Japanese
Americans scrambles 3 units out of Caroline Islands to defend against the attack in 33 Sea Zone
Battle in Java
Japanese attack with 2 artilleries and 2 infantry
ANZAC defend with 1 artillery and 1 infantry
Japanese win, taking Java from ANZAC with 2 artilleries and 2 infantry remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in 33 Sea Zone
Japanese attack with 4 battleships, 2 bombers, 8 carriers, 5 destroyers, 15 fighters, 13 submarines, 5 tactical_bombers and 1 transport
Americans defend with 1 battleship, 8 carriers, 1 destroyer, 14 fighters and 4 transports; ANZAC defend with 1 carrier, 2 destroyers, 5 fighters and 2 submarines
Units damaged: 4 carriers owned by the Americans and 1 carrier owned by the ANZAC
Units damaged: 1 battleship owned by the Americans
Units damaged: 1 battleship owned by the Japanese
Units damaged: 3 battleships owned by the Japanese
Japanese win with 4 battleships, 2 bombers, 5 carriers, 2 destroyers, 10 fighters, 3 tactical_bombers and 1 transport remaining. Battle score for attacker is 196
Casualties for ANZAC: 1 carrier, 2 destroyers, 5 fighters and 2 submarines
Casualties for Americans: 1 battleship, 8 carriers, 1 destroyer, 14 fighters and 4 transports
Casualties for Japanese: 3 carriers, 3 destroyers, 5 fighters, 13 submarines and 2 tactical_bombersNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 bombers moved from 33 Sea Zone to Paulau Island
1 fighter moved from 6 Sea Zone to Japan
3 fighters moved from 33 Sea Zone to Paulau Island
1 artillery moved from Korea to Amur
1 artillery moved from Buryatia to Yakut S.S.R.Place Units - Japanese
3 mech_infantrys placed in Shantung
3 mech_infantrys placed in Kiangsu
3 fighters placed in Japan
1 destroyer and 1 submarine placed in 36 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from India: 3 mech_infantrys
EDIT: Adding units owned by Japanese to Yunnan: 3 mech_infantrys
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 33 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to 19 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Japan: 1 artillery and 1 infantry
EDIT: Removing units owned by Japanese from 19 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to Kwangtung: 1 artillery and 1 infantry
EDIT: Adding units owned by Japanese to 20 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
3 mech_infantrys placed in IndiaTurn Complete - Japanese
Japanese collect 72 PUs; end with 72 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 82 PUs -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 23
Purchase Units - Americans
Americans repair damage of 3x factory_minor, 6x factory_minor; Remaining resources: 74 PUs;
Americans buy 2 artilleries, 1 carrier, 1 destroyer, 3 fighters and 4 infantry; Remaining resources: 0 PUs;Politics - Americans
Americans takes Political Action: Political Action Allies To War With TrueNeutrals
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_NeutralCombat Move - Americans
2 bombers moved from Norway to Germany
2 fighters moved from 112 Sea Zone to Germany
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Western Germany
4 artilleries and 8 infantry moved from Norway to Sweden
1 infantry moved from Finland to Sweden
1 fighter moved from 112 Sea Zone to Western Germany
1 fighter moved from 112 Sea Zone to Western Germany
4 artilleries, 6 infantry and 1 mech_infantry moved from Central America to Colombia
Americans take Colombia from Neutral_True
4 artilleries and 4 infantry moved from Gibraltar to Spain
2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 transport moved from 112 Sea Zone to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 104 Sea Zone
2 infantry moved from 104 Sea Zone to SpainCombat - Americans
Air Battle in Germany
Americans attacks with 4 units heading to Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Germany
Bombing raid in Germany rolls: 7,6 and causes: 13 damage to unit: factory_major
Bombing raid in Germany causes 13 damage total.
Battle in Western Germany
Americans attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Americans win, taking Western Germany from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Americans: 1 infantry
Battle in Sweden
Americans attack with 4 artilleries and 9 infantry
Neutral_True defend with 6 infantry
Americans win, taking Sweden from Neutral_True with 4 artilleries and 6 infantry remaining. Battle score for attacker is 9
Casualties for Americans: 3 infantry
Casualties for Neutral_True: 6 infantry
Battle in Philippines
Battle in Malaya
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 harbour and 1 infantry
Americans win, taking Philippines from Japanese, taking Malaya from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Spain
Americans attack with 4 artilleries and 6 infantry
Neutral_True defend with 6 infantry
Americans win, taking Spain from Neutral_True with 4 artilleries and 4 infantry remaining. Battle score for attacker is 12
Casualties for Americans: 2 infantry
Casualties for Neutral_True: 6 infantry
Cleaning up after air battlesNon Combat Move - Americans
Turning on Edit Mode
EDIT: Changing ownership of Soviet Far East from Japanese to Russians
EDIT: Turning off Edit Mode
2 bombers moved from Germany to Norway
2 fighters moved from Germany to 112 Sea Zone
2 fighters moved from Western Germany to 112 Sea Zone
2 transports moved from 109 Sea Zone to 106 Sea Zone
3 artilleries and 3 infantry moved from Eastern United States to Quebec
1 transport moved from 123 Sea Zone to 106 Sea Zone
3 submarines moved from 26 Sea Zone to 6 Sea Zone
1 destroyer moved from 16 Sea Zone to 19 Sea Zone
3 tactical_bombers moved from Hawaiian Islands to Caroline Islands
2 fighters moved from Midway to Caroline Islands
1 destroyer moved from 26 Sea Zone to 10 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 infantry and 1 mech_infantry moved from 3 Sea Zone to Soviet Far EastPlace Units - Americans
1 artillery and 2 infantry placed in Denmark
1 artillery and 2 infantry placed in Norway
1 carrier and 1 destroyer placed in 101 Sea Zone
3 fighters placed in Eastern United StatesTurn Complete - Americans
Americans collect 73 PUs; end with 73 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 98 PUs